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  • Interview question: C program to sort a binary array in O(n)

    - by Zacky112
    I've comeup with the following program to do it, but it does not seem to work and goes into infinite loop. Its working is similar to quicksort. int main() { int arr[] = {1,1,0,1,0,0,0,1,0,1,0,1,0,1,0,1,0,1}; int N = 18; int *front, *last; front = arr; last = arr + N; while(front <= last) { while( (front < last) && (*front == 0) ) front++; while( (front < last) && (*last == 1) ) last--; if( front < last) { int temp = *front; *front = *last; *last = temp; front ++; last--; } } for(int i=0;i<N;i++) printf("%d ",arr[i]); return 0; }

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  • Top n items in a List ( including duplicates )

    - by Krishnan
    Trying to find an efficient way to obtain the top N items in a very large list, possibly containing duplicates. I first tried sorting & slicing, which works. But this seems unnnecessary. You shouldn't need to sort a very large list if you just want the top 20 members. So I wrote a recursive routine which builds the top-n list. This also works, but is very much slower than the non-recursive one! Question: Which is my second routine (elite2) so much slower than elite, and how do I make it faster ? My code is attached below. Thanks. import scala.collection.SeqView import scala.math.min object X { def elite(s: SeqView[Int, List[Int]], k:Int):List[Int] = { s.sorted.reverse.force.slice(0,min(k,s.size)) } def elite2(s: SeqView[Int, List[Int]], k:Int, s2:List[Int]=Nil):List[Int] = { if( k == 0 || s.size == 0) s2.reverse else { val m = s.max val parts = s.force.partition(_==m) val whole = if( parts._1.size > 1) parts._1.tail:::parts._2 else parts._2 elite2( whole.view, k-1, m::s2 ) } } def main(args:Array[String]) = { val N = 1000000/3 val x = List(N to 1 by -1).flatten.map(x=>List(x,x,x)).flatten.view println(elite2(x,20)) println(elite(x,20)) } }

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  • How can we find second maximum from array efficiently?

    - by Xinus
    Is it possible to find the second maximum number from an array of integers by traversing the array only once? As an example, I have a array of five integers from which I want to find second maximum number. Here is an attempt I gave in the interview: #define MIN -1 int main() { int max=MIN,second_max=MIN; int arr[6]={0,1,2,3,4,5}; for(int i=0;i<5;i++){ cout<<"::"<<arr[i]; } for(int i=0;i<5;i++){ if(arr[i]>max){ second_max=max; max=arr[i]; } } cout<<endl<<"Second Max:"<<second_max; int i; cin>>i; return 0; } The interviewer, however, came up with the test case int arr[6]={5,4,3,2,1,0};, which prevents it from going to the if condition the second time. I said to the interviewer that the only way would be to parse the array two times (two for loops). Does anybody have a better solution?

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  • Hide / Show menu code not working after postback

    - by WraithNath
    I have a button on my web page that toggles the menu, After a postback the menu comes back despite me updating a hidden field value to store its state. Am I doing something wrong here? If there is a better way of doing it, let me know! Markup: <asp:Button ID="btnMenu" runat="server" Text="Hide Menu" UseSubmitBehavior="False" OnClientClick="return toggleMenu(this);" /> <asp:Panel runat="server" ID="pnlMenuToggle"> //Main Menu </asp:Panel> <asp:Panel runat="server" ID="pnlSubMenuToggle"> //Sub Menu </asp:Panel> <asp:HiddenField ID="hfMenuState" runat="server" Value="true" /> <script> //Toggles menu visibility function toggleMenu(menuButton) { var menuVisible = $('#<%=hfMenuState.ClientID%>').val() == 'true' ? true : false; $('#<%=pnlMenuToggle.ClientID%>').slideToggleWidth(); $('#<%=pnlSubMenuToggle.ClientID%>').slideToggle('slow'); //Update whether the menu is visible menuVisible = !menuVisible; //Update menu button text $(menuButton).val(menuVisible ? 'Hide Menu' : 'Show Menu'); $('#<%=hfMenuState.ClientID%>').val(menuVisible) return false; } </script> Code Behind: (Page Load) bool menu = Convert.ToBoolean( hfMenuState.Value ); pnlMenuToggle.Visible = menu; pnlSubMenuToggle.Visible = menu; The javascripts updates the hidden field value but it looks like this is never posted back to the server. What can I do to make sure the menu stays hidden after postbacks. I have also tried putting the hidden field in an Update Panel with Update Mode set to Always

