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  • WP7 BarcodeManager - Invalid cross-thread access

    - by rpf
    I'm trying to use Windows Phone 7 Silverlight ZXing Barcode Scanning Library but I'm having some problems. I'm using a background worker to check the image, but when I do this: WP7BarcodeManager.ScanBarcode(this.Image, BarcodeResults_Finished); The code throws an exception: Invalid cross-thread access. Here is my code... void photoChooserTask_Completed(object sender, PhotoResult e) { if (e.TaskResult == TaskResult.OK) { ShowImage(); System.Windows.Media.Imaging.BitmapImage bmp = new System.Windows.Media.Imaging.BitmapImage(); bmp.SetSource(e.ChosenPhoto); imgCapture.Source = bmp; this.Image = new BitmapImage(); this.Image.SetSource(e.ChosenPhoto); progressBar.Visibility = System.Windows.Visibility.Visible; txtStatus.Visibility = System.Windows.Visibility.Collapsed; worker.RunWorkerAsync(); } else ShowMain(); } void worker_DoWork(object sender, DoWorkEventArgs e) { try { Thread.Sleep(2000); WP7BarcodeManager.ScanMode = com.google.zxing.BarcodeFormat.UPC_EAN; WP7BarcodeManager.ScanBarcode(this.Image, BarcodeResults_Finished); } catch (Exception ex) { Debug.WriteLine("Error processing image.", ex); } } How can I solve this?

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  • C#: Thread.CurrentThread.CurrentUICulture not working consistently

    - by xTRUMANx
    I've been working on a pet project on the weekends to learn more about C# and have encountered an odd problem when working with localization. To be more specific, the problem I have is with System.Threading.Thread.CurrentThread.CurrentUICulture. I've set up my app so that the user can quickly change the language of the app by clicking a menu item. The menu item in turn, saves the two-letter code for the language (e.g. "en", "fr", etc.) in a user setting called 'Language' and then restarts the application. Properties.Settings.Default.Language = "en"; Properties.Settings.Default.Save(); Application.Restart(); When the application is started up, the first line of code in the Form's constructor (even before InitializeComponent()) fetches the Language string from the settings and sets the CurrentUICulture like so: public Form1() { Thread.CurrentThread.CurrentUICulture = new CultureInfo(Properties.Settings.Default.Language); InitializeComponent(); } The thing is, this doesn't work consistently. Sometimes, all works well and the application loads the correct language based on the string saved in the settings file. Other times, it doesn't, and the language remains the same after the application is restarted. At first I thought that I didn't save the language before restarting the application but that is definitely not the case. When the correct language fails to load, if I were to close the application and run it again, the correct language would come up correctly. So this implies that the Language string has been saved but the CurrentUICulture assignment in my form constructor is having no effect sometimes. Any help? Is there something I'm missing of how threading works in C#? This could be machine-specific, so if it makes any difference I'm using Pentium Dual-Core CPU.

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  • whether rand_r is real thread safe?

    - by terry
    Well, rand_r function is supposed to be a thread safe function. However, by its implementation, I cannot believe it could make itself not change by other threads. Suppose that two threads will invoke rand_r in the same time with the same variable seed. So read-write race will occur. The code rand_r implemented by glibc is listed below. Anybody knows why rand_r is called thread safe? int rand_r (unsigned int *seed) { unsigned int next = *seed; int result; next *= 1103515245; next += 12345; result = (unsigned int) (next / 65536) % 2048; next *= 1103515245; next += 12345; result <<= 10; result ^= (unsigned int) (next / 65536) % 1024; next *= 1103515245; next += 12345; result <<= 10; result ^= (unsigned int) (next / 65536) % 1024; *seed = next; return result; }

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  • how to run TimerTask off main UI thread?

    - by huskyd97
    I am having trouble with a TimerTask Interfering with In App Purchasing (Async Tasks). I am weak with Threads, so I believe it is running on the main UI thread, eating up resources. How can I run this outside the UI thread? I have searched, and tried some suggestions using handlers. but seems like I get the same result, app gets really laggy. when I don't run this task (refreshes every 500mS), the activity runs smoothly, and there are no hangs during In app purchases. Your help is appreciated, code snippet below: public class DummyButtonClickerActivity extends Activity { protected Timer timeTicker = new Timer("Ticker"); private Handler timerHandler = new Handler(); protected int timeTickDown = 20; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mainhd); // start money earned timer handler TimerTask tick = new TimerTask() { public void run() { myTickTask(); } }; timeTicker.scheduleAtFixedRate(tick, 0, 500); // 500 ms each } // End OnCreate protected void myTickTask() { if (timeTickDown == 0) { /// run my code here //total = total + _Rate; timerHandler.post(doUpdateTimeout); } else if(timeTickDown < 0) { // do nothing } timeTickDown--; } private Runnable doUpdateTimeout = new Runnable() { public void run() { updateTimeout(); } }; private void updateTimeout() { // reset tick timeTickDown = 2; // 2* 500ms == once a second } }

