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  • JQuery Validation using Remote posts empty data to webservice

    - by user319721
    I'm using the JQuery Validation plugin. I'm using the remote option to make a call to my webservice to check if a company name exists. The webservice only accepts JSON data. I pass the data to the webservice from the Company Input Field in my Form as follows: data: "{'company': '" + $('#Company').val() + "'}" But this always returns a blank value for company so the response is {'company':''} i.e. correct JSON but missing the Company Input Field value. Can anyone shed some light on why I always get a blank value here? Thanks for the help, Ciaran

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  • Is there a way to send a blog post to wordpress via an api?

    - by Yuval Cohen
    In more details: I want to build a web service to which users register and by browsing my site, users can send blog posts to their own blogs. Initially wordpress.org is discussed. However, I'll be happy to hear solutions for typepad or wordpress.com as well. The ideal solution would be a way for my server to simply "tell" their blog what to post (as a draft of course for them to confirm). A good solution would be for my users to install a plugin in their blog that will allow my server the above functionality. Lacking any other solution, I would give my users text to copy-paste into their blog editor. Help me find a solution and feel free to be creative!

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  • How would I show an HTML page in Eclipse at Design Time?

    - by 1.21 gigawatts
    When I'm writing crappy code in eclipse and I'm looking at a website for help I am constantly flipping back and forth between the browser and eclipse. To help me write crappy code faster is there a way to have a View that has a web page in it? I need to be able to set the URL and if I'm navigating around the site have a button to have it return to the original URL. So a URL Address box and 1 favorite link. BTW I'm not a Eclipse plugin developer.

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  • Browsing page siblings through next/previous links

    - by Pieter
    I'm using WordPress as CMS for a site I'm developing. When I'm browsing posts, I can use Next/Previous links to walk between posts. I want to have the same thing on pages. Page A Page B Page C Page A should link to next sibling Page B. Page B should link to previous sibling Page A and next sibling Page C. Page C should link to previous sibling Page B. Is there any plugin you can recommend that generates these links? I know there are some plugins that do this, but I specifically want one that hooks into my current theme automatically. I know how to edit the theme, but that would brick my site whenever a theme update is available. I'm using the LightWord WordPress theme.

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  • How to create a 'Hot or Not' website

    - by Casper
    Hi guys, I'd like to create a website with similar concept as 'Hot or Not' where users need to sign up to the website and then upload photos. Each photo can be given a description and some additional fields. Other users may comment and rate the photo entries. On top of that, users may favourite/bookmark (and remove) any photo entries and they're accessible via their profile page That's generally how the website will be. Can't decide on a CMS to use Somehow I'm at a crossroad here. I've done some research and found that Joomla has an extension that is able to pull this website off but the thing is I'm not that comfortable with using Joomla. I work with WordPress most of the time, but I can't seem to figure out how would I build this website with WordPress. Would using BuddyPress make it work? Would hiring a plugin developer to customize some plugins work? What do you guys think?

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  • C#, MEF - Sign trusted plugins for abuse reduction

    - by Marks
    Hi there. I have a program that is extendable by plugins using the Microsoft Extensibility Framework. But i dont want untrusted sources to give out plugins that may be insecure. So i want to sign the plugins (maybe with Visual Studio's built in signing) and check if the plugins are trustworthy at program start. I didn't find a way to check DLL signing from inside C#. And also there is the problem, that I load the plugins with a DirectoryCatalog. There is no way to tell, which plugin is from which file. Anyone knows a way to do this? Thanks for any help, Marks

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  • How to programmatically fetch posts matching a search query in WordPress?

    - by Alan Bellows
    In my plugin code I would like to perform a WP_Query (or similar) which returns all posts matching a given query string, as if the user typed that same string into the WordPress search form. Perhaps I'm just being dense, but I cannot seem to find a way to do so. I would expect to have a special parameter for WP_Query, such as matching, but I see no evidence of one. I'll start going through the WordPress codebase to see how it's done internally, and I'll post the answer here if I find it. I just thought someone might happen to know offhand.