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  • Are there any other ways to iterate through the attributes of a custom class, excluding the in-built ones?

    - by Ricardo Altamirano
    Is there another way to iterate through only the attributes of a custom class that are not in-built (e.g. __dict__, __module__, etc.)? For example, in this code: class Terrain: WATER = -1 GRASS = 0 HILL = 1 MOUNTAIN = 2 I can iterate through all of these attributes like this: for key, value in Terrain.__dict__.items(): print("{: <11}".format(key), " --> ", value) which outputs: MOUNTAIN --> 2 __module__ --> __main__ WATER --> -1 HILL --> 1 __dict__ --> <attribute '__dict__' of 'Terrain' objects> GRASS --> 0 __weakref__ --> <attribute '__weakref__' of 'Terrain' objects> __doc__ --> None If I just want the integer arguments (a rudimentary version of an enumerated type), I can use this: for key, value in Terrain.__dict__.items(): if type(value) is int: # type(value) == int print("{: <11}".format(key), " --> ", value) this gives the expected result: MOUNTAIN --> 2 WATER --> -1 HILL --> 1 GRASS --> 0 Is it possible to iterate through only the non-in-built attributes of a custom class independent of type, e.g. if the attributes are not all integral. Presumably I could expand the conditional to include more types, but I want to know if there are other ways I'm missing.

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  • Android thread handler NullPointerException

    - by Realn0whereman
    So this null pointer is confusing me. I believe it is a scope issue. My main activity looks like this: public class App extends Activity { ProgressDialog progressDialog; ProgressThread progressThread; Then inside of the oncreate I do this: ProgressDialog progressDialog = new ProgressDialog(this); progressDialog.setProgressStyle(ProgressDialog.STYLE_SPINNER); progressDialog.setMessage("Fetching Images..."); ProgressThread progressThread = new ProgressThread(handler,mImageIds,mImages); progressThread.start(); progressDialog.show(); THEN inside progressThread which is a separate class I do mHandler.sendMessage(mHandler.obtainMessage()); Now up until this point i believe it behaves as it should. I have my handler hanging out in class scope right underneath my oncreate final Handler handler = new Handler() { public void handleMessage(Message msg){ progressDialog.hide(); progressThread.interrupt(); } }; The program thinks that progressDialog and progressThread are declared, but are null. Why would they be null if I instantiate in my oncreate.

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  • Works for Short Input, Fails for Long Input. How to Solve?

    - by r0ach
    I've this program which finds substring in a string. It works for small inputs. But fails for long inputs. Here's the program: //Find Substring in given String #include <stdio.h> #include <string.h> main() { //Variable Initialization int i=0,j=0,k=0; char sentence[50],temp[50],search[50]; //Gets Strings printf("Enter Sentence: "); fgets(sentence,50,stdin); printf("Enter Search: "); fgets(search,50,stdin); //Actual Work Loop while(sentence[i]!='\0') { k=i;j=0; while(sentence[k]==search[j]) { temp[j]=sentence[k]; j++; k++; } if(strcmp(temp,search)==0) break; i++; } //Output Printing printf("Found string at: %d \n",k-strlen(search)); } Works for: Enter Sentence: good evening Enter Search: evening Found string at 6 Fails for: Enter Sentence: dear god please make this work Enter Search: make Found string at 25 Which is totally wrong. Can any expert find me a solution? P.S: This is kinda like reinventing the wheel since strstr() has this functionality. But I'm trying for a non-library way of doing it.