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  • Threads syncronization with ThreadPoolExecutor

    - by justme1
    I'm trying to implement some logic when I create main(father) thread witch executes several other threads. Then it waits for some condition which child threads creates. After condition is meet the father executes some more child threads. The problem that when I use wait/notify I have java.lang.IllegalMonitorStateException exception. Here is the code: public class MyExecutor { final static ArrayBlockingQueue<Runnable> queue = new ArrayBlockingQueue<Runnable>(10); final static ExecutorService svc = Executors.newFixedThreadPool(1); static final ThreadPoolExecutor threadPool = new ThreadPoolExecutor(5, 8, 10, TimeUnit.SECONDS, queue); public static void main(String[] args) throws InterruptedException { final MyExecutor me = new MyExecutor(); svc.execute(new Runnable() { public void run() { try { System.out.println("Main Thread"); me.execute(threadPool, 1); System.out.println("Main Thread waiting"); wait(); System.out.println("Main Thread notified"); me.execute(threadPool, 2); Thread.sleep(100); threadPool.shutdown(); threadPool.awaitTermination(20000, TimeUnit.SECONDS); } catch (InterruptedException e) { e.printStackTrace(); } } }); svc.shutdown(); svc.awaitTermination(10000, TimeUnit.SECONDS); System.out.println("Main Thread finished"); } public void execute(ThreadPoolExecutor tpe, final int id) { tpe.execute(new Runnable() { public void run() { try { System.out.println("Child Thread " + id); Thread.sleep(2000); System.out.println("Child Thread " + id + " finished"); notify(); } catch (InterruptedException e) { e.printStackTrace(); } } }); } } When I comment wait and notify line I have the following output: Main Thread Main Thread waiting Main Thread notified Child Thread 1 Child Thread 2 Child Thread 1 finished Child Thread 2 finished Main Thread finished

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  • Another thread safe queue implementation

    - by jensph
    I have a class, Queue, that I tried to make thread safe. It has these three member variables: std::queue<T> m_queue; pthread_mutex_t m_mutex; pthread_cond_t m_condition; and a push and pop implemented as: template<class T> void Queue<T>::push(T value) { pthread_mutex_lock( &m_mutex ); m_queue.push(value); if( !m_queue.empty() ) { pthread_cond_signal( &m_condition ); } pthread_mutex_unlock( &m_mutex ); } template<class T> bool Queue<T>::pop(T& value, bool block) { bool rtn = false; pthread_mutex_lock( &m_mutex ); if( block ) { while( m_queue.empty() ) { pthread_cond_wait( &m_condition, &m_mutex ); } } if( !m_queue.empty() ) { value = m_queue.front(); m_queue.pop(); rtn = true; } pthread_mutex_unlock( &m_mutex ); return rtn; } Unfortunately there are occasional issues that may be the fault of this code. That is, there are two threads and sometimes thread 1 never comes out of push() and at other times thread 2 never comes out of pop() (the block parameter is true) though the queue isn't empty. I understand there are other implementations available, but I'd like to try to fix this code, if needed. Anyone see any issues? The constructor has the appropriate initializations: Queue() { pthread_mutex_init( &mMutex, NULL ); pthread_cond_init( &mCondition, NULL ); } and the destructor, the corresponding 'destroy' calls.

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  • Problem in thread pool implementation(C#3.0)

    - by Newbie
    Hi Experts, I have done the below thread pool program but the problem is that the WaitCallBackMethod(here ThreadPoolCallback) is getting called 2 times(which ideally should be called 1ce). what is the misktake I am making? public class Calculation { #region Private variable declaration ManualResetEvent[] factorManualResetEvent = null; #endregion public void Compute() { factorManualResetEvent = new ManualResetEvent[2]; for (int i = 0; i < 2; i++){ factorManualResetEvent[i] = new ManualResetEvent(false); ThreadPool.QueueUserWorkItem(ThreadPoolCallback, i);} //Wait for all the threads to complete WaitHandle.WaitAll(factorManualResetEvent); //Proceed with the next task(s) NEXT_TASK_TO_BE_EXECUTED(); } #region Private Methods // Wrapper method for use with thread pool. public void ThreadPoolCallback(Object threadContext) { int threadIndex = (int)threadContext; Method1(); Method2(); factorManualResetEvent[threadIndex].Set(); } private void Method1 () { //Code of method 1} private void Method2 () { //Code of method 2 } #endregion } I am using C#3.0 Thanks

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  • Is this a correct Interlocked synchronization design?

