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  • ANNOUNCEMENT: Oracle VM 3 Templates Available for Oracle Secure Global Desktop 4.62

    - by Mohan Prabhala
    Today, we are proud to announce the general availability of Oracle VM 3 templates for Oracle Secure Global Desktop version 4.62.  With Oracle VM 3 templates, anyone using Oracle VM 3 need not download, install and configure the Operating System and product(s) individually. In this case, the supported operating system (Oracle Linux 5.7) and Oracle Secure Global Dekstop 4.62 product is packaged together into a template that one can easily import and clone as a VM into Oracle VM 3. This results in a nearly instant deployment and configuration of Oracle Secure Global Desktop within Oracle VM 3.  This means drastically reducing the evaluation and deployment time for Oracle Secure Global Desktop when leveraging Oracle VM 3. Feel free to give it a try! Login into the Oracle VM section at Oracle Software Delivery Cloud  (click on 'Cloud Portal (Main)' at the top-right) and: Under Oracle VM templates - x86 64-bit, look for Oracle VM 3 Template (OVF) for Oracle Secure Global Desktop Media Pack for x86_64 (64 bit) Oracle Secure Global Desktop 4.62 template for x86_64 (64 bit) with Oracle Linux 5.7 Under Oracle VM templates – x86 32 bit, look for Oracle VM 3 Template (OVF) for Oracle Secure Global Desktop Media Pack for x86 (32 bit) Oracle Secure Global Desktop 4.62 template for x86 (32 bit) with Oracle Linux 5.7 Download any of the above templates. Once you are done, you must First import the assembly (ova) file that you downloaded from Oracle Software Delivery Cloud Next, create a virtual machine template from the assembly And finally create a virtual machine from the template. Once the virtual machine is created and starts up, be sure to configure the networking parameters (hostname, IP address, netmask, gateway etc), and optional user parameters correctly. You must also enter a root password during first boot. And that's it - the Oracle Secure Global Desktop install script will pick up the networking parameters, prompt for confirmation and complete a default installation. Once the installation is complete, you may want to refer to the Oracle Secure Global Desktop Administration Guide to learn more about Oracle Secure Global Desktop and its capabilities.

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  • How to do more with Oracle VM Templates

    - by uwes
    On Oracle's Virtualization Blog you can find an interesting post regarding working and using Oracle VM Templates, title is "Opening The Oracle VM Templates Blackbox". Monica Kumar gives a brief explanation what Oracle VM Guest Additions are and how they can help to work smarter with Templates. At the end you will find a hint to join an up coming webcast (October 24th), where you can get more knowledge from experts like Robbie de Meyer or Saar Maoz. Register for the live Webcast. View the whitepaper on Oracle VM Templates Automated Virtual Machine Provisioning.

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  • Render multiple control collections in ASP.NET custom control

    - by Monty
    I've build a custom WebControl, which has the following structure: <gws:ModalBox ID="ModalBox1" HeaderText="Title" runat="server"> <Contents>(controls...)</Contents> <Footer>(controls...)</Footer> </gws:ModalBox> The control contains two ControlCollection properties, 'Contents' and 'Footer'. Never tried to build a control with multiple control collections, but solved it like this (simplified): [PersistChildren(false), ParseChildren(true)] public class ModalBox : WebControl { private ControlCollection _contents; private ControlCollection _footer; public ModalBox() : base() { this._contents = base.CreateControlCollection(); this._footer = base.CreateControlCollection(); } [PersistenceMode(PersistenceMode.InnerProperty)] public ControlCollection Contents { get { return this._contents; } } [PersistenceMode(PersistenceMode.InnerProperty)] public ControlCollection Footer { get { return this._footer; } } protected override void RenderContents(HtmlTextWriter output) { // Render content controls. foreach (Control control in this.Contents) { control.RenderControl(output); } // Render footer controls. foreach (Control control in this.Footer) { control.RenderControl(output); } } } However it seems to render properly, it doesn't work anymore if I add some asp.net labels and input controls inside the property. I'll get the HttpException: Unable to find control with id 'KeywordTextBox' that is associated with the Label 'KeywordLabel'. Somewhat understandable, because the label appears before the textbox in the controlcollection. However, with default asp.net controls it does work, so why doesn't this work? What am I doing wrong? Is it even possible to have two control collections in one control? Should I render it differently? Thanks for replies.

