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  • Java creation of new set too slow

    - by Mgccl
    I have this program where it have some recursive function similar to this: lambda(HashSet<Integer> s){ for(int i=0;i<w;i++){ HashSet<Integer> p = (HashSet) s.clone(); p.addAll(get_next_set()); lambda(p); } } What I'm doing is union every set with the set s. And run lambda on each one of the union. I run a profiler and found the c.clone() operation took 100% of the time of my code. Are there any way to speed this up considerably?

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  • Nested Set - for CMS with two versions (edit / publish) mode

    - by Rick
    Hi! I'm looking for a solution (PHP/Symfony/Doctrine) for the following problem. I'm creating a table called 'pages'. This table is a nested set. I also want to create a table called 'pages_published' which has ofcourse also a nested set. Once i create a record in table 'pages' at some point i want to publish this to the 'pages_published)-table. How do make sure the sort order and the level in the structure keeps ok. Is there some standard solution for my approach?

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  • How to SET tiggers 0 in MySQL?

    - by Grijesh Chauhan
    In my MySQL database I have some Triggers ON DELETE and ON INSERT. Some time I need to switched-off my some Triggers, And I have to DROP e.g. DROP TRIGGER IF EXISTS hostgroup_before_insert // and reinstall. Is there any shortcut to SET triggers hostgroup_before_insert = 0 like we have for foreign keys mysql> SELECT version(); +-------------------------+ | version() | +-------------------------+ | 5.1.61-0ubuntu0.10.10.1 | +-------------------------+ 1 row in set (0.00 sec) I am new learner and I could not find regarding this on web.

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  • '??' Not a valid unicode character, but in the unicode character set?

    - by Steve Cotner
    Short story: I can't get an entity like '𠂉' to store in a MySQL database, either by using a text field in a Ruby on Rails app (with default UTF-8 encoding) or by inputting it directly with a MySQL GUI app. As far as I can tell, all Chinese characters and radicals can be entered into the database without problem, but not these rarely typed 'character components.' The character mentioned above is unicode U+20089 and html entity &#131209; I can get it to display on the page by entering <html>&#131209;</html> and removing html escaping, but I would like to store it simply as the unicode character and keep the html escaping in place. There are many other Chinese 'components' (parts of full characters, generally consisting of 2 or 3 strokes) that cause the same problem. According to this page, the character mentioned is in the UTF-8 charset: http://www.fileformat.info/info/unicode/char/20089/charset_support.htm But on the neighboring '...20089/index.htm' page, there's an alert saying it's not a valid unicode character. For reference, that entity can be found in Mac OS X by searching through the character palette (international menu, "Show Character Palette"), searching by radical, and looking under the '?' radical. Apologies if this is too open-ended... can a character like this be stored in a UTF-8-based database? How is this character both supported and unsupported, both present in the character set and not valid?

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  • Find non-ascii characters from a UTF-8 string

    - by user10607
    I need to find the non-ASCII characters from a UTF-8 string. my understanding: UTF-8 is a superset of character encoding in which 0-127 are ascii characters. So if in a UTF-8 string , a characters value is Not between 0-127, then it is not a ascii character , right? Please correct me if i'm wrong here. On the above understanding i have written following code in C : Note: I'm using the Ubuntu gcc compiler to run C code utf-string is xvab c long i; char arr[] = "xvab c"; printf("length : %lu \n", sizeof(arr)); for(i=0; i<sizeof(arr); i++){ char ch = arr[i]; if (isascii(ch)) printf("Ascii character %c\n", ch); else printf("Not ascii character %c\n", ch); } Which prints the output like: length : 9 Ascii character x Not ascii character Not ascii character ? Not ascii character ? Ascii character a Ascii character b Ascii character Ascii character c Ascii character To naked eye length of xvab c seems to be 6, but in code it is coming as 9 ? Correct answer for the xvab c is 1 ...i.e it has only 1 non-ascii character , but in above output it is coming as 3 (times Not ascii character). How can i find the non-ascii character from UTF-8 string, correctly. Please guide on the subject.

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  • How to remove Character Style in Word 2003

    - by joe
    I am copying text into a Word document that has its styles protected. Some of the text has a Character style applied to it that I would like to remove. I can change the style and it looks okay visually, but when you click inside the text itself you can see in the style menu that the Character style is still applied. I try to change the style using the style drop down but the Character style won't go away even if I change it to the Paragraph style. Does anyone know what I am talking about and/or have any techniques for removing Character styles? I am looking forward to your responses. Let me know if I need to clarify. Thanks! UPDATE: My issue is that the Paragraph style is changing correctly, but the Character style remains applied even though the text is displayed as if the style is not applied. See http://office.microsoft.com/en-us/word/HA011876141033.aspx if you are not sure what I meen by Character styles. There are four types of styles — paragraph, character, list, and table (list and table styles are new as of Word 2002). However, the majority of styles you'll use are paragraph styles.

