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  • After upgrading to 12.10 usb drives fail to mount

    - by John Shore
    Following upgrade to 12.10, my usb drives - both pen drives and a usb hard drive - fail to mount with the error message: Unable to mount *name of drive* volume Adding read ACL for uid 1000 to '/media/*my home file name*' failed: Operation not supported This is on a desktop Dell Inspiron 530. I also have a Dell Inspiron Mini 10 netbook which I also upgraded to 12.10 (slightly smaller installation on a flash hard drive). all devices mount automatically without problems on this computer.

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  • Mouse / Usb don't work

    - by Enrico
    I just start now with Xubuntu (11.10) and don't know why but my mouse work strage, so if i move my mouse it move like jump not fluid (but if i use my pad there aren't any problem). another really strange thing is if I take off the mouse (usb) and put back doesn't work anymore.also if i put pen drive nothing uppen, maybe it's some usb problem or something i don't know. PC: Fujitsu Siemens Amilo. thank for your help Enrico

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  • Cursors in C#

    A cursor in Windows is an icon that is displayed when you move a mouse, pen, or trackball. Usually, a different cursor image is displayed for different activity.

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  • Best approach for saving highlighted areas on geographical map.

    - by Mohsen
    I am designing an application that allow users to highlight areas of a geographical map using a tool that is like brush or a pen. The tool basically draw a circle with a single click and continue drawing those circles with move move. Here is an example of drawing made by moving the tool. It is pretty much same as Microsoft Paint. Regardless of programming language what is best approach (most inexpensive approach) for saving this kind of data?

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  • Working with legacy data

    - by John Paul Cook
    We encounter legacy data as a part of life. Colleges and universities have transcript records dating back decades or even centuries. Real estate property records in the United States go as far back as Spanish and British land grants in the 1500s. Very old records are completely paper based and may be completely manually prepared, perhaps typed on a typewriter or written in longhand with a quill pen. How long should transcripts be retained? Nola Ochs graduated from college at age 95 (can you imagine...(read more)

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  • Icons of external devices not appearing on Desktop in 12.04

    - by harisibrahimkv
    In 10.04 and all, when a pen drive or as for that matter, when any external devices are connected, their icons are shown on the desktop and nautilus pops up automatically too. But in my 12.04 Gnome classic, when I connect an external device, nothing happens. I have to open nautilus manually and then click on the icon in the left panel to access the folder of the device. Is there any way to rectify this and restore the old trait as in 10.04?

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  • Create windows XP's live USB using ubuntu

    - by Avnish
    My hard disk crashed.. I can run Ubuntu using a pendrive by making a live USB of Ubuntu, which I made using Windows 7. In the similar way, I want to run Windows XP too using another pen drive (without hard disk) and I want to make it from Ubuntu (12.04). The resources I have are Ubuntu's live USB, Windows XP and Windows 7 installation disk, some blank DVDs but no hard drive. I have very basic knowledge of Linux. Thanks

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  • How to Use Article Submissions For SEO and Free Traffic

    Are you looking for a strategy to pump your web site or business? If that is the case read on to learn a website promotion system that costs almost zip to implement. Article writing gives you a superb methodology of augmenting the PR (page rank) of your internet site. The sole cost to you is some time to pen short, educational articles that have worth to others.

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  • How can I get the touch screen working on a motion computing m1400

    - by pgcudahy
    I picked up a motion computing m1400 for cheap and was successful in getting 11.04 installed on it but have run into trouble getting the touch screen to work. This is one of the older tablet pcs that need a special pen for the touch screen. There are instructions out there for older versions of Ubuntu but they usually rely on a package called wacom-tools that is no longer in the repos. Is there any support for these old tablets or has time passed them by?

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  • Ubuntu in USB.. Boot from fixed HDD?

    - by Z9iT
    I am having Ubuntu 12.04 minimal installed on my USB pen-drive; which I use on several systems as portable OS. I was thinking to edit the boot parameters so that before the main Ubuntu OS is loaded, it shows an option to Boot from Hard Drive for 5 seconds, and then boots to Ubuntu. This way i'll be able to have an option to boot to the OS installed on the Hard-Drive, without removing or unplugging my ubuntu USB stick. How do I edit the boot parameters to achieve this?

