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  • Strategy for unsubscribing event handlers

    - by stiank81
    In my WPF application I have a View that is given a ViewModel, and when given this View it adds event handlers to the ViewModel's PropertyChanged event. When some action occur in the GUI I remove the View and add another View to the holding container - where this new one is bound to the same ViewModel. After this has happened the old View still keeps handling PropertyChanged events in the ViewModel. I'm assuming this happens because the View hasn't been collected by the Garbage Collector yet, and therefore is alive? Well - I need it to stop. My assumption is that I need to manually detach the event handler from the ViewModel? Is there a best-practice on how to handle this?

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  • Best Practice - Removing item from generic collection in C#

    - by Matt Davis
    I'm using C# in Visual Studio 2008 with .NET 3.5. I have a generic dictionary that maps types of events to a generic list of subscribers. A subscriber can be subscribed to more than one event. private static Dictionary<EventType, List<ISubscriber>> _subscriptions; To remove a subscriber from the subscription list, I can use either of these two options. Option 1: ISubscriber subscriber; // defined elsewhere foreach (EventType event in _subscriptions.Keys) { if (_subscriptions[event].Contains(subscriber)) { _subscriptions[event].Remove(subscriber); } } Option 2: ISubscriber subscriber; // defined elsewhere foreach (EventType event in _subscriptions.Keys) { _subscriptions[event].Remove(subscriber); } I have two questions. First, notice that Option 1 checks for existence before removing the item, while Option 2 uses a brute force removal since Remove() does not throw an exception. Of these two, which is the preferred, "best-practice" way to do this? Second, is there another, "cleaner," more elegant way to do this, perhaps with a lambda expression or using a LINQ extension? I'm still getting acclimated to these two features. Thanks. EDIT Just to clarify, I realize that the choice between Options 1 and 2 is a choice of speed (Option 2) versus maintainability (Option 1). In this particular case, I'm not necessarily trying to optimize the code, although that is certainly a worthy consideration. What I'm trying to understand is if there is a generally well-established practice for doing this. If not, which option would you use in your own code?

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  • Standardizing a Release/Tools group on a specific language

    - by grahzny
    I'm part of a six-member build and release team for an embedded software company. We also support a lot of developer tools, such as Atlassian's Fisheye, Jira, etc., Perforce, Bugzilla, AnthillPro, and a couple of homebrew tools (like my Django release notes generator). Most of the time, our team just writes little plugins for larger apps (ex: customize workflows in Anthill), long-term utility scripts (package up a release for QA), or things like Perforce triggers (don't let people check into a specific branch unless their change description includes a bug number; authenticate against Active Directory instead of Perforce's internal passwords). That's about the scale of our problems, although we sometimes tackle something slightly more sizable. My boss, who is reasonably technical, has asked us to standardize on one or two languages so we can more easily substitute for each other. He's advocating bash scripts and Perl, due to their universality and simplicity. I can see his point--we mostly do "glue", so why not use "glue" languages rather than saddle ourselves with something designed for much larger projects? Since some of the tools we work with are Java-based, we do need to use something that speaks JVM sometimes. (The path of least resistance for these projects is BeanShell and Groovy.) I feel a tremendous itch toward language advocacy, but I'm trying to avoid saying "We should use Python 'cause I like it and Perl is gross." Instead, I'm trying to come up with a good approach to defining our problem set: what problems do we solve with scripts? Would we benefit from a library of common functions by our team, or are most of our projects more isolated? What is it reasonable to expect my co-workers to learn? What languages give us the most ease of development and ease of modification? Can you folks suggest some useful ways to approach this problem, both for my own thinking process and to help me facilitate some brainstorming among my coworkers?

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  • Is using the Class instance as a Map key a best practice?

    - by Pangea
    I have read somewhere that using the class instances as below is not a good idea as they might cause memory leaks. Can someone tell me if if that is a valid statement? Or are they any problems using it this way? Map<Class<?>,String> classToInstance=new HashMap(); classToInstanceMap.put(String.class,"Test obj");

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  • send credentials with url, possible?

    - by Dejan.S
    Hi. I got a web service that I protect with basic authentication and use ssl. to make it easy for the clients that are gone use this web service I want to skip the 401 and send the credentials with the url (I would like so the customer can access the web service with url from their code / web app), question is this possible? I know about headers but a lot of the clients gone use this do not got the proper developing team to do code. thanks

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  • Blackberry User Interface Design - Customizable UI?

    - by John Stewart
    I am trying to design a Blackberry Application and I am wondering if there are any resources on how to create custom user interface elements, skin existing ones and what other possibilities are there? I have developed a few iPhone applications with custom UI and stuff, so not sure what BB world offers in terms of UI development. Any tips, suggestions or ideas would be great.

