Search Results

Search found 49218 results on 1969 pages for '10 2 0 5 aix grid control'.

Page 798/1969 | < Previous Page | 794 795 796 797 798 799 800 801 802 803 804 805  | Next Page >

  • Recent improvements in Console Performance

    - by loren.konkus
    Recently, the WebLogic Server development and support organizations have worked with a number of customers to quantify and improve the performance of the Administration Console in large, distributed configurations where there is significant latency in the communications between the administration server and managed servers. These improvements fall into two categories: Constraining the amount of time that the Console stalls waiting for communication Reducing and streamlining the amount of data required for an update A few releases ago, we added support for a configurable domain-wide mbean "Invocation Timeout" value on the Console's configuration: general, advanced section for a domain. The default value for this setting is 0, which means wait indefinitely and was chosen for compatibility with the behavior of previous releases. This configuration setting applies to all mbean communications between the admin server and managed servers, and is the first line of defense against being blocked by a stalled or completely overloaded managed server. Each site should choose an appropriate timeout value for their environment and network latency. In the next release of WebLogic Server, we've added an additional console preference, "Management Operation Timeout", to the Console's shared preference page. This setting further constrains how long certain console pages will wait for slowly responding servers before returning partial results. While not all Console pages support this yet, key pages such as the Servers Configuration and Control table pages and the Deployments Control pages have been updated to support this. For example, if a user requests a Servers Table page and a Management Operation Timeout occurs, the table is displayed with both local configuration and remote runtime information from the responding managed servers and only local configuration information for servers that did not yet respond. This means that a troublesome managed server does not impede your ability to manage your domain using the Console. To support these changes, these Console pages have been re-written to use the Work Management feature of WebLogic Server to interact with each server or deployment concurrently, which further improves the responsiveness of these pages. The basic algorithm for these pages is: For each configuration mbean (ie, Servers) populate rows with configuration attributes from the fast, local mbean server Find a WorkManager For each server, Create a Work instance to obtain runtime mbean attributes for the server Schedule Work instance in the WorkManager Call WorkManager.waitForAll to wait WorkItems to finish, constrained by Management Operation Timeout For each WorkItem, if the runtime information obtained was not complete, add a message indicating which server has incomplete data Display collected data in table In addition to these changes to constrain how long the console waits for communication, a number of other changes have been made to reduce the amount and scope of managed server interactions for key pages. For example, in previous releases the Deployments Control table looked at the status of a deployment on every managed server, even those servers that the deployment was not currently targeted on. (This was done to handle an edge case where a deployment's target configuration was changed while it remained running on previously targeted servers.) We decided supporting that edge case did not warrant the performance impact for all, and instead only look at the status of a deployment on the servers it is targeted to. Comprehensive status continues to be available if a user clicks on the 'status' field for a deployment. Finally, changes have been made to the System Status portlet to reduce its impact on Console page display times. Obtaining health information for this display requires several mbean interactions with managed servers. In previous releases, this mbean interaction occurred with every display, and any delay or impediment in these interactions was reflected in the display time for every page. To reduce this impact, we've made several changes in this portlet: Using Work Management to obtain health concurrently Applying the operation timeout configuration to constrain how long we will wait Caching health information to reduce the cost during rapid navigation from page to page and only obtaining new health information if the previous information is over 30 seconds old. Eliminating heath collection if this portlet is minimized. Together, these Console changes have resulted in significant performance improvements for the customers with large configurations and high latency that we have worked with during their development, and some lesser performance improvements for those with small configurations and very fast networks. These changes will be included in the 11g Rel 1 patch set 2 (10.3.3.0) release of WebLogic Server.

    Read the article

  • How to safely reboot via First Boot script

    - by unixman
    With the cost and performance benefits of the SPARC T4 and SPARC T5 systems undeniably validated, the banking sector is actively moving to Solaris 11.  I was recently asked to help a banking customer of ours look at migrating some of their Solaris 10 logic over to Solaris 11.  While we've introduced a number of holistic improvements in Solaris 11, in terms of how we ease long-term software lifecycle management, it is important to appreciate that customers may not be able to move all of their Solaris 10 scripts and procedures at once; there are years of scripts that reflect fine-tuned requirements of proprietary banking software that gets layered on top of the operating system. One of these requirements is to go through a cycle of reboots, after the system is installed, in order to ensure appropriate software dependencies and various configuration files are in-place. While Solaris 10 introduced a facility that aids here, namely SMF, many of our customers simply haven't yet taken the time to take advantage of this - proceeding with logic that, while functional, without further analysis has an appearance of not being optimal in terms of taking advantage of all the niceties bundled in Solaris 11 at no extra cost. When looking at Solaris 11, we recognize that one of the vehicles that bridges the gap between getting the operating system image payload delivered, and the customized banking software installed, is a notion of a First Boot script.  I had a working example of this at one of the Oracle OpenWorld sessions a few years ago - we've since improved our documentation and have introduced sections where this is described in better detail.   If you're looking at this for the first time and you've not worked with IPS and SMF previously, you might get the sense that the tasks are daunting.   There is a set of technologies involved that are jointly engineered in order to make the process reliable, predictable and extensible. As you go down the path of writing your first boot script, you'll be faced with a need to wrap it into a SMF service and then packaged into a IPS package. The IPS package would then need to be placed onto your IPS repository, in order to subsequently be made available to all of your AI (Automated Install) clients (i.e. the systems that you're installing Solaris and your software onto).     With this blog post, I wanted to create a single place that outlines the entire process (simplistically), and provide a hint of how a good old "at" command may make the requirement of forcing an initial reboot handy. The syntax and references to commands here is based on running this on a version of Solaris 11 that has been updated since its initial release in 2011 (i.e. I am writing this on Solaris 11.1) Assuming you've built an AI server (see this How To article for an example), you might be asking yourself: "Ok, I've got some logic that I need executed AFTER Solaris is deployed and I need my own little script that would make that happen. How do I go about hooking that script into the Solaris 11 AI framework?"  You might start here, in Chapter 13 of the "Installing Oracle Solaris 11.1 Systems" guide, which talks about "Running a Custom Script During First Boot".  And as you do, you'll be confronted with command that might be unfamiliar to you if you're new to Solaris 11, like our dear new friend: svcbundle svcbundle is an aide to creating manifests and profiles.  It is awesome, but don't let its awesomeness overwhelm you. (See this How To article by my colleague Glynn Foster for a nice working example).  In order to get your script's logic integrated into the Solaris 11 deployment process, you need to wrap your (shell) script into 2 manifests -  a SMF service manifest and a IPS package manifest.  ....and if you're new to XML, well then -- buckle up We have some examples of small first boot scripts shown here, as templates to build upon. Necessary structure of the script, particularly in leveraging SMF interfaces, is key. I won't go into that here as that is covered nicely in the doc link above.    Let's say your script ends up looking like this (btw: if things appear to be cut-off in your browser, just select them, copy and paste into your editor and it'll be grabbed - the source gets captured eventhough the browser may not render it "correctly" - ah, computers). #!/bin/sh # Load SMF shell support definitions . /lib/svc/share/smf_include.sh # If nothing to do, exit with temporary disable completed=`svcprop -p config/completed site/first-boot-script-svc:default` [ "${completed}" = "true" ] && \ smf_method_exit $SMF_EXIT_TEMP_DISABLE completed "Configuration completed" # Obtain the active BE name from beadm: The active BE on reboot has an R in # the third column of 'beadm list' output. Its name is in column one. bename=`beadm list -Hd|nawk -F ';' '$3 ~ /R/ {print $1}'` beadm create ${bename}.orig echo "Original boot environment saved as ${bename}.orig" # ---- Place your one-time configuration tasks here ---- # For example, if you have to pull some files from your own pre-existing system: /usr/bin/wget -P /var/tmp/ $PULL_DOWN_ADDITIONAL_SCRIPTS_FROM_A_CORPORATE_SYSTEM /usr/bin/chmod 755 /var/tmp/$SCRIPTS_THAT_GOT_PULLED_DOWN_IN_STEP_ABOVE # Clearly the above 2 lines represent some logic that you'd have to customize to fit your needs. # # Perhaps additional things you may want to do here might be of use, like # (gasp!) configuring ssh server for root login and X11 forwarding (for testing), and the like... # # Oh and by the way, after we're done executing all of our proprietary scripts we need to reboot # the system in accordance with our operational software requirements to ensure all layered bits # get initialized properly and pull-in their own modules and components in the right sequence, # subsequently. # We need to set a "time bomb" reboot, that would take place upon completion of this script. # We already know that *this* script depends on multi-user-server SMF milestone, so it should be # safe for us to schedule a reboot for 5 minutes from now. The "at" job get scheduled in the queue # while our little script continues thru the rest of the logic. /usr/bin/at now + 5 minutes <<REBOOT /usr/bin/sync /usr/sbin/reboot REBOOT # ---- End of your customizations ---- # Record that this script's work is done svccfg -s site/first-boot-script-svc:default setprop config/completed = true svcadm refresh site/first-boot-script-svc:default smf_method_exit $SMF_EXIT_TEMP_DISABLE method_completed "Configuration completed"  ...and you're happy with it and are ready to move on. Where do you go and what do you do? The next step is creating the IPS package for your script. Since running the logic of your script constitutes a service, you need to create a service manifest. This is described here, in the middle of Chapter 13 of "Creating an IPS package for the script and service".  Assuming the name of your shell script is first-boot-script.sh, you could end up doing the following: $ cd some_working_directory_for_this_project$ mkdir -p proto/lib/svc/manifest/site$ mkdir -p proto/opt/site $ cp first-boot-script.sh proto/opt/site  Then you would create the service manifest  file like so: $ svcbundle -s service-name=site/first-boot-script-svc \ -s start-method=/opt/site/first-boot-script.sh \ -s instance-property=config:completed:boolean:false -o \ first-boot-script-svc-manifest.xml   ...as described here, and place it into the directory hierarchy above. But before you place it into the directory, make sure to inspect the manifest and adjust the appropriate service dependencies.  That is to say, you want to properly specify what milestone should be reached before your service runs.  There's a <dependency> section that looks like this, before you modify it: <dependency restart_on="none" type="service" name="multi_user_dependency" grouping="require_all"> <service_fmri value="svc:/milestone/multi-user"/>  </dependency>  So if you'd like to have your service run AFTER the multi-user-server milestone has been reached (i.e. later, as multi-user-server has more dependencies then multi-user and our intent to reboot the system may have significant ramifications if done prematurely), you would modify that section to read:  <dependency restart_on="none" type="service" name="multi_user_server_dependency" grouping="require_all"> <service_fmri value="svc:/milestone/multi-user-server"/>  </dependency> Save the file and validate it: $ svccfg validate first-boot-script-svc-manifest.xml Assuming there are no errors returned, copy the file over into the directory hierarchy: $ cp first-boot-script-svc-manifest.xml proto/lib/svc/manifest/site Now that we've created the service manifest (.xml), create the package manifest (.p5m) file named: first-boot-script.p5m.  Populate it as follows: set name=pkg.fmri value=first-boot-script-AT-1-DOT-0,5.11-0 set name=pkg.summary value="AI first-boot script" set name=pkg.description value="Script that runs at first boot after AI installation" set name=info.classification value=\ "org.opensolaris.category.2008:System/Administration and Configuration" file lib/svc/manifest/site/first-boot-script-svc-manifest.xml \ path=lib/svc/manifest/site/first-boot-script-svc-manifest.xml owner=root \ group=sys mode=0444 dir path=opt/site owner=root group=sys mode=0755 file opt/site/first-boot-script.sh path=opt/site/first-boot-script.sh \ owner=root group=sys mode=0555 Now we are going to publish this package into a IPS repository. If you don't have one yet, don't worry. You have 2 choices: You can either  publish this package into your mirror of the Oracle Solaris IPS repo or create your own customized repo.  The best practice is to create your own customized repo, leaving your mirror of the Oracle Solaris IPS repo untouched.  From this point, you have 2 choices as well - you can either create a repo that will be accessible by your clients via HTTP or via NFS.  Since HTTP is how the default Solaris repo is accessed, we'll go with HTTP for your own IPS repo.   This nice and comprehensive How To by Albert White describes how to create multiple internal IPS repos for Solaris 11. We'll zero in on the basic elements for our needs here: We'll create the IPS repo directory structure hanging off a separate ZFS file system, and we'll tie it into an instance of pkg.depotd. We do this because we want our IPS repo to be accessible to our AI clients through HTTP, and the pkg.depotd SMF service bundled in Solaris 11 can help us do this. We proceed as follows: # zfs create rpool/export/MyIPSrepo # pkgrepo create /export/MyIPSrepo # svccfg -s pkg/server add MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpg pkg application # svccfg -s pkg/server:MyIPSrepo setprop pkg/port=10081 # svccfg -s pkg/server:MyIPSrepo setprop pkg/inst_root=/export/MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpg general framework # svccfg -s pkg/server:MyIPSrepo addpropvalue general/complete astring: MyIPSrepo # svccfg -s pkg/server:MyIPSrepo addpropvalue general/enabled boolean: true # svccfg -s pkg/server:MyIPSrepo setprop pkg/readonly=true # svccfg -s pkg/server:MyIPSrepo setprop pkg/proxy_base = astring: http://your_internal_websrvr/MyIPSrepo # svccfg -s pkg/server:MyIPSrepo setprop pkg/threads = 200 # svcadm refresh application/pkg/server:MyIPSrepo # svcadm enable application/pkg/server:MyIPSrepo Now that the IPS repo is created, we need to publish our package into it: # pkgsend publish -d ./proto -s /export/MyIPSrepo first-boot-script.p5m If you find yourself making changes to your script, remember to up-rev the version in the .p5m file (which is your IPS package manifest), and re-publish the IPS package. Next, you need to go to your AI install server (which might be the same machine) and modify the AI manifest to include a reference to your newly created package.  We do that by listing an additional publisher, which would look like this (replacing the IP address and port with your own, from the "svccfg" commands up above): <publisher name="firstboot"> <origin name="http://192.168.1.222:10081"/> </publisher>  Further down, in the  <software_data action="install">  section add: <name>pkg:/first-boot-script</name> Make sure to update your Automated Install service with the new AI manifest via installadm update-manifest command.  Don't forget to boot your client from the network to watch the entire process unfold and your script get tested.  Once the system makes the initial reboot, the first boot script will be executed and whatever logic you've specified in it should be executed, too, followed by a nice reboot. When the system comes up, your service should stay in a disabled state, as specified by the tailing lines of your SMF script - this is normal and should be left as is as it helps provide an auditing trail for you.   Because the reboot is quite a significant action for the system, you may want to add additional logic to the script that actually places and then checks for presence of certain lock files in order to avoid doing a reboot unnecessarily. You may also want to, alternatively, remove the SMF service entirely - if you're unsure of the potential for someone to try and accidentally enable that service -- eventhough its role in life is to only run once upon the system's first boot. That is how I spent a good chunk of my pre-Halloween time this week, hope yours was just as SPARCkly^H^H^H^H fun!    

    Read the article

  • Building on someone else's DefaultButton Silverlight work...

