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  • Virtual Keyboard doesn't appear when rotate the screen?

    - by user164589
    Hi guys. I am facing to a problem related virtual keyboard. I've created a layout that contains Button, TextView and EditText. When its screen orientation is Portrait, it can show the Virtual Keyboard by one touching on the EditText. Then I've changed screen orientation to Landscape. At this moment Virtual Keyboard hasn't been appeared. What is wrong here ? How to fix it ? I think this is big problem for my application. Please help. guys. Thanks.

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  • Custom ActionBarSherlock - Size & logo transparent

    - by ephramd
    I'm having a lot of problems in adapting a design with ActionBarSherlock. And I can not find much information. I share a couple of screenshots of the original design and the result I get. How I can increase the size of ActionBarSherlock? How I can add a logo centered and custom size? And, why the "logo Transparent" appears with white background?? regards and thanks, Screenshots example: http://i.stack.imgur.com/jJNmc.png http://i.stack.imgur.com/evb42.png

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  • How to copy and paste text from one page to another page using jquery?

    - by ischnura
    I have to copy repeatedly data (contact info such as name, surname, telephone...) from form A (page 1 in domain x.com) to form B (page 2 in domain y.com) I have been thinking about creating a chrome extension with the help of jquery to copy the data from form A, and inject it form B... I have a feeling that this is not the best way to solve this problem... What do you think is the best way to copy and paste data from pages in different domains?

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  • How can i know what TextView was clickbale?

    - by sgiro
    Hello, i have one doubt. I have an iteration of TextViews, and what i want is when i click in one TextView , i want stop the iteration and open a web, who can i know what TextView as been click on? i have this code: Iterator<TextView> it = text.iterator(); while(it.hasNext()){ test = it.next(); test.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { //mWebView = (WebView) findViewById(R.id.webview); mWebView.setWebViewClient(new WebViewClient() { @Override public boolean shouldOverrideUrlLoading(WebView view, String url) { view.loadUrl(url); return true; } }); mWebView.getSettings().setJavaScriptEnabled(true); mWebView.loadUrl(url); } }); // condition to stop the iteration when i click on TextView } And what i want is the condition to stop the iteration when i click on the TextView that i want see, i try using some methods that are in the TextView and don't work. Anyone can help me? I have the iteration of TextViews because i want to do this dynamic, and i don't know the TextView who as click, and i want to know what TextView was click to stop the iteration, because if i don't stop this, for example if i have 3 TextView they will open the same web. Thanks and forgive my English

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  • Apply Quaternion to Camera in libGDX

    - by Alex_Hyzer_Kenoyer
    I am trying to rotate my camera using a Quaternion in libGDX. I have a Quaternion created and being manipulated but I have no idea how to apply it to the camera, everything I've tried hasn't moved the camera at all. Here is how I set up the rotation Quaternion: public void rotateX(float amount) { tempQuat.set(tempVector.set(1.0f, 0.0f, 0.0f), amount * MathHelper.PIOVER180); rotation = rotation.mul(tempQuat); } public void rotateY(float amount) { tempQuat.set(tempVector.set(0.0f, 1.0f, 0.0f), amount * MathHelper.PIOVER180); rotation = tempQuat.mul(rotation); } Here is how I am trying to update the camera (Same update method as the original libGDX version but I added the part about the rotation matrix to the top): public void update(boolean updateFrustum) { float[] matrix = new float[16]; rotation.toMatrix(matrix); Matrix4 m = new Matrix4(); m.set(matrix); camera.view.mul(m); //camera.direction.mul(m).nor(); //camera.up.mul(m).nor(); float aspect = camera.viewportWidth / camera.viewportHeight; camera.projection.setToProjection(Math.abs(camera.near), Math.abs(camera.far), camera.fieldOfView, aspect); camera.view.setToLookAt(camera.position, tempVector.set(camera.position).add(camera.direction), camera.up); camera.combined.set(camera.projection); Matrix4.mul(camera.combined.val, camera.view.val); if (updateFrustum) { camera.invProjectionView.set(camera.combined); Matrix4.inv(camera.invProjectionView.val); camera.frustum.update(camera.invProjectionView); } }

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  • how to disappear keyboard onCreate Method?

