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  • When is my View too smart?

    - by Kyle Burns
    In this posting, I will discuss the motivation behind keeping View code as thin as possible when using patterns such as MVC, MVVM, and MVP.  Once the motivation is identified, I will examine some ways to determine whether a View contains logic that belongs in another part of the application.  While the concepts that I will discuss are applicable to most any pattern which favors a thin View, any concrete examples that I present will center on ASP.NET MVC. Design patterns that include a Model, a View, and other components such as a Controller, ViewModel, or Presenter are not new to application development.  These patterns have, in fact, been around since the early days of building applications with graphical interfaces.  The reason that these patterns emerged is simple – the code running closest to the user tends to be littered with logic and library calls that center around implementation details of showing and manipulating user interface widgets and when this type of code is interspersed with application domain logic it becomes difficult to understand and much more difficult to adequately test.  By removing domain logic from the View, we ensure that the View has a single responsibility of drawing the screen which, in turn, makes our application easier to understand and maintain. I was recently asked to take a look at an ASP.NET MVC View because the developer reviewing it thought that it possibly had too much going on in the view.  I looked at the .CSHTML file and the first thing that occurred to me was that it began with 40 lines of code declaring member variables and performing the necessary calculations to populate these variables, which were later either output directly to the page or used to control some conditional rendering action (such as adding a class name to an HTML element or not rendering another element at all).  This exhibited both of what I consider the primary heuristics (or code smells) indicating that the View is too smart: Member variables – in general, variables in View code are an indication that the Model to which the View is being bound is not sufficient for the needs of the View and that the View has had to augment that Model.  Notable exceptions to this guideline include variables used to hold information specifically related to rendering (such as a dynamically determined CSS class name or the depth within a recursive structure for indentation purposes) and variables which are used to facilitate looping through collections while binding. Arithmetic – as with member variables, the presence of arithmetic operators within View code are an indication that the Model servicing the View is insufficient for its needs.  For example, if the Model represents a line item in a sales order, it might seem perfectly natural to “normalize” the Model by storing the quantity and unit price in the Model and multiply these within the View to show the line total.  While this does seem natural, it introduces a business rule to the View code and makes it impossible to test that the rounding of the result meets the requirement of the business without executing the View.  Within View code, arithmetic should only be used for activities such as incrementing loop counters and calculating element widths. In addition to the two characteristics of a “Smart View” that I’ve discussed already, this View also exhibited another heuristic that commonly indicates to me the need to refactor a View and make it a bit less smart.  That characteristic is the existence of Boolean logic that either does not work directly with properties of the Model or works with too many properties of the Model.  Consider the following code and consider how logic that does not work directly with properties of the Model is just another form of the “member variable” heuristic covered earlier: @if(DateTime.Now.Hour < 12) {     <div>Good Morning!</div> } else {     <div>Greetings</div> } This code performs business logic to determine whether it is morning.  A possible refactoring would be to add an IsMorning property to the Model, but in this particular case there is enough similarity between the branches that the entire branching structure could be collapsed by adding a Greeting property to the Model and using it similarly to the following: <div>@Model.Greeting</div> Now let’s look at some complex logic around multiple Model properties: @if (ModelPageNumber + Model.NumbersToDisplay == Model.PageCount         || (Model.PageCount != Model.CurrentPage             && !Model.DisplayValues.Contains(Model.PageCount))) {     <div>There's more to see!</div> } In this scenario, not only is the View code difficult to read (you shouldn’t have to play “human compiler” to determine the purpose of the code), but it also complex enough to be at risk for logical errors that cannot be detected without executing the View.  Conditional logic that requires more than a single logical operator should be looked at more closely to determine whether the condition should be evaluated elsewhere and exposed as a single property of the Model.  Moving the logic above outside of the View and exposing a new Model property would simplify the View code to: @if(Model.HasMoreToSee) {     <div>There’s more to see!</div> } In this posting I have briefly discussed some of the more prominent heuristics that indicate a need to push code from the View into other pieces of the application.  You should now be able to recognize these symptoms when building or maintaining Views (or the Models that support them) in your applications.

