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  • Type result with Ternary operator in C#

    - by Vaccano
    I am trying to use the ternary operator, but I am getting hung up on the type it thinks the result should be. Below is an example that I have contrived to show the issue I am having: class Program { public static void OutputDateTime(DateTime? datetime) { Console.WriteLine(datetime); } public static bool IsDateTimeHappy(DateTime datetime) { if (DateTime.Compare(datetime, DateTime.Parse("1/1")) == 0) return true; return false; } static void Main(string[] args) { DateTime myDateTime = DateTime.Now; OutputDateTime(IsDateTimeHappy(myDateTime) ? null : myDateTime); Console.ReadLine(); ^ } | } | // This line has the compile issue ---------------+ On the line indicated above, I get the following compile error: Type of conditional expression cannot be determined because there is no implicit conversion between '< null ' and 'System.DateTime' I am confused because the parameter is a nullable type (DateTime?). Why does it need to convert at all? If it is null then use that, if it is a date time then use that. I was under the impression that: condition ? first_expression : second_expression; was the same as: if (condition) first_expression; else second_expression; Clearly this is not the case. What is the reasoning behind this? (NOTE: I know that if I make "myDateTime" a nullable DateTime then it will work. But why does it need it? As I stated earlier this is a contrived example. In my real example "myDateTime" is a data mapped value that cannot be made nullable.)

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  • Some clarification needed about synchronous versus asynchronous asio operations

    - by Old newbie
    As far as I know, the main difference between synchronous and asynchronous operations. I.e. write() or read() vs async_write() and async_read() is that the former, don't return until the operation finish -or error-, and the last ones, returns inmediately. Due the fact that the asynchronous operations are controlled by an io_service.run() that does not finish until the controlled operations has finalized. It seems to me that in sequencial operations as those involved in TCP/IP connections with protocols such as POP3, in which the operaton is a sequence such as: C: <connect> S: Ok. C: User... S: Ok. C: Password S: Ok. C: Command S: answer C: Command S: answer ... C: bye S: <close> The difference between synchronous/asynchronous opperatons does not make much sense. Of course, in both operations there is allways the risk that the program flow stops indefinitely by some circunstance -there the use of timers-, but I would like know some more authorized opinions in this matter. I must admit that the question is rather ill-defined, but I like hear some advices about when use one or other, because I've problems in debugging with MS Visual Studio, asynchronous SSL operations in a POP3 client in wich I'm working now -about some of who surely I would write here soon-, and sometimes think that perhaps is a bad idea use asynchronous in this. Not to say that I'm an absolute newbie with this librarys, that additionally to the difficult with the idioma, and some obscure concepts in the STL, must suffer the brevity of the asio documentation.

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  • Loading velocity template inside a jar file

    - by Rafael
    I have a project where I want to load a velocity template to complete it with parameters. The whole application is packaged as a jar file. What I initially thought of doing was this: VelocityEngine ve = new VelocityEngine(); URL url = this.getClass().getResource("/templates/"); File file = new File(url.getFile()); ve = new VelocityEngine(); ve.setProperty(RuntimeConstants.RESOURCE_LOADER, "file"); ve.setProperty(RuntimeConstants.FILE_RESOURCE_LOADER_PATH, file.getAbsolutePath()); ve.setProperty(RuntimeConstants.FILE_RESOURCE_LOADER_CACHE, "true"); ve.init(); VelocityContext context = new VelocityContext(); if (properties != null) { stringfyNulls(properties); for (Map.Entry<String, Object> property : properties.entrySet()) { context.put(property.getKey(), property.getValue()); } } final String templatePath = templateName + ".vm"; Template template = ve.getTemplate(templatePath, "UTF-8"); String outFileName = File.createTempFile("p2d_report", ".html").getAbsolutePath(); BufferedWriter writer = new BufferedWriter(new FileWriter(new File(outFileName))); template.merge(context, writer); writer.flush(); writer.close(); And this works fine when I run it in eclipse. However, once I package the program and try to run it using the command line I get an error because the file could not be found. I imagine the problem is in this line: ve.setProperty(RuntimeConstants.FILE_RESOURCE_LOADER_PATH, file.getAbsolutePath()); Because in a jar the absolute file does not exist, since it's inside a zip, but I couldn't yet find a better way to do it. Anyone has any ideas?

