Search Results

Search found 18976 results on 760 pages for 'ash machine'.

Page 79/760 | < Previous Page | 75 76 77 78 79 80 81 82 83 84 85 86  | Next Page >

  • Copying (or recovering) a .PFX password to another machine?

    - by Adam Robinson
    First things first, I'm aware of all of the finger-wagging potential that this question provides. However, I'm attempting to help out a friend with a project so I haven't been part of the decision making process thus far. I'm attempting to set up a new development machine, but one of the projects is signed with a .PFX key that's password protected and the original developer does not remember the password. The current development machine can open and build the project just fine, so I'm wondering if there is any way either to copy or to recover the saved password that Visual Studio is using on the original box so that the file can be used on the new box. Signing with a new file is obviously an option, but one that we'd prefer to avoid. Does anyone know of a way either to recover or copy the credentials for this file to a new machine?

    Read the article

  • Is AMQP suitable as both an intra and inter-machine software bus?

    - by Bwooce
    I'm trying to get my head around AMQP. It looks great for inter-machine (cluster, LAN, WAN) communication between applications but I'm not sure if it is suitable (in architectural, and current implementation terms) for use as a software bus within one machine. Would it be worth pulling out a current high performance message passing framework to replace it with AMQP, or is this falling into the same trap as RPC by blurring the distinction between local and non-local communication? I'm also wary of the performance impacts of using a WAN technology for intra-machine communications, although this may be more of an implementation concern than architecture. War stories would be appreciated.

    Read the article

  • What are the main benefits of implementing a virtual machine as part of an application?

    - by Marplesoft
    Several databases I've been looking at recently implement a virtual machine internally to perform the respective data reads and writes. For an example, check out this article on SQLite's virtual machine they call the 'VDBE'. I'm curious as to what the benefits of such an architecture are. I would assume performance is one but why would a virtual machine like this run faster? In fact, it seems to be that this extra layer could cause it to run slower. So perhaps it's for security? Or portability? Anyway, just curious about this.

    Read the article

  • how to get ipv6 public address on xp machine ?

    - by SR Dusad
    C:netsh netshinterface ipv6 netsh interface ipv6show addres Querying active state... Interface 6: Local Area Connection 3 Addr Type DAD State Valid Life Pref. Life Address Temporary Preferred 6d23h38m55s 23h36m8s 2001:db8:1dde:1:6d16:9d1:b1ec:2245 Public Preferred 29d23h59m30s 6d23h59m30s 2001:db8:1dde:1:201:2ff:fe29:23b6 Link Preferred infinite infinite fe80::201:2ff:fe29:23b6 The books says, after IPv6 is enabled on XP, auto configure will give it 3 addresses, a Link, a Public, and a Temporary one. But on my computer, I could only see Link, what was the problem? I used the XP machine. But when i try it on windows 2007 .it works fine and show me a public address. - How to get public ipv6 address from xp machine ? - on my xp machine ipv6 is enabled but when i use command tracert6 www.kame.net it shows No route to destination. Why Any type of help willl appreciated..

    Read the article

  • How to get IPv6 public address on Windows XP machine?

    - by SR Dusad
    C:\>netsh netsh>interface ipv6 netsh interface ipv6>show addres Querying active state... Interface 6: Local Area Connection 3 Addr Type DAD State Valid Life Pref. Life Address --------- ---------- ------------ ------------ ----------------------------- Temporary Preferred 6d23h38m55s 23h36m8s 2001:db8:1dde:1:6d16:9d1:b1ec:2245 Public Preferred 29d23h59m30s 6d23h59m30s 2001:db8:1dde:1:201:2ff:fe29:23b6 Link Preferred infinite infinite fe80::201:2ff:fe29:23b6 The books says, after IPv6 is enabled on Windows XP, auto configure will give it 3 addresses, a Link, a Public, and a Temporary one. But on my computer, I could only see Link, what was the problem? I used the Windows XP machine. But when I try it on Windows 2007 it works fine and show me a public address. How to get public IPv6 address from Windows XP machine? on my Windows XP machine IPv6 is enabled but when I use the command tracert6 www.kame.net it shows "No route to destination". Why?

    Read the article

  • Curious: Could LLVM be used for Infocom z-machine code, and if so how? (in general)

    - by jonhendry2
    Forgive me if this is a silly question, but I'm wondering if/how LLVM could be used to obtain a higher performance Z-Machine VM for interactive fiction. (If it could be used, I'm just looking for some high-level ideas or suggestions, not a detailed solution.) It might seem odd to desire higher performance for a circa-1978 technology, but apparently Z-Machine games produced by the modern Inform 7 IDE can have performance issues due to the huge number of rules that need to be evaluated with each turn. Thanks! FYI: The Z-machine architecture was reverse-engineered by Graham Nelson and is documented at http://www.inform-fiction.org/zmachine/standards/z1point0/overview.html

    Read the article

  • Upload file from client machine to server - prepopulate file picker path?

    - by user246114
    Hi, I'd like to upload a file from a client machine to my server. The user would have to specify the file to upload as I understand it, using a form that looks like: <input type="file" name="datafile" size="40"> This pops up a native file picker, which is great. The problem I'm having is that it's a real pain (for most users) to go looking around their machine for the file I'm interested in. Is there a way I can initialize the file picker with a path to make it more convenient for the user? Like I know some users will be on a windows machine, so I could prepopulate the picker by already sending them to the My Documents folder for example. I don't see how this is possible, just wondering if something like that exists, Thank you

    Read the article

  • Why is my external USB hard drive sometimes completely inaccessible?