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  • USB Drive Not recognized

    - by user36582
    My Friend's Pen Drive, which was working well very well just few days ago, is not being recognized after getting used by a virus affected machine. Its not on fdisk -l or lsusb However in dmesg I can see the following: [ 977.300013] usb 5-2: new full speed USB device using uhci_hcd and address 2 [ 977.420014] usb 5-2: device descriptor read/64, error -71 [ 977.644023] usb 5-2: device descriptor read/64, error -71 [ 977.860013] usb 5-2: new full speed USB device using uhci_hcd and address 3 [ 977.980013] usb 5-2: device descriptor read/64, error -71 [ 978.204013] usb 5-2: device descriptor read/64, error -71 [ 978.420013] usb 5-2: new full speed USB device using uhci_hcd and address 4 [ 978.828015] usb 5-2: device not accepting address 4, error -71 [ 978.940015] usb 5-2: new full speed USB device using uhci_hcd and address 5 [ 979.348013] usb 5-2: device not accepting address 5, error -71 [ 979.348292] hub 5-0:1.0: unable to enumerate USB device on port 2 [ 1017.848015] usb 5-2: new full speed USB device using uhci_hcd and address 6 [ 1017.968012] usb 5-2: device descriptor read/64, error -71 [ 1018.192017] usb 5-2: device descriptor read/64, error -71 [ 1018.408014] usb 5-2: new full speed USB device using uhci_hcd and address 7 [ 1018.528012] usb 5-2: device descriptor read/64, error -71 [ 1018.752023] usb 5-2: device descriptor read/64, error -71 [ 1018.968012] usb 5-2: new full speed USB device using uhci_hcd and address 8 [ 1019.376019] usb 5-2: device not accepting address 8, error -71 [ 1019.488011] usb 5-2: new full speed USB device using uhci_hcd and address 9 [ 1019.896016] usb 5-2: device not accepting address 9, error -71 [ 1019.896308] hub 5-0:1.0: unable to enumerate USB device on port 2 [ 1049.984016] usb 5-1: new full speed USB device using uhci_hcd and address 10 [ 1050.104014] usb 5-1: device descriptor read/64, error -71 [ 1050.328014] usb 5-1: device descriptor read/64, error -71 [ 1050.544014] usb 5-1: new full speed USB device using uhci_hcd and address 11 [ 1050.664018] usb 5-1: device descriptor read/64, error -71 [ 1050.888019] usb 5-1: device descriptor read/64, error -71 [ 1051.104025] usb 5-1: new full speed USB device using uhci_hcd and address 12 [ 1051.512014] usb 5-1: device not accepting address 12, error -71 [ 1051.624101] usb 5-1: new full speed USB device using uhci_hcd and address 13 [ 1052.032014] usb 5-1: device not accepting address 13, error -71 [ 1052.032991] hub 5-0:1.0: unable to enumerate USB device on port 1 What these Errors actually mean and how Can I get this pen drive Back to work ??

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  • Wacom consumer tablet driver service may crash while opening Bamboo Preferences, often after resuming computer from sleep

    - by DragonLord
    One of the ExpressKeys on my Wacom Bamboo Capture graphics tablet is mapped to Bamboo Preferences, so that I can quickly access the tablet settings and view the battery level (I have the Wireless Accessory Kit installed). However, when I connect the tablet to the computer, in wired or wireless mode, and attempt to open Bamboo Preferences, the Wacom consumer tablet driver service may crash, most often when I try to do so after resuming the computer from sleep. There is usually no direct indication of the crash (although I once did get Tablet Service for consumer driver stopped working and was closed), only that the cursor shows that the system is busy for a split second. When this happens, the pen no longer tracks on the screen when in proximity of the tablet (even though it is detected by the tablet itself); however, touch continues to function correctly. To recover from this condition, I need to restart the tablet driver services. I got tired of having to go through Task Manager to restart the service every time this happens, so I ended up writing the following command script, with a shortcut on the desktop for running it with elevated privileges: net stop TabletServicePen net start TabletServicePen net stop TouchServicePen net start TouchServicePen Is there something I can do to prevent these crashes from happening in the first place, or do I have have to deal with this issue until the driver is updated? Windows 7 Home Premium 64-bit. Tablet drivers are up to date. Technical details Action Center gives the following details about the crash in Reliability Monitor: Source Tablet Service for consumer driver Summary Stopped working Date ?10/?15/?2012 2:48 PM Status Report sent Description Faulting Application Path: C:\Program Files\Tablet\Pen\Pen_Tablet.exe Problem signature Problem Event Name: APPCRASH Application Name: Pen_Tablet.exe Application Version: 5.2.5.5 Application Timestamp: 4e694ecd Fault Module Name: Pen_Tablet.exe Fault Module Version: 5.2.5.5 Fault Module Timestamp: 4e694ecd Exception Code: c0000005 Exception Offset: 00000000002f6cde OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 1033 Additional Information 1: 9d4f Additional Information 2: 9d4f1c8d2c16a5d47e28521ff719cfba Additional Information 3: 375e Additional Information 4: 375ebb9963823eb7e450696f2abb66cc Extra information about the problem Bucket ID: 45598085 Exception code 0xC0000005 means STATUS_ACCESS_VIOLATION. The event log contains essentially the same information.

