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  • How to make this game loop deterministic

    - by Lanaru
    I am using the following game loop for my pacman clone: long prevTime = System.currentTimeMillis(); while (running) { long curTime = System.currentTimeMillis(); float frameTime = (curTime - prevTime) / 1000f; prevTime = curTime; while (frameTime > 0.0f) { final float deltaTime = Math.min(frameTime, TIME_STEP); update(deltaTime); frameTime -= deltaTime; } repaint(); } The thing is, I don't always get the same ghost movement every time I run the game (their logic is deterministic), so it must be the game loop. I imagine it's due to the final float deltaTime = Math.min(frameTime, TIME_STEP); line. What's the best way of modifying this to perform the exact same way every time I run it? Also, any further improvements I can make?

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  • Mobile 3D engine renders alpha as full-object transparency

    - by Nils Munch
    I am running a iOS project using the isgl3d framework for showing pod files. I have a stylish car with 0.5 alpha windows, that I wish to render on a camera background, seeking some augmented reality goodness. The alpha on the windows looks okay, but when I add the object, I notice that it renders the entire object transparently, where the windows are. Including interior of the car. Like so (in example, keyboard can be seen through the dashboard, seats and so on. should be solid) The car interior is a seperate object with alpha 1.0. I would rather not show a "ghost car" in my project, but I haven't found a way around this. Have anyone encountered the same issue, and eventually reached a solution ?

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  • Level of detail algorithm not functioning correctly

    - by Darestium
    I have been working on this problem for months; I have been creating Planet Generator of sorts, after more than 6 months of work I am no closer to finishing it then I was 4 months ago. My problem; The terrain does not subdivide in the correct locations properly, it almost seems as if there is a ghost camera next to me, and the quads subdivide based on the position of this "ghost camera". Here is a video of the broken program: http://www.youtube.com/watch?v=NF_pHeMOju8 The best example of the problem occurs around 0:36. For detail limiting, I am going for a chunked LOD approach, which subdivides the terrain based on how far you are away from it. I use a "depth table" to determine how many subdivisions should take place. void PQuad::construct_depth_table(float distance) { tree[0] = -1; for (int i = 1; i < MAX_DEPTH; i++) { tree[i] = distance; distance /= 2.0f; } } The chuncked LOD relies on the child/parent structure of quads, the depth is determined by a constant e.g: if the constant is 6, there are six levels of detail. The quads which should be drawn go through a distance test from the player to the centre of the quad. void PQuad::get_recursive(glm::vec3 player_pos, std::vector<PQuad*>& out_children) { for (size_t i = 0; i < children.size(); i++) { children[i].get_recursive(player_pos, out_children); } if (this->should_draw(player_pos) || this->depth == 0) { out_children.emplace_back(this); } } bool PQuad::should_draw(glm::vec3 player_position) { float distance = distance3(player_position, centre); if (distance < tree[depth]) { return true; } return false; } The root quad