    - by Eliah Kagan
    I have an external USB hard drive, consisting of an 1 TB SATA drive in a Rosewill RX35-AT-SU SLV Aluminum 3.5" Silver USB 2.0 External Enclosure, plugged into my SONY VAIO VGN-NS310F laptop. It is plugged directly into the computer (not through a hub). The drive inside the enclosure is a 7200 rpm Western Digital, but I don't remember the exact model. I can remove the drive from the enclosure (again), if people think it's necessary to know that detail. The drive is formatted ext4. I mount it dynamically with udisks on my Lubuntu 11.10 system, usually automatically via PCManFM. (I have had Lubuntu 12.04 on this machine, and experienced all this same behavior with that too.) Every once in a while--once or twice a day--it becomes inaccessible, and difficult to unmount. Attempting to unmount it with sudo umount ... gives an error message saying the drive is in use and suggesting fuser and lsof to find out what is using it. Killing processes found to be using the drive with fuser and lsof is sometimes sufficient to let me unmount it, but usually isn't. Once the drive is unmounted or the machine is rebooted, the drive will not mount. Plugging in the drive and turning it on registers nothing on the computer. dmesg is unchanged. The drive's access light usually blinks vigorously, as though the drive is being accessed constantly. Then eventually, after I keep the drive off for a while (half an hour), I am able to mount it again. While the drive doesn't work on this machine for a while, it will work immediately on another machine running the same version of Ubuntu. Sometimes bringing it back over from the other machine seems to "fix" it. Sometimes it doesn't. The drive doesn't always stop being accessible while mounted, before becoming unmountable. Sometimes it works fine, I turn off the computer, I turn the computer back on, and I cannot mount the drive. Currently this is the only drive with which I have this problem, but I've had problems that I think are the same as this, with different drives, on different Ubuntu machines. This laptop has another external USB drive plugged into it regularly, which doesn't have this problem. Unplugging that drive before plugging in the "problem" drive doesn't fix the problem. I've opened the drive up and made sure the connections were tight in the past, and that didn't seem to help (any more than waiting the same amount of time that it took to open and close the drive, before attempting to remount it). Does anyone have any ideas about what could be causing this, what troubleshooting steps I should perform, and/or how I could fix this problem altogether? Update: I tried replacing the USB data cable (from the enclosure to the laptop), as Merlin suggested. I should've tried that long ago, since it fits the symptoms perfectly (the drive works on another machine, which would make sense because the cable would be bent at a different angle, possibly completing a circuit of frayed wires). Unfortunately, though, this did not help--I have the same problem with the new cable. I'll try to provide additional detailed information about the drive inside the enclosure, next time I'm able to get the drive working. (At the moment I don't have another machine available to attach it.) Major Update (28 June 2012) The drive seems to have deteriorated considerably. I think this is so, because I've attached it to another machine and gotten lots of errors about invalid characters, when copying files from it. I am less interested in recovering data from the drive than I am in figuring out what is wrong with it. I specifically want to figure out if the problem is the drive or the enclosure. Now, when I plug the drive into the original machine where I was having the problems, it still doesn't appear (including with sudo fdisk -l), but it is recognized by the kernel and messages are added to dmesg. Most of the message consist of errors like this, repeated many times: [ 7.707593] sd 5:0:0:0: [sdc] Unhandled sense code [ 7.707599] sd 5:0:0:0: [sdc] Result: hostbyte=invalid driverbyte=DRIVER_SENSE [ 7.707606] sd 5:0:0:0: [sdc] Sense Key : Medium Error [current] [ 7.707614] sd 5:0:0:0: [sdc] Add. Sense: Unrecovered read error [ 7.707621] sd 5:0:0:0: [sdc] CDB: Read(10): 28 00 00 00 00 00 00 00 08 00 [ 7.707636] end_request: critical target error, dev sdc, sector 0 [ 7.707641] Buffer I/O error on device sdc, logical block 0 Here are all the lines from dmesg starting with when the drive is recognized. Please note that: I'm back to running Lubuntu 12.04 on this machine (and perhaps that's a factor in better error messages). Now that the drive has been plugged into another machine and back into this one, and also now that this machine is back to running 12.04, the drive's access light doesn't blink as I had described. Looking at the drive, it would appear as though it is working normally, with low or no access. This behavior (the errors) occurs when rebooting the machine with the drive plugged in, and also when manually plugging in the drive. A few of the messages are about /dev/sdb. That drive is working fine. The bad drive is /dev/sdc. I just didn't want to edit anything out from the middle.