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  • how to make an import library

    - by user295030
    a requirement was sent to me below: API should be in the form of static library. company xxx will link the library into a third party application to prevent any possible exposure of the code(dll) could they mean an import library? An import library is a library that automates the process of loading and using a dynamic library. On Windows, this is typically done via a small static library (.lib) of the same name as the dynamic library (.dll). The static library is linked into the program at compile time, and then the functionality of the dynamic library can effectively be used as if it were a static library. this might be what they might be eluding to.....I am not sure how to make this in vs2008 . Additional facts: I have a static lib that i use in my current application. Now, I have to convert my app that uses that static lib into an import lib so that they can use a third party prog to access the API's they providede me which in turn will use that static lib i am using. I hope I am clearly explaining this. I am just not sure how to go about it in vs2008. I am looking for specific steps to do this. I already have the coding done. Just need to convert it into the form they are asking and I have to provide the API they want. Other than that then I need to create a test prog which will act as that third party prog so I can make sure my import library works.

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  • asyncore callbacks launching threads... ok to do?

    - by sbartell
    I'm unfamiliar with asyncore, and have very limited knowledge of asynchronous programming except for a few intro to twisted tutorials. I am most familiar with threads and use them in all my apps. One particular app uses a couchdb database as its interface. This involves longpolling the db looking for changes and updates. The module I use for couchdb is couchdbkit. It uses an asyncore loop to watch for these changes and send them to a callback. So, I figure from this callback is where I launch my worker threads. It seems a bit crude to mix asynchronous and threaded programming. I really like couchdbkit, but would rather not introduce issues into my program. So, my question is, is it safe to fire threads from an async callback? Here's some code... {{{ def dispatch(change): global jobs, db_url # jobs is my queue db = Database(db_url) work_order = db.get(change['id']) # change is an id to the document that changed. # i need to get the actual document (workorder) worker = Worker(work_order, db) # fire the thread jobs.append[worker] worker.start() return main() . . . consumer.wait(cb=dispatch, since=update_seq, timeout=10000) #wait constains the asyncloop. }}}

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  • Parallel.Foreach loop creating multiple db connections throws connection errors?

    - by shawn.mek
    Login failed. The login is from an untrusted domain and cannot be used with Windows authentication I wanted to get my code running in parallel, so I changed my foreach loop to a parallel foreach loop. It seemed simple enough. Each loop connects to the database, looks up some stuff, performs some logic, adds some stuff, closes the connection. But I get the above error? I'm using my local sql server and entity framework (each loop uses it's own context). Is there some problem with connecting multiple times using the same local login or something? How did I get around this? I have (before trying to covert to a parallel.foreach loop) split my list of objects that I am foreach looping through into four groups (separate csv files) and run four concurrent instances of my program (which ran faster overall than just one, thus the idea for parallel). So it seems connecting to the db shouldn't be a problem? Any ideas? EDIT: Here's before var gtgGenerator = new CustomGtgGenerator(); var connectionString = ConfigurationManager.ConnectionStrings["BioEntities"].ConnectionString; var allAccessionsFromObs = _GetAccessionListFromDataFiles(collectionId); ForEach(cloneIdAndAccessions in allAccessionsFromObs) DoWork(gtgGenerator, taxonId, organismId, cloneIdAndAccessions, connectionString)); after var gtgGenerator = new CustomGtgGenerator(); var connectionString = ConfigurationManager.ConnectionStrings["BioEntities"].ConnectionString; var allAccessionsFromObs = _GetAccessionListFromDataFiles(collectionId); Parallel.ForEach(allAccessionsFromObs, cloneIdAndAccessions => DoWork(gtgGenerator, taxonId, organismId, cloneIdAndAccessions, connectionString)); Inside the DoWork I use the BioEntities using (var bioEntities = new BioEntities(connectionString)) {...}

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  • How to set up django-admin.py on windows vista?