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  • Links for PrDC10 Session Visual Studio 2010 Testing Tools

    - by Aaron Kowall
    Here are the links I promised to post from my session on Visual Studio 2010 Testing Tools. To download and configure the TFS 2010 Virtual Machine the best instructions are here: http://blogs.msdn.com/b/briankel/archive/2010/03/18/now-available-visual-studio-2010-release-candidate-virtual-machines-with-sample-data-and-hands-on-labs.aspx To download and configure the Lab Management Virtual Machine, the best instructions are here: http://blogs.msdn.com/b/lab_management/archive/2010/02/12/one-box-lab-management-walkthrough.aspx Thanks to all that attended my presentation!  Hope you learned a bit. Technorati Tags: PrDC10,TFS 2010,VHD,Lab Management

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  • SDL 1.2 reports wrong screen size

    - by Aaron Digulla
    I have a multi-monitor setup with two displays, both 1920x1200. In games, I can only select resolutions 1920x1200 (like 2560x1200) which makes games unusable. Full screen doesn't work either because it switches one display to 800x600 which means I can't reach the close button... I have to kill the game and then, I have to restore my desktop because all windows are moved/resized. How can I force SDL to use any resolution that I want?

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  • Not Drowning, Being Saved By a Dog

    - by Aaron Lazenby
    Really, there's no dog in this story. Just a week without travel to get some actual work done.I had plans to blog ambitiously from from Collaborate 10 (Wi-Fi was limited; iPad is still untested), but it's a much busier week than your agenda suggests.Scheduling sessions is one thing: you can count on those chunks of time being lost to the universe. It's the bumping into people in the hall and dropping in on an impromptu lunch that really knocks things out of whack.Good think too: I met with some great folks from

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  • What is the best type of c# timer to use with an Unity game that uses many timers simultaneously?

    - by Kyle Seidlitz
    I am developing a stand-alone 3d game in Unity that will have anywhere from 1 to 200 timers running simultaneously. For this game timer durations will range from 5 minutes to 4 days. There will not be any countdown displays or any UI for the timers. An object will be selected, a menu choice will then be selected, and the timer will start. Several events will occur at different intervals during the duration of the timer. The events will be confined to changing the material of the selected object, and calling a 1 second sound effect like a chime or a bell. If the user wants to save or end the game before all the timers are done, the start of the still running timers is to be saved to an XML file such that when the game is started again, any still running timers will have a calculation done to see if the timer is then done, where the game will change the materials appropriately. I am still trying to figure out what type of timer to use, and see also if there are any suggestions for saving and calculating times over several days. What class(es) of timers should I use? Are there any special issues I should look out for in terms of performance?

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  • glColor3f Setting colour

    - by Aaron
    This draws a white vertical line from 640 to 768 at x512: glDisable(GL_TEXTURE_2D); glBegin(GL_LINES); glColor3f((double)R/255,(double)G/255,(double)B/255); glVertex3f(SX, -SPosY, 0); // origin of the line glVertex3f(SX, -EPosY, 0); // ending point of the line glEnd(); glEnable(GL_TEXTURE_2D); This works, but after having a problem where it wouldn't draw it white (Or to any colour passed) I discovered that disabling GL_TEXTURE_2D Before drawing the line, and the re-enabling it afterwards for other things, fixed it. I want to know, is this a normal step a programmer might take? Or is it highly inefficient? I don't want to be causing any slow downs due to a mistake =) Thanks

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  • How do you update live web sites with code changes?

