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  • Olympics data available for all on Windows Azure SQL Database and Power View

    - by jamiet
    Are you looking around for some decent test data for your BI demos? Well, if so, Microsoft have provided some data about all medals won at the Olympics Games (1900 to 2008) at OlympicsData workbook - Excel, SSIS, Azure sample; it provides analysis over athletes, countries, medal type, sport, discipline and various other dimensions. The data has been provided in an Excel workbook along with instructions on how to load the data into a Windows Azure SQL Database using SQL Server Integration Services (SSIS). Frankly though, the rigmarole of standing up your own Windows Azure SQL Database ok, SQL Azure database, is both costly (SQL Azure isn’t free) and time consuming (the provided instructions aren’t exactly an idiot’s guide and getting SSIS to work properly with Excel isn’t a barrel of laughs either). To ease the pain for all you BI folks out there that simply want to party on the data I have loaded it all into the SQL Azure database that I use for hosting AdventureWorks on Azure. You can read more about AdventureWorks on Azure below however I’ll summarise here by saying it is a SQL Azure database provided for the use of the SQL Server community and which is supported by voluntary donations. To view the data the credentials you need are: Server mhknbn2kdz.database.windows.net  Database AdventureWorks2012 User sqlfamily Password sqlf@m1ly Type those into SSMS and away you go, the data is provided in four tables [olympics].[Sport], [olympics].[Discipline], [olympics].[Event] & [olympics].[Medalist]: I figured this would be a good candidate for a Power View report so I fired up Excel 2013 and built such a report to slice’n’dice through the data – here are some screenshots that should give you a flavour of what is available: A view of all the available data Where do all the gymastics medals go? Which countries do top ten all-time medal winners come from? You get the idea. There is masses of information here and if you have Excel 2013 handy Power View provides a quick and easy way of surfing through it. To save you the bother of setting up the Power View report yourself you can have the one that I took these screenshots from, it is available on my SkyDrive at OlympicsAnalysis.xlsx so just hit the link and download to play to your heart’s content. Party on, people! As I said above the data is hosted on a SQL Azure database that I use for hosting “AdventureWorks on Azure” which I first announced in March 2013 at AdventureWorks2012 now available for all on SQL Azure. I’ll repeat the pertinent parts of that blog post here: I am pleased to announce that as of today … [AdventureWorks2012] now resides on SQL Azure and is available for anyone, absolutely anyone, to connect to and use for their own means. This database is free for you to use but SQL Azure is of course not free so before I give you the credentials please lend me your ears eyes for a short while longer. AdventureWorks on Azure is being provided for the SQL Server community to use and so I am hoping that that same community will rally around to support this effort by making a voluntary donation to support the upkeep which, going on current pricing, is going to be $119.88 per year. If you would like to contribute to keep AdventureWorks on Azure up and running for that full year please donate via PayPal to [email protected] Any amount, no matter how small, will help. If those 50+ people that retweeted me beforehand all contributed $2 then that would just about be enough to keep this up for a year. If the community contributes more than we need then there are a number of additional things that could be done: Host additional databases (Northwind anyone??) Host in more datacentres (this first one is in Western Europe) Make a charitable donation That last one, a charitable donation, is something I would really like to do. The SQL Community have proved before that they can make a significant contribution to charitable orgnisations through purchasing the SQL Server MVP Deep Dives book and I harbour hopes that AdventureWorks on Azure can continue in that vein. So please, if you think AdventureWorks on Azure is something that is worth supporting please make a contribution. I’d like to emphasize that last point. If my hosting this Olympics data is useful to you please support this initiative by donating. Thanks in advance. @Jamiet

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  • Use a custom value object or a Guid as an entity identifier in a distributed system?

    - by Kazark
    tl;dr I've been told that in domain-driven design, an identifier for an entity could be a custom value object, i.e. something other than Guid, string, int, etc. Can this really be advisable in a distributed system? Long version I will invent an situation analogous to the one I am currently facing. Say I have a distributed system in which a central concept is an egg. The system allows you to order eggs and see spending reports and inventory-centric data such as quantity on hand, usage, valuation and what have you. There area variety of services backing these behaviors. And say there is also another app which allows you to compose recipes that link to a particular egg type. Now egg type is broken down by the species—ostrich, goose, duck, chicken, quail. This is fine and dandy because it means that users don't end up with ostrich eggs when they wanted quail eggs and whatnot. However, we've been getting complaints because jumbo chicken eggs are not even close to equivalent to small ones. The price is different, and they really aren't substitutable in recipes. And here we thought we were doing users a favor by not overwhelming them with too many options. Currently each of the services (say, OrderSubmitter, EggTypeDefiner, SpendingReportsGenerator, InventoryTracker, RecipeCreator, RecipeTracker, or whatever) are identifying egg types with an industry-standard integer representation the species (let's call it speciesCode). We realize we've goofed up because this change could effect every service. There are two basic proposed solutions: Use a predefined identifier type like Guid as the eggTypeID throughout all the services, but make EggTypeDefiner the only service that knows that this maps to a speciesCode and eggSizeCode (and potentially to an isOrganic flag in the future, or whatever). Use an EggTypeID value object which is a combination of speciesCode and eggSizeCode in every service. I've proposed the first solution because I'm hoping it better encapsulates the definition of what an egg type is in the EggTypeDefiner and will be more resilient to changes, say if some people now want to differentiate eggs by whether or not they are "organic". The second solution is being suggested by some people who understand DDD better than I do in the hopes that less enrichment and lookup will be necessary that way, with the justification that in DDD using a value object as an ID is fine. Also, they are saying that EggTypeDefiner is not a domain and EggType is not an entity and as such should not have a Guid for an ID. However, I'm not sure the second solution is viable. This "value object" is going to have to be serialized into JSON and URLs for GET requests and used with a variety of technologies (C#, JavaScript...) which breaks encapsulation and thus removes any behavior of the identifier value object (is either of the fields optional? etc.) Is this a case where we want to avoid something that would normally be fine in DDD because we are trying to do DDD in a distributed fashion? Summary Can it be a good idea to use a custom value object as an identifier in a distributed system (solution #2)?

