Search Results

Search found 5136 results on 206 pages for 'hit'.

Page 8/206 | < Previous Page | 4 5 6 7 8 9 10 11 12 13 14 15  | Next Page >

  • How do I know if my disks are being hit with too much IO reads or writes or both?

    - by Mark F
    Hi All, So I know a bit about disk I/O and bottlenecks relating to this especially when relating to databases. But how do I really know what the max IO numbers will be for my disks? What metric might be available to me for working out roughly (but needs to be a good approximation) of how much capacity (if you will) have I got left available in I/O. I've seen it before where things are bubbling along nicely and then all of a sudden, everything screams to a halt, and it ends up being an IO bound problem. Is there a better way to predict when IO is reaching its limits? This article was interesting but not giving the answer I desire. "http://serverfault.com/questions/61510/linux-how-can-i-see-whats-waiting-for-disk-io". So is my best bet surrounding just looking at 'CPU IO WAIT'? There must be a more reactive method for this? Best, M

    Read the article

  • Windows 7 host with Ubuntu Guest and a performance hit, memory locks?

    - by Cyrylski
    I have a brand new Lenovo T510 with Core i5 and 4GB of RAM with Windows 7 on it. I Installed Ubuntu 10.10 in a Virtualbox. For some reason system gets really slow on this setup which makes me really angry. There's a video card shared with full 3D support enabled and 1GB of RAM allocated for the Ubuntu machine. It may sound stupid, but WHY is the whole memory consumed in an instant when I run Virtualbox? I struggled for like 10 minutes restraining myself from a brutal reset, and now everything runs smooth but memory "in use" in Resource Monitor is 3GB flat with only Chrome running. I'm new to Windows 7, but I'm really disappointed with performance at this point... I used to work in a different environment with much slower hardware and there was no such problem (WinXP over Ubuntu, 1GB out of 2GB allocated for WinXP guest on intel GMA). This is, until I clogged RAM totally there. But I was capable of running Chrome, Firefox and Apache server on a 1GB RAM in Ubuntu there and Photoshop CS4 on Windows XP and it worked. In this case I can't go beyond setting up Ubuntu properly. I bet I'm doing something wrong.

    Read the article

  • mobile app development noob

    - by hit
    I know c, most of c++, a little assembly, win32 console, etc I'm looking for free, cross-platform, c / c++, emulator, etc I'm a beginner to the mobile app world, so I'm lost. some that pop to mind on this list: http://en.wikipedia.org/wiki/Mobile_application_development Airplay SDK, Aqua, BatteryTech, DragonFireSDK, IwGame Engine, Symbian, Windows Mobile i don't wanna use a API that is considered obsolete, if someone could set me on the right path, thanks

    Read the article

  • Knowing the selections made on a 'multichooser' box in a mechanical turk hit (using Command Line Too

    - by gveda
    Hi All, I am new to Amazon Mechanical Turk, and wanted to create a hit with a qualification task. I am using the command line tools interface. One of the questions in my qualification task involves users selecting a number of options. I use a 'multichooser' selection type. Now I want to grade the responses based on the selections, where each selection has a different score. So for example, s1 has a score of 5, s2 of 10, s3 of 6, and so on. If the user selects s1 and s3, he/she gets a score of 11. Unfortunately, doing something like the following does not work: <AnswerOption> <SelectionIdentifier>s1</SelectionIdentifier> <AnswerScore>5</AnswerScore> </AnswerOption> <AnswerOption> <SelectionIdentifier>s2</SelectionIdentifier> <AnswerScore>10</AnswerScore> </AnswerOption> <AnswerOption> <SelectionIdentifier>s3</SelectionIdentifier> <AnswerScore>6</AnswerScore> </AnswerOption> If I do this, when I select multiple things, I get a score of 0. If I select only one option, say s1, then I get the appropriate score. Can you please help me on how to go about this? I could ask the same question 5 times with the same options, but then users might choose the same answer multiple times - something I wish to avoid. Thanks! Gaurav

