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  • Collect all extension methods to generic class in another generic class

    - by Hun1Ahpu
    I'd like to create a lot of extension methods for some generic class, e.g. for public class SimpleLinkedList<T> where T:IComparable And I've started creating methods like this: public static class LinkedListExtensions { public static T[] ToArray<T>(this SimpleLinkedList<T> simpleLinkedList) where T:IComparable { //// code } } But when I tried to make LinkedListExtensions class generic like this: public static class LinkedListExtensions<T> where T:IComparable { public static T[] ToArray(this SimpleLinkedList<T> simpleLinkedList) { ////code } } I get "Extension methods can only be declared in non-generic, non-nested static class". And I'm trying to guess where this restriction came from and have no ideas.

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  • To static or not to static

    - by Idsa
    I really like to use static methods (especially for helpers classes). But as static methods are not stubbable, eventually they are a bad practice, aren't they? So I have to choose between static methods usage convenience and testability. Is there any compromise?

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  • Parsing C#, finding methods and putting try/catch to all methods

    - by erdogany
    I know it sounds weird but I am required to put a wrapping try catch block to every method to catch all exceptions. We have thousands of methods and I need to do it in an automated way. What do you suggest? I am planning to parse all cs files and detect methods and insert a try catch block with an application. Can you suggest me any parser that I can easily use? or anything that will help me... every method has its unique number like 5006 public static LogEntry Authenticate(....) { LogEntry logEntry = null; try { .... return logEntry; } catch (CompanyException) { throw; } catch (Exception ex) { logEntry = new LogEntry( "5006", RC.GetString("5006"), EventLogEntryType.Error, LogEntryCategory.Foo); throw new CompanyException(logEntry, ex); } } I created this for this; http://thinkoutofthenet.com/index.php/2009/01/12/batch-code-method-manipulation/

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  • Refering to javascript instance methods with a pound/hash sign

    - by Josh
    This question is similar to http://stackoverflow.com/questions/736120/why-are-methods-in-ruby-documentation-preceded-by-a-pound-sign I understand why in Ruby instance methods are proceeded with a pound sign, helping to differentiate talking about SomeClass#someMethod from SomeObject.someMethod and allowing rdoc to work. And I understand that the authors of PrototypeJS admire Ruby (with good reason) and so they use the hash mark convention in their documentation. My question is: is this a standard practice amongst JavaScript developers or is it just Prototype developers who do this? Asked another way, is it proepr for me to refer to instance methods in comments/documentation as SomeClass#someMethod? Or should my documentation refer to `SomeClass.someMethod?

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  • Class Methods Inheritence

    - by Roman A. Taycher
    I was told that static methods in java didn't have Inheritance but when I try the following test package test1; public class Main { /** * @param args the command line arguments */ public static void main(String[] args) { TB.ttt(); TB.ttt2(); } } package test1; public class TA { static public Boolean ttt() { System.out.println("TestInheritenceA"); return true; } static public String test ="ClassA"; } package test1; public class TB extends TA{ static public void ttt2(){ System.out.println(test); } } it printed : TestInheritenceA ClassA so do java static methods (and fields have) inheritance (if you try to call a class method does it go down the inheritance chai looking for class methods). Was this ever not the case,are there any inheritance OO languages that are messed up like that for class methods?

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  • Code optimization - Unused methods

    - by Yochai Timmer
    How can I tell if a method will never be used ? I know that for dll files and libraries you can't really know if someone else (another project) will ever use the code. In general I assume that anything public might be used somewhere else. But what about private methods ? Is it safe to assume that if I don't see an explicit call to that method, it won't be used ? I assume that for private methods it's easier to decide. But is it safe to decide it ONLY for private methods ?