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  • Memory is full with vertex buffer

    - by Christian Frantz
    I'm having a pretty strange problem that I didn't think I'd run into. I was able to store a 50x50 grid in one vertex buffer finally, in hopes of better performance. Before I had each cube have an individual vertex buffer and with 4 50x50 grids, this slowed down my game tremendously. But it still ran. With 4 50x50 grids with my new code, that's only 4 vertex buffers. With the 4 vertex buffers, I get a memory error. When I load the game with 1 grid, it takes forever to load and with my previous version, it started up right away. So I don't know if I'm storing chunks wrong or what but it stumped me -.- for (int x = 0; x < 50; x++) { for (int z = 0; z < 50; z++) { for (int y = 0; y <= map[x, z]; y++) { SetUpVertices(); SetUpIndices(); cubes.Add(new Cube(device, new Vector3(x, map[x, z] - y, z), grass)); } } } vertexBuffer = new VertexBuffer(device, typeof(VertexPositionTexture), vertices.Count(), BufferUsage.WriteOnly); vertexBuffer.SetData<VertexPositionTexture>(vertices.ToArray()); indexBuffer = new IndexBuffer(device, typeof(short), indices.Count(), BufferUsage.WriteOnly); indexBuffer.SetData(indices.ToArray()); Thats how theyre stored. The array I'm reading from is a byte array which defines the coordinates of my map. Now with my old version, I used the same loading from an array so that hasn't changed. The only difference is the one vertex buffer instead of 2500 for a 50x50 grid. cubes is just a normal list that holds all my cubes for the vertex buffer. Another thing that just came to mind would be my draw calls. If I'm setting an effect for each cube in my cube list, that's probably going to take a lot of memory. How can I avoid doing this? I need the foreach method to set my cubes to the right position foreach (Cube block in cube.cubes) { effect.VertexColorEnabled = false; effect.TextureEnabled = true; Matrix center = Matrix.CreateTranslation(new Vector3(-0.5f, -0.5f, -0.5f)); Matrix scale = Matrix.CreateScale(1f); Matrix translate = Matrix.CreateTranslation(block.cubePosition); effect.World = center * scale * translate; effect.View = cam.view; effect.Projection = cam.proj; effect.FogEnabled = false; effect.FogColor = Color.CornflowerBlue.ToVector3(); effect.FogStart = 1.0f; effect.FogEnd = 50.0f; cube.Draw(effect); noc++; }

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  • nhibernate will not cascade delete childs

    - by marn
    The scenario is as follows, I have 3 objects (i simplified the names) named Parent, parent's child & child's child parent's child is a set in parent, and child's child is a set in child. mapping is as follows (relevant parts) parent <set name="parentset" table="pc-table" lazy="false" fetch="subselect" cascade="all-delete-orphan" inverse="true"> <key column=FK_ID_PC" on-delete="cascade"/> <one-to-many class="parentchild,parentchild-ns"/> </set> parent's child <set name="childset" table="cc-table" lazy="false" fetch="subselect" cascade="all-delete-orphan" inverse="true"> <key column="FK_ID_CC" on-delete="cascade"/> <one-to-many class="childschild,childschild-ns"/> </set> What i want to achieve is that when i delete the parent, there would be a cascade delete all the way trough to child's child. But what currently happens is this. (this is purely for mapping test purposes) getting a parent entity (works fine) IQuery query = session.CreateQuery("from Parent where ID =" + ID); IParent doc = query.UniqueResult<Parent>(); now the delete part session.Delete(doc); transaction.Commit(); After having solved the 'cannot insert null value' error with cascading and inverse i hopes this would now delete everything with this code, but only the parent is being deleted. Did i miss something in my mapping which is likely to be missed? Any hint in the right direction is more than welcome!