    - by KyleBurns
    This week I was handed a "simple" requirement - have a search screen execute its search when the user pressed the Enter key instead of having to move hands from keyboard to mouse and click Search.  That is a reasonable request that has been met for years both in Windows and Web apps.  I did a quick scan for code to pilfer and found Patrick Cauldwell's Blog posting "A 'Default Button' In Silverlight".  This posting was a great start and I'm glad that the basic work had been done for me, but I ran into one issue - when using bound textboxes (I'm a die-hard MVVM enthusiast when it comes to Silverlight development), the search was being executed before the textbox I was in when the Enter key was pressed updated its bindings.  With a little bit of reflection work, I think I have found a good generic solution that builds upon Patrick's to make it more binding-friendly.  Also, I wanted to set the DefaultButton at a higher level than on each TextBox (or other control for that matter), so the use of mine is intended to be set somewhere such as the LayoutRoot or other high level control and will apply to all controls beneath it in the control tree.  I haven't tested this on controls that treat the Enter key special themselves in the mix. The real change from Patrick's solution here is that in the KeyUp event, I grab the source of the KeyUp event (in my case the textbox containing search criteria) and loop through the static fields on the element's type looking for DependencyProperty instances.  When I find a DependencyProperty, I grab the value and query for bindings.  Each time I find a binding, UpdateSource is called to make sure anything bound to any property of the field has the opportunity to update before the action represented by the DefaultButton is executed. Here's the code: public class DefaultButtonService { public static DependencyProperty DefaultButtonProperty = DependencyProperty.RegisterAttached("DefaultButton", typeof (Button), typeof (DefaultButtonService), new PropertyMetadata (null, DefaultButtonChanged)); private static void DefaultButtonChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var uiElement = d as UIElement; var button = e.NewValue as Button; if (uiElement != null && button != null) { uiElement.KeyUp += (sender, arg) => { if (arg.Key == Key.Enter) { var element = arg.OriginalSource as FrameworkElement; if (element != null) { UpdateBindings(element); } if (button.IsEnabled) { button.Focus(); var peer = new ButtonAutomationPeer(button); var invokeProv = peer.GetPattern(PatternInterface.Invoke) as IInvokeProvider; if (invokeProv != null) invokeProv.Invoke(); arg.Handled = true; } } }; } } public static DefaultButtonService GetDefaultButton(UIElement obj) { return (DefaultButtonService) obj.GetValue(DefaultButtonProperty); } public static void SetDefaultButton(DependencyObject obj, DefaultButtonService button) { obj.SetValue(DefaultButtonProperty, button); } public static void UpdateBindings(FrameworkElement element) { element.GetType().GetFields(BindingFlags.Public | BindingFlags.Static).ForEach(field => { if (field.FieldType.IsAssignableFrom(typeof(DependencyProperty))) { try { var dp = field.GetValue(null) as DependencyProperty; if (dp != null) { var binding = element.GetBindingExpression(dp); if (binding != null) { binding.UpdateSource(); } } } // ReSharper disable EmptyGeneralCatchClause catch (Exception) // ReSharper restore EmptyGeneralCatchClause { // swallow exceptions } } }); } }

    Read the article

  • Camera doesnt move on opengl qt

    - by hugo
    Here is my code, as my subject indicates i have implemented a camera but i couldnt make it move,Thanks in advance. #define PI_OVER_180 0.0174532925f define GL_CLAMP_TO_EDGE 0x812F include "metinalifeyyaz.h" include include include include include include include metinalifeyyaz::metinalifeyyaz(QWidget *parent) : QGLWidget(parent) { this->setFocusPolicy(Qt:: StrongFocus); time = QTime::currentTime(); timer = new QTimer(this); timer->setSingleShot(true); connect(timer, SIGNAL(timeout()), this, SLOT(updateGL())); xpos = yrot = zpos = 0; walkbias = walkbiasangle = lookupdown = 0.0f; keyUp = keyDown = keyLeft = keyRight = keyPageUp = keyPageDown = false; } void metinalifeyyaz::drawBall() { //glTranslatef(6,0,4); glutSolidSphere(0.10005,300,30); } metinalifeyyaz:: ~metinalifeyyaz(){ glDeleteTextures(1,texture); } void metinalifeyyaz::initializeGL(){ glShadeModel(GL_SMOOTH); glClearColor(1.0,1.0,1.0,0.5); glClearDepth(1.0f); glEnable(GL_DEPTH_TEST); glEnable(GL_TEXTURE_2D); glDepthFunc(GL_LEQUAL); glClearColor(1.0,1.0,1.0,1.0); glShadeModel(GL_SMOOTH); GLfloat mat_specular[]={1.0,1.0,1.0,1.0}; GLfloat mat_shininess []={30.0}; GLfloat light_position[]={1.0,1.0,1.0}; glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); glMaterialfv(GL_FRONT,GL_SHININESS,mat_shininess); glLightfv(GL_LIGHT0, GL_POSITION, light_position); glEnable(GL_LIGHT0); glEnable(GL_LIGHTING); QImage img1 = convertToGLFormat(QImage(":/new/prefix1/halisaha2.bmp")); QImage img2 = convertToGLFormat(QImage(":/new/prefix1/white.bmp")); glGenTextures(2,texture); glBindTexture(GL_TEXTURE_2D, texture[0]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img1.width(), img1.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, img1.bits()); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glBindTexture(GL_TEXTURE_2D, texture[1]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img2.width(), img2.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, img2.bits()); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Really nice perspective calculations } void metinalifeyyaz::resizeGL(int w, int h){ if(h==0) h=1; glViewport(0,0,w,h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, static_cast<GLfloat>(w)/h,0.1f,100.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } void metinalifeyyaz::paintGL(){ movePlayer(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); GLfloat xtrans = -xpos; GLfloat ytrans = -walkbias - 0.50f; GLfloat ztrans = -zpos; GLfloat sceneroty = 360.0f - yrot; glLoadIdentity(); glRotatef(lookupdown, 1.0f, 0.0f, 0.0f); glRotatef(sceneroty, 0.0f, 1.0f, 0.0f); glTranslatef(xtrans, ytrans+50, ztrans-130); glLoadIdentity(); glTranslatef(1.0f,0.0f,-18.0f); glRotatef(45,1,0,0); drawScene(); int delay = time.msecsTo(QTime::currentTime()); if (delay == 0) delay = 1; time = QTime::currentTime(); timer->start(qMax(0,10 - delay)); } void metinalifeyyaz::movePlayer() { if (keyUp) { xpos -= sin(yrot * PI_OVER_180) * 0.5f; zpos -= cos(yrot * PI_OVER_180) * 0.5f; if (walkbiasangle >= 360.0f) walkbiasangle = 0.0f; else walkbiasangle += 7.0f; walkbias = sin(walkbiasangle * PI_OVER_180) / 10.0f; } else if (keyDown) { xpos += sin(yrot * PI_OVER_180)*0.5f; zpos += cos(yrot * PI_OVER_180)*0.5f ; if (walkbiasangle <= 7.0f) walkbiasangle = 360.0f; else walkbiasangle -= 7.0f; walkbias = sin(walkbiasangle * PI_OVER_180) / 10.0f; } if (keyLeft) yrot += 0.5f; else if (keyRight) yrot -= 0.5f; if (keyPageUp) lookupdown -= 0.5; else if (keyPageDown) lookupdown += 0.5; } void metinalifeyyaz::keyPressEvent(QKeyEvent *event) { switch (event->key()) { case Qt::Key_Escape: close(); break; case Qt::Key_F1: setWindowState(windowState() ^ Qt::WindowFullScreen); break; default: QGLWidget::keyPressEvent(event); case Qt::Key_PageUp: keyPageUp = true; break; case Qt::Key_PageDown: keyPageDown = true; break; case Qt::Key_Left: keyLeft = true; break; case Qt::Key_Right: keyRight = true; break; case Qt::Key_Up: keyUp = true; break; case Qt::Key_Down: keyDown = true; break; } } void metinalifeyyaz::changeEvent(QEvent *event) { switch (event->type()) { case QEvent::WindowStateChange: if (windowState() == Qt::WindowFullScreen) setCursor(Qt::BlankCursor); else unsetCursor(); break; default: break; } } void metinalifeyyaz::keyReleaseEvent(QKeyEvent *event) { switch (event->key()) { case Qt::Key_PageUp: keyPageUp = false; break; case Qt::Key_PageDown: keyPageDown = false; break; case Qt::Key_Left: keyLeft = false; break; case Qt::Key_Right: keyRight = false; break; case Qt::Key_Up: keyUp = false; break; case Qt::Key_Down: keyDown = false; break; default: QGLWidget::keyReleaseEvent(event); } } void metinalifeyyaz::drawScene(){ glBegin(GL_QUADS); glNormal3f(0.0f,0.0f,1.0f); // glColor3f(0,0,1); //back glVertex3f(-6,0,-4); glVertex3f(-6,-0.5,-4); glVertex3f(6,-0.5,-4); glVertex3f(6,0,-4); glEnd(); glBegin(GL_QUADS); glNormal3f(0.0f,0.0f,-1.0f); //front glVertex3f(6,0,4); glVertex3f(6,-0.5,4); glVertex3f(-6,-0.5,4); glVertex3f(-6,0,4); glEnd(); glBegin(GL_QUADS); glNormal3f(-1.0f,0.0f,0.0f); // glColor3f(0,0,1); //left glVertex3f(-6,0,4); glVertex3f(-6,-0.5,4); glVertex3f(-6,-0.5,-4); glVertex3f(-6,0,-4); glEnd(); glBegin(GL_QUADS); glNormal3f(1.0f,0.0f,0.0f); // glColor3f(0,0,1); //right glVertex3f(6,0,-4); glVertex3f(6,-0.5,-4); glVertex3f(6,-0.5,4); glVertex3f(6,0,4); glEnd(); glBindTexture(GL_TEXTURE_2D, texture[0]); glBegin(GL_QUADS); glNormal3f(0.0f,1.0f,0.0f);//top glTexCoord2f(1.0f,0.0f); glVertex3f(6,0,-4); glTexCoord2f(1.0f,1.0f); glVertex3f(6,0,4); glTexCoord2f(0.0f,1.0f); glVertex3f(-6,0,4); glTexCoord2f(0.0f,0.0f); glVertex3f(-6,0,-4); glEnd(); glBegin(GL_QUADS); glNormal3f(0.0f,-1.0f,0.0f); //glColor3f(0,0,1); //bottom glVertex3f(6,-0.5,-4); glVertex3f(6,-0.5,4); glVertex3f(-6,-0.5,4); glVertex3f(-6,-0.5,-4); glEnd(); // glPushMatrix(); glBindTexture(GL_TEXTURE_2D, texture[1]); glBegin(GL_QUADS); glNormal3f(1.0f,0.0f,0.0f); glTexCoord2f(1.0f,0.0f); //right far goal post front face glVertex3f(5,0.5,-0.95); glTexCoord2f(1.0f,1.0f); glVertex3f(5,0,-0.95); glTexCoord2f(0.0f,1.0f); glVertex3f(5,0,-1); glTexCoord2f(0.0f,0.0f); glVertex3f(5, 0.5, -1); glColor3f(1,1,1); //right far goal post back face glVertex3f(5.05,0.5,-0.95); glVertex3f(5.05,0,-0.95); glVertex3f(5.05,0,-1); glVertex3f(5.05, 0.5, -1); glColor3f(1,1,1); //right far goal post left face glVertex3f(5,0.5,-1); glVertex3f(5,0,-1); glVertex3f(5.05,0,-1); glVertex3f(5.05, 0.5, -1); glColor3f(1,1,1); //right far goal post right face glVertex3f(5.05,0.5,-0.95); glVertex3f(5.05,0,-0.95); glVertex3f(5,0,-0.95); glVertex3f(5, 0.5, -0.95); glColor3f(1,1,1); //right near goal post front face glVertex3f(5,0.5,0.95); glVertex3f(5,0,0.95); glVertex3f(5,0,1); glVertex3f(5,0.5, 1); glColor3f(1,1,1); //right near goal post back face glVertex3f(5.05,0.5,0.95); glVertex3f(5.05,0,0.95); glVertex3f(5.05,0,1); glVertex3f(5.05,0.5, 1); glColor3f(1,1,1); //right near goal post left face glVertex3f(5,0.5,1); glVertex3f(5,0,1); glVertex3f(5.05,0,1); glVertex3f(5.05,0.5, 1); glColor3f(1,1,1); //right near goal post right face glVertex3f(5.05,0.5,0.95); glVertex3f(5.05,0,0.95); glVertex3f(5,0,0.95); glVertex3f(5,0.5, 0.95); glColor3f(1,1,1); //right crossbar front face glVertex3f(5,0.55,-1); glVertex3f(5,0.55,1); glVertex3f(5,0.5,1); glVertex3f(5,0.5,-1); glColor3f(1,1,1); //right crossbar back face glVertex3f(5.05,0.55,-1); glVertex3f(5.05,0.55,1); glVertex3f(5.05,0.5,1); glVertex3f(5.05,0.5,-1); glColor3f(1,1,1); //right crossbar bottom face glVertex3f(5.05,0.5,-1); glVertex3f(5.05,0.5,1); glVertex3f(5,0.5,1); glVertex3f(5,0.5,-1); glColor3f(1,1,1); //right crossbar top face glVertex3f(5.05,0.55,-1); glVertex3f(5.05,0.55,1); glVertex3f(5,0.55,1); glVertex3f(5,0.55,-1); glColor3f(1,1,1); //left far goal post front face glVertex3f(-5,0.5,-0.95); glVertex3f(-5,0,-0.95); glVertex3f(-5,0,-1); glVertex3f(-5, 0.5, -1); glColor3f(1,1,1); //right far goal post back face glVertex3f(-5.05,0.5,-0.95); glVertex3f(-5.05,0,-0.95); glVertex3f(-5.05,0,-1); glVertex3f(-5.05, 0.5, -1); glColor3f(1,1,1); //right far goal post left face glVertex3f(-5,0.5,-1); glVertex3f(-5,0,-1); glVertex3f(-5.05,0,-1); glVertex3f(-5.05, 0.5, -1); glColor3f(1,1,1); //right far goal post right face glVertex3f(-5.05,0.5,-0.95); glVertex3f(-5.05,0,-0.95); glVertex3f(-5,0,-0.95); glVertex3f(-5, 0.5, -0.95); glColor3f(1,1,1); //left near goal post front face glVertex3f(-5,0.5,0.95); glVertex3f(-5,0,0.95); glVertex3f(-5,0,1); glVertex3f(-5,0.5, 1); glColor3f(1,1,1); //right near goal post back face glVertex3f(-5.05,0.5,0.95); glVertex3f(-5.05,0,0.95); glVertex3f(-5.05,0,1); glVertex3f(-5.05,0.5, 1); glColor3f(1,1,1); //right near goal post left face glVertex3f(-5,0.5,1); glVertex3f(-5,0,1); glVertex3f(-5.05,0,1); glVertex3f(-5.05,0.5, 1); glColor3f(1,1,1); //right near goal post right face glVertex3f(-5.05,0.5,0.95); glVertex3f(-5.05,0,0.95); glVertex3f(-5,0,0.95); glVertex3f(-5,0.5, 0.95); glColor3f(1,1,1); //left crossbar front face glVertex3f(-5,0.55,-1); glVertex3f(-5,0.55,1); glVertex3f(-5,0.5,1); glVertex3f(-5,0.5,-1); glColor3f(1,1,1); //right crossbar back face glVertex3f(-5.05,0.55,-1); glVertex3f(-5.05,0.55,1); glVertex3f(-5.05,0.5,1); glVertex3f(-5.05,0.5,-1); glColor3f(1,1,1); //right crossbar bottom face glVertex3f(-5.05,0.5,-1); glVertex3f(-5.05,0.5,1); glVertex3f(-5,0.5,1); glVertex3f(-5,0.5,-1); glColor3f(1,1,1); //right crossbar top face glVertex3f(-5.05,0.55,-1); glVertex3f(-5.05,0.55,1); glVertex3f(-5,0.55,1); glVertex3f(-5,0.55,-1); glEnd(); // glPopMatrix(); // glPushMatrix(); // glTranslatef(0,0,0); // glutSolidSphere(0.10005,500,30); // glPopMatrix(); }

