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  • Mac OS & Iphone development

    - by Oynn
    I am a graphics designer. How long would it take to become fluent in Objective-c for Mac and/or iPhone app development, from no programming background? I want to quit my day job as a designer. I really don't wanna work anymore cause I don't want to have a boss. I can be a writer, or I can become a app developer. Developing mini applications & games sounds excellent to me. That's really what I want to do :) I'm a patient person and I will do whatever it takes to learn & become a good developer. Should I take any courses about app development, or can I learn on my own? Any ideas, tips?

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  • Project development without experience

    - by Raven13
    I'm a web developer who is part of a three-man team that has been tasked with a rather large and complex development project. Other than some direction and impetus from management, we're pretty much on our own to develop the new website. None of us have any project management experience nor do my two coworkers seem like they would be interested in taking on that role, so I feel like it's up to me to implement some kind of structure to the development process in order to avoid issues down the road. My question is: what can I do as a developer without project managment experience to ensure that our project gets developed successfully and avoid the pitfalls of developing a project without a plan?

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  • If your unit test code "smells" does it really matter?

    - by Buttons840
    Usually I just throw my unit tests together using copy and paste and all kind of other bad practices. The unit tests usually end up looking quite ugly, they're full of "code smell," but does this really matter? I always tell myself as long as the "real" code is "good" that's all that matters. Plus, unit testing usually requires various "smelly hacks" like stubbing functions. How concerned should I be over poorly designed ("smelly") unit tests?

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  • skills that can't be outsourced- web development related

    - by Matt Derami
    I never know where it's acceptable to post something like this, so please forgive if it's in the wrong place. I'm very interested in going further in to web development; I know a bit of javascript, a bit of php, and so forth, but I'm now seeing these services that will go from psd to wordpress for 200 bucks and I'm wondering how the hell is anyone able to compete with this? So I'm wondering if those more knowledgeable than me could tell me what areas are the least likely to be able to be outsourced, for 5 bucks to some kid in Uzbekistan( no offense to that kid).. do you think it's on the database management side, or maybe app development? ideas appreciated.

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  • Techniques and methods to improve and speedup development

    - by Jlouro
    I just got a new project. It’s a WinForm app. And it’s interesting because I will have the possibility to learn how fish farms work and are managed. I will have to develop touch interfaces, and use datasnap to communicate and sync data between farm and office. The development will be done in DELPHI win32, still not sure about the database, but maybe SQLlite. So now comes the difficult part of the project, building it. I am just finishing one. It took me a lot of time to do it and I am a bit “burned out”. I will have time to relax, not much, but a few days. What I am looking is some tips and tricks and possibly tools to be able to speed up the development. It must be up and running in 2 months. So what tricks do you use to speed up things?

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  • personality problem while learning web development [closed]

    - by Lazeera
    I work a lecturer and when I go home I find a lot of free time. The problem is that I spend most of my time in learning about web development. I don't go outside and don't meet people, I'm only in front of the screen drinking 4 cups of coffee (per day) and trying to learn many technologies related to web development. In the last, I don't learn things very well because I'm in a hurry. I know this place is for asking about programming but I want to learn from your experience regarding learning. How do you learn? How many hours do you spend in leaning a day? How can I organize my time so I can learn well and easily?

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  • A standard style guide or best-practice guide for web application development

    - by gutch
    I run a very small team of developers on a web application, just three people (and not even full time). We're all capable developers, but we write our code in very different ways: we name similar things in different ways, we use different HTML and CSS to achieve similar outcomes. We can manage this OK because we're small, but can't help feeling it would be better to get some standards in place. Are there any good style guides or best-practice guides for web application development that we can use to keep our code under control? Sure, we could write them ourselves. But the reality is that with lots to do and very few staff, we're not going to bother. We need something off the shelf that we can tinker with rather than start from scratch. What we're not looking for here is basic code formatting rules like "whether to use tabs or spaces" or "where to put line breaks" — we can control this by standardising our IDEs. What we are looking for are rules for code and markup. For example: What HTML markup should be used for headers, tables, sidebars, buttons, etc. When to add new CSS styles, and what to name them When IDs should be allocated to HTML elements, and what to name them How Javascript functions should be declared and called How to pick an appropriate URL for given page or AJAX call When to use each HTTP method, ie POST vs GET vs PUT etc How to name server-side methods (Java, in our case) How to throw and handle errors and exceptions in a consistent way etc, etc.

