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  • Tips on a tool to measure code quality?

    - by Cristi Diaconescu
    I'm looking for a tool that can provide code quality metrics. For instance it could report very long functions (spaghetti code) very complex classes (which could contain do-it-all code) ... While we're on the (subjective:-) subject of code quality, what other code metrics would you suggest? I'm targetting C#/.NET code, but I'm sure this could extend to most programming languages.

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  • Problem with qTip - Tips not showing because elements load after the script

    - by msvalkon
    Hey, I'm not very experienced with javascript, jQuery or it's plugins but usually I manage. Anyways, my client is building a site and one of its purposes is to pick up news articles from different sites and show the titles in unordered html lists. I don't have access to his code, the news articles load up rather slow(much after the site has loaded). I'm using qTIP and the idea is that once you hover over a news title, it will generate a tooltip. This works fine in my dev environment, because I have dummy title's that are not generated from anywhere. The problem is that once the client sets the site up in his test environment, the scripts that load the news titles into the lists are so slow, that the qTIP-script loads before there are any elements in the lists. Hence it's not aware of any <li>'s to pick up and generate tooltips from. Is there a way make sure that ALL of the news articles are loaded before the tooltip-script loads? I think that a simple delay in loading the script is not very smart because some of the titles seem to take longer to load than others, so the delay would have to be rather long.

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  • Utility that helps in file locking - expert tips wanted

    - by maix
    I've written a subclass of file that a) provides methods to conveniently lock it (using fcntl, so it only supports unix, which is however OK for me atm) and b) when reading or writing asserts that the file is appropriately locked. Now I'm not an expert at such stuff (I've just read one paper [de] about it) and would appreciate some feedback: Is it secure, are there race conditions, are there other things that could be done better … Here is the code: from fcntl import flock, LOCK_EX, LOCK_SH, LOCK_UN, LOCK_NB class LockedFile(file): """ A wrapper around `file` providing locking. Requires a shared lock to read and a exclusive lock to write. Main differences: * Additional methods: lock_ex, lock_sh, unlock * Refuse to read when not locked, refuse to write when not locked exclusivly. * mode cannot be `w` since then the file would be truncated before it could be locked. You have to lock the file yourself, it won't be done for you implicitly. Only you know what lock you need. Example usage:: def get_config(): f = LockedFile(CONFIG_FILENAME, 'r') f.lock_sh() config = parse_ini(f.read()) f.close() def set_config(key, value): f = LockedFile(CONFIG_FILENAME, 'r+') f.lock_ex() config = parse_ini(f.read()) config[key] = value f.truncate() f.write(make_ini(config)) f.close() """ def __init__(self, name, mode='r', *args, **kwargs): if 'w' in mode: raise ValueError('Cannot open file in `w` mode') super(LockedFile, self).__init__(name, mode, *args, **kwargs) self.locked = None def lock_sh(self, **kwargs): """ Acquire a shared lock on the file. If the file is already locked exclusively, do nothing. :returns: Lock status from before the call (one of 'sh', 'ex', None). :param nonblocking: Don't wait for the lock to be available. """ if self.locked == 'ex': return # would implicitly remove the exclusive lock return self._lock(LOCK_SH, **kwargs) def lock_ex(self, **kwargs): """ Acquire an exclusive lock on the file. :returns: Lock status from before the call (one of 'sh', 'ex', None). :param nonblocking: Don't wait for the lock to be available. """ return self._lock(LOCK_EX, **kwargs) def unlock(self): """ Release all locks on the file. Flushes if there was an exclusive lock. :returns: Lock status from before the call (one of 'sh', 'ex', None). """ if self.locked == 'ex': self.flush() return self._lock(LOCK_UN) def _lock(self, mode, nonblocking=False): flock(self, mode | bool(nonblocking) * LOCK_NB) before = self.locked self.locked = {LOCK_SH: 'sh', LOCK_EX: 'ex', LOCK_UN: None}[mode] return before def _assert_read_lock(self): assert self.locked, "File is not locked" def _assert_write_lock(self): assert self.locked == 'ex', "File is not locked exclusively" def read(self, *args): self._assert_read_lock() return super(LockedFile, self).read(*args) def readline(self, *args): self._assert_read_lock() return super(LockedFile, self).readline(*args) def readlines(self, *args): self._assert_read_lock() return super(LockedFile, self).readlines(*args) def xreadlines(self, *args): self._assert_read_lock() return super(LockedFile, self).xreadlines(*args) def __iter__(self): self._assert_read_lock() return super(LockedFile, self).__iter__() def next(self): self._assert_read_lock() return super(LockedFile, self).next() def write(self, *args): self._assert_write_lock() return super(LockedFile, self).write(*args) def writelines(self, *args): self._assert_write_lock() return super(LockedFile, self).writelines(*args) def flush(self): self._assert_write_lock() return super(LockedFile, self).flush() def truncate(self, *args): self._assert_write_lock() return super(LockedFile, self).truncate(*args) def close(self): self.unlock() return super(LockedFile, self).close() (the example in the docstring is also my current use case for this) Thanks for having read until down here, and possibly even answering :)

