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  • SQLite self-join performance

    - by Derk
    What I essentially want, is to retreive all features and values of products which have a particular feature and value. For example: I want to know all available hard drive sizes of products that have an Intel processor. I have three tables: product_to_value (product_id, feature_id, value_id) features (id, value) // for example Processor family, Storage size, etc. values (id, value) // for example Intel, 60GB, etc The simplified query I have now: SELECT features.name, featurevalues.name, featurevalues.value FROM products, products as prod2, features, features as feat2, values, values as val2 WHERE products.feature = features.id AND products.value = values.id AND products.product = prod2.product AND prod2.feature_id = feat2.id AND prod2.value_id = val2.id AND features.id = ? AND feat2.id = ? All columns have an index. I am using SQLite. The problem is that it's very slow (70ms per query, without the self-join it's <1ms). Is there a smarter way to fetch data like this? Or is this too much to ask from SQLite? I personally think I am simply overlooking something, as I am quite new to SQLite.

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  • wxPthon problems with Wrapping StaticText

    - by Scott B
    Hello. I am having an issue with wxPython. A simplified version of the code is posted below (white space, comments, etc removed to reduce size - but the general format to my program is kept roughly the same). When I run the script, the static text correctly wraps as it should, but the other items in the panel do not move down (they act as if the statictext is only one line and thus not everything is visible). If I manually resize the window/frame, even just a tiny amount, everything gets corrected and displays as it is should. I took screen shots to show this behavior, but I just created this account and thus don't have the required 10 reputation points to be allowed to post pictures. Why does it not display correctly to begin with? I've tried all sorts of combination's of GetParent().Refresh() or Update() and GetTopLevelParent().Update() or Refresh(). I've tried everything I can think of but cannot get it to display correctly without manually resizing the frame/window. Once re-sized, it works exactly as I want it to. Information: Windows XP Python 2.5.2 wxPython 2.8.11.0 (msw-unicode) Any suggestions? Thanks! Code: #! /usr/bin/python import wx class StaticWrapText(wx.PyControl): def __init__(self, parent, id=wx.ID_ANY, label='', pos=wx.DefaultPosition, size=wx.DefaultSize, style=wx.NO_BORDER, validator=wx.DefaultValidator, name='StaticWrapText'): wx.PyControl.__init__(self, parent, id, pos, size, style, validator, name) self.statictext = wx.StaticText(self, wx.ID_ANY, label, style=style) self.wraplabel = label #self.wrap() def wrap(self): self.Freeze() self.statictext.SetLabel(self.wraplabel) self.statictext.Wrap(self.GetSize().width) self.Thaw() def DoGetBestSize(self): self.wrap() #print self.statictext.GetSize() self.SetSize(self.statictext.GetSize()) return self.GetSize() class TestPanel(wx.Panel): def __init__(self, *args, **kwargs): # Init the base class wx.Panel.__init__(self, *args, **kwargs) self.createControls() def createControls(self): # --- Panel2 ------------------------------------------------------------- self.Panel2 = wx.Panel(self, -1) msg1 = 'Below is a List of Files to be Processed' staticBox = wx.StaticBox(self.Panel2, label=msg1) Panel2_box1_v1 = wx.StaticBoxSizer(staticBox, wx.VERTICAL) Panel2_box2_h1 = wx.BoxSizer(wx.HORIZONTAL) Panel2_box3_v1 = wx.BoxSizer(wx.VERTICAL) self.wxL_Inputs = wx.ListBox(self.Panel2, wx.ID_ANY, style=wx.LB_EXTENDED) sz = dict(size=(120,-1)) wxB_AddFile = wx.Button(self.Panel2, label='Add File', **sz) wxB_DeleteFile = wx.Button(self.Panel2, label='Delete Selected', **sz) wxB_ClearFiles = wx.Button(self.Panel2, label='Clear All', **sz) Panel2_box3_v1.Add(wxB_AddFile, 0, wx.TOP, 0) Panel2_box3_v1.Add(wxB_DeleteFile, 0, wx.TOP, 0) Panel2_box3_v1.Add(wxB_ClearFiles, 0, wx.TOP, 0) Panel2_box2_h1.Add(self.wxL_Inputs, 1, wx.ALL|wx.EXPAND, 2) Panel2_box2_h1.Add(Panel2_box3_v1, 0, wx.ALL|wx.EXPAND, 2) msg = 'This is a long line of text used to test the autowrapping ' msg += 'static text message. ' msg += 'This is a long line of text used to test the autowrapping ' msg += 'static text message. ' msg += 'This is a long line of text used to test the autowrapping ' msg += 'static text message. ' msg += 'This is a long line of text used to test the autowrapping ' msg += 'static text message. ' staticMsg = StaticWrapText(self.Panel2, label=msg) Panel2_box1_v1.Add(staticMsg, 0, wx.ALL|wx.EXPAND, 2) Panel2_box1_v1.Add(Panel2_box2_h1, 1, wx.ALL|wx.EXPAND, 0) self.Panel2.SetSizer(Panel2_box1_v1) # --- Combine Everything ------------------------------------------------- final_vbox = wx.BoxSizer(wx.VERTICAL) final_vbox.Add(self.Panel2, 1, wx.ALL|wx.EXPAND, 2) self.SetSizerAndFit(final_vbox) class TestFrame(wx.Frame): def __init__(self, *args, **kwargs): # Init the base class wx.Frame.__init__(self, *args, **kwargs) panel = TestPanel(self) self.SetClientSize(wx.Size(500,500)) self.Center() class wxFileCleanupApp(wx.App): def __init__(self, *args, **kwargs): # Init the base class wx.App.__init__(self, *args, **kwargs) def OnInit(self): # Create the frame, center it, and show it frame = TestFrame(None, title='Test Frame') frame.Show() return True if __name__ == '__main__': app = wxFileCleanupApp() app.MainLoop() EDIT: See my post below for a solution that works!

