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  • 302: this blog will be closed

    - by preishuber
    After nearly 7 years I will discontinue blogging on this site. My resources are limited. You can reach my German blog which is used to support my customers. Looking back to a long an interesting journey ASP.NET by ScottGu That was the reason to attend this site and support Microsoft as much as I can. For that I was honored as ASP.NET MVP- thanks again. Meet Scoot several times. Great guy! Forums I have left NNTP forums a few years ago and now Microsoft closed it- It was my idea ;-) AJAX Was the wrong way- JQuery won the game IIS7 That is really a great plattform and the IIS team rules. I am sad that is so silent around that topic. ASP.NET after 2.0 Is no longer my world. I love ASP.NET and ASP.NET Server controls. I hate the discussion about how to follow the holy rules of MVC. Microsoft have dropped the goal to bring ASP.NET to #1 and accepted PHP is it. Facebook & Twittering Microblogging takes over a part of the blogging business. Shorter faster cheaper- or as SteveB mentioned - do more with less. Google Google is taking over the web. I am using Bing every time as I can but Google have more options. Sorry Microsoft you will loose that game. Apple That is not the biggest problem of Microsoft. the Ixxx takes over a small part but big money of the market, but the customers are not strongly linked. New wave new hype- Game over Apple. Silverlight My new home. I can reuse a lot of my skills and love the possibilitys. Silverligth will passing WPF-and strike Flash Windows phone 7 Also my skills fit. I just will use it for fun. I am not really satisfied about what I have heard from MIX. Guys from Redmond, I am sad to say you have been the best Smartphone OS and lost everything. The ADO vNext Story That will be the next mystic point. WCF, REST, JSON, ATOM and now OData. Nothing about SQL commands. LINQ, ORM is also not the final solution for multilayered disconnected async scenarios. Personally I prefere the OData idea and dislike the Swiss Army Knife (German Eierlegende Wollmilchsau) WCF. I am still in INETA Speakers board and I am glad to come to your user group. In all other cases you can hire me over ppedv AG. Good by and have good live.

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  • Announcing Oracle Mobile Timecards for Oracle E-Business Suite, Release 12.1 and Release 12.2

    - by CaroleB
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 Oracle E-Business Suite Development is pleased to announce the availability of Oracle Mobile Timecards for Oracle E-Business Suite iPhone application.  With this new mobile app, users can record time on the go, and quickly submit timecards to ensure that downstream processes like Payroll, Projects Costing and Vendor Settlements are executed on time. Key features include: Enter time day-wise for easy time booking Enter time in Quick Time or Regular Time modes Support Payroll and Projects based time entry Aggregate day-wise entries into timecard periods Submit and view timecards while on the go Oracle Mobile Timecards for Oracle E-Business Suite is currently available on OS, and Android availability is planned. It is available to Oracle E-Business Suite customers as part of an existing Oracle Time and Labor product license; no new "mobile" license is required. Download Availability You can download Oracle E-Business Suite Smartphone Applications directly from the Apple Store and run them on Oracle Business Suite 12.1.3 or 12.2.3 – the same client-side code runs with either release: iTunes link: https://itunes.apple.com/us/app/oracle-timecards-for-oracle/id883064245?mt=8  For each app, an administrator performs a simple, one-time ennoblement using server-side patches. For deployment instructions, see Oracle E-Business Suite Mobile Apps, Release 12.1 and 12.2 Documentation (Note 1641772.1). Demo Availability   Support for demo-ING in GS environments will be available shortly. A demo preview of Oracle Mobile Timecards for Oracle E-Business Suite is available here. Configured Layouts on Mobile Timecards Note.1671889.1 Mobile Timecard Layout Configuration Whitepaper for OTL Mobile Time Entry /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-family:"Times New Roman","serif";}

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  • Friday Fun: Naruto Star Students

    - by Asian Angel
    The best day of the week is finally here again, so something fun to make those torturous last few hours pass by quickly is always a good thing. This week your mission is to safely escort Tazuna to his home while battling an army of ninjas and the assassin Zabuza. Are your ninja skills up to the challenge?HTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear MonitorsMacs Don’t Make You Creative! So Why Do Artists Really Love Apple?

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  • Humour : Un chat qui joue avec un iPad, ou comment transformer votre animal en musicien

    Humour : Un chat qui joue avec un iPad, ou comment transformer votre animal en musicien Cette petite vidéo est actuellement en train de faire un énorme buzz sur la toile. Elle a été prise par un américain possesseur d'un iPad, et qui semble vouloir convertir son chat aux produits Apple. Le félin semblant avoir le rythme dans la peau, c'est plutôt bien parti... YouTube- Achetez un Ipad à votre chat......

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  • Google: Numbers favor Android over iPhone

    <b>The Open Road:</b> "And according to Google VP Andy Rubin, the more the search giant blankets the industry with competing Android-droid based mobile handsets, the more likely Google is to hit its expected value of market dominance over Apple's iPhone."