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  • Sub-classing TreeView in WinForms for mouse over tool tips

    - by Matt
    Ok, this is a weird one. The expected behaviour for a TreeView control is that, if ShowNodeToolTips is set to false, then, when a label for a tree node exceeds the width of the control (or, more accurately, it's right hand edge is past the right hand edge of the client area), then a tooltip is shown above the node showing the full item's text. I'd like to disable that, because the above semantic doesn't always work, depending on what the treeview is contained within. So I have rolled my own, and got the tooltips to work (and line up better than the default one!) - but I would like to be able to disable the 'default' behaviour for situations where it would work natively. So, can anyone point me in the right direction as to which message to post to the TreeView in order to disable that behaviour? I have looked at the windows control reference, but couldn't find anything that looked like it might be the one.

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  • Mootools: Formcheck tips over lightbox

    - by johnnyArt
    I have a form on a lightbox, that form is server side validated with php (no issues there) and client side validated with formCheck for Mootools, Is it possible to show the error messages on top of a lightbox? By default it shows them under the lightbox , and therefore useless to the user filling the form, since they cannot be seen. Any way of getting over this?

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  • Tips for transitioning from Visual Basic to Xcode

    - by Cyclone
    I've been programming in VB.net for a while now, and I finally got access to a mac to make ipod apps. What are some useful sites, videos, etc. that could help me get used to Objective C and the Xcode IDE? I've stumbled upon the samples on the apple dev site, but none of them really give good examples which I could learn the syntax of the language from. Thanks for the help, Objective C is really a big change from VB.net!

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  • JQuery Tool tips

    - by kwek-kwek
    I want to create a tool tip for an image with a link now I had it working one but it doesn't work with the 2nd image. Here is my Sample Code: <!-- trigger element. a regular workable link --> <a id="test" title="Name - Title">Name</a> <!-- tooltip element --> <div class="tooltip"> <div><span class="name">Name</span><br /> Title <span><a href="#">more info»</a></span></div> </div> <!-- trigger element. a regular workable link --> <a id="test2" title="Name - Title">Name</a> <!-- tooltip element --> <div class="tooltip2"> <div><span class="name">Name</span><br /> Title <span><a href="#">more info»</a></span></div> </div> and here is my script that makes it all happens: <script> // What is $(document).ready ? See: http://flowplayer.org/tools/using.html#document_ready $(document).ready(function() { // enable tooltip for "test" element. use the "slide" effect $("#test").tooltip({ effect: 'slide', offset: [50, 40] }); $("#test2").tooltip2({ effect: 'slide', offset: [50, 40] }); }); </script> but not working please help.

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  • Programming tips for writing document editors?

    - by Tesserex
    I'm asking this because I'm in the process of writing two such editors for my Mega Man engine, one a tileset editor, and another a level editor. When I say document editor, I mean the superset application type for things like image editors and text editors. All of these share things like toolbars, menu options, and in the case of image editors, and my apps, tool panes. We all know there's tons of advice out there for interface design in these apps, but I'm wondering about programming advice. Specifically, I'm doubting my code designs with the following things: Many menu options toggle various behaviors. What's the proper way to reliably tie the checked state of the option with the status of the behavior? Sometimes it's more complicated, like options being disabled when there's no document loaded. More and more consensus seems to be against using MDI, but how should I control tool panes? For example, I can't figure out how to get the panels to minimize and maximize along with the main window, like Photoshop does. When tool panels are responsible for a particular part of the document, who actually owns that thing? The main window, or the panel class? How do you do communication between the tool panels and the main window? Currently mine is all event based but it seems like there could be a better way. This seems to be a common class of gui application, but I've never seen specific pointers on code design for them. Could you please offer whatever advice or experience you have for writing them?

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  • Do you have any tips for commenting code?

    - by Rob Wells
    G'day, I've read both of Steve McConnell's excellent Code Complete books "Code Complete" and "Code Complete 2" and was wondering if people have any other suggestions for commenting code.co My commenting mantra could be summed up by the basic idea of expressing "what the code below cannot say". While enjoying this interesting blog post by Jeff about commenting I was still left wondering "When coding, when do you feel a comment is required?"

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  • Tips on managing dependencies for a release?

