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  • Ruby on Rails, PHP or C++ for web social network

    - by faya
    Hello, I have chosen diploma work in university. It's a mini social network. But now I am really stuck with which technology I should stick. I am average at C++ ISAPI web services development, below average PHP(had few projects with it) and new to Ruby and its framework RAILS. I have a deadline 1.5 month to develop it(about 5 hours every day after my full time job). Also I heard that its very easy to learn and develop with Ruby on Rails. Considering C++ I know that I have to do lots of coding and work by myself and PHP looks almost the same to me. So I am looking for you skilled developers advise what would you do in my position? Learn RoR, stick with C++ or PHP or maybe use something else?

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  • Bitwise operators versus .NET abstractions for bit manipulation in C# prespective

    - by Leron
    I'm trying to get basic skills in working with bits using C#.NET. I posted an example yesterday with a simple problem that needs bit manipulation which led me to the fact that there are two main approaches - using bitwise operators or using .NET abstractions such as BitArray (Please let me know if there are more build-in tools for working with bits other than BitArray in .NET and how to find more info for them if there are?). I understand that bitwise operators work faster but using BitArray is something much more easier for me, but one thing I really try to avoid is learning bad practices. Even though my personal preferences are for the .NET abstraction(s) I want to know which i actually better to learn and use in a real program. Thinking about it I'm tempted to think that .NET abstractions are not that bad at, after all there must be reason to be there and maybe being a beginner it's more natural to learn the abstraction and later on improve my skills with low level operations, but this is just random thoughts.

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  • Teaching a mainframe COBOL programmer Java?

    - by Jared
    I’m trying to help someone learn Java who’s only programming experience is COBOL on the mainframe. I was wondering if anyone knew any good resources for object oriented concepts. I learned how to program with C++ so just understand the theory behind basic OOP. I’m more concerned about a way to get the basic concepts across, such as encapsulation and inheritance rather then Java syntax. I think it’d be better to teach the concepts of OOP then a language rather then trying to cram both a new language and paradigm in at the same time. Does anyone have any resources or ideas that could help this person learn OOP followed by Java?

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  • Do You Really Know Your Programming Languages?

    - by Kristopher Johnson
    I am often amazed at how little some of my colleagues know or care about their craft. Something that constantly frustrates me is that people don't want to learn any more than they need to about the programming languages they use every day. Many programmers seem content to learn some pidgin sub-dialect, and stick with that. If they see a keyword or construct that they aren't familiar with, they'll complain that the code is "tricky." What would you think of a civil engineer who shied away from calculus because it had "all those tricky math symbols?" I'm not suggesting that we all need to become "language lawyers." But if you make your living as a programmer, and claim to be a competent user of language X, then I think at a minimum you should know the following: Do you know the keywords of the language and what they do? What are the valid syntactic forms? How are memory, files, and other operating system resources managed? Where is the official language specification and library reference for the language? The last one is the one that really gets me. Many programmers seem to have no idea that there is a "specification" or "standard" for any particular language. I still talk to people who think that Microsoft invented C++, and that if a program doesn't compile under VC6, it's not a valid C++ program. Programmers these days have it easy when it comes to obtaining specs. Newer languages like C#, Java, Python, Ruby, etc. all have their documentation available for free from the vendors' web sites. Older languages and platforms often have standards controlled by standards bodies that demand payment for specs, but even that shouldn't be a deterrent: the C++ standard is available from ISO for $30 (and why am I the only person I know who has a copy?). Programming is hard enough even when you do know the language. If you don't, I don't see how you have a chance. What do the rest of you think? Am I right, or should we all be content with the typical level of programming language expertise? Update: Several great comments here. Thanks. A couple of people hit on something that I didn't think about: What really irks me is not the lack of knowledge, but the lack of curiosity and willingness to learn. It seems some people don't have any time to hone their craft, but they have plenty of time to write lots of bad code. And I don't expect people to be able to recite a list of keywords or EBNF expressions, but I do expect that when they see some code, they should have some inkling of what it does. Few people have complete knowledge of every dark corner of their language or platform, but everyone should at least know enough that when they see something unfamiliar, they will know how to get whatever additional information they need to understand it.

