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  • Splitting build cross the network?

    - by Dandikas
    Is there a known solution for splitting build process cross the network machines? Use case: We are an average software development company. We own around 50 development workstations (Quad Core 2.66Ghz, 4 GB ram, 200 GB raid). No need to tell that at any single moment not every machine is loaded to the max. There are 5 to 15 projects running simultaneously at any single moment. Obviously all of them are continuously build on server, than deployed to proper environment. Single project build is taking from 3 to 15 minutes. The problem: Whenever we build 5 projects in a row the last project is going to be ready after around 25 - 50 minutes. Building in parallel does not solve the problem (build is only a part of the game, than you need to deploy, run tests etc.) YES the correct solution is to add another build server, but "That involves buying new Expensive hardware, and we already spent a lot!". Yea, right(damn them)! Anyway. What about splitting build among developers workstation? Lets say whenever we need to build project "A" we check 5 workstations and start build on all that are not overloaded. The build can be canceled by a developer if he really needs all the power of his machine as long as there is at least 1 machine that is still building. After build is finished deployment can be performed to a proper environment (hosted on some server, not on workstation :) ). The bigger the company the more this makes sense to me. Anyone tried something like this? Are there any good practices? Any helpful software? (90% of the projects are .net C#)

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  • Why does PowerShell fail to build my .net solutions? ("file is being used by another process")

    - by urig
    I've written a PowerShell script to build several .net solutions one after the other. It simply makes several calls to csc.exe to build the .sln files. Almost every time I run the script one of the solutions fails to build and CSC.exe reports: error CS1606: Assembly signing failed; output may not be signed -- The process cannot access the file because it is being used by another process. This happens even though I've closed all instances of Visual Studio holding these solutions and I've none of their exes running on mu machine. A similar batch file that I've written works just fine. It's only PowerShell that complains about the file being used by another process. How can avoid having this happen? Are there any better examples out there of building .net solutions through PowerShell?

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  • Workstation Build: Single 2.66ghz i-7 with overclock potential, OR Dual 5520 2.26ghz Xeons?

    - by jdc0589
    There are probably better places to ask this, but I am used to the excellent quality of responses on stack overflow. I am rebuilding my desktop in a few months. Aside from normal lightweight internet usage, I use it to run sqlServer, mySql, 1-2 Ubuntu VMs from time to time, lots of IDE's, and a media server for my PS3. The two possible setups cost the exact same amount (within $50) and would both have 12gb 1333mhz ddr3 ram and a 500gb RAID-0 array (250x2). Now, If I go with a single i-7 920 2.66ghz quadcore, I can easily overclock it to 3ghz, and would have cash leftover to get a 160gb ssd (either the ocz vertex or the 120gb intel) for the main OS/Program install drive. Else, I could get a dual lga1366 motherboard with two e5520 Xeon's (2.26ghz),just use the disks I already have. So, do I go for 8 physical/16 virtual cores at 2.26ghz (No overclocking on server boards) with normal disk I/O, or a 4 physical/8 virtual cores at 3.0ghz with really outstanding disk I/O?

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  • Integrating Code Metrics in TFS 2010 Build

    - by Jakob Ehn
    The build process template and custom activity described in this post is available here: http://cid-ee034c9f620cd58d.office.live.com/self.aspx/BlogSamples/CodeMetricsSample.zip Running code metrics has been available since VS 2008, but only from inside the IDE. Yesterday Microsoft finally releases a Visual Studio Code Metrics Power Tool 10.0, a command line tool that lets you run code metrics on your applications.  This means that it is now possible to perform code metrics analysis on the build server as part of your nightly/QA builds (for example). In this post I will show how you can run the metrics command line tool, and also a custom activity that reads the output and appends the results to the build log, and also fails he build if the metric values exceeds certain (configurable) treshold values. The code metrics tool analyzes all the methods in the assemblies, measuring cyclomatic complexity, class coupling, depth of inheritance and lines of code. Then it calculates a Maintainability Index from these values that is a measure f how maintanable this method is, between 0 (worst) and 100 (best). For information on hwo this value is calculated, see http://blogs.msdn.com/b/codeanalysis/archive/2007/11/20/maintainability-index-range-and-meaning.aspx. After this it aggregates the information and present it at the class, namespace and module level as well. Running Metrics.exe in a build definition Running the actual tool is easy, just use a InvokeProcess activity last in the Compile the Project sequence, reference the metrics.exe file and pass the correct arguments and you will end up with a result XML file in the drop directory. Here is how it is done in the attached build process template: In the above sequence I first assign the path to the code metrics result file ([BinariesDirectory]\result.xml) to a variable called MetricsResultFile, which is then sent to the InvokeProcess activity in the Arguments property. Here are the arguments for the InvokeProcess activity: Note that we tell metrics.exe to analyze all assemblies located in the Binaries folder. You might want to do some more intelligent filtering here, you probably don’t want to analyze all 3rd party assemblies for example. Note also the path to the metrics.exe, this is the default location when you install the Code Metrics power tool. You must of course install the power tool on all build servers. Using the standard output logging (in the Handle Standard Output/Handle Error Output sections), we get the following output when running the build: Integrating Code Metrics into the build Having the results available next to the build result is nice, but we want to have results integrated in the build result itself, and also to affect the outcome of the build. The point of having QA builds that measure, for example, code metrics is to make it very clear how the code being built measures up to the standards of the project/company. Just having a XML file available in the drop location will not cause the developers to improve their code, but a (partially) failing build will! To do this, we need to write a custom activity that parses the metrics result file, logs it to the build log and fails the build if the values frfom the metrics is below/above some predefined treshold values. The custom activity performs the following steps Parses the XML. I’m using Linq 2 XSD for this, since the XML schema for the result file is available, it is vey easy to generate code that lets you query the structure using standard Linq operators. Runs through the metric result hierarchy and logs the metrics for each level and also verifies maintainability index and the cyclomatic complexity with the treshold values. The treshold values are defined in the build process template are are sent in as arguments to the custom activity If the treshold values are exceeded, the activity either fails or partially fails the current build. For more information about the structure of the code metrics result file, read Cameron Skinner's post about it. It is very simpe and easy to understand. I won’t go through the code of the custom activity here, since there is nothing special about it and it is available for download so you can look at it and play with it yourself. The treshold values for Maintainability Index and Cyclomatic Complexity is defined in the build process template, and can be modified per build definition: I have taken the default value for these settings from my colleague Terje Sandström post on Code Metrics - suggestions for approriate limits. You’ll notice that this is quite an improvement compared to using code metrics inside the IDE, where Red/Yellow/Green limits are fixed (and the default values are somewaht strange, see Terjes post for a discussion on this) This is the first version of the code metrics integration with TFS 2010 Build, I will proabably enhance the functionality and the logging (the “tree view” structure in the log becomes quite hard to read) soon. I will also consider adding it to the Community TFS Build Extensions site when it becomes a bit more mature. Another obvious improvement is to extend the data warehouse of TFS and push the metric results back to the warehouse and make it visible in the reports.

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  • Custom JComponent not displaying in Custom JPanel

    - by Trizicus
    I've tried the add() method but nothing is displayed when I try to add Test to GraphicsTest. How should I be adding it? Can someone show me? I've included the code I'm using. import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import javax.swing.JComponent; public class Test extends JComponent { Test() { setOpaque(false); setBackground(Color.white); } @Override public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2d = (Graphics2D) g.create(); g2d.setColor(Color.red); g2d.drawString("Hello", 50, 50); g2d.dispose(); } } import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.awt.geom.Rectangle2D; import javax.swing.JPanel; public class GraphicsTest extends JPanel implements MouseListener { private Graphics2D g2d; private String state; private int x, y; GraphicsTest() { add(new Test()); } @Override public void paintComponent(Graphics g) { super.paintComponent(g); g2d = (Graphics2D) g; g2d.setColor(Color.BLACK); g2d.drawString("STATE: " + state, 5, 15); g2d.drawString("Mouse Position: " + x + ", " + y, 5, 30); g2d.setColor(Color.red); Rectangle2D r2d = new Rectangle2D.Double(x, y, 10, 10); g2d.draw(r2d); g2d.dispose(); } public void setState(String state) { this.state = state; } public String getState() { return state; } public void setX(int x) { this.x = x; repaint(); } public void setY(int y) { this.y = y; repaint(); } public void mouseClicked(MouseEvent e) {} public void mousePressed(MouseEvent e) {} public void mouseReleased(MouseEvent e) {} public void mouseEntered(MouseEvent e) {} public void mouseExited(MouseEvent e) {} }

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  • Team Foundation Server 2012 Build Global List Problems