    - by Aaron Anodide
    I know this is a very basic question. If someone could humor me and tell me how they would handle this, I'd be greatful. I decided to post this because I am about to install SynchToy to remedy the issue below, and I feel a bit unprofessional using a "Toy" but I can't think of a better way. Many times I find when I am in this situation, I am missing some painfully obvious way to do things - this comes from being the only developer in the company. ASP.NET web application developed on my computer at work Solution has 2 projects: Website (files) WebsiteLib (C#/dll) Using a Git repository Deployed on a GoGrid 2008R2 web server Deployment: Make code changes. Push to Git. Remote desktop to server. Pull from Git. Overwrite the live files by dragging/dropping with windows explorer. In Step 5 I delete all the files from the website root.. this can't be a good thing to do. That's why I am about to install SynchToy... UPDATE: THANKS for all the useful responses. I can't pick which one to mark answer - between using a web deployment - it looks like I have several useful suggesitons: Web Project = whole site packaged into a single DLL - downside for me I can't push simple updates - being a lone developer in a company of 50, this remains something that is simpler at times. Pulling straight from SCM into web root of site - i originally didn't do this out of fear that my SCM hidden directory might end up being exposed, but the answers here helped me get over that (although i still don't like having one more thing to worry about forgetting to make sure is still true over time) Using a web farm, and systematically deploying to nodes - this is the ideal solution for zero downtime, which is actually something I care about since the site is essentially a real time revenue source for my company - i might have a hard time convincing them to double the cost of the servers though. -- finally, the re-enforcement of the basic principal that there needs to be a single click deployment for the site OR ELSE THERE SOMETHING WRONG is probably the most useful thing I got out of the answers. UPDATE 2: I thought I come back to this and update with the actual solution that's been in place for many months now and is working perfectly (for my single web server solution). The process I use is: Make code changes Push to Git Remote desktop to server Pull from Git Run the following batch script: cd C:\Users\Administrator %systemroot%\system32\inetsrv\appcmd.exe stop site "/site.name:Default Web Site" robocopy Documents\code\da\1\work\Tree\LendingTreeWebSite1 c:\inetpub\wwwroot /E /XF connectionsconfig Web.config %systemroot%\system32\inetsrv\appcmd.exe start site "/site.name:Default Web Site" As you can see this brings the site down, uses robocopy to intelligently copy the files that have changed then brings the site back up. It typically runs in less than 2 seconds. Since peak traffic on this site is about 2 requests per second, missing 4 requests per site update is acceptable. Sine I've gotten more proficient with Git I've found that the first four steps above being a "manual process" is also acceptable, although I'm sure I could roll the whole thing into a single click if I wanted to. The documentation for AppCmd.exe is here. The documentation for Robocopy is here.

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  • Obtaining positional information in the IEnumerable Select extension method

    - by Kyle Burns
    This blog entry is intended to provide a narrow and brief look into a way to use the Select extension method that I had until recently overlooked. Every developer who is using IEnumerable extension methods to work with data has been exposed to the Select extension method, because it is a pretty critical piece of almost every query over a collection of objects.  The method is defined on type IEnumerable and takes as its argument a function that accepts an item from the collection and returns an object which will be an item within the returned collection.  This allows you to perform transformations on the source collection.  A somewhat contrived example would be the following code that transforms a collection of strings into a collection of anonymous objects: 1: var media = new[] {"book", "cd", "tape"}; 2: var transformed = media.Select( item => 3: { 4: Media = item 5: } ); This code transforms the array of strings into a collection of objects which each have a string property called Media. If every developer using the LINQ extension methods already knows this, why am I blogging about it?  I’m blogging about it because the method has another overload that I hadn’t seen before I needed it a few weeks back and I thought I would share a little about it with whoever happens upon my blog.  In the other overload, the function defined in the first overload as: 1: Func<TSource, TResult> is instead defined as: 1: Func<TSource, int, TResult>   The additional parameter is an integer representing the current element’s position in the enumerable sequence.  I used this information in what I thought was a pretty cool way to compare collections and I’ll probably blog about that sometime in the near future, but for now we’ll continue with the contrived example I’ve already started to keep things simple and show how this works.  The following code sample shows how the positional information could be used in an alternating color scenario.  I’m using a foreach loop because IEnumerable doesn’t have a ForEach extension, but many libraries do add the ForEach extension to IEnumerable so you can update the code if you’re using one of these libraries or have created your own. 1: var media = new[] {"book", "cd", "tape"}; 2: foreach (var result in media.Select( 3: (item, index) => 4: new { Item = item, Index = index })) 5: { 6: Console.ForegroundColor = result.Index % 2 == 0 7: ? ConsoleColor.Blue : ConsoleColor.Yellow; 8: Console.WriteLine(result.Item); 9: }

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  • Stop trying to be perfect