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  • Going from small to medium sized websites.

    - by Landitus
    I've been coding websites for a couple of years now, mostly in php and xhtml. I come from the design world, but I'm proud of doing standart compliant websites and great interfaces. Also used Wordpress and loved it. Most of the time there were really simple commercial websites, with no database included, where everything is done from scratch. Every page is parsed through an index?page=xxx and But I have a few prospects that are larger websites (let's call them 'medium sized websites') where I feel I'm lacking the following: How to dispach or render the pages (MVC controller instead of index?page=???) Proper page hierarchy and easy breadcrumbs implementation Auto generation of navigation menu, or an easy way to maintain them? Clean URLs Form validation Easy database support I really don't know if I should be looking into php scripts, and refine my skills or get into a CMS (like drupal) or a PHP framework. I found Wordpress very assuring and didn't feel trapped into crazy conventions, but I feel is not the right tool for this. I hate the CMS Page with the big textbox as I am used to code every page by hand my pages are not a title and a textbox. Got the feeling? My php skills are sort of medium/low still, but I would like to hear some thoughts of what I should learn to take the next step!

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  • Best style for Python programs: what do you suggest?

    - by Noctis Skytower
    A friend of mine wanted help learning to program, so he gave me all the programs that he wrote for his previous classes. The last program that he wrote was an encryption program, and after rewriting all his programs in Python, this is how his encryption program turned out (after adding my own requirements). #! /usr/bin/env python ################################################################################ """\ CLASS INFORMATION ----------------- Program Name: Program 11 Programmer: Stephen Chappell Instructor: Stephen Chappell for CS 999-0, Python Due Date: 17 May 2010 DOCUMENTATION ------------- This is a simple encryption program that can encode and decode messages.""" ################################################################################ import sys KEY_FILE = 'Key.txt' BACKUP = '''\ !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNO\ PQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ _@/6-UC'GzaV0%5Mo9g+yNh8b">Bi=<Lx [sQn#^R.D2Xc(\ Jm!4e${lAEWud&t7]H\`}pvPw)FY,Z~?qK|3SOfk*:1;jTrI''' ################################################################################ def main(): "Run the program: loads key, runs processing loop, and saves key." encode_map, decode_map = load_key(KEY_FILE) try: run_interface_loop(encode_map, decode_map) except SystemExit: pass save_key(KEY_FILE, encode_map) def run_interface_loop(encode_map, decode_map): "Shows the menu and runs the appropriate command." print('This program handles encryption via a customizable key.') while True: print('''\ MENU ==== (1) Encode (2) Decode (3) Custom (4) Finish''') switch = get_character('Select: ', tuple('1234')) FUNC[switch](encode_map, decode_map) def get_character(prompt, choices): "Gets a valid menu option and returns it." while True: sys.stdout.write(prompt) sys.stdout.flush() line = sys.stdin.readline()[:-1] if not line: sys.exit() if line in choices: return line print(repr(line), 'is not a valid choice.') ################################################################################ def load_key(filename): "Gets the key file data and returns encoding/decoding dictionaries." plain, cypher = open_file(filename) return dict(zip(plain, cypher)), dict(zip(cypher, plain)) def open_file(filename): "Load the keys and tries to create it when not available." while True: try: with open(filename) as file: plain, cypher = file.read().split('\n') return plain, cypher except: with open(filename, 'w') as file: file.write(BACKUP) def save_key(filename, encode_map): "Dumps the map into two buffers and saves them to the key file." plain = cypher = str() for p, c in encode_map.items(): plain += p cypher += c with open(filename, 'w') as file: file.write(plain + '\n' + cypher) ################################################################################ def encode(encode_map, decode_map): "Encodes message for the user." print('Enter your message to encode (EOF when finished).') message = get_message() for char in message: sys.stdout.write(encode_map[char] if char in encode_map else char) def decode(encode_map, decode_map): "Decodes message for the user." print('Enter your message to decode (EOF when finished).') message = get_message() for char in message: sys.stdout.write(decode_map[char] if char in decode_map else char) def custom(encode_map, decode_map): "Allows user to edit the encoding/decoding dictionaries." plain, cypher = get_new_mapping() for p, c in zip(plain, cypher): encode_map[p] = c decode_map[c] = p ################################################################################ def get_message(): "Gets and returns text entered by the user (until EOF)." buffer = [] while True: line = sys.stdin.readline() if line: buffer.append(line) else: return ''.join(buffer) def get_new_mapping(): "Prompts for strings to edit encoding/decoding maps." while True: plain = get_unique_chars('What do you want to encode from?') cypher = get_unique_chars('What do you want to encode to?') if len(plain) == len(cypher): return plain, cypher print('Both lines should have the same length.') def get_unique_chars(prompt): "Gets strings that only contain unique characters." print(prompt) while True: line = input() if len(line) == len(set(line)): return line print('There were duplicate characters: please try again.') ################################################################################ # This map is used for dispatching commands in the interface loop. FUNC = {'1': encode, '2': decode, '3': custom, '4': lambda a, b: sys.exit()} ################################################################################ if __name__ == '__main__': main() For all those Python programmers out there, your help is being requested. How should the formatting (not necessarily the coding by altered to fit Python's style guide? My friend does not need to be learning things that are not correct. If you have suggestions on the code, feel free to post them to this wiki as well.