    Read the article

  • Unity AddExplosionForce not doing anything

    - by Zero
    Recently I've started learning Unity3D. I'm working on a game as an exercise in which you control a space ship and have to dodge asteroids. If you feel like it's getting a bit too much you can hit the space bar, emitting a blast in all directions that repulses nearby asteroids. To create this blast I have the following code: public class PlayerBlastScript : MonoBehaviour { public ParticleSystem BlastEffect; // Update is called once per frame void Update () { if (Input.GetKeyUp(KeyCode.Space)) { Fire(); } } public void Fire() { ParticleEmitter effect = (ParticleEmitter) Instantiate (BlastEffect, transform.position, Quaternion.identity); effect.Emit(); Vector3 explosionPos = transform.position; Collider[] colliders = Physics.OverlapSphere(explosionPos, 25.0f); foreach(Collider hit in colliders) { if (!hit) { continue; } if (hit.rigidbody) { hit.rigidbody.AddExplosionForce(5000.0f, explosionPos, 100.0f); } } } } Even though the blast effect appears, the asteroids are not affected at all. The asteroids are all rigid bodies so what's the problem?

    Read the article

  • 32bit SQLServer with AWE NOT enabled. Buffer Cache Hit Ratio High, Disk Read Queue VERY HIGH, WHY?

    - by chenwq
    We have a "SQLServer 2005 SP3 32bit Enterprise Edition" running on a 32 bit Windows 2003 32bit Enterprise Edition 12GB RAM with AWE enabled using RAID5(5 pysical disks). We tuned AWE to enabled and restart sqlserver this afternoon after work, hope the performance will be better than old time. But there is something that we are very confused. On working days, SQLServer has a very bad performance. When we are looking for reasons, we check Windows Performance counter. Avg. Disk Read Queue Lenght > 140 Avg. Disk Write Queue Length < 1 SQL Server Buffer Cache Hit Ratio > 96% %Processor Time < 30% SQL Server Total Server Memory < 1.8G Obviously, without AWE enabled, SQL Server can use only less than 2G memory. My Question is: why "SQL Server Total server Memory" is less than 2G?I think SQL Server will use all 2G process address space. Does this counter count anything out? we known that sql server is sufferring lack of memory, but why "buffer hit ratio“ is as high as 96? Any advice is welcomed!

    Read the article

  • Visit neighbor of a position in a 2d-array

    - by Martin
    I have the following two dimensional array: static int[,] arr = new int[5, 5] { { 00, 00, 00, 01, 00 }, { 00, 00, 01, 01, 00 }, { 00, 00, 01, 01, 00 }, { 00, 00, 01, 01, 00 }, { 00, 00, 00, 01, 00 }, }; I have to a implement a method called Hit(int x, int y). When we hit a 0 in the array (i.e. Hit(0, 0), Hit(1, 1), but not Hit(3, 0)) I would like all the adjacent zeros to the zero we hit to be incremented by 10. So if I call Hit(1, 1), the array should become the following. static int[,] arr = new int[5, 5] { { 10, 10, 10, 01, 00 }, { 10, 10, 01, 01, 00 }, { 10, 10, 01, 01, 00 }, { 10, 10, 01, 01, 00 }, { 10, 10, 10, 01, 00 }, }; Any idea how I could implement that? It sounds to me like a Depth First Search/Recursive sort-of algorithm should do the job, but I haven't been able to implement it for an 2d array. Thanks for the help!