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  • CSS background-images and Z-Index problem

    - by dscher
    Hope someone has an easy answer on this. I have a header image which is just a 75px high gradient with a fade on the bottom. I have it set as the background image on my header and I want to throw in a left-sidebar on my page. There is a transparency on the header image and when I have my sidebar I can't get it to sit behind the header. You can see in this screenshot: link text The green sidebar won't "sit" behind the header. I have the header z-index set to 99 and the sidebar to 1. I tried the reverse to make sure I didn't mix up my numbers but that didn't work. Both are absolutely positioned. I'm attaching their CSS selectors in the hopes someone has an easy answer. Am sure I'm missing something basic: div.header { z-index: 99; background: transparent; background-image: url(images/header_bg.png); position: absolute; height: 85px; width: 100%; font-family: Helvetica, Verdana, Arial, sans-serif; } div#leftsidebar { height: 400px; border-right-style: dashed; border-right-width: 1px; z-index: -1; margin-top: 75px; width: 200px; position: absolute; background-color: #66ff66; } Thanks.

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  • jQuery AJAX slow in Firefox, fast in IE

    - by Brandon Montgomery
    I'm using jQuery to post to an ASP .NET Web Service to implement a custom auto-complete function. The code works great, except it's slow in FireFox (can't get it to go faster than 1 second). IE is blazing fast - works great. I watch the post in Firefox using Firebug. Here's the service code: <ScriptService(), _ WebService(Namespace:="http://tempuri.org/"), _ WebServiceBinding(ConformsTo:=WsiProfiles.BasicProfile1_1), _ ToolboxItem(False)> _ Public Class TestWebSvc Inherits System.Web.Services.WebService <WebMethod(), _ ScriptMethod(ResponseFormat:=Script.Services.ResponseFormat.Json, UseHttpGet:=True)> _ Public Function GetAccounts(ByVal q As String) As Object 'Code taken out for simplicity Return result End Function End Class And the jQuery ajax call: $.ajax({ beforeSend: function (req) { req.setRequestHeader("Content-Type", "application/json"); }, contentType: "application/json; charset=utf-8", type: "GET", url: "http://localhost/Suggest/TestWebSvc.asmx/GetAccounts", data: "q='" + element.val() + "'", dataType: "json", success: testWebSvcSuccess }); As you can see, I've tried to use the HTTP GET verb instead in hopes that that would make the call faster. As it does not, I'll probably switch it back to using POST if I can. Right now I'm just focused on why it's super fast in IE and super slow in Firefox. Versions: jQuery 1.3.2; Firefox 3.0.11; IE 8.0.6001.18783 (64-bit) Thank you for any insight you can provide.

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  • Why isn't jQuery automatically appending the JSONP callback?

    - by Aseem Kishore
    The $.getJSON() documentation states: If the specified URL is on a remote server, the request is treated as JSONP instead. See the discussion of the jsonp data type in $.ajax() for more details. The $.ajax() documentation for the jsonp data type states (emphasis mine): Loads in a JSON block using JSONP. Will add an extra "?callback=?" to the end of your URL to specify the callback. So it seems that if I call $.getJSON() with a cross-domain URL, the extra "callback=?" parameter should automatically get added. (Other parts of the documentation support this interpretation.) However, I'm not seeing that behavior. If I don't add the "callback=?" explicitly, jQuery incorrectly makes an XMLHttpRequest (which returns null data since I can't read the response cross-domain). If I do add it explicitly, jQuery correctly makes a <script> request. Here's an example: var URL = "http://www.geonames.org/postalCodeLookupJSON" + "?postalcode=10504&country=US"; function alertResponse(data, status) { alert("data: " + data + ", status: " + status); } $.getJSON(URL, alertResponse); // alerts "data: null, status: success" $.getJSON(URL + "&callback=?", alertResponse); // alerts "data: [object Object], status: undefined" So what's going on? Am I misunderstanding the documentation or forgetting something? It goes without saying that this isn't a huge deal, but I'm creating a web API and I purposely set the callback parameter to "callback" in the hopes of tailoring it nicely to jQuery usage. Thanks!

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  • Problems compiling peazip on OSX