    - by UMMA
    friends, i have a EditText on simple activity with a button. when every i move from one activity to this acivity focus is automatically set to EditText and keyboard appears in phone. i dont want to open keyboard untill i click on editText. can any one guide me what should i do? any help would be appriciated.

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  • Overriding Home button for a Car Home replacement app

    - by BigFwoosh
    I have been working on a replacement for the stock Car Home app for a bit, and I am completely stumped on how to override the Home button so that my app will be brought back to the foreground whenever the phone is docked. This is the way that Car Home works, so there must be a way. It seems that BroadcastReceivers won't work, because the intent that is broadcast whenever the Home button is pressed will still cause the default homescreen app to launch; I cannot prevent it. I can override the Home button from within my app, but that does me no good since this needs to work when the user is outside my app. Car Home also does not do anything weird like set itself as the default homescreen app while it's running (I checked the logcat to make sure). I've been really beating my head against the wall on this. Does anyone have any ideas, or can you at least point me in the right direction?

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  • Using the LIMIT statement in a SQLite query

    - by anselmophil
    Hi guys. I have a query that selects rows in a ListView without having a limit. But now that i have implemented a SharedPreferences that the user can select how much rows will be displayed in the ListView, my SQLite query doesnt work. Im passing the argument this way: return wDb.query(TABELANOME, new String[] {IDTIT, TAREFATIT, SUMARIOTIT}, CONCLUIDOTIT + "=1", null, null, null, null, "LIMIT='" + limite + "'"); Help, please!

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  • Dealing w/ Sqlite Join results in a cursor

    - by Bill
    I have a one-many relationship in my local Sqlite db. Pretty basic stuff. When I do my left outer join I get back results that look like this: the resulting cursor has multiple rows that look like this: A1.id | A1.column1 | A1.column2 | B1.a_id_fk | B1.column1 | B1.column2 A1.id | A1.column1 | A1.column2 | B2.a_id_fk | B2.column1 | B2.column2 and so on... Is there a standard practice or method of dealing with results like this ? Clearly there is only A1, but it has many B-n relationships. I am coming close to using multiple queries instead of the "relational db way". Hopefully I am just not aware of the better way to do things. I intend to expose this query via a content provider and I would hate for all of the consumers to have to write the same aggregation logic.

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  • change view with onSensorChanged result

    - by tipu
    I have a view, set by setContentView(new CompassView(this)); I have the onDraw and update methods filled out. What I need to do with the view CompassView is update my view with the new data at the end of the call in the onSensorChanged method. The methods I have to fill out, I believe, are the surfaceChanged and surfaceCreated. They are normally using threads which takes care of the update and onDraw calls but I removed the thread because when the thread was enabled, in the infinite while loop I was never getting any azimuth value what so ever.

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  • Reading from txt ruins formatting

    - by Sorin Grecu
    I'm saving some values to a txt file and after that i want to be able to show it in a dialog.All good,done that but though the values in the txt file are formated nicely,like this : Aaaaaaaa 0.55 1 Bbbbb 1 2.2 CCCCCCCCC 3 0.22 When reading and setting them to a textview they get all messy like this : Aaaaaaaa 0.55 1 Bbbbb 1 2.2 CCCCCCCCC 3 0.22 My writting method : FileOutputStream f = new FileOutputStream(file); PrintWriter pw = new PrintWriter(f); for (int n = 0; n < allpret.size() - 1; n++) { if (cant[n] != Float.toString(0) && pret[n] != Float.toString(0)) { String myFormat = "%-20s %-5s %-5s%n"; pw.println(String.format(myFormat, prod[n], cant[n], pret[n])); My reading method : StringBuilder text = new StringBuilder(); try { BufferedReader br = new BufferedReader(new FileReader(file)); String line; while ((line = br.readLine()) != null) { text.append(line); text.append('\n'); } } catch (IOException e) { } Why does it ruin the amount of spaces and how can i fix this ? Thanks and have a good night !