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  • Telerik Object reference not set to an instance of an object

    - by Duncan
    Hi, I have a main form which contains multiple worker threads. These threads raise events which update Telerik controls on the main form. The event handlers contain code which check if InvokeRequired and BeginInvoke where required. At random interval I am receiving the following exception, and have no idea on how where to find this? I was wondering if the following is understandable to anyone to point me in the right direction. Thanks in advance System.Reflection.TargetInvocationException was unhandled Message="Exception has been thrown by the target of an invocation." Source="mscorlib" StackTrace: at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) at System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Delegate.DynamicInvokeImpl(Object[] args) at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbacks() at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at Telerik.WinControls.RadControl.WndProc(Message& m) at Telerik.WinControls.UI.RadStatusStrip.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(ApplicationContext context) at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel() at Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(String[] commandLine) at MyFX.My.MyApplication.Main(String[] Args) in 17d14f5c-a337-4978-8281-53493378c1071.vb:line 81 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException: System.NullReferenceException Message="Object reference not set to an instance of an object." Source="Telerik.WinControls" StackTrace: at Telerik.WinControls.Layouts.ContextLayoutManager.LayoutQueue.RemoveOrphans(RadElement parent) at Telerik.WinControls.Layouts.ContextLayoutManager.LayoutQueue.Add(RadElement e) at Telerik.WinControls.RadElement.InvalidateArrange(Boolean recursive) at Telerik.WinControls.RadElement.InvalidateArrange() at Telerik.WinControls.RadElement.Measure(SizeF availableSize) at Telerik.WinControls.Layouts.ImageAndTextLayoutPanel.MeasureOverride(SizeF availableSize) at Telerik.WinControls.RadElement.MeasureCore(SizeF availableSize) at Telerik.WinControls.RadElement.Measure(SizeF availableSize) at Telerik.WinControls.Layouts.ContextLayoutManager.UpdateLayout() at Telerik.WinControls.Layouts.ContextLayoutManager.UpdateLayoutCallback(ILayoutManager manager)

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  • Why did object-oriented paradigms take so long to go mainstream?

    - by Earlz
    I read this question and it got me thinking about another fairly recent thing. Object oriented languages. I'm not sure when the first one was created, but why did it take so long before they became mainstream? C became vastly popular, but didn't become the object-oriented C++ for years(decades?) later No mainstream language before the 90s was object oriented Object oriented really seemed to take off with Java and C++ around the same time Now, my question, why did this take so long? Why wasn't C originally conceived as an object-oriented language? Taking a very small subset of C++ wouldn't have affected the core language a whole lot, so why was this idea not popular until the 90s?

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  • Implementing a "state-machine" logic for methods required by an object in C++

    - by user827992
    What I have: 1 hypothetical object/class + other classes and related methods that gives me functionality. What I want: linking this object to 0 to N methods in realtime on request when an event is triggered Each event is related to a single method or a class, so a single event does not necessarily mean "connect this 1 method only" but can also mean "connect all the methods from that class or a group of methods" Avoiding linked lists because I have to browse the entire list to know what methods are linked, because this does not ensure me that the linked methods are kept in a particular order (let's say an alphabetic order by their names or classes), and also because this involve a massive amount of pointers usage. Example: I have an object Employee Jon, Jon acquires knowledge and forgets things pretty easily, so his skills may vary during a period of time, I'm responsible for what Jon can add or remove from his CV, how can I implement this logic?

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  • Explanation of the definition of interface inheritance as described in GoF book

    - by Geek
    I am reading the first chapter of the Gof book. Section 1.6 discusses about class vs interface inheritance: Class versus Interface Inheritance It's important to understand the difference between an object's class and its type. An object's class defines how the object is implemented.The class defines the object's internal state and the implementation of its operations.In contrast,an object's type only refers to its interface--the set of requests on which it can respond. An object can have many types, and objects of different classes can have the same type. Of course, there's a close relationship between class and type. Because a class defines the operations an object can perform, it also defines the object's type . When we say that an object is an instance of a class, we imply that the object supports the interface defined by the class. Languages like c++ and Eiffel use classes to specify both an object's type and its implementation. Smalltalk programs do not declare the types of variables; consequently,the compiler does not check that the types of objects assigned to a variable are subtypes of the variable's type. Sending a message requires checking that the class of the receiver implements the message, but it doesn't require checking that the receiver is an instance of a particular class. It's also important to understand the difference between class inheritance and interface inheritance (or subtyping). Class inheritance defines an object's implementation in terms of another object's implementation. In short, it's a mechanism for code and representation sharing. In contrast,interface inheritance(or subtyping) describes when an object can be used in place of another. I am familiar with the Java and JavaScript programming language and not really familiar with either C++ or Smalltalk or Eiffel as mentioned here. So I am trying to map the concepts discussed here to Java's way of doing classes, inheritance and interfaces. This is how I think of of these concepts in Java: In Java a class is always a blueprint for the objects it produces and what interface(as in "set of all possible requests that the object can respond to") an object of that class possess is defined during compilation stage only because the class of the object would have implemented those interfaces. The requests that an object of that class can respond to is the set of all the methods that are in the class(including those implemented for the interfaces that this class implements). My specific questions are: Am I right in saying that Java's way is more similar to C++ as described in the third paragraph. I do not understand what is meant by interface inheritance in the last paragraph. In Java interface inheritance is one interface extending from another interface. But I think the word interface has some other overloaded meaning here. Can some one provide an example in Java of what is meant by interface inheritance here so that I understand it better?