    - by Yansky
    I'm having some problems with compiling Peazip on OSX (10.6). I emailed the Peazip developer and he said he probably couldn't help me too much as the error seems to be OSX specific and he doesn't have access to an OSX machine any more. The compiler I'm using is Lazarus as the source is in Pascal. The actual compile process seems to go ok, but when I run the peazip.app program launcher, I get the following error: http://img.photobucket.com/albums/v215/thegooddale/Screen-shot-2010-05-22-at-71907-PM.png Here is the app launcher that the compile made: http://forboden.com/coding/peazip.app.zip - you can use an unzip program to look at the files inside (i.e. unzip it twice). I also tried just running the peazip unix file executable that was produced after the compile from the terminal and I got this: http://img.photobucket.com/albums/v215/thegooddale/Screen-shot-2010-05-22-at-72148-PM.png Here are the messages from the compile log from Lazarus while compiling Peazip: http://pastebin.com/qK4bdncL (I asked on the Lazarus forums and they said I can just ignore those "ld: warning: unknown stabs type" warnings). Here is the info from the project_peach.compiled file: <?xml version="1.0"?> <CONFIG> <Compiler Value="/usr/local/bin/ppc386" Date="1238949773"/> <Params Value=" -MObjFPC -Sgi -O1 -gl -k-framework -kCarbon -k-framework -kOpenGL -k'-dylib_file' -k'/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib' -WG -vewnhi -l -Fu/Users/yansky/Desktop/peazip-3.1.src/res/themes/crystalc/ -Fu/Developer/lazarus/components/synedit/units/i386-darwin/ -Fu/Developer/lazarus/ideintf/units/i386-darwin/ -Fu/Developer/lazarus/lcl/units/i386-darwin/ -Fu/Developer/lazarus/lcl/units/i386-darwin/carbon/ -Fu/Developer/lazarus/packager/units/i386-darwin/ -Fu/Users/yansky/Desktop/peazip-3.1.src/ -Fu. -opeazip -dLCL -dLCLcarbon project_peach.lpr"/> </CONFIG> I guess there's little chance that anyone here has experience with Pascal and Lazarus since it's not that popular a language and the compiler is still in beta, but I thought I would post here in the hopes that someone might point me in the right general direction about where/how the peazip.app launcher is breaking.

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  • Base 128 or 256 Encoding for the Binary Lexical Octet Adhoc Transport Protocol?

    - by Randolpho
    I'm in the process of implementing a network driver for the Binary Lexical Octet Adhoc Transport (BLOAT) protocols in the hopes of replacing the TCP/UDP/IP stack with a much more flexible XML structure. BLOAT is detailed in RFC 3252, so if you're unfamiliar with the protocol I highly recommend you read the entire RFC before providing any comments. Don't worry, it's short and sweet; you might even enjoy it. Anyway, my problem is this: BLOAT requires that the payload be Base64 encoded which doesn't make sense to me. I mean, sure, it's the internet standard for binary payloads, but there are better, more efficient encodings available: Base128 and Base256, for example. That the RFC requires Base64 and doesn't allow for any other payload encoding really bothers me. To that end, I'm considering a small optional change to the protocol. Embrace and extend, right? Anyway, I'd like to modify the payload element to accept an encoding attribute, which can extend the encoding to Base128 or Base256, or even to other encodings I can't conceive of at the moment. If the encoding attribute isn't present, Base64 would be assumed. So my question is this: should I? I mean, BLOAT is an accepted standard, even if it isn't exactly omnipresent. If I make this change, will there be compatibility issues? I don't foresee any, but perhaps you, oh great Stack Overflow Community, can? If I do implement this change, should I contact the original RFC author? Should I offer a supplemental RFC?

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  • finding "line-breaks" in textarea that is word-wrapping ARABIC text

    - by Irfan jamal
    I have a string of text that I display in a textarea (right-to-left orientation). The user can resize the textarea dynamically (I use jquery for this) and the text will wrap as necessary. When the user hits submit, I will take that text and create an image using PHP, BUT before submitting I would like to know where the "line-breaks" or rather "word-wraps" occur. Everywhere I have looked so far only shows me how to process line-breaks on the php side. I want to make it clear that there ARE NO LINE-BREAKS. What I have is one LONG string that will be word-wrapped in different ways based on the width of the textarea set by the user. I can't use "columns" or any other standard width representation because I have a very complex arabic font that is actually composed of glyphs (characters) of numerous different widths. If anyone knows of a way of accessing where the word wraps occur (either in a textarea or a div if need-be), I'd really like to know. My only other solution is to actually store (in my DB) the width of every single character (somewhat tedious since there are over 200 characters in 600 different fonts, for a total of...some huge number). My hopes aren't high, but I thought I would ask. Thanks i. jamal

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  • vimscript: calling dictionary functions with call()

    - by intuited
    I'm hoping to call a "static" dictionary function using call(). By "static" I mean that the keyword 'dict' is not used in the function's definition. I use this nomenclature in the hopes that the effect of this keyword is to declare a static member function as is possible in java/C++/etc, ie to put the function name in the class namespace but allow it to be called without referencing an object. However this doesn't seem to work. For example: " Setup: let testdict = { } funct! testdict.funct() echo "called" endfunct " Tests: " Following each line is an indented comment " containing its output in message land, ie what was echoed. call testdict.funct() " called echo testdict.funct " 667 echo string(testdict.funct) " function('667') echo function('667') " E475: Invalid argument: 667 echo function('testdict.funct') " testdict.funct call call(testdict.funct, [ ]) " E725: Calling dict function without Dictionary: 667 " Same deal if there's an intermediate variable involved. let TestdictDotFunct = testdict.funct echo TestdictDotFunct " 667 echo string(TestdictDotFunct) " function('667') call TestdictDotFunct() " E725: Calling dict function without Dictionary: 667 From the help topic E725: It is also possible to add a function without the "dict" attribute as a Funcref to a Dictionary, but the "self" variable is not available then. So logic would seem to indicate that if "self" is not available, then it should be possible to call the function referenced by the Funcref without a Dictionary. However this doesn't seem to be the case. Am I missing something? Vim version info: $ aptitude show vim-gnome Package: vim-gnome State: installed Automatically installed: no Version: 2:7.2.245-2ubuntu2

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  • How do I create self-relationships in polymorphic inheritance in Elixir and Pylons?