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  • Chat Invitation using XMPPHP

    - by Nirmal
    Is it possible to send chat invitations using XMPPHP? I have successfully setup the messaging system from a CMS, but I am looking for a way to send chat request before the first message is sent. Is it possible to do that in XMPPHP? I am asking this because I could not find any proper documentation for the class. Thank you for any input.

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  • How to enable haptic feedback on button view

    - by Funkyidol
    Hi, I want to add haptic feedback to my application buttons and control them programatically to show button state (enabled and disabled) The default haptic feedback setter works only for long press. How can i make it work for simple button clicks. Amd is there a way to have haptic feedback on events like touch move??

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  • Unique task queue task names only for active duration

    - by antony.trupe
    I want to guarantee that a task is not in a task queue more then once, so I generate a unique name based on it's payload. But, that task name is reserved for up to 7 days, which is not what I want; I only want it reserved for the duration the task is queued; it could be immediately re-queued. Once a Task with name N is written, any subsequent attempts to insert a Task named N will fail. Eventually (at least seven days after the task successfully executes), the task will be deleted and the name N can be reused. Is there a way to check if the named task is already in the queue then add it if it's not? Or a totally different approach?

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  • Adding GestureOverlayView to my SurfaceView class, how to add to view hierarchy?

    - by Codejoy
    I was informed in a later answer that I have to add the GestureOverlayView I create in code to my view hierarchy, and I am not 100% how to do that. Below is the original question for completeness. I want my game to be able to recognize gestures. I have this nice SurfaceView class that I do an onDraw to draw my sprites, and I have a thread thats running it to call the onDraw etc . This all works great. I am trying to add the GestureOverlayView to this and it just isn't working. Finally hacked to where it doesn't crash but this is what i have public class Panel extends SurfaceView implements SurfaceHolder.Callback, OnGesturePerformedListener { public Panel(Context context) { theContext=context; mLibrary = GestureLibraries.fromRawResource(context, R.raw.myspells); GestureOverlayView gestures = new GestureOverlayView(theContext); gestures.setOrientation(gestures.ORIENTATION_VERTICAL); gestures.setEventsInterceptionEnabled(true); gestures.setGestureStrokeType(gestures.GESTURE_STROKE_TYPE_MULTIPLE); gestures.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); //GestureOverlayView gestures = (GestureOverlayView) findViewById(R.id.gestures); gestures.addOnGesturePerformedListener(this); } ... ... onDraw... surfaceCreated(..); ... ... public void onGesturePerformed(GestureOverlayView overlay, Gesture gesture) { ArrayList<Prediction> predictions = mLibrary.recognize(gesture); // We want at least one prediction if (predictions.size() > 0) { Prediction prediction = predictions.get(0); // We want at least some confidence in the result if (prediction.score > 1.0) { // Show the spell Toast.makeText(theContext, prediction.name, Toast.LENGTH_SHORT).show(); } } } } The onGesturePerformed is never called. Their example has the GestureOverlay in the xml, I am not using that, my activity is simple: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); Panel p = new Panel(this); setContentView(p); } So I am at a bit of a loss of the missing piece of information here, it doesn't call the onGesturePerformed and the nice pretty yellow "you are drawing a gesture" never shows up.

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  • is jQuery 1.4.2 compatible with Closure Compiler?

    - by Mohammad
    According to the official release statement version 1.4 has been re-written to be compressed with Closure Compiler yet when I use the online version of closure compiler I get 130 warnings. This is the code I use. // ==ClosureCompiler== // @compilation_level ADVANCED_OPTIMIZATIONS // @output_file_name default.js // @code_url http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.js // ==/ClosureCompiler== And as far as I know you get the real benefit of Closure Compiler if you include the library with your code also, so it removes the unused functions. Yet my testing show that I can't get any further than compressing the library itself.. What am I doing wrong? Any kind of insight will be much appreciated.