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  • Free eBook - Control Your Transaction Log so it Doesn't Control You

    Download your free copy of SQL Server Transaction Log Management and see why understanding how log files work can make all the difference in a crisis. Want to work faster with SQL Server?If you want to work faster try out the SQL Toolbelt. "The SQL Toolbelt provides tools that database developers as well as DBAs should not live without." William Van Orden. Download the SQL Toolbelt here.

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  • Generic allocator class without variadic templates?

    - by rainer
    I am trying to write a generic allocator class that does not really release an object's memory when it is free()'d but holds it in a queue and returns a previously allocated object if a new one is requested. Now, what I can't wrap my head around is how to pass arguments to the object's constructor when using my allocator (at least without resorting to variadic templates, that is). The alloc() function i came up with looks like this: template <typename... T> inline T *alloc(const &T... args) { T *p; if (_free.empty()) { p = new T(args...); } else { p = _free.front(); _free.pop(); // to call the ctor of T, we need to first call its DTor p->~T(); p = new( p ) T(args...); } return p; } Still, I need the code to be compatible with today's C++ (and older versions of GCC that do not support variadic templates). Is there any other way to go about passing an arbitrary amount of arguments to the objects constructor?

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  • Haml Inherit Templates

    - by kjfletch
    I'm using Haml (Haml/Sass 3.0.9 - Classy Cassidy) stand-alone to generate static HTML. I want to create a shared layout template that all my other templates inherit. Layout.haml %html %head %title Test Template %body .Content Content.haml SOMEHOW INHERIT Layout.haml SOMEHOW Change the title of the page "My Content". %p This is my content To produce: Content.html <html> <head> <title>My Content</title> </head> <body> <div class="Content"> <p>This is my content</p> </div> </body> </html> But this doesn't seem possible. I have seen the use of rendering partials when using Haml with Rails but can't find any solution when using Haml stand-alone. Having to put the layout code in all of my templates would be a maintenance nightmare; so my question is how do I avoid doing this? Is there a standard way to solve this problem? Have I missed something fundamental?

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  • Building static (but complicated) lookup table using templates.

    - by MarkD
    I am currently in the process of optimizing a numerical analysis code. Within the code, there is a 200x150 element lookup table (currently a static std::vector < std::vector < double ) that is constructed at the beginning of every run. The construction of the lookup table is actually quite complex- the values in the lookup table are constructed using an iterative secant method on a complicated set of equations. Currently, for a simulation, the construction of the lookup table is 20% of the run time (run times are on the order of 25 second, lookup table construction takes 5 seconds). While 5-seconds might not seem to be a lot, when running our MC simulations, where we are running 50k+ simulations, it suddenly becomes a big chunk of time. Along with some other ideas, one thing that has been floated- can we construct this lookup table using templates at compile time? The table itself never changes. Hard-coding a large array isn't a maintainable solution (the equations that go into generating the table are constantly being tweaked), but it seems that if the table can be generated at compile time, it would give us the best of both worlds (easily maintainable, no overhead during runtime). So, I propose the following (much simplified) scenario. Lets say you wanted to generate a static array (use whatever container suits you best- 2D c array, vector of vectors, etc..) at compile time. You have a function defined- double f(int row, int col); where the return value is the entry in the table, row is the lookup table row, and col is the lookup table column. Is it possible to generate this static array at compile time using templates, and how?