    - by Turukawa
    I am new to programming and am following the example in the Pylons documentation on creating a Wiki. The database I want to link to the wiki was created with Elixir so I rewrote the Wiki database schema and have continued from there. In the wiki there is a requirement for a Navigation table which is inherited by Pages and Sections. A section can have many pages, while a page can only have one section. In addition, each sibling node can be chain-referenced to each other. So: Nav has "section" (OneToMany) and "before" (OneToOne - to reference preceeding node) Page has "section" (ManyToOne - many pages in one section) and inherits "before" Section inherits all from Nav The code I've written looks like this: class Nav(Entity): using_options(inheritance='multi') name = Field(Unicode(30), default=u'Untitled Node') path = Field(Unicode(255), default=u'') section = OneToMany('Page', inverse='section') after = OneToOne('Nav', inverse='before') before = OneToMany('Nav', inverse='after') class Page(Nav): using_options(inheritance='multi') content = Field(UnicodeText, nullable=False) posted = Field(DateTime, default=now()) title = Field(Unicode(255), default=u'Untitled Page') heading = Field(Unicode(255)) tags = ManyToMany('Tag') comments = OneToMany('Comment') section = ManyToOne('Nav', inverse='section') class Section(Nav): using_options(inheritance='multi') Errors received on this: sqlalchemy.exc.OperationalError: (OperationalError) table nav has no column named aftr_id u'INSERT INTO nav (name, path, aftr_id, row_type) VALUES (?, ?, ?, ?)' I've also tried: before = ManyToMany('Nav', inverse='before') on Nav in the hopes this might break the problem, but also not. The original SQLAlchemy code from the tutorial for these declarations is as follows: nav_table = schema.Table('nav', meta.metadata, schema.Column('id', types.Integer(), schema.Sequence('nav_id_seq', optional=True), primary_key=True), schema.Column('name', types.Unicode(255), default=u'Untitled Node'), schema.Column('path', types.Unicode(255), default=u''), schema.Column('section', types.Integer(), schema.ForeignKey('nav.id')), schema.Column('before', types.Integer(), default=None), schema.Column('type', types.String(30), nullable=False) ) page_table = schema.Table('page', meta.metadata, schema.Column('id', types.Integer, schema.ForeignKey('nav.id'), primary_key=True), schema.Column('content', types.Text(), nullable=False), schema.Column('posted', types.DateTime(), default=now), schema.Column('title', types.Unicode(255), default=u'Untitled Page'), schema.Column('heading', types.Unicode(255)), ) section_table = sa.Table('section', meta.metadata, schema.Column('id', types.Integer, schema.ForeignKey('nav.id'), primary_key=True), ) orm.mapper(Nav, nav_table, polymorphic_on=nav_table.c.type, polymorphic_identity='nav') orm.mapper(Section, section_table, inherits=Nav, polymorphic_identity='section') orm.mapper(Page, page_table, inherits=Nav, polymorphic_identity='page', properties={ 'comments':orm.relation(Comment, backref='page', cascade='all'), 'tags':orm.relation(Tag, secondary=pagetag_table) }) Any help is much appreciated.

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  • How Does MVC Handle Missing Data Requirements

    - by Don Bakke
    I'm teaching myself MVC concepts in hopes of applying them to a non-OO/procedural development environment. I am pretty sure I understand simple View - Request - Controller - Request - Model - Response - Controller - Response - View flow. What I am struggling with is understanding more complex scenarios. For instance, let's say I have a shopping cart form with a button for 'Calculate Shipping'. Normally a click on this button will follow the above flow. But what if there is missing data, like the zip code? Should the View verify this first and alert the user before making a 'Calculate Shipping' request? Or should the request be made and the Model returns a notification that critical data is missing? If the latter, does the Controller instruct the View to alert the user? What if I wanted to prompt the user for the missing zip code (perhaps in a popup input display) and then automatically request the 'Calculate Shipping' method again? I suppose this gets into the question of how smart a View ought to be. It seems that MVC has evolved due to richer UI and automation (such as with data-binding) and this muddies the water from a purist MVC perspective. Any thoughts are greatly appreciated.

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  • shielding #include within namespace { } block?

