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  • Cleaning up PHP Code

    - by Michael
    Hi, I've noticed I am a very sloppy coder and do things out of the ordinary. Can you take a look at my code and give me some tips on how to code more efficiently? What can I do to improve? session_start(); /check if the token is correct/ if ($_SESSION['token'] == $_GET['custom1']){ /*connect to db*/ mysql_connect('localhost','x','x') or die(mysql_error()); mysql_select_db('x'); /*get data*/ $orderid = mysql_real_escape_string($_GET['order_id']); $amount = mysql_real_escape_string($_GET['amount']); $product = mysql_real_escape_string($_GET['product1Name']); $cc = mysql_real_escape_string($_GET['Credit_Card_Number']); $length = strlen($cc); $last = 4; $start = $length - $last; $last4 = substr($cc, $start, $last); $ipaddress = mysql_real_escape_string($_GET['ipAddress']); $accountid = $_SESSION['user_id']; $credits = mysql_real_escape_string($_GET['custom3']); /*insert history into db*/ mysql_query("INSERT into billinghistory (orderid, price, description, credits, last4, orderip, accountid) VALUES ('$orderid', '$amount', '$product', '$credits', '$last4', '$ipaddress', '$accountid')"); /*add the credits to the users account*/ mysql_query("UPDATE accounts SET credits = credits + $credits WHERE user_id = '$accountid'"); /*redirect is successful*/ header("location: index.php?x=1"); }else{ /*something messed up*/ header("location: error.php"); }

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  • Attempting to load a 64-bit application, how this CPU is not compatible with 64-bit mode

    - by Brandon Michael Hunter
    I have a Dell Studio 540, 64 bit OS Windows Home Premium. My CPU is supports Intel's virtualization technology, but I don't know how to enabled it on my machine. I saw that you can do it via the bios, but I didn't see this option when going through my BIOS. Is there another way to enabled this feature? Please let me know. I'm trying to installed Windows Server 2008 via Vircutal PC 2007. Thank You,

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  • Hashbytes comparison in stored proceduring not matching record

    - by Michael Itzoe
    The password field in my user table (SQL Server 2008) is encrypted using HASHBYTES on insertion. I have a stored procedure with parameters for the username and plain-text password which does a SELECT using that username and the password sent through HASHBYTES, then returns the user record if it finds a match. The SP is always returning an empty recordset, but if I copy and paste just the SELECT from the SP to a new query window, it returns the matched record. There're no other statements in the SP. I'm missing something here; what is it?

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  • What is the "proper" method for determining if a swf is running within an AIR application?

    - by Michael Prescott
    I've got a Flex Web project and a Flex AIR project that use a common code-base. The common code defines several run-time loaded Flex Modules. I want the Flex Modules to behave differently depending on whether the running base application is WEB or AIR. What is the proper method for determining from the module code whether the module is running in a WEB or AIR application? (I found that Security.sandboxType.toString() returns "application", but I haven't found anything better in the documentation, yet.)

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  • Is there any real world reason to use throw ex?

    - by Michael Stum
    In C#, throw ex is almost always wrong, as it resets the stack trace. I just wonder, is there any real world use for this? The only reason I can think of is to hide internals of your closed library, but that's a really weak reason. Apart from that, I've never encountered in the real world. Edit: I do mean throw ex, as in throwing the exact same exception that was caught but with an empty stacktrace, as in doing it exactly wrong. I know that throw ex has to exist as a language construct to allow throwing a different exception (throw new DifferentException("ex as innerException", ex)) and was just wondering if there is ever a situration where a throw ex is not wrong.

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  • How to serialize a graph ?

    - by Michael
    This is an interview question: How to serialize a graph ? I saw this answer but I am not sure if this is enough. It looks like a very confusing "open question" and the candidates are probably expected to ask more questions about the requirements: what the nodes and edges are, how they are serialized themselves, is this graph weighted, directed, etc., how many nodes/edges are in the graph.What about the infrastructure ? Is it a plain file system or we should/can use a database ? So, how would you answer this question ?