    - by Andrew Murray
    Our system comprises many .NET websites, class libraries, and a MSSQL database. We use SVN for source control and TeamCity to automatically build to a Test server. Our team is normally working on 4 or 5 projects at a time. We try to lump many changes into a largish rollout every 2-4 weeks. My problem is with keeping track of all the dependencies for a rollout. Example: Website A cannot go live until we've rolled out Branch X of Class library B, built in turn against the Trunk of Class library C, which needs Config Updates Y and Z and Database Update D, which needs Migration Script E... It gets even more complex - like making sure each developer's project is actually compatible with the others and are building against the same versions. Yes, this is a management issue as much as a technical issue. Currently our non-optimal solution is: a whiteboard listing features that haven't gone live yet relying on our memory and intuition when planning the rollout, until we're pretty sure we've thought of everything... a dry-run on our Staging environment. It's a good indication but we're often not sure if Staging is 100% in sync with Live - part of the problem I'm hoping to solve. some amount of winging it on rollout day. So far so good, minus a few close calls. But as our system grows, I'd like a more scientific release management system allowing for more flexibility, like being able to roll out a single change or bugfix on it's own, safe in the knowledge that it won't break anything else. I'm guessing the best solution involves some sort of version numbering system, and perhaps using a project management tool. We're a start-up, so we're not too hot on religiously sticking to rigid processes, but we're happy to start, providing it doesn't add more overhead than it's worth. I'd love to hear advice from other teams who have solved this problem.

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  • String to array or Array to string tips on formats, etc

    - by user316841
    hi, first of all thanks for taking your time! I'm a junior Dev, working with PHP + mysql. My issue: I'm saving data from a form to my database. From this form, there's only need to save the contacts: Name, phone number, address. But, it would be nice to have a small reference to the user answers. Let's say for each question we've got a value betwee 1 and 4. Since there's no need to create a table just for it, because what's needed is just the personal contacts. I'm thinking of recording each question/answer, as a letter and its correspondent value. Example (A2, B1, C5, D3, etc). My question is: Is there a format I could afterwards, handle easily ? Convert to array (string to array) in case the client change ideas, and ask this data, placed in table columns ? Just to prevent this situation! Example, From (A2, B1, C5 ) to array( "A" = "1", "B" = "1", "C" = "5" ) For now I guess, Regex is the answer, but it's allways hard to figure it out and I'm allways getting in troubles =) Thanks!

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  • Tips on creating a "build a bracelet" app

    - by Felipe Caldas
    I have an idea for an app/game which is basically a build your own bracelet. I will give to the user, say, 5 different types of beads, and the user and drag those beads into a line that is previously drawn in the screen and create his/her bracelet. I am now thinking on the best way to approach this. Would be using the android's OpenGL libraries (and therefore, creating the beads and loading its textures) the best and easiest way? Ultimately, I would like to push new beads into the application whenever I have a new bead texture. Thanks, Felipe

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  • Need some tips on my SQL script?

    - by Nano HE
    Hi I plan to create a tale to store the race result like this, Place RaceNumber Gender Name Result 12 0112 Male Mike Lee 1:32:40 16 0117 Female Rose Marry 2:20:40 I confused at the items type definiation. Q1.I am not sure the result can be set to varchar(32) or other type? Q2. and for racenumber, between int(11) and varchar(11), which one is better? Q3. Can I use `UNIQUE KEY` like my way? Q4. Do I need split name to firstName and lastName in my DB table? DROP TABLE IF EXISTS `race_result`; CREATE TABLE IF NOT EXISTS `race_result` ( `id` int(11) NOT NULL auto_increment, `racenumber` int(11) NOT NULL, `gender` enum('male','female') NOT NULL, `name` varchar(16) NOT NULL, `result` varchar(32) NOT NULL, PRIMARY KEY (`id`), UNIQUE KEY `racenumber` (`racenumber`,`id`) ) ENGINE=MyISAM AUTO_INCREMENT=3 DEFAULT CHARSET=utf8 AUTO_INCREMENT=3;

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  • Need tips for better usability for tabular data with pagination

    - by Anil Namde
    Hi all, Just another day i found myself writing code to show data on the UI. I am again using DataGrid/GridView (ASP.NET), User Id as link button (clickable) to redirect user to another page. User having hard time to find where to click(Though the link has underline and hand pointer as usual on hover) just another common table like structure Following are the columns for example, User ID (Link button), User Name, First Name, Last Name, Date Of Birth Now i would like to make it better form the usability point of view. Can someone suggest a good link, example or suggestions to make it better. Thanks all,

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  • .Net4 ConcurrentDictionary: Tips & Tricks

    - by SDReyes
    Hi guys, I started to use the new ConcurrentDictionary from .Net4 yesterday to implement a simple caching for a threading project. But I'm wondering what I have to take care of/be careful about when using it? What have been your experiences using it?