has four children which could be visualized like the following: [] [] [] [] Where each [] is a child. Each child has the same amount of children up until the detail limit, the quads which have are 6 iterations deep are leaf nodes, these nodes have no children. Each node has a corresponding Mesh, each Mesh structure has 16x16 Quad-shapes, each Mesh's Quad-shapes halves in size each detail level deeper - creating more detail. void PQuad::construct_children() { // Calculate the position of the Quad based on the parent's location calculate_position(); if (depth < (int)MAX_DEPTH) { children.reserve((int)NUM_OF_CHILDREN); for (int i = 0; i < (int)NUM_OF_CHILDREN; i++) { children.emplace_back(PQuad(this->face_direction, this->radius)); PQuad *child = &children.back(); child->set_depth(depth + 1); child->set_child_index(i); child->set_parent(this); child->construct_children(); } } else { leaf = true; } } The following function creates the vertices for each quad, I feel that it may play a role in the problem - I just can't determine what is causing the problem. void PQuad::construct_vertices(std::vector<glm::vec3> *vertices, std::vector<Color3> *colors) { vertices->reserve(quad_width * quad_height); for (int y = 0; y < quad_height; y++) { for (int x = 0; x < quad_width; x++) { switch (face_direction) { case YIncreasing: vertices->emplace_back(glm::vec3(position.x + x * element_width, quad_height - 1.0f, -(position.y + y * element_width))); break; case YDecreasing: vertices->emplace_back(glm::vec3(position.x + x * element_width, 0.0f, -(position.y + y * element_width))); break; case XIncreasing: vertices->emplace_back(glm::vec3(quad_width - 1.0f, position.y + y * element_width, -(position.x + x * element_width))); break; case XDecreasing: vertices->emplace_back(glm::vec3(0.0f, position.y + y * element_width, -(position.x + x * element_width))); break; case ZIncreasing: vertices->emplace_back(glm::vec3(position.x + x * element_width, position.y + y * element_width, 0.0f)); break; case ZDecreasing: vertices->emplace_back(glm::vec3(position.x + x * element_width, position.y + y * element_width, -(quad_width - 1.0f))); break; } // Position the bottom, right, front vertex of the cube from being (0,0,0) to (-16, -16, 16) (*vertices)[vertices->size() - 1] -= glm::vec3(quad_width / 2.0f, quad_width / 2.0f, -(quad_width / 2.0f)); colors->emplace_back(Color3(255.0f, 255.0f, 255.0f, false)); } } switch (face_direction) { case YIncreasing: this->centre = glm::vec3(position.x + quad_width / 2.0f, quad_height - 1.0f, -(position.y + quad_height / 2.0f)); break; case YDecreasing: this->centre = glm::vec3(position.x + quad_width / 2.0f, 0.0f, -(position.y + quad_height / 2.0f)); break; case XIncreasing: this->centre = glm::vec3(quad_width - 1.0f, position.y + quad_height / 2.0f, -(position.x + quad_width / 2.0f)); break; case XDecreasing: this->centre = glm::vec3(0.0f, position.y + quad_height / 2.0f, -(position.x + quad_width / 2.0f)); break; case ZIncreasing: this->centre = glm::vec3(position.x + quad_width / 2.0f, position.y + quad_height / 2.0f, 0.0f); break; case ZDecreasing: this->centre = glm::vec3(position.x + quad_width / 2.0f, position.y + quad_height / 2.0f, -(quad_height - 1.0f)); break; } this->centre -= glm::vec3(quad_width / 2.0f, quad_width / 2.0f, -(quad_width / 2.0f)); } Any help in discovering what is causing this "subdivding in the wrong place" would be greatly appreciated.