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  • Cross-Platform Mobile Development With Mono for Android and MonoTouch

    - by Wallym
    Many years ago, in fact pre-Java, I remember a hallway discussion about the desire to write a single application that could easily run across various platforms. At the time, we were only worried about writing applications on Windows 3.1 and Mac OS 7.x. There were many discussions about windows, user interface concepts, and specifically a rather long discussion as to whether Mac users would accept a Mac application that didn't have balloon help. Thankfully, the marketplace answered this question for us with the Windows API winning the battle.A similar set of questions is currently going on in the mobile world. Unfortunately, at this point in time, there is currently no winning API and none currently in sight. What's a developer to do? Here are some questions that developers have (and there are many more):How can mobile developers target Android and the iPhone with the same code?How can .NET developers share their code across Android, iPhone and other platforms?How can developers give applications the look and feel of the specific platform and still allow as much code as possible to be shared?Mobile devices share many common features, such as cameras, accelerometers, and address books. How can we take advantage of them in a platform independent way and still give the users the look of every other application running on their platform?In this article, we'll look at some solutions to these cross-platform and code-sharing questions between Mono for Android, MonoTouch and the .NET Framework available to developers. 

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  • How to read Scala code with lots of implicits?

    - by Petr Pudlák
    Consider the following code fragment (adapted from http://stackoverflow.com/a/12265946/1333025): // Using scalaz 6 import scalaz._, Scalaz._ object Example extends App { case class Container(i: Int) def compute(s: String): State[Container, Int] = state { case Container(i) => (Container(i + 1), s.toInt + i) } val d = List("1", "2", "3") type ContainerState[X] = State[Container, X] println( d.traverse[ContainerState, Int](compute) ! Container(0) ) } I understand what it does on high level. But I wanted to trace what exactly happens during the call to d.traverse at the end. Clearly, List doesn't have traverse, so it must be implicitly converted to another type that does. Even though I spent a considerable amount of time trying to find out, I wasn't very successful. First I found that there is a method in scalaz.Traversable traverse[F[_], A, B] (f: (A) => F[B], t: T[A])(implicit arg0: Applicative[F]): F[T[B]] but clearly this is not it (although it's most likely that "my" traverse is implemented using this one). After a lot of searching, I grepped scalaz source codes and I found scalaz.MA's method traverse[F[_], B] (f: (A) => F[B])(implicit a: Applicative[F], t: Traverse[M]): F[M[B]] which seems to be very close. Still I'm missing to what List is converted in my example and if it uses MA.traverse or something else. The question is: What procedure should I follow to find out what exactly is called at d.traverse? Having even such a simple code that is so hard analyze seems to me like a big problem. Am I missing something very simple? How should I proceed when I want to understand such code that uses a lot of imported implicits? Is there some way to ask the compiler what implicits it used? Or is there something like Hoogle for Scala so that I can search for a method just by its name?

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  • Environment naming standards in software development?

    - by Marcus_33
    My project is currently suffering from environment naming issues. Different people have different assumptions as to what environments should be named or what the names designate, and it's causing confusion when discussing them. I've done a bit of research and I haven't found any standards out there. The terms include "Local", "Sand", "Dev", "Test", "User", "QA", "Staging" and "Prod" (plus a few more that different people have asked about) I'm not looking for just opinions, though if there's one out there that "everyone" has I'll take it - I'm trying to find definitions advanced by some sort of authority, even if it's unofficial. Here's the environments we currently use: Environment on the developer's PC Shared Environment where developers directly upload code to self-test Shared Environment where standards and functionality are tested by QA people Shared Environment where completed and QA-checked code is approved by project requesters Environment that mirrors the final environment as a final check and to prepare for deployment Final Environment where code is in use I know what I'd call them, but is there some sort of standard on this? Thanks in advance.

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  • VS 2012 Code Review &ndash; Before Check In OR After Check In?

