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  • Access node.js local server though mobile via same shared wifi

    - by laggingreflex
    EDIT: I was stuck in this situation before but then it was Apache-related But this time I'm using NodeJS, so the old answer doesn't help. I'm running apache a NodeJS webserver (on port 80) on Windows 7. I want to access the webserver through my mobile which shares the wifi router with my pc locally. http://localhost works from PC. But I can't access http://192.168.1.4 from either my phone or even my computer. ipconfig /all on my computer lists my ip address as 192.168.1.4 Wireless LAN adapter Wireless Network Connection: IPv4 Address. . . . . . . . . . . : 192.168.1.4(Preferred) I can ping my phone's (internal) ip address [192.168.1.5] from PC and vice-versa, I can ping my PC [192.168.1.4] from my phone. So why can't I access http://192.168.1.4 from my phone? (or PC) Firewall is off.

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  • Node.js Production Server and Ubuntu Users

    - by baffonero
    I'm setting up a production server on Ubuntu 10.04 using this technology stack: Nodejs Nginx to serve static contents Mongo Redis Upstart for running applications as services Monit for monitoring node application and nginx server The server will host only 5 applications of this type. Nothing else. How would you setup Ubuntu Users? It's a good idea to create a User per Application? Would you install software (node, mongo...) as root or as user(s)? Thanks in advance

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  • Asset Pipeline acting up

    - by Abram
    Ok, so my asset pipeline has suddenly started acting up on my development machine. JS functions that previously worked are now throwing "not a function" errors.. I know I must be doing something wrong. A minute ago the datatables jquery function was working, then it was throwing an error, then it was working, and now it's not working or throwing an error. Here is my application.js //= require jquery //= require jquery-ui //= require jquery_ujs //= require_self //= require_tree . //= require dataTables/jquery.dataTables //= require dataTables/jquery.dataTables.bootstrap //= require bootstrap //= require bootstrap-tooltip //= require bootstrap-popover //= require bootstrap-tab //= require bootstrap-modal //= require bootstrap-alert //= require bootstrap-dropdown //= require jquery.ui.addresspicker //= require raty //= require jquery.alphanumeric //= require jquery.formrestrict //= require select2 //= require chosen/chosen.jquery //= require highcharts //= require jquery.lazyload Here is some of my layout header: <%= stylesheet_link_tag "application", media: "all" %> <%= yield(:scripthead) %> <%= javascript_include_tag "application" %> <%= csrf_meta_tags %> <%= yield(:head) %> Above I am using the yield to load up online scripts from google as they're only needed on some pages, and generally slow down the site if included in the application layout. I tried removing the yield but things were still broken, even after clearing the browser cache and running rake assets:clean (just to be on the safe side). Here's what shows up between CSS and metatags (for a page with nothin in the yield scripthead): <script src="/assets/jquery.js?body=1" type="text/javascript"></script> <script src="/assets/jquery-ui.js?body=1" type="text/javascript"></script> <script src="/assets/jquery_ujs.js?body=1" type="text/javascript"></script> <script src="/assets/application.js?body=1" type="text/javascript"></script> <script src="/assets/aidmodels.js?body=1" type="text/javascript"></script> <script src="/assets/audio.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-alert.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-dropdown.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-modal.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-popover.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-tab.