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  • Extra Life 2012 - The Final Plea ... Until the Next One

    - by Chris Gardner
    I thought I'd share the email stream that my friends and family get about the event.So, here we are again. We scream closer to the event, and the goal is not met.I was approached by the ghost of feral platypii past last night. Well, approached is putting it lightly. I was mugged by the ghost of platypii past last night. He reminded me, in no uncertain terms that I have only reached the midway point of my fundraising goal. He then reminded me, in even less uncertain terms, that we are one week away from the event. There were other reminders past that, but this is a family broadcast. *shudder*Now, let us be serious for a moment. The event organizers claim a personal story helps to tug heart strings, whatever those are...I've been to Children's Hospital of Birmingham. I had to take Spawn, the Latter, there to verify she was not going to die. Instead, she's just a ticking time bomb for the next generation, but I digress.While I was there, I saw things. I saw child after child after child waiting for their appointment. I saw the most sublime displays of children's art juxtaposed with hospital sterilization that I could ever possibly imagine. I saw and heard things that only occur in the nightmares of parents, and I was only in the waiting rooms.But I will never forget the 10-ish year old girl that came in for her regularly scheduled dialysis appointment ... as if it was just another Friday afternoon. She had her school books, a little snack, a book to read for pleasure, and a DVD, in case she finished her homework a little early. You know, everything you'd need for an afternoon hooked up to a huge medical machine that going to clean out all the toxins in your blood. As she entered the secured area, she warmly greeted all the doctors and nurses with the same familiarity that I would greet the staff of my favorite coffee shop as I stopped in for my morning cup of coffee.I don't know the status of that little girl. I don't know if she's healthy or, quite frankly, alive. I don't even know her name, as I only heard it in passing for the 37 seconds our paths crossed. However, I do remember being incredibly moved and touched by her upbeat attitude about the situations, and I hope that my efforts last two Octobers got her, in some way, a little comfort.And, if she is still with us, I hope we can get her a little more.=== PREVIOUS MESSAGE FOLLOWS ===Greetings (Again),If you are receiving this updated message, then you didn't feel generous the first time. Now, I tried to be nice the first time. I tried to send a simple, unobtrusive email message to get you into the spirit. Well, much like the bell ringers that I ignore in front of the Wal-Mart, you ignored me.I probably should have seen that coming...However, unlike those poor souls, I know how to contact you. And I can find out where you live. So, so, so, you better feel lucky that I'm too lazy to terrorize you people, but cause I could do it.Remember, it's not for me, it's for those poor kids... and the feral platypii.  Because, we can make more children, but platypii are hard to come by.=== ORIGINAL MESSAGE FOLLOWS ===It's that time of year again. The time when I beg you for money for charity. See, unlike those bell ringers outside Wal-Mart, I don't do it when you have ten bazillion holiday obligations...Once again, I will be enduring a 24-hour marathon of gaming to raise money for Children Hospital in Birmingham. All the money goes straight to them, and you get to tell Uncie Samuel that you're good for that money. I'd REALLY like to break $1000 this year, as I have come REALLY close for the past 2 year to doing so.This year, the event will take place on October 20th, beginning at 8 A.M. Once again, I will try to provide some web streams, etc, if you want to point and laugh (especially if I have to result to playing Dance Central at 4 AM to stay awake for the last part.)Look at it this way, I'm going to badger you about this for the next month. You might as well donate some money so you can righteously tell me to shut the Smurf up.You can place your bid at the link below. Feel free to spread the word to anyone and everyone.I thank you. The children thank you. Several breeds of feral platypus thank you. Maybe, just maybe, doing so will help you feel the love felt by re-fried beans when lovingly hugged in a warm tortilla.Enjoy your burrito.http://www.extra-life.org/participant/cgardner

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  • How can I secretly ban someone (hellban) in phpbb?

    - by Dan Fabulich
    The trolls are driving me crazy; I'd like to experiment with a secret ban. http://www.codinghorror.com/blog/2011/06/suspension-ban-or-hellban.html A hellbanned user is invisible to all other users, but crucially, not himself. From their perspective, they are participating normally in the community but nobody ever responds to them. They can no longer disrupt the community because they are effectively a ghost. It's a clever way of enforcing the "don't feed the troll" rule in the community. When nothing they post ever gets a response, a hellbanned user is likely to get bored or frustrated and leave. It looks like there's no way to do this out-of-the-box with phpbb. Is there a way to hack it in?

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  • Fix Your Broken Organization

    - by Michael Snow
    Simple. Powerful. Proven. Face it, your organization is broken. Customers are not the focus they should be. Processes are running amok. Your intranet is a ghost town. And colleagues wonder why it’s easier to get things done on the Web than at work. What’s the solution?Join us for this Webcast. Christian Finn will talk about three simple, powerful, and proven principles for improving your organization through collaboration. Each principle will be illustrated by real-world examples. Discover: How to dramatically improve workplace collaboration Why improved employee engagement creates better business results What’s the value of a fully engaged customer Time to Fix What’s Broken Register now for this Webcast—the tenth in the Oracle Social Business Thought Leaders Series.

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  • I installed Ubuntu alongside Windows but I can't see it in Windows' boot menu

    - by André Hallé
    I have a second machine where Ubuntu 12.04 LTS and Debian Squeeze are installed on the same HD and when I boot, I have this grub menu where I can choose which partition I will used. It works perfectly! But in my Windows environment that's another story. Now after making almost everything that I know, to make it work along Windows 7, there is no entry in the boot menu of Windows (I know, Ubuntu use grub but anyway there is surely a way to fix it, access it?). Why there is no Ubuntu entry? Why the installation gave me no error while I have this strange situation of having a "ghost OS" called Ubuntu installed somewhere in my second HD in a partition made especially for it and not being able to access it, starting it, having it working? Am I wrong? If I am, what's the problem? If I'm not, what's the need of Wubi?