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  • C++ map performance - Linux (30 sec) vs Windows (30 mins) !!!

    - by sonofdelphi
    I need to process a list of files. The processing action should not be repeated for the same file. The code I am using for this is - using namespace std; vector<File*> gInputFileList; //Can contain duplicates, File has member sFilename map<string, File*> gProcessedFileList; //Using map to avoid linear search costs void processFile(File* pFile) { File* pProcessedFile = gProcessedFileList[pFile->sFilename]; if(pProcessedFile != NULL) return; //Already processed foo(pFile); //foo() is the action to do for each file gProcessedFileList[pFile->sFilename] = pFile; } void main() { size_t n= gInputFileList.size(); //Using array syntax (iterator syntax also gives identical performance) for(size_t i=0; i<n; i++){ processFile(gInputFileList[i]); } } The code works correctly, but... My problem is that when the input size is 1000, it takes 30 minutes - HALF AN HOUR - on Windows/Visual Studio 2008 Express (both Debug and Release builds). For the same input, it takes only 40 seconds to run on Linux/gcc! What could be the problem? The action foo() takes only a very short time to execute, when used separately. Should I be using something like vector::reserve for the map?

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  • How do you chain functions dynamically in jQuery?

    - by clarke78
    I want to loop through an object that contains functions which will execute one after another. My most ideal approach would be to have these chain somehow (ie. func2 waits for func1 and func3 waits for func2) but this needs to happen dynamically and the functions will all have different durations. I'm using jQuery so I thought that perhaps "queue()" may help but I haven't worked with it much. A main concern is to not add any scope/callbacks to the functions within the object. I'd rather somehow enclose them within a parent function to execute within the loop in order to create the callback/chaining. Here's an example of what I've got now, but dumbed down. Thanks for any help! var obj = [ {'name':'func1','callback':function(){ alert(1); }}, {'name':'func2','callback':function(){ alert(2); }}, {'name':'func3','callback':function(){ alert(3); }} ]; $.each(obj, function(x, el) { el.callback(); });

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  • Setting Cursor property has no effect (C#)

    - by Knarf Navillus
    Hello, I have a class that I've derived from System.Windows.Forms.Panel, and my application has a main form with one of these panels. On the whole, the panel works great! The only thing I'm having trouble with is setting the cursor. Whether I'm setting it to one of the static members of the Cursors class (Default, WaitCursor, etc.) or setting it to a custom cursor that I've loaded from a resource, the end result is the same: it does nothing. I still see the default mouse pointer, no matter what. This line of code is inside a method of my panel-derived class: this.Cursor = Cursors.WaitCursor; I can set a break point there, and see that this line is being hit when I expect it to. I've also created an override for the OnCursorChanged method, and set a breakpoint in there just to see if it's being triggered. I can verify that both breakpoints are being hit when I expect them to. However, the cursor just never changes. There must be something that I'm missing. Does anyone have any ideas? P.S. I also did try setting Current.Cursor as well, however that did not help.

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  • How to implement tokenizer.rbegin() and rend() for boost::tokenizer ?

    - by Chan
    Hello everyone, I'm playing around with boost::tokenizer however I realize that it does not support rbegin() and rend(). I would like to ask how can I add these two functions to the existing class? This is from the boost site: #include <iostream> #include <string> #include <boost/tokenizer.hpp> using namespace std; using namespace boost; int main() { string str( "12/12/1986" ); typedef boost::tokenizer<boost::char_separator<char>> tokenizer; boost::char_separator<char> sep( "/" ); tokenizer tokens( str, sep ); cout << *tokens.begin() << endl; // cout << *tokens.rbegin() << endl; How could I implement this? return 0; }

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  • How to document an existing small web site (web application), inside and out?