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  • Creating/Maintaining a large project-agnostic code library

    - by bufferz
    In order to reduce repetition and streamline testing/debugging, I'm trying to find the best way to develop a group of libraries that many projects can utilize. I'd like to keep individual executable relatively small, and have shared libraries for math, database, collections, graphics, etc. that were previously scattered among several projects and in many cases duplicated (bad!). This library is to be in an SVN repo and several programmers will be working on it. This library will be in constant development along with the executables that utilize it. For example, I want a code file in ProjectA to look something like the following: using MyCompany.Math.2D; //static 2D math methods using MyCompany.Math.3D; //static #D math methods using MyCompany.Comms.SQL; //static methods for doing simple SQLDB I/O using MyCompany.Graphics.BitmapOperations; //static methods that play with bitmaps So in my ProjectA solution file in VisualStudio, in order to develop/debug the MyCompany library I have to add several projects (Math, Comms, Graphics). Things get pretty cluttered and Solution files get out of date quickly between programmer SVN commits. I'm just looking for a high level approach to maintaining a large, shared code base in an SCN repository. I am fully willing to radically redesign my approach. I'm looking for that warm fuzzy feeling you get when you're design approach is spot on and development is fluid and natural. And ideas? Thanks!!

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  • Where UnityContainerElement in Unity 2?

    - by TheAbdalla
    I was in Unity 1.2, use the following code: UnityConfigurationSection UnitySection = (UnityConfigurationSection)ConfigurationManager.GetSection("Unity"); Dictionary<string, IUnityContainer> Containers = new Dictionary<string, IUnityContainer>(); foreach (UnityContainerElement element in UnitySection.Containers) { IUnityContainer container = new UnityContainer(); Containers.Add(element.Name, container); element.Configure(Containers[element.Name]); } but, I couldn't do so in the Unity 2.0 beta2, because The class 'UnityContainerElement' does not exist in Unity 2 beta2. How can I do this in the new version?

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  • Email as a view.

    - by Hal
    I've been in some discussion recently about where email (notifications, etc...) should be sent in an ASP.NET MVC application. My nemesis grin argues that it only makes sense that the email should be sent from the controller. I argue that an email is simply an alternate or augmented view through a different channel. Much like I would download a file as the payload of an ActionResult, the email is simply delivered through a different protocol. I've worked an extension method that allows me to do the following: <% Html.RenderEmail(model.FromAddress, model.ToAddress, model.Subject); %> which I actually include within my the view that is displayed on the screen. The beauty is that, based on convention, if I call RenderEmail from a parent view named MyView.ascx, I attempt to render the contents of a view named MyViewEmail.ascx, unless it is not found, in which case I simply email a copy of parent view. It certainly does make it testable (I still have an ISMTPService injected for testing), I wondered if anyone had any thoughts on whether or not this breaks from good practice. In use it has been extremely handy when we needed to easily send an email or modify the contents of the emailed results vs the browser rendered results. Thanks, Hal

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  • Avoiding Service Locator with AutoFac 2

    - by Page Brooks
    I'm building an application which uses AutoFac 2 for DI. I've been reading that using a static IoCHelper (Service Locator) should be avoided. IoCHelper.cs public static class IoCHelper { private static AutofacDependencyResolver _resolver; public static void InitializeWith(AutofacDependencyResolver resolver) { _resolver = resolver; } public static T Resolve<T>() { return _resolver.Resolve<T>(); } } From answers to a previous question, I found a way to help reduce the need for using my IoCHelper in my UnitOfWork through the use of Auto-generated Factories. Continuing down this path, I'm curious if I can completely eliminate my IoCHelper. Here is the scenario: I have a static Settings class that serves as a wrapper around my configuration implementation. Since the Settings class is a dependency to a majority of my other classes, the wrapper keeps me from having to inject the settings class all over my application. Settings.cs public static class Settings { public static IAppSettings AppSettings { get { return IoCHelper.Resolve<IAppSettings>(); } } } public interface IAppSettings { string Setting1 { get; } string Setting2 { get; } } public class AppSettings : IAppSettings { public string Setting1 { get { return GetSettings().AppSettings["setting1"]; } } public string Setting2 { get { return GetSettings().AppSettings["setting2"]; } } protected static IConfigurationSettings GetSettings() { return IoCHelper.Resolve<IConfigurationSettings>(); } } Is there a way to handle this without using a service locator and without having to resort to injecting AppSettings into each and every class? Listed below are the 3 areas in which I keep leaning on ServiceLocator instead of constructor injection: AppSettings Logging Caching