    - by Tarun Arora
    “Is Code Review Important and Effective?” There is a consensus across the industry that code review is an effective and practical way to collar code inconsistency and possible defects early in the software development life cycle. Among others some of the advantages of code reviews are, Bugs are found faster Forces developers to write readable code (code that can be read without explanation or introduction!) Optimization methods/tricks/productive programs spread faster Programmers as specialists "evolve" faster It's fun “Code review is systematic examination (often known as peer review) of computer source code. It is intended to find and fix mistakes overlooked in the initial development phase, improving both the overall quality of software and the developers' skills. Reviews are done in various forms such as pair programming, informal walkthroughs, and formal inspections.” Wikipedia No where does the definition mention whether its better to review code before the code has been committed to version control or after the commit has been performed. No matter which side you favour, Visual Studio 2012 allows you to request for a code review both before check in and also request for a review after check in. Let’s weigh the pros and cons of the approaches independently. Code Review Before Check In or Code Review After Check In? Approach 1 – Code Review before Check in Developer completes the code and feels the code quality is appropriate for check in to TFS. The developer raises a code review request to have a second pair of eyes validate if the code abides to the recommended best practices, will not result in any defects due to common coding mistakes and whether any optimizations can be made to improve the code quality.                                             Image 1 – code review before check in Pros Everything that gets committed to source control is reviewed. Minimizes the chances of smelly code making its way into the code base. Decreases the cost of fixing bugs, remember, the earlier you find them, the lesser the pain in fixing them. Cons Development Code Freeze – Since the changes aren’t in the source control yet. Further development can only be done off-line. The changes have not been through a CI build, hard to say whether the code abides to all build quality standards. Inconsistent! Cumbersome to track the actual code review process.  Not every change to the code base is worth reviewing, a lot of effort is invested for very little gain. Approach 2 – Code Review after Check in Developer checks in, random code reviews are performed on the checked in code.                                                      Image 2 – Code review after check in Pros The code has already passed the CI build and run through any code analysis plug ins you may have running on the build server. Instruct the developer to ensure ZERO fx cop, style cop and static code analysis before check in. Code is cleaner and smell free even before the code review. No Offline development, developers can continue to develop against the source control. Cons Bad code can easily make its way into the code base. Since the review take place much later in the cycle, the cost of fixing issues can prove to be much higher. Approach 3 – Hybrid Approach The community advocates a more hybrid approach, a blend of tooling and human accountability quotient.                                                               Image 3 – Hybrid Approach 1. Code review high impact check ins. It is not possible to review everything, by setting up code review check in policies you can end up slowing your team. More over, the code that you are reviewing before check in hasn't even been through a green CI build either. 2. Tooling. Let the tooling work for you. By running static analysis, fx cop, style cop and other plug ins on the build agent, you can identify the real issues that in my opinion can't possibly be identified using human reviews. Configure the tooling to report back top 10 issues every day. Mandate the manual code review of individuals who keep making it to this list of shame more often. 3. During Merge. I would prefer eliminating some of the other code issues during merge from Main branch to the release branch. In a scrum project this is still easier because cheery picking the merges is a possibility and the size of code being reviewed is still limited. Let the tooling work for you, if some one breaks the CI build often, put them on a gated check in build course until you see improvement. If some one appears on the top 10 list of shame generated via the build then ensure that all their code is reviewed till you see improvement. At the end of the day, the goal is to ensure that the code being delivered is top quality. By enforcing a code review before any check in, you force the developer to work offline or stay put till the review is complete. What do the experts say? So I asked a few expects what they thought of “Code Review quality gate before Checking in code?" Terje Sandstrom | Microsoft ALM MVP You mean a review quality gate BEFORE checking in code????? That would mean a lot of code staying either local or in shelvesets, and not even been through a CI build, and a green CI build being the main criteria for going further, f.e. to the review state. I would not like code laying around with no checkin’s. Having a requirement that code is checked in small pieces, 4-8 hours work max, and AT LEAST daily checkins, a manual code review comes second down the lane. I would expect review quality gates to happen before merging back to main, or before merging to release.  But that would all be on checked-in code.  Branching is absolutely one way to ease the pain.   Another way we are using is automatic quality builds, running metrics, coverage, static code analysis.  Unfortunately it takes some time, would be great to be on CI’s – but…., so it’s done scheduled every night. Based on this we get, among other stuff,  top 10 lists of suspicious code, which is then subjected to reviews.  If a person seems to be very popular on these top 10 lists, we subject every check in from that person to a review for a period. That normally helps.   None of the clients I have can afford to have every checkin reviewed, so we need to find ways around it. I don’t disagree with the nicety of having all the code reviewed, but I find it hard to find those resources in today’s enterprises. David V. Corbin | Visual Studio ALM Ranger I tend to agree with both sides. I hate having code that is not checked in, but at the same time hate having “bad” code in the repository. I have found that branching is one approach to solving this dilemma. Code is checked into the private/feature branch before the review, but is not merged over to the “official” branch until after the review. I advocate both, depending on circumstance (especially team dynamics)   - The “pre-checkin” is usually for elements that may impact the project as a whole. Think of it as another “gate” along with passing unit tests. - The “post-checkin” may very well not be at the changeset level, but correlates to a review at the “user story” level.   Again, this depends on team dynamics in play…. Robert MacLean | Microsoft ALM MVP I do not think there is no right answer for the industry as a whole. In short the question is why do you do reviews? Your question implies risk mitigation, so in low risk areas you can get away with it after check in while in high risk you need to do it before check in. An example is those new to a team or juniors need it much earlier (maybe that is before checkin, maybe that is soon after) than seniors who have shipped twenty sprints on the team. Abhimanyu Singhal | Visual Studio ALM Ranger Depends on per scenario basis. We recommend post check-in reviews when: 1. We don't want to block other checks and processes on manual code reviews. Manual reviews take time, and some pieces may not require manual reviews at all. 2. We need to trace all changes and track history. 