    - by Ricket
    We have a "web application" which has been developed over the past 7 months. The problem is, it was not really documented. The requirements consisted of a small bulleted list from the initial meeting 7 months ago (it's more of a "goals" statement than software requirements). It has collected a number of features which stemmed from small verbal or chat discussions. The developer is leaving very soon. He wrote the entire thing himself and he knows all of the quirks and underlying rules to each page, but nobody else really knows much more than the user interface side of it; which of course is the easy part, as it's made to be intuitive to the user. But if someone needs to repair or add a feature to it, the entire thing is a black box. The code has some minimal comments, and of course the good thing about web applications is that the address bar points you in the right direction towards fixing a problem or upgrading a page. But how should the developer go about documenting this web application? He is a bit lost as far as where to begin. As developers, how do you completely document your web applications for other developers, maintainers, and administrative-level users? What approach do you use, where do you start, do you have a template? An idea of magnitude: it uses PHP, MySQL and jQuery. It has about 20-30 main (frontend) files, along with about 15 included files and a couple folders of some assets. So overall it's a pretty small application. It interfaces with 7 MySQL tables, each one well-named, so I think the database end is pretty self-explanatory. There is a config.inc.php file with definitions of consts like the MySQL user details, some from/to emails, and URLs which PHP uses to insert into emails and pages (relative and absolute paths, basiecally). There is some AJAX via jQuery. Please comment if there is any other information that would help you help me and I will be glad to edit it in.

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  • Python script not working when run from browser directly

    - by splatterdash
    I'm trying to run this script: import re, os def build_pool(cwd): global xtn_pool, file_pool xtn, xtn_pool = re.compile('\\.[0-9a-zA-Z]{1,4}$'), [] file_pool = [files for files in os.listdir(cwd) if os.path.isfile(files) and xtn.search(files)] # Lists all the file extension in the folder for file in file_pool: if not xtn_pool.__contains__(xtn.search(file).group()): xtn_pool.append(xtn.search(file).group()) return xtn_pool.sort(), file_pool if __name__ == '__main__': import sys #if path is given, change working directory to path if len(sys.argv) >= 2: os.chdir(sys.argv[1]) build_pool(os.getcwd()) #if no path is given when running, do renaming in current folder else: build_pool(os.getcwd()) print('The folder contains the following extensions: ') for i in range(0, len(xtn_pool)): print(repr(i+1) + '. ' + xtn_pool[i][1:]) opt = int(input('Which one would you like to replace? ')) xtn_pick = xtn_pool[opt-1] # Lists all the file with the chosen extension xtn_file_pool = [file for file in file_pool if file.endswith(xtn_pick)] print('There are {0} files with the {1} extension.'.format(len(xtn_file_pool), xtn_pick)) xtn_new = input('Input replacement extension: ') # The actual renaming process for file in xtn_file_pool: os.rename(file, file[:-len(xtn_pick)+1] + xtn_new) directly from my file browser (Nautilus), but for some reason it's not working. When I run it from terminal (python3 scriptname.py) it works fine as intended. But when I just click the script file in Nautilus, choose 'Run in Terminal', it always stops after asking 'Input replacement extension: '. How can I make this script run without using the terminal?

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  • Using functions and arrays

    - by Ordo
    Hello! My little program below shall take 5 numbers from the user, store them into an array of integers and use a function to print them out. Sincerly it doesn't work and my output is always "00000". I can't find a mistake, so i would be glad about any advice. Thanks. #include <stdio.h> void printarray(int intarray[], int n) { int i; for(i = 0; i < n; i ++) { printf("%d", intarray[i]); } } int main () { const int n = 5; int temp = 0; int i; int intarray [n]; char check; printf("Please type in your numbers!\n"); for(i = 0; i < n; i ++) { printf(""); scanf("&d", &temp); intarray[i] = temp; getchar(); getchar(); } printf("Do you want to print them out? (yes/no): "); scanf("%c", &check); if (check == 'y') printarray(intarray, n); getchar(); getchar(); return 0; }