    Read the article

  • Understanding C# async / await (1) Compilation

    - by Dixin
    Now the async / await keywords are in C#. Just like the async and ! in F#, this new C# feature provides great convenience. There are many nice documents talking about how to use async / await in specific scenarios, like using async methods in ASP.NET 4.5 and in ASP.NET MVC 4, etc. In this article we will look at the real code working behind the syntax sugar. According to MSDN: The async modifier indicates that the method, lambda expression, or anonymous method that it modifies is asynchronous. Since lambda expression / anonymous method will be compiled to normal method, we will focus on normal async method. Preparation First of all, Some helper methods need to make up. internal class HelperMethods { internal static int Method(int arg0, int arg1) { // Do some IO. WebClient client = new WebClient(); Enumerable.Repeat("http://weblogs.asp.net/dixin", 10) .Select(client.DownloadString).ToArray(); int result = arg0 + arg1; return result; } internal static Task<int> MethodTask(int arg0, int arg1) { Task<int> task = new Task<int>(() => Method(arg0, arg1)); task.Start(); // Hot task (started task) should always be returned. return task; } internal static void Before() { } internal static void Continuation1(int arg) { } internal static void Continuation2(int arg) { } } Here Method() is a long running method doing some IO. Then MethodTask() wraps it into a Task and return that Task. Nothing special here. Await something in async method Since MethodTask() returns Task, let’s try to await it: internal class AsyncMethods { internal static async Task<int> MethodAsync(int arg0, int arg1) { int result = await HelperMethods.MethodTask(arg0, arg1); return result; } } Because we used await in the method, async must be put on the method. Now we get the first async method. According to the naming convenience, it is named MethodAsync. Of course a async method can be awaited. So we have a CallMethodAsync() to call MethodAsync(): internal class AsyncMethods { internal static async Task<int> CallMethodAsync(int arg0, int arg1) { int result = await MethodAsync(arg0, arg1); return result; } } After compilation, MethodAsync() and CallMethodAsync() becomes the same logic. This is the code of MethodAsyc(): internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(MethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MethodAsync(int arg0, int arg1) { MethodAsyncStateMachine methodAsyncStateMachine = new MethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; methodAsyncStateMachine.Builder.Start(ref methodAsyncStateMachine); return methodAsyncStateMachine.Builder.Task; } } It just creates and starts a state machine, MethodAsyncStateMachine: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MethodAsyncStateMachine : IAsyncStateMachine { public int State; public AsyncTaskMethodBuilder<int> Builder; public int Arg0; public int Arg1; public int Result; private TaskAwaiter<int> awaitor; void IAsyncStateMachine.MoveNext() { try { if (this.State != 0) { this.awaitor = HelperMethods.MethodTask(this.Arg0, this.Arg1).GetAwaiter(); if (!this.awaitor.IsCompleted) { this.State = 0; this.Builder.AwaitUnsafeOnCompleted(ref this.awaitor, ref this); return; } } else { this.State = -1; } this.Result = this.awaitor.GetResult(); } catch (Exception exception) { this.State = -2; this.Builder.SetException(exception); return; } this.State = -2; this.Builder.SetResult(this.Result); } [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine param0) { this.Builder.SetStateMachine(param0); } } The generated code has been refactored, so it is readable and can be compiled. Several things can be observed here: The async modifier is gone, which shows, unlike other modifiers (e.g. static), there is no such IL/CLR level “async” stuff. It becomes a AsyncStateMachineAttribute. This is similar to the compilation of extension method. The generated state machine is very similar to the state machine of C# yield syntax sugar. The local variables (arg0, arg1, result) are compiled to fields of the state machine. The real code (await HelperMethods.MethodTask(arg0, arg1)) is compiled into MoveNext(): HelperMethods.MethodTask(this.Arg0, this.Arg1).GetAwaiter(). CallMethodAsync() will create and start its own state machine CallMethodAsyncStateMachine: internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(CallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> CallMethodAsync(int arg0, int arg1) { CallMethodAsyncStateMachine callMethodAsyncStateMachine = new CallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; callMethodAsyncStateMachine.Builder.Start(ref callMethodAsyncStateMachine); return callMethodAsyncStateMachine.Builder.Task; } } CallMethodAsyncStateMachine has the same logic as MethodAsyncStateMachine above. The detail of the state machine will be discussed soon. Now it is clear that: async /await is a C# language level syntax sugar. There is no difference to await a async method or a normal method. As long as a method returns Task, it is awaitable. State machine and continuation To demonstrate more details in the state machine, a more complex method is created: internal class AsyncMethods { internal static async Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { HelperMethods.Before(); int resultOfAwait1 = await MethodAsync(arg0, arg1); HelperMethods.Continuation1(resultOfAwait1); int resultOfAwait2 = await MethodAsync(arg2, arg3); HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; return resultToReturn; } } In this method: There are multiple awaits. There are code before the awaits, and continuation code after each await After compilation, this multi-await method becomes the same as above single-await methods: internal class CompiledAsyncMethods { [DebuggerStepThrough] [AsyncStateMachine(typeof(MultiCallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { MultiCallMethodAsyncStateMachine multiCallMethodAsyncStateMachine = new MultiCallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Arg2 = arg2, Arg3 = arg3, Builder = AsyncTaskMethodBuilder<int>.Create(), State = -1 }; multiCallMethodAsyncStateMachine.Builder.Start(ref multiCallMethodAsyncStateMachine); return multiCallMethodAsyncStateMachine.Builder.Task; } } It creates and starts one single state machine, MultiCallMethodAsyncStateMachine: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MultiCallMethodAsyncStateMachine : IAsyncStateMachine { public int State; public AsyncTaskMethodBuilder<int> Builder; public int Arg0; public int Arg1; public int Arg2; public int Arg3; public int ResultOfAwait1; public int ResultOfAwait2; public int ResultToReturn; private TaskAwaiter<int> awaiter; void IAsyncStateMachine.MoveNext() { try { switch (this.State) { case -1: HelperMethods.Before(); this.awaiter = AsyncMethods.MethodAsync(this.Arg0, this.Arg1).GetAwaiter(); if (!this.awaiter.IsCompleted) { this.State = 0; this.Builder.AwaitUnsafeOnCompleted(ref this.awaiter, ref this); } break; case 0: this.ResultOfAwait1 = this.awaiter.GetResult(); HelperMethods.Continuation1(this.ResultOfAwait1); this.awaiter = AsyncMethods.MethodAsync(this.Arg2, this.Arg3).GetAwaiter(); if (!this.awaiter.IsCompleted) { this.State = 1; this.Builder.AwaitUnsafeOnCompleted(ref this.awaiter, ref this); } break; case 1: this.ResultOfAwait2 = this.awaiter.GetResult(); HelperMethods.Continuation2(this.ResultOfAwait2); this.ResultToReturn = this.ResultOfAwait1 + this.ResultOfAwait2; this.State = -2; this.Builder.SetResult(this.ResultToReturn); break; } } catch (Exception exception) { this.State = -2; this.Builder.SetException(exception); } } [DebuggerHidden] void IAsyncStateMachine.SetStateMachine(IAsyncStateMachine stateMachine) { this.Builder.SetStateMachine(stateMachine); } } Once again, the above state machine code is already refactored, but it still has a lot of things. More clean up can be done if we only keep the core logic, and the state machine can become very simple: [CompilerGenerated] [StructLayout(LayoutKind.Auto)] internal struct MultiCallMethodAsyncStateMachine : IAsyncStateMachine { // State: // -1: Begin // 0: 1st await is done // 1: 2nd await is done // ... // -2: End public int State; public TaskCompletionSource<int> ResultToReturn; // int resultToReturn ... public int Arg0; // int Arg0 public int Arg1; // int arg1 public int Arg2; // int arg2 public int Arg3; // int arg3 public int ResultOfAwait1; // int resultOfAwait1 ... public int ResultOfAwait2; // int resultOfAwait2 ... private Task<int> currentTaskToAwait; /// <summary> /// Moves the state machine to its next state. /// </summary> public void MoveNext() // IAsyncStateMachine member. { try { switch (this.State) { // Original code is split by "await"s into "case"s: // case -1: // HelperMethods.Before(); // MethodAsync(Arg0, arg1); // case 0: // int resultOfAwait1 = await ... // HelperMethods.Continuation1(resultOfAwait1); // MethodAsync(arg2, arg3); // case 1: // int resultOfAwait2 = await ... // HelperMethods.Continuation2(resultOfAwait2); // int resultToReturn = resultOfAwait1 + resultOfAwait2; // return resultToReturn; case -1: // -1 is begin. HelperMethods.Before(); // Code before 1st await. this.currentTaskToAwait = AsyncMethods.MethodAsync(this.Arg0, this.Arg1); // 1st task to await // When this.currentTaskToAwait is done, run this.MoveNext() and go to case 0. this.State = 0; MultiCallMethodAsyncStateMachine that1 = this; // Cannot use "this" in lambda so create a local variable. this.currentTaskToAwait.ContinueWith(_ => that1.MoveNext()); break; case 0: // Now 1st await is done. this.ResultOfAwait1 = this.currentTaskToAwait.Result; // Get 1st await's result. HelperMethods.Continuation1(this.ResultOfAwait1); // Code after 1st await and before 2nd await. this.currentTaskToAwait = AsyncMethods.MethodAsync(this.Arg2, this.Arg3); // 2nd task to await // When this.currentTaskToAwait is done, run this.MoveNext() and go to case 1. this.State = 1; MultiCallMethodAsyncStateMachine that2 = this; this.currentTaskToAwait.ContinueWith(_ => that2.MoveNext()); break; case 1: // Now 2nd await is done. this.ResultOfAwait2 = this.currentTaskToAwait.Result; // Get 2nd await's result. HelperMethods.Continuation2(this.ResultOfAwait2); // Code after 2nd await. int resultToReturn = this.ResultOfAwait1 + this.ResultOfAwait2; // Code after 2nd await. // End with resultToReturn. this.State = -2; // -2 is end. this.ResultToReturn.SetResult(resultToReturn); break; } } catch (Exception exception) { // End with exception. this.State = -2; // -2 is end. this.ResultToReturn.SetException(exception); } } /// <summary> /// Configures the state machine with a heap-allocated replica. /// </summary> /// <param name="stateMachine">The heap-allocated replica.</param> [DebuggerHidden] public void SetStateMachine(IAsyncStateMachine stateMachine) // IAsyncStateMachine member. { // No core logic. } } Only Task and TaskCompletionSource are involved in this version. And MultiCallMethodAsync() can be simplified to: [DebuggerStepThrough] [AsyncStateMachine(typeof(MultiCallMethodAsyncStateMachine))] // async internal static /*async*/ Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { MultiCallMethodAsyncStateMachine multiCallMethodAsyncStateMachine = new MultiCallMethodAsyncStateMachine() { Arg0 = arg0, Arg1 = arg1, Arg2 = arg2, Arg3 = arg3, ResultToReturn = new TaskCompletionSource<int>(), // -1: Begin // 0: 1st await is done // 1: 2nd await is done // ... // -2: End State = -1 }; multiCallMethodAsyncStateMachine.MoveNext(); // Original code are moved into this method. return multiCallMethodAsyncStateMachine.ResultToReturn.Task; } Now the whole state machine becomes very clean - it is about callback: Original code are split into pieces by “await”s, and each piece is put into each “case” in the state machine. Here the 2 awaits split the code into 3 pieces, so there are 3 “case”s. The “piece”s are chained by callback, that is done by Builder.AwaitUnsafeOnCompleted(callback), or currentTaskToAwait.ContinueWith(callback) in the simplified code. A previous “piece” will end with a Task (which is to be awaited), when the task is done, it will callback the next “piece”. The state machine’s state works with the “case”s to ensure the code “piece”s executes one after another. Callback If we focus on the point of callback, the simplification  can go even further – the entire state machine can be completely purged, and we can just keep the code inside MoveNext(). Now MultiCallMethodAsync() becomes: internal static Task<int> MultiCallMethodAsync(int arg0, int arg1, int arg2, int arg3) { TaskCompletionSource<int> taskCompletionSource = new TaskCompletionSource<int>(); try { // Oringinal code begins. HelperMethods.Before(); MethodAsync(arg0, arg1).ContinueWith(await1 => { int resultOfAwait1 = await1.Result; HelperMethods.Continuation1(resultOfAwait1); MethodAsync(arg2, arg3).ContinueWith(await2 => { int resultOfAwait2 = await2.Result; HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; // Oringinal code ends. taskCompletionSource.SetResult(resultToReturn); }); }); } catch (Exception exception) { taskCompletionSource.SetException(exception); } return taskCompletionSource.Task; } Please compare with the original async / await code: HelperMethods.Before(); int resultOfAwait1 = await MethodAsync(arg0, arg1); HelperMethods.Continuation1(resultOfAwait1); int resultOfAwait2 = await MethodAsync(arg2, arg3); HelperMethods.Continuation2(resultOfAwait2); int resultToReturn = resultOfAwait1 + resultOfAwait2; return resultToReturn; Yeah that is the magic of C# async / await: Await is not to wait. In a await expression, a Task object will be return immediately so that execution is not blocked. The continuation code is compiled as that Task’s callback code. When that task is done, continuation code will execute. Please notice that many details inside the state machine are omitted for simplicity, like context caring, etc. If you want to have a detailed picture, please do check out the source code of AsyncTaskMethodBuilder and TaskAwaiter.