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  • Make methods that do not depend on instance fields, static?

    - by m3th0dman
    Recently I started programming in Groovy for a integration testing framework, for a Java project. I use Intellij IDEA with Groovy plug-in and I am surprised to see as a warning for all the methods that are non-static and do not depend on any instance fields. In Java, however, this is not an issue (at least from IDE's point of view). Should all methods that do not depend onto any instance fields be transformed into static functions? If true, is this specific to Groovy or it is available for OOP in general? And why?

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  • How to design 2D collision callback methods?

    - by Ahmed Fakhry
    In a 2D game where you have a lot of possible combination of collision between objects, such as: object A vs object B = object B vs A; object A vs object C = object C vs A; object A vs object D = object D vs A; and so on ... Do we need to create callback methods for all single type of collision? and do we need to create the same method twice? Like, say a bullet hits a wall, now I need a method to penetrate the wall for the wall, and a method to destroy the bullet for the bullet!! At the same time, a bullet can hit many objects in the game, and hence, more different callback methods!!! Is there a design pattern for that?

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  • uitableview delegate methods are not called

    - by Sean
    hi all i got the problem that the tableview methods are not called the first time the tableview is shown. if switch back to the previous view and then click the button to show the tableview again, the methods are called this time. i've to say that i show an actionsheet while the tableview is loading. the actionsheet i call in the ViewWillAppear method. thanks in advance sean

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  • code style for private methods in c#

    - by illdev
    I just found out, that it seems a common pattern to user UpperFirstLetterPascalCase() for private methods. I for myself, find this completely inconsistent with naming rules of private instance fields and variables and I find it difficult to read/debug, too. I would want to ask, why using a first upper letter for methods could be a better choice than a first lower (doThis())? Just out of curiosity...

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  • Java: when to use static methods

    - by KP65
    Hello, I am wondering when to use static methods? Say If i have a class with a few getters and setters, a method or two, and i want those methods only to be invokable on an instance object of the class. Does this mean i should use a static method? e.g Obj x = new Obj(); x.someMethod or Obj.someMethod (is this the static way?) I'm rather confused!

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  • Merging .net object graph