    - by shin
    I manage to install Django after some struggles by using setup.py install on Windows Vista Now I tried to use django-admin.py but it is not working. According to this document, http://docs.djangoproject.com/en/dev/ref/django-admin/ The django-admin.py script should be on your system path if you installed Django via its setup.py utility. If it’s not on your path, ... For Windows users, who do not have symlinking functionality available, you can copy django-admin.py to a location on your existing path or edit the PATH settings (under Settings - Control Panel - System - Advanced - Environment...) to point to its installed location. I checked ComputerpropertiesEnvironment Variables, but path to django-admin.py is not in anywhere. So I added C:\Python25\Lib\site-packages\django\bin which is the folder of django-admin.py in User variables for shin Variable PATH, Value C:\Program Files\Google\google_appengine\;C:\Python25\Lib\site-packages\django\bin\ Am I supposed to add to System variables?? But it still does not work. Could anyone tell me how to add the Path in Environment Variables please? Thanks in advance.

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  • Downloading a file from a PHP page in C#

    - by FoxyShadoww
    Okay, we have a PHP script that creates an download link from a file and we want to download that file via C#. This works fine with progress etc but when the PHP page gives an error the program downloads the error page and saves it as the requested file. Here is the code we have atm: PHP Code: <?php $path = 'upload/test.rar'; if (file_exists($path)) { $mm_type="application/octet-stream"; header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Cache-Control: public"); header("Content-Description: File Transfer"); header("Content-Type: " . $mm_type); header("Content-Length: " .(string)(filesize($path)) ); header('Content-Disposition: attachment; filename="'.basename($path).'"'); header("Content-Transfer-Encoding: binary\n"); readfile($path); exit(); } else { print 'Sorry, we could not find requested download file.'; } ?> C# Code: private void btnDownload_Click(object sender, EventArgs e) { string url = "http://***.com/download.php"; WebClient client = new WebClient(); client.DownloadFileCompleted += new AsyncCompletedEventHandler(client_DownloadFileCompleted); client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(ProgressChanged); client.DownloadFileAsync(new Uri(url), @"c:\temp\test.rar"); } private void ProgressChanged(object sender, DownloadProgressChangedEventArgs e) { progressBar.Value = e.ProgressPercentage; } void client_DownloadFileCompleted(object sender, AsyncCompletedEventArgs e) { MessageBox.Show(print); }

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  • The rules to connect a web service trough the SSL and Certificates

    - by blgnklc
    There is a web service running on tomcat on a server. It is built on Java Servlet. It is listening others to call itself on a SSL enabled http port. so its web service adreess looks like: https://172.29.12.12/axis/services/XYZClient?wsdl On the other hand I want to connect the web service above from a windows application which is built on .NET frame work. Finally, when I want to connect the web service from my computer; I get some specific erros; Firstly I get; Proxy authentication error; then I added some new line to my code; Dim cr As System.Net.NetworkCredential = New System.Net.NetworkCredential("xname", "xsurname", "xdomainname") Dim myProxy As New WebProxy("http://mar.xxxyyy.com", True) myProxy.Credentials = cr Secondly, after this modifications It says that bad request. I did not get over this error. Moreover I did try to connect the web server on the same computer. I copied my executable program to the computer where the web service runs. The error was like; The underlying connection was closed: Could not establish trust relationship for SSL/TLS secure channel PS: When I try to connect to web service by using Internet Explorer; I see firstly some warnings about accepting an unknown certificate and I click take me to web service an I get there clearly. I want to know what are the basic elements to connect a web service, could you please tell me the requirements that I have to use on my windows project. regards bk

