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  • Solution to grab text from page and display it elsewhere?

    - by GaryW
    I am trying to find a solution how to grab a text from one part of the page to be displayed on a different part of the same page (not stored). To explain this easier. I have this: <div id="test"> hello world </div> I want to grab the text "hello world" and display it somewhere else on the website as well. Im thinking that there might be a javascript code that could grab that specific div text? Any help would be very appreciated.

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  • How fast are my services? Comparing basicHttpBinding and ws2007HttpBinding using the SO-Aware Test Workbench

    - by gsusx
    When working on real world WCF solutions, we become pretty aware of the performance implications of the binding and behavior configuration of WCF services. However, whether it’s a known fact the different binding and behavior configurations have direct reflections on the performance of WCF services, developers often struggle to figure out the real performance behavior of the services. We can attribute this to the lack of tools for correctly testing the performance characteristics of WCF services...(read more)

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  • Why i disconnect every few seconds? using USB wireless adapter

    - by Rev3rse
    i know it's for ubuntu questions..but mint and ubuntu are very similiar and i had the same problem with linux ubuntu too..so i think this is the right place for my question anyway i don't have experience with drivers and other things,after installing Linux on my machine( i did dist-upgrade btw) everything seem to be great because i didn't have to install any driver, after a while i realized that my connection stop after few minutes(actually it shows that I'm connected but it's not) so i have to reconnect and after few minutes it disconnect again. I'm using Alfa USB wireless adapter AWS036H, and my Linux version is 11 i think the driver i'm using is Realtek i searched in the Internet and i found nothing. these are some outputs of few things people usually ask for: Note: I'm NOT using a laptop. dmsg: [19445.604448] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=2.174.220.77 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=104 ID=10466 DF PROTO=TCP SPT=55150 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19448.164050] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=41982 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=7566 DF PROTO=TCP INCOMPLETE [8 bytes] ] [19465.079565] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=80.128.216.31 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=5100 DF PROTO=TCP SPT=50169 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19486.270328] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=90.130.13.122 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=22207 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19497.480522] wlan0: deauthenticating from 00:24:c8:4b:46:e0 by local choice (reason=3) [19497.593276] cfg80211: All devices are disconnected, going to restore regulatory settings [19497.593282] cfg80211: Restoring regulatory settings [19497.593346] cfg80211: Calling CRDA to update world regulatory domain [19497.638740] cfg80211: Updating information on frequency 2412 MHz for a 20 MHz width channel with regulatory rule: [19497.638745] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638749] cfg80211: Updating information on frequency 2417 MHz for a 20 MHz width channel with regulatory rule: [19497.638753] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638756] cfg80211: Updating information on frequency 2422 MHz for a 20 MHz width channel with regulatory rule: [19497.638760] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638763] cfg80211: Updating information on frequency 2427 MHz for a 20 MHz width channel with regulatory rule: [19497.638766] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638770] cfg80211: Updating information on frequency 2432 MHz for a 20 MHz width channel with regulatory rule: [19497.638773] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638776] cfg80211: Updating information on frequency 2437 MHz for a 20 MHz width channel with regulatory rule: [19497.638780] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638783] cfg80211: Updating information on frequency 2442 MHz for a 20 MHz width channel with regulatory rule: [19497.638787] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638790] cfg80211: Updating information on frequency 2447 MHz for a 20 MHz width channel with regulatory rule: [19497.638794] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638797] cfg80211: Updating information on frequency 2452 MHz for a 20 MHz width channel with regulatory rule: [19497.638801] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638804] cfg80211: Updating information on frequency 2457 MHz for a 20 MHz width channel with regulatory rule: [19497.638807] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638811] cfg80211: Updating information on frequency 2462 MHz for a 20 MHz width channel with regulatory rule: [19497.638814] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638817] cfg80211: Updating information on frequency 2467 MHz for a 20 MHz width channel with regulatory rule: [19497.638821] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638824] cfg80211: Updating information on frequency 2472 MHz for a 20 MHz width channel with regulatory rule: [19497.638828] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638831] cfg80211: Updating information on frequency 2484 MHz for a 20 MHz width channel with regulatory rule: [19497.638835] cfg80211: 2474000 KHz - 2494000 KHz @ KHz), (300 mBi, 2000 mBm) [19497.638838] cfg80211: World regulatory domain updated: [19497.638841] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [19497.638845] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [19497.638848] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [19497.638852] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [19497.638855] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [19497.638859] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [19513.145150] wlan0: authenticate with 00:24:c8:4b:46:e0 (try 1) [19513.146910] wlan0: authenticated [19513.252775] wlan0: associate with 00:24:c8:4b:46:e0 (try 1) [19513.255149] wlan0: RX AssocResp from 00:24:c8:4b:46:e0 (capab=0x411 status=0 aid=2) [19513.255154] wlan0: associated [19515.675091] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=91.79.8.40 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x20 TTL=110 ID=42720 DF PROTO=TCP SPT=1945 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [19525.684312] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.13.80.169 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=49890 DF PROTO=TCP SPT=53401 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19551.856766] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=85.228.39.93 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=103 ID=1162 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19564.623005] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=90.202.21.238 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=114 ID=17881 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19584.855364] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=2.49.151.87 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=117 ID=31716 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19604.688647] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=109.225.124.155 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=6656 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19626.362529] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.184.50.41 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=114 ID=23241 DF PROTO=TCP SPT=1416 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [19645.040906] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=92.250.245.244 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=51 ID=0 DF PROTO=TCP SPT=50061 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19665.212659] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=87.183.3.18 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=111 ID=1689 DF PROTO=TCP SPT=62817 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19685.036415] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.13.80.169 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=50638 DF PROTO=TCP SPT=49624 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19705.487915] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=217.122.17.82 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=112 ID=19070 DF PROTO=TCP SPT=54795 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19726.779185] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=80.88.116.239 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=109 ID=32168 DF PROTO=TCP SPT=57330 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19744.755673] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=109.124.5.43 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=2288 DF PROTO=TCP SPT=6475 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [19764.449183] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=79.216.35.19 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=4281 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19784.456189] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.82.25.149 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=114 ID=1866 DF PROTO=TCP SPT=59507 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19804.836687] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.56.199.3 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=108 ID=14749 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19824.812685] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=186.28.7.159 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=44686 PROTO=UDP SPT=23418 DPT=6881 LEN=28 [19847.683314] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.13.80.169 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=108 ID=63046 DF PROTO=TCP SPT=52192 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [19884.711455] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=84.146.24.238 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=27914 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19884.983589] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=2.107.130.61 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=7742 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19905.681078] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=95.21.11.121 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=114 ID=31775 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19926.035707] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=109.76.132.55 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=28140 DF PROTO=TCP SPT=51905 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19945.668326] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=188.92.0.197 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=7865 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [19967.200339] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=83.252.102.172 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=105 ID=28408 DF PROTO=TCP SPT=63505 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [19999.752732] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=79.166.171.200 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=110 ID=36405 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20007.928719] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=79.235.59.16 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=46415 DF PROTO=TCP SPT=4537 DPT=6881 WINDOW=16384 RES=0x00 SYN URGP=0 [20026.181726] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.182.169.36 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=106 ID=25126 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20048.845358] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=87.66.118.104 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=111 ID=18068 DF PROTO=TCP SPT=49928 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20064.341857] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=77.2.63.153 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=7242 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20090.093490] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=93.16.17.210 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=108 ID=894 