How do I make my rain effect look more like rain and less like snowfall?
- by Nikhil Lamba
I am making a game in that game I want a rain effect. I am little bit far from this right now. I am creating the rain effect like below:
particleSystem.addParticleInitializer(new ColorInitializer(1, 1, 1));
particleSystem.addParticleInitializer(new AlphaInitializer(0));
particleSystem.setBlendFunction(GL10.GL_SRC_ALPHA, GL10.GL_ONE);
particleSystem.addParticleInitializer(new VelocityInitializer(2, 2, 20, 10));
particleSystem.addParticleInitializer(new RotationInitializer(0.0f, 30.0f));
particleSystem.addParticleModifier(new ScaleModifier(1.0f, 2.0f, 0, 150));
particleSystem.addParticleModifier(new ColorModifier(1, 1, 1, 1f, 1, 1, 1, 3));
particleSystem.addParticleModifier(new ColorModifier(1, 1, 1f, 1, 1, 1, 1, 6));
particleSystem.addParticleModifier(new AlphaModifier(0, 1, 0, 3));
particleSystem.addParticleModifier(new AlphaModifier(1, 0, 1, 125));
particleSystem.addParticleModifier(new ExpireModifier(50, 50));
scene.attachChild(particleSystem);
But it looks like snowfall! What changes can I do for it to look more like rain?
EDIT Here is a screenshot: