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  • Add properties to stdClass object from another object

    - by Florin
    I would like to be able to do the following: $obj = new stdClass; $obj->status = "success"; $obj2 = new stdClass; $obj2->message = "OK"; How can I extend $obj so that it contains the properties of $obj2, eg: $obj->status //"success" $obj->message // "OK" I know I could use an array, add all properties to the array and then cast that back to object, but is there a more elegant way, something like this: extend($obj, $obj2); //adds all properties from $obj2 to $obj Thanks!

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  • Use decorator and factory together to extend objects?

    - by TheClue
    I'm new to OOP and design pattern. I've a simple app that handles the generation of Tables, Columns (that belong to Table), Rows (that belong to Column) and Values (that belong to Rows). Each of these object can have a collection of Property, which is in turn defined as an enum. They are all interfaces: I used factories to get concrete instances of these products, depending on circumnstances. Now I'm facing the problem of extending these classes. Let's say I need another product called "SpecialTable" which in turn has some special properties or new methods like 'getSomethingSpecial' or an extended set of Property. The only way is to extend/specialize all my elements (ie. build a SpecialTableFactory, a SpecialTable interface and a SpecialTableImpl concrete)? What to do if, let's say, I plan to use standard methods like addRow(Column column, String name) that doesn't need to be specialized? I don't like the idea to inherit factories and interfaces, but since SpecialTable has more methods than Table i guess it cannot share the same factory. Am I wrong? Another question: if I need to define product properties at run time (a Table that is upgraded to SpecialTable at runtime), i guess i should use a decorator. Is it possible (and how) to combine both factory and decorator design? Is it better to use a State or Strategy pattern, instead?

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • Cloning git repository from svn repository, results in file-less, remote-branch-less git repo.

    - by Tchalvak
    Working SVN repo I'm starting a git repo to interact with a svn repo. The svn repository is set and working fine, with a single commit of a basic README file in it. Checking it out works fine: tchalvak:~/test/svn-test$ svn checkout --username=myUsernameHere http://www.url.to/project/here/charityweb/ A charityweb/README Checked out revision 1. Failed git-svn clone of svn repo When I try to clone the repository in git, the first step shows no errors... tchalvak:~/test$ git svn clone -s --username=myUserNameHere http://www.url.to/project/here/charityweb/ Initialized empty Git repository in /home/tchalvak/test/charityweb/.git/ Authentication realm: <http://www.url.to/project/here:80> Charity Web Password for 'myUserNameHere': ...but results in a useless folder: tchalvak:~/test$ ls charityweb tchalvak:~/test$ cd charityweb/ tchalvak:~/test/charityweb$ ls tchalvak:~/test/charityweb$ ls -al total 12 drwxr-xr-x 3 tchalvak tchalvak 4096 2010-04-02 13:46 . drwxr-xr-x 4 tchalvak tchalvak 4096 2010-04-02 13:46 .. drwxr-xr-x 8 tchalvak tchalvak 4096 2010-04-02 13:47 .git tchalvak:~/test/charityweb$ git branch -av tchalvak:~/test/charityweb$ git status # On branch master # # Initial commit # nothing to commit (create/copy files and use "git add" to track) tchalvak:~/test/charityweb$ git fetch fatal: Where do you want to fetch from today? tchalvak:~/test/charityweb$ git rebase origin/master fatal: bad revision 'HEAD' fatal: Needed a single revision invalid upstream origin/master tchalvak:~/test/charityweb$ git log fatal: bad default revision 'HEAD' How do I get something I can commit back to? I expect I'm doing something wrong in this process, but what?

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  • Fluent NHibernate Repository with subclasses

    - by reallyJim
    Having some difficulty understanding the best way to implement subclasses with a generic repository using Fluent NHibernate. I have a base class and two subclasses, say: public abstract class Person { public virtual int PersonId { get; set; } public virtual string FirstName { get; set; } public virtual string LastName { get; set; } } public class Student : Person { public virtual decimal GPA { get; set; } } public class Teacher : Person { public virtual decimal Salary { get; set; } } My Mappings are as follows: public class PersonMap : ClassMap { public PersonMap() { Table("Persons"); Id(x => x.PersonId).GeneratedBy.Identity(); Map(x => x.FirstName); Map(x => x.LastName); } } public class StudentMap : SubclassMap<Student> { public StudentMap() { Table("Students"); KeyColumn("PersonId"); Map(x => x.GPA); } } public class TeacherMap : SubclassMap<Teacher> { public TeacherMap() { Table("Teachers"); KeyColumn("PersonId"); Map(x => x.Salary); } } I use a generic repository to save/retreive/update the entities, and it works great--provided I'm working with Repository--where I already know that I'm working with students or working with teachers. The problem I run into is this: What happens when I have an ID, and need to determine the TYPE of person? If a user comes to my site as PersonId = 23, how do I go about figuring out which type of person it is?

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  • Java game object pool management

    - by Kenneth Bray
    Currently I am using arrays to handle all of my game objects in the game I am making, and I know how terrible this is for performance. My question is what is the best way to handle game objects and not hurt performance? Here is how I am creating an array and then looping through it to update the objects in the array: public static ArrayList<VboCube> game_objects = new ArrayList<VboCube>(); /* add objects to the game */ while (!Display.isCloseRequested() && !Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) { for (int i = 0; i < game_objects.size(); i++){ // draw the object game_objects.get(i).Draw(); game_objects.get(i).Update(); //world.updatePhysics(); } } I am not looking for someone to write me code for asset or object management, just point me into a better direction to get better performance. I appreciate the help you guys have provided me in the past, and I dont think I would be as far along with my project without the support on stack exchange!

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  • Can't create directory named "mysql" in subversion repository

    - by High Ball
    I have a particular problem with subversion. Environment: subversion (1.6.12dfsg-6), apache2 (2.2.16-6+squeeze7) + mod dav_svn. I can't create a directory named "mysql" or "testmysql" or add and commit a file named "mysql.txt" in my repository. There are many references to "subversion PROPSET 403 forbidden" problems in google and so on. But I can use all functions of subversion. I can also create a directory named "hugo" or "test". My repository works properly. Only "mysql" doesn't work. The following errors occur: The server encountered an unexpected return value (403 Forbidden) in response to the request for MKCOL »/svn/repository/!svn/wrk/8123484e-8890-412d-92ed-62ceabcd4189 /etc/mysql" returned /var/log/apache2/access.log 192.168.178.200 - - [time] "OPTIONS /svn/repository/etc HTTP/1.1" 401 6156 "-" "SVN/1.6.12 (r955767) neon/0.29.3" 192.168.178.200 - user1 [time] "OPTIONS /svn/repository/etc HTTP/1.1" 200 1028 "-" "SVN/1.6.12 (r955767) neon/0.29.3" 192.168.178.200 - user1 [time] "MKACTIVITY /svn/repository/!svn/act/6564e2e2-19be-4a09-bcb6-61a1cfb097e8 HTTP/1.1" 201 676 "-" "SVN/1.6.12 (r955767) neon/0.29.3" 192.168.178.200 - user1 [time] "PROPFIND /svn/repository/etc HTTP/1.1" 207 676 "-" "SVN/1.6.12 (r955767) neon/0.29.3" 192.168.178.200 - user1 [time] "CHECKOUT /svn/repository/!svn/vcc/default HTTP/1.1" 201 692 "-" "SVN/1.6.12 (r955767) neon/0.29.3" 192.168.178.200 - user1 [time] "PROPPATCH /svn/repository/!svn/wbl/6564e2e2-19be-4a09-bcb6-61a1cfb097e8/157 HTTP/1.1" 207 580 "-" "SVN/1.6.12 (r955767) neon/0.29.3" 192.168.178.200 - user1 [time] "PROPFIND /svn/repository/etc HTTP/1.1" 207 564 "-" "SVN/1.6.12 (r955767) neon/0.29.3" 192.168.178.200 - user1 [time] "CHECKOUT /svn/repository/!svn/ver/157/etc HTTP/1.1" 201 692 "-" "SVN/1.6.12 (r955767) neon/0.29.3" 192.168.178.200 - user1 [time] "MKCOL /svn/repository/!svn/wrk/6564e2e2-19be-4a09-bcb6-61a1cfb097e8/etc/mysql HTTP/1.1" 403 596 "-" "SVN/1.6.12 (r955767) neon/0.29.3" 192.168.178.200 - user1 [time] "DELETE /svn/repository/!svn/act/6564e2e2-19be-4a09-bcb6-61a1cfb097e8 HTTP/1.1" 204 165 "-" "SVN/1.6.12 (r955767) neon/0.29.3" Has anyone seen this before? Thanks for any advice.

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  • svn merge - moved repository to a different server, and now getting 'has different repository root'

    - by HorusKol
    This is kind of similar to http://stackoverflow.com/questions/1601021/subversion-merge-has-different-repository-root-than - but appears to be a very different cause (especially as the answer for that question didn't resolve my problem). A while back, we swapped out the server where our SVN repositories are located - but we've been using an alias so that the old server name points to the new server. I've been getting in the habit where I will use the new server name wherever I checkout new working copies - but we having made changes to most of the current working copies as they are live websites. Until now, this hasn't been a problem - except that this morning I merged in some changes from my development branch to a working copy I have of the release version and I got the message "file has different repository root" and the merge stops dead. I know this is because I'm using the new server name when the development branch was updated via the old server name - but is there a simple way to fix this? Or if not a simple way - is there a well-documented way to fix this?

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  • Migrate SVN repository from Google code to another repository server (keeping history)

    - by Marco Demaio
    I read some question/answers here about how to do it using svnadmin/dump etc. Actually I did not understand properly what I'm supposed to do. http://stackoverflow.com/questions/939963/how-to-migrate-svn-to-another-repository I think I have to do some sort of dump from the Google code repository using svnadmin, but where do I get this svnadmin? I use TortoiseSVN 1.6.3 on WXP and there is no svnadmin.exe command in all my C folder, where am I supposed to download these applications? Thanks!

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  • JS closures - Passing a function to a child, how should the shared object be accessed

    - by slicedtoad
    I have a design and am wondering what the appropriate way to access variables is. I'll demonstrate with this example since I can't seem to describe it better than the title. Term is an object representing a bunch of time data (a repeating duration of time defined by a bunch of attributes) Term has some print functionality but does not implement the print functions itself, rather they are passed in as anonymous functions by the parent. This would be similar to how shaders can be passed to a renderer rather than defined by the renderer. A container (let's call it Box) has a Schedule object that can understand and use Term objects. Box creates Term objects and passes them to Schedule as required. Box also defines the print functions stored in Term. A print function usually takes an argument and uses it to return a string based on that argument and Term's internal data. Sometime the print function could also use data stored in Schedule, though. I'm calling this data shared. So, the question is, what is the best way to access this shared data. I have a lot of options since JS has closures and I'm not familiar enough to know if I should be using them or avoiding them in this case. Options: Create a local "reference" (term used lightly) to the shared data (data is not a primitive) when defining the print function by accessing the shared data through Schedule from Box. Example: var schedule = function(){ var sched = Schedule(); var t1 = Term( function(x){ // Term.print() return (x + sched.data).format(); }); }; Bind it to Term explicitly. (Pass it in Term's constructor or something). Or bind it in Sched after Box passes it. And then access it as an attribute of Term. Pass it in at the same time x is passed to the print function, (from sched). This is the most familiar way for my but it doesn't feel right given JS's closure ability. Do something weird like bind some context and arguments to print. I'm hoping the correct answer isn't purely subjective. If it is, then I guess the answer is just "do whatever works". But I feel like there are some significant differences between the approaches that could have a large impact when stretched beyond my small example.

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  • Repository Pattern and Entity Framework.

    - by vitorcast
    Hi people, I want to make an implementation with repository pattern with ASP.NET MVC 2 and Entity Framework but I have had some issues in the process. First of all, I have 2 entities that has a relationship between them, like Order and Product. When I generate my dbml file it gaves me a class Order with a property that map a "ProductSet" and one class Product with a property that map wich Order that Product relates itself. So I create my Repository pattern like IReporitory with the basic CRUD operations and inside my controllers I implement the ProductRepository or OrderRepository. The problem occurs when I try to create Product and have to assign my Order on it, like ProductOne.Order = _orderRepository.Find(orderId); That operation gave me some strange behavior and I can't find out what is wrong with it. Thanks for the help.