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  • what is the fastest way to copy all data to a new larger hard drive?

    - by SUPER user
    I was certain this would have been covered before, but I cannot find an answer amongst all the almost-duplicates that come up; sorry if I've missed something obvious. I have a full 320gb disk inside my machine, a new 1tb disk to replace it, and a USB 2.0 chassis. It is only data on a single partition, no OS/apps involved, and the old drive will be kept somewhere as backup (no secure wiping etc). The simple option would be to put new disk in USB chassis, copy files, then swap them over. But for USB pen drives, reading is around 4x faster than writing. If the same is true for a USB SATA chassis (is it?) then it would be significantly faster to swap the drives first and read from the old drive over USB, right? Then the other consideration is that copying lots of files is usually slower than a single file of equivalent size. Is Windows 7 smart enough to do everything in a single lump like that, or is there specialised software that should be used instead? (Even if SATA-SATA copying is faster than involving USB, knowing what to do when it isn't an option is useful information.) Summary: Does a USB SATA chassis suffer from a read/write inequality? (like a USB pen drive does, but unlike a direct SATA connection) Can Windows 7 do sequential access? (I can't find confirmation if Robocopy does this.) Or is it necessary to use a bootable CD/USB with something like Clonezilla to achieve sequential copy speeds?

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  • Putting and configuring grub on an external drive

    - by HisDudeness
    I want to put a bunch of minor emergency operating systems (such as GParted Live, DSL, Puppy Linux and so on) on a partitioned USB pen drive, with a dedicated grub boot loader on it, which I want to start when I select the drive in the BIOS to boot. The problem is: when writing grub boot options I must tell where kernel and initial ram files are located, but the USB drive can have different letters depending on when I did plug it in, if some others external drive were mounted. So, how can I write appropriate options which automatically refer to the drive grub is installed on without having to specify absolute paths, which might change (I mean, like (hd1,msdos1) ot /dev/sdb1)? And, while we are at it, can I have grub working on a device without an operating system on it to which it can refer? I mean, I want to address the command sudo grub-install /dev/sdb from the LMDE system I'm on right now, but I won't have LMDE on my pen drive. Is that a problem? And installing grub on another device, will I keep the grub I have right now on my HDD?

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  • NetLogo 4.1 - implementation of a motorway ( Problem creating collision of cars )