3. We have a code promotion strategy/process in place. For risk mitigation, post checkin code can be promoted to Accepted branches. Or can be rejected. Pre Checkin Reviews are used when 1. There is a high risk factor associated 2. Reviewers are generally (most of times) have immediate availability. 3. Team does not have strict tracking needs. Simply speaking, no single process fits all scenarios. You need to select what works best for your team/project. Thomas Schissler | Visual Studio ALM Ranger This is an interesting discussion, I’m right now discussing details about executing code reviews with my teams. I see and understand the aspects you brought in, but there is another side as well, I’d like to point out. 1.) If you do reviews per check in this is not very practical as a hard rule because this will disturb the flow of the team very often or it will lead to reduce the checkin frequency of the devs which I would not accept. 2.) If you do later reviews, for example if you review PBIs, it is not easy to find out which code you should review. Either you review all changesets associate with the PBI, but then you might review code which has been changed with a later checkin and the dev maybe has already fixed the issue. Or you review the diff of the latest changeset of the PBI with the first but then you might also review changes of other PBIs. Jakob Leander | Sr. Director, Avanade In my experience, manual code review: 1. Does not get done and at the very least does not get redone after changes (regardless of intentions at start of project) 2. When a project actually do it, they often do not do it right away = errors pile up 3. Requires a lot of time discussing/defining the standard and for the team to learn it However code review is very important since e.g. even small memory leaks in a high volume web solution have big consequences In the last years I have advocated following approach for code review - Architects up front do “at least one best practice example” of each type of component and tell the team. Copy from this one. This should include error handling, logging, security etc. - Dev lead on project continuously browse code to validate that the best practices are used. Especially that patterns etc. are not broken. You can do this formally after each sprint/iteration if you want. Once this is validated it is unlikely to “go bad” even during later code changes Agree with customer to rely on static code analysis from Visual Studio as the one and only coding standard. This has HUUGE benefits - You can easily tweak to reach the level you desire together with customer - It is easy to measure for both developers/management - It is 100% consistent across code base - It gets validated all the time so you never end up getting hammered by a customer review in the end - It is easy to tell the developer that you do not want code back unless it has zero errors = minimize communication You need to track this at least during nightly builds and make sure team sees total # issues. Do not allow #issues it to grow uncontrolled. On the project I run I require code analysis to have run on code before checkin (checkin rule). This means -  You have to have clean compile (or CA wont run) so this is extra benefit = very few broken builds - You can change a few of the rules to compile as errors instead of warnings. I often do this for “missing dispose” issues which you REALLY do not want in your app Tip: Place your custom CA rules files as part of solution. That  way it works when you do branching etc. (path to CA file is relative in VS) Some may argue that CA is not as good as manual inspection. But since manual inspection in reality suffers from the 3 issues in start it is IMO a MUCH better (and much cheaper) approach from helicopter perspective Tirthankar Dutta | Director, Avanade I think code review should be run both before and after check ins. There are some code metrics that are meant to be run on the entire codebase … Also, especially on multi-site projects, one should strive to architect in a way that lets men manage the framework while boys write the repetitive code… scales very well with the need to review less by containment and imposing architectural restrictions to emphasise the design. Bruno Capuano | Microsoft ALM MVP For code reviews (means peer reviews) in distributed team I use http://www.vsanywhere.com/default.aspx  David Jobling | Global Sr. Director, Avanade Peer review is the only way to scale and its a great practice for all in the team to learn to perform and accept. In my experience you soon learn who's code to watch more than others and tune the attention. Mikkel Toudal Kristiansen | Manager, Avanade If you have several branches in your code base, you will need to merge often. This requires manual merging, when a file has been changed in both branches. It offers a good opportunity to actually review to changed code. So my advice is: Merging between branches should be done as often as possible, it should be done by a senior developer, and he/she should perform a full code review of the code being merged. As for detecting architectural smells and code smells creeping into the code base, one really good third party tools exist: Ndepend (http://www.ndepend.com/, for static code analysis of the current state of the code base). You could also consider adding StyleCop to the solution. Jesse Houwing | Visual Studio ALM Ranger I gave a presentation on this subject on the TechDays conference in NL last year. See my presentation and slides here (talk in Dutch, but English presentation): http://blog.jessehouwing.nl/2012/03/did-you-miss-my-techdaysnl-talk-on-code.html  I’d like to add a few more points: - Before/After checking is mostly a trust issue. If you have a team that does diligent peer reviews and regularly talk/sit together or peer review, there’s no need to enforce a before-checkin policy. The peer peer-programming and regular feedback during development can take care of most of the review requirements as long as the team isn’t under stress. - Under stress, enforce pre-checkin reviews, it might sound strange, if you’re already under time or budgetary constraints, but it is under such conditions most real issues start to be created or pile up. - Use tools to catch most common errors, Code Analysis/FxCop was already mentioned. HP Fortify, Resharper, Coderush etc can help you there. There are also a lot of 3rd party rules you can add to Code Analysis. I’ve written a few myself (http://fccopcontrib.codeplex.com) and various teams from Microsoft have added their own rules (MSOCAF for SharePoint, WSSF for WCF). For common errors that keep cropping up, see if you can define a rule. It’s much easier. But more importantly make sure you have a good help page explaining *WHY* it's wrong. If you have small feature or developer branches/shelvesets, you might want to review pre-merge. It’s still better to do peer reviews and peer programming, but the most important thing is that bad quality code doesn’t make it into the important branch. So my philosophy: - Use tooling as much as possible. - Make sure the team understands the tooling and the importance of the things it flags. It’s too easy to just click suppress all to ignore the warnings. - Under stress, tighten process, it’s under stress that the problems of late reviews will really surface - Most importantly if you do reviews do them as early as possible, but never later than needed. In other words, pre-checkin/post checking doesn’t really matter, as long as the review is done before the code is released. It’ll just be much more expensive to fix any review outcomes the later you find them. --- I would love to hear what you think!