    - by Dan Bryant
    I have a system that takes Samples. I have multiple client threads in the application that are interested in these Samples, but the actual process of taking a Sample can only occur in one context. It's fast enough that it's okay for it to block the calling process until Sampling is done, but slow enough that I don't want multiple threads piling up requests. I came up with this design (stripped down to minimal details): public class Sample { private static Sample _lastSample; private static int _isSampling; public static Sample TakeSample(AutomationManager automation) { //Only start sampling if not already sampling in some other context if (Interlocked.CompareExchange(ref _isSampling, 0, 1) == 0) { try { Sample sample = new Sample(); sample.PerformSampling(automation); _lastSample = sample; } finally { //We're done sampling _isSampling = 0; } } return _lastSample; } private void PerformSampling(AutomationManager automation) { //Lots of stuff going on that shouldn't be run in more than one context at the same time } } Is this safe for use in the scenario I described?

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  • No Hibernate Session bound to thread exception

    - by Benchik
    I have Hibernate 3.6.0.Final and Spring 3.0.0.RELEASE I get "No Hibernate Session bound to thread, and configuration does not allow creation of non-transactional one here" If I add the thread specification back in, I get "saveOrUpdate is not valid without active transaction" Any ideas? The spring-config.xml: <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close"> <property name="driverClassName" value="org.hsqldb.jdbcDriver"/> <property name="url" value="jdbc:hsqldb:mem:jsf2demo"/> <property name="username" value="sa"/> <property name="password" value=""/> </bean> <bean id="sampleSessionFactory" class="org.springframework.orm.hibernate3.annotation.AnnotationSessionFactoryBean"> <property name="dataSource" ref="sampleDataSource"/> <property name="annotatedClasses"> <list> <value>com.maxheapsize.jsf2demo.Book</value> </list> </property> <property name="hibernateProperties"> <props> <!-- prop key="hibernate.connection.pool_size">0</prop--> <prop key="hibernate.show_sql">true</prop> <prop key="hibernate.dialect">org.hibernate.dialect.HSQLDialect</prop> <!-- prop key="transaction.factory_class">org.hibernate.transaction.JDBCTransactionFactory</prop> <prop key="hibernate.current_session_context_class">thread</prop--> <prop key="hibernate.hbm2ddl.auto">create</prop> </props> </property> </bean> <bean id="sampleDataSource" class="org.springframework.jdbc.datasource.DriverManagerDataSource"> <property name="driverClassName"> <value>org.hsqldb.jdbcDriver</value> </property> <property name="url"> <value> jdbc:hsqldb:file:/spring/db/springdb;SHUTDOWN=true </value> </property> <property name="username" value="sa"/> <property name="password" value=""/> </bean> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory" ref="sampleSessionFactory"/> </bean> <bean id="daoTxTemplate" abstract="true" class="org.springframework.transaction.interceptor.TransactionProxyFactoryBean"> <property name="transactionManager" ref="transactionManager"/> <property name="transactionAttributes"> <props> <prop key="create*"> PROPAGATION_REQUIRED,ISOLATION_READ_COMMITTED </prop> <prop key="get*"> PROPAGATION_REQUIRED,ISOLATION_READ_COMMITTED </prop> </props> </property> </bean> <bean name="openSessionInViewInterceptor" class="org.springframework.orm.hibernate3.support.OpenSessionInViewInterceptor"> <property name="sessionFactory" ref="sampleSessionFactory"/> <property name="singleSession" value="true"/> </bean> <bean id="nameDao" parent="daoTxTemplate"> <property name="target"> <bean class="com.maxheapsize.dao.NameDao"> <property name="sessionFactory" ref="sampleSessionFactory"/> </bean> </property> </bean> and the DAO: public class NameDao { private SessionFactory sessionFactory; public void setSessionFactory(SessionFactory sessionFactory) { this.sessionFactory = sessionFactory; } public SessionFactory getSessionFactory() { return sessionFactory; } @Transactional @SuppressWarnings("unchecked") public List<Name> getAll() { Session session = this.sessionFactory.getCurrentSession(); List<Name> names = (List<Name>)session.createQuery("from Name").list(); return names; } //@Transactional(propagation= Propagation.REQUIRED, readOnly=false) @Transactional public void save(Name name){ Session session = this.sessionFactory.getCurrentSession(); session.saveOrUpdate(name); session.flush(); } }

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  • Scope quandary with namespaces, function templates, and static data