    - by user206019
    Hi there, I am trying to create a simulation of motorway and the behaviour of the drivers in NetLogo. I have some questions that I m struggling to solve. Here is my code: globals [ selected-car ;; the currently selected car average-speed ;; average speed of all the cars look-ahead ] turtles-own [ speed ;; the current speed of the car speed-limit ;; the maximum speed of the car (different for all cars) lane ;; the current lane of the car target-lane ;; the desired lane of the car change? ;; true if the car wants to change lanes patience ;; the driver's current patience max-patience ;; the driver's maximum patience ] to setup ca import-drawing "my_road3.png" set-default-shape turtles "car" crt number_of_cars [ setup-cars ] end to setup-cars set color blue set size .9 set lane (random 3) set target-lane (lane + 1) setxy round random-xcor (lane + 1) set heading 90 set speed 0.1 + random 9.9 set speed-limit (((random 11) / 10) + 1) set change? false set max-patience ((random 50) + 10) set patience (max-patience - (random 10)) ;; make sure no two cars are on the same patch loop [ ifelse any? other turtles-here [ fd 1 ] [ stop ] ;if count turtles-here > 1 ; fd 0.1 ;if ; ;ifelse (any? turtles-on neighbors) or (count turtles-here > 1) ;[ ; ifelse (count turtles-here = 1) ; [ if any? turtles-on neighbors ; [ ; if distance min-one-of turtles-on neighbors [distance myself] > 0.9 ; [stop] ; ] ; ] ; [ fd 0.1 ] ;] ;[ stop ] ] end to go drive end to drive ;; first determine average speed of the cars set average-speed ((sum [speed] of turtles) / number_of_cars) ;set-current-plot "Car Speeds" ;set-current-plot-pen "average" ;plot average-speed ;set-current-plot-pen "max" ;plot (max [speed] of turtles) ;set-current-plot-pen "min" ;plot (abs (min [speed] of turtles) ) ;set-current-plot-pen "selected-car" ;plot ([speed] of selected-car) ask turtles [ ifelse (any? turtles-at 1 0) [ set speed ([speed] of (one-of (turtles-at 1 0))) decelerate ] [ ifelse (look-ahead = 2) [ ifelse (any? turtles-at 2 0) [ set speed ([speed] of (one-of turtles-at 2 0)) decelerate ] [ accelerate if count turtles-at 0 1 = 0 and ycor < 2.5 [lt 90 fd 1 rt 90] ] ] [accelerate if count turtles-at 0 1 = 0 and ycor < 2.5 [lt 90 fd 1 rt 90] ] ] if (speed < 0.01) [ set speed 0.01 ] if (speed > speed-limit) [ set speed speed-limit ] ifelse (change? = false) [ signal ] [ change-lanes ] ;; Control for making sure no one crashes. ifelse (any? turtles-at 1 0) and (xcor != min-pxcor - .5) [ set speed [speed] of (one-of turtles-at 1 0) ] [ ifelse ((any? turtles-at 2 0) and (speed > 1.0)) [ set speed ([speed] of (one-of turtles-at 2 0)) fd 1 ] [jump speed] ] ] tick end ;; increase speed of cars to accelerate ;; turtle procedure set speed (speed + (speed-up / 1000)) end ;; reduce speed of cars to decelerate ;; turtle procedure set speed (speed - (slow-down / 1000)) end to signal ifelse (any? turtles-at 1 0) [ if ([speed] of (one-of (turtles-at 1 0))) < (speed) [ set change? true ] ] [ set change? false ] end ;; undergoes search algorithms to change-lanes ;; turtle procedure show ycor ifelse (patience <= 0) [ ifelse (max-patience <= 1) [ set max-patience (random 10) + 1 ] [ set max-patience (max-patience - (random 5)) ] set patience max-patience ifelse (target-lane = 0) [ set target-lane 1 set lane 0 ] [ set target-lane 0 set lane 1 ] ] [ set patience (patience - 1) ] ifelse (target-lane = lane) [ ifelse (target-lane = 0) [ set target-lane 1 set change? false ] [ set target-lane 0 set change? false ] ] [ ifelse (target-lane = 1) [ ifelse (pycor = 2) [ set lane 1 set change? false ] [ ifelse (not any? turtles-at 0 1) [ set ycor (ycor + 1) ] [ ifelse (not any? turtles-at 1 0) [ set xcor (xcor + 1) ] [ decelerate if (speed <= 0) [ set speed 0.1 ] ] ] ] ] [ ifelse (pycor = -2) [ set lane 0 set change? false ] [ ifelse (not any? turtles-at 0 -1) [ set ycor (ycor - 1) ] [ ifelse (not any? turtles-at 1 0) [ set xcor (xcor + 1) ] [ decelerate if (speed <= 0) [ set speed 0.1 ] ] ] ] ] ] end I know its a bit messy because I am using code from other models from the library. I want to know how to create the collision of the cars. I can't think of any idea. As you notice my agent has almost the same size as the patch (I set it to 0.9 so that you can distinguish the space between 2 cars when they are set next to each other and I round the coordinates so that they are set to the centre of the patch). In my accelerate procedure I set my agent to turn left, move 1, turn right in a loop. I want to know if there's a command that lets me make the agent jump from one lane to the other (to the patch next to it on its left) without making it turn and move. And last, if you notice the code i created the car checks the patch that is next to it on the lane on its left and the patch in front of it and the back of it. So if the 3 patches on its left are empty then it can change lane. The fuzzy part is that when i run the setup and I press Go sometimes (not always) the car goes out of the 3 basic lanes. To understand this I have 7 lanes. The middle one which I don't use which is lane 0. Then there are 3 lanes on top of lane 0 and 3 below it. So the code I am using refers to the upper 3 lanes where I set the cars but for some reason some of the cars change lane and go to lane -3 then -2 and so forth. If someone can give me a tip I would really appreciate it. Thank you in advance. Tip: if you want to try this code in netlogo keep in mind that on interface tab I have 2 buttons one setup and one go as well as 3 sliders with names: number_of_cars , speed-up , slow-down.