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-tooltip.js?body=1" type="text/javascript"></script> <script src="/assets/branches.js?body=1" type="text/javascript"></script> <script src="/assets/charts.js?body=1" type="text/javascript"></script> <script src="/assets/chosen/backup_chosen.jquery.js?body=1" type="text/javascript"></script> <script src="/assets/chosen/chosen.jquery.js?body=1" type="text/javascript"></script> <script src="/assets/consumers.js?body=1" type="text/javascript"></script> <script src="/assets/dispensers.js?body=1" type="text/javascript"></script> <script src="/assets/favorites.js?body=1" type="text/javascript"></script> <script src="/assets/features.js?body=1" type="text/javascript"></script> <script src="/assets/generic_styles.js?body=1" type="text/javascript"></script> <script src="/assets/gmaps4rails/gmaps4rails.base.js?body=1" type="text/javascript"></script> <script src="/assets/gmaps4rails/gmaps4rails.bing.js?body=1" type="text/javascript"></script> <script src="/assets/gmaps4rails/gmaps4rails.googlemaps.js?body=1" type="text/javascript"></script> <script src="/assets/gmaps4rails/gmaps4rails.mapquest.js?body=1" type="text/javascript"></script> <script src="/assets/gmaps4rails/gmaps4rails.openlayers.js?body=1" type="text/javascript"></script> <script src="/assets/highcharts.js?body=1" type="text/javascript"></script> <script src="/assets/jquery-ui-1.8.18.custom.min.js?body=1" type="text/javascript"></script> <script src="/assets/jquery.alphanumeric.js?body=1" type="text/javascript"></script> <script src="/assets/jquery.formrestrict.js?body=1" type="text/javascript"></script> <script src="/assets/jquery.lazyload.js?body=1" type="text/javascript"></script> <script src="/assets/jquery.ui.addresspicker.js?body=1" type="text/javascript"></script> <script src="/assets/likes.js?body=1" type="text/javascript"></script> <script src="/assets/messages.js?body=1" type="text/javascript"></script> <script src="/assets/overalls.js?body=1" type="text/javascript"></script> <script src="/assets/pages.js?body=1" type="text/javascript"></script> <script src="/assets/questions.js?body=1" type="text/javascript"></script> <script src="/assets/raty.js?body=1" type="text/javascript"></script> <script src="/assets/reviews.js?body=1" type="text/javascript"></script> <script src="/assets/sessions.js?body=1" type="text/javascript"></script> <script src="/assets/styles.js?body=1" type="text/javascript"></script> <script src="/assets/tickets.js?body=1" type="text/javascript"></script> <script src="/assets/universities.js?body=1" type="text/javascript"></script> <script src="/assets/users.js?body=1" type="text/javascript"></script> <script src="/assets/dataTables/jquery.dataTables.js?body=1" type="text/javascript"></script> <script src="/assets/dataTables/jquery.dataTables.bootstrap.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-transition.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-affix.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-button.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-carousel.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-collapse.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-scrollspy.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap-typeahead.js?body=1" type="text/javascript"></script> <script src="/assets/bootstrap.js?body=1" type="text/javascript"></script> <script src="/assets/select2.js?body=1" type="text/javascript"></script> From application.rb: config.assets.initialize_on_precompile = false # Enable the asset pipeline config.assets.enabled = true config.action_controller.assets_dir = "#{File.dirname(File.dirname(__FILE__))}/public" # Version of your assets, change this if you want to expire all your assets config.assets.version = '1.0' I'm sorry, I'm not sure what else to include to help with this puzzle, but any advise would be appreciated. I was having no problems before I started trying to upload to heroku and now everything's gone haywire. EDIT: In the console at the moment I'm seeing Uncaught TypeError: Cannot read property 'Constructor' of undefined bootstrap-popover.js:33 Uncaught ReferenceError: google is not defined jquery.ui.addresspicker.js:25 Uncaught TypeError: Object [object Object] has no method 'popover' overall:476

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  • new project app; use entirely node.js

    - by Jared
    I have been looking into Node.js, express and Nowjs and love how easy it is to have real time interactions between clients. My background is mostly from CodeIgniter MVC using PHP and MYSql. I want to re make a current web project of mine from scratch to make everything better and more real time with this newer technology. After researching and doing test examples I want to use node.js , express and Nowjs for the real time interactions once someone connects to the socket.io to pull data back to clients. But use Code Igniter for the control of the site and user management , possible shopping cart/store , pretty much everything else. This is purely due to time constraints and that I am already familiar with doing it that way. I have been looking at MongoDB as an alternative to MySql, Basically the app is going to be multiple chat rooms all on one page. with the ability of notifications and private messaging. Lots of data transfer and images. before I started piecing it together I wanted to get people who have already done something similar. My model would use Code Igniter and MySQL to render the page and then connect them onto a node.js server and broadcast using express and nowjs would using a mongoDB be better than mySQL for tons of messages and data being stored or MYSQL? Also does it make since to not make the whole site on Node.js , kinda piece it together like that?

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  • MediaElement.js setSrc() Loading The File But Not Changing pluginType

    - by doubleJ
    I'm working on a page that uses mediaelement.js to play mp3/mp4/wmv (yes, we have a lot of wmv). I have a list of links and those links should change the player. My effort is to make the changes to the player through javascript so that the page doesn't refresh. This code is working, but it refreshes every time. See a live demo of the non-ajax version. <?php $file = null; $file = $_GET["file"]; $format = null; if (preg_match("/mp4/i", $file)) $format = "mp4"; if (preg_match("/webm/i", $file)) $format = "webm"; if (preg_match("/wmv/i", $file)) $format = "wmv"; if (preg_match("/mp3/i", $file)) $format = "mp3"; if (preg_match("/ogg/i", $file)) $format = "ogg"; $mime = null; if ($format == "mp4") $mime = "video/mp4"; if ($format == "webm") $mime = "video/webm"; if ($format == "wmv") $mime = "video/wmv"; if ($format == "mp3") $mime = "audio/mp3"; if ($format == "ogg") $mime = "audio/ogg"; $element = "video"; if ($format == "mp3" || $format == "ogg") $element = "audio"; // you have to escape (\) the escape (\) character (hehehe...) $poster = "media\\120701Video.jpg"; $height = "360"; if ($format == "mp3") $height = "30"; ?> <!doctype html> <html> <head> <meta charset="utf-8"> <title>Embed</title> <link rel="stylesheet" href="include/johndyer-mediaelement-b090320/build/mediaelementplayer.min.css"> <style> audio {width:640px; height:30px;} video {width:640px; height:360px;} </style> <script src="include/johndyer-mediaelement-b090320/build/jquery.js"></script> <script src="include/johndyer-mediaelement-b090320/build/mediaelement-and-player.js"></script> </head> <body> <ul> <li><a href="embed.php">Reset</a></li> <li><a href="?file=media/120701Video-AnyVideoConverter.mp4">Alternative (mp4)</a></li> <li><a href="?file=media/120701Video-Ffmpeg-Defaults.webm">Alternative (webm)</a></li> <li><a href="?file=media/AreYouHurting-Death.wmv">Alternative (wmv)</a><li> <li><a href="?file=media/AreYouHurting-Death.mp3">Alternative (mp3)</a></li> </ul> <?php if ($file) { ?> <video src="<?php echo $file; ?>" controls poster="<?php echo $poster; ?>" width="640" height="360"></video> <div id="type"></div> <script> var video = document.getElementsByTagName("video")[0]; var player = new MediaElementPlayer(video, { success: function(player) { $('#type').html(player.pluginType); } }); <?php } ?> </script> </body> </html> This code requires <video> to be loaded, initially and with a file, so that the player mode (pluginType) is set. It will, then, only play formats that the pre-established mode supports (firefox in native mode won't play mp4). See a live demo of the ajax version. <!doctype html> <html> <head> <meta charset="utf-8"> <title>Embed</title> <link rel="stylesheet" href="http://www.mediaelementjs.com/js/mejs-2.9.2/mediaelementplayer.min.css"> <script src="//ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script> <script src="http://www.mediaelementjs.com/js/mejs-2.9.2/mediaelement-and-player.js"></script> </head> <body> <ul> <li><a href="javascript:player.pause(); player.setSrc('media/120701Video-AnyVideoConverter.mp4'); player.load(); player.play();">Alternative (mp4)</a></li> <li><a href="javascript:player.pause(); player.setSrc('media/120701Video-Ffmpeg-Defaults.webm'); player.load(); player.play();">Alternative (webm)</a></li> <li><a href="javascript:player.pause(); player.setSrc('media/AreYouHurting-Death.wmv'); player.load(); player.play();">Alternative (wmv)</a></li> <li><a href="javascript:player.pause(); player.setSrc('media/AreYouHurting-Death.mp3'); player.load(); player.play();">Alternative (mp3)</a></li> </ul> <video controls src="media/WordProductionCenter.mp4"></video> <div id="type"></div> <script> var video = document.getElementsByTagName("video")[0]; var player = new MediaElementPlayer(video, { success: function(player) { $('#type').html(player.pluginType); } }); </script> </body> </html> It seems like I need something like setType(), but I see no such option. I've read a couple pages that referenced refreshing the DOM after the javascript runs, but I haven't been able to successfully do it (I know enough about javascript to hack things around and get stuff working, but not enough to create whole new things). It is worth noting that Silverlight doesn't work with Internet Explorer 8 or Safari (not sure if it's my code, mejs, or the browsers). Also, neither Silverlight nor Flash play mp3 or webm (again, not sure where the problem lies). Is there a way to dynamically load different types of files into mediaelement?