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20104.443995] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=89.83.235.99 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=114 ID=17295 DF PROTO=TCP SPT=58979 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20128.625374] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=81.62.91.79 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=21793 DF PROTO=TCP SPT=51446 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20151.055506] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=84.135.217.213 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=112 ID=32452 DF PROTO=TCP SPT=55136 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20164.618874] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=91.79.8.40 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x20 TTL=110 ID=47784 DF PROTO=TCP SPT=2422 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20184.337745] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=83.252.212.71 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=107 ID=14544 PROTO=UDP SPT=6881 DPT=6881 LEN=28 [20205.007512] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=91.62.158.247 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=110 ID=21562 DF PROTO=TCP SPT=3933 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20225.204018] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=84.146.24.238 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=113 ID=15045 DF PROTO=TCP SPT=49630 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20244.842290] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=82.82.190.168 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=112 ID=23741 DF PROTO=TCP SPT=50766 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20266.701649] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=88.153.108.124 DST=192.168.1.6 LEN=48 TOS=0x02 PREC=0x00 TTL=111 ID=206 DF PROTO=TCP SPT=2451 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20286.305414] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=78.240.86.73 DST=192.168.1.6 LEN=52 TOS=0x00 PREC=0x00 TTL=107 ID=325 DF PROTO=TCP SPT=65184 DPT=6881 WINDOW=8192 RES=0x00 SYN URGP=0 [20294.293989] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43133 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=56899 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20294.297015] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43134 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.40 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=12080 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20294.297242] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43135 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=25195 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20295.478338] wlan0: deauthenticating from 00:24:c8:4b:46:e0 by local choice (reason=3) [20295.552735] cfg80211: All devices are disconnected, going to restore regulatory settings [20295.552742] cfg80211: Restoring regulatory settings [20295.552748] cfg80211: Calling CRDA to update world regulatory domain [20295.680635] cfg80211: Updating information on frequency 2412 MHz for a 20 MHz width channel with regulatory rule: [20295.680641] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680644] cfg80211: Updating information on frequency 2417 MHz for a 20 MHz width channel with regulatory rule: [20295.680648] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680652] cfg80211: Updating information on frequency 2422 MHz for a 20 MHz width channel with regulatory rule: [20295.680655] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680658] cfg80211: Updating information on frequency 2427 MHz for a 20 MHz width channel with regulatory rule: [20295.680662] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680665] cfg80211: Updating information on frequency 2432 MHz for a 20 MHz width channel with regulatory rule: [20295.680669] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680672] cfg80211: Updating information on frequency 2437 MHz for a 20 MHz width channel with regulatory rule: [20295.680676] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680679] cfg80211: Updating information on frequency 2442 MHz for a 20 MHz width channel with regulatory rule: [20295.680683] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680687] cfg80211: Updating information on frequency 2447 MHz for a 20 MHz width channel with regulatory rule: [20295.680690] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680693] cfg80211: Updating information on frequency 2452 MHz for a 20 MHz width channel with regulatory rule: [20295.680697] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680700] cfg80211: Updating information on frequency 2457 MHz for a 20 MHz width channel with regulatory rule: [20295.680704] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680708] cfg80211: Updating information on frequency 2462 MHz for a 20 MHz width channel with regulatory rule: [20295.680711] cfg80211: 2402000 KHz - 2472000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680715] cfg80211: Updating information on frequency 2467 MHz for a 20 MHz width channel with regulatory rule: [20295.680718] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680722] cfg80211: Updating information on frequency 2472 MHz for a 20 MHz width channel with regulatory rule: [20295.680725] cfg80211: 2457000 KHz - 2482000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680728] cfg80211: Updating information on frequency 2484 MHz for a 20 MHz width channel with regulatory rule: [20295.680732] cfg80211: 2474000 KHz - 2494000 KHz @ KHz), (300 mBi, 2000 mBm) [20295.680736] cfg80211: World regulatory domain updated: [20295.680738] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [20295.680742] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [20295.680745] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [20295.680749] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [20295.680752] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [20295.680756] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [20306.009341] wlan0: authenticate with 00:24:c8:4b:46:e0 (try 1) [20306.011225] wlan0: authenticated [20306.118095] wlan0: associate with 00:24:c8:4b:46:e0 (try 1) [20306.120963] wlan0: RX AssocResp from 00:24:c8:4b:46:e0 (capab=0x411 status=0 aid=2) [20306.120967] wlan0: associated [20307.364427] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=87.91.101.130 DST=192.168.1.6 LEN=64 TOS=0x00 PREC=0x00 TTL=49 ID=36839 DF PROTO=TCP SPT=62492 DPT=6881 WINDOW=65535 RES=0x00 SYN URGP=0 [20310.914290] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43180 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=56900 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20310.936634] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43181 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.40 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=12081 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20310.939017] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43182 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=25196 DF PROTO=TCP INCOMPLETE [8 bytes] ] [20325.941050] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=217.118.78.99 DST=192.168.1.6 LEN=48 TOS=0x00 PREC=0x00 TTL=113 ID=4407 PROTO=UDP SPT=2970 DPT=6881 LEN=28 [20328.801724] [UFW BLOCK] IN=wlan0 OUT= MAC=00:c0:ca:44:62:d1:00:24:c8:4b:46:e0:08:00 SRC=192.168.1.254 DST=192.168.1.6 LEN=56 TOS=0x00 PREC=0x00 TTL=255 ID=43196 PROTO=ICMP TYPE=3 CODE=0 [SRC=192.168.1.6 DST=91.189.88.33 LEN=52 TOS=0x00 PREC=0x00 TTL=63 ID=56901 DF PROTO=TCP INCOMPLETE [8 bytes] ] ... inxi -N Network: Card-1 Realtek RTL8101E/RTL8102E PCI Express Fast Ethernet controller driver r8169 Card-2 Realtek RTL-8139/8139C/8139C+ driver 8139too /usr/lib/linuxmint/mintWifi/mintWifi.py ------------------------- * I. scanning WIFI PCI devices... ------------------------- * II. querying ndiswrapper... ------------------------- * III. querying iwconfig... lo no wireless extensions. eth0 no wireless extensions. eth1 no wireless extensions. wlan0 IEEE 802.11bg ESSID:"Home" Mode:Managed Frequency:2.437 GHz Access Point: 00:24:C8:4B:46:E0 Bit Rate=54 Mb/s Tx-Power=20 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=68/70 Signal level=-42 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:0 Invalid misc:1132 Missed beacon:0 ------------------------- * IV. querying ifconfig... eth0 Link encap:Ethernet HWaddr 00:1f:d0:c9:b8:8e UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:43 Base address:0x4000 eth1 Link encap:Ethernet HWaddr 00:0e:2e:77:88:16 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:19 Base address:0xd000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:10696 errors:0 dropped:0 overruns:0 frame:0 TX packets:10696 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:3823011 (3.8 MB) TX bytes:3823011 (3.8 MB) wlan0 Link encap:Ethernet HWaddr 00:c0:ca:44:62:d1 inet addr:192.168.1.6 Bcast:255.255.255.255 Mask:255.255.255.0 inet6 addr: fe80::2c0:caff:fe44:62d1/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:90424 errors:0 dropped:0 overruns:0 frame:0 TX packets:65201 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:98024465 (98.0 MB) TX bytes:10345450 (10.3 MB) ------------------------- * V. querying DHCP... lspci 00:00.0 Host bridge: Intel Corporation 82G33/G31/P35/P31 Express DRAM Controller (rev 10) 00:01.0 PCI bridge: Intel Corporation 82G33/G31/P35/P31 Express PCI Express Root Port (rev 10) 00:1b.0 Audio device: Intel Corporation N10/ICH 7 Family High Definition Audio Controller (rev 01) 00:1c.0 PCI bridge: Intel Corporation N10/ICH 7 Family PCI Express Port 1 (rev 01) 00:1c.1 PCI bridge: Intel Corporation N10/ICH 7 Family PCI Express Port 2 (rev 01) 00:1d.0 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #1 (rev 01) 00:1d.1 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #2 (rev 01) 00:1d.2 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #3 (rev 01) 00:1d.3 USB Controller: Intel Corporation N10/ICH 7 Family USB UHCI Controller #4 (rev 01) 00:1d.7 USB Controller: Intel Corporation N10/ICH 7 Family USB2 EHCI Controller (rev 01) 00:1e.0 PCI bridge: Intel Corporation 82801 PCI Bridge (rev e1) 00:1f.0 ISA bridge: Intel Corporation 82801GB/GR (ICH7 Family) LPC Interface Bridge (rev 01) 00:1f.2 IDE interface: Intel Corporation N10/ICH7 Family SATA IDE Controller (rev 01) 00:1f.3 SMBus: Intel Corporation N10/ICH 7 Family SMBus Controller (rev 01) 01:00.0 VGA compatible controller: nVidia Corporation G96 [GeForce 9400 GT] (rev a1) 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller (rev 02) 04:01.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10) lsmod Module Size Used by ipt_REJECT 12512 1 ipt_LOG 12784 5 xt_limit 12541 7 xt_tcpudp 12531 8 ipt_addrtype 12535 4 xt_state 12514 7 ip6table_filter 12711 1 ip6_tables 22545 1 ip6table_filter nf_nat_irc 12542 0 nf_conntrack_irc 13138 1 nf_nat_irc nf_nat_ftp 12548 0 nf_nat 24827 2 nf_nat_irc,nf_nat_ftp nf_conntrack_ipv4 19024 9 nf_nat nf_defrag_ipv4 12649 1 nf_conntrack_ipv4 nf_conntrack_ftp 13106 1 nf_nat_ftp nf_conntrack 69744 7 xt_state,nf_nat_irc,nf_conntrack_irc,nf_nat_ftp,nf_nat,nf_conntrack_ipv4,nf_conntrack_ftp iptable_filter 12706 1 ip_tables 18125 1 iptable_filter x_tables 21907 10 ipt_REJECT,ipt_LOG,xt_limit,xt_tcpudp,ipt_addrtype,xt_state,ip6table_filter,ip6_tables,iptable_filter,ip_tables nls_utf8 12493 10 udf 83795 1 crc_itu_t 12627 1 udf usb_storage 43946 1 uas 17676 0 snd_seq_dummy 12686 0 cryptd 19801 0 aes_i586 16956 1 aes_generic 38023 1 aes_i586 binfmt_misc 13213 1 dm_crypt 22463 0 vesafb 13449 1 nvidia 9766978 44 arc4 12473 2 rtl8187 56206 0 mac80211 257001 1 rtl8187 cfg80211 156212 2 rtl8187,mac80211 ppdev 12849 0 snd_hda_codec_realtek 255882 1 parport_pc 32111 1 psmouse 73312 0 eeprom_93cx6 12653 1 rtl8187 snd_hda_intel 24113 5 snd_hda_codec 90901 2 snd_hda_codec_realtek,snd_hda_intel snd_hwdep 13274 1 snd_hda_codec snd_pcm 80042 3 snd_hda_intel,snd_hda_codec snd_seq_midi 13132 0 snd_rawmidi 25269 1 snd_seq_midi snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51291 3 snd_seq_dummy,snd_seq_midi,snd_seq_midi_event snd_timer 28659 2 snd_pcm,snd_seq snd_seq_device 14110 4 snd_seq_dummy,snd_seq_midi,snd_rawmidi,snd_seq joydev 17322 0 snd 55295 18 snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device serio_raw 12990 0 soundcore 12600 1 snd snd_page_alloc 14073 2 snd_hda_intel,snd_pcm lp 13349 0 parport 36746 3 ppdev,parport_pc,lp usbhid 41704 0 hid 77084 1 usbhid dm_raid45 88410 0 xor 21860 1 dm_raid45 btrfs 527388 0 zlib_deflate 26594 1 btrfs libcrc32c 12543 1 btrfs 8139too 23208 0 8139cp 22497 0 r8169 42534 0 floppy 60032 0

