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  • how could I pass closure problems in order to increment a global var

    - by hyptos
    I have a simple goal, I would like to increment a variable but I'm facing the closure problem. I've read why this s happening here How do JavaScript closures work? But I can't find the solution to my problem :/ let's assume this part of code I took from the link. function say667() { // Local variable that ends up within closure var num = 666; var sayAlert = function() { alert(num); //incrementation } num++; return sayAlert; } I would like to increment num within the function and to keep the changes to num. How could I do that ? Here is the JsFiddle where I have my problem, I can't figure out how to increment my totalSize and keep it. http://jsfiddle.net/knLbv/2/ I don't want a local variable that ends up with closure.

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  • How to make sure the value is reset in foreach loop in PHP

    - by kwokwai
    Hi all, I was writing a simple PHP page and a few foreach loops were used. Here are the scripts: $arrs = array("a", "b", "c"); foreach ($arrs as $arr) { if(substr($arr,0,1)=="b") { echo "This is b"; } } // ends of first foreach loop and I didn't use ifelse here And when this foreach ends, I wrote another foreach loop in which all the values in the foreach loop was the same as previous foreach. foreach ($arrs as $arr) { if(substr($arr,0,1)=="c") { echo "This is c"; } } I am not sure if it is a good practice to have two foreach loops with same values and keys. Will the values get overwritten in the first foreach loop?

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  • does jQuery UI have a way to achieve this Flash button's functionality?

    - by Tim
    There's a button in Flash which looks something like a jQuery SplitButton. The Flash button consists of two parts, the text and the icon. [text portion] [v] I have used it to display string search operators for the user: equals, starts with, ends with, contains. In Flash, when the icon is clicked, the text-area drops down a list of choices; it would look like this: [ ] [v] equals starts with ends with contains And when the user makes a choice from the list, the choice is displayed in the text area of the button and the list rolls up. [ starts with ] [v] I'm trying to convert my Flash app and am hoping to come up with a counterpart to this functionality. For space considerations on the form, a radio-button-group would be less than ideal. That's the major virtue of this Flash button -- it's very economical in its use of screen real-estate. Thanks for any answers/suggestions.

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  • JButtons don't imediatly change on mouse event

    - by out_sider
    I'm using the java swing library to develop a board game called DAO. The problem is that after the human player makes its move, by clicking on the JButton with the piece image that he wants to play, I call the computer AI routine but inside the mouse event function. By doing this only when the function returns, the computer ends its turn, do the JButtons refresh their Images (setIcon comes in). I'd like to know how can I force the JButtons to change their image at the moment they are clicked and not only when the mouse event function ends (as I need to handle data inside it). I've tried all of this myButtons[i][j].setIcon(xIcon); myButtons[i][j].revalidate(); myButtons[i][j].repaint(); myButtons[i][j].validate(); None worked. Thx in advance

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  • How do I find the viewable area of a WPF RichTextBox?

    - by shoe
    I'm working on an app where I have a bunch of text in a RichTextBox. I'm jumping to various positions within the text, (hopping to an arbitrary paragraph for example) which seems to work by send the caret to that position but I can't seem to control where in the viewable area the caret ends up. Sometimes the caret ends up at the top of the RichTextBox and sometimes at the bottom. This would be fine if I was only interested in the line that the caret is on but I'm interested in the entire paragraph.Ideally I'd like to get the caret in the middle of the RichTextBox everytime. Unless the Paragraph is longer than the viewable area. My question. Is there a way to determine the viewable area of a RichTextBox and so do a calculation on how to position the caret properly? If I had that value I can then decided whether to put the caret in the middle (and know where the middle is) or at the top. Thanks for you help.

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  • CSS: Is it possible to have a 3-column layout with BOTH the left column and center column flexibly filling the space?