    Read the article

  • Windows Azure Recipe: Consumer Portal

    - by Clint Edmonson
    Nearly every company on the internet has a web presence. Many are merely using theirs for informational purposes. More sophisticated portals allow customers to register their contact information and provide some level of interaction or customer support. But as our understanding of how consumers use the web increases, the more progressive companies are taking advantage of social web and rich media delivery to connect at a deeper level with the consumers of their goods and services. Drivers Cost reduction Scalability Global distribution Time to market Solution Here’s a sketch of how a Windows Azure Consumer Portal might be built out: Ingredients Web Role – this will host the core of the solution. Each web role is a virtual machine hosting an application written in ASP.NET (or optionally php, or node.js). The number of web roles can be scaled up or down as needed to handle peak and non-peak traffic loads. Database – every modern web application needs to store data. SQL Azure databases look and act exactly like their on-premise siblings but are fault tolerant and have data redundancy built in. Access Control (optional) – if identity needs to be tracked within the solution, the access control service combined with the Windows Identity Foundation framework provides out-of-the-box support for several social media platforms including Windows LiveID, Google, Yahoo!, Facebook. It also has a provider model to allow integration with other platforms as well. Caching (optional) – for sites with high traffic with lots of read-only data and lists, the distributed in-memory caching service can be used to cache and serve up static data at higher scale and speed than direct database requests. It can also be used to manage user session state. Blob Storage (optional) – for sites that serve up unstructured data such as documents, video, audio, device drivers, and more. The data is highly available and stored redundantly across data centers. Each entry in blob storage is provided with it’s own unique URL for direct access by the browser. Content Delivery Network (CDN) (optional) – for sites that service users around the globe, the CDN is an extension to blob storage that, when enabled, will automatically cache frequently accessed blobs and static site content at edge data centers around the world. The data can be delivered statically or streamed in the case of rich media content. Training Labs These links point to online Windows Azure training labs where you can learn more about the individual ingredients described above. (Note: The entire Windows Azure Training Kit can also be downloaded for offline use.) Windows Azure (16 labs) Windows Azure is an internet-scale cloud computing and services platform hosted in Microsoft data centers, which provides an operating system and a set of developer services which can be used individually or together. It gives developers the choice to build web applications; applications running on connected devices, PCs, or servers; or hybrid solutions offering the best of both worlds. New or enhanced applications can be built using existing skills with the Visual Studio development environment and the .NET Framework. With its standards-based and interoperable approach, the services platform supports multiple internet protocols, including HTTP, REST, SOAP, and plain XML SQL Azure (7 labs) Microsoft SQL Azure delivers on the Microsoft Data Platform vision of extending the SQL Server capabilities to the cloud as web-based services, enabling you to store structured, semi-structured, and unstructured data. Windows Azure Services (9 labs) As applications collaborate across organizational boundaries, ensuring secure transactions across disparate security domains is crucial but difficult to implement. Windows Azure Services provides hosted authentication and access control using powerful, secure, standards-based infrastructure. See my Windows Azure Resource Guide for more guidance on how to get started, including links web portals, training kits, samples, and blogs related to Windows Azure.

    Read the article

  • Best Practices - Core allocation

    - by jsavit
    This post is one of a series of "best practices" notes for Oracle VM Server for SPARC (also called Logical Domains) Introduction SPARC T-series servers currently have up to 4 CPU sockets, each of which has up to 8 or (on SPARC T3) 16 CPU cores, while each CPU core has 8 threads, for a maximum of 512 dispatchable CPUs. The defining feature of Oracle VM Server for SPARC is that each domain is assigned CPU threads or cores for its exclusive use. This avoids the overhead of software-based time-slicing and emulation (or binary rewriting) of system state-changing privileged instructions used in traditional hypervisors. To create a domain, administrators specify either the number of CPU threads or cores that the domain will own, as well as its memory and I/O resources. When CPU resources are assigned at the individual thread level, the logical domains constraint manager attempts to assign threads from the same cores to a domain, and avoid "split core" situations where the same CPU core is used by multiple domains. Sometimes this is unavoidable, especially when domains are allocated and deallocated CPUs in small increments. Why split cores can matter Split core allocations can silenty reduce performance because multiple domains with different address spaces and memory contents are sharing the core's Level 1 cache (L1$). This is called false cache sharing since even identical memory addresses from different domains must point to different locations in RAM. The effect of this is increased contention for the cache, and higher memory latency for each domain using that core. The degree of performance impact can be widely variable. For applications with very small memory working sets, and with I/O bound or low-CPU utilization workloads, it may not matter at all: all machines wait for work at the same speed. If the domains have substantial workloads, or are critical to performance then this can have an important impact: This blog entry was inspired by a customer issue in which one CPU core was split among 3 domains, one of which was the control and service domain. The reported problem was increased I/O latency in guest domains, but the root cause might be higher latency servicing the I/O requests due to the control domain being slowed down. What to do about it Split core situations are easily avoided. In most cases the logical domain constraint manager will avoid it without any administrative action, but it can be entirely prevented by doing one of the several actions: Assign virtual CPUs in multiples of 8 - the number of threads per core. For example: ldm set-vcpu 8 mydomain or ldm add-vcpu 24 mydomain. Each domain will then be allocated on a core boundary. Use the whole core constraint when assigning CPU resources. This allocates CPUs in increments of entire cores instead of virtual CPU threads. The equivalent of the above commands would be ldm set-core 1 mydomain or ldm add-core 3 mydomain. Older syntax does the same thing by adding the -c flag to the add-vcpu, rm-vcpu and set-vcpu commands, but the new syntax is recommended. When whole core allocation is used an attempt to add cores to a domain fails if there aren't enough completely empty cores to satisfy the request. See https://blogs.oracle.com/sharakan/entry/oracle_vm_server_for_sparc4 for an excellent article on this topic by Eric Sharakan. Don't obsess: - if the workloads have minimal CPU requirements and don't need anywhere near a full CPU core, then don't worry about it. If you have low utilization workloads being consolidated from older machines onto a current T-series, then there's no need to worry about this or to assign an entire core to domains that will never use that much capacity. In any case, make sure the most important domains have their own CPU cores, in particular the control domain and any I/O or service domain, and of course any important guests. Summary Split core CPU allocation to domains can potentially have an impact on performance, but the logical domains manager tends to prevent this situation, and it can be completely and simply avoided by allocating virtual CPUs on core boundaries.

    Read the article

  • Need WIF Training?

    - by Your DisplayName here!
    I spend numerous hours every month answering questions about WIF and identity in general. This made me realize that this is still quite a complicated topic once you go beyond the standard fedutil stuff. My good friend Brock and I put together a two day training course about WIF that covers everything we think is important. The course includes extensive lab material where you take standard application and apply all kinds of claims and federation techniques and technologies like WS-Federation, WS-Trust, session management, delegation, home realm discovery, multiple identity providers, Access Control Service, REST, SWT and OAuth. The lab also includes the latest version of the thinktecture identityserver and you will learn how to use and customize it. If you are looking for an open enrollment style of training, have a look here. Or contact me directly! The course outline looks as follows: Day 1 Intro to Claims-based Identity & the Windows Identity Foundation WIF introduces important concepts like conversion of security tokens and credentials to claims, claims transformation and claims-based authorization. In this module you will learn the basics of the WIF programming model and how WIF integrates into existing .NET code. Externalizing Authentication for Web Applications WIF includes support for the WS-Federation protocol. This protocol allows separating business and authentication logic into separate (distributed) applications. The authentication part is called identity provider or in more general terms - a security token service. This module looks at this scenario both from an application and identity provider point of view and walks you through the necessary concepts to centralize application login logic both using a standard product like Active Directory Federation Services as well as a custom token service using WIF’s API support. Externalizing Authentication for SOAP Services One big benefit of WIF is that it unifies the security programming model for ASP.NET and WCF. In the spirit of the preceding modules, we will have a look at how WIF integrates into the (SOAP) web service world. You will learn how to separate authentication into a separate service using the WS-Trust protocol and how WIF can simplify the WCF security model and extensibility API. Day 2 Advanced Topics:  Security Token Service Architecture, Delegation and Federation The preceding modules covered the 80/20 cases of WIF in combination with ASP.NET and WCF. In many scenarios this is just the tip of the iceberg. Especially when two business partners decide to federate, you usually have to deal with multiple token services and their implications in application design. Identity delegation is a feature that allows transporting the client identity over a chain of service invocations to make authorization decisions over multiple hops. In addition you will learn about the principal architecture of a STS, how to customize the one that comes with this training course, as well as how to build your own. Outsourcing Authentication:  Windows Azure & the Azure AppFabric Access Control Service Microsoft provides a multi-tenant security token service as part of the Azure platform cloud offering. This is an interesting product because it allows to outsource vital infrastructure services to a managed environment that guarantees uptime and scalability. Another advantage of the Access Control Service is, that it allows easy integration of both the “enterprise” protocols like WS-* as well as “web identities” like LiveID, Google or Facebook into your applications. ACS acts as a protocol bridge in this case where the application developer doesn’t need to implement all these protocols, but simply uses a service to make it happen. Claims & Federation for the Web and Mobile World Also the web & mobile world moves to a token and claims-based model. While the mechanics are almost identical, other protocols and token types are used to achieve better HTTP (REST) and JavaScript integration for in-browser applications and small footprint devices. Also patterns like how to allow third party applications to work with your data without having to disclose your credentials are important concepts in these application types. The nice thing about WIF and its powerful base APIs and abstractions is that it can shield application logic from these details while you can focus on implementing the actual application. HTH

    Read the article

  • My collection of favourite TFS utilities

    - by Aaron Kowall
    So, you’re in charge of your company or team’s Team Foundation Server.  Wish it was easier to manage, administer, extend?  Well, here are a few utilities that I highly recommend looking at. I’ve recently had need to rebuild my laptop and upgrade my local TFS environment to TFS 2012 Update 1.  This gave me cause to enumerate some of the utilities I like to have on hand. One of the reasons I love to use TFS on projects is that it’s basically a complete ALM toolkit.  Everything from Task Management, Version Control, Build Management, Test Management, Metrics and Reporting are all there ‘in the box’.  However, no matter how complete a product set it, there are always ways to make it better.  Here are a list of utilities and libraries that are pretty generally useful.  this is not intended to be an exhaustive list of TFS extensions but rather a set that I recommend you look at.  There are many more out there that may be applicable in one scenario or another.  This set of tools should work with TFS 2012 or 2010 if you grab the right version. Most of these tools (and more) are available from the Visual Studio Gallery or CodePlex. General TFS Power Tools – This is ‘the’ collection of utilities and extensions delivered by the Product Group.  Highly recommended from here are the Best Practice Analyzer for ensuring your TFS implementation is healthy and the Team Foundation Server Backups to ensure your TFS databases are backed up correctly. TFS Administrators Toolkit – helps make updates to work item types and reports across many team projects.  Also provides visibility of disk usage by finding large files in version control or test attachments to assist in managing storage utilization. Version Control Git-TF - a set of cross-platform, command line tools that facilitate sharing of changes between TFS and Git. These tools allow a developer to use a local Git repository, and configure it to share changes with a TFS server.  Great for all Git lovers who must integrate into a TFS repository. Testing TFS 2012 Tester Power Tool – A utility for bulk copying test cases which assists in an approach for managing test cases across multiple releases.  A little plug that this utility was written and maintained by Anna Russo of Imaginet where I also work. Test Scribe - A documentation power tool designed to construct documents directly from the TFS for test plan and test run artifacts for the purpose of discussion, reporting etc. Reporting Community TFS Report Extensions - a single repository of SQL Server Reporting Services report for Team Foundation 2010 (and above).  Check out the Test Plan Status report by Imaginet’s Steve St. Jean.  Very valuable for your test managers. Builds TFS Build Manager – A great utility if you are build manager over a complex build environment with many TFS build definitions. Community TFS Build Extensions – contains many custom build activities.  Current release binaries are for TFS 2010 but many of the activities can be recompiled for use with TFS 2012. While compiling this list, I was surprised by the number of TFS utilities and extensions I no longer use/need in TFS 2012 because of the great work by the TFS team addressing many gaps since the 2010 release. Are there any utilities you depend on that I’ve missed?  I’d love to hear about them in the comments!