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  • Image gets slightly erased on SWT/Windows

    - by zvikico
    I have an Eclipse plugin which includes a view. The view has several icons in the toolbar. I'm experiencing a very strange problem: on Windows, in some occasions (after prolonged use), one of the icons gets slightly erased. This does not happen on other platforms. This looks like a memory leak or some other resource misuse, but I just can't figure out where. The rest of the icons, which are initialized and used in the exact same manner are not affected. I tried working with Sleak, but I really don't see anything out of the ordinary. Any help would be appreciated.

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  • How do I fix JavaHL (JNI) Not available after I have changed the logon password on my Mac?

    - by INeedHelp
    I have installed Eclipse 3.5.2 and the plugin Subversion JavaHL Native Library Adapter 1.6.9.2 and this worked without any problems. However, this morning I was forced to change the password to logon to my Mac and since then I get the message that "Subversion native library not available" when I try to save any changes. Can anyone help? I have tried to add this line (-Djava.library.path=/usr/lib/jni) to the eclipse.ini file but this didn´t seem to make any difference. Can anyone help?

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  • Eclipse content assist with maven project not picking up all classes

    - by thickosticko
    I'm using Eclipse 3.5.0, and have imported a maven project using the import maven project from SCM wizard (M2 plugin). I have a jar file as a dependency in my pom. and inside the jar is a complicated schema - with quite a number of XSD's. But the content assist doesn't seem to pick up the schema at all, nor a number of other classes in the dependency list. yet for another module in the same project it seems to work ok. Does anyone know why this is? it's driving me mad!

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  • Maven release prepare without prompts?

    - by Bruce Settergren
    I want to automate the execution of Maven release:prepare with Perl so that the user doesn't have to answer the prompts for version names etc. Are there a -D arguments that can be supplied so that no prompting is done? I tried the obvious solution which is to feed the prompt answers to mvn via perl code like this: my $cmd = qq(mvn release:prepare -DautoVersionSubmodules=true-DpreparationGoals="clean install"); open MVN, "| $cmd"; print MVN "\n"; # default print MVN "$cur_version"; print MVN "\n"; print MVN "$next_version"; print MVN "\n"; close MVN; but mvn ignores such input and winds up using the defaults (and doesn't prompt either). So, are there -D args for the release:prepare plugin:goal? Thanks.

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  • JSON from jQuery to PHP

    - by enfix
    I need to pass a JSON object from $.post() jQuery function to PHP page. I tried this plugin jquery-json, but don't work: //include jquery.js and jquery.json.js $(document).ready(function(){ var data = new Object(); data.hello = "Hello"; data.world = "World"; var datajson = $.toJSON(data); $.post('file.php', {data: datajson}, function(res){ alert(res); }); }); And file.php has this simple line: <? var_dump(son_decode($_REQUEST['data'], true)); ?> What's the problem ?

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  • Grails: No tag library for namespace. Cannot use any plugins with custom taglibs.

    - by user312435
    I can't seem to use any of the grails ui plugins such as richui or grails-ui. I used grails install-plugin to install them, and grails list-plugins shows that they are correctly installed. However, whenever I use their provided taglibs in my views, I get this exception: Tag [tabview] does not exist. No tag library found for namespace: gui or Tag [tabview] does not exist. No tag library found for namespace: richui I'd really like to use these features, but cannot figure out how to get grails to recognize that the tag libraries are installed.