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  • Ideal way to cancel an executing AsnycTask

    - by Samuh
    I am running remote audio-file-fetching and audio file playback operations in a background thread using AsnycTask. A Cancellable progress bar is shown for the time the fetch operation runs. I want to cancel/abort the AsnycTask run when the user cancels(decides against) the operation. What is the ideal way to handle such a case? Thanks.

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  • MVC Localization of Default Model Binder

    - by Dai Bok
    Hi, I am currently trying to figure out how to localize the error messages generated by MVC. Let me use the default model binder as an example, so I can explain the problem. Assuming I have a form, where a user enters thier age. The user then enters "ten" in to the form, but instead of getting the expected error of "Age must be beween 18 and 25." the message "The value 'ten' is not valid for Age." is displayed. The entity's age property is defined below: [Range(18, 25, ErrorMessageResourceType = typeof (Errors), ErrorMessageResourceName = "Age", ErrorMessage = "Range_ErrorMessage")] public int Age { get; set; } After some digging, I notice that this error text comes from the System.Web.Mvc.Resources.DefaultModelBinder_ValueInvalid in the MvcResources.resx file. Now, how can create localized versions of this file? As A solution, for example, should I download MVC source and add MvcResources.en_GB.resx, MvcResources.fr_FR.resx, MvcResources.es_ES.resx and MvcResources.de_DE.resx, and then compile my own version of MVC.dll? But I don't like this idea. Any one else know a better way?

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  • Java: Is clone() really ever used? What about defensive copying in getters/setters?

    - by GreenieMeanie
    Do people practically ever use defensive getters/setters? To me, 99% of the time you intend for the object you set in another object to be a copy of the same object reference, and you intend for changes you make to it to also be made in the object it was set in. If you setDate(Date dt) and modify dt later, who cares? Unless I want some basic immutable data bean that just has primitives and maybe something simple like a Date, I never use it. As far as clone, there are issues as to how deep or shallow the copy is, so it seems kind of "dangerous" to know what is going to come out when you clone an Object. I think I have only used clone() once or twice, and that was to copy the current state of the object because another thread (ie another HTTP request accessing the same object in Session) could be modifying it. Edit - A comment I made below is more the question: But then again, you DID change the Date, so it's kind of your own fault, hence whole discussion of term "defensive". If it is all application code under your own control among a small to medium group of developers, will just documenting your classes suffice as an alternative to making object copies? Or is this not necessary, since you should always assume something ISN'T copied when calling a setter/getter?

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  • Revision histories and documenting changes

    - by jasonline
    I work on legacy systems and I used to see revision history of files or functions being modified every release in the source code, for example: // // Rev. No Date Author Description // ------------------------------------------------------- // 1.0 2009/12/01 johnc <Some description> // 1.1 2009/12/24 daveb <Some description> // ------------------------------------------------------- void Logger::initialize() { // a = b; // Old code, just commented and not deleted a = b + c; // New code } I'm just wondering if this way of documenting history is still being practiced by many today? If yes, how do you apply modifications on the source code - do you comment it or delete it completely? If not, what's the best way to document these revisions? If you use version control systems, does it follow that your source files contain pure source codes, except for comments when necessary (no revision history for each function, etc.)?

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  • Objective-C categories in static library

    - by Vladimir
    Can you guide me how to properly link static library to iphone project. I use staic library project added to app project as direct dependency (target - general - direct dependecies) and all works OK, but categories. A category defined in static library is not working in app. So my question is how to add static library with some categories into other project? And in general, what is best practice to use in app project code from other projects?

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  • How Can I up my Street Cred in the coding world

    - by RedEye
    I know this isn't directly related to a specific coding problem. It's a more general programming question. I'm a n00b... Been coding for 1 year, and it's where I belong. I want to get hardcore and put everything I have into it. I started with C++ and now I'm into C#. I love it all. What can I do to up my game and up my respect in the programming world?

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