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  • Video Games from the Bad Guys’ Perspective [Video]

    - by Jason Fitzpatrick
    We’re so used to seeing video games from our perspective–the hero with the endless power ups and do-overs–but how does the video game world look from the perspective of the bad guys? Rather grim and confusing, as the video above highlights. [via Geekosystem] How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • Developer’s Life – Every Developer is a Captain America

    - by Pinal Dave
    Captain America was first created as a comic book character in the 1940’s as a way to boost morale during World War II.  Aimed at a children’s audience, his legacy faded away when the war ended.  However, he has recently has a major reboot to become a popular movie character that deals with modern issues. When Captain America was first written, there was no such thing as a developer, programmer or a computer (the way we think of them, anyway).  Despite these limitations, I think there are still a lot of ways that modern Captain America is like modern developers. So how are developers like Captain America? Well, read on my list of reasons. Take on Big Projects Captain America isn’t afraid to take on big projects – and takes responsibility when the project is co-opted by the evil organization HYDRA.  Developers may not have super villains out there corrupting their work, but they know to keep on top of their projects and own what they do. Elderly Wisdom Steve Rogers, Captain America’s alter ego, was frozen in ice for decades, and brought back to life to solve problems. Developers can learn from this by respecting the opinions of their elders – technology is an ever-changing market, but the old-timers still have a few tricks up their sleeves! Don’t be Afraid of Change Don’t be afraid of change.  Captain America woke up to find the world he was accustomed to is now completely different.  He might have even felt his skills were no longer necessary.  He, and developers, know that everyone has their place in a team, though.  If you try your best, you will make it work. Fight Your Own Battle Sometimes you have to make it on your own.  Captain America is an integral part of the Avengers, but in his own movies, the other superheroes aren’t around to back him up.  Developers, too, must learn to work both within and with out a team. Solid Integrity One of Captain America’s greatest qualities is his integrity.  His determine to do what is right, keep his word, and act honestly earns him mockery from some of the less-savory characters – even “good guys” like Iron Man.  Developers, and everyone else, need to develop the strength of character to keep their integrity.  No matter your walk of life, there will be tempting obstacles.  Think of Captain America, and say “no.” There is a lot for all of us to learn from Captain America, to take away in our own lives, and admire in those who display it – I am specifically thinking of developers.  If you are enjoying this series as much as I am, please let me know who else you would like to see featured. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Developer, Superhero

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  • Pass a single boolean from an Android App to a libgdx game

    - by Doug Henning
    I'm writing an Android application that needs to pass a single boolean into an Android game that I am also writing. The idea is that the user does something in the App which will affect how the game operates. This is tricky with LIBGDX since I need to get the bool value into the Java files of the game, but of course, you can't call Android specific things from within LIBGDX's main Java files. I tried using an intent but of course the same problem persists. I can get the boolean into the MainActivity.Java of the android output of the game, but can't pass it along any further since the android output and the main java files don't know about each other. I have seen a few tutorials that explain how to use set up an interface in the LIBGDX java files that can call android things. This seems like wild overkill for what I want to do. I've been trying to use Android's Shared Preferences with LIBGDX's Gdx.app.getPreferences, but I can't make it work. Anyhelp would be MUCH appreciated. I've set up two hello world applications. One is a standard Android app, with a single button that is supposed to write "true" into the shared preferences. The other is a standard LIBGDX hello world that is supposed to do nothing but check that bool when launched and if true display one image to the screen, if false, display a different one. Here's the relevant bit of the Android code: import android.preference.PreferenceManager; public void onClick(View view) { if (view == this.boolButton){ final String PREF_FILE_NAME = "myBool"; SharedPreferences preferences = getSharedPreferences(PREF_FILE_NAME, MODE_WORLD_WRITEABLE); SharedPreferences.Editor editor = preferences.edit(); editor.putBoolean("myBool", true); editor.commit(); } } And here's the relevant bit of the code from the LIBGDX main file: Preferences prefs = Gdx.app.getPreferences("myBool"); boolean switcher = prefs.getBoolean("myBool"); if(switcher == true){ texture = new Texture(Gdx.files.internal("data/worked512.png")); prefs.putBoolean("myBool", false); } else { texture = new Texture(Gdx.files.internal("data/libgdx.png")); } Everything compiles fine, it just doesn't work. I've spent HOURS googling trying to find a way to pass this single boolean from android into a LIBGDX main and I'm totally stumped. Thanks for your help.

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  • Racing MMO for Linux - 2D or 3D - Massively Multiplayer Online Racing Games for Linux

    - by Paulocoghi
    I really like multiplayer racing games, like Need for Speed World or similar. I wonder if there is any MMO racing game for Linux (2D or 3D). Browser-based games are also accepted. Note: I tried this question in the Gaming Q&A of StackExchange (see link below), but one user said that my question was off-topic. http://gaming.stackexchange.com/questions/16329/racing-mmo-for-linux-2d-or-3d-massively-multiplayer-online-racing-games

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  • An Introduction to Meteor