    - by Bob Hardister
    My experience with the upgrade and use of TFS 2012 has been very positive. I did come across a couple of issues recently that tripped things up for a while. ISSUE 1 The first issue is that 2012 prior to Update 1 published an invalid build list item value to the collection global list. In 2010, the build global list, list item value syntax is an underscore between the build definition and the build number. In the 2012 RTM this underscore was replaced with a backslash, which is invalid.  Specifically, an upload of the global list fails when the backslash is followed at some point by a period. The error when using the API is: <detail ExceptionMessage="TF26204: The account you entered is not recognized. Contact your Team Foundation Server administrator to add your account." BaseExceptionName="Microsoft.TeamFoundation.WorkItemTracking.Server.ValidationException"><details id="600019" http://schemas.microsoft.com/TeamFoundation/2005/06/WorkItemTracking/faultdetail/03"http://schemas.microsoft.com/TeamFoundation/2005/06/WorkItemTracking/faultdetail/03" /></detail> when uploading the global list via the process editor the error is: This issue is corrected in Update1 as the backslash is changed to a forward slash. ISSUE 2 The second issue is that when upgrading from 2010 to 2012, the builds in 2010 are not published to the 2012 global list.  After the upgrade the 2012 global lists doesn’t have any builds and only builds run in 2012 are published to the global list. This was reported to the MSDN forums and Connect. To correct this I wrote a utility to pull all the builds and recreate the builds global list for each project in each collection.  This is a console application with a program.cs, a globallists.cs and a app.config (not published here). The utility connects to TFS 2012, loops through the collections or a target collection as specified in the app.config. Then loops through the projects, the build definitions, and builds.  It creates a global list for each project if that project has at least one build. Then it imports the new list to TFS.  Here’s the code for program and globalists classes. Program.CS using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.TeamFoundation.Framework.Client; using Microsoft.TeamFoundation.Framework.Common; using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Server; using System.IO; using System.Xml; using Microsoft.TeamFoundation.WorkItemTracking.Client; using System.Diagnostics; using Utilities; using System.Configuration; namespace TFSProjectUpdater_CLC { class Program { static void Main(string[] args) { DateTime temp_d = System.DateTime.Now; string logName = temp_d.ToShortDateString(); logName = logName.Replace("/", "_"); logName = logName + "_" + temp_d.TimeOfDay; logName = logName.Replace(":", "."); logName = "TFSGlobalListBuildsUpdater_" + logName + ".log"; Trace.Listeners.Add(new TextWriterTraceListener(Path.Combine(ConfigurationManager.AppSettings["logLocation"], logName))); Trace.AutoFlush = true; Trace.WriteLine("Start:" + DateTime.Now.ToString()); Console.WriteLine("Start:" + DateTime.Now.ToString()); string tfsServer = ConfigurationManager.AppSettings["TargetTFS"].ToString(); GlobalLists gl = new GlobalLists(); //replace this with the URL to your TFS instance. Uri tfsUri = new Uri("https://" + tfsServer + "/tfs"); //bool foundLite = false; TfsConfigurationServer config = new TfsConfigurationServer(tfsUri, new UICredentialsProvider()); config.EnsureAuthenticated(); ITeamProjectCollectionService collectionService = config.GetService<ITeamProjectCollectionService>(); IList<TeamProjectCollection> collections = collectionService.GetCollections().OrderBy(collection => collection.Name.ToString()).ToList(); //target Collection string targetCollection = ConfigurationManager.AppSettings["targetCollection"]; foreach (TeamProjectCollection coll in collections) { if (targetCollection.Equals(string.Empty)) { if (!coll.Name.Equals("TFS Archive") && !coll.Name.Equals("DefaultCol") && !coll.Name.Equals("Team Project Template Gallery")) { doWork(coll, tfsServer); } } else { if (coll.Name.Equals(targetCollection)) { doWork(coll, tfsServer); } } } Trace.WriteLine("Finished:" + DateTime.Now.ToString()); Console.WriteLine("Finished:" + DateTime.Now.ToString()); if (System.Diagnostics.Debugger.IsAttached) { Console.WriteLine("\nHit any key to exit..."); Console.ReadKey(); } Trace.Close(); } static void doWork(TeamProjectCollection coll, string tfsServer) { GlobalLists gl = new GlobalLists(); //target Collection string targetProject = ConfigurationManager.AppSettings["targetProject"]; Trace.WriteLine("Collection: " + coll.Name); Uri u = new Uri("https://" + tfsServer + "/tfs/" + coll.Name.ToString()); TfsTeamProjectCollection c = TfsTeamProjectCollectionFactory.GetTeamProjectCollection(u); ICommonStructureService icss = c.GetService<ICommonStructureService>(); try { Trace.WriteLine("\tChecking Collection Global Lists."); gl.RebuildBuildGlobalLists(c); } catch (Exception ex) { Console.WriteLine("Exception! :" + coll.Name); } } } } GlobalLists.CS using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Framework.Client; using Microsoft.TeamFoundation.Framework.Common; using Microsoft.TeamFoundation.Server; using Microsoft.TeamFoundation.WorkItemTracking.Client; using Microsoft.TeamFoundation.Build.Client; using System.Configuration; using System.Xml; using System.Xml.Linq; using System.Diagnostics; namespace Utilities { public class GlobalLists { string GL_NewList = @"<gl:GLOBALLISTS xmlns:gl=""http://schemas.microsoft.com/VisualStudio/2005/workitemtracking/globallists""> <GLOBALLIST> </GLOBALLIST> </gl:GLOBALLISTS>"; public void RebuildBuildGlobalLists(TfsTeamProjectCollection _tfs) { WorkItemStore wis = new WorkItemStore(_tfs); //export the current globals lists file for the collection to save as a backup XmlDocument globalListsFile = wis.ExportGlobalLists(); globalListsFile.Save(@"c:\temp\" + _tfs.Name.Replace("\\", "_") + "_backupGlobalList.xml"); LogExportCurrentCollectionGlobalListsAsBackup(_tfs); //Build a new global build list from each build definition within each team project IBuildServer buildServer = _tfs.GetService<IBuildServer>(); foreach (Project p in wis.Projects) { XmlDocument newProjectGlobalList = new XmlDocument(); newProjectGlobalList.LoadXml(GL_NewList); LogInstanciateNewProjectBuildGlobalList(_tfs, p); BuildNewProjectBuildGlobalList(_tfs, wis, newProjectGlobalList, buildServer, p); LogEndOfProject(_tfs, p); } } // Private Methods private static void BuildNewProjectBuildGlobalList(TfsTeamProjectCollection _tfs, WorkItemStore wis, XmlDocument newProjectGlobalList, IBuildServer buildServer, Project p) { //locate the template node XmlNamespaceManager nsmgr = new XmlNamespaceManager(newProjectGlobalList.NameTable); nsmgr.AddNamespace("gl", "http://schemas.microsoft.com/VisualStudio/2005/workitemtracking/globallists"); XmlNode node = newProjectGlobalList.SelectSingleNode("//gl:GLOBALLISTS/GLOBALLIST", nsmgr); LogLocatedGlobalListNode(_tfs, p); //add the name attribute for the project build global list XmlElement buildListNode = (XmlElement)node; buildListNode.SetAttribute("name", "Builds - " + p.Name); LogAddedBuildNodeName(_tfs, p); //add new builds to the team project build global list bool buildsExist = false; if (AddNewBuilds(_tfs, newProjectGlobalList, buildServer, p, node, buildsExist)) { //import the new build global list for each project that has builds newProjectGlobalList.Save(@"c:\temp\" + _tfs.Name.Replace("\\", "_") + "_" + p.Name + "_" + "newGlobalList.xml"); //write out temp copy of the global list file to be imported LogImportReady(_tfs, p); wis.ImportGlobalLists(newProjectGlobalList.InnerXml); LogImportComplete(_tfs, p); } } private static bool AddNewBuilds(TfsTeamProjectCollection _tfs, XmlDocument newProjectGlobalList, IBuildServer buildServer, Project p, XmlNode node, bool buildsExist) { var buildDefinitions = buildServer.QueryBuildDefinitions(p.Name); foreach (var buildDefinition in buildDefinitions) { var builds = buildDefinition.QueryBuilds(); foreach (var build in builds) { //insert the builds into the current build list node in the correct 2012 format buildsExist = true; XmlElement listItem = newProjectGlobalList.CreateElement("LISTITEM"); listItem.SetAttribute("value", buildDefinition.Name + "/" + build.BuildNumber.ToString().Replace(buildDefinition.Name + "_", "")); node.AppendChild(listItem); } } if (buildsExist) LogBuildListCreated(_tfs, p); else LogNoBuildsInProject(_tfs, p); return buildsExist; } // Logging Methods private static void LogExportCurrentCollectionGlobalListsAsBackup(TfsTeamProjectCollection _tfs) { Trace.WriteLine("\tExported Global List for " + _tfs.Name + " collection."); Console.WriteLine("\tExported Global List for " + _tfs.Name + " collection."); } private void LogInstanciateNewProjectBuildGlobalList(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tInstanciated the new build global list for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tInstanciated the new build global list for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogLocatedGlobalListNode(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tLocated the build global list node for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tLocated the build global list node for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogAddedBuildNodeName(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tAdded the name attribute to the build global list for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tAdded the name attribute to the build global list for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogBuildListCreated(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tAdded all builds into the " + "Builds - " + p.Name + " list in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tAdded all builds into the " + "Builds - \n\t\t\t" + p.Name + " list in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogNoBuildsInProject(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tNo builds found for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tNo builds found for project " + p.Name + " \n\t\t\tin the " + _tfs.Name + " collection."); } private void LogEndOfProject(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tEND OF PROJECT " + p.Name); Trace.WriteLine(" "); Console.WriteLine("\t\tEND OF PROJECT " + p.Name); Console.WriteLine(); } private static void LogImportReady(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tReady to import the build global list for project " + p.Name + " to the " + _tfs.Name + " collection."); Console.WriteLine("\t\tReady to import the build global list for project \n\t\t\t" + p.Name + " to the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogImportComplete(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tImport of the build global list for project " + p.Name + " to the " + _tfs.Name + " collection completed."); Console.WriteLine("\t\tImport of the build global list for project \n\t\t\t" + p.Name + " to the \n\t\t\t" + _tfs.Name + " collection completed."); } } }

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  • google custom search gives different result number for same query

    - by santiagozky
    We are using google custom search and we have found that often the totalResults iterates between two values, even for the same query. The different values can be slightly different or more than double. The parameters I am using look like this: https://www.googleapis.com/customsearch/v1? q=something cx=XXXXXXXXXX lr=lang_en siteSearch=www.mydomain.com start=1 fields=context%2Citems%28fileFormat%2CformattedUrl%2Clink%2Cpagemap%2Csnippet%2Ctitle%29%2Cqueries%2CsearchInformation%28searchTime%2CtotalResults%29%2Cspelling%2FcorrectedQuery key=YYYYYYYYYYYYYYY filter=0 This is problem because of calculating the number of result pages. How can I get the same results for the same query?