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  • Using a framework in a PreferencePane

    - by Jonathan
    Hi, i am currently trying to implement a "third party framework" (FeedbackReporter.Framework) into my preferencepane. Unfortunately I am getting the following error all the time when trying to launch my preference pane: 16.05.10 23:13:30 System Preferences[32645] dlopen_preflight failed with dlopen_preflight(/Users/me/Library/PreferencePanes/myPane.prefPane/Contents/MacOS/myPane): Library not loaded: @executable_path/../Frameworks/FeedbackReporter.framework/Versions/A/FeedbackReporter Referenced from: /Users/me/Library/PreferencePanes/myPane.prefPane/Contents/MacOS/myPane Reason: image not found for /Users/me/Library/PreferencePanes/myPane.prefPane As far as I read so far, this problem is probably caused because my prefPane is no actual app, but a "plugin" of "System Settings.app" and thus @executable_path resolves to a path within the bundle of this app, instead of the bundle of my prefpane. But I don't really picked up howto fix this problem. I guess it must be fairly easy since it should be a usual case that people use non-apple-frameworks in PreferencePanes. Thanks for your hints!

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  • Access to Wordpress page through email link

    - by givey
    I have a Wordpress site and what I would like to do is for users to send their email address through a form and then my email client would send automatically message them with a link to a certain page. That page should not be accessable without that link. Is that possible to do and are there any ready plugins for this? I use a members plugin, but I want users only to give their email and not to fill out a whole form. Hope you understand. Thanks. w

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  • No class def find error

    - by John Smith
    I have the following piece of code which helps me to read the paths of all the files in a directory and its subdirectories : File dir = new File("directory path"); try { System.out.println("Getting all files in " + dir.getCanonicalPath() + " including those in subdirectories"); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } List<File> files = (List<File>) FileUtils.listFiles(dir, TrueFileFilter.INSTANCE, TrueFileFilter.INSTANCE); for (File file : files) { try { System.out.println("file: " + file.getCanonicalPath()); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } } The problem is that I get a java.lang.NoClassDefFoundError: org/apache/commons/io/filefilter/TrueFileFilter error. I've imported the necessary libraries. I mention that I work on a plugin project. This code runs in a class with main function. I don't understand why it gave me this error. Thank you !

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  • x axis detection issues platformer starter kit

    - by dbomb101
    I've come across a problem with the collision detection code in the platformer starter kit for xna.It will send up the impassible flag on the x axis despite being nowhere near a wall in either direction on the x axis, could someone could tell me why this happens ? Here is the collision method. /// <summary> /// Detects and resolves all collisions between the player and his neighboring /// tiles. When a collision is detected, the player is pushed away along one /// axis to prevent overlapping. There is some special logic for the Y axis to /// handle platforms which behave differently depending on direction of movement. /// </summary> private void HandleCollisions() { // Get the player's bounding rectangle and find neighboring tiles. Rectangle bounds = BoundingRectangle; int leftTile = (int)Math.Floor((float)bounds.Left / Tile.Width); int rightTile = (int)Math.Ceiling(((float)bounds.Right / Tile.Width)) - 1; int topTile = (int)Math.Floor((float)bounds.Top / Tile.Height); int bottomTile = (int)Math.Ceiling(((float)bounds.Bottom / Tile.Height)) - 1; // Reset flag to search for ground collision. isOnGround = false; // For each potentially colliding tile, for (int y = topTile; y <= bottomTile; ++y) { for (int x = leftTile; x <= rightTile; ++x) { // If this tile is collidable, TileCollision collision = Level.GetCollision(x, y); if (collision != TileCollision.Passable) { // Determine collision depth (with direction) and magnitude. Rectangle tileBounds = Level.GetBounds(x, y); Vector2 depth = RectangleExtensions.GetIntersectionDepth(bounds, tileBounds); if (depth != Vector2.Zero) { float absDepthX = Math.Abs(depth.X); float absDepthY = Math.Abs(depth.Y); // Resolve the collision along the shallow axis. if (absDepthY < absDepthX || collision == TileCollision.Platform) { // If we crossed the top of a tile, we are on the ground. if (previousBottom <= tileBounds.Top) isOnGround = true; // Ignore platforms, unless we are on the ground. if (collision == TileCollision.Impassable || IsOnGround) { // Resolve the collision along the Y axis. Position = new Vector2(Position.X, Position.Y + depth.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } //This is the section which deals with collision on the x-axis else if (collision == TileCollision.Impassable) // Ignore platforms. { // Resolve the collision along the X axis. Position = new Vector2(Position.X + depth.X, Position.Y); // Perform further collisions with the new bounds. bounds = BoundingRectangle; } } } } } // Save the new bounds bottom. previousBottom = bounds.Bottom; }