    - by Kyle Burns
    Yes, Bob is my uncle too.  I also think the points in the Manifesto for Software Craftsmanship (manifesto.softwarecraftsmanship.org) are all great.  What amazes me is that tend to confuse the term “well crafted” with “perfect”.  I'm about to say something that will make Quality Assurance managers and many development types as well until you think about it as a craftsman – “Stop trying to be perfect”. Now let me explain what I mean.  Building software, as with building almost anything, often involves a series of trade-offs where either one undesired characteristic is accepted as necessary to achieve another desired one (or maybe stave off one that is even less desirable) or a desirable characteristic is sacrificed for the same reasons.  This implies that perfection itself is unattainable.  What is attainable is “sufficient” and I think that this really goes to the heart both of what people are trying to do with Agile and with the craftsmanship movement.  Simply put, sufficient software drives the greatest business value.   I've been in many meetings where “how can we keep anything from ever going wrong” has become the thing that holds us in analysis paralysis.  I've also been the guy trying way too hard to perfect some function to make sure that every edge case is accounted for.  Somewhere in there, something a drill instructor said while I was in boot camp occurred to me.  In response to being asked a question by another recruit having to do with some edge case (I can barely remember the context), he said “What if grasshoppers had machine guns?  Would the birds still **** with them?”  It sounds funny, but there's a lot of wisdom in those words.   “Sufficient” is different for every situation and it’s important to understand what sufficient means in the context of the work you’re doing.  If I’m writing a timesheet application (and please shoot me if I am), I’m going to have a much higher tolerance for imperfection than if you’re writing software to control life support systems on spacecraft.  I’m also likely to have less need for high volume performance than if you’re writing software to control stock trading transactions.   I’d encourage anyone who has read this far to instead of trying to be perfect, try to create software that is sufficient in every way.  If you’re working to make a component that is sufficient “better”, ask yourself if there is any component left that is not yet sufficient.  If the answer is “yes” you’re working on the wrong thing and need to adjust.  If the answer is “no”, why aren’t you shipping and delivering business value?

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  • Can I use Ubuntu Server to replace our Windows environment?

    - by Aaron English
    I have recently been put in charge of a network overhaul for our company. I have done plenty with Ubuntu in school but it has been a few years. I would like to replace our current servers with Ubuntu, although I am unaware if it will work. Our current environment runs a Domain, Exchange, and VPN. I know there are solutions capable for this. I guess my man worry is will windows 7 and windows XP be able to use Ubuntu as a Domain Controller? If anyone has had success with this I would love some input. I have a meeting in a couple months that I am suppose to explain our plan. Thank you.

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  • Logic in Entity Components Systems

    - by aaron
    I'm making a game that uses an Entity/Component architecture basically a port of Artemis's framework to c++,the problem arises when I try to make a PlayerControllerComponent, my original idea was this. class PlayerControllerComponent: Component { public: virtual void update() = 0; }; class FpsPlayerControllerComponent: PlayerControllerComponent { public: void update() { //handle input } }; and have a system that updates PlayerControllerComponents, but I found out that the artemis framework does not look at sub-classes the way I thought it would. So all in all my question here is should I make the framework aware of subclasses or should I add a new Component like object that is used for logic.

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  • Markup format or script for data files?

    - by Aaron
    The game I'm designing will be mainly written in a high level scripting language (leaning towards either Lua or Squirrel) with a C++ core. In addition to scripts I'm also going to need different data files. Many data files will be for static information such as graphical assets and monster types. I'd also want to create and update data files at runtime for user information like option settings and game saves. Can I get away with using plain script files (i.e. .lua or .nut files) for my data files, or is it better to use dedicated markup formats like XML or YAML? If I use script files, loaded separately from my true scripts, then I wouldn't need an extra library to read those files. Scripting languages like Lua also have table syntax that lend themselves towards data definition. On the other hand I'd have to write my own schema check code. These languages also don't seem to support serialization "out of the box" like the markup format libraries do.

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  • My collection of favourite TFS utilities