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  • Using Repository and Unit of Work patterns with Entity Framework 4.0 and MVC 2

    - by Mr. D
    Hi, I'm following this article Using Repository and Unit of Work patterns with Entity Framework 4.0. I'm tying to implement the Repository and Unit of work pattern, using Asp.Net MVC 2 and Entity Framework 4. Please let me know if I'm doing it right... In the Models folder: Northwind.edmx Products.cs (POCO class) ProductRepository.cs (Did my product query) IProductRepository.cs NorthwindContext.cs IUnitOfWork.cs In the Controller folder: ProductController.cs (Retrieve from ProductRepository.cs and Pass it to the view) When I run the application, I'm getting error message: Mapping and metadata information could not be found for EntityType 'NorthwindMvcPoco.Models.Category'. I don't know what I'm doing wrong. I search through whole web and I couldn't resolve this issue. Please help me.

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  • RIA Services Repository Save does not work!?

    - by Savvas Sopiadis
    Hello everybody! Doing my first SL4 MVVM RIA based application and i ran into the following situation: updating a record (EF4,NO-POCOS!!) in the SL-client seems to take place, but values in the dbms are unchanged. Debugging with Fiddler the message on save is (amongst others): EntityActions.nil? b9http://schemas.microsoft.com/2003/10/Serialization/Arrays^HasMemberChanges?^Id?^ Operation?Update I assume that this says only: hey! the dbms should do an update on this record, AND nothing more! Is that right?! I 'm using a generic repository like this: public class Repository<T> : IRepository<T> where T : class { IObjectSet<T> _objectSet; IObjectContext _objectContext; public Repository(IObjectContext objectContext) { this._objectContext = objectContext; _objectSet = objectContext.CreateObjectSet<T>(); } public IQueryable<T> AsQueryable() { return _objectSet; } public IEnumerable<T> GetAll() { return _objectSet.ToList(); } public IEnumerable<T> Find(Expression<Func<T, bool>> where) { return _objectSet.Where(where); } public T Single(Expression<Func<T, bool>> where) { return _objectSet.Single(where); } public T First(Expression<Func<T, bool>> where) { return _objectSet.First(where); } public void Delete(T entity) { _objectSet.DeleteObject(entity); } public void Add(T entity) { _objectSet.AddObject(entity); } public void Attach(T entity) { _objectSet.Attach(entity); } public void Save() { _objectContext.SaveChanges(); } } The DomainService Update Method is the following: [Update] public void UpdateCulture(Culture currentCulture) { if (currentCulture.EntityState == System.Data.EntityState.Detached) { this.cultureRepository.Attach(currentCulture); } this.cultureRepository.Save(); } I know that the currentCulture-Entity is detached. What confuses me (amongst other things) is this: is the _objectContext still alive? (which means it "will be"??? aware of the changes made to record, so simply calling Attach() and then Save() should be enough!?!?) What am i missing? Development Environment: VS2010RC - Entity Framework 4 (no POCOs) Thanks in advance

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  • Gradle: Make a 3rd party jar available to local gradle repository

    - by MH
    Hi, currently, I'm testing Gradle as an alternative to Maven. In my projects, there are some 3rd party jars, which aren't available in any (Maven) repositories. My problem is now, how could I manage it to install these jars into my local .gradle repository. (If it's possible, I don't want to use the local Maven repository, because Gradle should run independently.) At the moment, I get a lot of exceptions because of missing jars. In Maven, it's quite simple by running the install command. However, my Google search for something similar to the Maven install command wasn't successful. Has anybody an idea? Thanks a million in advance.

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  • Proper reconstitution of Aggregate objects in the Repository?

    - by Jebb
    Assuming that no ORM (e.g. Doctrine) is used inside the Repository, my question is what is the proper way of instantiating the Aggregate objects? Is it instantiating the child objects directly inside the Repository and just assign it to the Aggregate Root through its setters or the Aggregate Root is responsible of constructing its child entities/objects? Example 1: class UserRepository { // Create user domain entity. $user = new User(); $user->setName('Juan'); // Create child object orders entity. $orders = new Orders($orders); $user->setOrders($orders); } Example 2: class UserRepository { // Create user domain entity. $user = new User(); $user->setName('Juan'); // Get orders. $orders = $ordersDao->findByUser(1); $user->setOrders($orders); } whereas in example 2, instantiation of orders are taken care inside the user entity.