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  • Sex appeal of computer graphics: movie like UI systems [closed]

    - by anon
    It's well know that 1) the way computers actually work 2) the way computers are protrayed in movies are not the same. In particular (2) looks much much cooler than (1). Where can I learn more about making flashy, superficially useful but deepdown useless fancy graphics UIs like that? It's almost in the realm of "hollywood special effects" -- like fire/smoke/fire, but I don't want natural phenomenon; I want user interfaces. Concrete question: where can I learn about creating flashy, cool looking (though not necessairly useful) user interfaces? [Perferably in OpenGL]

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  • What tricks can be used to type and edit code faster?

    - by Thomas
    As Jeff Atwood noted, we are typists first, programmers second. Fast typing and editing may not be essential to be a good programmer, but it certainly helps. I noticed that I consciously and subconsciously use various tricks to get my intent across to the computer as fast as possible. What tricks can be used to type and edit code faster? I'm hoping to collect a nice list here that we can all learn from, so that we can be ever so slightly more productive. One trick per answer please! (This is not about typing speed in general. There are other questions about that. It's also not about general answers like "learn your editor's shortcut keys". Think of this topic as micro-optimizations for specific cases. See my own answers for examples of what I mean.)

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  • PHP complete sample website source

    - by MarceloRamires
    I'm new to PHP, and it appears that the way I learn the fastest is to study a new language a well developed complete program (or website, in this case) changing stuff seeing what happens and consulting books. There are lots of recommendations of books all around, and that's pretty much covered. I'd like to find the sourcecode of a website. Either a well known, well developed open-source website, or a sample sourcecode of a complete website (maybe one used in a book or something). Everyone says they should find the way they learn better.. Well, that's mine. PS.: By complete I mean having several common functionalities (such as login), database connection, use of security conventions, maybe a popular framework, and being up-to-date.

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  • How to get a physics engine like Nape working?

    - by Glacius
    Introduction: I think Nape is a relatively new engine so some of you may not know it. It's supposedly faster than box2d and I like that there is decent documentation. Here's the site: http://code.google.com/p/nape/ I'm relatively new to programming. I am decent at AS3's basic functionality, but every time I try to implement some kind of engine or framework I can't even seem to get it to work. With Nape I feel I got a little further than before but I still got stuck. My problem: I'm using Adobe CS5, I managed to import the SWC file like described here. Next I tried to copy the source of one of the demo's like this one and get it to work but I keep getting errors. I made a new class file, copied the demo source to it, and tried to add it to the stage. My stage code basically looks like this: import flash.Boot; // these 2 lines are as described in the tutorial new Boot(); var demo = new Main(); // these 2 are me guessing what I'm supposed to do addChild(demo); Well, it seems the source code is not even being recognized by flash as a valid class file. I tried editing it, but even if I get it recognized (give a package name and add curly brackets) but I still get a bunch of errors. Is it psuedo code or something? What is going on? My goal: I can imagine I'm going about this the wrong way. So let me explain what I'm trying to achieve. I basically want to learn how to use the engine by starting from a simple basic example that I can edit and mess around with. If I can't even get a working example then I'm unable to learn anything. Preferably I don't want to start using something like FlashDevelop (as I'd have to learn how to use the program) but if it can't be helped then I can give it a try. Thank you.

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  • learning and "singing" Ruby with Sinatra

    - by microspino
    Hello I'm trying to improve my ruby knowledge by reading The Ruby Programming Language book. Reading Coders at work I saw that lot of the interviewees suggest to dive into a project source code to learn best practices to be aware of bad habits and of course to take new inspirations for how to do things. I decided to pick a project as more self contained as I could find. My choice was Sinatra since It's 1000 LOC. Is It a good project to learn? Do you suggest another one more simple (i.e. less LOCs)? I've tried to see rails machinery before but I came out scared from It.