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  • node.js on multi-core machines

    - by zaharpopov
    node.js looks interesting BUT... I must miss something - isn't node.js tuned only to run on a single process & thread? Then how does it scale for multi-core CPUs and multi-CPU servers? After all, it is all great to make fast as possible single-thread server, but for high loads I would want to use several CPUs. And the same goes for making applications faster - seems today the way is use multiple CPUs and parallelize the tasks. How does node.js fit into this picture? Is its idea to somehow distribute multiple instances or what?

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  • What are the differences between these three patterns of "class" definitions in JavaScript?

    - by user1889765
    Are there any important/subtle/significant differences under the hood when choosing to use one of these three patterns over the others? And, are there any differences between the three when "instantiated" via Object.create() vs the new operator? The pattern that CoffeeScript uses when translating "class" definitions: Animal = (function() { function Animal(name) { this.name = name; } Animal.prototype.move = function(meters) { return alert(this.name + (" moved " + meters + "m.")); }; return Animal; })(); and The pattern that Knockout seems to promote: var DifferentAnimal = function(name){ var self = this; self.name = name; self.move = function(meters){ return alert(this.name + (" moved " + meters + "m.")); }; return {name:self.name, move:self.move}; } and The pattern that Backbone promotes: var OneMoreAnimal= ClassThatAlreadyExists.extend({ name:'', move:function(){} });

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  • Is node.js ready for production use?

    - by Simon Wentley
    Starting a new project. It's basically a blogging/commenting system. We're considering node.js as the back end server. Is node.js ready for this sort of thing or is it too early and experimental? We need HTTPS and gzip compression - perhaps a front end nginx server could provide this? What's missing from node.js that would make developing a web app difficult? From a production ready perspective, we're wondering if it is stable enough for building a commercial app on top of. Thanks

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  • Multiple collections tied to one base collection with filters and eventing

    - by damienc88
    I have a complex model served from my back end, which has a bunch of regular attributes, some nested models, and a couple of collections. My page has two tables, one for invalid items, and one for valid items. The items in question are from one of the nested collections. Let's call it baseModel.documentCollection, implementing DocumentsCollection. I don't want any filtration code in my Marionette.CompositeViews, so what I've done is the following (note, duplicated for the 'valid' case): var invalidDocsCollection = new DocumentsCollection( baseModel.documentCollection.filter(function(item) { return !item.isValidItem(); }) ); var invalidTableView = new BookIn.PendingBookInRequestItemsCollectionView({ collection: app.collections.invalidDocsCollection }); layout.invalidDocsRegion.show(invalidTableView); This is fine for actually populating two tables independently, from one base collection. But I'm not getting the whole event pipeline down to the base collection, obviously. This means when a document's validity is changed, there's no neat way of it shifting to the other collection, therefore the other view. What I'm after is a nice way of having a base collection that I can have filter collections sit on top of. Any suggestions?

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  • Running Radius on a Novell Backbone

    - by YsoL8
    Hello I am a rookie network engineer and I've been asked to create a secure wireless system intergrated with an existing network. So far I'd decided to use 802.1x secuity with a Radius enabled server over a Novell backbone. My question is: does Novell still support this type of server setup? I heard rumours it is at the end of it's supported life and I'd like some confirmation. Also can I get some recommendations on better backbone / server providers. Cheers

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  • Requests are making it to my app server, but not into node.js -- why?

    - by Zane Claes
    I detailed in this question on StackOverflow how some random requests are not making it from the client to my Node.js app server, resulting in a gateway timeout. In summary, identical requests are, at random, not even making it far enough to trigger a console.log() in my first line of express middleware. I need to narrow down the problem, though, to find out WHERE the traffic is being lost and it was suggested that I try a packet sniffer on my app servers. Here's my setup: 2x Load Balancers (m1.larges) 2x node.js servers (also m1.large) Here's what's interesting/unusual: the node.js servers started as PHP servers with an Apache stack and continue to serve PHP files for my domain (streamified.me). However, I use a little httpd.conf magic on the app servers so that requests to api.streamified.me get routed over port 8888 to the node.js server: RewriteCond %{HTTP_HOST} ^api.streamified.me RewriteRule ^(.*) http://localhost:8888$1 [P] So, the request hits the load balancer = goes to an app server = gets routed to port 8888 if it's intended for the API = gets handled by node.js So, in the same httpd.conf file, I turned on RewriteLogLevel 5 and then created a simple PHP+CURL script on my localhost to hit my api.streamified.me with a random URL (which should cause node.js to trigger a simple "not found" response) until it resulted in a Gateway timeout. Here, you can see that it has happened -- and the rewrite log shows that the request was definitely received by the app server and forwarded to port 8888... but it was never received by node.js (or, at least, the first line of code in the first line of middleware never gets it...) Image Link: http://i.stack.imgur.com/3OQxS.png