    - by Steven Lu
    It is possible to use position:absolute and left and right on the middle column to set where it ends in relation to the parent div. However I'd like to be able to have the left side of the center div to start right where the left column ends, and for the left column to be adjustable (based on its content). This seems like a really basic thing but from what I understand there is no way to do this without flexboxes. Is this true? Is there nothing I could do with clever nesting of semantically superfluous elements and certain styles set to auto?

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  • Permission denied error when trying to install with wubi

    - by badri
    I run into problem when tried to install Ubuntu 11.04 on Windows 7 using wubi installer . It downloads the image for sometime and ends up with the error that says Permission denied: for more details see the log file In the log it seems to be like DownloadError: Problem connecting to tracker - urlopen error (10060, 'Operation timed out') but my network is good and I checked it. Tried using wubi several times, but ends up with same problem. Log content: 10-08 16:56 DEBUG TaskList: ### Finished get_metalink 10-08 16:56 DEBUG TaskList: New task download 10-08 16:56 DEBUG TaskList: ### Running download... 10-08 16:56 DEBUG btdownloader: downloading http://releases.ubuntu.com/11.04/ubuntu-11.04-desktop-amd64.iso.torrent > C:\ubuntu\install\ubuntu-11.04-desktop-amd64.iso 10-08 18:02 ERROR TaskList: Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 229, in listen_forever File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 221, in listen_forever File "\lib\bittorrent\Rerequester.py", line 96, in fail File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Problem connecting to tracker - urlopen error (10060, 'Operation timed out') Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\btdownloader.py", line 79, in download File "\lib\bittorrent\download.py", line 303, in download File "\lib\bittorrent\RawServer.py", line 256, in listen_forever File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 229, in listen_forever File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 221, in listen_forever File "\lib\bittorrent\Rerequester.py", line 96, in fail File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Problem connecting to tracker - urlopen error (10060, 'Operation timed out') 10-08 18:02 ERROR TaskList: Non fatal error Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 229, in listen_forever File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 221, in listen_forever File "\lib\bittorrent\Rerequester.py", line 96, in fail File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Problem connecting to tracker - urlopen error (10060, 'Operation timed out') in task download 10-08 18:02 DEBUG TaskList: ### Finished download 10-08 18:02 ERROR TaskList: [Errno 13] Permission denied: u'C:\\ubuntu\\install\\ubuntu-11.04-desktop-amd64.iso' Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\backend.py", line 492, in get_iso File "\lib\wubi\backends\common\backend.py", line 347, in download_iso OSError: [Errno 13] Permission denied: u'C:\\ubuntu\\install\\ubuntu-11.04-desktop-amd64.iso' 10-08 18:02 DEBUG TaskList: # Cancelling tasklist 10-08 18:02 DEBUG TaskList: # Finished tasklist 10-08 18:02 ERROR root: [Errno 13] Permission denied: u'C:\\ubuntu\\install\\ubuntu-11.04-desktop-amd64.iso' Traceback (most recent call last): File "\lib\wubi\application.py", line 57, in run File "\lib\wubi\application.py", line 131, in select_task File "\lib\wubi\application.py", line 157, in run_installer File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\backend.py", line 492, in get_iso File "\lib\wubi\backends\common\backend.py", line 347, in download_iso OSError: [Errno 13] Permission denied: u'C:\\ubuntu\\install\\ubuntu-11.04-desktop-amd64.iso'

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  • The right way to start out in game development/design [closed]