    - by Aaron Kowall
    So, you’re in charge of your company or team’s Team Foundation Server.  Wish it was easier to manage, administer, extend?  Well, here are a few utilities that I highly recommend looking at. I’ve recently had need to rebuild my laptop and upgrade my local TFS environment to TFS 2012 Update 1.  This gave me cause to enumerate some of the utilities I like to have on hand. One of the reasons I love to use TFS on projects is that it’s basically a complete ALM toolkit.  Everything from Task Management, Version Control, Build Management, Test Management, Metrics and Reporting are all there ‘in the box’.  However, no matter how complete a product set it, there are always ways to make it better.  Here are a list of utilities and libraries that are pretty generally useful.  this is not intended to be an exhaustive list of TFS extensions but rather a set that I recommend you look at.  There are many more out there that may be applicable in one scenario or another.  This set of tools should work with TFS 2012 or 2010 if you grab the right version. Most of these tools (and more) are available from the Visual Studio Gallery or CodePlex. General TFS Power Tools – This is ‘the’ collection of utilities and extensions delivered by the Product Group.  Highly recommended from here are the Best Practice Analyzer for ensuring your TFS implementation is healthy and the Team Foundation Server Backups to ensure your TFS databases are backed up correctly. TFS Administrators Toolkit – helps make updates to work item types and reports across many team projects.  Also provides visibility of disk usage by finding large files in version control or test attachments to assist in managing storage utilization. Version Control Git-TF - a set of cross-platform, command line tools that facilitate sharing of changes between TFS and Git. These tools allow a developer to use a local Git repository, and configure it to share changes with a TFS server.  Great for all Git lovers who must integrate into a TFS repository. Testing TFS 2012 Tester Power Tool – A utility for bulk copying test cases which assists in an approach for managing test cases across multiple releases.  A little plug that this utility was written and maintained by Anna Russo of Imaginet where I also work. Test Scribe - A documentation power tool designed to construct documents directly from the TFS for test plan and test run artifacts for the purpose of discussion, reporting etc. Reporting Community TFS Report Extensions - a single repository of SQL Server Reporting Services report for Team Foundation 2010 (and above).  Check out the Test Plan Status report by Imaginet’s Steve St. Jean.  Very valuable for your test managers. Builds TFS Build Manager – A great utility if you are build manager over a complex build environment with many TFS build definitions. Community TFS Build Extensions – contains many custom build activities.  Current release binaries are for TFS 2010 but many of the activities can be recompiled for use with TFS 2012. While compiling this list, I was surprised by the number of TFS utilities and extensions I no longer use/need in TFS 2012 because of the great work by the TFS team addressing many gaps since the 2010 release. Are there any utilities you depend on that I’ve missed?  I’d love to hear about them in the comments!

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  • Loading main javascript on every page? Or breaking it up to relevant pages?

    - by Kyle
    I have a 700kb decompressed JS file which is loaded on every page. Before I had 12 javascript files on each page but to reduce http requests I compressed them all into 1 file. This file is ~130kb gzipped and is served over gzip. However on the local computer it is still unpacked and loaded on every page. Is this a performance issue? I've profiled the javascript with firebug profiler but did not see any issues. The problem/illusion I am facing is there are jquery libraries compressed in that file that are sometimes not used on the current page. For example jquery datatables is 200kb compressed and that is only loaded on 2 of my website pages. Another is jqplot and that is another 200kb. I now have 400kb of excess code that isn't executed on 80% of the pages. Should I leave everything in 1 file? Should I take out the jquery libraries and load only relevant JS on the current page?

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  • VLC Ati Radeon 6870 Ubuntu 12.04 image skewed flicker

    - by Aaron
    I'm running Ubuntu 12.04 with ATI Radeon 6870 connected to my 40' Sharp TV. The video image is slightly jigged, like breaking a bit and slightly delayed. It just isn't smooth. The computer is very fast, like i7 with 12gb ram. I tried to run the same video with my mac laptop and on the tv with the same connection cable and it was running smoothly. i tried changing the video output in VLC to x11, increase caching, h264 skip loop filter to all, increase monitor refresh rate although it's already at 60 and it's an LCD tv. this is my xorg.conf : Section "ServerLayout" Identifier "amdcccle Layout" Screen 0 "amdcccle-Screen[3]-0" 0 0 EndSection Section "Module" Load "glx" EndSection Section "Monitor" Identifier "0-DFP9" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" Option "PreferredMode" "1920x1080" EndSection Section "Monitor" Identifier "0-DFP10" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1280x1024" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Device" Identifier "amdcccle-Device[3]-0" Driver "fglrx" Option "Monitor-DFP9" "0-DFP9" BusID "PCI:3:0:0" EndSection Section "Screen" Identifier "Default Screen" DefaultDepth 24 EndSection Section "Screen" Identifier "amdcccle-Screen[3]-0" Device "amdcccle-Device[3]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • Winnipeg Code Camp EF4 Resources

    - by Aaron Kowall
    I had fun presenting “What’s new in Entity Framework 4” at the Winnipeg Code Camp today. I mentioned some resources on my deck that I thought I’d include here in my blog. •EF 4.0 Hands on Labs •EF CTP  5 (has the new DbContext and CodeFirst support)   •MSDN Data Developer Center: MSDN.com/Data •ADO.NET Team Blog •EF Design Blog •How to choose an inheritance strategy Programming Entity Framework, Second Edition by Julia Lerman

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  • How to convert pitch and yaw to x, y, z rotations?