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  • Relaunch of wwwCoder.com

    It's been years since I've been active in the community, but I'm back with a newly redesigned wwwCoder.com. The site was taken over by spammers, and was essientially a ghost town, but I reworked it to bring a technology topics aggregator. The site provides full text searching on the popular podcasts, vidcasts, and blogs. Hit the home page to get a quick summary of what's going on with Microsoft developers. Let me know what you think. Patrick Santry wwwCoder.com...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How do I move (copy) my entire Ubuntu system to a different hard disk?

    - by boywithaxe
    The HDD I have my Ubuntu installed is about to fail. I would rather not lose 3 years worth of data, customisation and apps. I am looking for a way to move the complete system (SWAP included, because I'm not sure if I can relink the system to a new SWAP partition) to another HDD. But not the complete HDD< only the partition containing Ubuntu, to a partition on a different HDD. Basically I'd like to do what I've been able to do with Norton Ghost for my Windows install. I thought about using Clonezilla but I think I would have issues with GRUB (Especially trying to boot from a different UUID than what is in the conf file). do you know of any way this could be done? PS, my home directory is encrypted but that's not really an issue, because I can work around that. EDIT: changed the explanation to make it clearer

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  • Make recovery disk for customers

    - by alexander7567
    I hear about other computer shops that sells customers recovery disks that they have created. I'm assuming all that they do is make a image and uses an automation script that allows this to be done. I have seen where clonezilla does this, but it has to be the same HDD size or they might have problems down the road. Is there any other freeware that I could do this with that allows you to use on any size disk. Ghost is really good for this because it automatically fills up empty space with the partition and never needs any user input or "Expert Mode" like clonezilla. But it is not freeware.

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  • Capture an area of a game, display it in a small window

    - by steakbbq
    I am looking to make a program that accomplishes some simple goals. I need to be able to specify an area of my screen to have reproduced in a window. Similar to who the windows magnifier works. I also need it to stay on top. I also need it to be transparent. I also need it to be ghost like(mouse clicks go through it) so the application below can be interacted with still. Here is what I am trying to do. What would be the best way to go about it? http://i.imgur.com/0ahi7.jpg

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  • Overlay section of my screen to another section with transparency and also can be clicked through [closed]

    - by steakbbq
    I am looking to make a program that accomplishes some simple goals. I need to be able to specify an area of my screen to have reproduced in a window. Similar to who the windows magnifier works. I also need it to stay on top. I also need it to be transparent. I also need it to be ghost like(mouse clicks go through it) so the application below can be interacted with still. Here is what I am trying to do. What would be the best way to go about it? http://i.imgur.com/0ahi7.jpg

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  • Specifying a flex-config.xml with Maven / Flex Mojos

    - by Sophistifunk
    I have to port an existing project to Maven, and it includes a resource called "config.xml" that is copied to the deploy directory alongside the SWF and HTML, and loaded at run-time to locate a bunch of WSDLs. Flex Mojos has taken it upon itself to assume that my xml file is a flex-config file with instructions for the compiler, which of course promptly gives up the ghost. The question is: How do I specify a named config file for the compiler so that Maven stops this nonsense (as well as specifying my compile-time options)?

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  • Visual Studio Add in to Add Tracing

    - by Eric Brown - Cal
    I was looking to write/get a visual studio addin. I want to be able to write descriptive log calls at the top and bottom of a function. like this log.debug("TheClass.TheMethod(string TheStringParam ="+TheStringParam+") - in"); log.debug("TheClass.TheMethod(string TheStringParam ="+TheStringParam+") - out"); Is there an adin that does this? Is there source anywhere for an add in like Ghost Doc that does reflection(or whatever) to parse the parameters and such?

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  • Is there a Pac-Man-like character in ASCII or Unicode?