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  • Subversion Repository Layout

    - by Tim Long
    Most subversion tools create a default repository layout with /trunk, /branches and /tags. The documentation also recommends not using separate repositories for each project, so that code can be more easily shared. Following that advice has led to me having a repository with the following layout: /trunk /Project1 /Project2 /branches /Project1 /Project2 /tags /Project1 /Project2 and so on, you get the idea. Over time, I've found this structure a bit clumsy and it occurred to me that there's an alternative interpretation of the recommendations, such as: /Project1 /trunk /branches /tags /Project2 /trunk /branches /tags So, which layout do people use, and why? Or - is there another way to do things that I've completely missed?

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  • LINQ to SQL repository - caching data

    - by creativeincode
    I have built my first MVC solution and used the repository pattern for retrieving/inserting/updating my database. I am now in the process of refactoring and I've noticed that a lot of (in fact all) the methods within my repository are hitting the database everytime. This seems overkill and what I'd ideally like is to do is 'cache' the main data object e.g. 'GetAllAdverts' from the database and to then query against this cached object for things like 'FindAdvert(id), AddAdvert(), DeleteAdvert() etc..' I'd also need to consider updating/deleting/adding records to this cache object and the database. What is the best apporoach for something like this? My knowledge of this type of things is minimal and really looking for advice/guidance/tutorial to point me in the right direction. Thanks in advance.

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  • Javascript Reference Outer Object From Inner Object

    - by Akidi
    Okay, I see a few references given for Java, but not javascript ( which hopefully you know is completely different ). So here's the code specific : function Sandbox() { var args = Array.prototype.slice.call(arguments) , callback = args.pop() , modules = (args[0] && typeof args[0] === 'string' ? args : args[0]) , i; if (!(this instanceof Sandbox)) { return new Sandbox(modules, callback); } if (!modules || modules[0] === '*') { modules = []; for (i in Sandbox.modules) { if (Sandbox.modules.hasOwnProperty(i)) { modules.push(i); } } } for (i = 0; i < modules.length; i++) { Sandbox.modules[modules[i]](this); } this.core = { 'exp': { 'classParser': function (name) { return (new RegExp("(^| )" + name + "( |$)")); }, 'getParser': /^(#|\.)?([\w\-]+)$/ }, 'typeOf': typeOf, 'hasOwnProperty': function (obj, prop) { return obj.hasOwnProperty(prop); }, 'forEach': function (arr, fn, scope) { scope = scope || config.win; for (var i = 0, j = arr.length; i < j; i++) { fn.call(scope, arr[i], i, arr); } } }; this.config = { 'win' : win, 'doc' : doc }; callback(this); } How do I access this.config.win from within this.core.forEach? Or is this not possible?

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  • Repository vs Data Access

    - by vdh_ant
    Hi guys In the context of the n-tier application, is there a difference between what you would consider your data access classes to be and your repositories? I tend to think yes but I just wanted to see what other thought. My thinking is that the job of the repository is just to contain and execute the raw query itself, where as the data access class would create the context, execute the repository (passing in the context), handle mapping the data model to the domain model and return the result back up... What do you guys think? Also do you see any of this changing in a Linq to XML scenario (assuming that you change the context for the relevant XDocument)? Cheers Anthony

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  • One repository/multiple projects without getting mixed up?

    - by OverTheRainbow
    Hello After reading Joel's last article on Mercurial, I'm giving it a shot on XP as a single-user, single-computer source control system. One thing I'd like to check, though, is: It'd be easier to just create a repository of all the tiny projects I keep in eg. C:\VB.Net\, but the result is that the changes I make to the different projects therein (C:\VB.Net\ProjectA\, C:\VB.Net\ProjectB\, etc.) will be mixed in a single changelog. But if I use a single repository for all projects, when I do diff's or go through the change history, will I be able to filter data so that I only see changes pertaining to a given project? Otherwise, is creating repositories in each project directory the only solution? Thank you.