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  • Trying to use stencils in 2D while retaining layer depth

    - by Steve
    This is a screen of what's going on just so you can get a frame of reference. http://i935.photobucket.com/albums/ad199/fobwashed/tilefloors.png The problem I'm running into is that my game is slowing down due to the amount of texture swapping I'm doing during my draw call. Since walls, characters, floors, and all objects are on their respective sprite sheet containing those types, per tile draw, the loaded texture is swapping no less than 3 to 5+ times as it cycles and draws the sprites in order to layer properly. Now, I've tried throwing all common objects together into their respective lists, and then using layerDepth drawing them that way which makes things a lot better, but the new problem I'm running into has to do with the way my doors/windows are drawn on walls. Namely, I was using stencils to clear out a block on the walls that are drawn in the shape of the door/window so that when the wall would draw, it would have a door/window sized hole in it. This is the way my draw was set up for walls when I was going tile by tile rather than grouped up common objects. first it would check to see if a door/window was on this wall. If not, it'd skip all the steps and just draw normally. Otherwise end the current spriteBatch Clear the buffers with a transparent color to preserve what was already drawn start a new spritebatch with stencil settings draw the door area end the spriteBatch start a new spritebatch that takes into account the previously set stencil draw the wall which will now be drawn with a hole in it end that spritebatch start a new spritebatch with the normal settings to continue drawing tiles In the tile by tile draw, clearing the depth/stencil buffers didn't matter since I wasn't using any layerDepth to organize what draws on top of what. Now that I'm drawing from lists of common objects rather than tile by tile, it has sped up my draw call considerably but I can't seem to figure out a way to keep the stencil system to mask out the area a door or window will be drawn into a wall. The root of the problem is that when I end a spriteBatch to change the DepthStencilState, it flattens the current RenderTarget and there is no longer any depth sorting for anything drawn further down the line. This means walls always get drawn on top of everything regardless of depth or positioning in the game world and even on top of each other as the stencil has to happen once for every wall that has a door or window. Does anyone know of a way to get around this? To boil it down, I need a way to draw having things sorted by layer depth while also being able to stencil/mask out portions of specific sprites.

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  • Platformer Collision Error [closed]

    - by Connor
    I am currently working on a relatively simple platform game that has an odd bug.You start the game by falling onto the ground (you spawn a few blocks above the ground), but when you land your feet get stuck INSIDE the world and you can't move until you jump. Here's what I mean: The player's feet are a few pixels below the ground level. However, this problem only occurs in 3 places throughout the map and only in those 3 select places. I'm assuming that the problem lies within my collision detection code but I'm not entirely sure, as I don't get an error when it happens. public boolean isCollidingWithBlock(Point pt1, Point pt2) { //Checks x for(int x = (int) (this.x / Tile.tileSize); x < (int) (this.x / Tile.tileSize + 4); x++) { //Checks y for(int y = (int) (this.y / Tile.tileSize); y < (int) (this.y / Tile.tileSize + 4); y++) { if(x >= 0 && y >= 0 && x < Component.dungeon.block.length && y < Component.dungeon.block[0].length) { //If the block is not air if(Component.dungeon.block[x][y].id != Tile.air) { //If the player is in contact with point one or two on the block if(Component.dungeon.block[x][y].contains(pt1) || Component.dungeon.block[x][y].contains(pt2)) { //Checks for specific blocks if(Component.dungeon.block[x][y].id == Tile.portalBlock) { Component.isLevelDone = true; } if(Component.dungeon.block[x][y].id == Tile.spike) { Health.health -= 1; Component.isJumping = true; if(Health.health == 0) { Component.isDead = true; } } return true; } } } } } return false; } What I'm asking is how I would fix the problem. I've looked over my code for quite a while and I'm not sure what's wrong with it. Also, if there's a more efficient way to do my collision checking then please let me know! I hope that is enough information, if it's not just tell me what you need and I'll be sure to add it. Thank you! [EDIT] Jump code: if(!isJumping && !isCollidingWithBlock(new Point((int) x + 2, (int) (y + height)), new Point((int) (x + width + 2), (int) (y + height)))) { y += fallSpeed; //sY is the screen's Y. The game is a side-scroller Component.sY += fallSpeed; } else { if(Component.isJumping) { isJumping = true; } } if(isJumping) { if(!isCollidingWithBlock(new Point((int) x + 2, (int) y), new Point((int) (x + width + 2), (int) y))) { if(jumpCount >= jumpHeight) { isJumping = false; jumpCount = 0; } else { y -= jumpSpeed; Component.sY -= jumpSpeed; jumpCount += 1; } } else { isJumping = false; jumpCount = 0; } }