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  • VMware Tools in Ubuntu guest on VMware Server 2 do not build

    - by ulf
    When trying to build the VMware tools in my Ubuntu 9.10 64 bit guest on a VMware Server 2.0.2 host with Debian 5 I'm getting strange errors like: Building the vmmemctl module. Using 2.6.x kernel build system. make: Gehe in Verzeichnis '/tmp/vmware-config8/vmmemctl-only' make -C /lib/modules/2.6.31-19-server/build/include/.. SUBDIRS=$PWD SRCROOT=$PWD/. modules make[1]: Betrete Verzeichnis '/usr/src/linux-headers-2.6.31-19-server' CC [M] /tmp/vmware-config8/vmmemctl-only/backdoorGcc64.o In file included from /tmp/vmware-config8/vmmemctl-only/backdoor.h:29, from /tmp/vmware-config8/vmmemctl-only/backdoorGcc64.c:38: /tmp/vmware-config8/vmmemctl-only/vm_basic_types.h:108:7: warning: "__FreeBSD__" is not defined CC [M] /tmp/vmware-config8/vmmemctl-only/os.o In file included from /tmp/vmware-config8/vmmemctl-only/os.c:51: /tmp/vmware-config8/vmmemctl-only/compat_wait.h:78: error: conflicting types for ‘poll_initwait’ include/linux/poll.h:70: note: previous declaration of ‘poll_initwait’ was here make[2]: *** [/tmp/vmware-config8/vmmemctl-only/os.o] Fehler 1 make[1]: *** [_module_/tmp/vmware-config8/vmmemctl-only] Fehler 2 make[1]: Verlasse Verzeichnis '/usr/src/linux-headers-2.6.31-19-server' make: *** [vmmemctl.ko] Fehler 2 make: Verlasse Verzeichnis '/tmp/vmware-config8/vmmemctl-only' Unable to build the vmmemctl module. I googled half the Internet but couldn't come to a solution. None of the kernel modules seems to build correctly. While googling I read something about a bug in this kernel tree.

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  • Problem building with MSBuild on Team Build

    - by mrwayne
    Hi, I have recently upgraded from TFS2005 to TFS2010 (and sub-sequently the team build server). I used to be able to get a team build on one of my solutions to work pretty easily, (see structure below) Solution |_Web Site | |_Bin | |_Other Files |_Project 1 |_Project 2 |_Project (n) Now, i can no longer get a build working correctly as it doesnt appear to build all my projects any longer (i've had to create a new build definition). Either that, or its not building the projects in such an order that when it hits project X, that a project it depends on (Project A), has not yet been built, and as such fails. I'm just basically trying to build a web site (not web application project), with some Dependant / linked projects. Why must it be so hard! Everything builds fine in the IDE. If i even open the solution copied to the build server under the 'Sources' directory, i am able to build it fine in the IDE on that server. No such luck with MSBuild though. Thoughts?

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  • XCTest.framework build error

    - by user2703123
    I am using the DropBox Core API in my app and therefore, I must include the XCTest framework, because, when I haven't added the XCTest framework, my app can't connect to dropbox, however when I do add the framework, I get an error while building for the simulator. There is nothing wrong with my code! Here is the error: Ld /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator/SnapDrop!.app/SnapDrop! normal i386 cd "/Users/Zach/Desktop/SnapDrop!" setenv IPHONEOS_DEPLOYMENT_TARGET 6.1 setenv PATH "/Applications/Xcode5-DP6.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode5-DP6.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Applications/Xcode5-DP6.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -arch i386 -isysroot /Applications/Xcode5-DP6.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.0.sdk -L/Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator -F/Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator -F/Users/Zach/Downloads/dropbox-ios-sdk-1.3.5 -F/Users/Zach/Downloads/dropbox-ios-sync-sdk-1-1.1.0 -F/Applications/Xcode5-DP6.app/Contents/Developer/Library/Frameworks -F/Users/Zach/Desktop -filelist /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Intermediates/SnapDrop!.build/Debug-iphonesimulator/SnapDrop!.build/Objects-normal/i386/SnapDrop!.LinkFileList -Xlinker -objc_abi_version -Xlinker 2 -fobjc-arc -fobjc-link-runtime -Xlinker -no_implicit_dylibs -mios-simulator-version-min=6.1 -framework iAd -framework AssetsLibrary -framework QuartzCore -framework SystemConfiguration -framework Security -framework CFNetwork -framework XCTest -framework Dropbox -framework DropboxSDK -framework CoreGraphics -framework UIKit -framework Foundation -Xlinker -dependency_info -Xlinker /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Intermediates/SnapDrop!.build/Debug-iphonesimulator/SnapDrop!.build/Objects-normal/i386/SnapDrop!_dependency_info.dat -o /Users/Zach/Library/Developer/Xcode/DerivedData/SnapDrop!-fchnxyvnqyeefscfhmohrzxtiqeb/Build/Products/Debug-iphonesimulator/SnapDrop!.app/SnapDrop! ld: building for iOS Simulator, but linking against dylib built for MacOSX file '/Applications/Xcode5-DP6.app/Contents/Developer/Library/Frameworks/XCTest.framework/XCTest' for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation) What should I do? If my framework is corrupt, can you tell me how to reinstall it? I have tried deleting and reinstalling Xcode with no luck.

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  • TFS 2010 Build gives WorkItemStore error when Create Work Item on Failure is enabled

    - by Derek Morrison
    I'm using TFS 2010 Build. I have a build definition that uses the DefaultTemplate.xaml template that's stock in TFS 2010, and the Create Work Item on Failure property is set to True in the build definition. I deliberately made a change in my project that breaks the build. When the build runs, I see the compilation error reflected in the TFS Build log within Visual Studio, but I get the error "Value cannot be null. Parameter name: WorkItemStore" when TFS Build next tries to generate a Work Item for the broken build. I tracked down the activity in DefaultTemplate.xaml (see the rather lengthy path to it below) where the Work Item is created for a broken build, and I see it uses the Microsoft.TeamFoundation.Build.Workflow.Activities.OpenWorkItem class to create the Work Item. The appropriate values seemed to be filled out in the Properties window for the Create Work Item activity, so I don't see where I can pass WorkItemStore to it and I don't even know appropriate values for this setting. Path to the Create Work Item activity: Process Sequence Run On Agent Try Compile, Test, and Associate Changesets and Work Items Sequence Compile, Test, and Associate Changesets and Work Items Try Compile and Test Compile and Test For Each Configuration in BuildSettings.PlatformConfigurations Compile and Test for Configuration If BuildSettings.HasProjectsToBuild For Each Project in BuildSettings.ProjectsToBuild Try to Compile the Project Handle Exception If CreateWorkItem Create Work Item for non-Shelveset Builds Create Work Item

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  • Use Hudson Build Parameter in Grails Build Target

    - by Stephen Swensen
    I have created two Hudson String Parameters in my parametrized build configuration: svnRoot, and svnBranch. I can reference these just fine when specifying my Repository URL: ${svnRoot}/${svnBranch}/subProject. But I have not been able to reference them as part of my Grails Build Target: "build-applet ${svnRoot}/${svnBranch}/appletProject username password" "war --non-interactive". build-applet invokes a Gant script in the Grails project at scripts\BuildApplet.groovy. This attempt yields the following error: groovy.lang.MissingPropertyException: No such property: svnRoot for class: Script1 at org.codehaus.groovy.runtime.ScriptBytecodeAdapter.unwrap(ScriptBytecodeAdapter.java:49) at org.codehaus.groovy.runtime.callsite.PogoGetPropertySite.getProperty(PogoGetPropertySite.java:49) at org.codehaus.groovy.runtime.callsite.AbstractCallSite.callGroovyObjectGetProperty(AbstractCallSite.java:240) at Script1.run(Script1.groovy:1) at groovy.lang.GroovyShell.evaluate(GroovyShell.java:561) at groovy.lang.GroovyShell.evaluate(GroovyShell.java:536) at com.g2one.hudson.grails.GrailsBuilder.evalTarget(GrailsBuilder.java:212) at com.g2one.hudson.grails.GrailsBuilder.perform(GrailsBuilder.java:168) at hudson.tasks.BuildStepMonitor$1.perform(BuildStepMonitor.java:19) at hudson.model.AbstractBuild$AbstractRunner.perform(AbstractBuild.java:603) at hudson.model.Build$RunnerImpl.build(Build.java:172) at hudson.model.Build$RunnerImpl.doRun(Build.java:137) at hudson.model.AbstractBuild$AbstractRunner.run(AbstractBuild.java:417) at hudson.model.Run.run(Run.java:1337) at hudson.model.FreeStyleBuild.run(FreeStyleBuild.java:46) at hudson.model.ResourceController.execute(ResourceController.java:88) at hudson.model.Executor.run(Executor.java:140) What is the best and or easiest way to achieve my goal?