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  • Navigation in Win8 Metro Style applications

    - by Dennis Vroegop
    In Windows 8, Touch is, as they say, a first class citizen. Now, to be honest: they also said that in Windows 7. However in Win8 this is actually true. Applications are meant to be used by touch. Yes, you can still use mouse, keyboard and pen and your apps should take that into account but touch is where you should focus on initially. Will all users have touch enabled devices? No, not in the first place. I don’t think touchscreens will be on every device sold next year. But in 5 years? Who knows? Don’t forget: if your app is successful it will be around for a long time and by that time touchscreens will be everywhere. Another reason to embrace touch is that it’s easier to develop a touch-oriented app and then to make sure that keyboard, nouse and pen work as doing it the other way around. Porting a mouse-based application to a touch based application almost never works. The reverse gives you much more chances for success. That being said, there are some things that you need to think about. Most people have more than one finger, while most users only use one mouse at the time. Still, most touch-developers translate their mouse-knowledge to the touch and think they did a good job. Martin Tirion from Microsoft said that since Touch is a new language people face the same challenges they do when learning a new real spoken language. The first thing people try when learning a new language is simply replace the words in their native language to the newly learned words. At first they don’t care about grammar. To a native speaker of that other language this sounds all wrong but they still will be able to understand what the intention was. If you don’t believe me: try Google translate to translate something for you from your language to another and then back and see what happens. The same thing happens with Touch. Most developers translate a mouse-click into a tap-event and think they’re done. Well matey, you’re not done. Not by far. There are things you can do with a mouse that you cannot do with touch. Think hover. A mouse has the ability to ‘slide’ over UI elements. Touch doesn’t (I know: with Pen you can do this but I’m talking about actual fingers here). A touch is either there or it isn’t. And right-click? Forget about it. A click is a click.  Yes, you have more than one finger but the machine doesn’t know which finger you use… The other way around is also true. Like I said: most users only have one mouse but they are likely to have more than one finger. So how do we take that into account? Thinking about this is really worth the time: you might come up with some surprisingly good ideas! Still: don’t forget that not every user has touch-enabled hardware so make sure your app is useable for both groups. Keep this in mind: we’re going to need it later on! Now. Apps should be easy to use. You don’t want your user to read through pages and pages of documentation before they can use the app. Imagine that spotter next to an airfield suddenly seeing a prototype of a Concorde 2 landing on the nearby runway. He probably wants to enter that information in our app NOW and not after he’s taken a 3 day course. Even if he still has to download the app, install it for the first time and then run it he should be on his way immediately. At least, fast enough to note down the details of that unique, rare and possibly exciting sighting he just did. So.. How do we do this? Well, I am not talking about games here. Games are in a league of their own. They fall outside the scope of the apps I am describing. But all the others can roughly be characterized as being one of two flavors: the navigation is either flat or hierarchical. That’s it. And if it’s hierarchical it’s no more than three levels deep. Not more. Your users will get lost otherwise and we don’t want that. Flat is simple. Just imagine we have one screen that is as high as our physical screen is and as wide as you need it to be. Don’t worry if it doesn’t fit on the screen: people can scroll to the right and left. Don’t combine up/down and left/right scrolling: it’s confusing. Next to that, since most users will hold their device in landscape mode it’s very natural to scroll horizontal. So let’s use that when we have a flat model. The same applies to the hierarchical model. Try to have at most three levels. If you need more space, find a way to group the items in such a way that you can fit it in three, very wide lanes. At the highest level we have the so called hub level. This is the entry point of the app and as such it should give the user an immediate feeling of what the app is all about. If your app has categories if items then you might show these categories here. And while you’re at it: also show 2 or 3 of the items itself here to give the user a taste of what lies beneath. If the user selects a category you go to the section part. Here you show several sections (again, go as wide as you need) with again some detail examples. After that: the details layer shows each item. By giving some samples of the underlaying layer you achieve several things: you make the layer attractive by showing several different things, you show some highlights so the user sees actual content and you provide a shortcut to the layers underneath. The image below is borrowed from the http://design.windows.com website which has tons and tons of examples: For our app we’ll use this layout. So what will we show? Well, let’s see what sorts of features our app has to offer. I’ll repeat them here: Note planes Add pictures of that plane Notify friends of new spots Share new spots on social media Write down arrival times Write down departure times Write down the runway they take I am sure you can think of some more items but for now we'll use these. In the hub we’ll show something that represents “Spots”, “Friends”, “Social”. Apparently we have an inner list of spotter-friends that are in the app, while we also have to whole world in social. In the layer below we show something else, depending on what the user choose. When they choose “Spots” we’ll display the last spots, last spots by our friends (so we can actually jump from this category to the one next to it) and so on. When they choose a “spot” (or press the + icon in the App bar, which I’ll talk about next time) they go to the lowest and final level that shows details about that spot, including a picture, date and time and the notes belonging to that entry. You’d be amazed at how easy it is to organize your app this way. If you don’t have enough room in these three layers you probably could easily get away with grouping items. Take a look at our hub: we have three completely different things in one place. If you still can’t fit it all in in a logical and consistent way, chances are you are trying to do too much in this app. Go back to your mission statement, determine if it is specific enough and if your feature list helps that statement or makes it unclear. Go ahead. Give it a go! Next time we’ll talk about the look and feel, the charms and the app-bar….