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  • Should Development / Testing / QA / Staging environments be similar?

    - by Walter White
    Hi all, After much time and effort, we're finally using maven to manage our application lifecycle for development. We still unfortunately use ANT to build an EAR before deploying to Test / QA / Staging. My question is, while we made that leap forward, developers are still free to do as they please for testing their code. One issue that we have is half our team is using Tomcat to test on and the other half is using Jetty. I prefer Jetty slightly over Tomcat, but regardless we using WAS for all the other environments. My question is, should we develop on the same application server we're deploying to? We've had numerous bugs come up from these differences in environments. Tomcat, Jetty, and WAS are different under the hood. My opinion is that we all should develop on what we're deploying to production with so we don't have the problem of well, it worked fine on my machine. While I prefer Jetty, I just assume we all work on the same environment even if it means deploying to WAS which is slow and cumbersome. What are your team dynamics like? Our lead developers stepped down from the team and development has been a free for all since then. Walter

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  • Distributed Development Tools -- (Version control and Project Management)

    - by Macy Abbey
    Hello, I've recently become responsible for choosing which source control and project management software to use for a company that employs me. Currently it uses Jira (project management) and Subversion (version control). I know there are many other options out there -- the ones I know about are all in this article http://mashable.com/2010/07/14/distributed-developer-teams/ . I'm leaning towards recommending they just stay with what they have as it seems workable and any change would have to be worth the cost of switching to say github/basecamp or some other solution. Some details on the team: It's a distributed development shop. Meetings of the whole team in one room are rare. It's currently a very small development team (three developers). The project management software is used by developers and a product manager or two. What are you experiences with version control and project management web applications? Are there any you would recommend and you think are worth the switching cost of time to learn new services / implementing the change? Edit: After educating myself further on the options it appears DVCS offer powerful benefits that may be worth investing in now as opposed to later in the company's lifetime when the switching cost is higher: I'm a Subversion geek, why I should consider or not consider Mercurial or Git or any other DVCS?

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  • Design Code Outside of an IDE (C#)?

    - by ryanzec
    Does anyone design code outside of an IDE? I think that code design is great and all but the only place I find myself actually design code (besides in my head) is in the IDE itself. I generally think about it a little before hand but when I go to type it out, it is always in the IDE; no UML or anything like that. Now I think having UML of your code is really good because you are able to see a lot more of the code on one screen however the issue I have is that once I type it in UML, I then have to type the actual code and that is just a big duplicate for me. For those who work with C# and design code outside of Visual Studio (or at least outside Visual Studio's text editor), what tools do you use? Do those tools allow you to convert your design to actual skeleton code? It is also possible to convert code to the design (when you update the code and need an updated UML diagram or whatnot)?

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  • Development environment to manage multiple Oracle databases

    - by jkohlhepp
    I am in an enterprise environment where we have applications that need to run against multiple Oracle databases. Developers may need to manage multiple vintages of these databases to support different test data or diagnose bugs against different versions of the code. Right now, we have a limited set of test environments set up on "real" Oracle servers within the data center. We juggle these among development and QA groups and there is a lot of conflicts and inefficiencies that arise because of it. I am taking a look at Oracle Express Edition which would allow me to spin up a local Oracle database. This is similar to the workflow I most often see with SQL Server. Devs work on their location machine until they are ready to integration and then they push their DB changes to integration / QA environments. However, from what I read it seems that Oracle XE only supports one database instance at a time. So if I have an application that utilizes two different databases, I can't have both of them running on my local machine. Is that correct? Does Oracle Standard or Personal editions get around this limitation? If I had one of those installed locally, how difficult would it be to get multiple databases working on the same development machine? How do dev shops handle developing against Oracle where they need to be using several different Oracle instances for their applications?

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  • How can I compare between web development technologies?