    - by Aaron Anodide
    I'm a beginner using XNA to try and make a 3D Asteroids game. I'm really close to having my space ship drive around as if it had thrusters for pitch and yaw. The problem is I can't quite figure out how to translate the rotations, for instance, when I pitch forward 45 degrees and then start to turn - in this case there should be rotation being applied to all three directions to get the "diagonal yaw" - right? I thought I had it right with the calculations below, but they cause a partly pitched forward ship to wobble instead of turn.... :( So my quesiton is: how do you calculate the X, Y, and Z rotations for an object in terms of pitch and yaw? Here's current (almost working) calculations for the Rotation acceleration: float accel = .75f; // Thrust +Y / Forward if (currentKeyboardState.IsKeyDown(Keys.I)) { this.ship.AccelerationY += (float)Math.Cos(this.ship.RotationZ) * accel; this.ship.AccelerationX += (float)Math.Sin(this.ship.RotationZ) * -accel; this.ship.AccelerationZ += (float)Math.Sin(this.ship.RotationX) * accel; } // Rotation +Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.J)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * accel; } // Rotation -Z / Yaw if (currentKeyboardState.IsKeyDown(Keys.K)) { this.ship.RotationAccelerationZ += (float)Math.Cos(this.ship.RotationX) * -accel; this.ship.RotationAccelerationY += (float)Math.Sin(this.ship.RotationX) * -accel; this.ship.RotationAccelerationX += (float)Math.Sin(this.ship.RotationY) * -accel; } // Rotation +X / Pitch if (currentKeyboardState.IsKeyDown(Keys.F)) { this.ship.RotationAccelerationX += accel; } // Rotation -X / Pitch if (currentKeyboardState.IsKeyDown(Keys.D)) { this.ship.RotationAccelerationX -= accel; } I'm combining that with drawing code that does a rotation to the model: public void Draw(Matrix world, Matrix view, Matrix projection, TimeSpan elsapsedTime) { float seconds = (float)elsapsedTime.TotalSeconds; // update velocity based on acceleration this.VelocityX += this.AccelerationX * seconds; this.VelocityY += this.AccelerationY * seconds; this.VelocityZ += this.AccelerationZ * seconds; // update position based on velocity this.PositionX += this.VelocityX * seconds; this.PositionY += this.VelocityY * seconds; this.PositionZ += this.VelocityZ * seconds; // update rotational velocity based on rotational acceleration this.RotationVelocityX += this.RotationAccelerationX * seconds; this.RotationVelocityY += this.RotationAccelerationY * seconds; this.RotationVelocityZ += this.RotationAccelerationZ * seconds; // update rotation based on rotational velocity this.RotationX += this.RotationVelocityX * seconds; this.RotationY += this.RotationVelocityY * seconds; this.RotationZ += this.RotationVelocityZ * seconds; Matrix translation = Matrix.CreateTranslation(PositionX, PositionY, PositionZ); Matrix rotation = Matrix.CreateRotationX(RotationX) * Matrix.CreateRotationY(RotationY) * Matrix.CreateRotationZ(RotationZ); model.Root.Transform = rotation * translation * world; model.CopyAbsoluteBoneTransformsTo(boneTransforms); foreach (ModelMesh mesh in model.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = boneTransforms[mesh.ParentBone.Index]; effect.View = view; effect.Projection = projection; effect.EnableDefaultLighting(); } mesh.Draw(); } }

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  • Recieving and organizing results without server side script (JavaScript)