    Read the article

  • apt-get update error after removing apt-key

    - by Caterpillar
    After Running apt-get update on ubuntu 10.04 server, I found this issue, Can any help me to solve this issue. Before this I had remove apt-key. Where can I get this apt-key to add it again. apt-get update Get:1 http://security.ubuntu.com lucid-security Release.gpg [198B] Ign http://security.ubuntu.com/ubuntu/ lucid-security/main Translation-en_IN Ign http://security.ubuntu.com/ubuntu/ lucid-security/restricted Translation-en_IN Get:2 http://in.archive.ubuntu.com lucid Release.gpg [189B] Ign http://in.archive.ubuntu.com/ubuntu/ lucid/main Translation-en_IN Ign http://in.archive.ubuntu.com/ubuntu/ lucid/restricted Translation-en_IN Ign http://security.ubuntu.com/ubuntu/ lucid-security/universe Translation-en_IN Ign http://security.ubuntu.com/ubuntu/ lucid-security/multiverse Translation-en_IN Get:3 http://security.ubuntu.com lucid-security Release [44.7kB] Err http://security.ubuntu.com lucid-security Release Ign http://in.archive.ubuntu.com/ubuntu/ lucid/universe Translation-en_IN Ign http://in.archive.ubuntu.com/ubuntu/ lucid/multiverse Translation-en_IN Get:4 http://in.archive.ubuntu.com lucid-updates Release.gpg [198B] Ign http://in.archive.ubuntu.com/ubuntu/ lucid-updates/main Translation-en_IN Ign http://in.archive.ubuntu.com/ubuntu/ lucid-updates/restricted Translation-en_IN Ign http://in.archive.ubuntu.com/ubuntu/ lucid-updates/universe Translation-en_IN Ign http://in.archive.ubuntu.com/ubuntu/ lucid-updates/multiverse Translation-en_IN Hit http://in.archive.ubuntu.com lucid Release Ign http://in.archive.ubuntu.com lucid Release Get:5 http://in.archive.ubuntu.com lucid-updates Release [44.7kB] Err http://in.archive.ubuntu.com lucid-updates Release Hit http://in.archive.ubuntu.com lucid/main Packages Hit http://in.archive.ubuntu.com lucid/restricted Packages Hit http://in.archive.ubuntu.com lucid/main Sources Hit http://in.archive.ubuntu.com lucid/restricted Sources Hit http://in.archive.ubuntu.com lucid/universe Packages Hit http://in.archive.ubuntu.com lucid/universe Sources Hit http://in.archive.ubuntu.com lucid/multiverse Packages Hit http://in.archive.ubuntu.com lucid/multiverse Sources Fetched 587B in 1s (465B/s) Reading package lists... Done W: A error occurred during the signature verification. The repository is not updated and the previous index files will be used.GPG error: http://security.ubuntu.com lucid-security Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY 40976EAF437D05B5 W: GPG error: http://in.archive.ubuntu.com lucid Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY 40976EAF437D05B5 W: A error occurred during the signature verification. The repository is not updated and the previous index files will be used.GPG error: http://in.archive.ubuntu.com lucid-updates Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY 40976EAF437D05B5 W: Failed to fetch http://security.ubuntu.com/ubuntu/dists/lucid-security/Release W: Failed to fetch http://in.archive.ubuntu.com/ubuntu/dists/lucid-updates/Release W: Some index files failed to download, they have been ignored, or old ones used instead.

    Read the article

  • visual studio 2010: The Breakpoint will not currently be hit: No symbols have been loaded for this d

    - by Grayson Mitchell
    I am using VS2010, and Silverlight 4. When I run my code the debugging does not work (I get the above error on my breakpoints. When I clean my solution a warning comes up saying that the system cannot find the file specified (a project dll). It is looking in the right path (..\debug), but there is no dll present. I started a new Silverlight 4 project, and get the same error. Sometime's the debugging does work (I am not sure if/what anything changed, but on one occasion I was surprised that my breakpoints worked. After changing one thing the breakpoints stopped working)

    Read the article

  • iPhone SDK: How to detect a row-hit while in the editing mode?

    - by Carol
    I've looked everywhere and I can't find it. I have a UITableView that contain rows of "checkmark" cells. The user clicks on a row to check/uncheck it. (It works!!!!) But I also want to allow the user to EDIT the data on that row. ... so I have an "EDIT" button at the top. The user hits it and is allowed to DELETE any rows. (That works too!!!!) But how do I also detect a "tap" on that row. Where is there some kind of a didSelectRowAtIndexPathWhileInEditMode ???? (Is that really the best way to do this: Allow "selections", and "deletions", and "editing" of each row?)

    Read the article

  • Escape not idempotent in zsh's vi emulation?

    - by user1063042
    I have zsh configured to use vi keybindings. I've noticed some unexpected behavior with "escape". In vim (I haven't tested vanilla vi) if I hit escape twice, I can hit 'i' once to return to insert mode. In zsh if I happen to hit escape twice, hitting 'i' won't return me to insert mode, I have to hit it twice. Another example of this comes up in navigation. If I hit escape once, I can use '^' and '$' as expected. But if I've accidentally hit escape twice (or more) they fail to work until I return to insert mode and escape again. Do I somehow have zsh configured incorrectly, or is this just a known difference in zsh's vi emulation?

    Read the article

  • MS Access 2007 - Property for text box to allow end-user to hit enter for return, not next

    - by Justin
    So I have a form that user's use for data entry, and on one form there is a text box there that is basically used. To enter notes. However, if the user hits i need the cursor to stay in that text box, and start a new line (uh....like word would)....but currently it is jumping to the next control (text box). So is there a simple property setting that would do the trick? Or a VBA method to accomplish? Thanks Justin

    Read the article

  • Why is this linq extension method hit the database twice?