    Read the article

  • .NET Code Evolution

    - by Alois Kraus
    Originally posted on: http://geekswithblogs.net/akraus1/archive/2013/07/24/153504.aspxAt my day job I do look at a lot of code written by other people. Most of the code is quite good and some is even a masterpiece. And there is also code which makes you think WTF… oh it was written by me. Hm not so bad after all. There are many excuses reasons for bad code. Most often it is time pressure followed by not enough ambition (who cares) or insufficient training. Normally I do care about code quality quite a lot which makes me a (perceived) slow worker who does write many tests and refines the code quite a lot because of the design deficiencies. Most of the deficiencies I do find by putting my design under stress while checking for invariants. It does also help a lot to step into the code with a debugger (sometimes also Windbg). I do this much more often when my tests are red. That way I do get a much better understanding what my code really does and not what I think it should be doing. This time I do want to show you how code can evolve over the years with different .NET Framework versions. Once there was  time where .NET 1.1 was new and many C++ programmers did switch over to get rid of not initialized pointers and memory leaks. There were also nice new data structures available such as the Hashtable which is fast lookup table with O(1) time complexity. All was good and much code was written since then. At 2005 a new version of the .NET Framework did arrive which did bring many new things like generics and new data structures. The “old” fashioned way of Hashtable were coming to an end and everyone used the new Dictionary<xx,xx> type instead which was type safe and faster because the object to type conversion (aka boxing) was no longer necessary. I think 95% of all Hashtables and dictionaries use string as key. Often it is convenient to ignore casing to make it easy to look up values which the user did enter. An often followed route is to convert the string to upper case before putting it into the Hashtable. Hashtable Table = new Hashtable(); void Add(string key, string value) { Table.Add(key.ToUpper(), value); } This is valid and working code but it has problems. First we can pass to the Hashtable a custom IEqualityComparer to do the string matching case insensitive. Second we can switch over to the now also old Dictionary type to become a little faster and we can keep the the original keys (not upper cased) in the dictionary. Dictionary<string, string> DictTable = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); void AddDict(string key, string value) { DictTable.Add(key, value); } Many people do not user the other ctors of Dictionary because they do shy away from the overhead of writing their own comparer. They do not know that .NET has for strings already predefined comparers at hand which you can directly use. Today in the many core area we do use threads all over the place. Sometimes things break in subtle ways but most of the time it is sufficient to place a lock around the offender. Threading has become so mainstream that it may sound weird that in the year 2000 some guy got a huge incentive for the idea to reduce the time to process calibration data from 12 hours to 6 hours by using two threads on a dual core machine. Threading does make it easy to become faster at the expense of correctness. Correct and scalable multithreading can be arbitrarily hard to achieve depending on the problem you are trying to solve. Lets suppose we want to process millions of items with two threads and count the processed items processed by all threads. A typical beginners code might look like this: int Counter; void IJustLearnedToUseThreads() { var t1 = new Thread(ThreadWorkMethod); t1.Start(); var t2 = new Thread(ThreadWorkMethod); t2.Start(); t1.Join(); t2.Join(); if (Counter != 2 * Increments) throw new Exception("Hmm " + Counter + " != " + 2 * Increments); } const int Increments = 10 * 1000 * 1000; void ThreadWorkMethod() { for (int i = 0; i < Increments; i++) { Counter++; } } It does throw an exception with the message e.g. “Hmm 10.222.287 != 20.000.000” and does never finish. The code does fail because the assumption that Counter++ is an atomic operation is wrong. The ++ operator is just a shortcut for Counter = Counter + 1 This does involve reading the counter from a memory location into the CPU, incrementing value on the CPU and writing the new value back to the memory location. When we do look at the generated assembly code we will see only inc dword ptr [ecx+10h] which is only one instruction. Yes it is one instruction but it is not atomic. All modern CPUs have several layers of caches (L1,L2,L3) which try to hide the fact how slow actual main memory accesses are. Since cache is just another word for redundant copy it can happen that one CPU does read a value from main memory into the cache, modifies it and write it back to the main memory. The problem is that at least the L1 cache is not shared between CPUs so it can happen that one CPU does make changes to values which did change in meantime in the main memory. From the exception you can see we did increment the value 20 million times but half of the changes were lost because we did overwrite the already changed value from the other thread. This is a very common case and people do learn to protect their  data with proper locking.   void Intermediate() { var time = Stopwatch.StartNew(); Action acc = ThreadWorkMethod_Intermediate; var ar1 = acc.BeginInvoke(null, null); var ar2 = acc.BeginInvoke(null, null); ar1.AsyncWaitHandle.WaitOne(); ar2.AsyncWaitHandle.WaitOne(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Intermediate did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Intermediate() { for (int i = 0; i < Increments; i++) { lock (this) { Counter++; } } } This is better and does use the .NET Threadpool to get rid of manual thread management. It does give the expected result but it can result in deadlocks because you do lock on this. This is in general a bad idea since it can lead to deadlocks when other threads use your class instance as lock object. It is therefore recommended to create a private object as lock object to ensure that nobody else can lock your lock object. When you read more about threading you will read about lock free algorithms. They are nice and can improve performance quite a lot but you need to pay close attention to the CLR memory model. It does make quite weak guarantees in general but it can still work because your CPU architecture does give you more invariants than the CLR memory model. For a simple counter there is an easy lock free alternative present with the Interlocked class in .NET. As a general rule you should not try to write lock free algos since most likely you will fail to get it right on all CPU architectures. void Experienced() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); t1.Wait(); t2.Wait(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Experienced did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Experienced() { for (int i = 0; i < Increments; i++) { Interlocked.Increment(ref Counter); } } Since time does move forward we do not use threads explicitly anymore but the much nicer Task abstraction which was introduced with .NET 4 at 2010. It is educational to look at the generated assembly code. The Interlocked.Increment method must be called which does wondrous things right? Lets see: lock inc dword ptr [eax] The first thing to note that there is no method call at all. Why? Because the JIT compiler does know very well about CPU intrinsic functions. Atomic operations which do lock the memory bus to prevent other processors to read stale values are such things. Second: This is the same increment call prefixed with a lock instruction. The only reason for the existence of the Interlocked class is that the JIT compiler can compile it to the matching CPU intrinsic functions which can not only increment by one but can also do an add, exchange and a combined compare and exchange operation. But be warned that the correct usage of its methods can be tricky. If you try to be clever and look a the generated IL code and try to reason about its efficiency you will fail. Only the generated machine code counts. Is this the best code we can write? Perhaps. It is nice and clean. But can we make it any faster? Lets see how good we are doing currently. Level Time in s IJustLearnedToUseThreads Flawed Code Intermediate 1,5 (lock) Experienced 0,3 (Interlocked.Increment) Master 0,1 (1,0 for int[2]) That lock free thing is really a nice thing. But if you read more about CPU cache, cache coherency, false sharing you can do even better. int[] Counters = new int[12]; // Cache line size is 64 bytes on my machine with an 8 way associative cache try for yourself e.g. 64 on more modern CPUs void Master() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Master, 0); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Master, Counters.Length - 1); t1.Wait(); t2.Wait(); Counter = Counters[0] + Counters[Counters.Length - 1]; if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Master did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Master(object number) { int index = (int) number; for (int i = 0; i < Increments; i++) { Counters[index]++; } } The key insight here is to use for each core its own value. But if you simply use simply an integer array of two items, one for each core and add the items at the end you will be much slower than the lock free version (factor 3). Each CPU core has its own cache line size which is something in the range of 16-256 bytes. When you do access a value from one location the CPU does not only fetch one value from main memory but a complete cache line (e.g. 16 bytes). This means that you do not pay for the next 15 bytes when you access them. This can lead to dramatic performance improvements and non obvious code which is faster although it does have many more memory reads than another algorithm. So what have we done here? We have started with correct code but it was lacking knowledge how to use the .NET Base Class Libraries optimally. Then we did try to get fancy and used threads for the first time and failed. Our next try was better but it still had non obvious issues (lock object exposed to the outside). Knowledge has increased further and we have found a lock free version of our counter which is a nice and clean way which is a perfectly valid solution. The last example is only here to show you how you can get most out of threading by paying close attention to your used data structures and CPU cache coherency. Although we are working in a virtual execution environment in a high level language with automatic memory management it does pay off to know the details down to the assembly level. Only if you continue to learn and to dig deeper you can come up with solutions no one else was even considering. I have studied particle physics which does help at the digging deeper part. Have you ever tried to solve Quantum Chromodynamics equations? Compared to that the rest must be easy ;-). Although I am no longer working in the Science field I take pride in discovering non obvious things. This can be a very hard to find bug or a new way to restructure data to make something 10 times faster. Now I need to get some sleep ….

    Read the article

  • Camera doesn't move

    - by hugo
    Here is my code, as my subject indicates i have implemented a camera but I couldn't make it move. #define PI_OVER_180 0.0174532925f #define GL_CLAMP_TO_EDGE 0x812F #include "metinalifeyyaz.h" #include <GL/glu.h> #include <GL/glut.h> #include <QTimer> #include <cmath> #include <QKeyEvent> #include <QWidget> #include <QDebug> metinalifeyyaz::metinalifeyyaz(QWidget *parent) : QGLWidget(parent) { this->setFocusPolicy(Qt:: StrongFocus); time = QTime::currentTime(); timer = new QTimer(this); timer->setSingleShot(true); connect(timer, SIGNAL(timeout()), this, SLOT(updateGL())); xpos = yrot = zpos = 0; walkbias = walkbiasangle = lookupdown = 0.0f; keyUp = keyDown = keyLeft = keyRight = keyPageUp = keyPageDown = false; } void metinalifeyyaz::drawBall() { //glTranslatef(6,0,4); glutSolidSphere(0.10005,300,30); } metinalifeyyaz:: ~metinalifeyyaz(){ glDeleteTextures(1,texture); } void metinalifeyyaz::initializeGL(){ glShadeModel(GL_SMOOTH); glClearColor(1.0,1.0,1.0,0.5); glClearDepth(1.0f); glEnable(GL_DEPTH_TEST); glEnable(GL_TEXTURE_2D); glDepthFunc(GL_LEQUAL); glClearColor(1.0,1.0,1.0,1.0); glShadeModel(GL_SMOOTH); GLfloat mat_specular[]={1.0,1.0,1.0,1.0}; GLfloat mat_shininess []={30.0}; GLfloat light_position[]={1.0,1.0,1.0}; glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); glMaterialfv(GL_FRONT,GL_SHININESS,mat_shininess); glLightfv(GL_LIGHT0, GL_POSITION, light_position); glEnable(GL_LIGHT0); glEnable(GL_LIGHTING); QImage img1 = convertToGLFormat(QImage(":/new/prefix1/halisaha2.bmp")); QImage img2 = convertToGLFormat(QImage(":/new/prefix1/white.bmp")); glGenTextures(2,texture); glBindTexture(GL_TEXTURE_2D, texture[0]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img1.width(), img1.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, img1.bits()); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glBindTexture(GL_TEXTURE_2D, texture[1]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img2.width(), img2.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, img2.bits()); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Really nice perspective calculations } void metinalifeyyaz::resizeGL(int w, int h){ if(h==0) h=1; glViewport(0,0,w,h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, static_cast<GLfloat>(w)/h,0.1f,100.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } void metinalifeyyaz::paintGL(){ movePlayer(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); GLfloat xtrans = -xpos; GLfloat ytrans = -walkbias - 0.50f; GLfloat ztrans = -zpos; GLfloat sceneroty = 360.0f - yrot; glLoadIdentity(); glRotatef(lookupdown, 1.0f, 0.0f, 0.0f); glRotatef(sceneroty, 0.0f, 1.0f, 0.0f); glTranslatef(xtrans, ytrans+50, ztrans-130); glLoadIdentity(); glTranslatef(1.0f,0.0f,-18.0f); glRotatef(45,1,0,0); drawScene(); int delay = time.msecsTo(QTime::currentTime()); if (delay == 0) delay = 1; time = QTime::currentTime(); timer->start(qMax(0,10 - delay)); } void metinalifeyyaz::movePlayer() { if (keyUp) { xpos -= sin(yrot * PI_OVER_180) * 0.5f; zpos -= cos(yrot * PI_OVER_180) * 0.5f; if (walkbiasangle >= 360.0f) walkbiasangle = 0.0f; else walkbiasangle += 7.0f; walkbias = sin(walkbiasangle * PI_OVER_180) / 10.0f; } else if (keyDown) { xpos += sin(yrot * PI_OVER_180)*0.5f; zpos += cos(yrot * PI_OVER_180)*0.5f ; if (walkbiasangle <= 7.0f) walkbiasangle = 360.0f; else walkbiasangle -= 7.0f; walkbias = sin(walkbiasangle * PI_OVER_180) / 10.0f; } if (keyLeft) yrot += 0.5f; else if (keyRight) yrot -= 0.5f; if (keyPageUp) lookupdown -= 0.5; else if (keyPageDown) lookupdown += 0.5; } void metinalifeyyaz::keyPressEvent(QKeyEvent *event) { switch (event->key()) { case Qt::Key_Escape: close(); break; case Qt::Key_F1: setWindowState(windowState() ^ Qt::WindowFullScreen); break; default: QGLWidget::keyPressEvent(event); case Qt::Key_PageUp: keyPageUp = true; break; case Qt::Key_PageDown: keyPageDown = true; break; case Qt::Key_Left: keyLeft = true; break; case Qt::Key_Right: keyRight = true; break; case Qt::Key_Up: keyUp = true; break; case Qt::Key_Down: keyDown = true; break; } } void metinalifeyyaz::changeEvent(QEvent *event) { switch (event->type()) { case QEvent::WindowStateChange: if (windowState() == Qt::WindowFullScreen) setCursor(Qt::BlankCursor); else unsetCursor(); break; default: break; } } void metinalifeyyaz::keyReleaseEvent(QKeyEvent *event) { switch (event->key()) { case Qt::Key_PageUp: keyPageUp = false; break; case Qt::Key_PageDown: keyPageDown = false; break; case Qt::Key_Left: keyLeft = false; break; case Qt::Key_Right: keyRight = false; break; case Qt::Key_Up: keyUp = false; break; case Qt::Key_Down: keyDown = false; break; default: QGLWidget::keyReleaseEvent(event); } } void metinalifeyyaz::drawScene(){ glBegin(GL_QUADS); glNormal3f(0.0f,0.0f,1.0f); // glColor3f(0,0,1); //back glVertex3f(-6,0,-4); glVertex3f(-6,-0.5,-4); glVertex3f(6,-0.5,-4); glVertex3f(6,0,-4); glEnd(); glBegin(GL_QUADS); glNormal3f(0.0f,0.0f,-1.0f); //front glVertex3f(6,0,4); glVertex3f(6,-0.5,4); glVertex3f(-6,-0.5,4); glVertex3f(-6,0,4); glEnd(); glBegin(GL_QUADS); glNormal3f(-1.0f,0.0f,0.0f); // glColor3f(0,0,1); //left glVertex3f(-6,0,4); glVertex3f(-6,-0.5,4); glVertex3f(-6,-0.5,-4); glVertex3f(-6,0,-4); glEnd(); glBegin(GL_QUADS); glNormal3f(1.0f,0.0f,0.0f); // glColor3f(0,0,1); //right glVertex3f(6,0,-4); glVertex3f(6,-0.5,-4); glVertex3f(6,-0.5,4); glVertex3f(6,0,4); glEnd(); glBindTexture(GL_TEXTURE_2D, texture[0]); glBegin(GL_QUADS); glNormal3f(0.0f,1.0f,0.0f);//top glTexCoord2f(1.0f,0.0f); glVertex3f(6,0,-4); glTexCoord2f(1.0f,1.0f); glVertex3f(6,0,4); glTexCoord2f(0.0f,1.0f); glVertex3f(-6,0,4); glTexCoord2f(0.0f,0.0f); glVertex3f(-6,0,-4); glEnd(); glBegin(GL_QUADS); glNormal3f(0.0f,-1.0f,0.0f); //glColor3f(0,0,1); //bottom glVertex3f(6,-0.5,-4); glVertex3f(6,-0.5,4); glVertex3f(-6,-0.5,4); glVertex3f(-6,-0.5,-4); glEnd(); // glPushMatrix(); glBindTexture(GL_TEXTURE_2D, texture[1]); glBegin(GL_QUADS); glNormal3f(1.0f,0.0f,0.0f); glTexCoord2f(1.0f,0.0f); //right far goal post front face glVertex3f(5,0.5,-0.95); glTexCoord2f(1.0f,1.0f); glVertex3f(5,0,-0.95); glTexCoord2f(0.0f,1.0f); glVertex3f(5,0,-1); glTexCoord2f(0.0f,0.0f); glVertex3f(5, 0.5, -1); glColor3f(1,1,1); //right far goal post back face glVertex3f(5.05,0.5,-0.95); glVertex3f(5.05,0,-0.95); glVertex3f(5.05,0,-1); glVertex3f(5.05, 0.5, -1); glColor3f(1,1,1); //right far goal post left face glVertex3f(5,0.5,-1); glVertex3f(5,0,-1); glVertex3f(5.05,0,-1); glVertex3f(5.05, 0.5, -1); glColor3f(1,1,1); //right far goal post right face glVertex3f(5.05,0.5,-0.95); glVertex3f(5.05,0,-0.95); glVertex3f(5,0,-0.95); glVertex3f(5, 0.5, -0.95); glColor3f(1,1,1); //right near goal post front face glVertex3f(5,0.5,0.95); glVertex3f(5,0,0.95); glVertex3f(5,0,1); glVertex3f(5,0.5, 1); glColor3f(1,1,1); //right near goal post back face glVertex3f(5.05,0.5,0.95); glVertex3f(5.05,0,0.95); glVertex3f(5.05,0,1); glVertex3f(5.05,0.5, 1); glColor3f(1,1,1); //right near goal post left face glVertex3f(5,0.5,1); glVertex3f(5,0,1); glVertex3f(5.05,0,1); glVertex3f(5.05,0.5, 1); glColor3f(1,1,1); //right near goal post right face glVertex3f(5.05,0.5,0.95); glVertex3f(5.05,0,0.95); glVertex3f(5,0,0.95); glVertex3f(5,0.5, 0.95); glColor3f(1,1,1); //right crossbar front face glVertex3f(5,0.55,-1); glVertex3f(5,0.55,1); glVertex3f(5,0.5,1); glVertex3f(5,0.5,-1); glColor3f(1,1,1); //right crossbar back face glVertex3f(5.05,0.55,-1); glVertex3f(5.05,0.55,1); glVertex3f(5.05,0.5,1); glVertex3f(5.05,0.5,-1); glColor3f(1,1,1); //right crossbar bottom face glVertex3f(5.05,0.5,-1); glVertex3f(5.05,0.5,1); glVertex3f(5,0.5,1); glVertex3f(5,0.5,-1); glColor3f(1,1,1); //right crossbar top face glVertex3f(5.05,0.55,-1); glVertex3f(5.05,0.55,1); glVertex3f(5,0.55,1); glVertex3f(5,0.55,-1); glColor3f(1,1,1); //left far goal post front face glVertex3f(-5,0.5,-0.95); glVertex3f(-5,0,-0.95); glVertex3f(-5,0,-1); glVertex3f(-5, 0.5, -1); glColor3f(1,1,1); //right far goal post back face glVertex3f(-5.05,0.5,-0.95); glVertex3f(-5.05,0,-0.95); glVertex3f(-5.05,0,-1); glVertex3f(-5.05, 0.5, -1); glColor3f(1,1,1); //right far goal post left face glVertex3f(-5,0.5,-1); glVertex3f(-5,0,-1); glVertex3f(-5.05,0,-1); glVertex3f(-5.05, 0.5, -1); glColor3f(1,1,1); //right far goal post right face glVertex3f(-5.05,0.5,-0.95); glVertex3f(-5.05,0,-0.95); glVertex3f(-5,0,-0.95); glVertex3f(-5, 0.5, -0.95); glColor3f(1,1,1); //left near goal post front face glVertex3f(-5,0.5,0.95); glVertex3f(-5,0,0.95); glVertex3f(-5,0,1); glVertex3f(-5,0.5, 1); glColor3f(1,1,1); //right near goal post back face glVertex3f(-5.05,0.5,0.95); glVertex3f(-5.05,0,0.95); glVertex3f(-5.05,0,1); glVertex3f(-5.05,0.5, 1); glColor3f(1,1,1); //right near goal post left face glVertex3f(-5,0.5,1); glVertex3f(-5,0,1); glVertex3f(-5.05,0,1); glVertex3f(-5.05,0.5, 1); glColor3f(1,1,1); //right near goal post right face glVertex3f(-5.05,0.5,0.95); glVertex3f(-5.05,0,0.95); glVertex3f(-5,0,0.95); glVertex3f(-5,0.5, 0.95); glColor3f(1,1,1); //left crossbar front face glVertex3f(-5,0.55,-1); glVertex3f(-5,0.55,1); glVertex3f(-5,0.5,1); glVertex3f(-5,0.5,-1); glColor3f(1,1,1); //right crossbar back face glVertex3f(-5.05,0.55,-1); glVertex3f(-5.05,0.55,1); glVertex3f(-5.05,0.5,1); glVertex3f(-5.05,0.5,-1); glColor3f(1,1,1); //right crossbar bottom face glVertex3f(-5.05,0.5,-1); glVertex3f(-5.05,0.5,1); glVertex3f(-5,0.5,1); glVertex3f(-5,0.5,-1); glColor3f(1,1,1); //right crossbar top face glVertex3f(-5.05,0.55,-1); glVertex3f(-5.05,0.55,1); glVertex3f(-5,0.55,1); glVertex3f(-5,0.55,-1); glEnd(); // glPopMatrix(); // glPushMatrix(); // glTranslatef(0,0,0); // glutSolidSphere(0.10005,500,30); // glPopMatrix(); }