    - by Steve
    I would like experts to explain for me how can I compare between web development tools or technologies in order to be able to choose the right one. I'm tired from searching always in the regular way: X Technology vs Y Technology. I'm tired from peoples' biased opinions and usually I don't find a fair comparison. I have decided to put my question here about how can I compare them so you may identify to me the main standards for comparisons so I can compare them by myself and becoming able to choose the technology that is appropriate for the project I will develop. Note: in web development technologies I mean server side languages (e.g. PHP). One important requirement for me that can be defined as major one is cost efficiency and I mean that I don't care about the cost in the near future or the current cost, but what is more important for me is the cost in the future. If, for example, the site becomes one of the most 100 visited sites.   So, how can I compare the cost of different technologies for a future status of a site (such as being very famous site) so I can scale my option easily without missing a good technology like what happened with some sites when they chose not the most effective tool.

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  • How to better integrate a unix development environment into Windows

    - by SKenz
    I'm mostly a Windows user but I do most of my development (essentially web development) using unix tools and software. I've been going back and forth between using a dedicated lubuntu virtual machine on Virtualbox and using some tools directly in windows (msgit, python, django), but none of these approaches is entirely satisfactory. I'd like to hear of ways other devs use to better integrate a unix workflow into windows. For instance tighter integration between a linux and vm and windows. The vagrant demo showed how a VM could work off of a windows project folder and I found that nice. I'd like to hear of other tools and tips that would help mimic the workflow one can find on OS X (of course I understand that it cannot be as tightly integrated on Windows as it doesn't have the same unix underpinnings). PS: I have tried cygwin as well EDIT for clarifications about What I find lacking (thanks to axblount for pointing that out) : unix tools like msys et al do not work as well as their native unic counterparts. Many scripts, installers require further configuration or do not work at all. For instance getting virtualenvwrapper to work is not very straightforward. virtualbox: ideally I would like to use windows software (photoshop, sublime text 2) seamlessly with linux. I mostly use a FTP client atm to move over files edited on the windows side which is a tedious process.

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  • Should Professional Development occur on company time?

    - by jshu
    As a first-time part-time software developer at a small consulting company, I'm struggling to organise time to further my own software development knowledge - whether that's reading a book, keeping up with the popular questions on StackOverflow, researching a technology we're using in-depth, or following the front page of Hacker News. I can see results borne from my self-allocated study time, but listing and demonstrating the skills and knowledge gained through Professional Development is difficult. The company does not have any defined PD policy, and there's a lot of pressure to get something deliverable done now! when working for consultants. I've checked what my coworkers do, and they don't appear to allocate any time to self-improvement; they just work at the problems they're given, looking up specific MSDN references, code samples, and the like as they need them. I realise that PD policy is going to vary across companies of different size and culture, and a company like my own is probably a bit of an edge case. I'd love to hear views and experiences from more seasoned developers; especially those who have to make the PD policy choices in their team or company. I'd also like to learn about the more radical approaches to PD, even if they're completely out there; it's always interesting to see what other people are trying. Not quite a summary, but what I'm trying to ask: Is it common or recommended for companies to allocate PD time? Whose responsibility is it to ensure a developer's knowledge and skills are up to date? Should a part-time work schedule inspire a lower ratio of PD time : work? How can a developer show non-developer coworkers that reading blogs and books is net productive? Is reading blogs and books actually net productive? (references welcomed) Is writing blogs effective as a way of PD? (a recent theme on Hacker News) This is sort of a broad question because I don't know exactly which questions I need to ask here, so any thoughts on relevant issues I haven't addressed are very welcome.

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  • Advantage of Software Development [on hold]

    - by user93319
    The worth of a brand that a corporation carries is way too high than its physical presence. If you are venturing into an online business, you need to take special care about the corporate image of your business. Nowadays, it is very important for every organization to have its own website. To enhance the online presence of a company it is important to have a good website design as well as the blueprint of the design. A quality site can enhance organizational growth and it can lend a hand an in achieving company’s goals promptly. When websites have gained so much meaning, it is advisable for an organization to seek professional support for the construction of its own exclusive portals. Expert help may again is essential when one needs for a complete renovation on the Web. Any group is necessary to do a bit of introspection before it make a decision to look for the services of a professional web software development company. It is good to be completely clear-headed regarding one’s requirements. To start with, a business should be familiar with who its potential clientele are. Once this main factor has been give consideration, an association can go ahead and get its website designed accordingly. On approaching a corporation that offers software development services India to its customers, a client can make sure that their site is ready with all the most up-to-date features. Professional Assistance Matters Professional service supplier is identified to furnish a site with easy to use features that prompt visitors to come back again and again. Yet one more benefit of receiving aid from professionals is that they can let you know of the type of content that you should place on display over your site. For example, a business that wants to draw the interest of experts belong to the corporate world must make sure that the language used on its website is crisp and official.

