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  • Play a beep that loop and change the frequency/speed

    - by Bono
    Hi all, I am creating an iphone application that use audio. I want to play a beep sound that loop indefinitely. I found an easy way to do that using the upper layer AVAudioPlayer and the numberOfLoops set to "-1". It works fine. But now I want to play this audio and be able to change the rate / speed. It may works like the sound played by a car when approaching an obstacle. At the beginning the beep has a low frequency and this frequency accelerate till reaching a continuous sound biiiiiiiiiiiip ... It seems this is not feasible using the high layer AVAudioPlayer, but even looking at AudioToolBox I found no solution. Does anybody have informations about how to do that? Thanks a lot for helping me!

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  • Why is my Python OpenGL render2DTexture function so slow?

    - by Barakat
    SOLVED: The problem was actually using time.time() every CPU cycle to see whether the next frame should be drawn or not. The time it takes to execute time.time() was having an impact on the FPS. I made this function for drawing 2D textures as images in a 2D view in my OpenGL application. After doing some testing I found that it takes up 1-2 fps per texture. I know I am probably doing something wrong in this code. Any ideas? I am limiting the FPS to 60. Edit: When I disable the texture rendering it adds about 15% fps back. When I disabled text rendering it adds about 15% fps back. When i disable both barely any fps is consumed anymore. IE: 20 out of 60 fps with both on. 30 out of 60 when one is disabled. 58 out of 60 when both are disabled. When rendering the text on a button ( the control I'm using to test this ), it only "prepares" the text when the button label is set. Updated code, still running at the same speed but still works the same: def render2DTexture( self, texture, rect, texrect ): glEnable( GL_TEXTURE_2D ) glBindTexture( GL_TEXTURE_2D, texture ) glBegin( GL_QUADS ) glTexCoord2f( texrect.left, texrect.bottom ) glVertex2i( rect.left, self.windowSize[1] - rect.top ) glTexCoord2f( texrect.right, texrect.bottom ) glVertex2i( rect.left + rect.right, self.windowSize[1] - rect.top ) glTexCoord2f( texrect.right, texrect.top ) glVertex2i( rect.left + rect.right, self.windowSize[1] - ( rect.top + rect.bottom ) ) glTexCoord2f( texrect.left, texrect.top ) glVertex2i( rect.left, self.windowSize[1] - ( rect.top + rect.bottom ) ) glEnd() glDisable( GL_TEXTURE_2D ) def prepareText( self, text, fontFace, color ): self.loadFont( fontFace ) bmp = self.fonts[ fontFace ].render( text, 1, color ) return ( pygame.image.tostring( bmp, 'RGBA', 1 ), bmp.get_width(), bmp.get_height() ) def renderText( self, pText, position ): glRasterPos2i( position[0], self.windowSize[1] - ( position[1] + pText[2] ) ) glDrawPixels( pText[1], pText[2], GL_RGBA, GL_UNSIGNED_BYTE, pText[0] )

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  • ffmpeg-php permission denied on localhost