    - by Stephen.Walther
    The goal of this blog post is to give you a brief introduction to Meteor which is a framework for building Single Page Apps. In this blog entry, I provide a walkthrough of building a simple Movie database app. What is special about Meteor? Meteor has two jaw-dropping features: Live HTML – If you make any changes to the HTML, CSS, JavaScript, or data on the server then every client shows the changes automatically without a browser refresh. For example, if you change the background color of a page to yellow then every open browser will show the new yellow background color without a refresh. Or, if you add a new movie to a collection of movies, then every open browser will display the new movie automatically. With Live HTML, users no longer need a refresh button. Changes to an application happen everywhere automatically without any effort. The Meteor framework handles all of the messy details of keeping all of the clients in sync with the server for you. Latency Compensation – When you modify data on the client, these modifications appear as if they happened on the server without any delay. For example, if you create a new movie then the movie appears instantly. However, that is all an illusion. In the background, Meteor updates the database with the new movie. If, for whatever reason, the movie cannot be added to the database then Meteor removes the movie from the client automatically. Latency compensation is extremely important for creating a responsive web application. You want the user to be able to make instant modifications in the browser and the framework to handle the details of updating the database without slowing down the user. Installing Meteor Meteor is licensed under the open-source MIT license and you can start building production apps with the framework right now. Be warned that Meteor is still in the “early preview” stage. It has not reached a 1.0 release. According to the Meteor FAQ, Meteor will reach version 1.0 in “More than a month, less than a year.” Don’t be scared away by that. You should be aware that, unlike most open source projects, Meteor has financial backing. The Meteor project received an $11.2 million round of financing from Andreessen Horowitz. So, it would be a good bet that this project will reach the 1.0 mark. And, if it doesn’t, the framework as it exists right now is still very powerful. Meteor runs on top of Node.js. You write Meteor apps by writing JavaScript which runs both on the client and on the server. You can build Meteor apps on Windows, Mac, or Linux (Although the support for Windows is still officially unofficial). If you want to install Meteor on Windows then download the MSI from the following URL: http://win.meteor.com/ If you want to install Meteor on Mac/Linux then run the following CURL command from your terminal: curl https://install.meteor.com | /bin/sh Meteor will install all of its dependencies automatically including Node.js. However, I recommend that you install Node.js before installing Meteor by installing Node.js from the following address: http://nodejs.org/ If you let Meteor install Node.js then Meteor won’t install NPM which is the standard package manager for Node.js. If you install Node.js and then you install Meteor then you get NPM automatically. Creating a New Meteor App To get a sense of how Meteor works, I am going to walk through the steps required to create a simple Movie database app. Our app will display a list of movies and contain a form for creating a new movie. The first thing that we need to do is create our new Meteor app. Open a command prompt/terminal window and execute the following command: Meteor create MovieApp After you execute this command, you should see something like the following: Follow the instructions: execute cd MovieApp to change to your MovieApp directory, and run the meteor command. Executing the meteor command starts Meteor on port 3000. Open up your favorite web browser and navigate to http://localhost:3000 and you should see the default Meteor Hello World page: Open up your favorite development environment to see what the Meteor app looks like. Open the MovieApp folder which we just created. Here’s what the MovieApp looks like in Visual Studio 2012: Notice that our MovieApp contains three files named MovieApp.css, MovieApp.html, and MovieApp.js. In other words, it contains a Cascading Style Sheet file, an HTML file, and a JavaScript file. Just for fun, let’s see how the Live HTML feature works. Open up multiple browsers and point each browser at http://localhost:3000. Now, open the MovieApp.html page and modify the text “Hello World!” to “Hello Cruel World!” and save the change. The text in all of the browsers should update automatically without a browser refresh. Pretty amazing, right? Controlling Where JavaScript Executes You write a Meteor app using JavaScript. Some of the JavaScript executes on the client (the browser) and some of the JavaScript executes on the server and some of the JavaScript executes in both places. For a super simple app, you can use the Meteor.isServer and Meteor.isClient properties to control where your JavaScript code executes. For example, the following JavaScript contains a section of code which executes on the server and a section of code which executes in the browser: if (Meteor.isClient) { console.log("Hello Browser!"); } if (Meteor.isServer) { console.log("Hello Server!"); } console.log("Hello Browser and Server!"); When you run the app, the message “Hello Browser!” is written to the browser JavaScript console. The message “Hello Server!” is written to the command/terminal window where you ran Meteor. Finally, the message “Hello Browser and Server!” is execute on both the browser and server and the message appears in both places. For simple apps, using Meteor.isClient and Meteor.isServer to control where JavaScript executes is fine. For more complex apps, you should create separate folders for your server and client code. Here are the folders which you can use in a Meteor app: · client – This folder contains any JavaScript which executes only on the client. · server – This folder contains any JavaScript which executes only on the server. · common – This folder contains any JavaScript code which executes on both the client and server. · lib – This folder contains any JavaScript files which you want to execute before any other JavaScript files. · public – This folder contains static application assets such as images. For the Movie App, we need the client, server, and common folders. Delete the existing MovieApp.js, MovieApp.html, and MovieApp.css files. We will create new files in the right locations later in this walkthrough. Combining HTML, CSS, and JavaScript Files Meteor combines all of your JavaScript files, and all of your Cascading Style Sheet files, and all of your HTML files automatically. If you want to create one humongous JavaScript file which contains all of the code for your app then that is your business. However, if you want to build a more maintainable application, then you should break your JavaScript files into many separate JavaScript files and let Meteor combine them for you. Meteor also combines all of your HTML files into a single file. HTML files are allowed to have the following top-level elements: <head> — All <head> files are combined into a single <head> and served with the initial page load. <body> — All <body> files are combined into a single <body> and served with the initial page load. <template> — All <template> files are compiled into JavaScript templates. Because you are creating a single page app, a Meteor app typically will contain a single HTML file for the <head> and <body> content. However, a Meteor app typically will contain several template files. In other words, all of the interesting stuff happens within the <template> files. Displaying a List of Movies Let me start building the Movie App by displaying a list of movies. In order to display a list of movies, we need to create the following four files: · client\movies.html – Contains the HTML for the <head> and <body> of the page for the Movie app. · client\moviesTemplate.html – Contains the HTML template for displaying the list of movies. · client\movies.js – Contains the JavaScript for supplying data to the moviesTemplate. · server\movies.js – Contains the JavaScript for seeding the database with movies. After you create these files, your folder structure should looks like this: Here’s what the client\movies.html file looks like: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} </body>   Notice that it contains <head> and <body> top-level elements. The <body> element includes the moviesTemplate with the syntax {{> moviesTemplate }}. The moviesTemplate is defined in the client/moviesTemplate.html file: <template name="moviesTemplate"> <ul> {{#each movies}} <li> {{title}} </li> {{/each}} </ul> </template> By default, Meteor uses the Handlebars templating library. In the moviesTemplate above, Handlebars is used to loop through each of the movies using {{#each}}…{{/each}} and display the title for each movie using {{title}}. The client\movies.js JavaScript file is used to bind the moviesTemplate to the Movies collection on the client. Here’s what this JavaScript file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; The Movies collection is a client-side proxy for the server-side Movies database collection. Whenever you want to interact with the collection of Movies stored in the database, you use the Movies collection instead of communicating back to the server. The moviesTemplate is bound to the Movies collection by assigning a function to the Template.moviesTemplate.movies property. The function simply returns all of the movies from the Movies collection. The final file which we need is the server-side server\movies.js file: // Declare server Movies collection Movies = new Meteor.Collection("movies"); // Seed the movie database with a few movies Meteor.startup(function () { if (Movies.find().count() == 0) { Movies.insert({ title: "Star Wars", director: "Lucas" }); Movies.insert({ title: "Memento", director: "Nolan" }); Movies.insert({ title: "King Kong", director: "Jackson" }); } }); The server\movies.js file does two things. First, it declares the server-side Meteor Movies collection. When you declare a server-side Meteor collection, a collection is created in the MongoDB database associated with your Meteor app automatically (Meteor uses MongoDB as its database automatically). Second, the server\movies.js file seeds the Movies collection (MongoDB collection) with three movies. Seeding the database gives us some movies to look at when we open the Movies app in a browser. Creating New Movies Let me modify the Movies Database App so that we can add new movies to the database of movies. First, I need to create a new template file – named client\movieForm.html – which contains an HTML form for creating a new movie: <template name="movieForm"> <fieldset> <legend>Add New Movie</legend> <form> <div> <label> Title: <input id="title" /> </label> </div> <div> <label> Director: <input id="director" /> </label> </div> <div> <input type="submit" value="Add Movie" /> </div> </form> </fieldset> </template> In order for the new form to show up, I need to modify the client\movies.html file to include the movieForm.html template. Notice that I added {{> movieForm }} to the client\movies.html file: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} {{> movieForm }} </body> After I make these modifications, our Movie app will display the form: The next step is to handle the submit event for the movie form. Below, I’ve modified the client\movies.js file so that it contains a handler for the submit event raised when you submit the form contained in the movieForm.html template: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Movies.insert(newMovie); } }; The Template.movieForm.events property contains an event map which maps event names to handlers. In this case, I am mapping the form submit event to an anonymous function which handles the event. In the event handler, I am first preventing a postback by calling e.preventDefault(). This is a single page app, no postbacks are allowed! Next, I am grabbing the new movie from the HTML form. I’m taking advantage of the template find() method to retrieve the form field values. Finally, I am calling Movies.insert() to insert the new movie into the Movies collection. Here, I am explicitly inserting the new movie into the client-side Movies collection. Meteor inserts the new movie into the server-side Movies collection behind the scenes. When Meteor inserts the movie into the server-side collection, the new movie is added to the MongoDB database associated with the Movies app automatically. If server-side insertion fails for whatever reasons – for example, your internet connection is lost – then Meteor will remove the movie from the client-side Movies collection automatically. In other words, Meteor takes care of keeping the client Movies collection and the server Movies collection in sync. If you open multiple browsers, and add movies, then you should notice that all of the movies appear on all of the open browser automatically. You don’t need to refresh individual browsers to update the client-side Movies collection. Meteor keeps everything synchronized between the browsers and server for you. Removing the Insecure Module To make it easier to develop and debug a new Meteor app, by default, you can modify the database directly from the client. For example, you can delete all of the data in the database by opening up your browser console window and executing multiple Movies.remove() commands. Obviously, enabling anyone to modify your database from the browser is not a good idea in a production application. Before you make a Meteor app public, you should first run the meteor remove insecure command from a command/terminal window: Running meteor remove insecure removes the insecure package from the Movie app. Unfortunately, it also breaks our Movie app. We’ll get an “Access denied” error in our browser console whenever we try to insert a new movie. No worries. I’ll fix this issue in the next section. Creating Meteor Methods By taking advantage of Meteor Methods, you can create methods which can be invoked on both the client and the server. By taking advantage of Meteor Methods you can: 1. Perform form validation on both the client and the server. For example, even if an evil hacker bypasses your client code, you can still prevent the hacker from submitting an invalid value for a form field by enforcing validation on the server. 2. Simulate database operations on the client but actually perform the operations on the server. Let me show you how we can modify our Movie app so it uses Meteor Methods to insert a new movie. First, we need to create a new file named common\methods.js which contains the definition of our Meteor Methods: Meteor.methods({ addMovie: function (newMovie) { // Perform form validation if (newMovie.title == "") { throw new Meteor.Error(413, "Missing title!"); } if (newMovie.director == "") { throw new Meteor.Error(413, "Missing director!"); } // Insert movie (simulate on client, do it on server) return Movies.insert(newMovie); } }); The addMovie() method is called from both the client and the server. This method does two things. First, it performs some basic validation. If you don’t enter a title or you don’t enter a director then an error is thrown. Second, the addMovie() method inserts the new movie into the Movies collection. When called on the client, inserting the new movie into the Movies collection just updates the collection. When called on the server, inserting the new movie into the Movies collection causes the database (MongoDB) to be updated with the new movie. You must add the common\methods.js file to the common folder so it will get executed on both the client and the server. Our folder structure now looks like this: We actually call the addMovie() method within our client code in the client\movies.js file. Here’s what the updated file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Meteor.call( "addMovie", newMovie, function (err, result) { if (err) { alert("Could not add movie " + err.reason); } } ); } }; The addMovie() method is called – on both the client and the server – by calling the Meteor.call() method. This method accepts the following parameters: · The string name of the method to call. · The data to pass to the method (You can actually pass multiple params for the data if you like). · A callback function to invoke after the method completes. In the JavaScript code above, the addMovie() method is called with the new movie retrieved from the HTML form. The callback checks for an error. If there is an error then the error reason is displayed in an alert (please don’t use alerts for validation errors in a production app because they are ugly!). Summary The goal of this blog post was to provide you with a brief walk through of a simple Meteor app. I showed you how you can create a simple Movie Database app which enables you to display a list of movies and create new movies. I also explained why it is important to remove the Meteor insecure package from a production app. I showed you how to use Meteor Methods to insert data into the database instead of doing it directly from the client. I’m very impressed with the Meteor framework. The support for Live HTML and Latency Compensation are required features for many real world Single Page Apps but implementing these features by hand is not easy. Meteor makes it easy.