    - by Marco Sacristão
    Greetings everyone I'm a 19 year old student looking for some help in the field of game development. This question may or may not seem a bit overused, but the fact is that game development has been my life long dream, and after several hours of search I've realized that I've been going in circles for the past three or four months whilst doing such research on how to really get down and dirty with game development, therefor I decided to ask you guys if you could help me out at all. Let me start off with some information about me and things i've already learned about GameDev which might help you out on helping me out (wordplay!): I'm not an expert programmer, but I do have knowledge on how to program in several languages including C and Java (Currently learning Java in my degree in Computer Engineering), but my methodology might not be most correct in terms of syntax (hence my difficulty in starting out, i'm afraid that the starting point might not be the most correct, and it would deploy a wrongful development methodology that would be to corrected later on, in terms of game development or other projects). I have yet to work in a project as large as a game, never in my learning curve of programming I've done a project to the scale of a video game, only very small software (PHP Front-ends and Back-ends, with some basic JQuery and CSS knowledge). I'm not the biggest mathematician or physicist, but I already know that is not a problem, because there are several game engines already available for use and integration with home-made projects (Box2D, etc). I've also learned about some libraries that could be included in said projects, to ease out some process in game development, like SDL for example. I do not know how sprites, states, particles or any specific game-related techniques work. With that being said, you can see that I have some ideas on game development, but I have absolutely no clue on how to design and produce a game, or even how game-like mechanics work. It does not have to be a complex game just to start out, I'd rather learn the basic of game design (Like 2D drawing, tiling, object collision) and test that out in a language that I feel comfortable in which could be later on migrated to other platforms, as long that what I've learned is the correct way to do things, and not just something that I've learned from some guy on Youtube by replicating that code on the video. I'm sorry if my question is not in the best format possible, but I've got so many questions on my mind that are still un-answered that I don't know were to start! Thank you for reading.

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  • Garbled UI with vnc, chicken-of-the-vnc, gridengine, qmon

    - by bmargulies
    Ubuntu 11.04 gridengine version 6.2u5-1ubuntu1 I start a desktop with the vncserver command. My ~/.vnc/xstartup ends with 'gnome-session'. I connect to it using chicken-of-the-VNC on my MacOSX Lion system. I run 'qmon'. Much of qmon works, but several critical tasks show hopelessly garbled grid layouts. I have filed a bug report, but I suspect that there is something I am missing that would render (ahem) them legible.

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  • Premier Support Date Changed for Oracle Application Server 10gR2

    - by Steven Chan
    Our Fusion Middleware team has changed the Premier Support dates for Oracle Application Server 10gR2 (10.1.2.x).  The new dates are published here:Lifetime Support Policy: Oracle Fusion Middleware Products (PDF, 315 K)Premier Support for Oracle Application Server 10gR2 was originally slated to end in December 2010.  We discussed the implications for E-Business Suite Release 11i and 12 environments in this article:Premier Support for Oracle Application Server 10g ends December 2010

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  • How can I determine what codec is being used?

    - by pwnguin
    This forum comment and this superuser answer suggest that the audio compression contributes to loss of quality. I've noticed that music played over my BT setup sometimes pitch bends in ways I don't remember the original doing, and I'm wondering if SBC has something to do with it. I'm using Ubuntu 10.10 on a Mac Pro, connecting to a pair of Sony DR-BT50's. Is there a way to inspect which Bluetooth codec pulseaudio is using, what codecs both ends of the bluetooth link support?

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  • Did You Know Gaming Delves into the Mario Universe [Video]

    - by Jason Fitzpatrick
    If you thought you knew everything there was to know about the Mario franchise, prepare to be surprised by the odd and expansive trivia dug up by Did You Know Gaming. Who knew you could learn so much about a game by picking through the game code for odds and ends? If you enjoyed the above video, make sure to check out Part II here. [via Geeks Are Sexy] 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Desktop Fun: Starscapes Wallpaper Collection Series 2

    - by Asian Angel
    New worlds filled with alien ruins, covered in perpetual twilight, ripe with agricultural harvests, and more are waiting for intrepid explorers like you to explore them. Journey to the far ends of the cosmos and experience new wonders on your desktop with the second in our series of Starscapes Wallpaper collections. How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode

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  • Gnome-terminal doesn't close at end of SSH session

    - by Simón
    I have defined in gnome-terminal that it closes at end of shell. When I press Control-D or I execute exit, the terminal closes. But if I open the SSH session with gnome-terminal -x ssh server and I execute reboot in the SSH session (to reboot the remote server), it hangs and it doesn't close. What's happening? This worked to me before but I have to reinstall my Ubuntu (in local) and now gnome-terminal doesn't close itself when SSH session ends.