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  • Metro: Understanding the default.js File

    - by Stephen.Walther
    The goal of this blog entry is to describe — in painful detail — the contents of the default.js file in a Metro style application written with JavaScript. When you use Visual Studio to create a new Metro application then you get a default.js file automatically. The file is located in a folder named \js\default.js. The default.js file kicks off all of your custom JavaScript code. It is the main entry point to a Metro application. The default contents of the default.js file are included below: // For an introduction to the Blank template, see the following documentation: // http://go.microsoft.com/fwlink/?LinkId=232509 (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { if (eventObject.detail.previousExecutionState !== Windows.ApplicationModel.Activation.ApplicationExecutionState.terminated) { // TODO: This application has been newly launched. Initialize // your application here. } else { // TODO: This application has been reactivated from suspension. // Restore application state here. } WinJS.UI.processAll(); } }; app.oncheckpoint = function (eventObject) { // TODO: This application is about to be suspended. Save any state // that needs to persist across suspensions here. You might use the // WinJS.Application.sessionState object, which is automatically // saved and restored across suspension. If you need to complete an // asynchronous operation before your application is suspended, call // eventObject.setPromise(). }; app.start(); })(); There are several mysterious things happening in this file. The purpose of this blog entry is to dispel this mystery. Understanding the Module Pattern The first thing that you should notice about the default.js file is that the entire contents of this file are enclosed within a self-executing JavaScript function: (function () { ... })(); Metro applications written with JavaScript use something called the module pattern. The module pattern is a common pattern used in JavaScript applications to create private variables, objects, and methods. Anything that you create within the module is encapsulated within the module. Enclosing all of your custom code within a module prevents you from stomping on code from other libraries accidently. Your application might reference several JavaScript libraries and the JavaScript libraries might have variables, objects, or methods with the same names. By encapsulating your code in a module, you avoid overwriting variables, objects, or methods in the other libraries accidently. Enabling Strict Mode with “use strict” The first statement within the default.js module enables JavaScript strict mode: 'use strict'; Strict mode is a new feature of ECMAScript 5 (the latest standard for JavaScript) which enables you to make JavaScript more strict. For example, when strict mode is enabled, you cannot declare variables without using the var keyword. The following statement would result in an exception: hello = "world!"; When strict mode is enabled, this statement throws a ReferenceError. When strict mode is not enabled, a global variable is created which, most likely, is not what you want to happen. I’d rather get the exception instead of the unwanted global variable. The full specification for strict mode is contained in the ECMAScript 5 specification (look at Annex C): http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf Aliasing the WinJS.Application Object The next line of code in the default.js file is used to alias the WinJS.Application object: var app = WinJS.Application; This line of code enables you to use a short-hand syntax when referring to the WinJS.Application object: for example,  app.onactivated instead of WinJS.Application.onactivated. The WinJS.Application object  represents your running Metro application. Handling Application Events The default.js file contains an event handler for the WinJS.Application activated event: app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { if (eventObject.detail.previousExecutionState !