    - by Aaron
    I have been working on a very large form project for the past few days. I finally managed to get tables to work properly within a javascript file that opens a new display window. Now the issue at hand is that I can't seem to get CSS code to work within the javascript that I have created. Before everyone starts thinking "just use server side script idiot" I have a few conditions and info about the file: The file is only being ran local due to confidential information risks. Once again no option for server access. The intranet the computers are on are already top security and this wouldn't exactly be a company wide program The code below is obviously just a demo with a simple form... The real file has six pages of highly confidential information Only certain fields on this form will actually be gathered (example: address doesnt appear in the results) The display page will contain data compiled into tables for easier viewing I need to be able to create css commands to easily detect certain information if it applies and along with matching design of the original form Here is the code: <html> <head> <title>Form Example</title> <script LANGUAGE="JavaScript" type="text/javascript"> function display() { DispWin = window.open('','NewWin', 'toolbar=no,status=no,width=800,height=600') message = "<body>"; message += "<table border=1 width=100%>"; message += "<tr>"; message += "<th colspan=2 align=center><font face=stencil color=black><h1>Results</h1><h4>one</h4></font>"; message += "</th>"; message += "</tr>"; message += "<td width=50% align=left>"; message += "<ul><li><b><font face=calibri color=red>NAME:</font></b> " + document.form1.yourname.value + "</UL>" message += "</td>"; message += "<td width=50% align=left>"; message += "<li><b>PHONE: </b>" + document.form1.phone.value + "</ul>"; message += "</td>"; message += "</table>"; message += "<body>"; DispWin.document.write(message); DispWin.document.body.style.cssText = 'color:#blue;'; } </script> </head> <body> <h1>Form Example</h1> Enter the following information: <form name="form1"> <p><b>Name:</b> <input TYPE="TEXT" SIZE="20" NAME="yourname"> </p> <p><b>Address:</b> <input TYPE="TEXT" SIZE="30" NAME="address"> </p> <p><b>Phone: </b> <input TYPE="TEXT" SIZE="15" NAME="phone"> </p> <p><input TYPE="BUTTON" VALUE="Display" onClick="display();"></p> </form> </body> </html> >

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  • System speakers not recognized

    - by Kyle Maxwell
    Since upgrading to Xubuntu 13.10, sound has not functioned properly (e.g. screeching when playing Skype notifications). Now, however, it does not function at all. pavucontrol only shows Dummy Output and does not recognize the built-in speakers on my Dell Precision M4600. Possibly related, the sound indicator applet does not come up when I click on it, only showing a small white bar underneath it. I have purged and reinstalled pulseaudio. lspci -v shows: 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 04) Subsystem: Dell Precision M4600 Flags: bus master, fast devsel, latency 0, IRQ 56 Memory at f2560000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel 01:00.1 Audio device: NVIDIA Corporation GF106 High Definition Audio Controller (rev a1) Subsystem: Dell Device 14a3 Flags: bus master, fast devsel, latency 0, IRQ 17 Memory at f0080000 (32-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel The "Capabilities: <access denied" line makes me wonder if there's a permissions issue, as the Log Out applet now shows "Restart" and "Shutdown" grayed out. groups shows me in: kmaxwell adm dialout cdrom sudo dip plugdev fuse lpadmin netdev sambashare vboxusers

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  • Where are Nagios 3 Config Files in Ubuntu 12.04?

    - by Aaron James
    I just installed Nagios3 via Synaptic. The package and it's dependencies all installed fine and I log in using a web browser, however I'd like to add hosts now and according to the official Nagios Documentation the config file should be in the /usr/local/nagios/* directory. When I go to /usr/local it's not there. I can't seem to find these config files anywhere. I'm not sure what I did wrong. I'm running Xubuntu 12.04 64-bit Any help at all would be greatly appreciated, Thank you!

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  • Where's the source code?

    - by Kyle Burns
    I've been contacted by several people through this blog asking about the missing source code for the "Beginning Windows 8 Application Development - XAML Edition" book (the book is available at http://www.amazon.com/gp/product/1430245662/http://www.amazon.com/gp/product/1430245662/) and wanted to share this with others who may have come to this blog looking for it but may not have communicated with me.  The publisher (Apress) does know that the source code is not posted on the book's product page and will be correcting it.  Apress is located in New York City and things were slowed down a little bit last week due to the storm, but I've been assured they will be correcting the product page as soon as they can.  Thanks to everyone who has bought the book and I especially appreciate your patience.

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  • How do I keep controversy in check?