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  • SO-Aware at the Atlanta Connected Systems User Group

    - by gsusx
    Today my colleague Don Demsak will be presenting a session about WCF management, testing and governance using SO-Aware and the SO-Aware Test Workbench at the Connected Systems User Group in Atlanta . Don is a very engaging speaker and has prepared some very cool demos based on lessons of real world WCF solutions. If you are in the ATL area and interested in WCF, AppFabric, BizTalk you should definitely swing by Don’s session . Don’t forget to heckle him a bit (you can blame it for it ;) )...(read more)

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  • Using a service registry that doesn’t suck part I: UDDI is dead

    - by gsusx
    This is the first of a series of posts on which I am hoping to detail some of the most common SOA governance scenarios in the real world, their challenges and the approach we’ve taken to address them in SO-Aware. This series does not intend to be a marketing pitch about SO-Aware. Instead, I would like to use this to foment an honest dialog between SOA governance technologists. For the starting post I decided to focus on the aspect that was once considered the keystone of SOA governance: service discovery...(read more)

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  • Game Design Dilemma

    - by Chris Williams
    I'm working on a 2d tilemapped RPG. I've actually made quite a fair amount of progress, but I'm at a point where I need to make a UI decision. I have the overland world completely mapped out, and I have several towns and special areas. I'm on the fence about how to integrate the two. Scenario 1: I have one ginormous map, where everything is the same scale. This means you can walk in and out of towns without having to load or wait and transition in any way. With everything the same scale, movement costs the same no matter where you are (in terms of time/turns/energy/hunger/whatever/etc...)  The potential downside to this is that it could take quite a long time to get anywhere on foot. Scenario 2: I have an overland map, a set of town maps, overland tactical maps, dungeon maps & special area maps. The overland map is at a different scale than the other maps. This means that time/turns/energy/hunger/whatever/etc is calculated at a different rate than on the other maps, which have a 1:1 scale. When entering a town, dungeon, special area or having a random encounter, you would effectively zoom in from the overland scale to the tactical scale. When you are done with combat, or exit a dungeon or town, it would zoom back out to the overland map. The downside to this is that at the zoomed out scale, the overland map isn't all that big (comparitively) and you can traverse it fairly quickly (in real time, not game world time.) Options: 1) Go with scenario 1, as is. 2) Go with scenario 1 and introduce a slightly speedier version of overland travel, such as a horse. 3) Go with scenario 1 and introduce "instant" travel, via portals or some kind of "click the big map" mechanism. This would only work with places you've already been, or somehow unlocked (perhaps via a quest.) 4) Go with Scenario 2, as is.   Thoughts, opinions, suggestions?  Feedback appreciated.

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  • Effectively implementing a game view using java

    - by kdavis8
    I am writing a 2d game in java. The game mechanics are similar to the Pokémon game boy advance series e.g. fire red, ruby, diamond and so on. I need a way to draw a huge map maybe 5000 by 5000 pixels and then load individual in game sprites to across the entirety of the map, like rendering a scene. Game sprites would be things like terrain objects, trees, rocks, bushes, also houses, castles, NPC's and so on. But i also need to implement some kind of camera view class that focuses on the player. the camera view class needs to follow the characters movements throughout the game map but it also needs to clip the rest of the map away from the user's field of view, so that the user can only see the arbitrary proximity adjacent to the player's sprite. The proximity's range could be something like 500 pixels in every direction around the player’s sprite. On top of this, i need to implement an independent resolution for the game world so that the game view will be uniform on all screen sizes and screen resolutions. I know that this does sound like a handful and may fall under the category of multiple questions, but the questions are all related and any advice would be very much appreciated. I don’t need a full source code listing but maybe some pointers to effective java API classes that could make doing what i need to do a lot simpler. Also any algorithmic/ design advice would greatly benefit me as well. example of what i am trying to do in source code form below package myPackage; /** * The Purpose of GameView is to: Render a scene using Scene class, Create a * clipping pane using CameraView class, and finally instantiate a coordinate * grid using Path class. * * Once all of these things have been done, GameView class should then be * instantiated and used jointly with its helper classes. CameraView should be * used as the main drawing image. CameraView is the the window to the game * world.Scene passes data constantly to CameraView so that the entire map flows * smoothly. Path uses the x and y coordinates from camera view to construct * cells for path finding algorithms. */ public class GameView { // Scene is a helper class to game view. it renders the entire map to memory // for the camera view. Scene scene; // Camera View is a helper class to game view. It clips the Scene into a // small image that follows the players coordinates. CameraView Camera; // Path is a helper class to game view. It observes and calculates the // coordinates of camera view and divides them into Grids/Cells for Path // finding. Path path; // this represents the player and has a getSprite() method that will return // the current frame column row combination of the passed sprite sheet. Sprite player; }

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  • SQL SERVER – Best Reference – Wait Type – Day 27 of 28