    Read the article

  • Workarounds for supporting MVVM in the Silverlight ContextMenu service

    - by cibrax
    As I discussed in my last post, some of the Silverlight controls does not support MVVM quite well out of the box without specific customizations. The Context Menu is another control that requires customizations for enabling data binding on the menu options. There are a few things that you might want to expose as view model for a menu item, such as the Text, the associated icon or the command that needs to be executed. That view model should look like this, public class MenuItemModel { public string Name { get; set; } public ICommand Command { get; set; } public Image Icon { get; set; } public object CommandParameter { get; set; } } This is how you can modify the built-in control to support data binding on the model above, public class CustomContextMenu : ContextMenu { protected override DependencyObject GetContainerForItemOverride() { CustomMenuItem item = new CustomMenuItem(); Binding commandBinding = new Binding("Command"); item.SetBinding(CustomMenuItem.CommandProperty, commandBinding);   Binding commandParameter = new Binding("CommandParameter"); item.SetBinding(CustomMenuItem.CommandParameterProperty, commandParameter);   return item; } }   public class CustomMenuItem : MenuItem { protected override DependencyObject GetContainerForItemOverride() { CustomMenuItem item = new CustomMenuItem();   Binding commandBinding = new Binding("Command"); item.SetBinding(CustomMenuItem.CommandProperty, commandBinding);   return item; } } The change is very similar to the one I made in the TreeView for manually data binding some of the Menu item properties to the model. Once you applied that change in the control, you can define it in your XAML like this. <toolkit:ContextMenuService.ContextMenu> <e:CustomContextMenu ItemsSource="{Binding MenuItems}"> <e:CustomContextMenu.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal" > <ContentPresenter Margin="0 0 4 0" Content="{Binding Icon}" /> <TextBlock Margin="0" Text="{Binding Name, Mode=OneWay}" FontSize="12"/> </StackPanel> </DataTemplate> </e:CustomContextMenu.ItemTemplate> </e:CustomContextMenu> </toolkit:ContextMenuService.ContextMenu> The property MenuItems associated to the “ItemsSource” in the parent model just returns a list of supported options (menu items) in the context menu. this.menuItems = new MenuItemModel[] { new MenuItemModel { Name = "My Command", Command = new RelayCommand(OnCommandClick), Icon = ImageLoader.GetIcon("command.png") } }; The only problem I found so far with this approach is that the context menu service does not support a HierarchicalDataTemplate in case you want to have an hierarchy in the context menu (MenuItem –> Sub menu items), but I guess we can live without that.

    Read the article

  • Web Services Example - Part 1: Declarative

    - by Denis T
    In this edition of the ADF Mobile blog we'll tackle part 1 of our Web Service examples. In this posting we'll take a look at using a declarative SOAP Web Service. Getting the sample code: Just click here to download a zip of the entire project. You can unzip it and load it into JDeveloper and deploy it either to iOS or Android. Please follow the previous blog posts if you need help getting JDeveloper or ADF Mobile installed. Defining our Web Service: First off, we should mention that this sample code is using a public web service provided free by CDYNE Corporation that provides weather forecasts by zipcode. Sometimes this service goes down so please ensure you know it's up before reporting this example isn't working. Let's take a look at the web service.  We created this by using the "Web Service Data Control" from the New Gallery and using this link to this wsdl:  "http://wsf.cdyne.com/WeatherWS/Weather.asmx?WSDL"   This web service has several methods but we're interested in GetCityForecastByZIP which takes a single string parameter for the zipcode and the second method, GetWeatherInformation that enumerates all possible forecast descriptions and associated image URLs.  The latter we'll use in the next edition but we included it here for completeness. Defing the Application: After adding a feature to the adfmf-feature.xml file, we added a taskflow to host the application flow.  This comprises of a home screen with a list with items for each method in the web service, "Forecast by Zip" and "Weather Info".  In this application we've also decided to hide the navigation bar since there is only one feature in the application. Forecast by Zip: The "Forecast By ZIP" option first presents the user with a screen where they can enter a zipcode and when the "Search" button is tapped, it executes the GetCityForecastByZIP method.  This is done by binding an Action binding to that method. The easiest way to accomplish this is to just drag & drop the method from the Data Control palette to the AMX page and drop it as a button and let the framework hook it up for you.  There is an inputText component on the page that is bound to a pageFlowScope variable called "zip".  This is used as the parameter to the Action binding when it is executed.  Because the actionListener attribute of the commandButton executes the Web Service each time, we ensure that the method is invoked every time the button is clicked. Weather Info: Unlike the previous method, this time instead of explictly executing the web service method we are using deferred invocation.  What this means is that we will bind to the results of the method and the framework will execute the method when it the data is required to be rendered.  We do this by simply doing a drag & drop of the results of the GetWeatherInformation to the AMX page.  When the page is rendered and the bindings are resolved the framework invokes the method.  This executes the method only when it is needed and fills the Data Control provider.  Because we never re-execute the method, you can click from Home to Weather Info and back many times and the web service is only ever invoked once. Issues and Possible Improvements: One thing you will quickly realize with this example is that the error handling is done by the framework for you. For simple examples this is fine but for real applications you'll want to customize these error messages.  With the declarative invocation of web services, this is difficult.  This is one aspect we'll address in the second installment of the web service examples where we will show you how to do programmatic invocation which allows you better error handling. Another issue you will notice with this example is that we can enumerate the weather information but there isn't an easy way to use that information to show the corresponding description and image as part of the forecast results.  We'll show you how to do this in the next example.

    Read the article

  • The Growing Importance of Network Virtualization

    - by user12608550
    The Growing Importance of Network Virtualization We often focus on server virtualization when we discuss cloud computing, but just as often we neglect to consider some of the critical implications of that technology. The ability to create virtual environments (or VEs [1]) means that we can create, destroy, activate and deactivate, and more importantly, MOVE them around within the cloud infrastructure. This elasticity and mobility has profound implications for how network services are defined, managed, and used to provide cloud services. It's not just servers that benefit from virtualization, it's the network as well. Network virtualization is becoming a hot topic, and not just for discussion but for companies like Oracle and others who have recently acquired net virtualization companies [2,3]. But even before this topic became so prominent, Solaris engineers were working on technologies in Solaris 11 to virtualize network services, known as Project Crossbow [4]. And why is network virtualization so important? Because old assumptions about network devices, topology, and management must be re-examined in light of the self-service, elasticity, and resource sharing requirements of cloud computing infrastructures. Static, hierarchical network designs, and inter-system traffic flows, need to be reconsidered and quite likely re-architected to take advantage of new features like virtual NICs and switches, bandwidth control, load balancing, and traffic isolation. For example, traditional multi-tier Web services (Web server, App server, DB server) that share net traffic over Ethernet wires can now be virtualized and hosted on shared-resource systems that communicate within a larger server at system bus speeds, increasing performance and reducing wired network traffic. And virtualized traffic flows can be monitored and adjusted as needed to optimize network performance for dynamically changing cloud workloads. Additionally, as VEs come and go and move around in the cloud, static network configuration methods cannot easily accommodate the routing and addressing flexibility that VE mobility implies; virtualizing the network itself is a requirement. Oracle Solaris 11 [5] includes key network virtualization technologies needed to implement cloud computing infrastructures. It includes features for the creation and management of virtual NICs and switches, and for the allocation and control of the traffic flows among VEs [6]. Additionally it allows for both sharing and dedication of hardware components to network tasks, such as allocating specific CPUs and vNICs to VEs, and even protocol-specific management of traffic. So, have a look at your current network topology and management practices in view of evolving cloud computing technologies. And don't simply duplicate the physical architecture of servers and connections in a virtualized environment…rethink the traffic flows among VEs and how they can be optimized using Oracle Solaris 11 and other Oracle products and services. [1] I use the term "virtual environment" or VE here instead of the more commonly used "virtual machine" or VM, because not all virtualized operating system environments are full OS kernels under the control of a hypervisor…in other words, not all VEs are VMs. In particular, VEs include Oracle Solaris zones, as well as SPARC VMs (previously called LDoms), and x86-based Solaris and Linux VMs running under hypervisors such as OEL, Xen, KVM, or VMware. [2] Oracle follows VMware into network virtualization space with Xsigo purchase; http://www.mercurynews.com/business/ci_21191001/oracle-follows-vmware-into-network-virtualization-space-xsigo [3] Oracle Buys Xsigo; http://www.oracle.com/us/corporate/press/1721421 [4] Oracle Solaris 11 Networking Virtualization Technology, http://www.oracle.com/technetwork/server-storage/solaris11/technologies/networkvirtualization-312278.html [5] Oracle Solaris 11; http://www.oracle.com/us/products/servers-storage/solaris/solaris11/overview/index.html [6] For example, the Solaris 11 'dladm' command can be used to limit the bandwidth of a virtual NIC, as follows: dladm create-vnic -l net0 -p maxbw=100M vnic0

    Read the article

  • Obfuscation is not a panacea

    - by simonc
    So, you want to obfuscate your .NET application. My question to you is: Why? What are your aims when your obfuscate your application? To protect your IP & algorithms? Prevent crackers from breaking your licensing? Your boss says you need to? To give you a warm fuzzy feeling inside? Obfuscating code correctly can be tricky, it can break your app if applied incorrectly, it can cause problems down the line. Let me be clear - there are some very good reasons why you would want to obfuscate your .NET application. However, you shouldn't be obfuscating for the sake of obfuscating. Security through Obfuscation? Once your application has been installed on a user’s computer, you no longer control it. If they do not want to pay for your application, then nothing can stop them from cracking it, even if the time cost to them is much greater than the cost of actually paying for it. Some people will not pay for software, even if it takes them a month to crack a $30 app. And once it is cracked, there is nothing stopping them from putting the result up on the internet. There should be nothing suprising about this; there is no software protection available for general-purpose computers that cannot be cracked by a sufficiently determined attacker. Only by completely controlling the entire stack – software, hardware, and the internet connection, can you have even a chance to be uncrackable. And even then, someone somewhere will still have a go, and probably succeed. Even high-end cryptoprocessors have known vulnerabilities that can be exploited by someone with a scanning electron microscope and lots of free time. So, then, why use obfuscation? Well, the primary reason is to protect your IP. What obfuscation is very good at is hiding the overall structure of your program, so that it’s very hard to figure out what exactly the code is doing at any one time, what context it is running in, and how it fits in with the rest of the application; all of which you need to do to understand how the application operates. This is completely different to cracking an application, where you simply have to find a single toggle that determines whether the application is licensed or not, and flip it without the rest of the application noticing. However, again, there are limitations. An obfuscated application still has to run in the same way, and do the same thing, as the original unobfuscated application. This means that some of the protections applied to the obfuscated assembly have to be undone at runtime, else it would not run on the CLR and do the same thing. And, again, since we don’t control the environment the application is run on, there is nothing stopping a user from undoing those protections manually, and reversing some of the obfuscation. It’s a perpetual arms race, and it always will be. We have plenty of ideas lined about new protections, and the new protections added in SA 6.6 (method parent obfuscation and a new control flow obfuscation level) are specifically designed to be harder to reverse and reconstruct the original structure. So then, by all means, obfuscate your application if you want to protect the algorithms and what the application does. That’s what SmartAssembly is designed to do. But make sure you are clear what a .NET obfuscator can and cannot protect you against, and don’t expect your obfuscated application to be uncrackable. Someone, somewhere, will crack your application if they want to and they don’t have anything better to do with their time. The best we can do is dissuade the casual crackers and make it much more difficult for the serious ones. Cross posted from Simple Talk.

    Read the article

  • Create Custom Speech Bubbles in Silverlight.

    - by mbcrump
    I had a reader email me the following question: “How do you create Speech Bubbles in Silverlight/WPF without adding any extra .dlls? Right off the bat, I know at least two ways to create the speech bubbles that look just like the ones in comic books. Using the Callout Shapes included with Blend 4. Using the free 3rd party control named FreeBubbles (I used this before Blend 4). Unfortunately, we cannot use either of these as they will both add extra .dll’s to the project. So why wouldn’t you want to use one of those? I can think of a few reasons: You do not want to increase the size of your .XAP by including extra .dll’s. You do not have Expression Blend or the license to the use the .dll’s. You want a custom Speech Bubble that is not included in the four “Callout” Controls with Blend. Instead of using one of these methods, we will create a Speech Bubble in Blend 4 using Path element and a TextBlock. Before we get started, lets look at the Callout Shapes included with Blend 4. Using Blend 4 you can simply drag/drop these controls onto your Silverlight application and you are ready to go. We can create all of these Speech Bubbles and even some of the modern bubbles used in recent comic books. Lets get started. Start up Expression Blend 4 and select the Pen Tool. On the Art Board, start connecting the dots like I did below. You can add a color if you wish. …keep going …complete Let’s go ahead and add some text to the Speech Bubble. Drag a TextBlock from the Panel and put it directly inside the Speech Bubble. Go ahead and set the TextAlignment to Center for the TextBlock. and give it some text. At this point, you could go ahead and create a user control if you want to reuse the Speech Bubble you created. Select both the Path and the TextBlock by clicking then while holding down CTRL and then Right Click them. Select Make Into User Control. Give it a name and then Build your project. Lets create another one using the Ellipse for the older comic book style of Speech Bubbles. Drag an Ellipse to the Artboard and give it a color. Now, grab the Pen and drag a triangle like I did below. Simply drag it over a corner of the Ellipse. Select Combine then Unite and you will have a Path. At this point, you can go ahead and add a TextBlock like we did earlier. Lets go ahead and create a rounded rectangle one by adding a Rectangle to the Artboard. Go ahead and set the RadiuX and RadiusY to 25 to give it rounded edges. Let’s create another path and drag it right on top of our rounded rectangle like we did earlier. …looking good Select Combine then Unite and you will have a Path. At this point, you can go ahead and add a TextBlock like we did earlier. So let’s look at what we’ve created today using the path element and TextBlock. As you can tell, it required more work but meets the requirements. This was actually fun to do and I encourage anyone that visits my blog to send in request like this.  Subscribe to my feed

    Read the article

  • Taking a look at the Mindscape Phone Elements for WP7.