    - by Adrian McCarthy
    This scoping problem seems like the type of C++ quandary that Scott Meyers would have addressed in one of his Effective C++ books. I have a function, Analyze, that does some analysis on a range of data. The function is called from a few places with different types of iterators, so I have made it a template (and thus implemented it in a header file). The function depends on a static table of data, AnalysisTable, that I don't want to expose to the rest of the code. My first approach was to make the table a static const inside Analysis. namespace MyNamespace { template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { static const int AnalysisTable[] = { /* data */ }; ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace It appears that the compiler creates a copy of AnalysisTable for each instantiation of Analyze, which is wasteful of space (and, to a small degree, time). So I moved the table outside the function like this: namespace MyNamespace { const int AnalysisTable[] = { /* data */ }; template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace There's only one copy of the table now, but it's exposed to the rest of the code. I'd rather keep this implementation detail hidden, so I introduced an unnamed namespace: namespace MyNamespace { namespace { // unnamed to hide AnalysisTable const int AnalysisTable[] = { /* data */ }; } // unnamed namespace template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace But now I again have multiple copies of the table, because each compilation unit that includes this header file gets its own. If Analyze weren't a template, I could move all the implementation detail out of the header file. But it is a template, so I seem stuck. My next attempt was to put the table in the implementation file and to make an extern declaration within Analyze. // foo.h ------ namespace MyNamespace { template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { extern const int AnalysisTable[]; ... // implementation uses AnalysisTable return result; } } // namespace MyNamespace // foo.cpp ------ #include "foo.h" namespace MyNamespace { const int AnalysisTable[] = { /* data */ }; } This looks like it should work, and--indeed--the compiler is satisfied. The linker, however, complains, "unresolved external symbol AnalysisTable." Drat! (Can someone explain what I'm missing here?) The only thing I could think of was to give the inner namespace a name, declare the table in the header, and provide the actual data in an implementation file: // foo.h ----- namespace MyNamespace { namespace PrivateStuff { extern const int AnalysisTable[]; } // unnamed namespace template <typename InputIterator> int Analyze(InputIterator begin, InputIterator end) { ... // implementation uses PrivateStuff::AnalysisTable return result; } } // namespace MyNamespace // foo.cpp ----- #include "foo.h" namespace MyNamespace { namespace PrivateStuff { const int AnalysisTable[] = { /* data */ }; } } Once again, I have exactly one instance of AnalysisTable (yay!), but other parts of the program can access it (boo!). The inner namespace makes it a little clearer that they shouldn't, but it's still possible. Is it possible to have one instance of the table and to move the table beyond the reach of everything but Analyze?

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  • Simple Android Binary Text Clock

    - by Hristo
    Hello, I want to create a simple android binary clock but my application crashes. I use 6 textview fields: 3 for the decimal and 3 for the binary representation of the current time (HH:mm:ss). Here's the code: import java.text.SimpleDateFormat; import java.util.Calendar; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class Binary extends Activity implements Runnable { Thread runner; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); if (runner == null) { //start the song runner = new Thread(this); runner.start(); } } @Override public void run() { TextView hours_dec = (TextView) findViewById(R.id.hours_dec); TextView mins_dec = (TextView) findViewById(R.id.mins_dec); TextView secs_dec = (TextView) findViewById(R.id.secs_dec); TextView hours_bin = (TextView) findViewById(R.id.hours_bin); TextView mins_bin = (TextView) findViewById(R.id.mins_bin); TextView secs_bin = (TextView) findViewById(R.id.secs_bin); SimpleDateFormat hours_sdf = new SimpleDateFormat("HH"); SimpleDateFormat mins_sdf = new SimpleDateFormat("mm"); SimpleDateFormat secs_sdf = new SimpleDateFormat("ss"); Calendar cal = Calendar.getInstance(); while (runner != null) { WaitAMoment(); cal.getTime(); hours_dec.setText(hours_sdf.format(cal.getTime())); mins_dec.setText(mins_sdf.format(cal.getTime())); secs_dec.setText(secs_sdf.format(cal.getTime())); hours_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) hours_dec.getText())))); mins_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) mins_dec.getText())))); secs_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) secs_dec.getText())))); } } protected void WaitAMoment() { try { Thread.sleep(100); } catch (InterruptedException e) { }; } }`

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  • How to make Stack.Pop threadsafe

    - by user260197
    I am using the BlockingQueue code posted in this question, but realized I needed to use a Stack instead of a Queue given how my program runs. I converted it to use a Stack and renamed the class as needed. For performance I removed locking in Push, since my producer code is single threaded. My problem is how can thread working on the (now) thread safe Stack know when it is empty. Even if I add another thread safe wrapper around Count that locks on the underlying collection like Push and Pop do, I still run into the race condition that access Count and then Pop are not atomic. Possible solutions as I see them (which is preferred and am I missing any that would work better?): Consumer threads catch the InvalidOperationException thrown by Pop(). Pop() return a nullptr when _stack-Count == 0, however C++-CLI does not have the default() operator ala C#. Pop() returns a boolean and uses an output parameter to return the popped element. Here is the code I am using right now: generic <typename T> public ref class ThreadSafeStack { public: ThreadSafeStack() { _stack = gcnew Collections::Generic::Stack<T>(); } public: void Push(T element) { _stack->Push(element); } T Pop(void) { System::Threading::Monitor::Enter(_stack); try { return _stack->Pop(); } finally { System::Threading::Monitor::Exit(_stack); } } public: property int Count { int get(void) { System::Threading::Monitor::Enter(_stack); try { return _stack->Count; } finally { System::Threading::Monitor::Exit(_stack); } } } private: Collections::Generic::Stack<T> ^_stack; };