    - by Jeff
    Edit: I know that method 1 is essentially invalid and will probably use method 2, but I'm looking for the best hack or a better solution to mitigate rampant, mutable namespace proliferation. I have multiple class or method definitions in one namespace that have different dependencies, and would like to use the fewest namespace blocks or explicit scopings possible but while grouping #include directives with the definitions that require them as best as possible. I've never seen any indication that any preprocessor could be told to exclude namespace {} scoping from #include contents, but I'm here to ask if something similar to this is possible: (see bottom for explanation of why I want something dead simple) // NOTE: apple.h, etc., contents are *NOT* intended to be in namespace Foo! // would prefer something most this: namespace Foo { #include "apple.h" B *A::blah(B const *x) { /* ... */ } #include "banana.h" int B::whatever(C const &var) { /* ... */ } #include "blueberry.h" void B::something() { /* ... */ } } // namespace Foo ... // over this: #include "apple.h" #include "banana.h" #include "blueberry.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } int B::whatever(C const &var) { /* ... */ } void B::something() { /* ... */ } } // namespace Foo ... // or over this: #include "apple.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } } // namespace Foo #include "banana.h" namespace Foo { int B::whatever(C const &var) { /* ... */ } } // namespace Foo #include "blueberry.h" namespace Foo { void B::something() { /* ... */ } } // namespace Foo My real problem is that I have projects where a module may need to be branched but have coexisting components from the branches in the same program. I have classes like FooA, etc., that I've called Foo::A in the hopes being able to branch less painfully as Foo::v1_2::A, where some program may need both a Foo::A and a Foo::v1_2::A. I'd like "Foo" or "Foo::v1_2" to show up only really once per file, as a single namespace block, if possible. Moreover, I tend to prefer to locate blocks of #include directives immediately above the first definition in the file that requires them. What's my best choice, or alternatively, what should I be doing instead of hijacking the namespaces?

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  • Ruby on Rails: How to use a local variable in a collection_select

    - by mmacaulay
    I have a partial view which I'm passing a local variable into: <%= render :partial => "products/product_row", :locals => { :product => product } %> These are rows in a table, and I want to have a <select> in each row for product categories: <%= collection_select(:product, :category_id, @current_user.categories, :id, :name, options = {:prompt => "-- Select a category --"}, html_options = { :id => "", :class => "product_category" }) %> (Note: the id = "" is there because collection_select tries to give all these select elements the same id.) The problem is that I want to have product.category be selected by default and this doesn't work unless I have an instance variable @product. I can't do this in the controller because this is a collection of products. One way I was able to get around this was to have this line just before the collection_select: <% @product = product %> But this seems very hacky and would be a problem if I ever wanted to have an actual instance variable @product in the controller. I guess one workaround would be to name this instance variable something more specific like @product_select_tmp in hopes of not interfering with anything that might be declared in the controller. This still seems very hacky though, and I'd prefer a cleaner solution. Surely there must be a way to have collection_select use a local variable instead of an instance variable. Note that I've tried a few different ways of calling collection_select with no success: <%= collection_select(product, ... <%= collection_select('product', ... etc. Any help greatly appreciated!

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  • Any info about book "Unix Internals: The New Frontiers" by Uresh Vahalia 2nd edition (Jan 2010)

    - by claws
    This summer I'm getting into UNIX (mostly *BSD) development. I've graduate level knowledge about operating systems. I can also understand the code & read from here and there but the thing is I want to make most of my time. Reading books are best for this. From my search I found that these two books The Design and Implementation of the 4.4 BSD Operating System "Unix Internals: The New Frontiers" by Uresh Vahalia are like established books on UNIX OS internals. But the thing is these books are pretty much outdated. yay!! Lucky me. "Unix Internals: The New Frontiers" by Uresh Vahalia 2 edition (Jan 2010) is released. I've been search for information on this book. Sadly, Amazon says "Out of Print--Limited Availability" & I couldn't find any info regarding this book. This is the information I'm looking for: Table of Contents Whats new in this edition? Where the hell can I buy soft-copy of this book? I really cannot afford buying a hardcopy. How can I contact the author? I've lot of hopes & expectations on this book. I've been waiting for its release for a long time. I've sent random mails to & & requesting to have a proper website for this book. I even contacted publisher for any further information but no replies from any one. If you have any other books that you think will help me. I again repeat, I want to get max possible out of these 2.5 months summer.

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  • Can I get consistent CSS colors across browsers?

    - by Trevor Burnham
    I'm testing a new site, and I have a div with background-color: #bbf6bb; That seems innocuous enough to me. And yet, on my MacBook Pro, the color looks very different in Firefox 3.6 vs. Safari 4. In Safari, it's the color I'd expect from the hex value: a pale green. In Firefox, there's a definite bluish tint, making the color turquoise. I'm aware of color inconsistencies that result from different treatment of images across browsers, but in pure CSS? Really? I'm guessing that Firefox trying to correct for my display in hopes of delivering better consistency with print, but I'd much rather have my site look the same hue to my users regardless of their choice of browser. Any ideas? Can someone confirm that Firefox is the culprit here? [Update: This seems to have been a fluke. Specifically, it's a narrow issue with Firefox—see my answer below. I'm puzzled, but relieved.]