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  • Using pair in c++

    - by user1543957
    Can someone please tell why i am unable to compile the following program #include<iostream> #include<string> #include<cmath> #include<iostream> #include<cfloat> #define MOD 10000009 using namespace std; double distance(pair<int,int> p1,pair<int,int> p2) { double dist; dist = sqrt( (p1.first-p2.first)*(p1.first-p2.first) + (p1.second-p2.second)*(p1.second-p2.second) ); return(dist); } int main() { int N,i,j; cin >> N; pair<int,int> pi[N]; for(i=0;i<N;i++) { cin >> pi[i].first >> pi[i].second; } for(i=0;i<N;i++) { cout << pi[i].first << " "<< pi[i].second << endl; } distance(pi[0],pi[1]); // This line is giving error return 0; }

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  • Calling multiple functions simultaneously with jquery.

    - by clarke78
    I want to loop through an object that contains functions which will execute one after another. My most ideal approach would be to have these chain somehow (ie. func2 waits for func1 and func3 waits for func2) but this needs to happen dynamically and the functions will all have different durations. I'm using jQuery so I thought that perhaps "queue()" may help but I haven't worked with it much. A main concern is to not add any scope/callbacks to the functions within the object. I'd rather somehow enclose them within a parent function to execute within the loop in order to create the callback/chaining. Here's an example of what I've got now, but dumbed down. Thanks for any help! var obj = [ {'name':'func1','callback':function(){ alert(1); }}, {'name':'func2','callback':function(){ alert(2); }}, {'name':'func3','callback':function(){ alert(3); }} ]; $.each(obj, function(x, el) { el.callback(); });

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  • What does the destructor do silently?

    - by zhanwu
    Considering the following code which looks like that the destructor doesn't do any real job, valgrind showed me clearly that it has memory leak without using the destructor. Any body can explain me what does the destructor do in this case? #include <iostream> using namespace std; class A { private: int value; A* follower; public: A(int); ~A(); void insert(int); }; A::A(int n) { value = n; follower = NULL; } A::~A() { if (follower != NULL) delete follower; cout << "do nothing!" << endl; } void A::insert(int n) { if (this->follower == NULL) { A* f = new A(n); this->follower = f; } else this->follower->insert(n); } int main(int argc, char* argv[]) { A* objectA = new A(1); int i; for (i = 0; i < 10; i++) objectA->insert(i); delete objectA; }

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  • How to speed up drawing of scaled image? Audio playback chokes during window resize.

    - by Paperflyer
    I am writing an audio player for OSX. One view is a custom view that displays a waveform. The waveform is stored as a instance variable of type NSImage with an NSBitmapImageRep. The view also displays a progress indicator (a thick red line). Therefore, it is updated/redrawn every 30 milliseconds. Since it takes a rather long time to recalculate the image, I do that in a background thread after every window resize and update the displayed image once the new image is ready. In the meantime, the original image is scaled to fit the view like this: // The drawing rectangle is slightly smaller than the view, defined by // the two margins. NSRect drawingRect; drawingRect.origin = NSMakePoint(sideEdgeMarginWidth, topEdgeMarginHeight); drawingRect.size = NSMakeSize([self bounds].size.width-2*sideEdgeMarginWidth, [self bounds].size.height-2*topEdgeMarginHeight); [waveform drawInRect:drawingRect fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1]; The view makes up the biggest part of the window. During live resize, audio starts choking. Selecting the "big" graphic card on my Macbook Pro makes it less bad, but not by much. CPU utilization is somewhere around 20-40% during live resizes. Instruments suggests that rescaling/redrawing of the image is the problem. Once I stop resizing the window, CPU utilization goes down and audio stops glitching. I already tried to disable image interpolation to speed up the drawing like this: [[NSGraphicsContext currentContext] setImageInterpolation:NSImageInterpolationNone]; That helps, but audio still chokes during live resizes. Do you have an idea how to improve this? The main thing is to prevent the audio from choking.