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  • proper use of volatile keyword

    - by luke
    I think i have a pretty good idea about the volatile keyword in java, but i'm thinking about re-factoring some code and i thought it would be a good idea to use it. i have a class that is basically working as a DB Cache. it holds a bunch of objects that it has read from a database, serves requests for those objects, and then occasionally refreshes the database (based on a timeout). Heres the skeleton public class Cache { private HashMap mappings =....; private long last_update_time; private void loadMappingsFromDB() { //.... } private void checkLoad() { if(System.currentTimeMillis() - last_update_time > TIMEOUT) loadMappingsFromDB(); } public Data get(ID id) { checkLoad(); //.. look it up } } So the concern is that loadMappingsFromDB could be a high latency operation and thats not acceptable, So initially i thought that i could spin up a thread on cache startup and then just have it sleep and then update the cache in the background. But then i would need to synchronize my class (or the map). and then i would just be trading an occasional big pause for making every cache access slower. Then i thought why not use volatile i could define the map reference as volatile private volatile HashMap mappings =....; and then in get (or anywhere else that uses the mappings variable) i would just make a local copy of the reference: public Data get(ID id) { HashMap local = mappings; //.. look it up using local } and then the background thread would just load into a temp table and then swap the references in the class HashMap tmp; //load tmp from DB mappings = tmp;//swap variables forcing write barrier Does this approach make sense? and is it actually thread-safe?

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  • Reading same file from multiple threads in C#

    - by Gustavo Rubio
    Hi. I was googling for some advise about this and I found some links. The most obvious was this one but in the end what im wondering is how well my code is implemented. I have basically two classes. One is the Converter and the other is ConverterThread I create an instance of this Converter class that has a property ThreadNumber that tells me how many threads should be run at the same time (this is read from user) since this application will be used on multi-cpu systems (physically, like 8 cpu) so it is suppossed that this will speed up the import The Converter instance reads a file that can range from 100mb to 800mb and each line of this file is a tab-delimitted value record that is imported to another destination like a database. The ConverterThread class simply runs inside the thread (new Thread(ConverterThread.StartThread)) and has event notification so when its work is done it can notify the Converter class and then I can sum up the progress for all these threads and notify the user (in the GUI for example) about how many of these records have been imported and how many bytes have been read. It seems, however that I'm having some trouble because I get random errors about the file not being able to be read or that the sum of the progress (percentage) went above 100% which is not possible and I think that happens because threads are not being well managed and probably the information returned by the event is malformed (since it "travels" from one thread to another) Do you have any advise on better practices of implementation of threads so I can accomplish this? Thanks in advance.

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  • Multiple locking task (threading)

    - by Archeg
    I need to implement the class that should perform locking mechanism in our framework. We have several threads and they are numbered 0,1,2,3.... We have a static class called ResourceHandler, that should lock these threads on given objects. The requirement is that n Lock() invokes should be realeased by m Release() invokes, where n = [0..] and m = [0..]. So no matter how many locks was performed on single object, only one Release call is enough to unlock all. Even further if o object is not locked, Release call should perform nothing. Also we need to know what objects are locked on what threads. I have this implementation: public class ResourceHandler { private readonly Dictionary<int, List<object>> _locks = new Dictionary<int, List<object>>(); public static ResourceHandler Instance {/* Singleton */} public virtual void Lock(int threadNumber, object obj) { Monitor.Enter(obj); if (!_locks.ContainsKey(threadNumber)) {_locks.Add(new List<object>());} _locks[threadNumber].Add(obj); } public virtual void Release(int threadNumber, object obj) { // Check whether we have threadN in _lock and skip if not var count = _locks[threadNumber].Count(x => x == obj); _locks[threadNumber].RemoveAll(x => x == obj); for (int i=0; i<count; i++) { Monitor.Exit(obj); } } // ..... } Actually what I am worried here about is thread-safety. I'm actually not sure, is it thread-safe or not, and it's a real pain to fix that. Am I doing the task correctly and how can I ensure that this is thread-safe?