    - by user572271
    Hello, I am very new to php. I recently setup php on my mac and I am trying to setup ffmpeg-php to convert various videos to flv or other formats as desired. I used this tutorial FFmpeg Mac Installation and I got ffmpeg to work using the terminal, however, when I try to encode a movie using php I get an error. In my apache error_log file it says permission denied next to the flv file (shown below). FFmpeg version 0.6, Copyright (c) 2000-2010 the FFmpeg developers built on Dec 30 2010 08:36:24 with gcc 4.2.1 (Apple Inc. build 5646) (dot 1) configuration: --prefix=/usr/local --enable-shared --disable-mmx --enable-libmp3lame --enable-gpl --enable-libfaad --enable-zlib --enable-libvorbis --enable-libfaac --enable-nonfree libavutil 50.15. 1 / 50.15. 1 libavcodec 52.72. 2 / 52.72. 2 libavformat 52.64. 2 / 52.64. 2 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0.11. 0 / 0.11. 0 Seems stream 1 codec frame rate differs from container frame rate: 1200.00 (1200/1) - 30.00 (30/1) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '/Users/myApple/Sites/AdHere/test.mov': Metadata: major_brand : qt minor_version : 537199360 compatible_brands: qt Duration: 00:00:02.04, start: 0.000000, bitrate: 1109 kb/s Stream #0.0(eng): Audio: aac, 44100 Hz, stereo, s16, 97 kb/s Stream #0.1(eng): Video: h264, yuv420p, 640x480, 1027 kb/s, 30.15 fps, 30 tbr, 600 tbn, 1200 tbc /Users/myApple/Sites/AdHere/movteststuff.flv: Permission denied I have no idea what the problem is. I am using the following php code: <?php extension_loaded('ffmpeg') or die('Error in loading ffmpeg'); $ffmpegInstance = new ffmpeg_movie('test.AVI'); echo "getDuration: " . $ffmpegInstance->getDuration() . "<br>getFrameCount: " . $ffmpegInstance->getFrameCount() . "<br>getFrameRate: " . $ffmpegInstance->getFrameRate() . "<br>getFilename: " . $ffmpegInstance->getFilename() . "<br>getComment: " . $ffmpegInstance->getComment() . "<br>getTitle: " . $ffmpegInstance->getTitle() . "<br>getAuthor: " . $ffmpegInstance->getAuthor() . "<br>getCopyright: " . $ffmpegInstance->getCopyright() . "<br>getArtist: " . $ffmpegInstance->getArtist() . "<br>getGenre: " . $ffmpegInstance->getGenre() . "<br>getTrackNumber: " . $ffmpegInstance->getTrackNumber() . "<br>getYear: " . $ffmpegInstance->getYear() . "<br>getFrameHeight: " . $ffmpegInstance->getFrameHeight() . "<br>getFrameWidth: " . $ffmpegInstance->getFrameWidth() . "<br>getPixelFormat: " . $ffmpegInstance->getPixelFormat() . "<br>getBitRate: " . $ffmpegInstance->getBitRate() . "<br>getVideoBitRate: " . $ffmpegInstance->getVideoBitRate() . "<br>getAudioBitRate: " . $ffmpegInstance->getAudioBitRate() . "<br>getAudioSampleRate: " . $ffmpegInstance->getAudioSampleRate() . "<br>getVideoCodec: " . $ffmpegInstance->getVideoCodec() . "<br>getAudioCodec: " . $ffmpegInstance->getAudioCodec() . "<br>getAudioChannels: " . $ffmpegInstance->getAudioChannels() . "<br>hasAudio: " . $ffmpegInstance->hasAudio(); exec('ffmpeg -i /Users/myApple/Sites/AdHere/test.mov /Users/myApple/Sites/AdHere/movteststuff.flv'); ?> I am able to see various parameters like filename, frameheight, framewidth, which leads me to believe that ffmpeg-php is kind of working, but maybe I am just doing something wrong in the exec() command. Anyone have any ideas. I have been struggling with setting up ffmpeg for quite some time now. Thanks! -Jon

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  • problem with asf writer

    - by hatham
    Im trying to encode raw data(both video frame and audio sample) into .asf file, using asf writer filter in directshow. my filter graph structure: raw_send_filter - asf writer filter raw_send_filter implements CBaseFilter and CBaseOutputPin. It plays a role as source filter which get raw data, then deliver them to ASF writer filter. The process follows these steps: Get deliver buffer (return into "sample") , using the function CBaseOutputPin::GetDeliveryBuffer sample-GetPointer(&buffer); Set time stamp (with frame rate = 30 fps) deliver sample The problem is after encode some raw data, I can not deliver any more. I can encode .avi file with this way, using Avi mux filter. Can u tell me why I can not deliver samples after encoding some? Thanks.