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  • How to get Windows 7 logon wallpaper to tile to other monitors?

    - by Oskar Duveborn
    In 2000/XP/Vista it was easy to set a wallpaper for the logon screen, either manually through tools like Logonstudio or simple registry changes by hand on prepared installation images or through custom group policies. In Windows 7 all this works as usual, but the secondary (or any additional) monitor is just black. The mouse pointer is visible on it but no matter what settings I can't get the wallpaper to tile (or stretch or fill or whatever) over onto it. This makes it hard to OEM/company brand the installation for multi-monitor users. More annoying is the fact that it looks officially supported to brand the logon wallpaper in Windows 7 - as it's made extremely easy... apart from this little catch.

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  • How can I select multiple windows to tile in Window 7 (like you could in previous versions)?

    - by Daniel
    I've disabled Aero Snap, is there any way to restore the old method of window arrangement allowing you to do side by side, or top and bottom, etc.? All you had to do before is select the windows you want and right click. I know the menu is still there in Windows 7 but it is only for the whole Task Bar, and you can also do it from the Task Manager but that is more complex to get too. After looking all around I cannot find a way to restore any such right click menu for each application. Is there a way to tile like this for individual windows or groups?

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  • wp_get_archives(cat=id) <-- Any way to specifiy cat id in archives?

    - by Matrym
    Does anyone know how to specify an INCLUDE ONLY category using wp_get_archives? I would like to specify a category but then list results by month. I've tried kwebble's plugin to no avail. I've also found the following on WP forums, but it appears to only exclude categories. Perhaps it can be modified to do include? Even given that, I'm not sure how I would call it... Thanks in advance! add_filter( 'getarchives_where', 'customarchives_where' ); add_filter( 'getarchives_join', 'customarchives_join' ); function customarchives_join( $x ) { global $wpdb; return $x . " INNER JOIN $wpdb->term_relationships ON ($wpdb->posts.ID = $wpdb->term_relationships.object_id) INNER JOIN $wpdb->term_taxonomy ON ($wpdb->term_relationships.term_taxonomy_id = $wpdb->term_taxonomy.term_taxonomy_id)"; } function customarchives_where( $x ) { global $wpdb; $exclude = '1'; // category id to exclude return $x . " AND $wpdb->term_taxonomy.taxonomy = 'category' AND $wpdb->term_taxonomy.term_id NOT IN ($exclude)";

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  • Maven jetty download dependencies