    Read the article

  • Windows 7 upgrade on XP and Vista

    - by icc97
    I am upgrading a Windows XP (32-bit) machine and a Windows Vista (32-bit) machine to Windows 7 (32-bit). The most important files and accounts are on the Windows XP machine. What I would like to do is the following: backup the XP machine using Windows Easy Transfer upgrade the Windows Vista machine to a fresh install of Windows 7 install the XP backup on the Vista machine and see if everything is working Is this possible? I would have thought its possible as once the Vista machine is upgraded to Windows 7 it should be the same as if I had upgraded the XP machine, but I don't want to waste my time if its not. Thanks

    Read the article

  • Windows 7 upgrade on XP and Vista

    - by icc97
    I am upgrading a Windows XP (32-bit) machine and a Windows Vista (32-bit) machine to Windows 7 (32-bit). The most important files and accounts are on the Windows XP machine. What I would like to do is the following: backup the XP machine using Windows Easy Transfer upgrade the Windows Vista machine to a fresh install of Windows 7 install the XP backup on the Vista machine and see if everything is working Is this possible? I would have thought its possible as once the Vista machine is upgraded to Windows 7 it should be the same as if I had upgraded the XP machine, but I don't want to waste my time if its not. Thanks

    Read the article

  • Launching firefox on remote server causes local firefox to start instead

    - by terdon
    Right, this is strange. I am connecting from my laptop (LMDE) to a remote host (SUSE linux enterprise) using ssh -X. I want to launch a firefox instance running on the remote server so I can have access to webpages on a private network. User@RemoteMachine $ which -a firefox /usr/bin/firefox User@RemoteMachine $ /usr/bin/firefox --version Mozilla Firefox 2.0.0.2, Copyright (c) 1998 - 2007 mozilla.org User@LocalMachine $ which -a firefox /usr/bin/firefox User@LocalMachine $ /usr/bin/firefox --version Mozilla Firefox 14.0.1 Now, if firefox is not running on the local machine, everything goes as expected and executing firefox on the remote machine causes a firefox (v 2.0) window running on the remote machine to show up. However, if firefox is running on the local machine a second window of firefox 14.0.1 running on the local machine appears. I have checked top in both machines. In the 2nd case, a firefox process briefely appears on the remote machine and then disappears when the local version of firefox is launched. My questions are the following: What gives? How/why can firefox connect to its existing instance on the local machine? The remote machine appears to have access to the local machine. It, in fact, appears to have the right to execute programs on my local machine. Am I missing something or is this just weird? Is this not a security risk?

    Read the article

  • Apache2 MPM-prefork MPM-worker multiple instances on same Ubuntu host machine possible?