    - by Tiju John
    Hi guys, has anyone come across any scenario wherein you needed to merge one object with another object of same type, merging the complete object graph. for e.g. If i have a person object and one person object is having first name and other the last name, some way to merge both the objects into a single object. public class Person { public Int32 Id { get; set; } public string FirstName { get; set; } public string LastName { get; set; } } public class MyClass { //both instances refer to the same person, probably coming from different sources Person obj1 = new Person(); obj1.Id=1; obj1.FirstName = "Tiju"; Person obj2 = new Person(); ojb2.Id=1; obj2.LastName = "John"; //some way of merging both the object obj1.MergeObject(obj2); //?? //obj1.Id // = 1 //obj1.FirstName // = "Tiju" //obj1.LastName // = "John" } I had come across such type of requirement and I wrote an extension method to do the same. public static class ExtensionMethods { private const string Key = "Id"; public static IList MergeList(this IList source, IList target) { Dictionary itemData = new Dictionary(); //fill the dictionary for existing list string temp = null; foreach (object item in source) { temp = GetKeyOfRecord(item); if (!String.IsNullOrEmpty(temp)) itemData[temp] = item; } //if the same id exists, merge the object, otherwise add to the existing list. foreach (object item in target) { temp = GetKeyOfRecord(item); if (!String.IsNullOrEmpty(temp) && itemData.ContainsKey(temp)) itemData[temp].MergeObject(item); else source.Add(item); } return source; } private static string GetKeyOfRecord(object o) { string keyValue = null; Type pointType = o.GetType(); if (pointType != null) foreach (PropertyInfo propertyItem in pointType.GetProperties()) { if (propertyItem.Name == Key) { keyValue = (string)propertyItem.GetValue(o, null); } } return keyValue; } public static object MergeObject(this object source, object target) { if (source != null && target != null) { Type typeSource = source.GetType(); Type typeTarget = target.GetType(); //if both types are same, try to merge if (typeSource != null && typeTarget != null && typeSource.FullName == typeTarget.FullName) if (typeSource.IsClass && !typeSource.Namespace.Equals("System", StringComparison.InvariantCulture)) { PropertyInfo[] propertyList = typeSource.GetProperties(); for (int index = 0; index < propertyList.Length; index++) { Type tempPropertySourceValueType = null; object tempPropertySourceValue = null; Type tempPropertyTargetValueType = null; object tempPropertyTargetValue = null; //get rid of indexers if (propertyList[index].GetIndexParameters().Length == 0) { tempPropertySourceValue = propertyList[index].GetValue(source, null); tempPropertyTargetValue = propertyList[index].GetValue(target, null); } if (tempPropertySourceValue != null) tempPropertySourceValueType = tempPropertySourceValue.GetType(); if (tempPropertyTargetValue != null) tempPropertyTargetValueType = tempPropertyTargetValue.GetType(); //if the property is a list IList ilistSource = tempPropertySourceValue as IList; IList ilistTarget = tempPropertyTargetValue as IList; if (ilistSource != null || ilistTarget != null) { if (ilistSource != null) ilistSource.MergeList(ilistTarget); else propertyList[index].SetValue(source, ilistTarget, null); } //if the property is a Dto else if (tempPropertySourceValue != null || tempPropertyTargetValue != null) { if (tempPropertySourceValue != null) tempPropertySourceValue.MergeObject(tempPropertyTargetValue); else propertyList[index].SetValue(source, tempPropertyTargetValue, null); } } } } return source; } } However, this works when the source property is null, if target has it, it will copy that to source. IT can still be improved to merge when inconsistencies are there e.g. if FirstName="Tiju" and FirstName="John" Any commments appreciated. Thanks TJ

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  • Cannot access Class methods from previous windows form - C#

    - by George
    I am writing an app, still, where I need to test some devices every minute for 30 minutes. It made sense to use a timer set to kick off every 60 secs and do whats required in the event handler. However, I need the app to wait for the 30 mins until I have finished with the timer since the following code alters the state of the devices I am trying to monitor. I obviously don't want to use any form of loop to do this. I thought of using another windows form, since I also display the progress, which will simply kick off the timer and wait until its complete. The problem I am having with this is that I use a device Class and cant seem to get access to the methods in the device class from the 2nd (3rd actually - see below) windows form. I have an initial windows form where I get input from the user, then call the 2nd windows form where it work out which tests need to be done and which device classes need to be used, and then I want to call the 3rd windows form to handle the timer. I will have up to 6-7 device classes and so wanted to only instantiate them when actually requiring them, from the 2nd form. Should I have put this logic into the 1st windows form (program class ??) ? Would I not still have the problem of not being able to access device class methods from there too ? Anyway, perhaps someone knows of a better way to do the checks every minute without the rest of the code executing (and changing the status of the devices) or how I should be accessing the methods in the app ?? Well that's the problem, I cant get that part of it to work correctly. Here is the definition for the calling form including the device class - namespace NdtStart { public partial class fclsNDTCalib : Form { NDTClass NDT = new NDTClass(); public fclsNDTCalib() (new fclsNDTTicker(NDT)).ShowDialog(); Here is the class def for the called form - namespace NdtStart { public partial class fclsNDTTicker : Form { public fclsNDTTicker() I tried lots but couldn't get the arguments to work.