    - by Aaron Digulla
    This is probably OT but it's less OT here than on any other SO site, so please bear with me. I'm working on a new project votEm. The goal is to give independent candidates a platform to introduce themselves to get elected for a political office. My main reason is that today, it's too expensive to run for an office. Some politicians in the US spend as much as 30 million dollars (!) for a single campaign. That money is better spent elsewhere. In a similar fashion, people who want to change countries like Egypt, could use such a platform to present themselves. Now I expect a lot of emotions and pressure on my site. People with a lot of money (and a lot to lose) will try to game it (political parties, secret services of ... errr ... "not 100% democratic countries", big companies, ...) To avoid as many mistakes as possible, I need a list of resources, ideas and tips how to keep such a site out of too much trouble. PS: I'd make this CW but the option seems to be gone...

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  • Application toolkits like QT versus traditional game/multimedia libraries like SFML

    - by Aaron
    I currently intend to use SFML for my next game project. I'll need a substantial GUI though (RPG/strategy-type) so I'll either have to implement my own or try to find an appropriate third party library, which seem to boil down to CEGUI, libRocket, and GWEN. At the same time, I do not anticipate doing that many advanced graphical effects. My game will be 2D and primarily sprite-based with some sprite animations. I've recently discovered that QT applications can have their appearance styled so that they don't have to look like plain OS apps. Given that, I am beginning to consider QT a valid alternative to SFML. I wouldn't have to implement the GUI functionality I'd need, and I may not be taking advantage of SFML's lower-level access anyway. The only drawbacks I can think of immediately are the learning curve for QT and figuring out how to fit game logic inside such a framework after getting used to the input/update/render loop of traditional game libraries. When would an application toolkit like QT be more appropriate for a game than a traditional game or multimedia library like SFML?

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  • Happy Day! VS2010 SP1, Project Server Integration, Load Test Feature Pack

    - by Aaron Kowall
    Microsoft released a PILE of Visual Studio goodness today: Visual Studio 2010 SP1(Including TFS SP1) Finally done with remembering which GDR packs, KB Patches, etc need to be installed with a new VS/TFS 2010 deployment.  Just grab the SP1.  It’s available today for MSDN Subscribers and March 10th for public download. TFS-Project Server Integration Feature Pack MSDN Subscribers got another little treat today with the TFS-Project Server integration feature pack.  We can now get project rollups and portfolio level management with Project Server yet still have the tight developer interaction with TFS.  Finally we can make the PMO happy without duplicate entry or MS Project gymnastics. Visual Studio Load Test Feature Pack This is a new benefit for Visual Studio 2010 Ultimate subscribers.  Previously there was a limit to Ultimate Load Testing of 250 virtual users. If you needed more, you had to buy virtual user license packs.  No more.  Now your Visual Studio Ultimate license allows you to simulate as many virtual users as you need!!  This is HUGE in improving adoption of regular load testing for development projects. All the Details are available from Soma’s blog. Technorati Tags: VS2010,TFS,Load Test

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  • Game Input mouse filtering

    - by aaron
    I'm having a problem with filtering mouse inputs, the method I am doing right know moves the cursor back to the center of the screen each frame. But I cant do this because it messes with other things. Does anyone know how to implement this with delta mouse movement. Here is the relevant code. void update() { static float oldX = 0; static float oldY = 0; static float walkSpeed = .05f; static float sensitivity = 0.002f;//mouse sensitivity static float smooth = 0.7f;//mouse smoothing (0.0 - 0.99) float w = ScreenResolution.x/2.0f; float h = ScreenResolution.y/2.0f; Vec2f scrc(w,h); Vec2f mpos(getMouseX(),getMouseY()); float x = scrc.x-mpos.x; float y = scrc.y-mpos.y; oldX = (oldX*smooth + x*(1.0-smooth)); oldY = (oldY*smooth + y*(1.0-smooth)); x = oldX * sensitivity; y = oldY * sensitivity; camera->rotate(Vec3f(y,0,0)); transform->setRotation(transform->getRotation()*Quaternionf::fromAxisAngle(0.0f,1.0f,0.0f,-x)); setMousePosition((int)scrc.x,(int)scrc.y);//THIS IS THE PROBLEM LINE HOW CAN I AVOID THIS .... }

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