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  • As a scrum master introducing scrum to an organization, how do avoid also being product owner?

    - by Michael Rosario
    As a scrum master introducing scrum to an organization, how do avoid also being product owner? problem facts: List item I am working on a project as scrum master. Since the organization is new to scrum, I have assumed the role of setting meetings with stakeholders to form their system vision into user stories. At present, the stakeholders are not writing user stories. At present, our team is guessing what the most important stories should be with light confirmation from stakeholders. Is there anything more that I can do to move the product owner role away from myself?

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  • Transfer Core Data from One Project to Another

    - by Michael
    The answer is probably a resounding 'NO' but before I start a new project from scratch, I thought I'd ask. I create many throw away projects to test ideas and code before combining all the successful bits from the scratch projects into a final version. So I have one project with the Core Data stuff worked out but I want to move it to a new project. My guess is that there is too many internal hooks and dropping in the .xcdatamodel and the sqlite db is just not going to work. I'd glad to be wrong...

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  • cannot convert from string to system.windows.forms.string iwin32window

    - by Michael Quiles
    This is supposed to show the winner in the xWinner form label but I cant figure it out. xWinnerForm.Show(b1.Text);. I'm new to c# so can you please explain in layman terms thanks. static public bool CheckWinner(Button[] myControls) { bool gameOver = false; for (int i = 0; i < 8; i++) { int a = Winners[i, 0]; int b = Winners[i, 1]; int c = Winners[i, 2]; Button b1 = myControls[a], b2 = myControls[b], b3 = myControls[c]; if (b1.Text == "" || b2.Text == "" || b3.Text == "") continue; if (b1.Text == b2.Text && b2.Text == b3.Text) { gameOver = true; Form xWinnerForm = new xWinnerForm(); xWinnerForm.Show(b1.Text); } public void Show(string text) { this.xWinnerLabel.Text = text; this.Show(); } } return gameOver; }

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  • Table with unequal rows in XUL layout

    - by Michael
    Trying to get something similar for Firefox extension using XUL. The most difficult part is the grid with unequal number of rows. I tried <grid> but it didn't work well. Also don't want to use HTML inside of XUL. Any ideas how to build such table?

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  • What's a good way to encrypt data using an asymmetric key, that's available to both java and ruby?

    - by Michael Campbell
    I have a customer that wants to encrypt some data in his database (not passwords; this needs actual encryption, not hashing). The application which will be doing the encrypting/writing is in Java, but the process which will DECRYPT it is behind a secure firewall, and is written in ruby. The idea was to use a public/private key scheme; the java system would encrypt it with the public key, then the process on his local box would use the private key to decrypt it as needed. I'm looking for any experience anyone has doing something like that; my main question is what sorts of libraries on java and ruby can interoperate with the same keys and data.

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  • javascript syntax

    - by Michael
    var ret = [] ,xresult = document.evaluate(exp, rootEl, null, XPathResult.UNORDERED_NODE_ITERATOR_TYPE, null) ,result = xresult.iterateNext(); while (result) { ret[ret.length]= result; result = xresult.iterateNext(); } can anyone explain me what is the ret = [],..,... syntax? Initializing array?

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  • Web Audio API and mobile browsers

    - by Michael
    I've run into a problem while implementing sound and music into an HTML game that I'm building. I'm using the Web Audio API, loading all the sound files with XMLHttpRequests and decoding them into an AudioBufferSourceNode with AudioContext.prototype.decodeAudioData(). It looks something like this: var request = new XMLHttpRequest(); request.open("GET", "soundfile.ogg", true); request.responseType = "arraybuffer"; request.onload = function() { context.decodeAudioData(request.response) } request.send(); Everything plays fine, but on mobile the decodeAudioData takes an absurdly long time for the background music. I then tried using AudioContext.prototype.createMediaElementSource() to load the music from an HTML Audio object, since they support streaming and don't have to load the whole file into memory at once. It looked something like this: var audio = new Audio('soundfile.ogg'); var source = context.createMediaElementSource(audio); var mainVolume = context.createGain(); source.connect(mainVolume); mainVolume.connect(context.destination); This loads much faster, but the audio volume isn't affected by the gain node. Works fine on desktop, so I'm assuming this is a bug/limitation of mobile Chrome (testing on Android). Is there actually no good, well-performing way to handle sound on mobile browsers or am just I doing something stupid?