    - by portoalet
    Hi, Why does every time I do "mvn jetty:run", maven tries to download some dependencies (apache poi and ojdbc jars) ? How can I disable this? [INFO] Scanning for projects.. [INFO] Searching repository for plugin with prefix: 'jetty'. [INFO] ------------------------------------------------------------------------ [INFO] Building infolitReport [INFO] task-segment: [jetty:run] [INFO] ------------------------------------------------------------------------ [INFO] Preparing jetty:run Downloading: http://repository.springsource.com/maven/bundles/release/org/apache/poi/com.springsource.org.apache.poi/3.6/com.springsource.org.apache.poi-3.6.pom Downloading: http://repository.springsource.com/maven/bundles/external/org/apache/poi/com.springsource.org.apache.poi/3.6/com.springsource.org.apache.poi-3.6.pom Downloading: http://repository.springsource.com/maven/bundles/milestone/org/apache/poi/com.springsource.org.apache.poi/3.6/com.springsource.org.apache.poi-3.6.pom Downloading: http://repository.springsource.com/maven/bundles/snapshot/org/apache/poi/com.springsource.org.apache.poi/3.6/com.springsource.org.apache.poi-3.6.pom Downloading: http://repo1.maven.org/maven2/org/apache/poi/com.springsource.org.apache.poi/3.6/com.springsource.org.apache.poi-3.6.pom Downloading: http://repository.springsource.com/maven/bundles/release/com/oracle/ojdbc14/10.2.0.2/ojdbc14-10.2.0.2.pom Downloading: http://repository.springsource.com/maven/bundles/external/com/oracle/ojdbc14/10.2.0.2/ojdbc14-10.2.0.2.pom Downloading: http://repository.springsource.com/maven/bundles/milestone/com/oracle/ojdbc14/10.2.0.2/ojdbc14-10.2.0.2.pom Downloading: http://repository.springsource.com/maven/bundles/snapshot/com/oracle/ojdbc14/10.2.0.2/ojdbc14-10.2.0.2.pom Downloading: http://repo1.maven.org/maven2/com/oracle/ojdbc14/10.2.0.2/ojdbc14-10.2.0.2.pom [INFO] [aspectj:compile {execution: default}]

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  • How can you assign multiple Javascript functions to the upload_start_handler for WordPress's SWFUplo

    - by Byron
    I've got 2 WordPress plugins (PhotoSmash and TwitPic-It) that need to hook into the SWFUploader for the Media Uploader in WordPress. SWFUpload has a setting "upload_start_handler" where you can specify a javascript function that will run immediately before the upload begins. The trouble is that I need to assign 2 different functions to run in separate plugins that may or may not coexist in a given user's WordPress blog. I want to make the implementation so that it allows other plugin authors to hook their own javascript functions. I don't know that I have access to the actual event being fired. The "upload_start_handler" is a setting on a JS object, not an event hook on the flash object. You set it like: swfu.settings.upload_start_handler = function(){ runFlashStartUploadFunctions(); } My current plan is to add a 2 functions and an array variable (check if they exists first). The array variable is intended to hold an array of function names (strings) to run when "runFlashStartUploadFunctions" gets called at upload start. The first function is to add new functions to the array. The second function is "runFlashStartUploadFunctions", and it will iterate through the array and eval each function name. Is there a better way? Thanks, Byron

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  • Use Maven to trigger a wsgen & wsimport in a row, using wsdlLocation

    - by ben
    I have hard times using maven to generate my client. So Please refer to http://stackoverflow.com/questions/2131001/creating-a-web-service-client-directly-from-the-source for the first part of my question. To keep it simple and short, I want to go from here (a file in src/main/java) : package com.example.maven.jaxws.helloservice; import javax.jws.WebService; @WebService public class Hello { public String sayHello(String param) { ; return "Hello " + param; } } to there : /** * This class was generated by the JAX-WS RI. * JAX-WS RI 2.1.7-b01- * Generated source version: 2.1 * */ @WebServiceClient(name = "HelloService", targetNamespace = "http://helloservice.jaxws.maven.example.com/", wsdlLocation = "http://localhost:8080/test/") public class HelloService extends Service { private final static URL HELLOSERVICE_WSDL_LOCATION; private final static Logger logger = Logger.getLogger(com.example.wsimport.HelloService.class.getName()); ...etc using only 1 pom.xml file. Please note the wsdlLocation set on the end. The pom.xml file will probably use both maven-jaxws-plugin wsgen AND wsimport with some tricky configuration to achieve this.

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