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  • .NET Database application guidance.

    - by Wally
    Hello, I'm stumbling in the data wilderness and feel very lost, so i am asking for help. I have done some database apps in VS (C#) winforms for some time, wpf lately. These are small to medium apps (embedded dbs, a bit of sql server), like a restaurants, cash registers and similar. (15-20 tables) Until now, i have done all my datasets by drag and drop in Visual Studio designer. I spent weeks on web trying to find some complete solution how to write complete solution with typed datasets by hand from scratch (DAL, B.Objects) in hope to learn some architecture patterns along the way, but without success. So, finally question. Can someone recommend me what to learn for this type of applications, maybe move away from datasets , use some ORM ( maybe overkill, i dont know). Point me in some direction please.

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  • Handover document for complete systems

    - by viraptor
    Hi, I need to create a handover document for a fairly large system consisting of all the stuff you'd expect from a telecom deployment: many servers, database clusters which copy some data between them in specific ways, tons of log files, both off-the-shelf and locally developed software, scripts, network configurations, local know-how, etc. It's really got as many sysadmin-typical elements, as development ones. The target of this document are in the first place sysadmins who take over the day-to-day operation tasks and some problem resolving, and in the second place people who want to learn about the system in general. Is there some place I can learn about how to write something like that? It could just as easily be a 10 page "what's where", as a 500 pages book about "all things telephony". Maybe it should be more than one document really. Please link some useful resources / books I could use for this task. PS: this is intended to be internal only, customer interactions etc. are out of scope here

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  • What is the weirdest language you have ever programmed in?

    - by sfoulk526
    For me, it was Forth, way back at the end of the eighties! Yes, almost prehistory. But I was an un-degree-ed programmer, unable to afford college, self-taught C and Assembly, and not enough experience to open doors. I was invited to work in software engineering, my dream job by the engineering manager of my company, but...I had to do it in Forth, and the company was willing to teach me. The position was my start into embedded systems programming, and man did I learn a lot! Like, just how easy C and Assembly language REALLY could be! But it was a good journey, and though I never coded again in Forth, my fear of not being able to learn C and Assembly proficiently disappeared... ;-)

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  • tutorials/books to create a plugin/module/library?

    - by fayer
    i wonder if there are tutorials/books explaining how you create a library/plugin/module for other to implement? libraries/frameworks like solr, doctrine, codeigniter etc. cause it seems that they follow the same pattern. having one "bootstrap" file to load configurations, other classes and so on. i aim to understand the basics, so i can create a such library. cause at the moment i want to code an address book that other can use. just include a bootstrap file and they are ready to use my classes (like Doctrine). recommendations of sources to learn these things of stuff? you experienced guys, how did you learn it? thanks.

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  • What is Perl's secret of getting small code do so much?

    - by sak
    I've seen many (code-golf) Perl programs out there and even if I can't read them (Don't know Perl) I wonder how you can manage to get such a small bit of code to do what would take 20 lines in some other programming language. What is the secret of Perl? Is there a special syntax that allows you to do complex tasks in few keystrokes? Is it the mix of regular expressions? I'd like to learn how to write powerful and yet short programs like the ones you know from the code-golf challenges here. What would be the best place to start out? I don't want to learn "clean" Perl - I want to write scripts even I don't understand anymore after a week. If there are other programming languages out there with which I can write even shorter code, please tell me.