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  • Pygame Tile Based Character movement speed

    - by Ryan
    Thanks for taking the time to read this. Right now I'm making a really basic tile based game. The map is a large amount of 16x16 tiles, and the character image is 16x16 as well. My character has its own class that is an extension of the sprite class, and the x and y position is saved in terms of the tile position. To note I am fairly new to pygame. My question is, I am planning to have character movement restricted to one tile at a time, and I'm not sure how to make it so that, even if the player hits the directional key dozens of time quickly, (WASD or arrow keys) it will only move from tile to tile at a certain speed. How could I implement this generally with pygame? (Similar to game movement of like Pokemon or NexusTk). Edit: I should probably note that I want it so that the player can only end a movement in a tile. He couldn't stop moving halfway inbetween a tile for example. Thanks for your time! Ryan

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  • Character creation using spritesheets

    - by Patrick Developer
    I am currently creating a 2D fighting game and have implemented a system where upon starting a new game, the player is presented with the option to create a custom character. I have a set of string arrays set with values that correspond to hair, headgear, chest, lower body and shoes. When done selecting a variety of items from the lists, a code is generated based off the index of each item (i.e 01123), which is then used to assign the correct Spritesheet to the player character. This has already presented a lot of work as I have had to create quite a few spreadsheets based of possible combinations, but I am now looking at a massive amount of work to implement each variation. I have started to look into setting layers for each item to reduce workload, but I am also looking at having different stances for the character - Depending on the currently equipped weapon - so this may present a lot of work either way. My question is, do I have any alternatives or am I stuck creating masses of Spritesheets to cover all combinations? As a side note, how much impact will assigning layered items have on overall performance?

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  • PhysX Capsule Character Controller floating above ground

    - by Jannie
    I am using PhysX Version 3.0.2 in the simulation package I'm working on, and I've encountered some bizarre behavior with the capsule character controller. When I set the controller's height and radius to the appropriate values (r = 0.25, h = 1.86)it behaves correctly (moving along the ground, colliding with other objects, and so on) except that the capsule itself is floating above the ground. The actor will then bump his head when trying to get through a door, since the capsule is the correct height but also floating above the ground. This image should illustrate what I'm going on about: One can clearly see that the rest of the scene has their collision bodies wrapped correctly, it's just the capsule that's going wrong! The stop-gap I've implemented is creating a smaller capsule and giving it an offset, but I need to implement ray-picking for the controller next so the capsule has to surround the character model properly. Here's my character creation code (with height = 1.86f and radius = 0.25f): NxController* D3DPhysXManager::CreateCharacterController( std::string l_stdsControllerName, float l_fHeight, float l_fRadius, D3DXVECTOR3 l_v3Position ) { NxCapsuleControllerDesc l_CapsuleControllerDescription; l_CapsuleControllerDescription.height = l_fHeight; l_CapsuleControllerDescription.radius = l_fRadius; l_CapsuleControllerDescription.position.set( l_v3Position.x, l_v3Position.y, l_v3Position.z ); l_CapsuleControllerDescription.callback = &this->m_ControllerHitReport; NxController* l_pController = this->m_pControllerManager->createController( this->m_pScene, l_CapsuleControllerDescription ); this->m_pControllerMap.insert( l_ControllerValuePair( l_stdsControllerName, l_pController ) ); return l_pController; } Any help at all would be appreciated, I just can't figure this one out! P.S. I've found a couple of (rather old) threads describing the same issue, but it seems they couldn't find a solution either. Here are the links: http://forum-archive.developer.nvidia.com/index.php?showtopic=6409 http://forum-archive.developer.nvidia.com/index.php?showtopic=3272 http://www.ogre3d.org/addonforums/viewtopic.php?f=8&t=23003

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  • Why doesn't the F# Set implement ISet<T>?

    - by Sean Devlin
    The .NET Framework is adding an ISet<T> interface with the 4.0 release. In the same release, F# is being added as a first-class language. F# provides an immutable Set<'T> class. It would seem logical to me that the immutable set provided would implement the ISet<T> interface, but it doesn't. Does anyone know why? My guess is that they didn't want to implement an interface intended to be mutable, but I don't think this explanation holds up. After all, their Map<'Key, 'Value> class implements IDictionary, which is mutable. And there are examples elsewhere in the framework of classes implementing interfaces that are only partially appropriate. My other thought is that ISet<T> is new, so maybe they didn't get around to it. But that seems kind of thin. Does the fact that ISet<T> is generic (v. IDictionary, which is not) have anything to do with it? Any thoughts on the matter would be appreciated.