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  • deepcopy and python - tips to avoid using it?

    - by blackkettle
    Hi, I have a very simple python routine that involves cycling through a list of roughly 20,000 latitude,longitude coordinates and calculating the distance of each point to a reference point. def compute_nearest_points( lat, lon, nPoints=5 ): """Find the nearest N points, given the input coordinates.""" points = session.query(PointIndex).all() oldNearest = [] newNearest = [] for n in xrange(nPoints): oldNearest.append(PointDistance(None,None,None,99999.0,99999.0)) newNearest.append(obj2) #This is almost certainly an inappropriate use of deepcopy # but how SHOULD I be doing this?!?! for point in points: distance = compute_spherical_law_of_cosines( lat, lon, point.avg_lat, point.avg_lon ) k = 0 for p in oldNearest: if distance < p.distance: newNearest[k] = PointDistance( point.point, point.kana, point.english, point.avg_lat, point.avg_lon, distance=distance ) break else: newNearest[k] = deepcopy(oldNearest[k]) k += 1 for j in range(k,nPoints-1): newNearest[j+1] = deepcopy(oldNearest[j]) oldNearest = deepcopy(newNearest) #We're done, now print the result for point in oldNearest: print point.station, point.english, point.distance return I initially wrote this in C, using the exact same approach, and it works fine there, and is basically instantaneous for nPoints<=100. So I decided to port it to python because I wanted to use SqlAlchemy to do some other stuff. I first ported it without the deepcopy statements that now pepper the method, and this caused the results to be 'odd', or partially incorrect, because some of the points were just getting copied as references(I guess? I think?) -- but it was still pretty nearly as fast as the C version. Now with the deepcopy calls added, the routine does it's job correctly, but it has incurred an extreme performance penalty, and now takes several seconds to do the same job. This seems like a pretty common job, but I'm clearly not doing it the pythonic way. How should I be doing this so that I still get the correct results but don't have to include deepcopy everywhere?

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  • tips for fixing bad coding/dev habits ?

    - by dfafa
    i want to become a better coder....so i have decided to sign up for computing science program...maybe a formal education can assist me. i started working on smaller projects to learn but currently i have really bad coding/dev habits which is hindering my productivity as the codebase increases.... i have highlighted them and perhaps someone could make suggestions (or redirect to resources) or a more efficient method. most stuff that i made in the past were web apps. i usually develop with putty + nano...i just love the minimalist feel i use winscp and develop directly on my private web server...too lazy to do it on localhost and upload it later. i dont use subversion control...which one do i need ? sometimes ctrl +z doesn't work well. when i run out of ideas for naming variable, i use swear words instead. i swear a lot when i get stuck....how to deal with anger issue ? my codes look ugly with comments everywhere. would rather use procedural coding finds "thinking" in OO difficult and time consuming i "write first think later". refactors code only if i am getting paid for it. dislikes configuring linux distro, Apache, MySQL, scaling, designing graphics and layouts. does not like writing tests likes working alone. does not like sharing codes. has an econ degree dislikes reading other people's code would rather write it on my own it seems my only true desire is to translate my ideas to a working prototype as fast as possible....it seems like i am very uninterested in the other details...could it be that i am not cut out to be a coder after all ? is going back to study comp sci a bad idea ?

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  • Tips for creating a video-voice-chat application

    - by Marco
    I want to create a simple chat application that supports voice and video (something like Skype or Google Talk). I don't want to write everything from scratch, so my question is do you know some good libraries for that? I stumbled over libjingle (c++) and Smash (Java), both implementing the XMPP extension Jingle. Would you recommend one of those?

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  • Tips on designing a .NET API for future use with F#

    - by Drew Noakes
    I'm in the process of designing a .NET API to allow developers to create RoboCup agents for the 3D simulated soccer league. I'm pretty happy with how the API work with C# code, however I would like to use this project to improve my F# skill (which is currently based on reading rather than practice). So I would like to ask what kinds of things I should consider when designing an API that is to be consumed by both C# and F# code. Some points. I make fairly heavy use of matrix and vector math. These are currently immutable classes/structs. The API currently defines a few interfaces with the consumer implements (eg: IAgent), using instances of their implementations (eg: MyAgent) to construct other API classes (eg: new Client(myAgent)). The API fires events. The API exposes a few delegate types. The API includes several enums. I'd like to release a version of the API as soon as possible and don't want to make major changes to it later if I realise it's too difficult to work with from F#. Any advice is appreciated.

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