== Windows.ApplicationModel.Activation.ApplicationExecutionState.terminated) { // TODO: This application has been newly launched. Initialize // your application here. } else { // TODO: This application has been reactivated from suspension. // Restore application state here. } WinJS.UI.processAll(); } }; This WinJS.Application class supports the following events: · loaded – Happens after browser DOMContentLoaded event. After this event, the DOM is ready and you can access elements in a page. This event is raised before external images have been loaded. · activated – Triggered by the Windows.UI.WebUI.WebUIApplication activated event. After this event, the WinRT is ready. · ready – Happens after both loaded and activated events. · unloaded – Happens before application is unloaded. The following default.js file has been modified to capture each of these events and write a message to the Visual Studio JavaScript Console window: (function () { "use strict"; var app = WinJS.Application; WinJS.Application.onloaded = function (e) { console.log("Loaded"); }; WinJS.Application.onactivated = function (e) { console.log("Activated"); }; WinJS.Application.onready = function (e) { console.log("Ready"); } WinJS.Application.onunload = function (e) { console.log("Unload"); } app.start(); })(); When you execute the code above, a message is written to the Visual Studio JavaScript Console window when each event occurs with the exception of the Unload event (presumably because the console is not attached when that event is raised).   Handling Different Activation Contexts The code for the activated handler in the default.js file looks like this: app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { if (eventObject.detail.previousExecutionState !== Windows.ApplicationModel.Activation.ApplicationExecutionState.terminated) { // TODO: This application has been newly launched. Initialize // your application here. } else { // TODO: This application has been reactivated from suspension. // Restore application state here. } WinJS.UI.processAll(); } }; Notice that the code contains a conditional which checks the Kind of the event (the value of e.detail.kind). The startup code is executed only when the activated event is triggered by a Launch event, The ActivationKind enumeration has the following values: · launch · search · shareTarget · file · protocol · fileOpenPicker · fileSavePicker · cacheFileUpdater · contactPicker · device · printTaskSettings · cameraSettings Metro style applications can be activated in different contexts. For example, a camera application can be activated when modifying camera settings. In that case, the ActivationKind would be CameraSettings. Because we want to execute our JavaScript code when our application first launches, we verify that the kind of the activation event is an ActivationKind.Launch event. There is a second conditional within the activated event handler which checks whether an application is being newly launched or whether the application is being resumed from a suspended state. When running a Metro application with Visual Studio, you can use Visual Studio to simulate different application execution states by taking advantage of the Debug toolbar and the new Debug Location toolbar.  Handling the checkpoint Event The default.js file also includes an event handler for the WinJS.Application checkpoint event: app.oncheckpoint = function (eventObject) { // TODO: This application is about to be suspended. Save any state // that needs to persist across suspensions here. You might use the // WinJS.Application.sessionState object, which is automatically // saved and restored across suspension. If you need to complete an // asynchronous operation before your application is suspended, call // eventObject.setPromise(). }; The checkpoint event is raised when your Metro application goes into a suspended state. The idea is that you can save your application data when your application is suspended and reload your application data when your application resumes. Starting the Application The final statement in the default.js file is the statement that gets everything going: app.start(); Events are queued up in a JavaScript array named eventQueue . Until you call the start() method, the events in the queue are not processed. If you don’t call the start() method then the Loaded, Activated, Ready, and Unloaded events are never raised. Summary The goal of this blog entry was to describe the contents of the default.js file which is the JavaScript file which you use to kick off your custom code in a Windows Metro style application written with JavaScript. In this blog entry, I discussed the module pattern, JavaScript strict mode, handling first chance exceptions, WinJS Application events, and activation contexts.