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  • Distributed Development Tools -- (Version control and Project Management)

    - by Macy Abbey
    I've recently become responsible for choosing which source control and project management software to use for a company that employs me. Currently it uses Jira (project management) and Subversion (version control). I know there are many other options out there -- the ones I know about are all in this article http://mashable.com/2010/07/14/distributed-developer-teams/ . I'm leaning towards recommending they just stay with what they have as it seems workable and any change would have to be worth the cost of switching to say github/basecamp or some other solution. Some details on the team: It's a distributed development shop. Meetings of the whole team in one room are rare. It's currently a very small development team (three developers). The project management software is used by developers and a product manager or two. What are you experiences with version control and project management web applications? Are there any you would recommend and you think are worth the switching cost of time to learn new services / implementing the change? Edit: After educating myself further on the options it appears DVCS offer powerful benefits that may be worth investing in now as opposed to later in the company's lifetime when the switching cost is higher: I'm a Subversion geek, why I should consider or not consider Mercurial or Git or any other DVCS?

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  • Need advice concerning Feature Based Development when knowledge DB is involved

    - by voroninp
    We develop BackOffice application which is used to edit our knowledge DB. Now our main product's development team is shifting to the feature based development and we need to support several DB's with not identical data schemes. (DS changes slightly from DB to DB) The information from knowledge Db is extracted by the script and then is distributed to the clients. We also need to support merging these DB's. We now analyze pros and cons of different approaches. We discuss this one: One working DB (WDB) with one DB for each feature branch (FDB). The approved data is moved from WDB to FDB. So we need to support only one script for each branch. This script will extract data from corresponding FDB. Nevertheless we are to code the differences between FDBs and WDB manually. May be some automatic mapping tools exist? I also wish to know whether classic solutions to the alike problems already exist. Can anyone share the best practices for this case?

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  • How can a code editor effectively hint at code nesting level - without using indentation?