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  • Developer – Cross-Platform: Fact or Fiction?

    - by Pinal Dave
    This is a guest blog post by Jeff McVeigh. Jeff McVeigh is the general manager of Performance Client and Visual Computing within Intel’s Developer Products Division. His team is responsible for the development and delivery of leading software products for performance-centric application developers spanning Android*, Windows*, and OS* X operating systems. During his 17-year career at Intel, Jeff has held various technical and management positions in the fields of media, graphics, and validation. He also served as the technical assistant to Intel’s CTO. He holds 20 patents and a Ph.D. in electrical and computer engineering from Carnegie Mellon University. It’s not a homogenous world. We all know it. I have a Windows* desktop, a MacBook Air*, an Android phone, and my kids are 100% Apple. We used to have 2.5 kids, now we have 2.5 devices. And we all agree that diversity is great, unless you’re a developer trying to prioritize the limited hours in the day. Then it’s a series of trade-offs. Do we become brand loyalists for Google or Apple or Microsoft? Do we specialize on phones and tablets or still consider the 300M+ PC shipments a year when we make our decisions on where to spend our time and resources? We weigh the platform options, monetization opportunities, APIs, and distribution models. Too often, I see developers choose one platform, or write to the lowest common denominator, which limits their reach and market success. But who wants to be ?me too”? Cross-platform coding is possible in some environments, for some applications, for some level of innovation—but it’s not all-inclusive, yet. There are some tricks of the trade to develop cross-platform, including using languages and environments that ?run everywhere.” HTML5 is today’s answer for web-enabled platforms. However, it’s not a panacea, especially if your app requires the ultimate performance or native UI look and feel. There are other cross-platform frameworks that address the presentation layer of your application. But for those apps that have a preponderance of native code (e.g., highly-tuned C/C++ loops), there aren’t tons of solutions today to help with code reuse across these platforms using consistent tools and libraries. As we move forward with interim solutions, they’ll improve and become more robust, based, in no small part, on our input. What’s your answer to the cross-platform challenge? Are you fully invested in HTML5 now? What are your barriers? What’s your vision to navigate the cross-platform landscape?  Here is the link where you can head next and learn more about how to answer the questions I have asked: https://software.intel.com/en-us Republished with permission from here. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Intel

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  • How to keep balance / Unlock items / achievement rules

    - by Mark Knol
    I'm working on an engine for a game, too learn javascript and just because its fun. I'm a flashdeveloper, I know how to build websites. Now making games is a different challenge, javascript is a challenge, but I'd love to learn how to structure code and what patterns are common. I dont mind if the game ever finish, I'm mostly interested in the programming part of it. I dont have a particular endresult in mind, so I'll see where it takes me. I currently have a system where you can buy items. The items cost a specified amount of gold, silver, diamonds etc. When you have selected and bought the item, it takes time before getting rewarded. When time is over, you are getting rewarded with other properties (gold, energy, diamonds). For example, you can buy an apple for 50gold, It takes a minute, you get rewarded with 75energy. Or if you take a run, it cost 50energy, it takes 5minutes, reward is 25gold and 25silver. These definitions is what i call actions. Currently I already have a system where this already works and I can define as much actions with as much properties as I want. The definitions I have kinda looks like this: {id:101, category:544, onInit:{gold:-75}, onComplete:{energy:75}, time:2000, name:"Apple", locked: false} {id:102, category:544, onInit:{gold:-135}, onComplete:{energy:145}, time:2000, name:"Banana", locked: false} {id:106, category:302, onInit:{energy:-50, power: -25}, onComplete:{gold:100, diamonds:2}, time:10000, name:"Run", locked: false} {id:107, category:302, onInit:{energy:-70, silver: -55}, onComplete:{gold:100}, time:10000, name:"Dance", locked: false} {id:108, category:302, onInit:{energy:-230, power: -355}, onComplete:{gold:70, silver:70}, time:10000, name:"Fitness", locked: false} Now, I would love to add a system where I can lock/unlock the actions using achievement rules. Lets say, if you buy 10 apples, you unlock a new action, like bananas which cost more, and reward more. In the future I maybe want to restrict achievements and actions to levels. I am kinda stuck how to structure this. I have 2 questions: Which patterns are used to define achievements? How/where are they defined? Should it be part of the action, or should it be a separate controller? Is it a good idea to register all completed actions to it? I think I want multiple types of achievement rules, Id love to hear some ideas how to develop it. How do you create/find a good balance, so the user does not get stuck or can cheat by repeat a pattern of actions to get too much rewards. I know there is not a simple answer and i'm lacking of a good game-concept, but I wonder if anyone created such a game and how you dealed and played with it.

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  • Council for the Development of a jumping game!

    - by Esteban Quintero
    I want to create platforms on the stage, where a sprite is jumping on them. something like this http://itunes.apple.com/es/app/doodle-jump-cuidado-extremadamente/id307727765?mt=8 I would like some guidance to do so. 1) what is the best way to simulate the jump? (Velocity or EnityModifier) 2) as platforms rabdom I can generate, with no overlap? 3) should move the camera or the sprites of the stage?