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  • Accelerometer gravity components

    - by Dvd
    Hi, I know this question is definitely solved somewhere many times already, please enlighten me if you know of their existence, thanks. Quick rundown: I want to compute from a 3 axis accelerometer the gravity component on each of these 3 axes. I have used 2 axes free body diagrams to work out the accelerometer's gravity component in the world X-Z, Y-Z and X-Y axes. But the solution seems slightly off, it's acceptable for extreme cases when only 1 accelerometer axis is exposed to gravity, but for a pitch and roll of both 45 degrees, the combined total magnitude is greater than gravity (obtained by Xa^2+Ya^2+Za^2=g^2; Xa, Ya and Za are accelerometer readings in its X, Y and Z axis). More detail: The device is a Nexus One, and have a magnetic field sensor for azimuth, pitch and roll in addition to the 3-axis accelerometer. In the world's axis (with Z in the same direction as gravity, and either X or Y points to the north pole, don't think this matters much?), I assumed my device has a pitch (P) on the Y-Z axis, and a roll (R) on the X-Z axis. With that I used simple trig to get: Sin(R)=Ax/Gxz Cos(R)=Az/Gxz Tan(R)=Ax/Az There is another set for pitch, P. Now I defined gravity to have 3 components in the world's axis, a Gxz that is measurable only in the X-Z axis, a Gyz for Y-Z, and a Gxy for X-Y axis. Gxz^2+Gyz^2+Gxy^2=2*G^2 the 2G is because gravity is effectively included twice in this definition. Oh and the X-Y axis produce something more exotic... I'll explain if required later. From these equations I obtained a formula for Az, and removed the tan operations because I don't know how to handle tan90 calculations (it's infinity?). So my question is, anyone know whether I did this right/wrong or able to point me to the right direction? Thanks! Dvd

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  • how to check if internal storage file has any data

    - by user3720291
    public class Save extends Activity { int levels = 2; int data_block = 1024; //char[] data = new char[] {'0', '0'}; String blankval = "0"; String targetval = "0"; String temp; String tempwrite; String string = "null"; TextView tex1; TextView tex2; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.save); Intent intent = getIntent(); Bundle b = intent.getExtras(); tex1 = (TextView) findViewById(R.id.textView1); tex2 = (TextView) findViewById(R.id.textView2); if(b!=null) { string =(String) b.get("string"); } loadprev(); save(); } public void save() { if (string.equals("Blank")) blankval = "1"; if (string.equals("Target")) targetval = "1"; temp = blankval + targetval; try { FileOutputStream fos = openFileOutput("data.gds", MODE_PRIVATE); fos.write(temp.getBytes()); fos.close(); } catch (FileNotFoundException e) {e.printStackTrace();} catch (IOException e) {e.printStackTrace();} tex1.setText(blankval); tex2.setText(targetval); } public void loadprev() { String final_data = ""; try { FileInputStream fis = openFileInput("data.gds"); InputStreamReader isr = new InputStreamReader(fis); char[] data = new char[data_block]; int size; while((size = isr.read(data))>0) { String read_data = String.copyValueOf(data, 0, size); final_data += read_data; data = new char[data_block]; } } catch (FileNotFoundException e) {e.printStackTrace();} catch (IOException e) {e.printStackTrace();} char[] tempread = final_data.toCharArray();; blankval = "" + tempread[0]; targetval = "" + tempread[1]; } } After much tinkering i have finally managed to get my save/load function to work, but it does have an error, pretty much i got it to work then i did a fresh reintall deleting data.gds, afterwards the save/load function crashes because the data.gds file has no previous values. can i use a if statment to check if data.gds has any values in it, if so how do i do it and if not, then what could i use instead?

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  • Refactored App Engine project - now Eclipse is infinitely building the project without end

    - by Yog
    I renamed some files in my App Engine project and refactored code, changing references to variables. Everything seemed fine until I changed the references in the web.xml for the project. Then I got a complaint about some error with the DataNucleus enhancer and now the project build process is stuck at 22%. I tried stopping Eclipse and restarting but the build process keeps hanging. Any tips on how to clean out whatever it's getting stuck on?

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  • How to get path to wallpaper

    - by kentcdodds
    My Question: How do you get the filepath to the current wallpaper? Expansion: I'm writing an app that will let you change the wallpaper easily between different presets. I want to store the filepath of the available wallpapers in my database. What I've tried: WallpaperManger.getWallpaperInfo() or WallpaperManger.getDrawable(). Neither seem to contain the actual location of the file. Any help would be appreciated! :D Thanks! Also, I'm including live-wallpapers. Thanks!

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