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  • Website Designing: Right Moves, Right Results

    Creating a website is like nurturing a plant, where the process begins with choosing the right sapling or seed and ends with sowing ? the productive phase begins afterwards. Likewise, website designi... [Author: David Jackson - Web Design and Development - August 31, 2009]

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  • SSIS Training 15-19 Oct in Reston Virginia

    - by andyleonard
    Early bird registration is now open for Linchpin People ’s SSIS training course From Zero To SSIS scheduled for 15-19 Oct 2012 in Reston Virginia! Register today – the early bird discount ends 28 Sep 2012. Training Description From Zero to SSIS was developed by Andy Leonard to train technology professionals in the fine art of using SQL Server Integration Services (SSIS) to build data integration and Extract-Transform-Load (ETL) solutions. The training is focused around labs and emphasizes a hands-on...(read more)

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  • Where does the term "Front End" come from?

    - by Richard JP Le Guen
    Where does the term "front-end" come from? Is there a particular presentation/talk/job-posting which is regarded as the first use of the term? Is someone credited with coining the term? The Merriam-Webster entry for "front-end" claims the first known use of the term was 1973 but it doesn't seem to provide details about that first known use. Likewise, the Wikipedia page about front and back ends is fairly low quality, and cites very few sources.

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  • How can I convert a 2D bitmap (Used for terrain) to a 2D polygon mesh for collision?

    - by Megadanxzero
    So I'm making an artillery type game, sort of similar to Worms with all the usual stuff like destructible terrain etc... and while I could use per-pixel collision that doesn't give me collision normals or anything like that. Converting it all to a mesh would also mean I could use an existing physics library, which would be better than anything I can make by myself. I've seen people mention doing this by using Marching Squares to get contours in the bitmap, but I can't find anything which mentions how to turn these into a mesh (Unless it refers to a 3D mesh with contour lines defining different heights, which is NOT what I want). At the moment I can get a basic Marching Squares contour which looks something like this (Where the grid-like lines in the background would be the Marching Squares 'cells'): That needs to be interpolated to get a smoother, more accurate result but that's the general idea. I had a couple ideas for how to turn this into a mesh, but many of them wouldn't work in certain cases, and the one which I thought would work perfectly has turned out to be very slow and I've not even finished it yet! Ideally I'd like whatever I end up using to be fast enough to do every frame for cases such as rapidly-firing weapons, or digging tools. I'm thinking there must be some kind of existing algorithm/technique for turning something like this into a mesh, but I can't seem to find anything. I've looked at some things like Delaunay Triangulation, but as far as I can tell that won't correctly handle concave shapes like the above example, and also wouldn't account for holes within the terrain. I'll go through the technique I came up with for comparison and I guess I'll see if anyone has a better idea. First of all interpolate the Marching Squares contour lines, creating vertices from the line ends, and getting vertices where lines cross cell edges (Important). Then, for each cell containing vertices create polygons by using 2 vertices, and a cell corner as the 3rd vertex (Probably the closest corner). Do this for each cell and I think you should have a mesh which accurately represents the original bitmap (Though there will only be polygons at the edges of the bitmap, and large filled in areas in between will be empty). The only problem with this is that it involves lopping through every pixel once for the initial Marching Squares, then looping through every cell (image height + 1 x image width + 1) at least twice, which ends up being really slow for any decently sized image...

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  • Trainings for Back-end Programmer [closed]

    - by Pius
    I am currently working as an Android developer but I want to continue my career as a back-end developer. I consider my self having a relatively good knowledge of networking, databases and writing low-level code and other stuff that is involved in back- and mid- ends. What would be some good courses, training or whatever to improve as a back-end developer? Not the basic ones but rather more advanced ones (not too much, I'm self-taught). What are the main events in this area?

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