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  • Borderless ImageButtons in WrapPanel

    - by Bill
    I am attempting to create a WrapPanel with seamless ImageButtons containing Artwork. I put together the following ContentTemplate in the hopes that it would provide the seamless look required; however a thin white-line remained around each of the buttons. Can anyone steer me in the right direction? <Button.ContentTemplate> <DataTemplate DataType="{x:Type local:ArtInfo}"> <Border Name="border" BorderThickness="0" BorderBrush="blue" Height="280" Width="250" Background="#262c40"> <StackPanel> <Grid> <Grid.Resources> <local:MyConverter x:Key="MyConverter"></local:MyConverter> <ObjectDataProvider x:Key="Properties.Settings" ObjectType="{x:Type lcl:Properties.Settings}" /> </Grid.Resources> <Image Name="ArtImage" Margin="10,15,0,0" Height="195" Width="195" VerticalAlignment="Top" > <Image.Source> <Binding Path="ArtImage"/> </Image.Source> </Image> </Grid> <TextBlock Text="{Binding Path=ArtClass}" Margin="10,-17,0,0" FontSize="11" Foreground="white" /> <TextBlock Text="{Binding Path=Student}" Margin="10,0,0,0" FontSize="11" Foreground="white" /> <TextBlock Text="1998" Margin="10,0,0,0" FontSize="11" Foreground="white" /> </StackPanel> </Border> </DataTemplate> </Button.ContentTemplate>

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  • [Cocoa] Placing an NSTimer in a separate thread

    - by ndg
    I'm trying to setup an NSTimer in a separate thread so that it continues to fire when users interact with the UI of my application. This seems to work, but Leaks reports a number of issues - and I believe I've narrowed it down to my timer code. Currently what's happening is that updateTimer tries to access an NSArrayController (timersController) which is bound to an NSTableView in my applications interface. From there, I grab the first selected row and alter its timeSpent column. From reading around, I believe what I should be trying to do is execute the updateTimer function on the main thread, rather than in my timers secondary thread. I'm posting here in the hopes that someone with more experience can tell me if that's the only thing I'm doing wrong. Having read Apple's documentation on Threading, I've found it an overwhelmingly large subject area. NSThread *timerThread = [[[NSThread alloc] initWithTarget:self selector:@selector(startTimerThread) object:nil] autorelease]; [timerThread start]; -(void)startTimerThread { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSRunLoop *runLoop = [NSRunLoop currentRunLoop]; activeTimer = [[NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(updateTimer:) userInfo:nil repeats:YES] retain]; [runLoop run]; [pool release]; } -(void)updateTimer:(NSTimer *)timer { NSArray *selectedTimers = [timersController selectedObjects]; id selectedTimer = [selectedTimers objectAtIndex:0]; NSNumber *currentTimeSpent = [selectedTimer timeSpent]; [selectedTimer setValue:[NSNumber numberWithInt:[currentTimeSpent intValue]+1] forKey:@"timeSpent"]; } -(void)stopTimer { [activeTimer invalidate]; [activeTimer release]; }

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  • alternative to #include within namespace { } block

    - by Jeff
    Edit: I know that method 1 is essentially invalid and will probably use method 2, but I'm looking for the best hack or a better solution to mitigate rampant, mutable namespace proliferation. I have multiple class or method definitions in one namespace that have different dependencies, and would like to use the fewest namespace blocks or explicit scopings possible but while grouping #include directives with the definitions that require them as best as possible. I've never seen any indication that any preprocessor could be told to exclude namespace {} scoping from #include contents, but I'm here to ask if something similar to this is possible: (see bottom for explanation of why I want something dead simple) // NOTE: apple.h, etc., contents are *NOT* intended to be in namespace Foo! // would prefer something most this: namespace Foo { #include "apple.h" B *A::blah(B const *x) { /* ... */ } #include "banana.h" int B::whatever(C const &var) { /* ... */ } #include "blueberry.h" void B::something() { /* ... */ } } // namespace Foo ... // over this: #include "apple.h" #include "banana.h" #include "blueberry.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } int B::whatever(C const &var) { /* ... */ } void B::something() { /* ... */ } } // namespace Foo ... // or over this: #include "apple.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } } // namespace Foo #include "banana.h" namespace Foo { int B::whatever(C const &var) { /* ... */ } } // namespace Foo #include "blueberry.h" namespace Foo { void B::something() { /* ... */ } } // namespace Foo My real problem is that I have projects where a module may need to be branched but have coexisting components from the branches in the same program. I have classes like FooA, etc., that I've called Foo::A in the hopes being able to branch less painfully as Foo::v1_2::A, where some program may need both a Foo::A and a Foo::v1_2::A. I'd like "Foo" or "Foo::v1_2" to show up only really once per file, as a single namespace block, if possible. Moreover, I tend to prefer to locate blocks of #include directives immediately above the first definition in the file that requires them. What's my best choice, or alternatively, what should I be doing instead of hijacking the namespaces?

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  • Return latitude/longitude based on entered address

    - by Don
    I'm building a php based application for a client to enter in addresses for their customers' buildings. They'd like the ability to view the location on a map (either as individuals or grouped in a city search). What I'm trying to accomplish is a lookup once the address is entered into a form that populates the database, so after they enter in the addresss, city, state, zip (these are all US locations) they could click a "get lat/long info" link/button that would check to make sure the data is complete, then would lookup the address and return the latitude/longitude into the appropriate form fields. Then the form could be submitted to store the info, and I could later just pull the lat/long when plotting on a map. 1) Does this make sense, or would I be better off just doing the lookup when it's time to plot it? 2) Does anyone have any pointers to solve this problem? I've seen some of the Google/Yahoo API's but it looks like this is more based on the plotting a point part. I may be able to modify it to suit my needs, but I'm just trying to cut some research time posting here with the hopes one of you may have a more direct route. I'll RTFM if I have to... Thanks, D.