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  • Memory Profiling with DotTrace Questions

    - by cam
    I ran dotTrace on my application (which is having some issues). IntPtr System.Windows.Forms.UnsafeNativeMethods.CallWindowProc(IntPtr, IntPtr, Int32, IntPtr, IntPtr) Void System.Windows.Forms.UnsafeNativeMethods.WaitMessage() Are the two main functions that came up, taking about 94% of the application time. Since I didn't know what these two functions were, I ran through my code line by line. It runs smooth and efficiently until a point where it just hangs. "newFrm.Show()". The newFrm only contains a textbox. The larger the file I load into the text box (it's a notepad program), the longer it takes. Now normally this makes sense, but it takes about 30 seconds for a 167 kB file. Now I'm not sure what to do. It runs incredibly slow/stops functioning when you load a textfile and try to resize the window containing the text file too. Then I realized that it is only struggling to open text files with a long string of hex inside (ie) "XX-XX-XX-" etc. With other similarly sized files it struggles with resizing somewhat, but opens within a couple seconds. Does this have something to do with the textbox properties? I've set it to multiline and set maximum characters to 0 (so unlimited). How do I solve this issue? Is there some way I can see what is being called in those functions?

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  • SIGABRT on iPhone when changing xib

    - by Boz
    I've just finished off an app for the iPhone which, until today, ran fine on the iPhone simulator and actual devices. I tried changing the xib which is loaded in the applicationDidFinishLaunching method in my application delegate class - all I did was change the string in initWithNibName. When I launch the app on the simulator, the Default.png image is shown, then the app crashes with an uncaught exception. When running on a device, the Default.png image is shown for about 10 seconds, the UI is never loaded and I get 'GDB: Program received signal: "SIGABRT".' on the Xcode status bar. Debugging shows that applicationDidFinishLaunching is never actually reached before the app crashes. Setting the starting xib back to the original solves the issue, but now I've made a change and saved it in the Interface Builder and the app shows the same issues as above - I've made no code changes at all. Is this a memory issue, or a known issue of a common mistake? NOTE: I've made no code changes whatsoever, and the only changes I've made to the xib are cosmetic, the IBOutlets are all intact.

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  • PHP programmer wanting to learn Flash game development

    - by grokker
    Hi! I'm currently a PHP programmer and one of my childhood dreams is to create a game. A game to show my friends or my children when the time comes :) The problem is I don't know Flash. I'm not great at drawing stuff or even artistic. I could program a little with Javascript and I could consider myself intermediate with jQuery. So my question is, how do I get started? What books do I read first? What's the steps that I should take on this journey? Thank you SO friends. I hope you all could help me create something I could be proud of :) P.S. I'm just assuming that Flash is the easiest way to create and show to other people my game. Anyway I'm very open for other suggestions! My game in mind is a side scroller about an indiana jones type of character and the setting is on the jungle with trees and snakes and a lot of animals!

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  • Problem with relative file path

    - by Richard Knop
    So here is my program, which works ok: import java.io.FileReader; import java.io.BufferedReader; import java.io.IOException; import java.util.Scanner; import java.util.Locale; public class ScanSum { public static void main(String[] args) throws IOException { Scanner s = null; double sum = 0; try { s = new Scanner(new BufferedReader(new FileReader("D:/java-projects/HelloWorld/bin/usnumbers.txt"))); s.useLocale(Locale.US); while (s.hasNext()) { if (s.hasNextDouble()) { sum += s.nextDouble(); } else { s.next(); } } } finally { s.close(); } System.out.println(sum); } } As you can see, I am using absolute path to the file I am reading from: s = new Scanner(new BufferedReader(new FileReader("D:/java-projects/HelloWorld/bin/usnumbers.txt"))); The problem arises when I try to use the relative path: s = new Scanner(new BufferedReader(new FileReader("usnumbers.txt"))); I get an error: Exception in thread "main" java.lang.NullPointerException at ScanSum.main(ScanSum.java:24) The file usnumbers.txt is in the same directory as the ScanSum.class file: D:/java-projects/HelloWorld/bin/ScanSum.class D:/java-projects/HelloWorld/bin/usnumbers.txt How could I solve this?