    - by mbcrump
    I recently heard that Mindscape HQ had released the Windows Phone 7 Controls and had to take a look at them. 100 FREE LICENSE GIVEAWAY! Before we get to the screenshots, you will be pleased to learn that my usergroup called “Allaboutxaml” has partnered with Mindscape HQ and are giving away 100 license. You can check out the site here to get your free controls. But please hurry as after the 100 are gone then I will not have any more to give away! A few links to read first: The official blog post from Mindscape HQ detailing the release. They also have the links to download the trial and get started. The phone elements official forum! So, let’s get started. After you download the controls go ahead and double click the .exe to get started installing them. After everything is installed then you will have the following program group. I’d recommend clicking on the Phone Elements Directory to get started: Let’s go over each element: Bin – Just the .DLL that’s required to use Mindscape HQ WP7 Controls in your project. Documentation – a .CHM File that will show you how to get your project up and running quickly. Resources – Just a few image files Samples – This is a full WP7 project that details every controls. The thing that I was most interested in was how the controls look and is it easy to use. I always believed if your paying for controls then you should hold my hand through using them. You will be pleased to know that Mindscape made it very easy to use. First, the WP7 project in the “Samples” folder just works. Double click on the solution file and you are in an emulator looking at the controls. Since you have the source code for every control, it’s a matter of copying/pasting the code in your project to get it to work. What I did, was play with the controls in the emulator until I found one I could use. Then I looked at the Visual Studio solution and found the Page that contained the control. Mindscape makes this very easy to do with their layout: So, the one that I was interested in was the Looping List Box.  Here is a demo of it: I wanted to see how they were populating the numbers 1-100 so I found the code behind and noticed it was just this one line. LoopingListBox1.DataSource = new NumericDataSource() { MinValue = 1, MaxValue = 100 }; In case you are wondering, the NumericDataSource was created by MindScape and you can view the Declaration to find out more about it:   So, the controls are pretty much that easy to use. Play with the emulator and find the control you want to use. Find the XAML file in the Sample Solution and copy/paste the code. Let’s go ahead and take a look at the controls available: They also have a great variety of Charting controls: Overall it’s a nice set of WP7 controls. Feel free to leave a comment below on anything you would like to see and I will make sure that Mindscape HQ get the message. Don’t forget if you are the first 100 people reading this article then you will get a free license.  Subscribe to my feed CodeProject

    Read the article

  • Slide 2d Vector to destination over a period of time

    - by SchautDollar
    I am making a library of GUI controls for games I make with XNA. I am currently developing the library as I make a game so I can test the features and find errors/bugs and hopefully smash them right away. My current issue is on a slide feature I want to implement for my base class that all controls inherit. My goal is to get the control to slide to a specified point over a specified amount of time. Here is the #region containing the code #region Slide private bool sliding; private Vector2 endPoint; private float slideTimeLeft; private float speed; private bool wasEnabled; private Vector2 slideDirection; private float slideDistance; public void Slide(Vector2 startPoint, Vector2 endPoint, float slideTime) { this.location = startPoint; Slide(endPoint,slideTime); } public void Slide(Vector2 endPoint, float slideTime) { this.wasEnabled = this.enabled; this.enabled = false; this.sliding = true; Vector2 tempLength = endPoint - this.location; this.slideDistance = tempLength.Length(); //Was this.slideDistance = (float)Math.Sqrt(tempLength.LengthSquared()); this.speed = slideTime / this.slideDistance; this.endPoint = endPoint; this.slideTimeLeft = slideTime; } private void UpdateSlide(GameTime gameTime) { if (this.sliding) { this.slideTimeLeft -= gameTime.ElapsedGameTime.Milliseconds; if (this.slideTimeLeft >= 0 ) { if ((this.endPoint-this.location).Length() != 0){//Was if (this.endPoint.LengthSquared() > 0 || this.location.LengthSquared() > 0) { this.slideDirection = Vector2.Normalize(this.endPoint - this.location); } this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;//This is where I believe the issue is, but I'm not sure. It seems right to me... (Even though it doesn't work) } else { this.enabled = this.wasEnabled; this.location = this.endPoint;//After time, the controls position will get set to be the endpoint. this.sliding = false; } } } #endregion this.location is the location of the control elsewhere defined in the class. I have looked at this blog as a huge reference and have googled around quite and have looked on many forums but can't find anything that shows how to implement it. Please and Thanks for your time! EDIT: I have switched this line "this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;" several times to see what it does. My issue is getting the control to smoothly move to the end location. It moves after the time has expired, but It doesn't move other then that except flash in my face. EDIT2: I have used the first slide method with 3 parameters and it works except it doesn't do it in a period of time and once it gets to its destination, it starts moving randomly towards the previous location and the end location.

    Read the article

  • ??Database Replay Capture????

    - by Liu Maclean(???)
    Database Replay?11g??????,??workload capture??????????????,???????? ??Workload Capture???????: ???????????????,???????2????,??????,???????????OLTP???????capture 10????1G???? ?????: ????????????????????? ??startup restrict????,?????????? ??capture???restrict?? ????????????? ???????????????: ??scn???????? ???????? ???????? Capture???????????workload????? ???????SYSDBA?SYSOPER????OS?? ????: ?TPCC???capture??????4.5% ????session????64KB??? ???Workload Capture?????????? ????????2?, ??RAC????workload capture  file??????????????,??start_capture????? ????session????64KB???,??????????????workload  capture file????Server Process??????,?????????parse???execution????,Server Process??LOGON?LOGOFF?SQL??????????PGA?,???WCR Capture PG?WCR Capture PGA?,?PGA?????????????????,Server Process???????????WCR???,?????WCR???Server Process??’WCR: capture file IO write’????? ?WCR?????????: SQL> select * from v$version; BANNER -------------------------------------------------------------------------------- Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production PL/SQL Release 11.2.0.3.0 - Production CORE 11.2.0.3.0 Production TNS for Linux: Version 11.2.0.3.0 - Production NLSRTL Version 11.2.0.3.0 - Production SQL> select name from v$event_name where name like '%WCR%'; NAME ---------------------------------------------------------------- WCR: replay client notify WCR: replay clock WCR: replay lock order WCR: replay paused WCR: RAC message context busy WCR: capture file IO write WCR: Sync context busy latch: WCR: sync latch: WCR: processes HT 11g????????WCR???LATCH 1* select name,gets from v$latch where name like '%WCR%' SQL> / NAME GETS ------------------------------ ---------- WCR: kecu cas mem 3 WCR: kecr File Count 37 WCR: MMON Create dir 1 WCR: ticker cache 0 WCR: sync 495 WCR: processes HT 0 WCR: MTS VC queue 0 7 rows selected. ????????????Database Replay Capture????? 1. ????capture dbms_workload_capture.start_capture CREATE OR REPLACE DIRECTORY dbcapture AS '/home/oracle/dbcapture'; execute dbms_workload_capture.start_capture('CAPTURE','DBCAPTURE',default_action=>'INCLUDE'); SQL> select id,name,status,start_time,end_time,connects,user_calls,dir_path from dba_workload_captures where id = (select max(id) from dba_workload_captures) ; ID ---------- NAME -------------------------------------------------------------------------------- STATUS START_TIM END_TIME CONNECTS ---------------------------------------- --------- --------- ---------- USER_CALLS ---------- DIR_PATH -------------------------------------------------------------------------------- 1 CAPTURE IN PROGRESS 08-DEC-12 11 ID ---------- NAME -------------------------------------------------------------------------------- STATUS START_TIM END_TIME CONNECTS ---------------------------------------- --------- --------- ---------- USER_CALLS ---------- DIR_PATH -------------------------------------------------------------------------------- 167 /home/oracle/dbcapture 2. ?? capture file?? [oracle@mlab2 dbcapture]$ ls -lR .: total 8 drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 cap drwxr-xr-x 3 oracle oinstall 4096 Dec 8 07:24 capfiles -rw-r--r-- 1 oracle oinstall 0 Dec 8 07:24 wcr_cap_00001.start ./cap: total 4 -rw-r--r-- 1 oracle oinstall 91 Dec 8 07:24 wcr_scapture.wmd ./capfiles: total 4 drwxr-xr-x 12 oracle oinstall 4096 Dec 8 07:24 inst1 ./capfiles/inst1: total 40 drwxr-xr-x 2 oracle oinstall 4096 Dec 8 08:31 aa drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ab drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ac drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ad drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ae drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 af drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ag drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ah drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 ai drwxr-xr-x 2 oracle oinstall 4096 Dec 8 07:24 aj ./capfiles/inst1/aa: total 316 -rw-r--r-- 1 oracle oinstall 1762 Dec 8 07:25 wcr_c6cdah0000001.rec -rw-r--r-- 1 oracle oinstall 16478 Dec 8 07:28 wcr_c6cf1h0000002.rec -rw-r--r-- 1 oracle oinstall 1772 Dec 8 07:29 wcr_c6cjdh0000004.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:29 wcr_c6cnah0000005.rec -rw-r--r-- 1 oracle oinstall 1821 Dec 8 07:41 wcr_c6cpfh0000007.rec -rw-r--r-- 1 oracle oinstall 1815 Dec 8 07:33 wcr_c6cq6h000000a.