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  • Is there a way to use Linq projections with extension methods

    - by Acoustic
    I'm trying to use AutoMapper and a repository pattern along with a fluent interface, and running into difficulty with the Linq projection. For what it's worth, this code works fine when simply using in-memory objects. When using a database provider, however, it breaks when constructing the query graph. I've tried both SubSonic and Linq to SQL with the same result. Thanks for your ideas. Here's an extension method used in all scenarios - It's the source of the problem since everything works fine without using extension methods public static IQueryable<MyUser> ByName(this IQueryable<MyUser> users, string firstName) { return from u in users where u.FirstName == firstName select u; } Here's the in-memory code that works fine var userlist = new List<User> {new User{FirstName = "Test", LastName = "User"}}; Mapper.CreateMap<User, MyUser>(); var result = (from u in userlist select Mapper.Map<User, MyUser>(u)) .AsQueryable() .ByName("Test"); foreach (var x in result) { Console.WriteLine(x.FirstName); } Here's the same thing using a SubSonic (or Linq to SQL or whatever) that fails. This is what I'd like to make work somehow with extension methods... Mapper.CreateMap<User, MyUser>(); var result = from u in new DataClasses1DataContext().Users select Mapper.Map<User, MyUser>(u); var final = result.ByName("Test"); foreach(var x in final) // Fails here when the query graph built. { Console.WriteLine(x.FirstName); } The goal here is to avoid having to manually map the generated "User" object to the "MyUser" domain object- in other words, I'm trying to find a way to use AutoMapper so I don't have this kind of mapping code everywhere a database read operation is needed: var result = from u in new DataClasses1DataContext().Users select new MyUser // Can this be avoided with AutoMapper AND extension methods? { FirstName = v.FirstName, LastName = v.LastName };

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  • Docs for auto-generated methods in Ruby on Rails

    - by macek
    Rails has all sorts of auto-generated methods that I've often times struggled to find documentation for. For example, in routes.rb, if I have: map.resources :projects do |p| p.resources :tasks end This will get a plethora of auto-generate path and url helpers. Where can I find documentation for how to work with these paths? I generally understand how to work with them, but more explicit docs might help me understand some of the magic that happens behind the scenes. # compare project_path(@project) project_task_path(@project, @task) # to project_path(:id => @project.id) project_task_path(:project_id => @project.id, :id => @task.id) Also, when I change an attribute on a model, @post.foo_changed? will be true. Where can I find documentation for this and all other magical methods that are created like this? If the magic is there, I'd love to take advantage of it. And finally: Is there a complete resource for config.___ statements for environment.rb? I was able to find docs for Configuration#gem but what attributes can I set within the stubs like config.active_record.___, config.action_mailer.___, config.action_controller.___, etc. Again, I'm looking for a complete resource here, not just a settings for the examples I provided. Even if you can only answer one of these questions, please chime in. These things seem to have been hiding from me and it's my goal to get them some more exposure, so I'll be upvoting all links to docs that point me to what I'm looking for. Thanks! ps, If they're not called auto-generated methods, I apologize. Someone can teach me a lesson here, too :) Edit I'm not looking for tutorials here, folks. I have a fair amount of experience with rails; I'm just looking for complete docs. E.g., I understand how routing works, I just want docs where I can read about all of the usage options.

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  • Scope of object properties & methods

    - by Anish
    In the article Show love to the object literal, it's said: When we have several scripts in a page, the global variables & functions will get overwritten if their name repeats. One solution is to make the variables as properties & functions as methods of an object, and access them via the object name. But will this prevent the issue of variables getting into the global namespace? <script> var movie = { name: "a", trailer: function(){ //code } }; </script> In the above code which elements gets added to the global namespace? a) Just the object name - movie b) Object name as well as the properties and methods inside it – movie, movie.name, movie.trailer()

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  • Mimic property/list changes on an object on another object

    - by soundslike
    I need to mimic changes (property/list) changes on an object and then apply it to another object to keep the structure/property the same. In essence it's like cloning etc. the biz rules require certain properties to not be applied to the other object, so I can't just clone the object otherwise this would be easy. I've already walked the source object to get INotifyPropertyChanged and IListChanged events, so I have the "source" and the args (Property or List) changed event notifications. Given that I guess I could build a reflection "hierarchy path" starting from the top level of the source object to get to the Property or List changed "source" (which could be several levels deep). Ignoring for the moment that certain object properties should not propagate to the other object, what's a way to build this "path"? Is a brute force top level down to build the "path" (and discard on the way back up if we don't hit the original changed event "source") the only way to do it? Any clever ideas on how to mimic changes from one object to another object?

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