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  • AI navigation around a 2d map - Avoiding obstacles.

    - by Curt Walker
    Hey there, I know my question seems pretty vague but I can't think of a better way to put it so I'll start off by explaining what I'm trying to do. I'm currently working on a project whereby I've been given a map and I'm coding a 'Critter' that should be able to navigate it's way around the map, the critter has various other functions but are not relevant to the current question. The whole program and solution is being written in C#. I can control the speed of the critter, and retrieve it's current location on the map by returning it's current X and Y position, I can also set it's direction when it collides with the terrain that blocks it. The only problem I have is that I can't think of a way to intelligently navigate my way around the map, so far I've been basing it around what direction the critter is facing when it collides with the terrain, and this is in no way a good way of moving around the map! I'm not a games programmer, and this is for a software assignment, so I have no clue on AI techniques. All I am after is a push in the right direction on how I could go about getting this critter to find it's way around any map given to me. Here's an image of the map and critters to give you an idea of what i'm talking about. Here's a link to an image of what the maps and critters look like. Map and Critter image I'm in no way looking for anyone to give me a full solution, just a push in the general direction on map navigation. Thanks in advance!

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  • iPhone SDK: Switching to one view then back to previous view errors

    - by Nic Hubbard
    I have a UITabBarConroller that I use to switch between 3 different views. This all works perfectly. On one of my tabs, I added a button at the to called "Add", I have added an outlet to this, as well as an IBAction method which looks like the following: // Method used to load up view where we can add a new ride - (IBAction)showAddNewRideView { MyRidesViewController *controller = [[MyRidesViewController alloc] initWithNibName:@"AddNewRide" bundle:nil]; controller.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:controller animated:YES]; [controller release]; }//end showAddNewRideView This currently works fine, and loads up my AddNewRide nib file. But, once that view loads, I have a cancel button, which, when clicked, I want to return to the previous view. So, I figured I would just do the reverse of the above, using the following method which would load back my previous nib: - (IBAction)cancelAddingNewRide { MyRidesViewController *controller = [[MyRidesViewController alloc] initWithNibName:@"MainWindow" bundle:nil]; controller.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:controller animated:YES]; [controller release]; }//end cancelAddingNewRide But, which trying to load the MainWindow nib, the program crashes, and I get the following error: 2010-05-05 20:24:37.211 Ride[6032:207] *** -[MyRidesViewController cancelAddingNewRide]: unrecognized selector sent to instance 0x501e450 2010-05-05 20:24:37.213 Ride[6032:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[MyRidesViewController cancelAddingNewRide]: unrecognized selector sent to instance 0x501e450' So, I am a little lost as to why it would work one way, but not the other.

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  • Please help with passing multidimensional arrays

    - by nn
    Hi, I'm writing a simple test program to pass multidimensional arrays. I've been struggling to get the signature of the callee function. void p(int (*s)[100], int n) { ... } In the code I have: int s1[10][100], s2[10][1000]; p(s1, 100); This code appears to work, but it's not what I intended. I want to the function p to be oblivious whether the range of values is 100 or 1000, but it should know there are 10 pointers. I tried as a first attempt: void p(int (*s)[10], int n) // n = # elements in the range of the array and also: void p(int **s, int n) // n = # of elements in the range of the array But to no avail can I seem to get this correct. I don't want to hardcode the 100 or 1000, but instead pass it in, but there will always be 10 arrays. Obviously, I want to avoid having to declare the function: void p(int *s1, int *s2, int *s3, ..., int *s10, int n) FYI, I'm looking at the answers to a similar question but still confused.