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  • How to convert a lambda to an std::function using templates

    - by retep998
    Basically, what I want to be able to do is take a lambda with any number of any type of parameters and convert it to an std::function. I've tried the following and neither method works. std::function([](){});//Complains that std::function is missing template parameters template <typename T> void foo(function<T> f){} foo([](){});//Complains that it cannot find a matching candidate The following code does work however, but it is not what I want because it requires explicitly stating the template parameters which does not work for generic code. std::function<void()>([](){}); I've been mucking around with functions and templates all evening and I just can't figure this out, so any help would be much appreciated. As mentioned in a comment, the reason I'm trying to do this is because I'm trying to implement currying in C++ using variadic templates. Unfortunately, this fails horribly when using lambdas. For example, I can pass a standard function using a function pointer. template <typename R, typename...A> void foo(R (*f)(A...)) {} void bar() {} int main() { foo(bar); } However, I can't figure out how to pass a lambda to such a variadic function. Why I'm interested in converting a generic lambda into an std::function is because I can do the following, but it ends up requiring that I explicitly state the template parameters to std::function which is what I am trying to avoid. template <typename R, typename...A> void foo(std::function<R(A...)>) {} int main() { foo(std::function<void()>([](){})); }

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  • Git & Web-design: handling multiple customized templates

    - by o_O Tync
    I'm developing a CMS (with Django, but that doesn't matter) and have chosen GIT. Installations will vary in: Configs Database contents Media Templates First 3 are not a problem with git: we simply don't need these :) While developing, I have 1 default template with related media. Later, each customer will receive his own design based on default templates (some slight customization). I'm not going to support each of the custom templates as I introduce new features. Modularity helps with this but is not a 100% solution. Do you have any experience to share?

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  • Version Control without CVS

    - by Lo Wai Lun
    My partners and I have been building an application that requires users to authenticate with password and user ID for member registration and transaction. Very often, tasks for designing UI, Datagrid view event trigger and data access using SQL are allocated to different person. Sometimes, there are different versions to be updated but the database structure used are different If everybody finishes their own part and submit the project on their own onto the shared cloud rivers, there must be a huge cost for software maintenance and re-engineering. How should the task to be submitted so as to minimize the cost for re-engineering without the software like winCVS and Tortoise HG?

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  • ASP.Net 4.0 and tableless menu control

    - by nikolaosk
    One of the issues I really like to read and learn is client side technologies. I am an ASP.Net guy at heart but I find CSS particular useful and I have been blogging about CSS in my other blog. Have a look here if you want for some interesting posts on CSS I believe designing web applications and sites according to web standards. I do not think designing our websites with tables is correct. Tables should be used for what they are good at doing, Display tabular data . So if we are in charge of our...(read more)

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  • Tweaking Remote Control (In-Kernel LIRC)