    - by Ricket
    Simple question: is there a character that looks either like Pac-Man, or like the ghost in Pac-Man? With Google's recent Pac-Man logo, everyone should know what these look like, but in case you don't here are some sample images: If you answer "no" please provide a little more proof that you actually searched all unicode characters...

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  • wpf window ghosting problem when resizing over two screens

    - by bluebit
    The title pretty much describes it. If I resize my WPF app so that it stretches over two monitors in a dual monitor setup, and resize it back, there will be a ghost window in the second monitor that does nothing, but is still moved when I move the original window in the first screen. Has anyone had issues like this? I think its a refresh bug on some OSs (I use WINXP 32 bit), but would like to confirm with the community.

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  • What is a simple way to get ACID transactions with persistence on the local file system (in Java)?

    - by T.R.
    I'm working on a small (java) project where a website needs to maintain a (preferably comma-separated) list of registered e-mail addresses, nothing else, and be able to check if an address is in the list. I have no control over the hosting or the server's lack of database support. Prevayler seemed a good solution, but the website is a ghost town, with example code missing from just about everywhere it's supposed to be, so I'm a little wary. What other options are recommended for such a task?

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  • Visual Studio Add in.

    - by Eric Brown - Cal
    I was looking to write/get a visual studio add in. I want to be able to write descriptive log calls at the top and bottom of a function. like this log.debug("TheClass.TheMethod(string TheStringParam ="+TheStringParam+") - in"); log.debug("TheClass.TheMethod(string TheStringParam ="+TheStringParam+") - out"); Is there an adin that does this? Is there source anywhere for an add in like Ghost Doc that does reflection(or whatever) to parse the parameters and such? Thanks, Eric-

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  • Casting between variant and bstr_t causing inconsisten crash in Windows 2008

    - by user58470
    We have a C# application, calling a simple C++ wrapper class, that then calls an existing C++ DLL. The C++ code is all VC++ 6.0. We are getting inconsistent behaviour, but the crash, when it happens, always happens within the C++ wrapper DLL, and always in the same spot (have confirmed using painful logging statements). It never happens on any environment except on Windows 2008, so we suspect some bad-but-not-fatal memory trashing is going on that somehow Windows 2008 is being more mindful of. Here's the relevant code, if anyone has any ideas on why this might be crashing it would be much appreciated. We've been tearing our hair out for a few days and project timelines are slipping all for the want of being able to return a simple string back to C#... I've been told we've tried setting the VARIANT vresult using VariantInit, and clearing it when we are done with VariantClear, but that didn't help. // JobMgrDll.cpp : Defines the entry point for the DLL application. // #include "stdafx.h" #include "JobMgrDll.h" #include "jobmgr.h" CString gcontext; CString guser; CString ghost; CString glog; JOBMGRDLL_API int nJobMgrDll=0; extern "C" JOBMGRDLL_API char* perform_billcalc(char* cmd, char* context, char* user,char* host,BSTR* log,int* loglen) { char* result = new char[1000]; memset(result,0,999); result[999] = '\0'; bstr_t bt_command = cmd; UUID uuid = __uuidof(BRLib::Rules); VARIANT vresult; char *p_rv; gcontext = context; guser = user; ghost = host; write_log("execute_job"); p_rv = execute_job(uuid, "none", bt_command, &vresult); write_log("DONE execute_job"); CString message; write_log ("Intializing bstr_t with variant"); // WE ALWAYS GET HERE bstr_t res(vresult); //message.Format("%s result = %s",p_rv,res); //write_log(message); write_log("copying Result"); // WE DON'T ALWAYS GET HERE, BUT SOMETIMES WE DO strcpy(result,(char*)res); write_log(CString(result)); *loglen = glog.GetLength(); *log = glog.AllocSysString(); return result; } Again, any ideas much, much appreciated.

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  • Auto comment all public members in a file

    - by ooo
    I have turned on warnings as errors and now i need to XML comment all of my public methods. just to get my program compiling, i just want to put placeholders for now. Is there anyway to automatically add XML comments to all of the public members in a class or a file. I see ghost doc which gives you good autogenerated XML comments but it still looks like it only does one member at a time.