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  • Silverlight Confirm Dialog to Pause Thread

    - by AlishahNovin
    I'm trying to do a confirmation dialog using Silverlight's ChildWindow object. Ideally, I'd like it to work like MessageBox.Show(), where the entire application halts until an input is received from the user. For example: for(int i=0;i<5;i++) { if (i==3 && MessageBox.Show("Exit early?", "Iterator", MessageBoxButton.OKCancel) == MessageBoxResult.OK) { break; } } Would stop the iteration at 3 if the user hits OK... However, if I were to do something along the lines: ChildWindow confirm = new ChildWindow(); confirm.Title = "Iterator"; confirm.HasCloseButton = false; Grid container = new Grid(); Button closeBtn = new Button(); closeBtn.Content = "Exit early"; closeBtn.Click += delegate { confirm.DialogResult = true; confirm.Close(); }; container.Children.Add(closeBtn); Button continueBtn = new Button(); continueBtn.Content = "Continue!"; continueBtn.Click += delegate { confirm.DialogResult = false; confirm.Close(); }; container.Children.Add(continueBtn); confirm.Content = container; for(int i=0;i<5;i++) { if (i==3) { confirm.Show(); if (confirm.DialogResult.HasResult && (bool)confirm.DialogResult) { break; } } } This clearly would not work, as the thread isn't halted... confirm.DialogResult.HasResult would be false, and the loop would continue past 3. I'm just wondering, how I could go about this properly. Silverlight is single-threaded, so I can't just put the thread to sleep and then wake it up when I'm ready, so I'm just wondering if there's anything else that people could recommend? I've considered reversing the logic - ie, passing the actions I want to occur to the Yes/No events, but in my specific case this wouldn't quite work. Thanks in advance!

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  • Visual Studio 2013 Static Code Analysis in depth: What? When and How?