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  • What's the best Mac custom disk image creation app?

    - by Lawrence Johnston
    I'm looking for a custom disk image creation app that I can integrate into the build process for my app (which means I need to be able to run it from the command line if possible). My desired features are that it will size the image for me, let me set the location of my icons when the image is opened, set a custom background/icon, etc. Free would be nice but if there's something that does exactly what I need I'll pay for it.

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  • Reusing MSBuild targets for different build types

    - by Zbigniew Kawalec
    I have got a problem with reusing the same MSBuild targets for different build types on TFS. Let me describe the situation. I have got two build types (CI - for continuous integration and RC - for release candidate). So I have got two build types defined in the TFS. Their *.proj files are under: - $/Repository/TeamBuildTypes/CI - $/Repository/TeamBuildTypes/RC Also, I have got some common targets, like: ChnageVersion.taget, Deploy.tagert, etc. and I import them in the main *.proj file. Unfortunaltely, I have to keep two copies of them, one in each build type. I've been struggling to have only one copy of the common targets somewhere, but I give up. I can't do it, because when the build starts on a build agent, the build files are downloaded from: $/Repository/TeamBuildTypes/CI only. How can I make the build agent / TFS / whatever to download also $/Repository/TeamBuildTypes/Common for example?

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  • VS.NET solution built differently on build server

    - by slolife
    I have a VS.NET solution with two Projects, ProjectWeb and ProjectLibrary. PW depends on PL, so I have a VS.NET project reference to PL in PW. That works all well and good on my dev box, but when it all gets to the build server, I have two different build projects, one for PL and one for PW. I'd like to build PL and copy the binaries somewhere. Then, I'd like to build PW and it only, using the binaries from the previous PL build. But will that work since the PW VS.NET project is referencing a project that doesn't exist when I build PW only on the build server? How can I set this up For specifics, I am using CC.NET and NAnt, but I have other projects that use Hudson and straight MS build

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  • Custom distro using ubuntu 12.04

    - by user89707
    I am creating the custom operating system using the ubuntu 12.04. When ubuntu login from the light dm -- it shows ubuntu desktop . i need to change to the my os name. I need to replace the ambaince dark icon to fs icon by default for all the login and live cd. How to permanentely change the os name It should not change even the customer update the operating system too. I am using the remastersys. I am looking to develop the new distro. like mint ,, If i had an breif explanation of the creation of the repository and maintaining the updates . it will be more helpfull. Kindly provind the link for creating the full fledged os based on the ubuntu .. like mint, Snowlinux, etc did.. replace the grub with burg for default installation If remastersys is not good . then provide me some other tool to create . I am not having the high speed internet

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  • Simple MSBuild Configuration: Updating Assemblies With A Version Number

    - by srkirkland
    When distributing a library you often run up against versioning problems, once facet of which is simply determining which version of that library your client is running.  Of course, each project in your solution has an AssemblyInfo.cs file which provides, among other things, the ability to set the Assembly name and version number.  Unfortunately, setting the assembly version here would require not only changing the version manually for each build (depending on your schedule), but keeping it in sync across all projects.  There are many ways to solve this versioning problem, and in this blog post I’m going to try to explain what I think is the easiest and most flexible solution.  I will walk you through using MSBuild to create a simple build script, and I’ll even show how to (optionally) integrate with a Team City build server.  All of the code from this post can be found at https://github.com/srkirkland/BuildVersion. Create CommonAssemblyInfo.cs The first step is to create a common location for the repeated assembly info that is spread across all of your projects.  Create a new solution-level file (I usually create a Build/ folder in the solution root, but anywhere reachable by all your projects will do) called CommonAssemblyInfo.cs.  In here you can put any information common to all your assemblies, including the version number.  An example CommonAssemblyInfo.cs is as follows: using System.Reflection; using System.Resources; using System.Runtime.InteropServices;   [assembly: AssemblyCompany("University of California, Davis")] [assembly: AssemblyProduct("BuildVersionTest")] [assembly: AssemblyCopyright("Scott Kirkland & UC Regents")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyTrademark("")]   [assembly: ComVisible(false)]   [assembly: AssemblyVersion("1.2.3.4")] //Will be replaced   [assembly: NeutralResourcesLanguage("en-US")] .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Cleanup AssemblyInfo.cs & Link CommonAssemblyInfo.cs For each of your projects, you’ll want to clean up your assembly info to contain only information that is unique to that assembly – everything else will go in the CommonAssemblyInfo.cs file.  For most of my projects, that just means setting the AssemblyTitle, though you may feel AssemblyDescription is warranted.  An example AssemblyInfo.cs file is as follows: using System.Reflection;   [assembly: AssemblyTitle("BuildVersionTest")] .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Next, you need to “link” the CommonAssemblyinfo.cs file into your projects right beside your newly lean AssemblyInfo.cs file.  To do this, right click on your project and choose Add | Existing Item from the context menu.  Navigate to your CommonAssemblyinfo.cs file but instead of clicking Add, click the little down-arrow next to add and choose “Add as Link.”  You should see a little link graphic similar to this: We’ve actually reduced complexity a lot already, because if you build all of your assemblies will have the same common info, including the product name and our static (fake) assembly version.  Let’s take this one step further and introduce a build script. Create an MSBuild file What we want from the build script (for now) is basically just to have the common assembly version number changed via a parameter (eventually to be passed in by the build server) and then for the project to build.  Also we’d like to have a flexibility to define what build configuration to use (debug, release, etc). In order to find/replace the version number, we are going to use a Regular Expression to find and replace the text within your CommonAssemblyInfo.cs file.  There are many other ways to do this using community build task add-ins, but since we want to keep it simple let’s just define the Regular Expression task manually in a new file, Build.tasks (this example taken from the NuGet build.tasks file). <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Go" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <UsingTask TaskName="RegexTransform" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll"> <ParameterGroup> <Items ParameterType="Microsoft.Build.Framework.ITaskItem[]" /> </ParameterGroup> <Task> <Using Namespace="System.IO" /> <Using Namespace="System.Text.RegularExpressions" /> <Using Namespace="Microsoft.Build.Framework" /> <Code Type="Fragment" Language="cs"> <![CDATA[ foreach(ITaskItem item in Items) { string fileName = item.GetMetadata("FullPath"); string find = item.GetMetadata("Find"); string replaceWith = item.GetMetadata("ReplaceWith"); if(!File.Exists(fileName)) { Log.LogError(null, null, null, null, 0, 0, 0, 0, String.Format("Could not find version file: {0}", fileName), new object[0]); } string content = File.ReadAllText(fileName); File.WriteAllText( fileName, Regex.Replace( content, find, replaceWith ) ); } ]]> </Code> </Task> </UsingTask> </Project> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } If you glance at the code, you’ll see it’s really just going a Regex.Replace() on a given file, which is exactly what we need. Now we are ready to write our build file, called (by convention) Build.proj. <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Go" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildProjectDirectory)\Build.tasks" /> <PropertyGroup> <Configuration Condition="'$(Configuration)' == ''">Debug</Configuration> <SolutionRoot>$(MSBuildProjectDirectory)</SolutionRoot> </PropertyGroup>   <ItemGroup> <RegexTransform Include="$(SolutionRoot)\CommonAssemblyInfo.cs"> <Find>(?&lt;major&gt;\d+)\.(?&lt;minor&gt;\d+)\.\d+\.(?&lt;revision&gt;\d+)</Find> <ReplaceWith>$(BUILD_NUMBER)</ReplaceWith> </RegexTransform> </ItemGroup>   <Target Name="Go" DependsOnTargets="UpdateAssemblyVersion; Build"> </Target>   <Target Name="UpdateAssemblyVersion" Condition="'$(BUILD_NUMBER)' != ''"> <RegexTransform Items="@(RegexTransform)" /> </Target>   <Target Name="Build"> <MSBuild Projects="$(SolutionRoot)\BuildVersionTest.sln" Targets="Build" /> </Target>   </Project> Reviewing this MSBuild file, we see that by default the “Go” target will be called, which in turn depends on “UpdateAssemblyVersion” and then “Build.”  We go ahead and import the Bulid.tasks file and then setup some handy properties for setting the build configuration and solution root (in this case, my build files are in the solution root, but we might want to create a Build/ directory later).  The rest of the file flows logically, we setup the RegexTransform to match version numbers such as <major>.<minor>.1.<revision> (1.2.3.4 in our example) and replace it with a $(BUILD_NUMBER) parameter which will be supplied externally.  The first target, “UpdateAssemblyVersion” just runs the RegexTransform, and the second target, “Build” just runs the default MSBuild on our solution. Testing the MSBuild file locally Now we have a build file which can replace assembly version numbers and build, so let’s setup a quick batch file to be able to build locally.  To do this you simply create a file called Build.cmd and have it call MSBuild on your Build.proj file.  I’ve added a bit more flexibility so you can specify build configuration and version number, which makes your Build.cmd look as follows: set config=%1 if "%config%" == "" ( set config=debug ) set version=%2 if "%version%" == "" ( set version=2.3.4.5 ) %WINDIR%\Microsoft.NET\Framework\v4.0.30319\msbuild Build.proj /p:Configuration="%config%" /p:build_number="%version%" .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now if you click on the Build.cmd file, you will get a default debug build using the version 2.3.4.5.  Let’s run it in a command window with the parameters set for a release build version 2.0.1.453.   Excellent!  We can now run one simple command and govern the build configuration and version number of our entire solution.  Each DLL produced will have the same version number, making determining which version of a library you are running very simple and accurate. Configure the build server (TeamCity) Of course you are not really going to want to run a build command manually every time, and typing in incrementing version numbers will also not be ideal.  A good solution is to have a computer (or set of computers) act as a build server and build your code for you, providing you a consistent environment, excellent reporting, and much more.  One of the most popular Build Servers is JetBrains’ TeamCity, and this last section will show you the few configuration parameters to use when setting up a build using your MSBuild file created earlier.  If you are using a different build server, the same principals should apply. First, when setting up the project you want to specify the “Build Number Format,” often given in the form <major>.<minor>.<revision>.<build>.  In this case you will set major/minor manually, and optionally revision (or you can use your VCS revision number with %build.vcs.number%), and then build using the {0} wildcard.  Thus your build number format might look like this: 2.0.1.{0}.  During each build, this value will be created and passed into the $BUILD_NUMBER variable of our Build.proj file, which then uses it to decorate your assemblies with the proper version. After setting up the build number, you must choose MSBuild as the Build Runner, then provide a path to your build file (Build.proj).  After specifying your MSBuild Version (equivalent to your .NET Framework Version), you have the option to specify targets (the default being “Go”) and additional MSBuild parameters.  The one parameter that is often useful is manually setting the configuration property (/p:Configuration="Release") if you want something other than the default (which is Debug in our example).  Your resulting configuration will look something like this: [Under General Settings] [Build Runner Settings]   Now every time your build is run, a newly incremented build version number will be generated and passed to MSBuild, which will then version your assemblies and build your solution.   A Quick Review Our goal was to version our output assemblies in an automated way, and we accomplished it by performing a few quick steps: Move the common assembly information, including version, into a linked CommonAssemblyInfo.cs file Create a simple MSBuild script to replace the common assembly version number and build your solution Direct your build server to use the created MSBuild script That’s really all there is to it.  You can find all of the code from this post at https://github.com/srkirkland/BuildVersion. Enjoy!