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  • Create Custom Speech Bubbles in Silverlight.

    - by mbcrump
    I had a reader email me the following question: “How do you create Speech Bubbles in Silverlight/WPF without adding any extra .dlls? Right off the bat, I know at least two ways to create the speech bubbles that look just like the ones in comic books. Using the Callout Shapes included with Blend 4. Using the free 3rd party control named FreeBubbles (I used this before Blend 4). Unfortunately, we cannot use either of these as they will both add extra .dll’s to the project. So why wouldn’t you want to use one of those? I can think of a few reasons: You do not want to increase the size of your .XAP by including extra .dll’s. You do not have Expression Blend or the license to the use the .dll’s. You want a custom Speech Bubble that is not included in the four “Callout” Controls with Blend. Instead of using one of these methods, we will create a Speech Bubble in Blend 4 using Path element and a TextBlock. Before we get started, lets look at the Callout Shapes included with Blend 4. Using Blend 4 you can simply drag/drop these controls onto your Silverlight application and you are ready to go. We can create all of these Speech Bubbles and even some of the modern bubbles used in recent comic books. Lets get started. Start up Expression Blend 4 and select the Pen Tool. On the Art Board, start connecting the dots like I did below. You can add a color if you wish. …keep going …complete Let’s go ahead and add some text to the Speech Bubble. Drag a TextBlock from the Panel and put it directly inside the Speech Bubble. Go ahead and set the TextAlignment to Center for the TextBlock. and give it some text. At this point, you could go ahead and create a user control if you want to reuse the Speech Bubble you created. Select both the Path and the TextBlock by clicking then while holding down CTRL and then Right Click them. Select Make Into User Control. Give it a name and then Build your project. Lets create another one using the Ellipse for the older comic book style of Speech Bubbles. Drag an Ellipse to the Artboard and give it a color. Now, grab the Pen and drag a triangle like I did below. Simply drag it over a corner of the Ellipse. Select Combine then Unite and you will have a Path. At this point, you can go ahead and add a TextBlock like we did earlier. Lets go ahead and create a rounded rectangle one by adding a Rectangle to the Artboard. Go ahead and set the RadiuX and RadiusY to 25 to give it rounded edges. Let’s create another path and drag it right on top of our rounded rectangle like we did earlier. …looking good Select Combine then Unite and you will have a Path. At this point, you can go ahead and add a TextBlock like we did earlier. So let’s look at what we’ve created today using the path element and TextBlock. As you can tell, it required more work but meets the requirements. This was actually fun to do and I encourage anyone that visits my blog to send in request like this.  Subscribe to my feed

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  • Generate BitmapSource from UIElement

    - by Joel
    I am attempting to generate a BitmapFrame that is based on a UIElement. Here is my function: private BitmapFrame RenderToBitmap2() { RenderTargetBitmap renderBitmap = new RenderTargetBitmap(200, 200, 96, 96, PixelFormats.Pbgra32); DrawingVisual drawingVisual = new DrawingVisual(); DrawingContext drawingContext = drawingVisual.RenderOpen(); VisualBrush aVisualBrush = new VisualBrush(GenerateTestStackPanel()); drawingContext.DrawRectangle(aVisualBrush, new Pen(Brushes.Green, 2), new Rect(new Size(150, 150))); drawingContext.Close(); renderBitmap.Render(drawingVisual); return BitmapFrame.Create(renderBitmap); } For testing and debugging purposes, I am using an additional function that creates a simple StackFrame that should create a valid visual element that can be represented: private StackPanel GenerateTestStackPanel() { // Create a red Ellipse. Ellipse myEllipse = new Ellipse(); myEllipse.Fill = Brushes.Green; myEllipse.StrokeThickness = 2; myEllipse.Stroke = Brushes.Black; // Set the width and height of the Ellipse. myEllipse.Width = 200; myEllipse.Height = 200; // Add the Ellipse to the StackPanel. StackPanel myStackPanel = new StackPanel(); myStackPanel.Children.Add(myEllipse); return myStackPanel; } For some reason, the VisualBrush is not being rendered in the DrawRetangle(...) function. I can see the green border but nothing else. In addition, if I swap out the VisualBrush with a standard brush, it works great: drawingContext.DrawRectangle(Brushes.Plum, new Pen(Brushes.Green, 2), new Rect(new Size(150, 150))); Thanks in advance! -Joel

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  • Why function Ellipse(...) are needed twice here to draw an ellipse?