    - by pinaldave
    I have great learning experience to write my article series on Extended Event. This was truly learning experience where I have learned way more than I would have learned otherwise. Besides my blog series there was excellent quality reference available on internet which one can use to learn this subject further. Here is the list of resources (in no particular order): sys.dm_os_wait_stats (Book OnLine) – This is excellent beginning point and official documentations on the wait types description. SQL Server Best Practices Article by Tom Davidson – I think this document goes without saying the BEST reference available on this subject. Performance Tuning with Wait Statistics by Joe Sack – One of the best slide deck available on this subject. It covers many real world scenarios. Wait statistics, or please tell me where it hurts by Paul Randal – Notes from real world from SQL Server Skilled Master Paul Randal. The SQL Server Wait Type Repository… by Bob Ward – A thorough article on wait types and its resolution. A MUST read. Tracking Session and Statement Level Waits by by Jonathan Kehayias – A unique article on the subject where wait stats and extended events are together. Wait Stats Introductory References By Jimmy May – Excellent collection of the reference links. Great Resource On SQL Server Wait Types by Glenn Berry – A perfect DMV to find top wait stats. Performance Blog by Idera – In depth article on top of the wait statistics in community. I have listed all the reference I have found in no particular order. If I have missed any good reference, please leave a comment and I will add the reference in the list. Read all the post in the Wait Types and Queue series. Reference: Pinal Dave (http://blog.SQLAuthority.com) Tracking Session and Statement Level Waits Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • Building services with the .NET framework Cont’d

    - by Allan Rwakatungu
    In my previous blog I wrote an introductory post on services and how you can build services using the .NET frameworks Windows Communication Foundation (WCF) In this post I will show how to develop a real world application using WCF The problem During the last meeting we realized developers in Uganda are not so cool – they don’t use twitter so may not get the latest news and updates from the technology world. We also noticed they mostly use kabiriti phones (jokes). With their kabiriti phones they are unable to access the twitter web client or alternative twitter mobile clients like tweetdeck , twirl or tweetie. However, the kabiriti phones support SMS (Yeeeeeeei). So what we going to do to make these developers cool and keep them updated is by enabling them to receive tweets via SMS. We shall also enable them to develop their own applications that can extend this functionality Analysis Thanks to services and open API’s solving our problem is going to be easy.  1. To get tweets we can use the twitter service for FREE 2. To send SMS we shall use www.clickatell.com/ as they can send SMS to any country in the world. Besides we could not find any local service that offers API's for sending SMS :(. 3. To enable developers to integrate with our application so that they can extend it and build even cooler applications we use WCF. In addittion , because connectivity might be an issue we decided to use WCF because if has a inbuilt queing features. We also choose WCF because this is a post about .NET and WCF :). The Code Accessing the tweets To consume twitters REST API we shall use the WCF REST starter kit. Like it name indicates , the REST starter kit is a set of .NET framework classes that enable developers to create and access REST style services ( like the twitter service). Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Http; using System.Net; using System.Xml.Linq;   namespace UG.Demo {     public class TwitterService     {         public IList<TwitterStatus> SomeMethodName()         {             //Connect to the twitter service (HttpClient is part of the REST startkit classes)             HttpClient cl = new HttpClient("http://api.twitter.com/1/statuses/friends_timeline.xml");             //Supply your basic authentication credentials             cl.TransportSettings.Credentials = new NetworkCredential("ourusername", "ourpassword");             //issue an http             HttpResponseMessage resp = cl.Get();             //ensure we got reponse 200             resp.EnsureStatusIsSuccessful();             //use XLinq to parse the REST XML             var statuses = from r in resp.Content.ReadAsXElement().Descendants("status")                            select new TwitterStatus                            {                                User = r.Element("user").Element("screen_name").Value,                                Status = r.Element("text").Value                            };             return statuses.ToList();         }     }     public class TwitterStatus     {         public string User { get; set; }         public string Status { get; set; }     } }  Sending SMS Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} public class SMSService     {         public void Send(string phone, string message)         {                         HttpClient cl1 = new HttpClient();              //the clickatell XML format for sending SMS             string xml = String.Format("<clickAPI><sendMsg><api_id>3239621</api_id><user>ourusername</user><password>ourpassword</password><to>{0}</to><text>{1}</text></sendMsg></clickAPI>",phone,message);             //Post form data             HttpUrlEncodedForm form = new HttpUrlEncodedForm();             form.Add("data", xml);             System.Net.ServicePointManager.Expect100Continue = false;             string uri = @"http://api.clickatell.com/xml/xml";             HttpResponseMessage resp = cl1.Post(uri, form.CreateHttpContent());             resp.EnsureStatusIsSuccessful();         }     }

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  • Pass a single boolean from an Android App to a LIBGDK game

    - by Doug Henning
    I'm writing an Android application that needs to pass a single boolean into an Android game that I am also writing. The idea is that the user does something in the App which will affect how the game operates. This is tricky with LIBGDX since I need to get the bool value into the Java files of the game, but of course, you can't call Android specific things from within LIBGDX's main Java files. I tried using an intent but of course the same problem persists. I can get the boolean into the MainActivity.Java of the android output of the game, but can't pass it along any further since the android output and the main java files don't know about each other. I have seen a few tutorials that explain how to use set up an interface in the LIBGDX java files that can call android things. This seems like wild overkill for what I want to do. I've been trying to use Android's Shared Preferences with LIBGDX's Gdx.app.getPreferences, but I can't make it work. Anyhelp would be MUCH appreciated. I've set up two hello world applications. One is a standard Android app, with a single button that is supposed to write "true" into the shared preferences. The other is a standard LIBGDX hello world that is supposed to do nothing but check that bool when launched and if true display one image to the screen, if false, display a different one. Here's the relevant bit of the Android code: import android.preference.PreferenceManager; public void onClick(View view) { if (view == this.boolButton){ final String PREF_FILE_NAME = "myBool"; SharedPreferences preferences = getSharedPreferences(PREF_FILE_NAME, MODE_WORLD_WRITEABLE); SharedPreferences.Editor editor = preferences.edit(); editor.putBoolean("myBool", true); editor.commit(); } } And here's the relevant bit of the code from the LIBGDX main file: Preferences prefs = Gdx.app.getPreferences("myBool"); boolean switcher = prefs.getBoolean("myBool"); if(switcher == true){ texture = new Texture(Gdx.files.internal("data/worked512.png")); prefs.putBoolean("myBool", false); } else { texture = new Texture(Gdx.files.internal("data/libgdx.png")); } Everything compiles fine, it just doesn't work. I've spent HOURS googling trying to find a way to pass this single boolean from android into a LIBGDX main and I'm totally stumped. Thanks for your help.

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  • Speaking at Microsoft's Duth DevDays

    - by gsusx
    Last week I had the pleasure of presenting two sessions at Microsoft's Dutch DevDays at Den Hague. On Tuesday I presented a sessions about how to implement real world RESTFul services patterns using WCF, WCF Data Services and ASP.NET MVC2. During that session I showed a total of 15 small demos that highlighted how to implement key aspects of RESTful solutions such as Security, LowREST clients, URI modeling, Validation, Error Handling, etc. As part of those demos I used the OAuth implementation created...(read more)