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  • What issues might I have in opening .NET 2.0 Projects in Visual Studio 2010?

    - by Ben McCormack
    The small software team I work on recently got approved to upgrade to Visual Studio 2010 (we're currently using VS 2005). We have several ASP.NET 2.0 and WinForms (in .NET 2.0) projects in production. I've been tasked with downloading VS 2010 and seeing how well it plays with our current projects. What issues should I be aware of when targeting older applications in VS 2010? If I open a VS 2005 project in VS 2010, will it still place nicely when my teammate goes back to open the project in VS 2005? Will we have to upgrade projects to work in VS 2010 (assuming the projects themselves aren't upgraded to .NET 4)? Can I use VS 2010 to edit legacy VB6 apps (just kidding)? I'm excited to work with the newest software, but we're concerned about running into development snags on production applications that are already working just fine. NOTE: I started a bounty in hopes of getting a more detailed answer to this question. Perhaps the answer really is as simple as those already provided, but I'm interested in more feedback regarding our options to transition from using VS 2005 to VS 2010.

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  • Access DB Transaction Insert limit

    - by user986363
    Is there a limit to the amount of inserts you can do within an Access transaction before you need to commit or before Access/Jet throws an error? I'm currently running the following code in hopes to determine what this maximum is. OleDbConnection cn = new OleDbConnection( @"Provider=Microsoft.ACE.OLEDB.12.0;Data Source=C:\temp\myAccessFile.accdb;Persist Security Info=False;"); try { cn.Open(); oleCommand = new OleDbCommand("BEGIN TRANSACTION", cn); oleCommand.ExecuteNonQuery(); oleCommand.CommandText = "insert into [table1] (name) values ('1000000000001000000000000010000000000000')"; for (i = 0; i < 25000000; i++) { oleCommand.ExecuteNonQuery(); } oleCommand.CommandText = "COMMIT"; oleCommand.ExecuteNonQuery(); } catch (Exception ex) { } finally { try { oleCommand.CommandText = "COMMIT"; oleCommand.ExecuteNonQuery(); } catch{} if (cn.State != ConnectionState.Closed) { cn.Close(); } } The error I received on a production application when I reached 2,333,920 inserts in a single uncommited transaction was: "File sharing lock count exceeded. Increase MaxLocksPerFile registry entry". Disabling transactions fixed this problem.

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  • 2D platformer gravity physics with slow-motion

    - by DD
    Hi all, I fine tuned my 2d platformer physics and when I added slow-motion I realized that it is messed up. The problem I have is that for some reason the physics still depends on framerate. So when I scale down time elapsed, every force is scaled down as well. So the jump force is scaled down, meaning in slow-motion, character jumps vertically smaller height and gravity force is scaled down as well so the character goes further in the air without falling. I'm sending update function in hopes that someone can help me out here (I separated vertical (jump, gravity) and walking (arbitrary walking direction on a platform - platforms can be of any angle) vectors): characterUpdate:(float)dt { //Compute walking velocity walkingAcceleration = direction of platform * walking acceleration constant * dt; initialWalkingVelocity = walkingVelocity; if( isWalking ) { if( !isJumping ) walkingVelocity = walkingVelocity + walkingAcceleration; else walkingVelocity = walkingVelocity + Vector( walking acceleration constant * dt, 0 ); } // Compute jump/fall velocity if( !isOnPlatform ) { initialVerticalVelocity = verticalVelocity; verticalVelocity = verticalVelocity + verticalAcceleration * dt; } // Add walking velocity position = position + ( walkingVelocity + initialWalkingVelocity ) * 0.5 * dt; //Add jump/fall velocity if not on a platform if( !isOnPlatform ) position = position + ( verticalVelocity + initialVerticalVelocity ) * 0.5 * dt; verticalAcceleration.y = Gravity * dt; }

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  • Is there a general-purpose printf-ish routine defined in any C standard

    - by supercat
    In many C libraries, there is a printf-style routine which is something like the following: int __vgprintf(void *info, (void)(*print_function(void*, char)), const char *format, va_list params); which will format the supplied string and call print_function with the passed-in info value and each character in sequence. A function like fprintf will pass __vgprintf the passed-in file parameter and a pointer to a function which will cast its void* to a FILE* and output the passed-in character to that file. A function like snprintf will create a struct holding a char* and length, and pass the address of that struct to a function which will output each character in sequence, space permitting. Is there any standard for such a function, which could be used if e.g. one wanted a function to output an arbitrary format to a TCP port? A common approach is to allocate a buffer one hopes is big enough, use snprintf to put the data there, and then output the data from the buffer. It would seem cleaner, though, if there were a standard way to to specify that the print formatter should call a user-supplied routine with each character.

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