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  • C#/.NET library for source code formatting, like the one used by Stack Overflow?

    - by Lasse V. Karlsen
    I am writing a command line tool to convert Markdown text to html output, which seems easy enough. However, I am wondering how to get nice syntax coloring for embedded code blocks, like the one used by Stack Overflow. Does anyone know either: What library StackOverflow is using or if there's a library out there that I can easily reuse? Basically it would need to have some of the same "intelligence" found in the one that Stack Overflow uses, by basically doing a best-attempt at figuring out the language in use to pick the right keywords. Basically, what I want is for my own program to handle a block like the following: if (a == 0) return true; if (a == 1) return false; // fall-back Markdown Sharp, the library I'm using, by default outputs the above as a simple pre/code html block, with no syntax coloring. I'd like the same type of handling as the formatting on Stack Overflow does, the above contains blue "return" keywords for example. Or, hmm, after checking the source of this Stack Overflow page after adding the code example, I notice that it too is formatted like a simple pre/code block. Is it pure javascript-magic at works here, so perhaps there's no such library? If there's no library that will automagically determine a possible language by the keywords used, is there one that would work if I explicitly told it the language? Since this is "my" markdown-commandline-tool, I can easily add syntax if I need to.

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  • OpenGL Calls Lock/Freeze

    - by Necrolis
    I am using some dell workstations(running WinXP Pro SP 2 & DeepFreeze) for development, but something was recenlty loaded onto these machines that prevents any opengl call(the call locks) from completing(and I know the code works as I have tested it on 'clean' machines, I also tested with simple opengl apps generated by dev-cpp, which will also lock on the dell machines). I have tried to debug my own apps to see where exactly the gl calls freeze, but there is some global system hook on ZwQueryInformationProcess that messes up calls to ZwQueryInformationThread(used by ExitThread), preventing me from debugging at all(it causes the debugger, OllyDBG, to go into an access violation reporting loop or the program to crash if the exception is passed along). the hook: ntdll.ZwQueryInformationProcess 7C90D7E0 B8 9A000000 MOV EAX,9A 7C90D7E5 BA 0003FE7F MOV EDX,7FFE0300 7C90D7EA FF12 CALL DWORD PTR DS:[EDX] 7C90D7EC - E9 0F28448D JMP 09D50000 7C90D7F1 9B WAIT 7C90D7F2 0000 ADD BYTE PTR DS:[EAX],AL 7C90D7F4 00BA 0003FE7F ADD BYTE PTR DS:[EDX+7FFE0300],BH 7C90D7FA FF12 CALL DWORD PTR DS:[EDX] 7C90D7FC C2 1400 RETN 14 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C the messed up function + call: ntdll.ZwQueryInformationThread 7C90D7F0 8D9B 000000BA LEA EBX,DWORD PTR DS:[EBX+BA000000] 7C90D7F6 0003 ADD BYTE PTR DS:[EBX],AL 7C90D7F8 FE ??? ; Unknown command 7C90D7F9 7F FF JG SHORT ntdll.7C90D7FA 7C90D7FB 12C2 ADC AL,DL 7C90D7FD 14 00 ADC AL,0 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C So firstly, anyone know what if anything would lead to OpenGL calls cause an infinite lock,and if there are any ways around it? and what would be creating such a hook in kernal memory ? Update: After some more fiddling, I have discovered a few more kernal hooks, a lot of them are used to nullify data returned by system information calls(such as the remote debugging port), I also managed to find out the what ever is doing this is using madchook.dll(by madshi) to do this, this dll is also injected into every running process(these seem to be some anti debugging code). Also, on the OpenGL side, it seems Direct X is fine/unaffected(I ran one of the DX 9 demo's without problems), so could one of these kernal hooks somehow affect OpenGL?