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  • Show/hide jQuery

    - by Banderdash
    Not much experience with JavaScript, hopefully one of you gurus can help. <div id="themes"> <h2>Research Themes</h2> <ul> <li><a href="">Learn about our approach to the <strong>environment</strong></a><span><a href="#">Expand</a></span></li> <ul class="tier_2 hide"> <li><a href="">Project name numero uno goes here</a></li> <li><a href="">Project name numero dos goes here</a></li> <li><a href="">Project name numero tres goes here</a></li> </ul> <li><a href="">Learn about our approach to <strong>human health</strong></a><span><a href="#">Expand</a></span></li> <ul class="tier_2 hide"> <li><a href="">Project name numero uno goes here</a></li> <li><a href="">Project name numero dos goes here</a></li> <li><a href="">Project name numero tres goes here</a></li> </ul> <li class="last"><a href="">Learn about our approach to <strong>national defense</strong></a><span><a href="#">Expand</a></span></li> <ul class="tier_2 hide"> <li><a href="">Project name numero uno goes here</a></li> <li><a href="">Project name numero dos goes here</a></li> <li><a href="">Project name numero tres goes here</a></li> </ul> </ul> </div><!-- // end themes --> This is my markup. As you can see under each of the first tier of li's there are ul's with classes of tier_2 and hide. I've been trying to create some simple jQuery that on click will remove the hide class from it's child ul, but at the same time check that no other ul's with class of tier_2 are shown (aka the other's have the hide class). This should keep a visitor from expanding so many items at once that it will make the layout look funky. Just not sure how to accomplish this, any ideas?

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  • HOW TO understand the programmming of operation system..!!!

    - by piemesons
    Hello, I want to learn the operating system. How it works. I dont want to make my own operating system. I just want to learn how it works. As i can find out source code of any open source OS. But how to start. Like stating from the first elementary kernal(what ever it is). Some body suggested me try to implement linux from scratch.etc etc.Please guide me in a proper way. i want to know about the proper path to follow. I am ready to invest three four years just to understand the basics. I am having good fundamentals of c c++,php, Oops, compiler design

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  • Simple explaination of Arraylists

    - by Jeremy
    I'm new to programming and I'm looking for a simple answer to build my foundation of understanding Arrays. I've used google and searched this site. After a bit of trial and error I get how to make and reference Arrays like thing[3] gets you the fourth thing in the thing array(since 0 is the first). which lets me do something like thing[3].getStupidNumber() to get the StupidNumber of the 4th thing in the thing array. Then I get to ArrayLists which seem to have much more utility but I cant make logical sense of them like Arrays. When i search I cant find this or word this correctly and thus far everything else I've learned clicked easily. so say I make an ArrayList thing with 5 things in it. how do i get to the .getStupidNumber() method inside the fourth thing, if possible? I think if I learn this I can learn the rest on my own. Thanks!

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  • A programming language for teaching data structures and algorithms with? [closed]

    - by Andreas Grech
    Possible Duplicate: Choice of programming language for learning data structures and algorithms Teachers have different opinions on what programming language they would choose to teach data structures and algorithms with. Some would prefer a lower level language such as C because it allows the student to learn more about what goes on beyond the abstractions in terms of memory allocation and deallocation and pointers and pointer arithmetic. On the other hand, others would say that they would prefer a higher level language like Java because it allows the student to learn more about the concepts of the structures and the algorithm design rather than 'waste time' and fiddle around with memory segmentation faults and all the blunders that come with languages where memory management is manual. What is your take on this issue? And also, please post any references you may know of that also discuss this argument.

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  • How many months of fixing somebody else's bugs would you endure?

    - by Hamish Grubijan
    I understand that fixing bugs is a way to learn the system for the new people. But what if the system is so large that you can fix other people's bugs for 2 years and still not learn about every aspect of it? I would imagine that most people would get bored and not give their 100% to fixing bugs caused by others. Is there something wrong with the process? Everybody is chanting "Scrum! Scrum!" and getting certified, but that is just another phrase to me. How do you get noticed if all you do is fix bugs? Stand by a water-cooler perhaps and brag about how cool my bug fixes are? My political beliefs seem to be opposite from everybody else's at the company, and I have zero interest in pop culture/trivia/Tiger Woods scandals - there goes my opportunity to socialize during a lunch hour.

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