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  • Create Awesome Map-Based Wallpapers for Your Desktop with ‘Map –> Image’

    - by Asian Angel
    Are you tired of using the same old types of wallpapers on your desktop? Then add something fresh and unique to your desktop with custom-created map wallpapers from ‘Map – Image’. When you first visit the website it will show the default location of San Francisco (home of the developers). To get started simply enter your location in the search blank in the upper left corner and click the Go Button. Your chosen location will appear in a basic black and white format as shown here. 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Creating a spin from my installation

    - by LinuxPCplus
    Over the last 6 months or so I have tweaked & customized my Ubuntu installation until I have what I feel is a perfect Distro! Now I would like to turn it into a custom Ubuntu spin that can be run either as I live DVD/USB or installed to a users HDD. Is there an "easy" way to do this? I would want to use the standard Ubuntu installer but the distro would have it's own name, so I may need to customize the installer to reflect this.

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  • Can I have one makefile to build a hierarchical project?

    - by saramah
    I have several hundred files in a non-flat directory structure. My Makefile lists each sourcefile, which, given the size of the project and the fact that there are multiple developers on the project, can create annoyances when we forget to put a new one in or take out the old ones. I'd like to generalize my Makefile so that make can simply build all .cpp and .h files without me having to specify all the filenames, given some generic rules for different types of files. My question: given a large number of files in a directory with lots of subfolders, how do I tell make to build them all without having to specify each and every subfolder as part of the path? And how do I make it so that I can do this with only one Makefile in the root directory?

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  • vmware network installation problem