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:34 wcr_c6cxmh000000h.rec -rw-r--r-- 1 oracle oinstall 1427 Dec 8 07:41 wcr_c6cxvh000000j.rec -rw-r--r-- 1 oracle oinstall 1425 Dec 8 07:41 wcr_c6czph000000k.rec -rw-r--r-- 1 oracle oinstall 2398 Dec 8 07:49 wcr_c6dqfh000000q.rec -rw-r--r-- 1 oracle oinstall 259321 Dec 8 08:35 wcr_c6du7h000000r.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 07:55 wcr_c6f6yh000000t.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 08:28 wcr_c6h3qh0000013.rec ./capfiles/inst1/ab: total 0 ./capfiles/inst1/ac: total 0 ./capfiles/inst1/ad: total 0 ./capfiles/inst1/ae: total 0 ./capfiles/inst1/af: total 0 ./capfiles/inst1/ag: total 0 ./capfiles/inst1/ah: total 0 ./capfiles/inst1/ai: total 0 ./capfiles/inst1/aj: total 0 [oracle@mlab2 dbcapture]$ cd ./capfiles/inst1/aa [oracle@mlab2 aa]$ ls -l total 316 -rw-r--r-- 1 oracle oinstall 1762 Dec 8 07:25 wcr_c6cdah0000001.rec -rw-r--r-- 1 oracle oinstall 16478 Dec 8 07:28 wcr_c6cf1h0000002.rec -rw-r--r-- 1 oracle oinstall 1772 Dec 8 07:29 wcr_c6cjdh0000004.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:29 wcr_c6cnah0000005.rec -rw-r--r-- 1 oracle oinstall 1821 Dec 8 07:41 wcr_c6cpfh0000007.rec -rw-r--r-- 1 oracle oinstall 1815 Dec 8 07:33 wcr_c6cq6h000000a.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:34 wcr_c6cxmh000000h.rec -rw-r--r-- 1 oracle oinstall 1427 Dec 8 07:41 wcr_c6cxvh000000j.rec -rw-r--r-- 1 oracle oinstall 1425 Dec 8 07:41 wcr_c6czph000000k.rec -rw-r--r-- 1 oracle oinstall 2398 Dec 8 07:49 wcr_c6dqfh000000q.rec -rw-r--r-- 1 oracle oinstall 259321 Dec 8 08:35 wcr_c6du7h000000r.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 07:55 wcr_c6f6yh000000t.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 08:28 wcr_c6h3qh0000013.rec [oracle@mlab2 aa]$ ls -l |wc -l 14 ???????14??? 3. ??LOGON????Server Process [oracle@mlab2 ~]$ sqlplus / as sysdba SQL*Plus: Release 11.2.0.3.0 Production on Sat Dec 8 08:37:40 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Partitioning, Automatic Storage Management, OLAP, Data Mining and Real Application Testing options ?????wcr?? [oracle@mlab2 aa]$ ls -ltr total 316 -rw-r--r-- 1 oracle oinstall 1762 Dec 8 07:25 wcr_c6cdah0000001.rec -rw-r--r-- 1 oracle oinstall 16478 Dec 8 07:28 wcr_c6cf1h0000002.rec -rw-r--r-- 1 oracle oinstall 1772 Dec 8 07:29 wcr_c6cjdh0000004.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:29 wcr_c6cnah0000005.rec -rw-r--r-- 1 oracle oinstall 1815 Dec 8 07:33 wcr_c6cq6h000000a.rec -rw-r--r-- 1 oracle oinstall 1535 Dec 8 07:34 wcr_c6cxmh000000h.rec -rw-r--r-- 1 oracle oinstall 1425 Dec 8 07:41 wcr_c6czph000000k.rec -rw-r--r-- 1 oracle oinstall 1427 Dec 8 07:41 wcr_c6cxvh000000j.rec -rw-r--r-- 1 oracle oinstall 1821 Dec 8 07:41 wcr_c6cpfh0000007.rec -rw-r--r-- 1 oracle oinstall 2398 Dec 8 07:49 wcr_c6dqfh000000q.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 07:55 wcr_c6f6yh000000t.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 08:28 wcr_c6h3qh0000013.rec -rw-r--r-- 1 oracle oinstall 259321 Dec 8 08:35 wcr_c6du7h000000r.rec -rw-r--r-- 1 oracle oinstall 0 Dec 8 08:37 wcr_c6hp4h0000018.rec ??????wcr_c6hp4h0000018.rec ??? SQL> select spid from v$process where addr = ( select paddr from v$session where sid=(select distinct sid from v$mystat)); SPID ------------------------ 14293 ????????????????14293, ???????????????,??????wcr_c6hp4h0000018.rec [oracle@mlab2 ~]$ ls -l /proc/14293/fd total 0 lr-x------ 1 oracle oinstall 64 Dec 8 08:39 0 -> /dev/null l-wx------ 1 oracle oinstall 64 Dec 8 08:39 1 -> /dev/null lrwx------ 1 oracle oinstall 64 Dec 8 08:39 10 -> /u01/app/oracle/product/11201/db_1/rdbms/audit/CRMV_ora_14293_1.aud l-wx------ 1 oracle oinstall 64 Dec 8 08:39 11 -> /u01/app/oracle/diag/rdbms/crmv/CRMV/trace/CRMV_ora_14293.trc l-wx------ 1 oracle oinstall 64 Dec 8 08:39 12 -> pipe:[34585895] l-wx------ 1 oracle oinstall 64 Dec 8 08:39 13 -> /u01/app/oracle/diag/rdbms/crmv/CRMV/trace/CRMV_ora_14293.trm l-wx------ 1 oracle oinstall 64 Dec 8 08:39 2 -> /dev/null lr-x------ 1 oracle oinstall 64 Dec 8 08:39 3 -> /dev/null lr-x------ 1 oracle oinstall 64 Dec 8 08:39 4 -> /dev/null lr-x------ 1 oracle oinstall 64 Dec 8 08:39 5 -> /u01/app/oracle/product/11201/db_1/rdbms/mesg/oraus.msb lr-x------ 1 oracle oinstall 64 Dec 8 08:39 6 -> /proc/14293/fd lr-x------ 1 oracle oinstall 64 Dec 8 08:39 7 -> /dev/zero lrwx------ 1 oracle oinstall 64 Dec 8 08:39 8 -> /home/oracle/dbcapture/capfiles/inst1/aa/wcr_c6hp4h0000018.rec lr-x------ 1 oracle oinstall 64 Dec 8 08:39 9 -> pipe:[34585894] ?????lsof?? [root@mlab2 ~]# lsof|grep wcr_c6hp4h0000018.rec oracle 14293 oracle 8u REG 8,1 0 17629644 /home/oracle/dbcapture/capfiles/inst1/aa/wcr_c6hp4h0000018.rec ????????,??Server Process????WCR REC??,?Server Process LOGON?????? 3.????SQL??: SQL> select 1 from dual; 1 ---------- 1 SQL> / 1 ---------- 1 [oracle@mlab2 aa]$ strings wcr_c6hp4h0000018.rec ==»????SQL????, ??????? ??????SQL???,???????????????WCR??????,LOGON???????????SQL????,????????? [oracle@mlab2 aa]$ strings wcr_c6hp4h0000018.rec 11.2.0.3.0 *File header info. (Shadow process='14293') D0576B5D710A34F4E043B201A8C0ECFE SYS; NLS_LANGUAGE? AMERICAN> NLS_TERRITORY? AMERICA> NLS_CURRENCY? NLS_ISO_CURRENCY? AMERICA> NLS_NUMERIC_CHARACTERS? NLS_CALENDAR? GREGORIAN> NLS_DATE_FORMAT? DD-MON-RR> NLS_DATE_LANGUAGE? AMERICAN> NLS_CHARACTERSET? AL32UTF8> NLS_SORT? BINARY> NLS_TIME_FORMAT? HH.MI.SSXFF AM> NLS_TIMESTAMP_FORMAT? DD-MON-RR HH.MI.SSXFF AM> NLS_TIME_TZ_FORMAT? HH.MI.SSXFF AM TZR> NLS_TIMESTAMP_TZ_FORMAT? DD-MON-RR HH.MI.SSXFF AM TZR> NLS_DUAL_CURRENCY? NLS_SPECIAL_CHARS? NLS_NCHAR_CHARACTERSET? UTF8> NLS_COMP? BINARY> NLS_LENGTH_SEMANTICS? BYTE> NLS_NCHAR_CONV_EXCP? FALSE (DESCRIPTION=(ADDRESS=(PROTOCOL=beq)(PROGRAM=/u01/app/oracle/product/11201/db_1/bin/oracle)(ARGV0=oracleCRMV)(ARGS='(DESCRIPTION=(LOCAL=YES)(ADDRESS=(PROTOCOL=beq)))')(DETACH=NO))(CONNECT_DATA=(CID=(PROGRAM=sqlplus)(HOST=mlab2.oracle.com)(USER=oracle)))) ,[email protected] (TNS V1-V3)U tselect spid from v$process where addr = ( select paddr from v$session where sid=(select distinct sid from v$mystat)) ` _ select 1 from dual select 1 from dual ??????????????????? [oracle@mlab2 aa]$ strings wcr_c6hp4h0000018.rec 9`9_^B create table vva(t1 int) `:_i :`:_iB `;_^ ;`;_^B create table vva(t1 int) `_i >`>_iB FusC `?_^ ?`?_^B FvWC _begin for i in 1..50000 loop execute immediate 'select 1 from dual where 2='||i; end loop; end; ?SERVER PROCESS LOGOFF ??????? C`E_ B k^2C ????Server Process????parse?execution???WCR??,??????????PGA?,????????????,????????,?????WCR???????????,???????? 4. ?????? SQL> oradebug setmypid Statement processed. SQL> oradebug dump processstate 10; Statement processed. SQL> oradebug tracefile_name /u01/app/oracle/diag/rdbms/crmv/CRMV/trace/CRMV_ora_14293.trc ?processstate ??????????????? WCR: capture file IO write,??Server process??WCR ?? 3: waited for 'SQL*Net message to client' driver id=0x62657100, #bytes=0x1, =0x0 wait_id=139 seq_num=140 snap_id=1 wait times: snap=0.000007 sec, exc=0.000007 sec, total=0.000007 sec wait times: max=infinite wait counts: calls=0 os=0 occurred after 0.934091 sec of elapsed time 4: waited for 'latch: shared pool' address=0x60106b20, number=0x133, tries=0x0 wait_id=138 seq_num=139 snap_id=1 wait times: snap=0.000066 sec, exc=0.000066 sec, total=0.000066 sec wait times: max=infinite wait counts: calls=0 os=0 occurred after 1.180690 sec of elapsed time 5: waited for 'WCR: capture file IO write' =0x0, =0x0, =0x0 wait_id=137 seq_num=138 snap_id=1 wait times: snap=0.000189 sec, exc=0.000189 sec, total=0.000189 sec wait times: max=infinite wait counts: calls=0 os=0 occurred after 3.122783 sec of elapsed time 6: waited for 'WCR: capture file IO write' =0x0, =0x0, =0x0 wait_id=136 seq_num=137 snap_id=1 wait times: snap=0.000191 sec, exc=0.000191 sec, total=0.000191 sec wait times: max=infinite wait counts: calls=0 os=0 occurred after 3.053132 sec of elapsed time 7: waited for 'WCR: capture file IO write' 5.??PGA???? SQL> oradebug dump heapdump 536870917; Statement processed. grep WCR /u01/app/oracle/diag/rdbms/crmv/CRMV/trace/CRMV_ora_14293.trc Chunk 7fb1b606bfc0 sz= 65600 freeable "WCR Capture PG " ds=0x7fb1b6115f90 Chunk 7fb1b6111e18 sz= 4224 freeable "WCR Capture PG " ds=0x7fb1b6115f90 Chunk 7fb1b6112e98 sz= 4184 freeable "WCR Capture PG " ds=0x7fb1b6115f90 Chunk 7fb1b6113ef0 sz= 4224 freeable "WCR Capture PG " ds=0x7fb1b6115f90 Chunk 7fb1b6114f70 sz= 4104 recreate "WCR Capture PG " latch=(nil) Chunk 7fb1b6115f78 sz= 160 freeable "WCR Capture PGA" Chunk 7fb1b6116018 sz= 3248 freeable "WCR Capture PGA" Subheap ds=0x7fb1b6115f90 heap name= WCR Capture PG size= 82336 HEAP DUMP heap name="WCR Capture PG" desc=0x7fb1b6115f90 FIVE LARGEST SUB HEAPS for heap name="WCR Capture PG" desc=0x7fb1b6115f9 PGA???WCR Capture PG ?WCR Capture PGA?freeable or recreate??chunk,???????Server Process???OS Chunk 7fb1b606bfc0 sz= 65600 freeable "WCR Capture PG " ds=0x7fb1b6115f90 sz= 65600=» 64k ??????????64k??,???????????????64k WCR????????????:)! 6.???? ??WCR CAPTURE????????2? SQL> SELECT x.ksppinm NAME, y.ksppstvl VALUE, x.ksppdesc describ 2 FROM SYS.x$ksppi x, SYS.x$ksppcv y 3 WHERE x.inst_id = USERENV ('Instance') 4 AND y.inst_id = USERENV ('Instance') 5 AND x.indx = y.indx 6 AND x.ksppinm in ('_capture_buffer_size','_wcr_control'); NAME VALUE DESCRIB -------------------- -------------------- ------------------------------------------------------------ _wcr_control 0 Oracle internal test WCR parameter used ONLY for testing! _capture_buffer_size 65536 To set the size of the PGA I/O recording buffers ??_capture_buffer_size ??PGA?WCR BUFFER?SIZE,???64k _wcr_control ??WCR?????,?????? ????,??????: 1. ???WCR WORKLOAD CAPTURE???????????,??Server Process????(????)2. ???server process????WCR??3. Server Proess???LOGON?LOGOFF?SQL?????????WCR???4. Server Process????????Immediate mode,????????PGA?(WCR Capture) subheap?,??????????????(timeout?????)5. ????, Server Process????????Immediate mode,?capture????parse??execution??(?????capture???parse?????????????,parse????capture???),?????LOGON?SQL??(???????)??PGA?WCR Capture?????,???????,????????,??tpcc??????4.5%6. ????_capture_buffer_size ??PGA?WCR BUFFER?SIZE,???64k7. WCR Capture?????binrary 2????,?????,????????????????WCR capture file8. WCR: capture file IO write?????Server Process??WCR??