    - by Hosam Kamel
    In this post I'll illustrate in details the following points What is static code analysis? When to use? Supported platforms Supported Visual Studio versions How to use Run Code Analysis Manually Run Code Analysis Automatically Run Code Analysis while check-in source code to TFS version control (TFSVC) Run Code Analysis as part of Team Build Understand the Code Analysis results & learn how to fix them Create your custom rule set Q & A References What is static Rule analysis? Static Code Analysis feature of Visual Studio performs static code analysis on code to help developers identify potential design, globalization, interoperability, performance, security, and a lot of other categories of potential problems according to Microsoft's rules that mainly targets best practices in writing code, and there is a large set of those rules included with Visual Studio grouped into different categorized targeting specific coding issues like security, design, Interoperability, globalizations and others. Static here means analyzing the source code without executing it and this type of analysis can be performed through automated tools (like Visual Studio 2013 Code Analysis Tool) or manually through Code Review which already supported in Visual Studio 2012 and 2013 (check Using Code Review to Improve Quality video on Channel9) There is also Dynamic analysis which performed on executing programs using software testing techniques such as Code Coverage for example. When to use? Running Code analysis tool at regular intervals during your development process can enhance the quality of your software, examines your code for a set of common defects and violations is always a good programming practice. Adding that Code analysis can also find defects in your code that are difficult to discover through testing allowing you to achieve first level quality gate for you application during development phase before you release it to the testing team. Supported platforms .NET Framework, native (C and C++) Database applications. Support Visual Studio versions All version of Visual Studio starting Visual Studio 2013 (except Visual Studio Test Professional) check Feature comparisons Create and modify a custom rule set required Visual Studio Premium or Ultimate. How to use? Code Analysis can be run manually at any time from within the Visual Studio IDE, or even setup to automatically run as part of a Team Build or check-in policy for Team Foundation Server. Run Code Analysis Manually To run code analysis manually on a project, on the Analyze menu, click Run Code Analysis on your project or simply right click on the project name on the Solution Explorer choose Run Code Analysis from the context menu Run Code Analysis Automatically To run code analysis each time that you build a project, you select Enable Code Analysis on Build on the project's Property Page Run Code Analysis while check-in source code to TFS version control (TFSVC) Team Foundation Version Control (TFVC) provides a way for organizations to enforce practices that lead to better code and more efficient group development through Check-in policies which are rules that are set at the team project level and enforced on developer computers before code is allowed to be checked in. (This is available only if you're using Team Foundation Server) Require permissions on Team Foundation Server: you must have the Edit project-level information permission set to Allow typically your account must be part of Project Administrators, Project Collection Administrators, for more information about Team Foundation permissions check http://msdn.microsoft.com/en-us/library/ms252587(v=vs.120).aspx In Team Explorer, right-click the team project name, point to Team Project Settings, and then click Source Control. In the Source Control dialog box, select the Check-in Policy tab. Click Add to create a new check-in policy. Double-click the existing Code Analysis item in the Policy Type list to change the policy. Check or Uncheck the policy option based on the configurations you need to perform as illustrated below: Enforce check-in to only contain files that are part of current solution: code analysis can run only on files specified in solution and project configuration files. This policy guarantees that all code that is part of a solution is analyzed. Enforce C/C++ Code Analysis (/analyze): Requires that all C or C++ projects be built with the /analyze compiler option to run code analysis before they can be checked in. Enforce Code Analysis for Managed Code: Requires that all managed projects run code analysis and build before they can be checked in. Check Code analysis rule set reference on MSDN What is Rule Set? Rule Set is a group of code analysis rules like the example below where Microsoft.Design is the rule set name where "Do not declare static members on generic types" is the code analysis rule Once you configured the Analysis rule the policy will be enabled for all the team member in this project whenever a team member check-in any source code to the TFSVC the policy section will highlight the Code Analysis policy as below TFS is a very extensible platform so you can simply implement your own custom Code Analysis Check-in policy, check this link for more details http://msdn.microsoft.com/en-us/library/dd492668.aspx but you have to be aware also about compatibility between different TFS versions check http://msdn.microsoft.com/en-us/library/bb907157.aspx Run Code Analysis as part of Team Build With Team Foundation Build (TFBuild), you can create and manage build processes that automatically compile and test your applications, and perform other important functions. Code Analysis can be enabled in the Build Definition file by selecting the correct value for the build process parameter "Perform Code Analysis" Once configure, Kick-off your build definition to queue a new build, Code Analysis will run as part of build workflow and you will be able to see code analysis warning as part of build report Understand the Code Analysis results & learn how to fix them Now after you went through Code Analysis configurations and the different ways of running it, we will go through the Code Analysis result how to understand them and how to resolve them. Code Analysis window in Visual Studio will show all the analysis results based on the rule sets you configured in the project file properties, let's dig deep into what each result item contains: 1 Check ID The unique identifier for the rule. CheckId and Category are used for in-source suppression of a warning.       2 Title The title of warning message       3 Description A description of the problem or suggested fix 4 File Name File name and the line of code number which violate the code analysis rule set 5 Category The code analysis category for this error 6 Warning /Error Depend on how you configure it in the rule set the default is Warning level 7 Action Copy: copy the warning information to the clipboard Create Work Item: If you're connected to Team Foundation Server you can create a work item most probably you may create a Task or Bug and assign it for a developer to fix certain code analysis warning Suppress Message: There are times when you might decide not to fix a code analysis warning. You might decide that resolving the warning requires too much recoding in relation to the probability that the issue will arise in any real-world implementation of your code. Or you might believe that the analysis that is used in the warning is inappropriate for the particular context. You can suppress individual warnings so that they no longer appear in the Code Analysis window. Two options available: In Source inserts a SuppressMessage attribute in the source file above the method that generated the warning. This makes the suppression more discoverable. In Suppression File adds a SuppressMessage attribute to the GlobalSuppressions.cs file of the project. This can make the management of suppressions easier. Note that the SuppressMessage attribute added to GlobalSuppression.cs also targets the method that generated the warning. It does not suppress the warning globally.       Visual Studio makes it very easy to fix Code analysis warning, all you have to do is clicking on the Check Id hyperlink if you are not aware how to fix the warring and you'll be directed to MSDN online or local copy based on the configuration you did while installing Visual Studio and you will find all the information about the warring including how to fix it. Create a Custom Code Analysis Rule Set The Microsoft standard rule sets provide groups of rules that are organized by function and depth. For example, the Microsoft Basic Design Guidelines Rules and the Microsoft Extended Design Guidelines Rules contain rules that focus on usability and maintainability issues, with added emphasis on naming rules in the Extended rule set, you can create and modify a custom rule set to meet specific project needs associated with code analysis. To create a custom rule set, you open one or more standard rule sets in the rule set editor. Create and modify a custom rule set required Visual Studio Premium or Ultimate. You can check How to: Create a Custom Rule Set on MSDN for more details http://msdn.microsoft.com/en-us/library/dd264974.aspx Q & A Visual Studio static code analysis vs. FxCop vs. StyleCpp http://www.excella.com/blog/stylecop-vs-fxcop-difference-between-code-analysis-tools/ Code Analysis for SharePoint Apps and SPDisposeCheck? This post lists some of the rule set you can run specifically for SharePoint applications and how to integrate SPDisposeCheck as well. Code Analysis for SQL Server Database Projects? This post illustrate how to run static code analysis on T-SQL through SSDT ReSharper 8 vs. Visual Studio 2013? This document lists some of the features that are provided by ReSharper 8 but are missing or not as fully implemented in Visual Studio 2013. References A Few Billion Lines of Code Later: Using Static Analysis to Find Bugs in the Real World http://cacm.acm.org/magazines/2010/2/69354-a-few-billion-lines-of-code-later/fulltext What is New in Code Analysis for Visual Studio 2013 http://blogs.msdn.com/b/visualstudioalm/archive/2013/07/03/what-is-new-in-code-analysis-for-visual-studio-2013.aspx Analyze the code quality of Windows Store apps using Visual Studio static code analysis http://msdn.microsoft.com/en-us/library/windows/apps/hh441471.aspx [Hands-on-lab] Using Code Analysis with Visual Studio 2012 to Improve Code Quality http://download.microsoft.com/download/A/9/2/A9253B14-5F23-4BC8-9C7E-F5199DB5F831/Using%20Code%20Analysis%20with%20Visual%20Studio%202012%20to%20Improve%20Code%20Quality.docx Originally posted at "Hosam Kamel| Developer & Platform Evangelist" http://blogs.msdn.com/hkamel