    - by pgfearo
    I've written an XML text editor that provides 2 view options for the same XML text, one indented (virtually), the other left-justified. The motivation for the left-justified view is to help users 'see' the whitespace characters they're using for indentation of plain-text or XPath code without interference from indentation that is an automated side-effect of the XML context. I want to provide visual clues (in the non-editable part of the editor) for the left-justified mode that will help the user, but without getting too elaborate. I tried just using connecting lines, but that seemed too busy. The best I've come up with so far is shown in a mocked up screenshot of the editor below, but I'm seeking better/simpler alternatives (that don't require too much code). [Edit] Taking the heatmap idea (from: @jimp) I get this and 3 alternatives - labelled a, b and c: The following section describes the accepted answer as a proposal, bringing together ideas from a number of other answers and comments. As this question is now community wiki, please feel free to update this. NestView The name for this idea which provides a visual method to improve the readability of nested code without using indentation. Contour Lines The name for the differently shaded lines within the NestView The image above shows the NestView used to help visualise an XML snippet. Though XML is used for this illustration, any other code syntax that uses nesting could have been used for this illustration. An Overview: The contour lines are shaded (as in a heatmap) to convey nesting level The contour lines are angled to show when a nesting level is being either opened or closed. A contour line links the start of a nesting level to the corresponding end. The combined width of contour lines give a visual impression of nesting level, in addition to the heatmap. The width of the NestView may be manually resizable, but should not change as the code changes. Contour lines can either be compressed or truncated to keep acheive this. Blank lines are sometimes used code to break up text into more digestable chunks. Such lines could trigger special behaviour in the NestView. For example the heatmap could be reset or a background color contour line used, or both. One or more contour lines associated with the currently selected code can be highlighted. The contour line associated with the selected code level would be emphasized the most, but other contour lines could also 'light up' in addition to help highlight the containing nested group Different behaviors (such as code folding or code selection) can be associated with clicking/double-clicking on a Contour Line. Different parts of a contour line (leading, middle or trailing edge) may have different dynamic behaviors associated. Tooltips can be shown on a mouse hover event over a contour line The NestView is updated continously as the code is edited. Where nesting is not well-balanced assumptions can be made where the nesting level should end, but the associated temporary contour lines must be highlighted in some way as a warning. Drag and drop behaviors of Contour Lines can be supported. Behaviour may vary according to the part of the contour line being dragged. Features commonly found in the left margin such as line numbering and colour highlighting for errors and change state could overlay the NestView. Additional Functionality The proposal addresses a range of additional issues - many are outside the scope of the original question, but a useful side-effect. Visually linking the start and end of a nested region The contour lines connect the start and end of each nested level Highlighting the context of the currently selected line As code is selected, the associated nest-level in the NestView can be highlighted Differentiating between code regions at the same nesting level In the case of XML different hues could be used for different namespaces. Programming languages (such as c#) support named regions that could be used in a similar way. Dividing areas within a nesting area into different visual blocks Extra lines are often inserted into code to aid readability. Such empty lines could be used to reset the saturation level of the NestView's contour lines. Multi-Column Code View Code without indentation makes the use of a multi-column view more effective because word-wrap or horizontal scrolling is less likely to be required. In this view, once code has reach the bottom of one column, it flows into the next one: Usage beyond merely providing a visual aid As proposed in the overview, the NestView could provide a range of editing and selection features which would be broadly in line with what is expected from a TreeView control. The key difference is that a typical TreeView node has 2 parts: an expander and the node icon. A NestView contour line can have as many as 3 parts: an opener (sloping), a connector (vertical) and a close (sloping). On Indentation The NestView presented alongside non-indented code complements, but is unlikely to replace, the conventional indented code view. It's likely that any solutions adopting a NestView, will provide a method to switch seamlessly between indented and non-indented code views without affecting any of the code text itself - including whitespace characters. One technique for the indented view would be 'Virtual Formatting' - where a dynamic left-margin is used in lieu of tab or space characters. The same nesting-level data used to dynamically render the NestView could also used for the more conventional-looking indented view. Printing Indentation will be important for the readability of printed code. Here, the absence of tab/space characters and a dynamic left-margin means that the text can wrap at the right-margin and still maintain the integrity of the indented view. Line numbers can be used as visual markers that indicate where code is word-wrapped and also the exact position of indentation: Screen Real-Estate: Flat Vs Indented Addressing the question of whether the NestView uses up valuable screen real-estate: Contour lines work well with a width the same as the code editor's character width. A NestView width of 12 character widths can therefore accommodate 12 levels of nesting before contour lines are truncated/compressed. If an indented view uses 3 character-widths for each nesting level then space is saved until nesting reaches 4 levels of nesting, after this nesting level the flat view has a space-saving advantage that increases with each nesting level. Note: A minimum indentation of 4 character widths is often recommended for code, however XML often manages with less. Also, Virtual Formatting permits less indentation to be used because there's no risk of alignment issues A comparison of the 2 views is shown below: Based on the above, its probably fair to conclude that view style choice will be based on factors other than screen real-estate. The one exception is where screen space is at a premium, for example on a Netbook/Tablet or when multiple code windows are open. In these cases, the resizable NestView would seem to be a clear winner. Use Cases Examples of real-world examples where NestView may be a useful option: Where screen real-estate is at a premium a. On devices such as tablets, notepads and smartphones b. When showing code on websites c. When multiple code windows need to be visible on the desktop simultaneously Where consistent whitespace indentation of text within code is a priority For reviewing deeply nested code. For example where sub-languages (e.g. Linq in C# or XPath in XSLT) might cause high levels of nesting. Accessibility Resizing and color options must be provided to aid those with visual impairments, and also to suit environmental conditions and personal preferences: Compatability of edited code with other systems A solution incorporating a NestView option should ideally be capable of stripping leading tab and space characters (identified as only having a formatting role) from imported code. Then, once stripped, the code could be rendered neatly in both the left-justified and indented views without change. For many users relying on systems such as merging and diff tools that are not whitespace-aware this will be a major concern (if not a complete show-stopper). Other Works: Visualisation of Overlapping Markup Published research by Wendell Piez, dated from 2004, addresses the issue of the visualisation of overlapping markup, specifically LMNL. This includes SVG graphics with significant similarities to the NestView proposal, as such, they are acknowledged here. The visual differences are clear in the images (below), the key functional distinction is that NestView is intended only for well-nested XML or code, whereas Wendell Piez's graphics are designed to represent overlapped nesting. The graphics above were reproduced - with kind permission - from http://www.piez.org Sources: Towards Hermenutic Markup Half-steps toward LMNL

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  • Performance-Driven Development

    - by BuckWoody
    I was reading a blog yesterday about the evils of SELECT *. The author pointed out that it's almost always a bad idea to use SELECT * for a query, but in the case of SQL Azure (or any cloud database, for that matter) it's especially bad, since you're paying for each transmission that comes down the line. A very good point indeed. This got me to thinking - shouldn't we treat ALL programming that way? In other words, wouldn't it make sense to pretend that we are paying for every chunk of data - a little less for a bit, a lot more for a BLOB or VARCHAR(MAX), that sort of thing? In effect, we really are paying for that. Which led me to the thought of Performance-Driven Development, or the act of programming with the goal of having the fastest code from the very outset. This isn't an original title, since a quick Bing-search shows me a couple of offerings from Forrester and a professional in Israel who already used that title, but the general idea I'm thinking of is assigning a "cost" to each code round-trip, be it network, storage, trip time and other variables, and then rewarding the developers that come up with the fastest code. I wonder what kind of throughput and round-trip times you could get if your developers were paid on a scale of how fast the application performed... Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • What are the most important Professional Development opportunities for you

    - by Dmitriy Nagirnyak
    Hi, Have been thinking about what professional development opportunities are important for me to work in a company. Some of them are: Professional surrounding by people with different skills. Ability and support for professional growth. Paid and free courses. Best tools for the job (partially related). Ability and support for trying out new technologies. What are yours? Cheers, Dmitriy.

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