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  • Should xml represent a set or a list?

    - by sixtyfootersdude
    I always think of xml like a set data structure. Ie: <class> <person>john</person> <person>sarah</person> </class> Is equivalent to: <class> <person>sarah</person> <person>john</person> </class> Question One: Are these two things logicly equivalant? Are you allowed to make things like this in xml? <methodCall> <param>happy</param> <param>sad</param> </methodCall> Or do you need to do it like this: <methodCall> <param arg="1">happy</param> <param arg="2">sad</param> </methodCall> Question Two: Are these two things logically equivalent? Question Three: Is xml usually treated like a set or a list?

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  • NHibernate MySQL Mapping Set Column Type

    - by LnDCobra
    In my MySQL database, I have the following column type. Field | Type | Null | ---------------------------------- Column_priv | set('Select','Insert','Update','References') | No | And I cannot figure out what to map this to. Can anyone tell me how I can map this to something?

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  • determine if intersection of a set with conjunction of two other sets is empty

    - by koen
    For any three given sets A, B and C: is there a way to determine (programmatically) whether there is an element of A that is part of the conjunction of B and C? example: A: all numbers greater than 3 B: all numbers lesser than 7 C: all numbers that equal 5 In this case there is an element in set A, being the number 5, that fits. I'm implementing this as specifications, so this numerical range is just an example. A, B, C could be anything.

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  • Java - easily convert array to set

    - by Peter
    Hey, I'd like to convert an array to a set in Java. There are some obvious ways of doing this (i.e. with a loop) but I would like something a bit neater, something like: java.util.Arrays.asList(Object[] a); Any ideas? Cheers, Pete

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  • Data Structures for hashMap, List and Set

    - by harigm
    Can any one please guide me to look in depth about the Data Structures used and how is it implemented in the List, Set and Maps of Util Collection page. In Interviews most of the questions will be on the Algorithms, but I never saw anywhere the implementation details, Can any one please share the information.

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  • how to set the name of the node using userobjects

    - by apoorva
    How to set the node text.Here is the code am using public TreeCreation(final ArrayList houseList){ Apartment= new DefaultMutableTreeNode("Apartment"); for(int i=0;i by passing the userObject the name of the object is being displayed on the node ,how do i change the code to display h.HouseName when am using userObjects node.getUserObject(hs.HouseName);

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  • Generate set/get methods for a c++ class

    - by Narek
    Is there any tool that generates set and get methods for a class. Just I create classes very frequently and would like to have a tool which for each class-member wil generate following functions: Member_Type getMemberName() const; void setMemberName(const Member_Type & val);

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  • How to expose a Delphi set type via Soap

    - by Wouter van Nifterick
    I'm currently creating soap wrappers for some Delphi functions so that we can easily use them from PHP, C# and Delphi. I wonder what's the best way to expose sets. type TCountry = (countryUnknown,countryNL,countryD,countryB,countryS,countryFIN,countryF,countryE,countryP,countryPl,countryL); TCountrySet = set of TCountry; function GetValidCountrySet(const LicensePlate:string; const PossibleCountriesSet:TCountrySet):TCountrySet; I'm currently wrapping it like this for the soap server: type TCountryArray = array of TCountry; function TVehicleInfo.GetValidCountrySet(const LicensePlate:string; const PossibleCountriesSet:TCountryArray):TCountryArray; It works, but I need to write a lot of useless and ugly code to convert sets--arrays and arrays--sets. Is there an easier, more elegant, or more generic way to do this?

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  • alternative to check, whether a value is in a set

    - by stanleyxu2005
    Hi All, I have the following code. It looks ugly, if the value equals to one of the following value then do something. var Value: Word; begin Value := 30000; if (Value = 30000) or (Value = 40000) or (Value = 1) then do_something; end; I want to refactor the code as follows: var Value: Word; begin Value := 30000; if (Value in [1, 30000, 40000]) then // Does not work do_something; end; However, the refactored code does not work. I assume that a valid set in Delphi accepts only elements with type byte. If there any good alternative to refactor my original code (besides using case)?

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  • Google Translate set default language

    - by tdurham
    Maybe this has an obvious solution that I'm overlooking, but I can't seem to find the correct parameter to put in to make this happen. Using the Google Translate widget on a site, I need to set the default language that the user sees when entering the site, even though the site is english. function googleTranslateElementInit() { new google.translate.TranslateElement({ pageLanguage: 'en' }, 'google_translate_element'); } I've tried adding: defaultLanguage: 'fr' and tried: targetLanguage: 'fr' I did find some nice jQuery solutions, but didn't want to bypass this if it was an easy fix. Thanks in advance.

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