    - by Pure.Krome
    Hi folks, I have an extension method called ToListIfNotNullOrEmpty(), which is hitting the DB twice, instead of once. The first time it returns one result, the second time it returns all the correct results. I'm pretty sure the first time it hits the database, is when the .Any() method is getting called. here's the code. public static IList<T> ToListIfNotNullOrEmpty<T>(this IEnumerable<T> value) { if (value.IsNullOrEmpty()) { return null; } if (value is IList<T>) { return (value as IList<T>); } return new List<T>(value); } public static bool IsNullOrEmpty<T>(this IEnumerable<T> value) { if (value != null) { return !value.Any(); } return true; } I'm hoping to refactor it so that, before the .Any() method is called, it actually enumerates through the entire list. If i do the following, only one DB call is made, because the list is already enumerated. var pewPew = (from x in whatever select x) .ToList() // This enumerates. .ToListIsNotNullOrEmpty(); // This checks the enumerated result. I sorta don't really want to call ToList() then my extension method. Any ideas, folks?

    Read the article

  • Why doesn't infinite recursion hit a stack overflow exception in F#?

    - by Amazingant
    I know this is somewhat the reverse of the issue people are having when they ask about a stack overflow issue, but if I create a function and call it as follows, I never receive any errors, and the application simply grinds up a core of my CPU until I force-quit it: let rec recursionTest x = recursionTest x recursionTest 1 Of course I can change this out so it actually does something like this: let rec recursionTest (x: uint64) = recursionTest (x + 1UL) recursionTest 0UL This way I can occasionally put a breakpoint in my code and see the value of x is going up rather quickly, but it still doesn't complain. Does F# not mind infinite recursion?

    Read the article

  • How can I hit my database with an AJAX call using javascript?

    - by tmedge
    I am pretty new at this stuff, so bear with me. I am using ASP.NET MVC. I have created an overlay to cover the page when someone clicks a button corresponding to a certain database entry. Because of this, ALL of my code for this functionality is in a .js file contained within my project. What I need to do is pull the info corresponding to my entry from the database itself using an AJAX call, and place that into my textboxes. Then, after the end-user has made the desired changes, I need to update that entry's values to match the input. I've been surfing the web for a while, and have failed to find an example that fits my needs effectively. Here is my code in my javascript file thus far: function editOverlay(picId) { //pull up an overlay $('body').append('<div class="overlay" />'); var $overlayClass = $('.overlay'); $overlayClass.append('<div class="dataModal" />'); var $data = $('.dataModal'); overlaySetup($overlayClass, $data); //set up form $data.append('<h1>Edit Picture</h1><br /><br />'); $data.append('Picture name: &nbsp;'); $data.append('<input class="picName" /> <br /><br /><br />'); $data.append('Relative url: &nbsp;'); $data.append('<input class="picRelURL" /> <br /><br /><br />'); $data.append('Description: &nbsp;'); $data.append('<textarea class="picDescription" /> <br /><br /><br />'); var $nameBox = $('.picName'); var $urlBox = $('.picRelURL'); var $descBox = $('.picDescription'); var pic = null; //this is where I need to pull the actual object from the db //var imgList = for (var temp in imgList) { if (temp.Id == picId) { pic= temp; } } /* $nameBox.attr('value', pic.Name); $urlBox.attr('value', pic.RelativeURL); $descBox.attr('value', pic.Description); */ //close buttons $data.append('<input type="button" value="Save Changes" class="saveButton" />'); $data.append('<input type="button" value="Cancel" class="cancelButton" />'); $('.saveButton').click(function() { /* pic.Name = $nameBox.attr('value'); pic.RelativeURL = $urlBox.attr('value'); pic.Description = $descBox.attr('value'); */ //make a call to my Save() method in my repository CloseOverlay(); }); $('.cancelButton').click(function() { CloseOverlay(); }); } The stuff I have commented out is what I need to accomplish and/or is not available until prior issues are resolved. Any and all advice is appreciated! Remember, I am VERY new to this stuff (two weeks, to be exact) and will probably need highly explicit instructions. BTW: overlaySetup() and CloseOverlay() are functions I have living someplace else. Thanks!

    Read the article

  • Produce a script to hit Google once a day and log our position in the results?