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  • How to create a String Array and link it to a Grade array

    - by user1861544
    I have a project that I need to create 2 Arrays, one to hold Student Names and one to hold Student Scores. The user inputs the size of the array, and the array needs to be sorted using BubbleSort (putting the high scores at the top). I have started the project, created the first array for scores, I have successfully done bubble sort and sorted the grades. Now I can't figure out how to make an array for Names, and once I do how do I make the names array correspond to the Grades array BubbleSort? Here is the code I have so far. import java.util.Scanner; public class Grades { public static void main(String[]args){ { Scanner UserIn = new Scanner(System.in); System.out.print( "How many students are there? " ); int[]GradeArray = new int[UserIn.nextInt()]; for( int i=0 ; i<GradeArray.length ; i++ ) { System.out.print( "Enter Grade for Student " + (i+1) + ": " ); GradeArray[i] = UserIn.nextInt(); } bubbleSort(GradeArray); for( int i : GradeArray ) System.out.println( i ); System.out.println(); } } private static void bubbleSort(int[]GradeArray){ int n = GradeArray.length; int temp = 0; String temp2; for(int i=0; i<n; i++){ for(int j=1; j<(n-i);j++){ if(GradeArray[j-1]<GradeArray[j]){ //swap temp=GradeArray[j-1]; GradeArray[j-1]=GradeArray[j]; GradeArray[j]=temp; } } } } } Also how do I change the grades to Double? I started with Int and when I try to change everything to double I get an error saying "Found Double, expected Int".

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  • Scroll to item in listview in Silverlight 3.

    - by the empirical programmer
    I have a silverlight 3 app with a textbox on the main window and a childwindow that has a list of all the potential textbox values. When I open that childwindow I want it to scroll to the correct one in the list. I'm trying to do this with the code below...using the ScrollIntoView. It was not working at all until I add the UpdateLayerout(). However it does not seem to work all the time. At times it scrolls but not all the way to the item, it is a few items higher than it should be. The listbox is in an Accordion and the list items use a ItemTemplate\DataTemplate, not sure if that effects anything but thought I'd mention it. Any ideas what I'm missing in the code below? What I would like is to scroll the item to the top of the list ....any ideas how to that? (Or any other suggestions on how to code this better) Thanks! for (int index = 0; index < myList.Items.Count; index++) { object obj = myList.Items[index]; var listItem= obj as listItemObject; if (listItemObj != null) { if (string.Compare(listItemObj.id, _PastedInId, StringComparison.InvariantCultureIgnoreCase) == 0) { selectThisIndex = index; scrollToThisItem = obj; } } } myList.SelectedIndex = selectThisIndex; if (scrollToThisItem != null){ myList.UpdateLayout(); myList.ScrollIntoView(scrollToThisItem); }

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  • What CSS do I need to make my site more responsive?

    - by user2938757
    My site is: http://library.skybundle.com I feel like I almost have a responsive site. I did all the CSS styling myself. It is a Wordpress site but I completely edited the CSS of the original theme, so it is night-and-day different than it used to be. The original theme was mostly just for a canvas for me to work with, since I am not an expert in PHP and we wanted a Wordpress site for easy editing later on. Thanks to stackoverflow, I now have a footer that sticks to the bottom of every page and everything mostly looks good -- the way we want it anyway. The only thing missing now is the we want browser windows on MOBILE devices, such as on an iPhone, to automatically adjust the layout of the content in the body (wrapper). For example, on the main page (library.skybundle.com), I would like those two big icons two become vertically aligned as soon as the browser window sizes to a small, mostly vertical size, like that of a mobile phone. Take this site, for example: http://freedomsoundproductions.securesb.net/ This is what we would like it to do. So one a page with a sidebar, the content to the right of the sidebar should basically jump into the same "column" as the left sidebar and form one single long column. Just like in the example site above. This should all be possible via CSS. People in other forums seem to want me to use jQuery and stuff, but I can only use CSS, and I know that this must be possible without having to resort to jQuery, HTML, or other code.