    - by Geoff
    I've recently rebuilt my MythTV box using Mythbuntu 12.04, to take advantage of newer hardware (Ivy Bridge). On my previous build I used lirc to manage the remote, i.e. the mapping of key codes - keypresses - application keys; it was quite a journey to learn it all, and I ended up fairly comfortable with how it all worked. What I have: I have a cheap Chinavasion remote and USB dongle, which I've found several articles on; these largely revolve around working with XBMC (interesting, but I don't think directly applicable) and also around getting a Harmony remote to work (it's a Chinavasion CVSB-983 - very useful, since I needed this to get my Harmony 900 working). Mythbuntu 12.04 64-bit MythTV 0.25 (likely irrelevant) How it is right now When I plug this in, it 'just works'. Which is great, except that Ubuntu uses it natively, and prevents some of the button presses from getting through to Myth. For example, I can send a button from the remote that equates to Ctrl-Alt-A (which I assume Ubuntu isn't interested in), and then trap that in Mythfrontend, but the remote's Play button is caught by Ubuntu (which displays a large circle with a line though it, as there's no media player loaded). I understand that this is because lirc is merged into the kernel now, and I like that. What I've done so far: Found the device using lsusb: $ lsusb Bus 001 Device 004: ID 073a:2230 Chaplet Systems, Inc. infrared dongle for remote Found the event device number: $ cat /proc/bus/input/devices I: Bus=0003 Vendor=073a Product=2230 Version=0110 N: Name="HID 073a:2230" P: Phys=usb-0000:00:1a.0-1.2/input0 S: Sysfs=/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2:1.0/input/input5 U: Uniq= H: Handlers=sysrq kbd mouse1 event5 js0 B: PROP=0 B: EV=10001f B: KEY=4c37fff072ff32d bf54445600000000 ffffffffff 30c100b17c007 ffa67bfad951dfff febeffdfffefffff fffffffffffffffe B: REL=343 B: ABS=100030000 B: MSC=10 Tested the input with evtest (I pressed Play): $ sudo evtest /dev/input/event5 Input driver version is 1.0.1 Input device ID: bus 0x3 vendor 0x73a product 0x2230 version 0x110 Input device name: "HID 073a:2230" Supported events: Event type 0 (EV_SYN) Event type 1 (EV_KEY) Event code 1 (KEY_ESC) Event code 2 (KEY_1) Event code 3 (KEY_2) Event code 4 (KEY_3) Event code 5 (KEY_4) Event code 6 (KEY_5) Event code 7 (KEY_6) <------------snipped lots of 'Event code' lines------------> Testing ... (interrupt to exit) Event: time 1336435683.230656, -------------- SYN_REPORT ------------ Event: time 1336435683.246648, type 4 (EV_MSC), code 4 (MSC_SCAN), value c00cd Event: time 1336435683.246652, type 1 (EV_KEY), code 164 (KEY_PLAYPAUSE), value 0 Event: time 1336435683.246655, -------------- SYN_REPORT ------------ Tested showkey, again for the Play key: $ sudo showkey -s kb mode was RAW [ if you are trying this under X, it might not work since the X server is also reading /dev/console ] press any key (program terminates 10s after last keypress)... 0xe0 0x22 0xe0 0xa2 What I want: I'd like a way to scan the incoming button presses, if the above method isn't correct. I'd like to either remap each button press to something that Ubuntu/Unity will ignore, or even better pass the keypress directly to Myth (I suspect this later is only possible with lirc, but I could be wrong). I would really like to do this with the in-kernel drivers, i.e. without explicitly loading lirc; if that's the way the world is going, I'd rather find a way to map the current behaviour to what I want, rather than forcing the 'old' arrangement of loading lirc outside the kernel. Learning something new is also worthwhile! My guess: I'm assuming that this will require using setkeycodes, but have had trouble finding enough information to configure this. Any help greatly appreciated!

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  • Business case for decentralized version control systems

    - by Keyo
    I searched and couldn't find any business reasons why git/mercurial/bazzr systems are better than centralized systems (subversion, perforce). If you were trying to sell a DVCS to a non-technical person what arguments would you provide for the DVCS increasing profit. I will shortly be pitching git to my manager, it will take some time converting out subversion repositories and some expense in buying smartgit licences.

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  • Volume control keyboard shortcuts not working in 14.04?

    - by user295481
    I run Ubuntu 14.04 on a Sony Vaio CS series laptop. Normally, the volume is controlled by pressing Funcion+F2, F3, and F4 for mute, volume down, and volume up respectively. I accidentally reassigned the volume up keyboard shortcut to a different key. I tried resetting the keyboard shortcut by going into the keyboard shortcuts editor in Ubuntu and pressing Function+F4, but that didn't work. My mute function and my volume down functions both work flawlessly, but volume up doesn't work at all. Please don't answer telling me to change the keyboard shortcut in the Keyboard Shortcuts manager, as I have already tried that. Thanks for your help!

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  • Algorithm for optimal control on space ship using accelerometer input data

    - by mm24
    Does someone have a good algorithm for controlling a space ship in a vertical shooter game using acceleration data? I have done a simple algorithm, but works very badly. I save an initial acceleration value (used to calibrate the movement according to the user's initial position) and I do subtract it from the current acceleration so I get a "calibrated" value. The problem is that basing the movement solely on relative acceleration has an effect of loss of sensitivity: certain movements are independent from the initial position. Would anyone be able to share a a better solution? I am wondering if I should use/integrate also inputs from gyroscope hardware. Here is my sample of code for a Cocos2d iOS game: - (void) accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration { if (calibrationLayer.visible){ [self evaluateCalibration:acceleration]; initialAccelleration=acceleration; return; } if([self evaluatePause]){ return; } ShooterScene * shooterScene = (ShooterScene *) [self parent]; ShipEntity *playerSprite = [shooterScene playerShip]; float accellerationtSensitivity = 0.5f; UIAccelerationValue xAccelleration = acceleration.x - initialAccelleration.x; UIAccelerationValue yAccelleration = acceleration.y - initialAccelleration.y; if(xAccelleration > 0.05 || xAccelleration < -0.05) { [playerSprite setPosition:CGPointMake(playerSprite.position.x + xAccelleration * 80, playerSprite.position.y + yAccelleration * 80)]; } else if(yAccelleration > 0.05 || yAccelleration < -0.05) { [playerSprite setPosition:CGPointMake(playerSprite.position.x + xAccelleration * 80, playerSprite.position.y + yAccelleration * 80)]; } }