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  • combinations of sizes for shipping

    - by Eadz
    Hi there, I've got a bunch of products with sizes to ship and I need to find out the cheapest rate. Given a shipment made out of sizes, say [1,3,3,5] I need to decide how to ship - all together or separate. However it's not as simple as [1,3,3,5] or 1 & 3 & 3 & 5, i need all of the possible combinations something like: [ [[1,3,3,5]], ( 1 shipment ) [[1],[3,3,5]], ( 2 shipments ) [[1,3],[3,5]], ( 2 shipments ) [[1,3,3],[5]], ( 2 shipments ) [[1,5],[3,3]], ( 2 shipments ) [[1,3],[3],[5]], ( 3 shipments ) [[1],[3],[3],[5]] ( 4 shipments ) ] ( etc - many more i assume ) I've tried combinations from the facets gem but it's not quite what i'm after, and I'm not sure how else to approach this problem. I understand it probably has a name and a solution if only I knew the name :) I understand there could be a lot of combinations, but the initial array of sizes won't be larger than 7 or so. Thanks in advance!

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  • What is this error Found widget <g:ListBox class='dropdownbx' name='deleteDigits' ui:field='deletedi

    - by arinte
    I get this error when I run my Gwt app Found widget in an HTML context Here is a snippet of the xml that it complains about: ... `<g:HTML ui:field="localPanel">` `<fieldset>` `<legend>Local</legend>` `<label for="btn" >BTN:</label><input type="text" ui:field="btn" class="txtbx numeric" maxlength="10" name='btn'/>` `<label for="stdprt">SDT PRT:</label><input type="text" ui:field="stdprt" class="txtbx" readonly="readonly" name='stdPrt'/>` `<label for="rateArea">Rate Area:</label><input type="text" ui:field="ratearea" class="txtbx" readonly="readonly" name='rateArea'/>` `<br/>` `<label for="deleteDigits">Delete Digits:</label><g:ListBox ui:field='deletedigs' class="dropdownbx" name='deleteDigits'/>` `</fieldset>` `</g:HTML>` `<g:Button ui:field="submit2">Submit</g:Button>` `</g:HTMLPanel>` </ui:UiBinder>

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  • Ooutsourcing design/programming (taxes!)

    - by alexeypro
    Hello, I have a full time job, but I also have some ideas in mind -- and I want to outsource some code development and design to Russia. I have friends there who help me to do that -- they'll do the development, provide me invoice (which is just description of our terms, because we decided on flat rate monthly fee), and I need to wire them money. So, I do not have business entity. If I'll pay them, am I am required to pay taxes? Or do I deduct my business expenses (say $30K/year) from my earnings (say $50K/year), and pay taxes only on what's left ($20K to be precise)? Any rules on that? Am I limited with something here? Thanks!

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  • Can anyone give me a sample DSP script in C/C++

    - by Andrew
    Im working on a (Audio) DSP project and just wondering if there are any sample (Open source) DSP example that are written in c or c++, for my MSP430 Chip. I just want something as a guideline so i can program my own script using the ACD and DCA on my board for sampling. http://focus.ti.com/docs/toolsw/folders/print/msp-exp430f5438.html Thats my board, MSP430F5438 Experimenter Board, from what i herd it can run dsp script via the USB connection with the computer. Im using CCS ( From TI, code composer studio) and Octave/Matlab. Just any DSP example scripts or sites that will help me create my own would be appreciated. What im tying to do, Partial audio (sampled) track -- Nyquist rate sampling -- over- and undersampling -- reconstruction of the audio track.

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  • Image coding library

    - by Dmitry
    Is there any good library for lossless image encoding/decoding that has compression rate more or less similar to PNG but decoding to raw RGB bitmap data would be much faster than PNG? Also alpha transparency is needed, but not essential because, alpha channel could be taken from separate image. Original problem lies in slowness of reading and decoding PNG files on iPhone using standard libraries. Obvious and the simples solution would have been storing raw RGB bitmap data, but then size of unpacked ipa is too large - 4 times larger than PNG files. So, I am trying to find some compromise solution.