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  • C# 4.0 'dynamic' doesn't set ref/out arguments

    - by Buu Nguyen
    I'm experimenting with DynamicObject. One of the things I try to do is setting the values of ref/out arguments, as shown in the code below. However, I am not able to have the values of i and j in Main() set properly (even though they are set correctly in TryInvokeMember()). Does anyone know how to call a DynamicObject object with ref/out arguments and be able to retrieve the values set inside the method? class Program { static void Main(string[] args) { dynamic proxy = new Proxy(new Target()); int i = 10; int j = 20; proxy.Wrap(ref i, ref j); Console.WriteLine(i + ":" + j); // Print "10:20" while expect "20:10" } } class Proxy : DynamicObject { private readonly Target target; public Proxy(Target target) { this.target = target; } public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) { int i = (int) args[0]; int j = (int) args[1]; target.Swap(ref i, ref j); args[0] = i; args[1] = j; result = null; return true; } } class Target { public void Swap(ref int i, ref int j) { int tmp = i; i = j; j = tmp; } }

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  • How to get bit rotation function to accept any bit size?

    - by calccrypto
    i have these 2 functions i got from some other code def ROR(x, n): mask = (2L**n) - 1 mask_bits = x & mask return (x >> n) | (mask_bits << (32 - n)) def ROL(x, n): return ROR(x, 32 - n) and i wanted to use them in a program, where 16 bit rotations are required. however, there are also other functions that require 32 bit rotations, so i wanted to leave the 32 in the equation, so i got: def ROR(x, n, bits = 32): mask = (2L**n) - 1 mask_bits = x & mask return (x >> n) | (mask_bits << (bits - n)) def ROL(x, n, bits = 32): return ROR(x, bits - n) however, the answers came out wrong when i tested this set out. yet, the values came out correctly when the code is def ROR(x, n): mask = (2L**n) - 1 mask_bits = x & mask return (x >> n) | (mask_bits << (16 - n)) def ROL(x, n,bits): return ROR(x, 16 - n) what is going on and how do i fix this?

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  • Class initialization and synchronized class method

    - by nybon
    Hi there, In my application, there is a class like below: public class Client { public synchronized static print() { System.out.println("hello"); } static { doSomething(); // which will take some time to complete } } This class will be used in a multi thread environment, many threads may call the Client.print() method simultaneously. I wonder if there is any chance that thread-1 triggers the class initialization, and before the class initialization complete, thread-2 enters into print method and print out the "hello" string? I see this behavior in a production system (64 bit JVM + Windows 2008R2), however, I cannot reproduce this behavior with a simple program in any environments. In Java language spec, section 12.4.1 (http://java.sun.com/docs/books/jls/second_edition/html/execution.doc.html), it says: A class or interface type T will be initialized immediately before the first occurrence of any one of the following: T is a class and an instance of T is created. T is a class and a static method declared by T is invoked. A static field declared by T is assigned. A static field declared by T is used and the reference to the field is not a compile-time constant (§15.28). References to compile-time constants must be resolved at compile time to a copy of the compile-time constant value, so uses of such a field never cause initialization. According to this paragraph, the class initialization will take place before the invocation of the static method, however, it is not clear if the class initialization need to be completed before the invocation of the static method. JVM should mandate the completion of class initialization before entering its static method according to my intuition, and some of my experiment supports my guess. However, I did see the opposite behavior in another environment. Can someone shed me some light on this? Any help is appreciated, thanks.

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  • Installer downloads wrong version of sql server compact edition

    - by MartinStettner
    I have a Visual Studio setup project which defines SQL Server 3.5 as prerequisite. I also set it up to download the required files from the source (i.e. Microsoft). My project uses Sql Server 3.5 SP1. If I create the installer on my development machine, everything works fine. When the installer is built on the build machine, it downloads the "old" 3.5 version (without SP1) which makes my application crash. (If I install SP1 on the test system manually, the application just works find...) I installed both Visual Studio 2008 SP1 and Sql Server 3.5 SP1 on the build machine. This seems to be some issue with the prerequisite packages but they look the same on the development and the build machines. Any idea what goes wrong here? EDIT Ok, I rechecked it and the package descriptions are'nt the sames. Oddly enough, the .msi file is the right one on the build machine but the old one on the development machine, so I guess if I tried to build an installer which includes the prerequisites, I'd get the wrong result on the dev machine and the right one on the build machine. Extended question: How are the prerequesite packages (under C:\Program Files\Microsoft SDKs\Windows\v6.0A\Bootstrapper\Packages\SQL Server Compact Edition) meant to be updated to SP1? Is the SQL Server CE SP1 installer responsible for this?