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  • How to create a link to Nintex Start Workflow Page in the document set home page

    - by ybbest
    In this blog post, I’d like to show you how to create a link to start Nintex Workflow Page in the document set home page. 1. Firstly, you need to upload the latest version of jQuery to the style library of your team site. 2. Then, upload a text file to the style library for writing your own html and JavaScript 3. In the document set home page, insert a new content editor web part and link the text file you just upload. 4. Update the text file with the following content, you can download this file here. <script type="text/javascript" src="/Style%20Library/jquery-1.9.0.min.js"></script> <script type="text/javascript" src="/_layouts/sp.js"></script> <script type="text/javascript"> $(document).ready(function() { listItemId=getParameterByName("ID"); setTheWorkflowLink("YBBESTDocumentLibrary"); }); function buildWorkflowLink(webRelativeUrl,listId,itemId) { var workflowLink =webRelativeUrl+"_layouts/NintexWorkflow/StartWorkflow.aspx?list="+listId+"&ID="+itemId+"&WorkflowName=Start Approval"; return workflowLink; } function getParameterByName(name) { name = name.replace(/[\[]/, "\\\[").replace(/[\]]/, "\\\]"); var regexS = "[\\?&]" + name + "=([^&#]*)"; var regex = new RegExp(regexS); var results = regex.exec(window.location.search); if(results == null){ return ""; } else{ return decodeURIComponent(results[1].replace(/\+/g, " ")); } } function setTheWorkflowLink(listName) { var SPContext = new SP.ClientContext.get_current(); web = SPContext.get_web(); list = web.get_lists().getByTitle(listName); SPContext.load(web,"ServerRelativeUrl"); SPContext.load(list, 'Title', 'Id'); SPContext.executeQueryAsync(setTheWorkflowLink_Success, setTheWorkflowLink_Fail); } function setTheWorkflowLink_Success(sender, args) { var listId = list.get_id(); var listTitle = list.get_title(); var webRelativeUrl = web.get_serverRelativeUrl(); var startWorkflowLink=buildWorkflowLink(webRelativeUrl,listId,listItemId) $("a#submitLink").attr('href',startWorkflowLink); } function setTheWorkflowLink_Fail(sender, args) { alert("There is a problem setting up the submit exam approval link"); } </script> <a href="" target="_blank" id="submitLink"><span style="font-size:14pt">Start the approval process.</span></a> 5. Save your changes and go to the document set Item, you will see the link is on the home page now. Notes: 1. You can create a link to start the workflow using the following build dynamic string configuration: {Common:WebUrl}/_layouts/NintexWorkflow/StartWorkflow.aspx?list={Common:ListID}&ID={ItemProperty:ID}&WorkflowName=workflowname. With this link you will still need to click the start button, this is standard SharePoint behaviour and cannot be altered. References: http://connect.nintex.com/forums/27143/ShowThread.aspx How to use html and JavaScript in Content Editor web part in SharePoint2010

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  • Do unit tests sometimes break encapsulation?

    - by user1288851
    I very often hear the following: "If you want to test private methods, you'd better put that in another class and expose it." While sometimes that's the case and we have a hiding concept inside our class, other times you end up with classes that have the same attributes (or, worst, every attribute of one class become a argument on a method in the other class) and exposes functionality that is, in fact, implementation detail. Specially on TDD, when you refactor a class with public methods out of a previous tested class, that class is now part of your interface, but has no tests to it (since you refactored it, and is a implementation detail). Now, I may be not finding an obvious better answer, but if my answer is the "correct", that means that sometimes writting unit tests can break encapsulation, and divide the same responsibility into different classes. A simple example would be testing a setter method when a getter is not actually needed for anything in the real code. Please when aswering don't provide simple answers to specific cases I may have written. Rather, try to explain more of the generic case and theoretical approach. And this is neither language specific. Thanks in advance. EDIT: The answer given by Matthew Flynn was really insightful, but didn't quite answer the question. Altough he made the fair point that you either don't test private methods or extract them because they really are other concern and responsibility (or at least that was what I could understand from his answer), I think there are situations where unit testing private methods is useful. My primary example is when you have a class that has one responsibility but the output (or input) that it gives (takes) is just to complex. For example, a hashing function. There's no good way to break a hashing function apart and mantain cohesion and encapsulation. However, testing a hashing function can be really tough, since you would need to calculate by hand (you can't use code calculation to test code calculation!) the hashing, and test multiple cases where the hash changes. In that way (and this may be a question worth of its own topic) I think private method testing is the best way to handle it. Now, I'm not sure if I should ask another question, or ask it here, but are there any better way to test such complex output (input)? OBS: Please, if you think I should ask another question on that topic, leave a comment. :)

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