    - by user60985
    I have a live Apache2/MPM-Worker instance running Django. I want to also run an Apache2/MPM-prefork instance to run some Drupal6 applications on the same host machine and utilize a vast selection of PHP modules that run on the prefork model. I plan to use my MPM-worker instance to reverse proxy to the Apache2-prefork instance for URLS starting with myhost.com/drupal6/. It seems theoretically doable/configurable by having the second Apache2-prefork instance configured to listen on an internal port, say 127.0.0.1:8080 and having my current Apache2-worker configured to proxy pass and reverse pass to it for the 'drupal6' URLs. However, how do I compile or install the apache2-prefork version so it has a different executable name than /usr/sbin/apache2, for example /usr/sbin/apache2p, and so apache2ctl has a different name, say apache2pctl, and that apache2pctl invokes the /usr/sbin/apache2p instead of /usr/sbin/apache2... and so on down the line (eg /etc/apache2p) so I can start and restart my two instances independently? As I understand it, no one executable of 'apache2' can be compiled with both the MPM-prefork and MPM-worker modules, so it seems I need two separate versions of the apache2 MPM flavors. But then I need to invoke and control them by separate names, I assume. I looked at the configuration options for apache2 and I am a bit queasy about compiling a second apache2 version with prefork because I am not sure I can set all the options so that none of my current apache2 files is overwritten. Is there a way? Is there a standard solution to separately installing and controlling prefork and worker apache2 executables on the same machine without them stepping on each other during installation or operation?

    Read the article

  • Why is GPO Tool reporting a GPO version mismatch when the GPO version #'s do match?

    - by SturdyErde
    Any ideas why the group policy diagnostic utility GPOTool would report a GPO version mismatch between two domain controllers if the version numbers are a match? Policy {GUID} Error: Version mismatch on dc1.domain.org, DS=65580, sysvol=65576 Friendly name: Default Domain Controllers Policy Error: Version mismatch on dc2.domain.org, DS=65580, sysvol=65576 Details: ------------------------------------------------------------ DC: dc1.domain.org Friendly name: Default Domain Controllers Policy Created: 7/7/2005 6:39:33 PM Changed: 6/18/2012 12:33:04 PM DS version: 1(user) 44(machine) Sysvol version: 1(user) 40(machine) Flags: 0 (user side enabled; machine side enabled) User extensions: not found Machine extensions: [{GUID}] Functionality version: 2 ------------------------------------------------------------ DC: dc2.domain.org Friendly name: Default Domain Controllers Policy Created: 7/7/2005 6:39:33 PM Changed: 6/18/2012 12:33:05 PM DS version: 1(user) 44(machine) Sysvol version: 1(user) 40(machine) Flags: 0 (user side enabled; machine side enabled) User extensions: not found Machine extensions: [{GUID}] Functionality version: 2

    Read the article

  • « Le tactile est une technologie de transition », mais vers quoi ? Un designer d'Apple trouve les interactions homme-machine trop pauvres

    « Le tactile est une technologie de transition » Mais vers quoi ? Un designer d'Apple pense que les interactions homme-machines actuelles sont trop pauvres « Pour moi, affirmer qu'un image sous une glace (NDT : Pictures Under Glass) est le futur des intéractions hommes machines (IHM) revient à dire que l'avenir de la photo est le noir et blanc. [Le tactile] est de manière évidente une technologie de transition. Et plus courtes sont les transitions, mieux c'est ». Voici comment Bret Victor, Human-Interface Operator chez Apple, résume sa pensée. Par « Picture Under Glass », il décrit le tactile actuel. Autrement dit les tablettes et autres smartphones dont les écrans sont lisse...

    Read the article

  • vagrant and puppet security for ssl certificates

    - by Sirex
    I'm pretty new to vagrant, would someone who knows more about it (and puppet) be able to explain how vagrant deals with the ssl certs needed when making vagrant testing machines that are processing the same node definition as the real production machines ? I run puppet in master / client mode, and I wish to spin up a vagrant version of my puppet production nodes, primarily to test new puppet code against. If my production machine is, say, sql.domain.com I spin up a vagrant machine of, say, sql.vagrant.domain.com. In the vagrant file I then use the puppet_server provisioner, and give a puppet.puppet_node entry of “sql.domain.com” to it gets the same puppet node definition. On the puppet server I use a regex of something like /*.sql.domain.com/ on that node entry so that both the vagrant machine and the real one get that node entry on the puppet server. Finally, I enable auto-signing for *.vagrant.domain.com in puppet's autosign.conf, so the vagrant machine gets signed. So far, so good... However: If one machine on my network gets rooted, say, unimportant.domain.com, what's to stop the attacker changing the hostname on that machine to sql.vagrant.domain.com, deleting the old puppet ssl cert off of it and then re-run puppet with a given node name of sql.domain.com ? The new ssl cert would be autosigned by puppet, match the node name regex, and then this hacked node would get all the juicy information intended for the sql machine ?! One solution I can think of is to avoid autosigning, and put the known puppet ssl cert for the real production machine into the vagrant shared directory, and then have a vagrant ssh job move it into place. The downside of this is I end up with all my ssl certs for each production machine sitting in one git repo (my vagrant repo) and thereby on each developer's machine – which may or may not be an issue, but it dosen't sound like the right way of doing this. tl;dr: How do other people deal with vagrant & puppet ssl certificates for development or testing clones of production machines ?

    Read the article

  • Debian/OVH: How to configure multiple Failover IP on the same Xen (Debian) Virtual Machine?