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  • Private member vector of vector dynamic memory allocation

    - by Geoffroy
    Hello, I'm new to C++ (I learned programming with Fortran), and I would like to allocate dynamically the memory for a multidimensional table. This table is a private member variable : class theclass{ public: void setdim(void); private: std::vector < std::vector <int> > thetable; } I would like to set the dimension of thetable with the function setdim(). void theclass::setdim(void){ this->thetable.assign(1000,std::vector <int> (2000)); } I have no problem compiling this program, but as I execute it, I've got a segmentation fault. The strange thing for me is that this piece (see under) of code does exactly what I want, except that it doesn't uses the private member variable of my class : std::vector < std::vector < int > > thetable; thetable.assign(1000,std::vector <int> (2000)); By the way, I have no trouble if thetable is a 1D vector. In theclass : std::vector < int > thetable; and if in setdim : this->thetable.assign(1000,2); So my question is : why is there such a difference with "assign" between thetable and this-thetable for a 2D vector? And how should I do to do what I want? Thank-you for your help, Best regards, -- Geoffroy

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  • implementing gravity to projectile - delta time issue

    - by Murat Nafiz
    I'm trying to implement a simple projectile motion in Android (with openGL). And I want to add gravity to my world to simulate a ball's dropping realistically. I simply update my renderer with a delta time which is calculated by: float deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); screen.update(deltaTime); In my screen.update(deltaTime) method: if (isballMoving) { golfBall.updateLocationAndVelocity(deltaTime); } And in golfBall.updateLocationAndVelocity(deltaTime) method: public final static double G = -9.81; double vz0 = getVZ0(); // Gets initial velocity(z) double z0 = getZ0(); // Gets initial height double time = getS(); // gets total time from act begin double vz = vz0 + G * deltaTime; // calculate new velocity(z) double z = z0 - vz0 * deltaTime- 0.5 * G * deltaTime* deltaTime; // calculate new position time = time + deltaTime; // Update time setS(time); //set new total time Now here is the problem; If I set deltaTime as 0.07 statically, then the animation runs normally. But since the update() method runs as faster as it can, the length and therefore the speed of the ball varies from device to device. If I don't touch deltaTime and run the program (deltaTime's are between 0.01 - 0.02 with my test devices) animation length and the speed of ball are same at different devices. But the animation is so SLOW! What am I doing wrong?

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  • What's the correct way to do a "catch all" error check on an fstream output operation?

    - by Truncheon
    What's the correct way to check for a general error when sending data to an fstream? UPDATE: My main concern regards some things I've been hearing about a delay between output and any data being physically written to the hard disk. My assumption was that the command "save_file_obj << save_str" would only send data to some kind of buffer and that the following check "if (save_file_obj.bad())" would not be any use in determining if there was an OS or hardware problem. I just wanted to know what was the definitive "catch all" way to send a string to a file and check to make certain that it was written to the disk, before carrying out any following actions such as closing the program. I have the following code... int Saver::output() { save_file_handle.open(file_name.c_str()); if (save_file_handle.is_open()) { save_file_handle << save_str.c_str(); if (save_file_handle.bad()) { x_message("Error - failed to save file"); return 0; } save_file_handle.close(); if (save_file_handle.bad()) { x_message("Error - failed to save file"); return 0; } return 1; } else { x_message("Error - couldn't open save file"); return 0; } }

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