    - by hawbsl
    The need has arisen within our organisation to monitor (on a daily basis) where our site appears (both organic and PPC) on the page 1 of Google. Also where a key competitor appears. For certain key words. In the immediate short term a colleague is doing this by hitting Google manually and jotting down the results. Yep. It occurs to us we can write a script (e.g. using C#) to do this. I know Analytics will tell us an awful lot but it doesn't note the competitor's position, plus I don't think it has other data we want. Question is, is there an existing basic tool which does this (for free, I guess)? And if we write it ourselves, where to start and are there obvious pitfalls to avoid (for example can Google detect and block automated requests?)

    Read the article

  • Stretch ListBox Items hit area to full width if the ListBox?

    - by Nicholas
    I've looked around for an answer on this, but the potential duplicates are more concerned with presentation than interaction. I have a basic list box, and each item's content is a simple string. The ListBox itself is stretched to fill it's grid container, but each ListBoxItem's hitarea does not mirror the ListBox width. It looks as if the hitarea (pointer contact area) for each item is only the width of the text content. How do I make this stretch all the way across, regardless of the text size. I've set HorizontalContentAlignment to Stretch, but this doesn't solve my problem. My only other guess is that the content is actually stretching, but the background is invisible and so not capturing the mouse pointer. <ListBox Grid.Row="1" x:Name="ProjectsListBox" DisplayMemberPath="Name" ItemsSource="{Binding Path=Projects}" SelectedItem="{Binding Path=SelectedProject}" HorizontalContentAlignment="Stretch"/> The XAML is pretty straight forward on this. If I mouse over the text in one of the items, then the entire width of the item becomes active. I guess I just need to know how to create an interactive background that is invisible.

    Read the article

  • how do I block my rails app from being hit by bots?

    - by codeman73
    I'm not even sure I'm using the right terminology, whether this is actually bots or not. I didn't want to use the word 'spam' because it's not like I have comments or posts that are being created/spammed. It looks more like something is making the same repeated request to my domain, which is what made me think it was some kind of bot. I've opened my first rails app to the 'public', which is a really a small group of users, <50 currently. That was last Friday. I started having performance issues today, so I looked at the log and I see tons of these RoutingErrors ActionController::RoutingError (No route matches "/portalApp/APF/pages/business/util/whichServer.jsp" with {:method=>:get}): They are filling up the log and I'm assuming this is causing the slowdown. Note the .jsp on the end and this is a rails app, so I've got no urls remotely like this in my app. I mean, the /portalApp I don't even have, so I don't know where this is coming from. This is hosted at Dreamhost and I chatted with one of their support people, and he suggested a couple sites that detail using htaccess to block things. But that looks like you need to know the IP or domain that the requests are coming from, which I don't. How can I block this? How can I find the IP or domain from the request? Any other suggestions?

    Read the article

  • Shooter in iOS and a visible Aim line before shooting

    - by London2423
    I have to questions. I am trying to develop a game that is iOS but I did it first in my computer so I can tested there. I was able to must of it for PC but I am having a very hard time with iOS port The problem I do have is that I don't know how to shout in iOS. To be more specific how to line render in iOS This is the script I use in my computer using UnityEngine; using System.Collections; public class NewBehaviourScript : MonoBehaviour { LineRenderer line; void Start () { line = gameObject.GetComponent<LineRenderer>(); line.enabled = false; } void Update () { if (Input.GetButtonDown ("Fire1")) { StopCoroutine ("FireLaser"); StartCoroutine ("FireLaser"); } } IEnumerator FireLaser () { line.enabled = true; while (Input.GetButton("Fire1")) { Ray ray = new Ray(transform.position, transform.forward); RaycastHit hit; line.SetPosition (0, ray.origin); if (Physics.Raycast (ray, out hit,100)) { line.SetPosition(1,hit.point); if (hit.rigidbody) { hit.rigidbody.AddForceAtPosition(transform.forward * 5, hit.point); } } else line.SetPosition (1, ray.GetPoint (100)); yield return null; } line.enabled = false; { } } } Which part I have to change for iOS? I already did in the iOS the touch giu event so my player move around in the xcode/Iphone but I need some help with the shouting part. The second part of the question is where I do have to insert or change the script in order to first aim and I DO see the line of aim and then shout. Now the player can only shout. It can not aim at the gameobject, see the the line coming out of the gun aiming at the object and then shout? How I can do that. Everyone tell me Line render but that's what i did Thank you

    Read the article

< Previous Page | 4 5 6 7 8 9 10 11 12 13 14 15  | Next Page >