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  • Preserving Permalinks

    - by Daniel Moth
    One of the things that gets me on a rant is websites that break permalinks. If you have posted something somewhere and there is a public URL pointing to it, that URL should never ever return a 404. You are breaking all websites that ever linked to you and you are breaking all search engine links to your content (that others will try and follow). It is a pet peeve of mine. So when I had to move my blog, obviously I would preserve the root URL (www.danielmoth.com/Blog/), but I also wanted to preserve every URL my blog has generated over the years. To be clear, our focus here is on the URL formatting, not the content migration which I'll talk about in my next post. In this post, I'll describe my solution first and then what it solves. 1. The IIS7 Rewrite Module and web.config There are a few ways you can map an old URL to a new one (so when requests to the old URL come in, they get redirected to the new one). The new blog engine I use (dasBlog) has built-in functionality to do that (Scott refers to it here). Instead, the way I chose to address the issue was to use the IIS7 rewrite module. The IIS7 rewrite module allows redirecting URLs based on pattern matching, regular expressions and, of course, hardcoded full URLs for things that don't fall into any pattern. You can configure it visually from IIS Manager using a handy dialog that allows testing patterns against input URLs. Here is what mine looked like after configuring a few rules: To learn more about this technology check out this video, the reference page and this overview blog post; all 3 pages have a collection of related resources at the bottom worth checking out too. All the visual configuration ends up in a web.config file at the root folder of your website. If you are on a shared hosting service, probably the only way you can use the Rewrite Module is by directly editing the web.config file. Next, I'll describe the URLs I had to map and how that manifested itself in the web.config file. What I did was create the rules locally using the GUI, and then took the generated web.config file and uploaded it to my live site. You can view my web.config here. 2. Monthly Archives Observe the difference between the way the two blog engines generate this type of URL Blogger: /Blog/2004_07_01_mothblog_archive.html dasBlog: /Blog/default,month,2004-07.aspx In my web.config file, the rule that deals with this is the one named "monthlyarchive_redirect". 3. Categories Observe the difference between the way the two blog engines generate this type of URL Blogger: /Blog/labels/Personal.html dasBlog: /Blog/CategoryView,category,Personal.aspx In my web.config file the rule that deals with this is the one named "category_redirect". 4. Posts Observe the difference between the way the two blog engines generate this type of URL Blogger: /Blog/2004/07/hello-world.html dasBlog: /Blog/Hello-World.aspx In my web.config file the rule that deals with this is the one named "post_redirect". Note: The decision is taken to use dasBlog URLs that do not include the date info (see the description of my Appearance settings). If we included the date info then it would have to include the day part, which blogger did not generate. This makes it impossible to redirect correctly and to have a single permalink for blog posts moving forward. An implication of this decision, is that no two blog posts can have the same title. The tool I will describe in my next post (inelegantly) deals with duplicates, but not with triplicates or higher. 5. Unhandled by a generic rule Unfortunately, the two blog engines use different rules for generating URLs for blog posts. Most of the time the conversion is as simple as the example of the previous section where a post titled "Hello World" generates a URL with the words separated by a hyphen. Some times that is not the case, for example: /Blog/2006/05/medc-wrap-up.html /Blog/MEDC-Wrapup.aspx or /Blog/2005/01/best-of-moth-2004.html /Blog/Best-Of-The-Moth-2004.aspx or /Blog/2004/11/more-windows-mobile-2005-details.html /Blog/More-Windows-Mobile-2005-Details-Emerge.aspx In short, blogger does not add words to the title beyond ~39 characters, it drops some words from the title generation (e.g. a, an, on, the), and it preserve hyphens that appear in the title. For this reason, we need to detect these and explicitly list them for redirects (no regular expression can help here because the full set of rules is not listed anywhere). In my web.config file the rule that deals with this is the one named "Redirect rule1 for FullRedirects" combined with the rewriteMap named "StaticRedirects". Note: The tool I describe in my next post will detect all the URLs that need to be explicitly redirected and will list them in a file ready for you to copy them to your web.config rewriteMap. 6. C# code doing the same as the web.config I wrote some naive code that does the same thing as the web.config: given a string it will return a new string converted according to the 3 rules above. It does not take into account the 4th case where an explicit hard-coded conversion is needed (the tool I present in the next post does take that into account). static string REGEX_post_redirect = "[0-9]{4}/[0-9]{2}/([0-9a-z-]+).html"; static string REGEX_category_redirect = "labels/([_0-9a-z-% ]+).html"; static string REGEX_monthlyarchive_redirect = "([0-9]{4})_([0-9]{2})_[0-9]{2}_mothblog_archive.html"; static string Redirect(string oldUrl) { GroupCollection g; if (RunRegExOnIt(oldUrl, REGEX_post_redirect, 2, out g)) return string.Concat(g[1].Value, ".aspx"); if (RunRegExOnIt(oldUrl, REGEX_category_redirect, 2, out g)) return string.Concat("CategoryView,category,", g[1].Value, ".aspx"); if (RunRegExOnIt(oldUrl, REGEX_monthlyarchive_redirect, 3, out g)) return string.Concat("default,month,", g[1].Value, "-", g[2], ".aspx"); return string.Empty; } static bool RunRegExOnIt(string toRegEx, string pattern, int groupCount, out GroupCollection g) { if (pattern.Length == 0) { g = null; return false; } g = new Regex(pattern, RegexOptions.IgnoreCase | RegexOptions.Compiled).Match(toRegEx).Groups; return (g.Count == groupCount); } Comments about this post welcome at the original blog.

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  • BI Publisher at Collaborate 2010

    - by mike.donohue
    Noelle and I are heading to Collaborate 2010 next week. There are over two dozen sessions on BI Publisher including a Hands On Lab (see below). Very excited to see what our customers and partners will be presenting and how they are using BI Publisher to get better reports and reduce costs. My only regret is that many sessions are scheduled at the same time so I won't get to see all of them. Noelle and I will be presenting the following: Monday, April 19 2:30 pm - 3:30 pm Introduction to Oracle Business Intelligence Publisher Session: 227 Location: Reef F By: Mike 2:30 pm - 3:30 pm The Reporting Platform for Applications: Oracle Business Intelligence Publisher Session: 73170 Location: South Seas Ballroom J By: Noelle 3:45 pm - 4:45 pm Oracle Business Intelligence Publisher Hands On Lab (1) Session: 217 Location: Palm D By: Noelle and Mike Tuesday, April 20 8:00 am - 9:00 am Oracle Business Intelligence Publisher Best Practices Session: 218 Location: Palm D By: Noelle and Mike We will also be at the BI Technology demo pod in the exhibt hall so please stop by and say hello. All BI Publisher related Sessions Sunday, April 18 2:00 pm - 2:50 pm Customizing your Invoices in a Flash! 3:00 pm - 3:50 pm BI Publisher SIG Meeting - Part 1 4:00 pm - 4:50 pm BI Publisher SIG Meeting - Part 2 Monday, April 19 8:00 am - 9:00 am XML Publisher and FSG for Beginners 2:30 pm - 3:30 pm Introduction to Oracle Business Intelligence Publisher 2:30 pm - 3:30 pm The Reporting Platform for Applications: Oracle Business Intelligence Publisher 2:30 pm - 3:30 pm Bay Ballroom A What it Takes to Make Your Business Intelligence Implementation a Success 2:30 pm - 3:30 pm XML Publisher-More Than Just Form Letters 3:45 pm - 4:45 pm JD Edwards EnterpriseOne Reporting and Batch Discussions presented by Technology SIG 3:45 pm - 4:45 pm Hands On Lab: Oracle Business Intelligence Publisher (1) Tuesday, April 20 8:00 am - 9:00 am Oracle Business Intelligence Publisher Best Practices 8:00 am - 9:00 am Creating XML Publisher Documents with PeopleCode 10:30 am - 11:30 am Moving to BI Publisher, Now What? Automated Fax and Email from Oracle EBS 2:00 pm - 3:00 pm Smart Reporting in Oracle Financials Release 12.1 2:00 pm - 3:00 pm Custom Check Printing Framework using XML Publisher 2:00 pm - 3:00 pm BI Publisher and Oracle BI for JD Edwards Wednesday, April 21 8:00 am - 9:00 am XML Publisher Tips for PeopleTools 10:30 am - 11:30 am JD Edwards World - Technical Upgrade Considerations 10:30 am - 11:30 am Data Visualization Best Practices: Know how to design and improve your BI & EPM reports, dashboards, and queries 10:30 am - 11:30 am Oracle BIEE End-to-End 1:00 pm - 2:00 pm Empower JD Edwards Users with Oracle BI Publisher for Ad Hoc Reporting 1:00 pm - 2:00 pm BIP and JD Edwards World - Good Stuff! 2:15 pm - 3:15 pm Proven Strategies for Increasing ROI with PeopleSoft HCM 4:00 pm - 5:00 pm Using Oracle BI Delivers to Send Reports to JD Edwards Users Thursday, April 22 9:45 am - 10:45 am PeopleSoft Recruiting Enhancements You Can Use 9:45 am - 10:45 am Reducing Cost with Oracle's BI Publisher Note (1) the Hands On Lab was not showing in the joint scheduler as of this posting but, it is definitely ON.

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  • Waiting for required medium software center

    - by tavoe
    I'm trying to install the proprietary AMD drivers through Software Sources. I tick the box for fglrx-updates, and it says applying changes and fills 10% of a progress bar. It then sites there for hours (I left the computer unattended). Trying to get this process to finish, I found that the Ubuntu software center progress tab display a message reading: Applying Changes: Waiting for required medium What in the world does that mean and how can I get it to move on?