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  • How to Use Quick Toggles on Your Android Phone

    - by Chris Hoffman
    One of the big new features in Apple’s iOS 7 is Control Center, which allows you to quickly access and toggle common setting from anywhere. However, Android phones have had quick toggles for a long time. Android now has its own built-in quick toggles, while popular manufacturer-customized interfaces like Samsung’s TouchWiz have their own quick toggles, which work differently. You can also add custom quick toggles in different places.    

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  • Tracking traffic and/or referrals from iPad applications

    - by kayaker243
    In Google Analytics, there is extensive information on the mobile device, version and browser version. However, this doesn't seem to go beyond the mobile browser. I would like to determine which application is responsible for visits to my site. Specifically, I want to know how many visits are coming from zite. http://www.handsetdetection.com/properties/vendormodel/Apple/iPad/page:4 seems to indicate this information is probably available, where/does Google Analytics expose this?

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  • Java SE Embedded-Enabled Raspberry Pi Ice Bucket Challenge

    - by hinkmond
    Help fight ALS at: http://www.alsa.org/fight-als/ See: Java SE Embedded-Enabled Raspberry Pi Ice Bucket Challenge My Java SE Enabled Raspberry Pi accepts the nomination for the ALS Ice Bucket Challenge and I hereby nominate the Nest thermostat, the Fitbit fitness tracker, and Apple TV. Take the Ice Bucket Challenge. Help find the cure for ALS: http://www.alsa.org/fight-als/ice-bucket-challenge.html Hinkmond

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  • HTG Explains: What Are Character Encodings and How Do They Differ?

    - by YatriTrivedi
    ASCII, UTF-8, ISO-8859… You may have seen these strange monikers floating around, but what do they actually mean? Read on as we explain what character encoding is and how these acronyms relate to the plain text we see on screen.HTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear MonitorsMacs Don’t Make You Creative! So Why Do Artists Really Love Apple?

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  • Sortie de la version 2.5 de MorphOS, l'OS alternatif à l'AmigaOS

    [IMG]http://www.amigaimpact.org/modules/news/images/topics/morphos.gif[/IMG] Le système d'exploitation MorphOS, un OS léger et convivial descendant de feu AmigaOS est disponible aujourd'hui en version 2.5 sur matériel Apple, eMac, Mac mini G4, en plus des plateformes déjà supportées (Pegasos 1 & 2, carte EFIKA). La procédure d'enregistrement de MorphOS 2.5 est intégrée à la version de démonstration et consiste à :installer la version de démonstration librement téléchargeable utiliser l'outil RegTool pour s'enregistrer le paiement s'effectue à l'aide de PayPal Ces conditions d'utilisat...

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  • Introducing Exam Preparation Seminars on iPad

    - by Brandye Barrington
    Oracle University announced last week, the availability of the new Oracle Training On Demand app for iPad. This means that Oracle Certification's Exam Preparation Seminars, which are in the Training On Demand format are conveniently available for viewing on your iPad. The app is supplemental to the Web browser version. Features include: Access to your Oracle Training On Demand course titles High-quality video playback Video download and offline playback Interactive Table of Contents Course search Ability to search and preview available courses The app is available for free on the Apple App Store.

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  • Les meilleurs articles, cours et tutoriels consacrés à iOS

    Bonjour, La rubrique iOS vient de voir le jour à l'adresse http://ios.developpez.com Cette rubrique contiendra des news et toutes les ressources nécessaires au développement pour les produits mobiles de la célèbre marque pommée : Apple. Si vous avez des idées de tutoriels, d'articles, de sources ou encore de Q/R pour la prochaine FAQ, n'hésitez pas à nous en faire part sur l'e-mail : [email protected] ...

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  • My 5th App

    - by Richard Jones
    So, I’ve just completed my 5th commercial iPhone App.   Always when I move to a new programming language I take a test application and port it to learn.   So my equivalent of “Hello World” app.  is - http://itunes.apple.com/gb/app/iching-master/id424495901?mt=8 I built this, as an app about a year ago,  but figured that it worked so well on iOS that I would get it published. Technorati Tags: I-Ching,iChing,iPhone,iTunes

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  • Wikipedia passe à OpenStreetMap et abandonne Google Maps pour ses applications mobiles, la version iOS disponible

    Wikipedia passe à OpenStreetMap Et abandonne Google Maps pour ses applications mobiles, la version iOS disponible [IMG]http://ftp-developpez.com/gordon-fowler/OpenStreetMap.png[/IMG] Après Apple pour iPhoto, c'est au tour de Wikipedia de passer à l'alternative collaborative et open source des Google Maps avec OpenStreetMap. Ce choix concerne les applications mobiles (iOS et Android) de l'encyclopédie. Ses applications proposent à un utilisateur de le géolocaliser et d'afficher les éléments intéressants (bâtiments, musées, évènements historiques, etc.) à proximité.

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