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  • DIRECTOR "TCP/IP Socket sever/client"

    - by VideoDnd
    Would Director be an option for creating a socket client? My client needs to accept server commands; frame rate, start etc. Director seems like it was made for controlling movies. I've got Director 11.5 at the office. Any lingo experts that could advise? Please post examples if you have any. I'm fed up with Flex and as3 at the moment. SERVER==XML PACKET==CLIENT==swf plays on given frame and duration

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  • Java/Swing: the fast/slow UI binding problem

    - by Jason S
    I need a way to bind UI indicators to rapidly-changing values. I have a class NumberCruncher which does a bunch of heavy processing in a critical non-UI thread, thousands of iterations of a loop per second, and some number of those result in changes to a set of parameters I care about. (think of them as a key-value store) I want to display those at a slower rate in the UI thread; 10-20Hz would be fine. How can I add MVC-style notification so that my NumberCruncher code doesn't need to know about the UI code/binding?

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  • Play wave file using AudioFormat in java

    - by angelina
    Dear all, I m getting following exception while running my code on linux operating system.This code works fine on windows operating system.below is the exception and code used. java.lang.IllegalArgumentException: No line matching interface Clip supporting format PCM_SIGNED unknown sample rate, 16 bit, stereo, 4 bytes/frame, big-endian is supported. AudioFormat format = sourceaudio.getFormat(); format = new AudioFormat( AudioFormat.Encoding.PCM_SIGNED, format.getSampleRate(), format.getSampleSizeInBits() * 2, format.getChannels(), format.getFrameSize() * 2, format.getFrameRate(), true); AudioFileFormat.Type targettype = AudioFileFormat.Type.WAVE; AudioInputStream targetaudiostream = AudioSystem.getAudioInputStream(format, sourceaudio); sourceaudio.close(); targetaudiostream.close(); System.out.println("55555555"); URL url = new URL("http://localhost:8084/newvideo/PCMfile.wav"); Clip clip = AudioSystem.getClip(); AudioInputStream ais = AudioSystem.getAudioInputStream(url); clip.open(ais); System.out.println("seconds: " + (clip.getMicrosecondLength() / 1000000));

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  • Developer Curriculum Vitae - "Experience"

    - by Neil Barnwell
    I've been involved in some interviews at work recently, and having seen a few CVs, I've been thinking of my own. I wonder how I might rate my proficiency at the various technologies I've worked with on some sort of simple scale: Beginner, Intermediate, Expert. I've been doing C# for a few years now, but I'd hesitate to call myself "expert" particularly (partly because surely I haven't been doing it long enough, and partly because I can't bring myself to be so bold as to say I'm expert at anything). I think I probably was expert at VB back when I got into programming, but any VB skills I had will have deteriorated by now. Of course I wouldn't even bother listing things on my CV that I'd consider myself to be "beginner" at, I'd just add them to the "other tech" category, but I'd be interested to hear tips on helping me decide.

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  • How to detect generation loss of a transcoded audio.

    - by The Rook
    Lets say you have a 96 kbit mp3 and you Transcode the file into a 320 kbit mp3. How could you programmatically detect the original bit rate or quality? Generation loss is created because each time a lossy algorithm is applied new information will be deemed "unnecessary" and is discarded. How could an algorithm use this property to detect the transcoding of audio. 128 kbps LAME mp3 transcoded to 320 kbps LAME mp3 (I Feel You, Depeche Mode) 10.8 MB. This image was taken from the bottom of this site. The 2 tracks above look nearly identical, but the difference is enough to support this argument.

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  • belongs_to with multiple models