    - by D.S.
    I have a problem on a Xen virtual machine (running latest Debian), when I try to configure a second failover IP address. OVH reports that my IP is misconfigured and they complaint they receive a massive quantity of ARP packets from this IPs, so they are going to block my IP unless I fix this issue. I suspect there's a routing issue, but I don't know (and can't find any useful info on the provider's website, and their support doesn't provide me a valid solution, just bounce me to their online - useless - guides). My /etc/network/interfaces look like this: # The loopback network interface auto lo iface lo inet loopback # The primary network interface auto eth0 iface eth0 inet static address AAA.AAA.AAA.AAA netmask 255.255.255.255 broadcast AAA.AAA.AAA.AAA post-up route add 000.000.000.254 dev eth0 post-up route add default default gw 000.000.000.254 dev eth0 # Secondary NIC auto eth0:0 iface eth0:0 inet static address BBB.BBB.BBB.BBB netmask 255.255.255.255 broadcast BBB.BBB.BBB.BBB And the routing table is: Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 000.000.000.254 0.0.0.0 255.255.255.255 UH 0 0 0 eth0 0.0.0.0 000.000.000.254 0.0.0.0 UG 0 0 0 eth0 In these examples (true IP addresses are replaced by fake ones, guess why :)), 000.000.000.000 is my main server's IP address (dom0), 000.000.000.254 is the default gateway OVH recommends, AAA.AAA.AAA.AAA is the first IP Failover and BBB.BBB.BBB.BBB is the second one. I need both AAA.AAA.AAA.AAA and BBB.BBB.BBB.BBB to be publicly reachable from Internet and point to my domU, and to be able to access Internet from inside the virtual machine (domU). I am using eth0 and eth0:0 because due to OVH support, I have to assign both IPs to the same MAC address and then create a virtual eth0:0 interface for the second IP. Any suggestion? What am I doing wrong? How can I stop OVH complaining about ARP flood? Many thanks in advance, DS

    Read the article

  • How do I export banshee library settings to another machine?

    - by nityabaddha
    I am trying to downgrade my distro. The thing is, I have spent some few hours organising my music library and I do not want to lose my database. I have checked 'write meta data to files'. And so, my understanding is, that if I just import those same mp3s into a new library, those files will be arranged in the same order in the library. But this doesn't sound like a safe enough option. I'm moving from 11.10 to 10.04. Any help would be greatly appreciated. newbie

    Read the article

  • How to publish your key used to sign deb packages so you will be able to use your repository from any machine?

    - by Sorin Sbarnea
    I am looking for a solution that would prevent me from seeing things like: W: GPG error: http://updates.example.com lenny Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY 00AABBCCDDEE0011 The question applies for both Debian and Ubuntu. Isn't possible to publish the key somewhere where it can be automatically downloaded by apt-get based on it's signature? Note: I know that I can put my signature to an we server and use wget to get it and install it from there, still I am using for a better solution.

    Read the article

  • Why does 'top' say my machine is only 50% idle?

    - by Chris Moore
    What's going on here? I'm running nothing on the system, iotop and iftop show the network and hard drive are both idle, and top (sorted by %CPU) shows nothing running. So why is the system only 50% idle? What's the other 50% waiting for? How can I find out? top - 12:01:05 up 3 days, 15:03, 1 user, load average: 6.00, 6.01, 6.05 Tasks: 179 total, 1 running, 178 sleeping, 0 stopped, 0 zombie Cpu(s): 0.7%us, 0.0%sy, 0.0%ni, 49.7%id, 49.7%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 2053996k total, 1992600k used, 61396k free, 81680k buffers Swap: 4092924k total, 10740k used, 4082184k free, 1338636k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 1042 deb 20 0 21468 1412 1000 R 1 0.1 0:00.03 top 1 root 20 0 24188 1952 1152 S 0 0.1 0:01.44 init 2 root 20 0 0 0 0 S 0 0.0 0:00.05 kthreadd Update: dmesg shows the printer driver misbehaving: [28858.561847] cnijnetprn[1503]: segfault at 29 ip 00007f56cf3480f7 sp 00007fffb964ec30 error 4 in libcnnet.so.1.2.0[7f56cf345000+9000] [68851.187802] cnijnetprn[9180]: segfault at 29 ip 00007ffe7636a0f7 sp 00007fff9a8b1990 error 4 in libcnnet.so.1.2.0[7ffe76367000+9000] [155412.107826] cnijnetprn[19966]: segfault at 29 ip 00007fc31de770f7 sp 00007fffc03aa8e0 error 4 in libcnnet.so.1.2.0[7fc31de74000+9000] and also some issue with cp: [248041.172067] INFO: task cp:27488 blocked for more than 120 seconds. [248041.172071] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [248041.172075] cp D ffffffff81805120 0 27488 27345 0x00000004 [248041.172080] ffff880078d57a38 0000000000000046 ffff880078d579d8 ffffffff81032a79 [248041.172085] ffff880078d57fd8 ffff880078d57fd8 ffff880078d57fd8 0000000000012a40 [248041.172090] ffff88007b818000 ffff880069acc560 ffff880078d57a18 ffff88007f8532c0 [248041.172095] Call Trace: [248041.172104] [<ffffffff81032a79>] ? default_spin_lock_flags+0x9/0x10 [248041.172109] [<ffffffff8110a360>] ? __lock_page+0x70/0x70 [248041.172114] [<ffffffff815f0ecf>] schedule+0x3f/0x60 I did try copying something to the USB stick that's plugged into the router and mounted onto this computer using mount.cifs. That almost always causes everything to lock up, so I'm guessing that's the problem. I'll reboot and stop using mount.cifs.