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  • Win a place at a SQL Server Masterclass with Kimberly Tripp and Paul Randal

    - by Testas
    The top things YOU need to know about managing SQL Server - in one place, on one day - presented by two of the best SQL Server industry trainers!And you could be there courtesy of UK SQL Server User Group and SQL Server Magazine! This week the UK SQL Server User Group will provide you with details of how to win a place at this must see seminar   You can also register for the seminar yourself at:www.regonline.co.uk/kimtrippsql More information about the seminar   Where: Radisson Edwardian Heathrow Hotel, London When: Thursday 17th June 2010 This one-day MasterClass will focus on many of the top issues companies face when implementing and maintaining a SQL Server-based solution. In the case where a company has no dedicated DBA, IT managers sometimes struggle to keep the data tier performing well and the data available. This can be especially troublesome when the development team is unfamiliar with the affect application design choices have on database performance. The Microsoft SQL Server MasterClass 2010 is presented by Paul S. Randal and Kimberly L. Tripp, two of the most experienced and respected people in the SQL Server world. Together they have over 30 years combined experience working with SQL Server in the field, and on the SQL Server product team itself. This is a unique opportunity to hear them present at a UK event which will:·         Debunk many of the ingrained misconceptions around SQL Server's behaviour   ·         Show you disaster recovery techniques critical to preserving your company's life-blood - the data   ·         Explain how a common application design pattern can wreak havoc in the database ·         Walk through the top-10 points to follow around operations and maintenance for a well-performing and available data tier! Please Note: Agenda may be subject to changeSessions AbstractsKEYNOTE: Bridging the Gap Between Development and Production  Applications are commonly developed with little regard for how design choices will affect performance in production. This is often because developers don't realize the implications of their design on how SQL Server will be able to handle a high workload (e.g. blocking, fragmentation) and/or because there's no full-time trained DBA that can recognize production problems and help educate developers. The keynote sets the stage for the rest of the day. Discussing some of the issues that can arise, explaining how some can be avoided and highlighting some of the features in SQL 2008 that can help developers and DBAs make better use of SQL Server, and troubleshoot when things go wrong.  SESSION ONE: SQL Server MythbustersIt's amazing how many myths and misconceptions have sprung up and persisted over the years about SQL Server - after many years helping people out on forums, newsgroups, and customer engagements, Paul and Kimberly have heard it all. Are there really non-logged operations? Can interrupting shrinks or rebuilds cause corruption? Can you override the server's MAXDOP setting? Will the server always do a table-scan to get a row count? Many myths lead to poor design choices and inappropriate maintenance practices so these are just a few of many, many myths that Paul and Kimberly will debunk in this fast-paced session on how SQL Server operates and should be managed and maintained. SESSION TWO: Database Recovery Techniques Demo-Fest Even if a company has a disaster recovery strategy in place, they need to practice to make sure that the plan will work when a disaster does strike. In this fast-paced demo session Paul and Kimberly will repeatedly do nasty things to databases and then show how they are recovered - demonstrating many techniques that can be used in production for disaster recovery. Not for the faint-hearted! SESSION THREE: GUIDs: Use, Abuse, and How To Move Forward Since the addition of the GUID (Microsoft’s implementation of the UUID), my life as a consultant and "tuner" has been busy. I’ve seen databases designed with GUID keys run fairly well with small workloads but completely fall over and fail because they just cannot scale. And, I know why GUIDs are chosen - it simplifies the handling of parent/child rows in your batches so you can reduce round-trips or avoid dealing with identity values. And, yes, sometimes it's even for distributed databases and/or security that GUIDs are chosen. I'm not entirely against ever using a GUID but overusing and abusing GUIDs just has to be stopped! Please, please, please let me give you better solutions and explanations on how to deal with your parent/child rows, round-trips and clustering keys! SESSION 4: Essential Database MaintenanceIn this session, Paul and Kimberly will run you through their top-ten database maintenance recommendations, with a lot of tips and tricks along the way. These are distilled from almost 30 years combined experience working with SQL Server customers and are geared towards making your databases more performant, more available, and more easily managed (to save you time!). Everything in this session will be practical and applicable to a wide variety of databases. Topics covered include: backups, shrinks, fragmentation, statistics, and much more! Focus will be on 2005 but we'll explain some of the key differences for 2000 and 2008 as well.    Speaker Biographies     Paul S.Randal  Kimberley L. Tripp Paul and Kimberly are a husband-and-wife team who own and run SQLskills.com, a world-renowned SQL Server consulting and training company. They are both SQL Server MVPs and Microsoft Regional Directors, with over 30 years of combined experience on SQL Server. Paul worked on the SQL Server team for nine years in development and management roles, writing many of the DBCC commands, and ultimately with responsibility for core Storage Engine for SQL Server 2008. Paul writes extensively on his blog (SQLskills.com/blogs/Paul) and for TechNet Magazine, for which he is also a Contributing Editor. Kimberly worked on the SQL Server team in the early 1990s as a tester and writer before leaving to found SQLskills and embrace her passion for teaching and consulting. Kimberly has been a staple at worldwide conferences since she first presented at TechEd in 1996, and she blogs at SQLskills.com/blogs/Kimberly. They have written Microsoft whitepapers and books for SQL Server 2000, 2005 and 2008, and are regular, top-rated presenters worldwide on database maintenance, high availability, disaster recovery, performance tuning, and SQL Server internals. Together they teach the SQL MCM certification and throughout Microsoft.In their spare time, they like to find frogfish in remote corners of the world.  

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  • Welcome to my geeks blog

    - by bconlon
    Hi and welcome! I'm Bazza and this is my geeks blog. I have 20 years Visual Studio mainly C++, MFC,  ATL and now, thankfully, C# and I am embarking on the new world (well new to me) of WPF, so I thought I would try and capture my successful...and not so successful...WPF experiences with the geek world. So where to start? WPF? What I know so far... From wiki..."Windows Presentation Foundation (or WPF) is a graphical subsystem for rendering user interfaces in Windows-based applications." Hmm, great but didn't MFC, ATL (my head hurt with that one), and .Net all have APIs to allow me to code against the Windows Graphical Device Interface (GDI)? "Rather than relying on the older GDI subsystem, WPF utilizes DirectX. WPF attempts to provide a consistent programming model for building applications and provides a separation between the user interface and the business logic." OK, different drawing code, same Windows and weren't we always taught to separate our UI, Business Layer and Data Access Layer? "WPF employs XAML, a derivative of XML, to define and link various UI elements. WPF applications can be deployed as standalone desktop programs, or hosted as an embedded object in a website." Cool, now we're getting somewhere. So when they say separation they really mean separation. The crux of this appears to be that you can have creative people writing the UI and making it attractive and intuitive to use, whist the geeks concentrate on writing the Business and Data Access stuff. XAML (eXtensible Application Markup Language) maps XML elements and attributes directly to Common Language Runtime (CLR) object instances, properties and events. True separation of the View and Model. WPF also provides logical separation of a control from its appearance. In a traditional Windows system, all Controls have a base class containing a Windows handle and each Control knows how to render itself. In WPF, the controls are more like those in a Web Browser using Cascading Style Sheet, they are not wrappers for standard Windows Controls. Instead, they have a default 'template' that defines a visual theme which can easily be replaced by a custom template. But it gets better. WPF concentrates heavily on Data Binding where the client can bind directly to data on the server. I think this concept was first introduced in 'Classic' Visual Basic, where you could bind a list directly to a data from an Access database, and you could do similar in ASP .Net. However, the WPF implementation is far superior than it's predecessors. There are also other technologies that I want to look at like LINQ and the Entity Framework, but that's all for now. #

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  • Aluminum Laptop Cases vs Leather Laptop Cases

    Both aluminum and leather have been known for their excellent qualities in the world of business, travel and even fashion; but when it comes to choosing one, there are certain qualities that put alum... [Author: Shannon Hilson - Computers and Internet - March 23, 2010]

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  • SQLAuthority News – Social Media Series – LinkedIn and Professional Profile

    - by pinaldave
    Pinal Dave on LinkedIn! It seems like a few year ago, there was a big “boom” in social media websites.  All of a sudden there were so many sites to choose from.  MySpace or Orkut?  Blogging websites for your business or a LinkedIn account?  The nature of the internet is to always be changing, but I believe that out of this huge growth of websites, a few have come to stay.  Facebook is obviously the leader in social media networking, especially for your personal life.  Blogging is great, but it can be more of a way to get your ideas out there, rather than a place for people to connect to you professionally.  If you want to have a professional “face” on the internet, LinkedIn is the way to go. LinkedIn is best explained as “professional Facebook.”  This is simplifying things a little bit too much, but it is certainly a website where you link up with professional contacts, so that others can see where you have worked, who you have worked with, and what projects you have done.  This is a much better place for professional contacts to find you than someplace like Facebook, where all they will see is your face and maybe picture of you at a birthday party or something like that! Because so much of my SQL Server life is conducted on the internet, especially on my blog, I felt that it would be a good idea to have a well-maintained LinkedIn web page as well, so that if anyone is curious about me and my credentials they can quickly and easily find me and see that I am for real, and not someone pretending to know a lot about SQL Server. My linked in profile is www.linkedin.com/in/pinaldave.  I keep all my professional information here, and I update it as often as possible.  Feel free to come find me, especially if you would like to “link up” and share professional information.  The technology world is becoming more and more interconnected, and more and more international.  I feel that it is very important to stay linked up virtually, because so many of us are so far apart physically. I try to keep very connected with my LinkedIn profile.  I let anyone connect with me, and I read updates from the professional world very often.  I keep this profile updated, but do not post things about my personal life or anything that I might put on Twitter, for example.  I also include my e-mail address here, if you would like to contact me professionally.  This is the best place for me to conduct business. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology Tagged: Social Media

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