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  • OSX Equivalent of Winsock LSP

    - by Michael
    On Windows, it's possible to program an LSP service on top of Winsock which provides the ability to do a lot of manipulation/etc. with networked applications. For instance, some anti virus applications register an LSP and analyse network traffic that way. Is there a friendly way to accomplish the same sort of thing on OSX?

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  • Distance between hyperplanes

    - by michael dillard
    I'm trying to teach myself some machine learning, and have been using the MNIST database (http://yann.lecun.com/exdb/mnist/) do so. The author of that site wrote a paper in '98 on all different kinds of handwriting recognition techniques, available at http://yann.lecun.com/exdb/publis/pdf/lecun-98.pdf. The 10th method mentioned is a "Tangent Distance Classifier". The idea being that if you place each image in a (NxM)-dimensional vector space, you can compute the distance between two images as the distance between the hyperplanes formed by each where the hyperplane is given by taking the point, and rotating the image, rescaling the image, translating the image, etc. I can't figure out enough to fill in the missing details. I understand that most of these are indeed linear operators, so how does one use that fact to then create the hyperplane? And once we have a hyperplane, how do we take its distance with other hyperplanes?

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  • How to setup libsoup for ubuntu

    - by michael
    Hi, I am trying to install libsoup for my ubuntu environment: checking for LIBSOUP... configure: error: Package requirements (libsoup-2.4 >= 2.28.2) were not met: No package 'libsoup-2.4' found I tried $ sudo apt-get install libsoup2.4-dev and now it said: checking for LIBSOUP... configure: error: Package requirements (libsoup-2.4 >= 2.28.2) were not met: Requested 'libsoup-2.4 >= 2.28.2' but version of libsoup is 2.4.1 Thanks for any suggestion in how to fix this problem.

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  • Stopping the animation after you let go of a key

    - by Michael Zeuner
    What I have right now is an animation that starts when I press space: if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; However when I stop clicking space my animation continues. until I move my player, how do I make it so it stops the animation right when you let go of space? A few lines Animation player, movingUp, movingDown, movingLeft, movingRight, movingRightSwingingSword; int[] duration = {200,200}; public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { Image[] attackRight = {new Image("res/buckysRightSword1.png"), new Image("res/buckysRightSword2.png")}; movingRightSwingingSword = new Animation(attackRight, duration, true); } public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; } Full Code package javagame; import org.newdawn.slick.*; import org.newdawn.slick.state.*; public class Play extends BasicGameState { Animation player, movingUp, movingDown, movingLeft, movingRight, movingRightSwingingSword; Image worldMap; boolean quit = false; int[] duration = {200,200}; float playerPositionX = 0; float playerPositionY = 0; float shiftX = playerPositionX + 320; float shiftY = playerPositionY + 160; public Play(int state) { } public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { worldMap = new Image("res/world.png"); Image[] walkUp = {new Image("res/buckysBack.png"), new Image("res/buckysBack.png")}; Image[] walkDown = {new Image("res/buckysFront.png"), new Image("res/buckysFront.png")}; Image[] walkLeft = {new Image("res/buckysLeft.png"), new Image("res/buckysLeft.png")}; Image[] walkRight = {new Image("res/buckysRight.png"), new Image("res/buckysRight.png")}; Image[] attackRight = {new Image("res/buckysRightSword1.png"), new Image("res/buckysRightSword2.png")}; movingUp = new Animation(walkUp, duration, false); movingDown = new Animation(walkDown, duration, false); movingLeft = new Animation(walkLeft, duration, false); movingRight = new Animation(walkRight, duration, false); //doesnt work! vvv movingRightSwingingSword = new Animation(attackRight, duration, true); player = movingDown; } public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException { worldMap.draw(playerPositionX, playerPositionY); player.draw(shiftX, shiftY); g.drawString("Player X: " + playerPositionX + "\nPlayer Y: " + playerPositionY, 400, 20); if (quit == true) { g.drawString("Resume (R)", 250, 100); g.drawString("MainMenu (M)", 250, 150); g.drawString("Quit Game (Q)", 250, 200); if (quit==false) { g.clear(); } } } public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { Input input = gc.getInput(); if(input.isKeyDown(Input.KEY_UP)) { player = movingUp; playerPositionY += delta * .1f; if(playerPositionY>162) playerPositionY -= delta * .1f; } if(input.isKeyDown(Input.KEY_DOWN)) { player = movingDown; playerPositionY -= delta * .1f; if(playerPositionY<-600) playerPositionY += delta * .1f; } if(input.isKeyDown(Input.KEY_RIGHT)) { player = movingRight; playerPositionX -= delta * .1f; if(playerPositionX<-840) playerPositionX += delta * .1f; } if(input.isKeyDown(Input.KEY_LEFT)) { player = movingLeft; playerPositionX += delta * .1f; if(playerPositionX>318) playerPositionX -= delta * .1f; } if(input.isKeyDown(Input.KEY_SPACE)) player = movingRightSwingingSword; if(input.isKeyDown(Input.KEY_ESCAPE)) quit = true; if(input.isKeyDown(Input.KEY_R)) if (quit == true) quit = false; if(input.isKeyDown(Input.KEY_M)) if (quit == true) {sbg.enterState(0); quit = false;} if(input.isKeyDown(Input.KEY_Q)) if (quit == true) System.exit(0); } public int getID() { return 1; } }

