Painting with pixel shaders
- by Gustavo Maciel
I have an almost full understanding of how 2D Lighting works, saw this post and was tempted to try implementing this in HLSL.
I planned to paint each of the layers with shaders, and then, combine them just drawing one on top of another, or just pass the 3 textures to the shader and getting a better way to combine them.
Working almost as planned,…