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  • Interpreting w3wp.exe thread-infos, does mscorwks.dll!StrongNameErrorInfo+0x7688 has a negative impa

    - by Robert
    I am trying to interpret the meaning of "mscorwks.dll!StrongNameErrorInfo+0x7688". I guess it means, that the assembly loaded by the mscorworks.dll has no StrongName? If yes, does this have any negative impact for a web application? Is it safe to assume that the thread count of 107 means, that web application has needed a maximum of 107 concurrent threads to handle incoming requests?

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  • Sonicwall networking

    - by Syed
    My Sonicwall LAN subnet is 192.168.1.0/24 X0: LAN IP 192.168.1.253 I also have intranet router 192.168.1.108 routing to 192.168.2.0/24 network. Internet is through WAN (X1) is all working fine. My LAN PC's can connect to intranet 192.168.2.0/24 via static route from LANsubnet to 192.168.2.0/24 as 192.168.1.108 as gateway. Now I have LAN2 10.2.1.254 (10.2.1.0/24)on X4 port. I can access Internet from LAN2, now I want to allow intranet from LAN2. What static routes do I need to make this work?

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  • Ethernet interface number changed, and old one does not exist, but does not leave IP address

    - by Sagar
    I have a virtual machine with Mandriva 2007.0 (yes, old - unfortunately we do not have a choice here). Anyway, the problem: Before reboot: active network interface = eth0. No other interfaces present, and network manager confirms this. Static IP address set to 172.31.2.22. No issues, everything working properly, routing et al. -------Reboot--------- After reboot: active network interface = eth1, with a DHCP address. Network manager shows eth0 as disconnected, and not connectable. When I try to set eth1 up with the static IP address (same one), it says "In Use". I then tried ifconfig eth0 172.31.2.29 just to free it up from the eth0 interface so I could use it with eth1 (since this is connected). Result: ifconfig eth0 172.31.2.29 SIOCSIFADDR: No such device eth0: unknown interface: No such device Nothing else changed. Any ideas what could be happening, or at least how I can get my IP address back?

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  • Having a little trouble with this Java code. Beginner probably mixing some things with C#.

    - by Sergio Tapia
    package practico1; /** * Programador: Sergio Tapia Gutierrez * Fecha: Lunes 10, Mayo - 2010 * Practico: 1 */ public class Main { public static void main(String[] args) { System.out.println("Esta es una pequena aplicacion para mostrar los"); System.out.println("distintos tipos de datos que existen en Java 6."); //boolean, char, byte, short, int, long, float, double, String ejemplosBoolean(); } public void ejemplosBoolean(){ } } So, I'm just testing some things out, but I'm getting an error claiming that I'm trying to run ejemplosBoolean() in a static context when it isn't a static method. My question is, in Java do methods have to have static in order to use them even if they are in the same class?

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  • Poll multiple desktops/servers on a network remotely to determine the IP Type: Static or DHCP

    - by Charles Laird
    Had a gentleman answer 90% of my original question, which is to say I now have the ability to poll a device that I am running the below script on. The end goal is to obtain IP type: Static or DHCP on all desktop/servers on a network I support. I have the list of servers that I will input in a batch file, just looking for the code to actually poll the other devices on the network from one location. Output to be viewed: Device name: IP Address: MAC Address: Type: Marvell Yukon 88E8001/8003/8010 PCI Gigabit Ethernet Controller NULL 00:00:F3:44:C6:00 DHCP Generic Marvell Yukon 88E8056 based Ethernet Controller 192.168.1.102 00:00:F3:44:D0:00 DHCP ManagementClass objMC = new ManagementClass("Win32_NetworkAdapterConfiguration"); ManagementObjectCollection objMOC = objMC.GetInstances(); txtLaunch.Text = ("Name\tIP Address\tMAC Address\tType" +"\r\n"); foreach (ManagementObject objMO in objMOC) { StringBuilder builder = new StringBuilder(); object o = objMO.GetPropertyValue("IPAddress"); object m = objMO.GetPropertyValue("MACAddress"); if (o != null || m != null) { builder.Append(objMO["Description"].ToString()); builder.Append("\t"); if (o != null) builder.Append(((string[])(objMO["IPAddress"]))[0].ToString()); else builder.Append("NULL"); builder.Append("\t"); builder.Append(m.ToString()); builder.Append("\t"); builder.Append(Convert.ToBoolean(objMO["DHCPEnabled"]) ? "DHCP" : "Static"); builder.Append("\r\n"); } txtLaunch.Text = txtLaunch.Text + (builder.ToString()); I'm open to recommendations here.

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