    - by John Son
    MFC: I read this code which is to draw an ellipse (not solid interior), but I cannot understand why function "pDC-Ellipse(...)" is needed twice here? CDC *pDC=GetDC(); CPen pen; CBrush brush; getpen(pen,pDC,col,bol); if(do_what>=DRAW_LINE&&do_what<=DRAW_RRECT){ p->p[0]=start; p->p[1]=end; if(sol==1){ getbrush(brush,pDC,col); } if(do_what==DRAW_LINE){ pDC->MoveTo(start); pDC->LineTo(end); } else if(do_what==DRAW_ELLIPSE||do_what==DRAW_CIRCLE){ pDC->SetROP2(R2_NOT); assist=start; if(do_what==DRAW_CIRCLE){ assist.y=end.y-end.x+start.x; } pDC->Ellipse(start.x,assist.y,end.x,end.y); pDC->SetROP2(R2_COPYPEN); if(sol==0){ pDC->SelectStockObject(NULL_BRUSH); } if(do_what==DRAW_CIRCLE){ assist.y=point.y-point.x+start.x; } pDC->Ellipse(start.x,assist.y,point.x,point.y); end=point; } } If I remove the first one, the ellipse will be black solid inside. If I remove the second one, the ellipse will never be drawn but disappears when left mouse button is up. the dialog: when moving mouse: mouse moving when mouse button pops: mouse button pops Besides, what color of CBrush is if I use "CBrush brush; pDC-Ellipse(start.x,assist.y,end.x,end.y);"

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  • NSNumberFormatter customize?

    - by Frederick C. Lee
    I wish to use NSNumberFormatter to merely attached a percent ('%') to the supplied number WITHOUT having it multiplied by 100. The canned kCFNumberFormatterPercentStyle automatically x100 which I don't want. For example, converting 5.0 to 5.0% versus 500%. Using the following: NSNumberFormatter *percentFormatter = [[NSNumberFormatter alloc] init]; [percentFormatter setNumberFormat:@"##0.00%;-##0.00%"]; But 'setNumberFormat' doesn't exist in NSNumberFomatter. I need to use this NSNumberFormatter for my Core-Plot label. How can I customize NSNumberFormat? Ric.

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  • How to create dynamic panel layout for this logo creation wizard ?

    - by Rebol Tutorial
    I want to create a wizard for the logo badge below with 3 parameters. I can make the title dynamic but for image and gradient it's hardcoded because I can't see how to make them dynamic. Code follows after pictures: custom-styles: stylize [ lab: label 60x20 right bold middle font-size 11 btn: button 64x20 font-size 11 edge [size: 1x1] fld: field 200x20 font-size 11 middle edge [size: 1x1] inf: info font-size 11 middle edge [size: 1x1] ari: field wrap font-size 11 edge [size: 1x1] with [flags: [field tabbed]] ] panel1: layout/size [ origin 0 space 2x2 across styles custom-styles h3 "Parameters" font-size 14 return lab "Title" fld_title: fld "EXPERIMENT" return lab "Logo" fld_logo: fld "http://www.rebol.com/graphics/reb-logo.gif" return lab "Gradient" fld_gradient: fld "5 55 5 10 10 71.0.6 30.10.10 71.0.6" ] 278x170 panel2: layout/size [ ;layout (window client area) size is 278x170 at the end of the spec block at 0x0 ;put the banner on the top left corner box 278x170 effect [ ; default box face size is 100x100 draw [ anti-alias on line-width 2.5 ; number of pixels in width of the border pen black ; color of the edge of the next draw element fill-pen radial 100x50 5 55 5 10 10 71.0.6 30.10.10 71.0.6 ; the draw element box ; another box drawn as an effect 15 ; size of rounding in pixels 0x0 ; upper left corner 278x170 ; lower right corner ] ] pad 30x-150 Text fld_title/text font [name: "Impact" size: 24 color: white] image http://www.rebol.com/graphics/reb-logo.gif ] 278x170 main: layout [ vh2 "Logo Badge Wizard" guide pad 20 button "Parameters" [panels/pane: panel1 show panels ] button "Rendering" [show panel2 panels/pane: panel2 show panels] button "Quit" [Unview] return box 2x170 maroon return panels: box 278x170 ] panel1/offset: 0x0 panel2/offset: 0x0 panels/pane: panel1 view main

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  • C#- move a shape to a point which is half way from the top of the form