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  • How do I change the volume control icon?

    - by Richard Oren Pincook
    I recently switched to gnome 3 (love it!), but the default icon theme was a little dreary and gray, so I switched that back to ubuntu-mono-dark. But now whenever I change my volume, I get this ugly pixelated icon show up. The forum says I don't have enough reputation to post an screenshot, but it's pixelated and ugly with these fuzzy straight blue lines that turn on as the volume goes up. I found identical images in the Humanity and Humanity-Dark icon themes (one example: /usr/share/icons/Humanity/status/24/audio-volume-high.png). I tinkered with the images by changing their names, temporarily deleting them, etc. But it had no effect on the ugly icon. What file is responsible for violating the beauty of my desktop?! Once I find it, I can replace it.

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  • Headaches using distributed version control for traditional teams?

    - by J Cooper
    Though I use and like DVCS for my personal projects, and can totally see how it makes managing contributions to your project from others easier (e.g. your typical Github scenario), it seems like for a "traditional" team there could be some problems over the centralized approach employed by solutions like TFS, Perforce, etc. (By "traditional" I mean a team of developers in an office working on one project that no one person "owns", with potentially everyone touching the same code.) A couple of these problems I've foreseen on my own, but please chime in with other considerations. In a traditional system, when you try to check your change in to the server, if someone else has previously checked in a conflicting change then you are forced to merge before you can check yours in. In the DVCS model, each developer checks in their changes locally and at some point pushes to some other repo. That repo then has a branch of that file that 2 people changed. It seems that now someone must be put in charge of dealing with that situation. A designated person on the team might not have sufficient knowledge of the entire codebase to be able to handle merging all conflicts. So now an extra step has been added where someone has to approach one of those developers, tell him to pull and do the merge and then push again (or you have to build an infrastructure that automates that task). Furthermore, since DVCS tends to make working locally so convenient, it is probable that developers could accumulate a few changes in their local repos before pushing, making such conflicts more common and more complicated. Obviously if everyone on the team only works on different areas of the code, this isn't an issue. But I'm curious about the case where everyone is working on the same code. It seems like the centralized model forces conflicts to be dealt with quickly and frequently, minimizing the need to do large, painful merges or have anyone "police" the main repo. So for those of you who do use a DVCS with your team in your office, how do you handle such cases? Do you find your daily (or more likely, weekly) workflow affected negatively? Are there any other considerations I should be aware of before recommending a DVCS at my workplace?

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  • Lost volume control OSD for Ubuntu

    - by Vultan
    I've been happily chugging along with Ubuntu 14.04 (love it), and something I must have done removed the on screen notification when I change the volume via keyboard buttons. When I change the volume via the keyboard, it works, I can hear the alert telling me I've done it, and the small volume indicator in the panel does show the change, but I used to see a pop up rounded rectangle in the top right of the screen that showed me clearer feedback when I changed volume via the keyboard. It's now gone. Can anyone offer any help in bringing it back?

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  • django templates array assignment

    - by Hulk
    The following is in views: rows=query.evaluation_set.all() row_arr = [] for row in rows: row_arr.append(row.row_details) dict.update({'row_arr' : row_arr ,'col_arr' : col_arr}) return render_to_response('valuemart/show.html',context_instance=RequestContext(request,{'dict': dict})) How to extract the row_Arr array in the templates in javascript and list out all its values.row_Arr contains data of a column <script> var row_arr = '{{dict.row_arr}}'; //extract values here </script> Thanks..

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