    - by shantanu
    After installation from vmware_bunddle it shows network device error during configuration(First run). Log File: 2012-04-03T20:01:24.881+06:00| vthread-3| I120: Log for VMware Workstation pid=5766 version=8.0.2 build=build-591240 option=Release 2012-04-03T20:01:24.881+06:00| vthread-3| I120: The process is 64-bit. 2012-04-03T20:01:24.881+06:00| vthread-3| I120: Host codepage=UTF-8 encoding=UTF-8 2012-04-03T20:01:24.881+06:00| vthread-3| I120: Host is Linux 3.2.0-19-generic Ubuntu precise (development branch) 2012-04-03T20:01:24.880+06:00| vthread-3| I120: Msg_Reset: 2012-04-03T20:01:24.880+06:00| vthread-3| I120: [msg.dictionary.load.openFailed] Cannot open file "/usr/lib/vmware/settings": No such file or directory. 2012-04-03T20:01:24.880+06:00| vthread-3| I120: ---------------------------------------- 2012-04-03T20:01:24.880+06:00| vthread-3| I120: PREF Optional preferences file not found at /usr/lib/vmware/settings. Using default values. 2012-04-03T20:01:24.880+06:00| vthread-3| I120: Msg_Reset: 2012-04-03T20:01:24.880+06:00| vthread-3| I120: [msg.dictionary.load.openFailed] Cannot open file "/root/.vmware/config": No such file or directory. 2012-04-03T20:01:24.880+06:00| vthread-3| I120: ---------------------------------------- 2012-04-03T20:01:24.880+06:00| vthread-3| I120: PREF Optional preferences file not found at /root/.vmware/config. Using default values. 2012-04-03T20:01:24.880+06:00| vthread-3| I120: Msg_Reset: 2012-04-03T20:01:24.880+06:00| vthread-3| I120: [msg.dictionary.load.openFailed] Cannot open file "/root/.vmware/preferences": No such file or directory. 2012-04-03T20:01:24.880+06:00| vthread-3| I120: ---------------------------------------- 2012-04-03T20:01:24.881+06:00| vthread-3| I120: PREF Failed to load user preferences. 2012-04-03T20:01:24.881+06:00| vthread-3| W110: Logging to /tmp/vmware-root/modconfig-5766.log 2012-04-03T20:01:25.200+06:00| vthread-3| I120: modconf query interface initialized 2012-04-03T20:01:25.201+06:00| vthread-3| I120: modconf library initialized 2012-04-03T20:01:25.269+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:25.278+06:00| vthread-3| I120: Validating path /lib/modules/preferred/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:01:25.278+06:00| vthread-3| I120: Failed to find /lib/modules/preferred/build/include/linux/version.h 2012-04-03T20:01:25.278+06:00| vthread-3| I120: Failed version test: /lib/modules/preferred/build/include/linux/version.h not found. 2012-04-03T20:01:25.278+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:01:25.284+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:25.306+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:25.355+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:01:25.355+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:01:25.362+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:25.383+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:25.434+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:01:25.502+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.507+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.511+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.516+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.521+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.561+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.566+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.571+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.576+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.581+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.586+06:00| vthread-3| I120: Validating path /lib/modules/preferred/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:01:25.586+06:00| vthread-3| I120: Failed to find /lib/modules/preferred/build/include/linux/version.h 2012-04-03T20:01:25.586+06:00| vthread-3| I120: Failed version test: /lib/modules/preferred/build/include/linux/version.h not found. 2012-04-03T20:01:25.586+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:01:25.593+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:25.614+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:25.663+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:01:25.740+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.747+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.752+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.757+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.762+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:25.767+06:00| vthread-3| I120: Validating path /lib/modules/preferred/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:01:25.767+06:00| vthread-3| I120: Failed to find /lib/modules/preferred/build/include/linux/version.h 2012-04-03T20:01:25.767+06:00| vthread-3| I120: Failed version test: /lib/modules/preferred/build/include/linux/version.h not found. 2012-04-03T20:01:25.767+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:01:25.772+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:25.792+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:25.843+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:01:26.838+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:26.848+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:26.853+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:26.858+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:26.863+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:28.460+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:28.460+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:01:28.466+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:28.488+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:28.542+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:01:28.542+06:00| vthread-3| I120: Building module vmmon. 2012-04-03T20:01:28.553+06:00| vthread-3| I120: Extracting the sources of the vmmon module. 2012-04-03T20:01:28.615+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vmmon-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:01:36.499+06:00| vthread-3| I120: Installing module vmmon from /tmp/vmware-root/modules/vmmon.o to /lib/modules/3.2.0-19-generic/misc. 2012-04-03T20:01:36.507+06:00| vthread-3| I120: Registering file: /usr/lib/vmware-installer/2.0/vmware-installer --register-file vmware-vmx regular /lib/modules/3.2.0-19-generic/misc/vmmon.ko 2012-04-03T20:01:58.314+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:01:58.315+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:01:58.336+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:58.379+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:01:58.431+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:01:58.431+06:00| vthread-3| I120: Building module vmnet. 2012-04-03T20:01:58.431+06:00| vthread-3| I120: Extracting the sources of the vmnet module. 2012-04-03T20:01:58.541+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vmnet-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:02:05.973+06:00| vthread-3| I120: Failed to compile module vmnet! 2012-04-03T20:02:05.984+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:02:05.984+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:02:05.990+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:02:06.015+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:02:06.067+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:02:06.067+06:00| vthread-3| I120: Building module vmblock. 2012-04-03T20:02:06.067+06:00| vthread-3| I120: Extracting the sources of the vmblock module. 2012-04-03T20:02:06.141+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vmblock-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:02:13.531+06:00| vthread-3| I120: Installing module vmblock from /tmp/vmware-root/modules/vmblock.o to /lib/modules/3.2.0-19-generic/misc. 2012-04-03T20:02:13.532+06:00| vthread-3| I120: Registering file: /usr/lib/vmware-installer/2.0/vmware-installer --register-file vmware-vmx regular /lib/modules/3.2.0-19-generic/misc/vmblock.ko 2012-04-03T20:02:19.090+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:02:19.090+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:02:19.097+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:02:19.117+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:02:19.173+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:02:19.173+06:00| vthread-3| I120: Building module vmci. 2012-04-03T20:02:19.174+06:00| vthread-3| I120: Extracting the sources of the vmci module. 2012-04-03T20:02:19.284+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vmci-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:02:28.525+06:00| vthread-3| I120: Installing module vmci from /tmp/vmware-root/modules/vmci.o to /lib/modules/3.2.0-19-generic/misc. 2012-04-03T20:02:28.526+06:00| vthread-3| I120: Registering file: /usr/lib/vmware-installer/2.0/vmware-installer --register-file vmware-vmx regular /lib/modules/3.2.0-19-generic/misc/vmci.ko 2012-04-03T20:02:31.760+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:02:31.760+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:02:31.766+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:02:31.786+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:02:31.838+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:02:31.838+06:00| vthread-3| I120: Building module vmci. 2012-04-03T20:02:31.839+06:00| vthread-3| I120: Extracting the sources of the vmci module. 2012-04-03T20:02:31.864+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vmci-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:02:33.684+06:00| vthread-3| I120: Building module vsock. 2012-04-03T20:02:33.685+06:00| vthread-3| I120: Extracting the sources of the vsock module. 2012-04-03T20:02:33.809+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vsock-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:02:41.050+06:00| vthread-3| I120: Installing module vsock from /tmp/vmware-root/modules/vsock.o to /lib/modules/3.2.0-19-generic/misc. 2012-04-03T20:02:41.051+06:00| vthread-3| I120: Registering file: /usr/lib/vmware-installer/2.0/vmware-installer --register-file vmware-vmx regular /lib/modules/3.2.0-19-generic/misc/vsock.ko 2012-04-03T20:03:02.757+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:02.762+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:02.767+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:02.771+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:02.776+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:02.782+06:00| vthread-3| I120: Validating path /lib/modules/preferred/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:03:02.782+06:00| vthread-3| I120: Failed to find /lib/modules/preferred/build/include/linux/version.h 2012-04-03T20:03:02.782+06:00| vthread-3| I120: Failed version test: /lib/modules/preferred/build/include/linux/version.h not found. 2012-04-03T20:03:02.782+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:03:02.790+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:02.814+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:02.865+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:03:02.958+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:02.968+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:02.973+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:02.978+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:02.983+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:04.372+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:04.372+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:03:04.378+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:04.399+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:04.452+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:03:04.452+06:00| vthread-3| I120: Building module vmmon. 2012-04-03T20:03:04.452+06:00| vthread-3| I120: Extracting the sources of the vmmon module. 2012-04-03T20:03:04.486+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vmmon-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:03:05.976+06:00| vthread-3| I120: Installing module vmmon from /tmp/vmware-root/modules/vmmon.o to /lib/modules/3.2.0-19-generic/misc. 2012-04-03T20:03:05.977+06:00| vthread-3| I120: Registering file: /usr/lib/vmware-installer/2.0/vmware-installer --register-file vmware-vmx regular /lib/modules/3.2.0-19-generic/misc/vmmon.ko 2012-04-03T20:03:09.056+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:09.057+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:03:09.065+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:09.090+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:09.142+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:03:09.142+06:00| vthread-3| I120: Building module vmnet. 2012-04-03T20:03:09.142+06:00| vthread-3| I120: Extracting the sources of the vmnet module. 2012-04-03T20:03:09.169+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vmnet-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:03:12.072+06:00| vthread-3| I120: Failed to compile module vmnet! 2012-04-03T20:03:12.090+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:12.090+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:03:12.098+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:12.121+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:12.179+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:03:12.179+06:00| vthread-3| I120: Building module vmblock. 2012-04-03T20:03:12.179+06:00| vthread-3| I120: Extracting the sources of the vmblock module. 2012-04-03T20:03:12.205+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vmblock-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:03:15.340+06:00| vthread-3| I120: Installing module vmblock from /tmp/vmware-root/modules/vmblock.o to /lib/modules/3.2.0-19-generic/misc. 2012-04-03T20:03:15.341+06:00| vthread-3| I120: Registering file: /usr/lib/vmware-installer/2.0/vmware-installer --register-file vmware-vmx regular /lib/modules/3.2.0-19-generic/misc/vmblock.ko 2012-04-03T20:03:18.451+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:18.451+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:03:18.457+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:18.480+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:18.531+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:03:18.531+06:00| vthread-3| I120: Building module vmci. 2012-04-03T20:03:18.531+06:00| vthread-3| I120: Extracting the sources of the vmci module. 2012-04-03T20:03:18.569+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vmci-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:03:19.787+06:00| vthread-3| I120: Installing module vmci from /tmp/vmware-root/modules/vmci.o to /lib/modules/3.2.0-19-generic/misc. 2012-04-03T20:03:19.789+06:00| vthread-3| I120: Registering file: /usr/lib/vmware-installer/2.0/vmware-installer --register-file vmware-vmx regular /lib/modules/3.2.0-19-generic/misc/vmci.ko 2012-04-03T20:03:22.933+06:00| vthread-3| I120: Trying to find a suitable PBM set for kernel 3.2.0-19-generic. 2012-04-03T20:03:22.933+06:00| vthread-3| I120: Validating path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic 2012-04-03T20:03:22.939+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:22.959+06:00| vthread-3| I120: Your GCC version: 4.6 2012-04-03T20:03:23.009+06:00| vthread-3| I120: Header path /lib/modules/3.2.0-19-generic/build/include for kernel release 3.2.0-19-generic is valid. 2012-04-03T20:03:23.009+06:00| vthread-3| I120: Building module vmci. 2012-04-03T20:03:23.009+06:00| vthread-3| I120: Extracting the sources of the vmci module. 2012-04-03T20:03:23.034+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vmci-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:03:24.227+06:00| vthread-3| I120: Building module vsock. 2012-04-03T20:03:24.227+06:00| vthread-3| I120: Extracting the sources of the vsock module. 2012-04-03T20:03:24.254+06:00| vthread-3| I120: Building module with command: /usr/bin/make -j -C /tmp/vmware-root/modules/vsock-only auto-build SUPPORT_SMP=1 HEADER_DIR=/lib/modules/3.2.0-19-generic/build/include CC=/usr/bin/gcc GREP=/usr/bin/make IS_GCC_3=no VMCCVER=4.6 2012-04-03T20:03:26.125+06:00| vthread-3| I120: Installing module vsock from /tmp/vmware-root/modules/vsock.o to /lib/modules/3.2.0-19-generic/misc. 2012-04-03T20:03:26.126+06:00| vthread-3| I120: Registering file: /usr/lib/vmware-installer/2.0/vmware-installer --register-file vmware-vmx regular /lib/modules/3.2.0-19-generic/misc/vsock.ko My System details: cpu : AMD APU dual core E450 ram: 2GB ubuntu: 12.04 (64 bit) I have downloaded Latest vmware version. Thanks in advance

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  • Generate Ant build file

    - by inakiabt
    I have the following project structure: root/ comp/ env/ version/ build.xml build.xml build.xml Where root/comp/env/version/build.xml is: <project name="comp-env-version" basedir="."> <import file="../build.xml" optional="true" /> <echo>Comp Env Version tasks</echo> <target name="run"> <echo>Comp Env Version run task</echo> </target> </project> root/comp/env/build.xml is: <project name="comp-env" basedir="."> <import file="../build.xml" optional="true" /> <echo>Comp Env tasks</echo> <target name="run"> <echo>Comp Env run task</echo> </target> </project> root/comp/build.xml is: <project name="comp" basedir="."> <echo>Comp tasks</echo> </project> Each build file imports the parent build file and each child inherits and overrides parent tasks/properties. What I need is to get the generated build XML without run anything. For example, if I run "ant" (or something like that) on root/comp/env/version/, I would like to get the following output: <project name="comp-env-version" basedir="."> <echo>Comp tasks</echo> <echo>Comp Env tasks</echo> <echo>Comp Env Version tasks</echo> <target name="run"> <echo>Comp Env Version run task</echo> </target> </project> Is there an Ant plugin to do this? With Maven? What are my options if not? EDIT: I need something like "mvn help:effective-pom" for Ant.