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  • What are some ways people deploy relational database changes using Node.js? [closed]

    - by JamesEggers
    I've been diving more and more into Node.js and hosting services like Heroku and Nodejitsu recently and have been trying to figure out how to best deploy database changes for postgres or mysql. There are a few migration projects under npm that I can see; however, all seem to be really buggy or just not work. I currently manage the Monarch migration project on npm, but it's currently buggy itself and my experiences developing such utilities are in other, more procedural, languages. So what do people use to deploy changes to their databases on these environments? What has worked for people? I'm looking for a better understanding of what the current situation/process looks like.

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  • Should a complete newbie use mongoose js? [on hold]

    - by Squirrl
    I drank from the koolaid and jumped aboard the node.js bandwagon even though I barely know javascript. That said, I have the opportunity to work with one of 2 templates. One is just node, express and mongodb, and the second includes mongoose and jade with the other 3 and is easier for me to understand. Yet I'm concerned that if I begin with mongoose, I'll be too high level and miss some of the fundamentals. Is my concern warranted? Should I work my way up or should I just start playing with all the toys from day one?

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  • jquerymobile - include .js and .html

    - by Girija
    Hi, I have described the my problem in the following lines. Kindly clarify me. In my application,I am using more than html page for displaying the content and each page have own .js file. When I call the html page then .js file also included. In the .js,I am using $('div').live('pageshow',function(){}). I am calling the html file from the .js(using $.mobile.changePage("htmlpage")). My problem : consider, I have two html files. second.html file is called with in the one.js. when I show the second.html, that time one.js is reload again. I am getting the alert "one.js" then "second.js" Please help me. Thanks in advance. Please point out my mistake. I have attached the code. one.html <!DOCTYPE html> <html> <head> <title>Page Title</title> <link rel="stylesheet" href="jquery.mobile-1.0a2.min.css" /> <script src="jquery-1.4.3.min.js"></script> <script src="jquery.mobile-1.0a2.min.js"></script> <script src="Scripts/one.js"></script> </head> <body> <div data-role="page"> </div> </body> </html> Second.html <!DOCTYPE html> <html> <head> <title>Sample </title> <link rel="stylesheet" href="../jquery.mobile-1.0a2.min.css" /> <script src="../jquery-1.4.3.min.js"></script> <script src="../jquery.mobile-1.0a2.min.js"></script> <script type="text/javascript" src="Scripts/second.js"></script> </head> <body> <div data-role="page"> <div data-role="button" id="link" >Second</div> </div><!-- /page --> </body> </html> one.js $('div').live('pageshow',function() { alert("one.js"); //AJAX Calling //success result than call the second.html $.mobile.changePage("second.html"); }); second.js $('div').live('pageshow',function(){ { alert('second.js'); //AJAX Calling //success result than call the second.html $.mobile.changePage("third.html"); }); Note : When I show forth.html that time the following files are reload(one.js,second.js,third,js and fourth.js. But I need fourth.js alone). I tried to use the $.document.ready(function(){}); but that time .js did not call. :( :( :(

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  • How to debug node.js applications

    - by Fabian Jakobs
    How do I debug a node.js server application? Right now I'm mostly using alert debugging with print statements like this: sys.puts(sys.inspect(someVariable)); There must be a better way to debug. I know that google Chrome has a command line debugger. Is this debugger available for node.js as well?

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  • Stream data with Node.js

    - by Saif Bechan
    I want to know if it is possible to stream data from the server to the client with Node.js. From what I can understand all over the internet is that this has to be possible, yet I fail to find a correct example or solution. What I want is a single http post to node.js with AJAX. Than leave the connection open and continuously stream data to the client. The client will receive this stream and update the page continuously.

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  • JS: I'm not getting the scope

    - by Manuel
    Hi there, I'm trying to modify CouchDB's JS API to work asynchronous, but there is an error I cannot solve: Please find my JS API find at pastebin. If I call (new CouchDB("dbname")).designDocs() (line 193) I get an error because the okCallback function is not defined in the callback function. I don't know why; it should be defined in this scope.. Any hints are very welcome! Cheers, Manuel

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  • SIFR vs Cufon vs Typeface.js

    - by Abi Noda
    With browser support / licensing issues of @font-face (a feature of CSS3), which intermediate option do you prefer? Cufon,Typeface.js, or SIFR? Cufon is new but has been getting a lot of praise from the web design community, how does it differ from Typeface.js ?

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  • Clientside going serverside with node.js

    - by Sveisvei
    Hello, I`ve been looking for a serverside language for some time, and python got my attention somewhat. But as I already know and love javascript, I now want learn to code on the server with js and node.js. Now, what books and what subjects do I need to learn to understand the serverside world better? (let me know if Im to vague)

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  • node.js database

    - by Justin
    I'm looking for a database to pair with a node.js app. I'm assuming a json/nosql db would be preferable to a relational db [I can do without any json/sql impedence mismatch]. Considering couchdb mongodb redis Anyone have any views / war stories re compatiability/deployability of the above with node.js ? Any clear favourites ?

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  • Capture node.js crash reason

    - by dfilkovi
    I have a script written in node.js, it uses 'net' library and communicates with distant service over tcp. This script is started using 'node script.js log.txt' command and everything in that script that is logged using console.log() function gets written to log.txt but sometimes script dies and I cannot find a reason and nothing gets logged in log.txt around the time script crashed. How can I capture crash reason?

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  • how to set cache for css/js file.

    - by coderex
    Hi all, I have to use the cache for the css files and js file which i used in the site. my site running in a shared hosting server. nothing can be done with server. so what could be the solution for use cache and compression for js and css files.

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