    - by julie p
    Hi there! I am a Rails noob and have a question. I have a feed aggregator that is organized by this general concept: Feed Category (books, electronics, etc) Feed Site Section (home page, books page, etc) Feed (the feed itself) Feed Entry So: class Category < ActiveRecord::Base has_many :feeds has_many :feed_entries, :through => :feeds, :limit => 5 validates_presence_of :name attr_accessible :name, :id end class Section < ActiveRecord::Base has_many :feeds has_many :feed_entries, :through => :feeds, :limit => 5 attr_accessible :name, :id end class Feed < ActiveRecord::Base belongs_to :categories belongs_to :sections has_many :feed_entries validates_presence_of :name, :feed_url attr_accessible :name, :feed_url, :category_id, :section_id end class FeedEntry < ActiveRecord::Base belongs_to :feed belongs_to :category belongs_to :section validates_presence_of :title, :url end Make sense? Now, in my index page, I want to basically say... If you are in the Category Books, on the Home Page Section, give me the feed entries grouped by Feed... In my controller: def index @section = Section.find_by_name("Home Page") @books = Category.find_by_name("Books") end In my view: <%= render :partial => 'feed_list', :locals => {:feed_group => @books.feeds} -%> This partial will spit out the markup for each feed entry in the @books collection of Feeds. Now what I need to do is somehow combine the @books with the @section... I tried this: <%= render :partial => 'feed_list', :locals => {:feed_group => @books.feeds(:section_id => @section.id)} -%> But it isn't limiting by the section ID. I've confirmed the section ID by using the same code in the console... Make sense? Any advice? Thanks!

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  • Avoid being blocked by web mail companies for mass/bulk emailing ?

    - by Johannes
    Our company is sending out a lot of emails per day and planning to send even more in future. (thousands) Also there are mass mailouts as well in the ten thousands every now and then. Anybody has experience with hotmail, yahoo (web.de, gmx.net) and similar webmail companies blocking your emails because "too many from the same source in a period of time" have been sent to them? What can be done about it? Spreading email mailouts over a whole day/night? At what rate? (we are talking about legal emailing just to make sure...)

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  • Asp.net Website Performance Improvement Checklist

    - by Jordon
    Hello Friends, I have asp.net website name http://www.go4sharepoint.com I have tried almost all ways to improve performance of this site, I have even check firebug and page speed addon on Firefox, but somehow i am not pleased with the result. I also tried like removing whitespace, remove viewstate, optimizing code which renders it, applied GZip, I have also no heavy session variables used, but still when i compare with other popular websites it is not upto the mark. I have check CodeProject website and was surprise that even though they have lot of stuff displayed there website is loading fast and they also have good loading rate. To all experts, Please suggest me where i am going wrong in my development. Thank you.

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  • whats the diference between train, validation and test set, in neural networks?

    - by Daniel
    Im using this library http://pastebin.com/raw.php?i=aMtVv4RZ to implement a learning agent. I have generated the train cases, but i dont know for sure what are the validation and test sets, the teacher says: 70% should be train cases, 10% will be test cases and the rest 20% should be validation cases. Thanks. edit i have this code, for training.. but i have no ideia when to stop training.. def train(self, train, validation, N=0.3, M=0.1): # N: learning rate # M: momentum factor accuracy = list() while(True): error = 0.0 for p in train: input, target = p self.update(input) error = error + self.backPropagate(target, N, M) print "validation" total = 0 for p in validation: input, target = p output = self.update(input) total += sum([abs(target - output) for target, output in zip(target, output)]) #calculates sum of absolute diference between target and output accuracy.append(total) print min(accuracy) print sum(accuracy[-5:])/5 #if i % 100 == 0: print 'error %-14f' % error if ? < ?: break

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  • Subclassing NSArrayController in order to limit size of arrangedObjects

    - by Simone Manganelli
    I'm trying to limit the number of objects in an array controller, but I still want to be able to access the full array, if necessary. A simple solution I came up with was to subclass NSArrayController, and define a new method named "limitedArrangedObjects", that returns a limited number of objects from the real set of arranged objects. (I've seen http://stackoverflow.com/questions/694493/limiting-the-number-of-objects-in-nsarraycontroller , but that doesn't address my problem.) I want this property to be observable via bindings, so I set a dependency to arrangedObjects on it. Problem is, when arrangedObjects is updated, limitedArrangedObjects seems not to be observing the value change in arrangedObjects. I've hooked up an NSCollectionView to limitedArrangedObjects, and zero objects are being displayed. (If I bind it to arrangedObjects instead, all the objects show up as expected.) What's the problem? Here's the relevant code: @property (readonly) NSArray *limitedArrangedObjects; - (NSArray *)limitedArrangedObjects; { NSArray *arrangedObjects = [super arrangedObjects]; NSUInteger upperLimit = 10000; NSUInteger count = [arrangedObjects count]; if (count > upperLimit) count = upperLimit; arrayToReturn = [arrangedObjects subarrayWithRange:NSMakeRange(0, count)]; return arrayToReturn; } + (NSSet *)keyPathsForValuesAffectingValueForKey:(NSString *)key; { NSSet *keyPaths = [super keyPathsForValuesAffectingValueForKey:key]; if ([key isEqualToString:@"limitedArrangedObjects"]) { NSSet *affectingKeys = [NSSet setWithObjects:@"arrangedObjects",nil]; keyPaths = [keyPaths setByAddingObjectsFromSet:affectingKeys]; } return keyPaths; }