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  • Does std::vector change its address? How to avoid

    - by kunigami
    Since vector elements are stored contiguously, I guess it may not have the same address after some push_back's , because the initial allocated space could not suffice. I'm working on a code where I need a reference to an element in a vector, like: int main(){ vector<int> v; v.push_back(1); int *ptr = &v[0]; for(int i=2; i<100; i++) v.push_back(i); cout << *ptr << endl; //? return 0; } But it's not necessarily true that ptr contains a reference to v[0], right? How would be a good way to guarantee it? My first idea would be to use a vector of pointers and dynamic allocation. I'm wondering if there's an easier way to do that? PS.: Actually I'm using a vector of a class instead of int, but I think the issues are the same.

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  • Dispose, when is it called?

    - by Snake
    Consider the following code: namespace DisposeTest { using System; class Program { static void Main(string[] args) { Console.WriteLine("Calling Test"); Test(); Console.WriteLine("Call to Test done"); } static void Test() { DisposeImplementation di = new DisposeImplementation(); } } internal class DisposeImplementation : IDisposable { ~DisposeImplementation() { Console.WriteLine("~ in DisposeImplementation instance called"); } public void Dispose() { Console.WriteLine("Dispose in DisposeImplementation instance called"); } } } The Dispose just never get's called, even if I put a wait loop after the Test(); invocation. So that quite sucks. I want to write a class that is straightforward and very easy to use, to make sure that every possible resource is cleaned up. I don't want to put that responsibilty to the user of my class. Possible solution: use using, or call Dispose myself(basicly the same). Can I force the user to use a using? Or can I force the dispose to be called? Calling GC.Collect(); after Test(); doesn't work either. Putting di to null doesn't invoke Dispose either. The Deconstructor DOES work, so the object get's deconstructed when it exits Test()

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  • Casting/dereferencing member variable pointer from void*, is this safe?

    - by Damien
    Hi all, I had a problem while hacking a bigger project so I made a simpel test case. If I'm not omitting something, my test code works fine, but maybe it works accidentally so I wanted to show it to you and ask if there are any pitfalls in this approach. I have an OutObj which has a member variable (pointer) InObj. InObj has a member function. I send the address of this member variable object (InObj) to a callback function as void*. The type of this object never changes so inside the callback I recast to its original type and call the aFunc member function in it. In this exampel it works as expected, but in the project I'm working on it doesn't. So I might be omitting something or maybe there is a pitfall here and this works accidentally. Any comments? Thanks a lot in advance. (The problem I have in my original code is that InObj.data is garbage). #include <stdio.h> class InObj { public: int data; InObj(int argData); void aFunc() { printf("Inside aFunc! data is: %d\n", data); }; }; InObj::InObj(int argData) { data = argData; } class OutObj { public: InObj* objPtr; OutObj(int data); ~OutObj(); }; OutObj::OutObj(int data) { objPtr = new InObj(data); } OutObj::~OutObj() { delete objPtr; } void callback(void* context) { ((InObj*)context)->aFunc(); } int main () { OutObj a(42); callback((void*)a.objPtr); }

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  • Cannot Resize DIV to anything smaller than maximum width

    - by MxmastaMills
    Quick CSS Question. I cannot seem to figure out a very simple CSS/HTML problem. Here's a JSFiddle. http://jsfiddle.net/BmM6t/ Basically, these two divs are not resizing to anything less than 100% width: <div id="main_pic" class="main_div"> THIS IS WHERE THE MAIN PIC WILL GO. </div> <div id="signin" class="main_div"> SIGN IN TO THE SITE! <form> <label for="name">EMAIL/USERNAME:</label> <input type="text" name="name" id="name"> <label for="email">PASSWORD:</label> <input type="text" name="email" id="email"> <br /> <input type="submit" value="Let's Play!"> </form> </div> You'll see that the two divs with class main_div actually take up the entire width of the screen for some reason (you can see that if you inspect the element) even though their widths are clearly written. When you try to change the width of one of the main_div's it changes the width but if you inspect the element, it just changes the width of the object and adds padding around it to make sure it still takes up the entire width of the screen. I'm sure it's some little error I've made but I can't find it. Thanks for the help!

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