    Read the article

  • ????ASMM

    - by Liu Maclean(???)
    ???Oracle??????????????SGA/PGA???,????10g????????????ASMM????,????????ASMM?????????Oracle??????????,?ASMM??????DBA????????????;????????ASMM???????????????DBA???:????????????DB,?????????????DBA?????????????????????????????????,ASMM??????????,???????????,??????????,??????????????????;?10g release 1?10.2??????ASMM?????????????,???????ASMM????????ASMM?????startup???????????ASMM??AMM??,????????DBA????SGA/PGA?????????”??”??”???”???,???????????DBA????chemist(???????1??2??????????????)? ?????????????????ASMM?????,?????????????…… Oracle?SGA???????9i???????????,????: Buffer Cache ????????????,??????????????? Default Pool                  ??????,???DB_CACHE_SIZE?? Keep Pool                     ??????,???DB_KEEP_CACHE_SIZE?? Non standard pool         ???????,???DB_nK_cache_size?? Recycle pool                 ???,???db_recycle_cache_size?? Shared Pool ???,???shared_pool_size?? Library cache   ?????? Row cache      ???,?????? Java Pool         java?,???Java_pool_size?? Large Pool       ??,???Large_pool_size?? Fixed SGA       ???SGA??,???Oracle???????,?????????granule? ?9i?????ASMM,???????????SGA,??????MSMM??9i???buffer cache??????????,?????????????????????????,???9i?????????????,?????????????????????????? ????SGA?????: ?????shared pool?default buffer pool????????,??????????? ?9i???????????(advisor),?????????? ??????????????? ?????????,?????? ?????,?????ORA-04031?????????? ASMM?????: ?????????? ???????????????? ???????sga_target?? ???????????,??????????? ??MSMM???????: ???? ???? ?????? ???? ??????????,??????????? ??????????????????,??????????ORA-04031??? ASMM???????????:1.??????sga_target???????2.???????,???:????(memory component),????(memory broker)???????(memory mechanism)3.????(memory advisor) ASMM????????????(Automatically set),??????:shared_pool_size?db_cache_size?java_pool_size?large_pool _size?streams_pool_size;?????????????????,???:db_keep_cache_size?db_recycle_cache_size?db_nk_cache_size?log_buffer????SGA?????,????????????????,??log_buffer?fixed sga??????????????? ??ASMM?????????sga_target??,???????ASMM??????????????????db_cache_size?java_pool_size???,?????????????????????,????????????????????(???)????????,Oracle?????????(granule,?SGA<1GB?granule???4M,?SGA>1GB?granule???16M)???????,??????????????buffer cache,??????????????????(granule)??????????????????????sga_target??,???????????????????(dism,???????)???ASMM?????????????statistics_level?????typical?ALL,?????BASIC??MMON????(Memory Monitor is a background process that gathers memory statistics (snapshots) stores this information in the AWR (automatic workload repository). MMON is also responsible for issuing alerts for metrics that exceed their thresholds)?????????????????????ASMM?????,???????????sga_target?????statistics_level?BASIC: SQL> show parameter sga NAME TYPE VALUE ------------------------------------ ----------- ------------------------------ lock_sga boolean FALSE pre_page_sga boolean FALSE sga_max_size big integer 2000M sga_target big integer 2000M SQL> show parameter sga_target NAME TYPE VALUE ------------------------------------ ----------- ------------------------------ sga_target big integer 2000M SQL> alter system set statistics_level=BASIC; alter system set statistics_level=BASIC * ERROR at line 1: ORA-02097: parameter cannot be modified because specified value is invalid ORA-00830: cannot set statistics_level to BASIC with auto-tune SGA enabled ?????server parameter file?spfile??,ASMM????shutdown??????????????(Oracle???????,????????)???spfile?,?????strings?????spfile????????????????????,?: G10R2.__db_cache_size=973078528 G10R2.__java_pool_size=16777216 G10R2.__large_pool_size=16777216 G10R2.__shared_pool_size=1006632960 G10R2.__streams_pool_size=67108864 ???spfile?????????????????,???????????”???”?????,??????????”??”?? ?ASMM?????????????? ?????(tunable):????????????????????????????buffer cache?????????,cache????????????????,?????????? IO????????????????????????????Library cache????? subheap????,?????????????????????????????????(open cursors)?????????client??????????????buffer cache???????,???????????pin??buffer???(???????) ?????(Un-tunable):???????????????????,?????????????????,?????????????????????????large pool?????? ??????(Fixed Size):???????????,??????????????????????????????????????? ????????????????(memory resize request)?????????,?????: ??????(Immediate Request):???????????ASMM????????????????????????(chunk)?,??????OUT-OF-MEMORY(ORA-04031)???,????????????????????(granule)????????????????????granule,????????????,?????????????????????????????,????granule??????????????? ??????(Deferred Request):???????????????????????????,??????????????granule???????????????MMON??????????delta. ??????(Manual Request):????????????alter system?????????????????????????????????????????????????granule,??????grow?????ORA-4033??,?????shrink?????ORA-4034??? ?ASMM????,????(Memory Broker)????????????????????????????(Deferred)??????????????????????(auto-tunable component)???????????????,???????????????MMON??????????????????????????????????,????????????????;MMON????Memory Broker?????????????????????????MMON????????????????????????????????????????(resize request system queue)?MMAN????(Memory Manager is a background process that manages the dynamic resizing of SGA memory areas as the workload increases or decreases)??????????????????? ?10gR1?Shared Pool?shrink??????????,?????????????Buffer Cache???????????granule,????Buffer Cache?granule????granule header?Metadata(???buffer header??RAC??Lock Elements)????,?????????????????????shared pool????????duration(?????)?chunk??????granule?,????????????granule??10gR2????Buffer Cache Granule????????granule header?buffer?Metadata(buffer header?LE)????,??shared pool???duration?chunk????????granule,??????buffer cache?shared pool??????????????10gr2?streams pool?????????(???????streams pool duration????) ??????????(Donor,???trace????)???,?????????granule???buffer cache,????granule????????????: ????granule???????granule header ?????chunk????granule?????????buffer header ???,???chunk??????????????????????metadata? ???2-4??,???granule???? ??????????????????,??buffer cache??granule???shared pool?,???????: MMAN??????????buffer cache???granule MMAN????granule??quiesce???(Moving 1 granule from inuse to quiesce list of DEFAULT buffer cache for an immediate req) DBWR???????quiesced???granule????buffer(dirty buffer) MMAN??shared pool????????(consume callback),granule?free?chunk???shared pool??(consume)?,????????????????????granule????shared granule??????,???????????granule???????????,??????pin??buffer??Metadata(???buffer header?LE)?????buffer cache??? ???granule???????shared pool,???granule?????shared??? ?????ASMM???????????,??????????: _enabled_shared_pool_duration:?????????10g????shared pool duration??,?????sga_target?0?????false;???10.2.0.5??cursor_space_for_time???true??????false,???10.2.0.5??cursor_space_for_time????? _memory_broker_shrink_heaps:???????0??Oracle?????shared pool?java pool,??????0,??shrink request??????????????????? _memory_management_tracing: ???????MMON?MMAN??????????(advisor)?????(Memory Broker)?????trace???;??ORA-04031????????36,???8?????????????trace,???23????Memory Broker decision???,???32???cache resize???;??????????: Level Contents 0×01 Enables statistics tracing 0×02 Enables policy tracing 0×04 Enables transfer of granules tracing 0×08 Enables startup tracing 0×10 Enables tuning tracing 0×20 Enables cache tracing ?????????_memory_management_tracing?????DUMP_TRANSFER_OPS????????????????,?????????????????trace?????????mman_trace?transfer_ops_dump? SQL> alter system set "_memory_management_tracing"=63; System altered Operation make shared pool grow and buffer cache shrink!!!.............. ???????granule?????,????default buffer pool?resize??: AUTO SGA: Request 0xdc9c2628 after pre-processing, ret=0 /* ???0xdc9c2628??????addr */ AUTO SGA: IMMEDIATE, FG request 0xdc9c2628 /* ???????????Immediate???? */ AUTO SGA: Receiver of memory is shared pool, size=16, state=3, flg=0 /* ?????????shared pool,???,????16?granule,??grow?? */ AUTO SGA: Donor of memory is DEFAULT buffer cache, size=106, state=4, flg=0 /* ???????Default buffer cache,????,????106?granule,??shrink?? */ AUTO SGA: Memory requested=3896, remaining=3896 /* ??immeidate request???????3896 bytes */ AUTO SGA: Memory received=0, minreq=3896, gransz=16777216 /* ????free?granule,??received?0,gransz?granule??? */ AUTO SGA: Request 0xdc9c2628 status is INACTIVE /* ??????????,??????inactive?? */ AUTO SGA: Init bef rsz for request 0xdc9c2628 /* ????????before-process???? */ AUTO SGA: Set rq dc9c2628 status to PENDING /* ?request??pending?? */ AUTO SGA: 0xca000000 rem=3896, rcvd=16777216, 105, 16777216, 17 /* ???????0xca000000?16M??granule */ AUTO SGA: Returning 4 from kmgs_process for request dc9c2628 AUTO SGA: Process req dc9c2628 ret 4, 1, a AUTO SGA: Resize done for pool DEFAULT, 8192 /* ???default pool?resize */ AUTO SGA: Init aft rsz for request 0xdc9c2628 AUTO SGA: Request 0xdc9c2628 after processing AUTO SGA: IMMEDIATE, FG request 0x7fff917964a0 AUTO SGA: Receiver of memory is shared pool, size=17, state=0, flg=0 AUTO SGA: Donor of memory is DEFAULT buffer cache, size=105, state=0, flg=0 AUTO SGA: Memory requested=3896, remaining=0 AUTO SGA: Memory received=16777216, minreq=3896, gransz=16777216 AUTO SGA: Request 0x7fff917964a0 status is COMPLETE /* shared pool????16M?granule */ AUTO SGA: activated granule 0xca000000 of shared pool ?????partial granule????????????trace: AUTO SGA: Request 0xdc9c2628 after pre-processing, ret=0 AUTO SGA: IMMEDIATE, FG request 0xdc9c2628 AUTO SGA: Receiver of memory is shared pool, size=82, state=3, flg=1 AUTO SGA: Donor of memory is DEFAULT buffer cache, size=36, state=4, flg=1 /* ????????shared pool,?????default buffer cache */ AUTO SGA: Memory requested=4120, remaining=4120 AUTO SGA: Memory received=0, minreq=4120, gransz=16777216 AUTO SGA: Request 0xdc9c2628 status is INACTIVE AUTO SGA: Init bef rsz for request 0xdc9c2628 AUTO SGA: Set rq dc9c2628 status to PENDING AUTO SGA: Moving granule 0x93000000 of DEFAULT buffer cache to activate list AUTO SGA: Moving 1 granule 0x8c000000 from inuse to quiesce list of DEFAULT buffer cache for an immediate req /* ???buffer cache??????0x8c000000?granule??????inuse list, ???????quiesce list? */ AUTO SGA: Returning 0 from kmgs_process for request dc9c2628 AUTO SGA: Process req dc9c2628 ret 0, 1, 20a AUTO SGA: activated granule 0x93000000 of DEFAULT buffer cache AUTO SGA: NOT_FREE for imm req for gran 0x8c000000 / * ??dbwr??0x8c000000 granule????dirty buffer */ AUTO SGA: Returning 0 from kmgs_process for request dc9c2628 AUTO SGA: Process req dc9c2628 ret 0, 1, 20a AUTO SGA: NOT_FREE for imm req for gran 0x8c000000 AUTO SGA: Returning 0 from kmgs_process for request dc9c2628 AUTO SGA: Process req dc9c2628 ret 0, 1, 20a AUTO SGA: NOT_FREE for imm req for gran 0x8c000000 AUTO SGA: Returning 0 from kmgs_process for request dc9c2628 AUTO SGA: Process req dc9c2628 ret 0, 1, 20a AUTO SGA: NOT_FREE for imm req for gran 0x8c000000 AUTO SGA: Returning 0 from kmgs_process for request dc9c2628 AUTO SGA: Process req dc9c2628 ret 0, 1, 20a AUTO SGA: NOT_FREE for imm req for gran 0x8c000000 AUTO SGA: Returning 0 from kmgs_process for request dc9c2628 AUTO SGA: Process req dc9c2628 ret 0, 1, 20a AUTO SGA: NOT_FREE for imm req for gran 0x8c000000 ......................................... AUTO SGA: Rcv shared pool consuming 8192 from 0x8c000000 in granule 0x8c000000; owner is DEFAULT buffer cache AUTO SGA: Rcv shared pool consuming 90112 from 0x8c002000 in granule 0x8c000000; owner is DEFAULT buffer cache AUTO SGA: Rcv shared pool consuming 24576 from 0x8c01a000 in granule 0x8c000000; owner is DEFAULT buffer cache AUTO SGA: Rcv shared pool consuming 65536 from 0x8c022000 in granule 0x8c000000; owner is DEFAULT buffer cache AUTO SGA: Rcv shared pool consuming 131072 from 0x8c034000 in granule 0x8c000000; owner is DEFAULT buffer cache AUTO SGA: Rcv shared pool consuming 286720 from 0x8c056000 in granule 0x8c000000; owner is DEFAULT buffer cache AUTO SGA: Rcv shared pool consuming 98304 from 0x8c09e000 in granule 0x8c000000; owner is DEFAULT buffer cache AUTO SGA: Rcv shared pool consuming 106496 from 0x8c0b8000 in granule 0x8c000000; owner is DEFAULT buffer cache ..................... /* ??shared pool????0x8c000000 granule??chunk, ??granule?owner????default buffer cache */ AUTO SGA: Imm xfer 0x8c000000 from quiesce list of DEFAULT buffer cache to partial inuse list of shared pool /* ???0x8c000000 granule?default buffer cache????????shared pool????inuse list */ AUTO SGA: Returning 4 from kmgs_process for request dc9c2628 AUTO SGA: Process req dc9c2628 ret 4, 1, 20a AUTO SGA: Init aft rsz for request 0xdc9c2628 AUTO SGA: Request 0xdc9c2628 after processing AUTO SGA: IMMEDIATE, FG request 0x7fffe9bcd0e0 AUTO SGA: Receiver of memory is shared pool, size=83, state=0, flg=1 AUTO SGA: Donor of memory is DEFAULT buffer cache, size=35, state=0, flg=1 AUTO SGA: Memory requested=4120, remaining=0 AUTO SGA: Memory received=14934016, minreq=4120, gransz=16777216 AUTO SGA: Request 0x7fffe9bcd0e0 status is COMPLETE /* ????partial transfer?? */ ?????partial transfer??????DUMP_TRANSFER_OPS????0x8c000000 partial granule???????,?: SQL> oradebug setmypid; Statement processed. SQL> oradebug dump DUMP_TRANSFER_OPS 1; Statement processed. SQL> oradebug tracefile_name; /s01/admin/G10R2/udump/g10r2_ora_21482.trc =======================trace content============================== GRANULE SIZE is 16777216 COMPONENT NAME : shared pool Number of granules in partially inuse list (listid 4) is 23 Granule addr is 0x8c000000 Granule owner is DEFAULT buffer cache /* ?0x8c000000 granule?shared pool?partially inuse list, ?????owner??default buffer cache */ Granule 0x8c000000 dump from owner perspective gptr = 0x8c000000, num buf hdrs = 1989, num buffers = 156, ghdr = 0x8cffe000 / * ?????granule?granule header????0x8cffe000, ????156?buffer block,1989?buffer header */ /* ??granule??????,??????buffer cache??shared pool chunk */ BH:0x8cf76018 BA:(nil) st:11 flg:20000 BH:0x8cf76128 BA:(nil) st:11 flg:20000 BH:0x8cf76238 BA:(nil) st:11 flg:20000 BH:0x8cf76348 BA:(nil) st:11 flg:20000 BH:0x8cf76458 BA:(nil) st:11 flg:20000 BH:0x8cf76568 BA:(nil) st:11 flg:20000 BH:0x8cf76678 BA:(nil) st:11 flg:20000 BH:0x8cf76788 BA:(nil) st:11 flg:20000 BH:0x8cf76898 BA:(nil) st:11 flg:20000 BH:0x8cf769a8 BA:(nil) st:11 flg:20000 BH:0x8cf76ab8 BA:(nil) st:11 flg:20000 BH:0x8cf76bc8 BA:(nil) st:11 flg:20000 BH:0x8cf76cd8 BA:0x8c018000 st:1 flg:622202 ............... Address 0x8cf30000 to 0x8cf74000 not in cache Address 0x8cf74000 to 0x8d000000 in cache Granule 0x8c000000 dump from receivers perspective Dumping layout Address 0x8c000000 to 0x8c018000 in sga heap(1,3) (idx=1, dur=4) Address 0x8c018000 to 0x8c01a000 not in this pool Address 0x8c01a000 to 0x8c020000 in sga heap(1,3) (idx=1, dur=4) Address 0x8c020000 to 0x8c022000 not in this pool Address 0x8c022000 to 0x8c032000 in sga heap(1,3) (idx=1, dur=4) Address 0x8c032000 to 0x8c034000 not in this pool Address 0x8c034000 to 0x8c054000 in sga heap(1,3) (idx=1, dur=4) Address 0x8c054000 to 0x8c056000 not in this pool Address 0x8c056000 to 0x8c09c000 in sga heap(1,3) (idx=1, dur=4) Address 0x8c09c000 to 0x8c09e000 not in this pool Address 0x8c09e000 to 0x8c0b6000 in sga heap(1,3) (idx=1, dur=4) Address 0x8c0b6000 to 0x8c0b8000 not in this pool Address 0x8c0b8000 to 0x8c0d2000 in sga heap(1,3) (idx=1, dur=4) ???????granule?????shared granule??????,?????????buffer block,????1?shared subpool??????durtaion?4?chunk,duration=4?execution duration;??duration?chunk???????????,??extent???quiesce list??????????????free?execution duration?????????????,??????duration???extent(??????extent????granule)??????? ?????????????ASMM?????????,????: V$SGAINFODisplays summary information about the system global area (SGA). V$SGADisplays size information about the SGA, including the sizes of different SGA components, the granule size, and free memory. V$SGASTATDisplays detailed information about the SGA. V$SGA_DYNAMIC_COMPONENTSDisplays information about the dynamic SGA components. This view summarizes information based on all completed SGA resize operations since instance startup. V$SGA_DYNAMIC_FREE_MEMORYDisplays information about the amount of SGA memory available for future dynamic SGA resize operations. V$SGA_RESIZE_OPSDisplays information about the last 400 completed SGA resize operations. V$SGA_CURRENT_RESIZE_OPSDisplays information about SGA resize operations that are currently in progress. A resize operation is an enlargement or reduction of a dynamic SGA component. V$SGA_TARGET_ADVICEDisplays information that helps you tune SGA_TARGET. ?????????shared pool duration???,?????????

    Read the article

  • EFI VMware Virtual SCSI Hard Drive (0.0) ... unsuccessful

    - by Ravichandra
    I installed the VMware-workstation-full-8.0.0-471780 and created new virtual michin with Mac OSX 10.6.6 with 4GB Ram, 1 Processer, 40GB Hard Disk(SCSI) and General -- Guest Operating system : Apple Mac OS X, Version: Mac OS Server 10.6. when I Power On the the VMWare gives the follwing unsuccessfull comments. -- EFI VMware Virtual SCSI Hard Drive (0.0) ... unsuccessful -- EFI VMware Virtual IDE CDROM Drive (IDE 1.0) ... unsuccessful Could you please help me. how to solve this errors

    Read the article

  • VBoxManage: The given path [UUID] is not fully qualified

    - by Tgr
    $ vboxmanage clonehd foo.vmdk bar.vmdk 0%...10%...20%...30%...40%...50%...60%...70%...80%...90%...100% Clone hard disk created in format 'VMDK'. UUID: f9dffd47-4907-44a5-b3f9-40eba3953d24 $ vboxmanage showhdinfo "f9dffd47-4907-44a5-b3f9-40eba3953d24" VBoxManage: error: The given path 'f9dffd47-4907-44a5-b3f9-40eba3953d24' is not fully qualified I can just use the path name, but it is annoying. What do I need to make the hd commands work with an UUID?

    Read the article

  • Need a non-Mac keyboard alternative for Mac users

    - by bLee
    I'm a Macbook Pro user. I like Apple products in general, but I hate their keyboards. I work on my computer/laptop 10+ hours a day, so I would like to have a keyboard that is Mac-compatible and ergonomic. I found this one on Amazon. It is specifically made for Mac. However, I would like to get some suggestions from people who found good keyboards for Mac.

    Read the article

  • WatchGuard 'Internal Policy' intermittently blocking outbound web traffic

    - by vfilby
    I have a lot of legitimate outbound traffic intermittently being denied by WatchGuard's "Internal Policy." Today I tried to go to Splunk's homepage and my traffic was denied by my watchguard XTM 22 with Pro upgrade. What is the "Internal Policy" and what can I do to control it? Example of Traffic being blocked Type Date Action Source IP Port Interface Destination IP Port Policy Traffic 2011-09-21T18:24:43 Deny 10.0.0.90 49627 3-Primary LAN 64.127.105.40 80 Firebox Internal Policy http/tcp Top three firewall policies:

    Read the article

  • Unix/Linux find and sort by date modified

    - by Richard Easton
    How can I do a simple find which would order the results by most recently modified? Here is the current find I am using (I am doing a shell escape in PHP, so that is the reasoning for the variables): find '$dir' -name '$str'\* -print | head -10 How could I have this order the search by most recently modified? (Note I do not want it to sort 'after' the search, but rather find the results based on what was most recently modified.)

    Read the article

  • winforms databinding best practices

    - by Kaiser Soze
    Demands / problems: I would like to bind multiple properties of an entity to controls in a form. Some of which are read only from time to time (according to business logic). When using an entity that implements INotifyPropertyChanged as the DataSource, every change notification refreshes all the controls bound to that data source (easy to verify - just bind two properties to two controls and invoke a change notification on one of them, you will see that both properties are hit and reevaluated). There should be user friendly error notifications (the entity implements IDataErrorInfo). (probably using ErrorProvider) Using the entity as the DataSource of the controls leads to performance issues and makes life harder when its time for a control to be read only. I thought of creating some kind of wrapper that holds the entity and a specific property so that each control would be bound to a different DataSource. Moreover, that wrapper could hold the ReadOnly indicator for that property so the control would be bound directly to that value. The wrapper could look like this: interface IPropertyWrapper : INotifyPropertyChanged, IDataErrorInfo { object Value { get; set; } bool IsReadOnly { get; } } But this means also a different ErrorProvider for each property (property wrapper) I feel like I'm trying to reinvent the wheel... What is the 'proper' way of handling complex binding demands like these? Thanks ahead.

    Read the article

< Previous Page | 794 795 796 797 798 799 800 801 802 803 804 805  | Next Page >