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  • JavaScript: function returning NAN

    - by Michael
    I'm working on a codecademy.com lesson with instructions to write the calculateTotal function below. When I click run, it's returning NaN. Anyone know what's wrong with the calculateTotal function as I wrote it that's making it return NaN. Note, I understand that NaN means not a number... // runner times var carlos = [9.6,10.6,11.2,10.3,11.5]; var liu = [10.6,11.2,9.4,12.3,10.1]; var timothy = [12.2,11.8,12.5,10.9,11.1]; // declare your function calculateTotal here var calculateTotal = function(raceTimes){ var totalTime; for(i = 0; i < raceTimes.length; i++){ totalTime += raceTimes[i]; return totalTime; } }; var liuTotal = calculateTotal(liu); console.log(liuTotal);

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  • How can I merge 2 commits into 1

    - by michael
    Hi, I am trying to merge 2 commits into 1. So I follow this: http://www.gitready.com/advanced/2009/02/10/squashing-commits-with-rebase.html I did $ git rebase --interactive HEAD~2 It opens an editor I change 'pick' to 'squash' Save the editor But i get 'Cannot 'squash' without a previous commit' so what can I do to recover? When I do ' git rebase --interactive HEAD~2 Interactive rebase already started' When I do '$ git rebase --continue Cannot 'squash' without a previous commit' Thank you.

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  • Javascript setInterval and `this` solution

    - by Michael
    I need to access this from my setInterval handler prefs: null, startup : function() { // init prefs ... this.retrieve_rate(); this.intervalID = setInterval(this.retrieve_rate, this.INTERVAL); }, retrieve_rate : function() { var ajax = null; ajax = new XMLHttpRequest(); ajax.open('GET', 'http://xyz.com', true); ajax.onload = function() { // access prefs here } } How can I access this.prefs in ajax.onload ?

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  • How to develop on a branch in HG

    - by michael
    Hi, I would like to do some experimental work in a hg project. So I would like to create branch, commit to it. And if the experiment works, I can merge it back to main branch. In git, I can do $git branch experimental $git checkout experimental (edit file) $ git commit -a $ git checkout master I read http://stevelosh.com/blog/2009/08/a-guide-to-branching-in-mercurial/, it said ' hg branch feature'. But what is next? I don't follow. I appreciate if you can help. Thank you.

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