    - by hello-all
    Hello all, Here I have to create a diamond using drawlines method and make it move horizontally along a path that is half way from the top of the form. I created a diamond and it is moving horizontally, but i want it to start moving from a position which is half way from the top of the form. This is the code to create a diamond, private void Form1_Paint(object sender, PaintEventArgs e) { Graphics g = e.Graphics; Point p1 = new Point(5+x, 0); Point p2 = new Point(10+x, 5); Point p3 = new Point(5+x, 10); Point p4 = new Point(0+x, 5); Point[] ps = { p1, p2, p3, p4, p1 }; Pen p_yellow = new Pen(Color.Yellow, 5); g.DrawLines(p_yellow, ps); this.BackColor = System.Drawing.Color.DarkBlue; } I can make it move using the timer and following is the code, private void timer1_Tick(object sender, EventArgs e) { if (x < 500) x += 2; else timer1.Enabled = false; this.Invalidate(); } please tell me how to bring the diamond to a point which is half way from the top of the form?

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  • How to integrate an dynamically generated JSON Object into an other object?

    - by Marco Ciarfaglia
    How can I put this JSON Object in the function or object below? // this function generates an JSON Object dynamically $(".n_ListTitle").each(function(i, v) { var node = $(this); var nodeParent = node.parent(); var nodeText = node.text(); var nodePrice = node.siblings('.n_ListPrice'); var prodPrice = $(nodePrice).text(); var prodId = nodeParent.attr('id').replace('ric', ''); var prodTitle = nodeText; var json = { id : prodId, price : prodPrice, currency : "CHF", name : prodTitle }; return json; }); TDConf.Config = { products : [ // here should be inserted the JSON Object {id: "[product-id1]", price:"[price1]", currency:"[currency1]", name:"[product-name1]"}, {id: "[product-id2]", price:"[price2]", currency:"[currency2]", name:"[product-name2]"}, ... })], containerTagId :"..." }; If it is not understandable please ask :) Thanks in advance for helping me to figure out!

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  • GDI: Dynamical Multiple Graphics in a page?

    - by SirLenz0rlot
    Hi all, I'm quite new to drawing shapes, graphics, bitmaps etc. I googled for a few days,but still havent got a real clue what to do, so please help me: I want to draw a floorplan with certain objects(represented as circles) moving on it. When I click on a object, it needs to show something. So far, I ve been able to draw some circles on a graphic and been able to move the dots by clearing the graphic every time. Ofcourse, this isnt a real solution, since I cant keep track of the different objects on the floorplan (which i need for my clickevent and movings). I hope I explained my problem ok here. This is the (stripped version of the) sourcecode that gets called every second: (dev (of type Device) is the object i want to draw) Graphics gfx = FloorplanTabPage.CreateGraphics(); gfx.Clear(Color.White); foreach (Device dev in _deviceList) { Pen myPen = new Pen(Color.Black) { Width = 10 }; dev.InRoom != null) { myPen.Color = Color.DarkOrchid; int x = dev.InRoom.XPos + (dev.InRoom.Width / 2) - 5; int y = (dev.InRoom.YPos + (dev.InRoom.Height / 2) - 5; if (dev.ToRoom != null) { x = (x + (dev.ToRoom.XPos + (dev.ToRoom.Width / 2)) / 2; y = (y + (dev.ToRoom.YPos + (dev.ToRoom.Height / 2)) / 2; } gfx.DrawEllipse(myPen, x, y, 10, 10); gfx.DrawString(dev.Name, new Font("Arial", 10), Brushes.Purple, x, y - 15); } }

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  • selected area to cut an image

    - by Oskar Marciniak
    Hi I would do the selected area to cut an image on picturebox control. I have the following code: using System; using System.Drawing; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { private Rectangle rect; private Pen p; public Form1() { InitializeComponent(); } private void pictureBox1_Paint(object sender, PaintEventArgs e) { if (this.p == null) this.p = new Pen(Color.FromArgb(100, 200, 200, 200), 5); if (this.rect.Width > 0) e.Graphics.DrawRectangle(this.p, this.rect); } private void pictureBox1_MouseUp(object sender, MouseEventArgs e) { if (e.X < this.rect.X) { this.rect.Width = this.rect.X - e.X; this.rect.X = e.X; } else { this.rect.Width = e.X - this.rect.X; } if (e.Y < this.rect.Y) { this.rect.Height = this.rect.Y - e.Y; this.rect.Y = e.Y; } else { this.rect.Height = e.Y - this.rect.Y; } this.Invalidate(this.rect); } private void pictureBox1_MouseDown(object sender, MouseEventArgs e) { this.rect.X = e.X; this.rect.Y = e.Y; } } } It returns an error here: Application.Run(new Form1()); Why? thanks for all replies ;p

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