    Read the article

  • How to route public static IP to a virtual machine on a vmware ESXi host?

    - by Kevin Southworth
    I have 5 static IPs from my ISP (Comcast) and I have a physical machine with VMware ESXi 4.0 on it that is hosting multiple virtual machines. Right now I am just using the default vmware virtual network (vswitch0) with DHCP from the Comcast IP Gateway Router and everything is working fine. Each virtual machine can access the internet, etc. One of my virtual machines is a webserver (Windows Server 2008) and I want to assign it to 1 of my 5 static IPs so it's accessible from the public internet, while leaving the other VMs on the internal LAN still using DHCP. If I just plug my laptop directly into the Comcast IP Gateway (it has 4 ports on the back) and assign my laptop a Static IP using the windows networking dialogs, then I can hit my laptop from the public internet and it works great. However, if I try to do the same steps to set a static IP config on my Windows Server 2008 VM, it does not work. The VM cannot access the internet (open Firefox and try to visit google.com), and I cannnot see the VM from the public internet either. I'm assuming I'm missing something in the ESXi config somewhere, but I'm pretty new to ESXi and I'm not sure how to configure it to work this way.

    Read the article

  • Is there an application that converts a PC into a video game kiosk/arcade machine?

    - by Rahil627
    Sorry to make the question so vague. What I ultimately want is software that allows people to play independent video games on a PC and not have to worry about maintaining it. Imagine a game that was made in a few hours that does not have a restart button and crashes often. It should be able to handle these kinds of things and do more! The software should: allow the game to be restarted manually handle game crashes (likely by restarting the game) restrict the user from doing anything crazy later... offer a UI to select the game from a list handle pre-configured key bindings cross-platform (start with windows) I just want to know if this exists already before I start creating one. As of now AutoHotKey is being used to do this sloppily. If such software does not exist then perhaps someone could recommend a general open source Kiosk software? Open Kiosk? I'll take anything. (I also could not find a related tag. Not even sure if this question should be here rather than stackoverflow)

    Read the article

  • How do I control remote Windows 7 machine? VNC/RDP/?

    - by artfulrobot
    I have a Windows 7 laptop that's going out and about and I'd like to be able to admin' it from my Ubuntu (precise) desktop. While the laptop is in my office I can use Gnome's "Remote Desktop Viewer" (Vinagre) to connect via RDP. However, when it's in the office I don't really need RDP of course! And when it's out of the office I cannot control the routers/firewalls along the way, so I won't know the IP and cannot set up port forwards. I'm looking for a Ubuntu compatible way to achieve this. Nb. I can set up port forwards at the my office end, so a service on the laptop could try a "backwards" connection to my client.

    Read the article

  • VLC doesnot play any file [ any video/.mp3] in local machine , closes when a file is opened

    - by hsemarap
    When I run vlc from terminal I get: In the VLC dialog box: Your input can't be opened: VLC is unable to open the MRL 'file:///media/Ent/movies/the%20mask.avi'. Check the log for details. In terminal: VLC media player 2.0.1 Twoflower (revision 2.0.1-0-gf432547) [0x8fe8f8] main input error: open of `file/xspf-open:///home/para/.local/share/vlc/ml.xspf' failed [0x8fe8f8] main input error: Your input can't be opened [0x8fe8f8] main input error: VLC is unable to open the MRL 'file/xspf-open:///home/para/.local/share/vlc/ml.xspf'. Check the log for details. [0x8f1aa8] main interface error: no suitable interface module [0x8f9b08] main interface error: no suitable interface module [0x8be008] main libvlc error: option http-user-agent does not exist [0x8be008] main libvlc: Running vlc with the default interface. Use 'cvlc' to use vlc without interface. [0x8f9b08] qt4 interface error: Unable to load extensions module [0x7f5280000b78] main input error: open of `file:///media/Ent/movies/the%20mask.avi' failed [0x8fc718] main playlist error: could not export playlist

    Read the article

  • Windows 7 can't see wireless printer

    - by Chance Robertson
    I have a P1102W printer from HP. I have a Windows 7 machine. I have a MacBook Pro. I setup the printer following the instructions from the Windows 7 machine. I am able to print from the Mac but not the Windows 7 machine. And to add, I am not able to print from any Windows 7 machines. The MacBook Pro address is 198.168.2.115, the Windows machine is 192.168.2.117, and the printer in 192.168.2.140. I can ping the printer from the Mac. I can ping the Windows 7 machine from the mac. I can ping the mac from the windows 7 machine. When I try to ping the printer from the Windows 7 machine I get destination unreachable. I can browse to the printer IP address from the mac and not the Windows 7. I have turned off the firewall on the Windows 7 machine and turned on network sharing. Is there something else I am missing. I can connect the printer with a USB cable to the Windows machine and print. I can not get the Windows machine to see the printer even though they are on the same network.

    Read the article

< Previous Page | 75 76 77 78 79 80 81 82 83 84 85 86  | Next Page >