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  • Silverlight for Windows Embedded tutorial (step 4)

    - by Valter Minute
    I’m back with my Silverlight for Windows Embedded tutorial. Sorry for the long delay between step 3 and step 4, the MVP summit and some work related issue prevented me from working on the tutorial during the last weeks. In our first,  second and third tutorial steps we implemented some very simple applications, just to understand the basic structure of a Silverlight for Windows Embedded application, learn how to handle events and how to operate on images. In this third step our sample application will be slightly more complicated, to introduce two new topics: list boxes and custom control. We will also learn how to create controls at runtime. I choose to explain those topics together and provide a sample a bit more complicated than usual just to start to give the feeling of how a “real” Silverlight for Windows Embedded application is organized. As usual we can start using Expression Blend to define our main page. In this case we will have a listbox and a textblock. Here’s the XAML code: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="ListDemo.Page" Width="640" Height="480" x:Name="ListPage" xmlns:ListDemo="clr-namespace:ListDemo">   <Grid x:Name="LayoutRoot" Background="White"> <ListBox Margin="19,57,19,66" x:Name="FileList" SelectionChanged="Filelist_SelectionChanged"/> <TextBlock Height="35" Margin="19,8,19,0" VerticalAlignment="Top" TextWrapping="Wrap" x:Name="CurrentDir" Text="TextBlock" FontSize="20"/> </Grid> </UserControl> In our listbox we will load a list of directories, starting from the filesystem root (there are no drives in Windows CE, the filesystem has a single root named “\”). When the user clicks on an item inside the list, the corresponding directory path will be displayed in the TextBlock object and the subdirectories of the selected branch will be shown inside the list. As you can see we declared an event handler for the SelectionChanged event of our listbox. We also used a different font size for the TextBlock, to make it more readable. XAML and Expression Blend allow you to customize your UI pretty heavily, experiment with the tools and discover how you can completely change the aspect of your application without changing a single line of code! Inside our ListBox we want to insert the directory presenting a nice icon and their name, just like you are used to see them inside Windows 7 file explorer, for example. To get this we will define a user control. This is a custom object that will behave like “regular” Silverlight for Windows Embedded objects inside our application. First of all we have to define the look of our custom control, named DirectoryItem, using XAML: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="ListDemo.DirectoryItem" Width="500" Height="80">   <StackPanel x:Name="LayoutRoot" Orientation="Horizontal"> <Canvas Width="31.6667" Height="45.9583" Margin="10,10,10,10" RenderTransformOrigin="0.5,0.5"> <Canvas.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform/> <RotateTransform Angle="-31.27"/> <TranslateTransform/> </TransformGroup> </Canvas.RenderTransform> <Rectangle Width="31.6667" Height="45.8414" Canvas.Left="0" Canvas.Top="0.116943" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF7B6802" Offset="0"/> <GradientStop Color="#FFF3D42C" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.569519" Canvas.Top="1.05249" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142632,0.753441" EndPoint="1.01886,0.753441"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142632" CenterY="0.753441" AngleX="19.3127" AngleY="0"/> <RotateTransform CenterX="0.142632" CenterY="0.753441" Angle="-35.3437"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.455627" Canvas.Top="2.28036" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="29.8441" Height="43.1517" Canvas.Left="0.455627" Canvas.Top="1.34485" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3128" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FFCDCDCD" Offset="0.0833333"/> <GradientStop Color="#FFFFFFFF" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="26.4269" Height="45.8414" Canvas.Left="0.227798" Canvas.Top="0" Stretch="Fill"> <Rectangle.Fill> <LinearGradientBrush StartPoint="0.142631,0.75344" EndPoint="1.01886,0.75344"> <LinearGradientBrush.RelativeTransform> <TransformGroup> <SkewTransform CenterX="0.142631" CenterY="0.75344" AngleX="19.3127" AngleY="0"/> <RotateTransform CenterX="0.142631" CenterY="0.75344" Angle="-35.3436"/> </TransformGroup> </LinearGradientBrush.RelativeTransform> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF7B6802" Offset="0"/> <GradientStop Color="#FFF3D42C" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> </Rectangle.Fill> </Rectangle> <Rectangle Width="1.25301" Height="45.8414" Canvas.Left="1.70862" Canvas.Top="0.116943" Stretch="Fill" Fill="#FFEBFF07"/> </Canvas> <TextBlock Height="80" x:Name="Name" Width="448" TextWrapping="Wrap" VerticalAlignment="Center" FontSize="24" Text="Directory"/> </StackPanel> </UserControl> As you can see, this XAML contains many graphic elements. Those elements are used to design the folder icon. The original drawing has been designed in Expression Design and then exported as XAML. In Silverlight for Windows Embedded you can use vector images. This means that your images will look good even when scaled or rotated. In our DirectoryItem custom control we have a TextBlock named Name, that will be used to display….(suspense)…. the directory name (I’m too lazy to invent fancy names for controls, and using “boring” intuitive names will make code more readable, I hope!). Now that we have some XAML code, we may execute XAML2CPP to generate part of the aplication code for us. We should then add references to our XAML2CPP generated resource file and include in our code and add a reference to the XAML runtime library to our sources file (you can follow the instruction of the first tutorial step to do that), To generate the code used in this tutorial you need XAML2CPP ver 1.0.1.0, that is downloadable here: http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2010/03/08/xaml2cpp-1.0.1.0.aspx We can now create our usual simple Win32 application inside Platform Builder, using the same step described in the first chapter of this tutorial (http://geekswithblogs.net/WindowsEmbeddedCookbook/archive/2009/10/01/silverlight-for-embedded-tutorial.aspx). We can declare a class for our main page, deriving it from the template that XAML2CPP generated for us: class ListPage : public TListPage<ListPage> { ... } We will see the ListPage class code in a short time, but before we will see the code of our DirectoryItem user control. This object will be used to populate our list, one item for each directory. To declare a user control things are a bit more complicated (but also in this case XAML2CPP will write most of the “boilerplate” code for use. To interact with a user control you should declare an interface. An interface defines the functions of a user control that can be called inside the application code. Our custom control is currently quite simple and we just need some member functions to store and retrieve a full pathname inside our control. The control will display just the last part of the path inside the control. An interface is declared as a C++ class that has only abstract virtual members. It should also have an UUID associated with it. UUID means Universal Unique IDentifier and it’s a 128 bit number that will identify our interface without the need of specifying its fully qualified name. UUIDs are used to identify COM interfaces and, as we discovered in chapter one, Silverlight for Windows Embedded is based on COM or, at least, provides a COM-like Application Programming Interface (API). Here’s the declaration of the DirectoryItem interface: class __declspec(novtable,uuid("{D38C66E5-2725-4111-B422-D75B32AA8702}")) IDirectoryItem : public IXRCustomUserControl { public:   virtual HRESULT SetFullPath(BSTR fullpath) = 0; virtual HRESULT GetFullPath(BSTR* retval) = 0; }; The interface is derived from IXRCustomControl, this will allow us to add our object to a XAML tree. It declares the two functions needed to set and get the full path, but don’t implement them. Implementation will be done inside the control class. The interface only defines the functions of our control class that are accessible from the outside. It’s a sort of “contract” between our control and the applications that will use it. We must support what’s inside the contract and the application code should know nothing else about our own control. To reference our interface we will use the UUID, to make code more readable we can declare a #define in this way: #define IID_IDirectoryItem __uuidof(IDirectoryItem) Silverlight for Windows Embedded objects (like COM objects) use a reference counting mechanism to handle object destruction. Every time you store a pointer to an object you should call its AddRef function and every time you no longer need that pointer you should call Release. The object keeps an internal counter, incremented for each AddRef and decremented on Release. When the counter reaches 0, the object is destroyed. Managing reference counting in our code can be quite complicated and, since we are lazy (I am, at least!), we will use a great feature of Silverlight for Windows Embedded: smart pointers.A smart pointer can be connected to a Silverlight for Windows Embedded object and manages its reference counting. To declare a smart pointer we must use the XRPtr template: typedef XRPtr<IDirectoryItem> IDirectoryItemPtr; Now that we have defined our interface, it’s time to implement our user control class. XAML2CPP has implemented a class for us, and we have only to derive our class from it, defining the main class and interface of our new custom control: class DirectoryItem : public DirectoryItemUserControlRegister<DirectoryItem,IDirectoryItem> { ... } XAML2CPP has generated some code for us to support the user control, we don’t have to mind too much about that code, since it will be generated (or written by hand, if you like) always in the same way, for every user control. But knowing how does this works “under the hood” is still useful to understand the architecture of Silverlight for Windows Embedded. Our base class declaration is a bit more complex than the one we used for a simple page in the previous chapters: template <class A,class B> class DirectoryItemUserControlRegister : public XRCustomUserControlImpl<A,B>,public TDirectoryItem<A,XAML2CPPUserControl> { ... } This class derives from the XAML2CPP generated template class, like the ListPage class, but it uses XAML2CPPUserControl for the implementation of