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  • Find query that caused update

    - by MadMax
    We have been having problems with ghost updates in our DB (SQL Server 2005) fields are changeing and we cannot find the routine that is updating. Is there a way using an update trigger (Or any other way) to tell what caused the update?

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  • Excel / VB - How do I loop through each row/column and do formatting based on the value?

    - by Johnny 5
    Here's what I need to do: 1) Loop through every cell in a worksheet 2) Make formatting changes (bold, etc) to fields relative to each field based on the value What I mean is that if a field has a value of "foo", I want to make the field that is (-1, -3) from it bold, etc. I tried to do this with the following script with no luck. Thanks Johnny Pseudo Code to Explain: For Each Cell in WorkSheet If Value of Cell is 'Subtotal' Make the cell 2 cells to the left and 1 cell up from here bold and underlined End If End ForEach The Failed Macro (I don't really know VB at all): Sub Macro2() ' ' ' Dim rnArea As Range Dim rnCell As Range Set rnArea = Range("J1:J2000") For Each rnCell In rnArea With rnCell If Not IsError(rnCell.Value) Then Select Case .Value Case "000 Total" ActiveCell.Offset(-1, -3).Select ActiveCell.Font.Underline = XlUnderlineStyle.xlUnderlineStyleSingleAccounting End Select End If End With Next End Sub

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  • Google SpreadSheets - When using a time trigger in code, some cells getting '#N/A' value

    - by Robi
    I've created a Google spreadsheet with imported data on one cell, extracting specific string to another cell and pasting the data in a table with a trigger for every 2 hours. Now everything works perfectly when running the script manually but when logged out and waiting for the cells to fill, sometimes the pasted cell getting "#N/A" value. Here is the code I'm using: function PasteV(){ var ss = SpreadsheetApp.getActiveSpreadsheet(); var sheet = ss.getSheets()[0]; var timestamp= sheet.getRange("D1").getValue(); var sale= sheet.getRange("G1").getValue(); var rent= sheet.getRange("J1").getValue(); sheet.appendRow([timestamp, rent, sale]); } Again when running manually countless times - no problem. I'll appreciate your help. Thanks.

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  • Is this an injection attempt or a normal request?

    - by CheeseConQueso
    In cPanel's Analog Stats statistics module, I've noticed countless requests to connect to the following example: /?x=19&y=15 The numbers are random, but its always setting x and y variables. Another category of mysterious requests: /?id=http://nic.bupt.edu.cn/media/j1.txt?? There are other attempts at injections in the request log that have straight sql written into them as well. Example: /jobs/jobinfo.php?id=-999.9 UNION ALL SELECT 1,(SELECT concat(0x7e,0x27,count(table_name),0x27,0x7e) FROM information_schema.tables WHERE table_schema=0x73636363726F6F745F7075626C6963),3,4,5,6,7,8,9,10,11,12,13-- It looks like they are all reaching a 404, but I'm still wondering about the intent behind these. I know this is vague, but maybe someone knows that this is normal while using cPanel & phpMyAdmin services. Also, there was a search box installed on the site which could be the reason. Any suggestions as to what all these are?

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  • OpenGL index buffer object with additional data

    - by muksie
    I have a large set of lines, which I render from a vertex buffer object using glMultiDrawArrays(GL_LINE_STRIP, ...); This works perfectly well. Now I have lots of vertex pairs which I also have to visualize. Every pair consists of two vertices on two different lines, and the distance between the vertices is small. However, I like to have the ability to draw a line between all vertex pairs with a distance less than a certain value. What I like to have is something like a buffer object with the following structure: i1, j1, r1, i2, j2, r2, i3, j3, r3, ... where the i's and j's are indices pointing to vertices and the r's are the distances between those vertices. Thus every vertex pair is stored as a (i, j, r) tuple. Then I like to have a (vertex) shader which only draws the vertex pairs with r < SOME_VALUE as a line. So my question is, what is the best way to achieve this?

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