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  • Blackberry pixel-specific animated focus scrolling

    - by Diego Tori
    Suppose I have a VFM full of both focusable and non-focusable fields. Since most of them are spread out far apart, the movement from one focused field to another is jerky at best, even with NullFields in between. In other words, it just sets the current y position to the next focused field without smoothly scrolling the screen. What I want to achieve is to be able to scroll at a fixed rate between fields, so it it doesn't just focus from one to another that instantaneously. After reading up on how to do this, it is a matter of overriding moveFocus and setting it via a TimerTask from an accessor method to set moveFocus, as per this link. However, I haven't seen a practical implementation of how to do this, complete with the routines that are called in the TimerTask's thread. Is there any way to achieve this type of behavior?

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  • Salary of a junior freelancer programmer

    - by Frank
    Hi, I'm pursuing my PhD in CS and starting freelancing to pay bills and get some experience. Since I'm new in the freelancing field, I was wondering how much you would charge for a junior programmer to do some work. Like many, I've started freelancing for website. I'm doing pretty much all the work (design, programming, finding hosting/domain). I would like to give details to my client in order for them to know how much cost every part involved in website development. How much should I charge? Charing a hourly rate or a price for the whole project? How you did it and why? Thanks

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  • Caption in longtable

    - by Tim
    Hi, I find that the caption in my longtable takes two lines but it seems that it can fit in one line. See the figure below: http://i42.tinypic.com/96dqms.jpg My code is: \begin{longtable}{|c|c|c|c||c|c|c|} \caption{Testing error for training size 100000 and 8000 random counts\label{tab:1}}\\ \hline \multicolumn{2}{|c|}{Concept} & \multicolumn{2}{c||}{Negative Class} & \multicolumn{2}{c|}{Positive Class} & Error rate \\ \hline ... \end{longtable} How to make the caption fit into a single line? Thanks and regards!

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  • NoSql Crash Course/Tutorial

    - by Chris Thompson
    Hi all, I've seen NoSQL pop up quite a bit on SO and I have a solid understanding of why you would use it (from here, Wikipedia, etc). This could be due to the lack of concrete and uniform definition of what it is (more of a paradigm than concrete implementation), but I'm struggling to wrap my head around how I would go about designing a system that would use it or how I would implement it in my system. I'm really stuck in a relational-db mindset thinking of things in terms of tables and joins... At any rate, does anybody know of a crash course/tutorial on a system that would use it (kind of a "hello world" for a NoSQL-based system) or a tutorial that takes an existing "Hello World" app based on SQL and converts it to NoSQL (not necessarily in code, but just a high-level explanation). I see this having one solid answer, but if you guys feel like it should be community wiki, I'll be happy to change it. Thanks! Chris

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  • Complex sound handling (I.E. pitch change while looping)