some features. This class shares the same ancestor of XAML2CPPPage (base class for “regular” XAML pages), XAML2CPPBase, implements binding of member variables and event handlers but, instead of loading and creating its own XAML tree, it attaches to an existing one. The XAML tree (and UI) of our custom control is created and loaded by the XRCustomUserControlImpl class. This class is part of the Silverlight for Windows Embedded framework and implements most of the functions needed to build-up a custom control in Silverlight (the guys that developed Silverlight for Windows Embedded seem to care about lazy programmers!). We have just to initialize it, providing our class (DirectoryItem) and interface (IDirectoryItem). Our user control class has also a static member: protected:   static HINSTANCE hInstance; This is used to store the HINSTANCE of the modules that contain our user control class. I don’t like this implementation, but I can’t find a better one, so if somebody has good ideas about how to handle the HINSTANCE object, I’ll be happy to hear suggestions! It also implements two static members required by XRCustomUserControlImpl. The first one is used to load the XAML UI of our custom control: static HRESULT GetXamlSource(XRXamlSource* pXamlSource) { pXamlSource->SetResource(hInstance,TEXT("XAML"),IDR_XAML_DirectoryItem); return S_OK; }   It initializes a XRXamlSource object, connecting it to the XAML resource that XAML2CPP has included in our resource script. The other method is used to register our custom control, allowing Silverlight for Windows Embedded to create it when it load some XAML or when an application creates a new control at runtime (more about this later): static HRESULT Register() { return XRCustomUserControlImpl<A,B>::Register(__uuidof(B), L"DirectoryItem", L"clr-namespace:DirectoryItemNamespace"); } To register our control we should provide its interface UUID, the name of the corresponding element in the XAML tree and its current namespace (namespaces compatible with Silverlight must use the “clr-namespace” prefix. We may also register additional properties for our objects, allowing them to be loaded and saved inside XAML. In this case we have no permanent properties and the Register method will just register our control. An additional static method is implemented to allow easy registration of our custom control inside our application WinMain function: static HRESULT RegisterUserControl(HINSTANCE hInstance) { DirectoryItemUserControlRegister::hInstance=hInstance; return DirectoryItemUserControlRegister<A,B>::Register(); } Now our control is registered and we will be able to create it using the Silverlight for Windows Embedded runtime functions. But we need to bind our members and event handlers to have them available like we are used to do for other XAML2CPP generated objects. To bind events and members we need to implement the On_Loaded function: virtual HRESULT OnLoaded(__in IXRDependencyObject* pRoot) { HRESULT retcode; IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode; return ((A*)this)->Init(pRoot,hInstance,app); } This function will call the XAML2CPPUserControl::Init member that will connect the “root” member with the XAML sub tree that has been created for our control and then calls BindObjects and BindEvents to bind members and events to our code. Now we can go back to our application code (the code that you’ll have to actually write) to see the contents of our DirectoryItem class: class DirectoryItem : public DirectoryItemUserControlRegister<DirectoryItem,IDirectoryItem> { protected:   WCHAR fullpath[_MAX_PATH+1];   public:   DirectoryItem() { *fullpath=0; }   virtual HRESULT SetFullPath(BSTR fullpath) { wcscpy_s(this->fullpath,fullpath);   WCHAR* p=fullpath;   for(WCHAR*q=wcsstr(p,L"\\");q;p=q+1,q=wcsstr(p,L"\\")) ;   Name->SetText(p); return S_OK; }   virtual HRESULT GetFullPath(BSTR* retval) { *retval=SysAllocString(fullpath); return S_OK; } }; It’s pretty easy and contains a fullpath member (used to store that path of the directory connected with the user control) and the implementation of the two interface members that can be used to set and retrieve the path. The SetFullPath member parses the full path and displays just the last branch directory name inside the “Name” TextBlock object. As you can see, implementing a user control in Silverlight for Windows Embedded is not too complex and using XAML also for the UI of the control allows us to re-use the same mechanisms that we learnt and used in the previous steps of our tutorial. Now let’s see how the main page is managed by the ListPage class. class ListPage : public TListPage<ListPage> { protected:   // current path TCHAR curpath[_MAX_PATH+1]; It has a member named “curpath” that is used to store the current directory. It’s initialized inside the constructor: ListPage() { *curpath=0; } And it’s value is displayed inside the “CurrentDir” TextBlock inside the initialization function: virtual HRESULT Init(HINSTANCE hInstance,IXRApplication* app) { HRESULT retcode;   if (FAILED(retcode=TListPage<ListPage>::Init(hInstance,app))) return retcode;   CurrentDir->SetText(L"\\"); return S_OK; } The FillFileList function is used to enumerate subdirectories of the current dir and add entries for each one inside the list box that fills most of the client area of our main page: HRESULT FillFileList() { HRESULT retcode; IXRItemCollectionPtr items; IXRApplicationPtr app;   if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode; // retrieves the items contained in the listbox if (FAILED(retcode=FileList->GetItems(&items))) return retcode;   // clears the list if (FAILED(retcode=items->Clear())) return retcode;   // enumerates files and directory in the current path WCHAR filemask[_MAX_PATH+1];   wcscpy_s(filemask,curpath); wcscat_s(filemask,L"\\*.*");   WIN32_FIND_DATA finddata; HANDLE findhandle;   findhandle=FindFirstFile(filemask,&finddata);   // the directory is empty? if (findhandle==INVALID_HANDLE_VALUE) return S_OK;   do { if (finddata.dwFileAttributes&=FILE_ATTRIBUTE_DIRECTORY) { IXRListBoxItemPtr listboxitem;   // add a new item to the listbox if (FAILED(retcode=app->CreateObject(IID_IXRListBoxItem,&listboxitem))) { FindClose(findhandle); return retcode; }   if (FAILED(retcode=items->Add(listboxitem,NULL))) { FindClose(findhandle); return retcode; }   IDirectoryItemPtr directoryitem;   if (FAILED(retcode=app->CreateObject(IID_IDirectoryItem,&directoryitem))) { FindClose(findhandle); return retcode; }   WCHAR fullpath[_MAX_PATH+1];   wcscpy_s(fullpath,curpath); wcscat_s(fullpath,L"\\"); wcscat_s(fullpath,finddata.cFileName);   if (FAILED(retcode=directoryitem->SetFullPath(fullpath))) { FindClose(findhandle); return retcode; }   XAML2CPPXRValue value((IXRDependencyObject*)directoryitem);   if (FAILED(retcode=listboxitem->SetContent(&value))) { FindClose(findhandle); return retcode; } } } while (FindNextFile(findhandle,&finddata));   FindClose(findhandle); return S_OK; } This functions retrieve a pointer to the collection of the items contained in the directory listbox. The IXRItemCollection interface is used by listboxes and comboboxes and allow you to clear the list (using Clear(), as our function does at the beginning) and change its contents by adding and removing elements. This function uses the FindFirstFile/FindNextFile functions to enumerate all the objects inside our current directory and for each subdirectory creates a IXRListBoxItem object. You can insert any kind of control inside a list box, you don’t need a IXRListBoxItem, but using it will allow you to handle the selected state of an item, highlighting it inside the list. The function creates a list box item using the CreateObject function of XRApplication. The same function is then used to create an instance of our custom control. The function returns a pointer to the control IDirectoryItem interface and we can use it to store the directory full path inside the object and add it as content of the IXRListBox item object, adding it to the listbox contents. The listbox generates an event (SelectionChanged) each time the user clicks on one of the items contained in the listbox. We implement an event handler for that event and use it to change our current directory and repopulate the listbox. The current directory full path will be displayed in the TextBlock: HRESULT Filelist_SelectionChanged(IXRDependencyObject* source,XRSelectionChangedEventArgs* args) { HRESULT retcode;   IXRListBoxItemPtr listboxitem;   if (!args->pAddedItem) return S_OK;   if (FAILED(retcode=args->pAddedItem->QueryInterface(IID_IXRListBoxItem,(void**)&listboxitem))) return retcode;   XRValue content; if (FAILED(retcode=listboxitem->GetContent(&content))) return retcode;   if (content.vType!=VTYPE_OBJECT) return E_FAIL;   IDirectoryItemPtr directoryitem;   if (FAILED(retcode=content.pObjectVal->QueryInterface(IID_IDirectoryItem,(void**)&directoryitem))) return retcode;   content.pObjectVal->Release(); content.pObjectVal=NULL;   BSTR fullpath=NULL;   if (FAILED(retcode=directoryitem->GetFullPath(&fullpath))) return retcode;   CurrentDir->SetText(fullpath);   wcscpy_s(curpath,fullpath); FillFileList(); SysFreeString(fullpath);     return S_OK; } }; The function uses the pAddedItem member of the XRSelectionChangedEventArgs object to retrieve the currently selected item, converts it to a IXRListBoxItem interface using QueryInterface, and then retrives its contents (IDirectoryItem object). Using the GetFullPath method we can get the full path of our selected directory and assing it to the curdir member. A call to FillFileList will update the listbox contents, displaying the list of subdirectories of the selected folder. To build our sample we just need to add code to our WinMain function: int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { if (!XamlRuntimeInitialize()) return -1;   HRESULT retcode;   IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return -1;   if (FAILED(retcode=DirectoryItem::RegisterUserControl(hInstance))) return retcode;   ListPage page;   if (FAILED(page.Init(hInstance,app))) return -1;   page.FillFileList();   UINT exitcode;   if (FAILED(page.GetVisualHost()->StartDialog(&exitcode))) return -1;   return 0; } This code is very similar to the one of the WinMains of our previous samples. The main differences are that we register our custom control (you should do that as soon as you have initialized the XAML runtime) and call FillFileList after the initialization of our ListPage object to load the contents of the root folder of our device inside the listbox. As usual you can download the full sample source code from here: http://cid-9b7b0aefe3514dc5.skydrive.live.com/self.aspx/.Public/ListBoxTest.zip

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