    - by Matthew
    Hi everyone I've been meaning to learn Java for a while now (I usually keep myself in languages like C and Lua) but buying an android phone seems like an excellent time to start. now after going through the lovely set of tutorials and a while spent buried in source code I'm beginning to get the feel for it so what's my next step? well to dive in with a fully featured application with graphics, sound, sensor use, touch response and a full menu. hmm now there's a slight conundrum since i can continue to use cryptic references to my project or risk telling you what the application is but at the same time its going to make me look like a raving sci-fi nerd so bare with me for the brief... A semi-working sonic screwdriver (oh yes!) my grand idea was to make an animated screwdriver where sliding the controls up and down modulate the frequency and that frequency dictates the sensor data it returns. now I have a semi-working sound system but its pretty poor for what its designed to represent and I just wouldn't be happy producing a sub-par end product whether its my first or not. the problem : sound must begin looping when the user presses down on the control the sound must stop when the user releases the control when moving the control up or down the sound effect must change pitch accordingly if the user doesn't remove there finger before backing out of the application it must plate the casing of there device with gold (Easter egg ;P) now I'm aware of how monolithic the first 3 look and that's why I would really appreciate any help I can get. sorry for how bad this code looks but my general plan is to create the functional components then refine the code later, no good painting the walls if the roofs not finished. here's my user input, he set slide stuff is used in the graphics for the control @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); //this is from my latest attempt at loop pitch change, look for this in my soundPool class mSonicAudio.startLoopedSound(); } } if(event.getAction() == MotionEvent.ACTION_MOVE) { if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); setSlideY ( (int) event.getY() ); } } if(event.getAction() == MotionEvent.ACTION_UP) { mSonicAudio.stopLoopedSound(); SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); } return true; } and here's where those methods end up in my sound pool class its horribly messy but that's because I've been trying a ton of variants to get this to work, you will also notice that I begin to hard code the index, again I was trying to get the methods to work before making them work well. package com.mattster.sonicscrewdriver; import java.util.HashMap; import android.content.Context; import android.media.AudioManager; import android.media.SoundPool; public class SoundManager { private float mPowerLvl = 1f; private SoundPool mSoundPool; private HashMap mSoundPoolMap; private AudioManager mAudioManager; private Context mContext; private int streamVolume; private int LoopState; private long mLastTime; public SoundManager() { } public void initSounds(Context theContext) { mContext = theContext; mSoundPool = new SoundPool(2, AudioManager.STREAM_MUSIC, 0); mSoundPoolMap = new HashMap<Integer, Integer>(); mAudioManager = (AudioManager)mContext.getSystemService(Context.AUDIO_SERVICE); streamVolume = mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC); } public void addSound(int index,int SoundID) { mSoundPoolMap.put(1, mSoundPool.load(mContext, SoundID, 1)); } public void playUpdate(int index) { if( LoopState == 1) { long now = System.currentTimeMillis(); if (now > mLastTime) { mSoundPool.play(mSoundPoolMap.get(1), streamVolume, streamVolume, 1, 0, mPowerLvl); mLastTime = System.currentTimeMillis() + 250; } } } public void stopLoopedSound() { LoopState = 0; mSoundPool.setVolume(mSoundPoolMap.get(1), 0, 0); mSoundPool.stop(mSoundPoolMap.get(1)); } public void startLoopedSound() { LoopState = 1; } public void setPower(int index, float mPower) { mPowerLvl = mPower; mSoundPool.setRate(mSoundPoolMap.get(1), mPowerLvl); } } ah ha! I almost forgot, that looks pretty ineffective but I omitted my thread which actuality updates it, nothing fancy it just calls : mSonicAudio.playUpdate(1); thanks in advance, Matthew

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  • ORM solutions (JPA; Hibernate) vs. JDBC

    - by Grasper
    I need to be able to insert/update objects at a consistent rate of at least 8000 objects every 5 seconds in an in-memory HSQL database. I have done some comparison performance testing between Spring/Hibernate/JPA and pure JDBC. I have found a significant difference in performance using HSQL.. With Spring/Hib/JPA, I can insert 3000-4000 of my 1.5 KB objects (with a One-Many and a Many-Many relationship) in 5 seconds, while with direct JDBC calls I can insert 10,000-12,000 of those same objects. I cannot figure out why there is such a huge discrepancy. I have tweaked the Spring/Hib/JPA settings a lot trying to get close in performance without luck. I want to use Spring/Hib/JPA for future purposes, expandability, and because the foreign key relationships (one-many and many-many) are difficult to maintain by hand; but the performance requirements seem to point towards using pure JDBC. Any ideas of why there would be such a huge discrepancy?

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