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  • Symfony Form render with Self Referenced Entity

    - by benarth
    I have an Entity containing Self-Referenced mapping. class Category { /** * @var integer * * @ORM\Column(name="id", type="integer") * @ORM\Id * @ORM\GeneratedValue(strategy="AUTO") */ private $id; /** * @var string * * @ORM\Column(name="name", type="string", length=100) */ private $name; /** * @ORM\OneToMany(targetEntity="Category", mappedBy="parent") */ private $children; /** * @ORM\ManyToOne(targetEntity="Category", inversedBy="children") * @ORM\JoinColumn(name="parent_id", referencedColumnName="id") */ private $parent; } In my CategoryType I have this : public function buildForm(FormBuilderInterface $builder, array $options) { $plan = $this->plan; $builder->add('name'); $builder->add('parent', 'entity', array( 'class' => 'xxxBundle:Category', 'property' => 'name', 'empty_value' => 'Choose a parent category', 'required' => false, 'query_builder' => function(EntityRepository $er) use ($plan) { return $er->createQueryBuilder('u') ->where('u.plan = :plan') ->setParameter('plan', $plan) ->orderBy('u.id', 'ASC'); }, )); } Actually, when I render the form field Category this is something like Cat1 Cat2 Cat3 Subcat1 Subcat2 Cat4 I would like to know if it's possible and how to display something more like, a kind of a simple tree representation : Cat1 Cat2 Cat3 -- Subcat1 -- Subcat2 Cat4 Regards.

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  • PyQt application architecture

    - by L. De Leo
    I'm trying to give a sound structure to a PyQt application that implements a card game. So far I have the following classes: Ui_Game: this describes the ui of course and is responsible of reacting to the events emitted by my CardWidget instances MainController: this is responsible for managing the whole application: setup and all the subsequent states of the application (like starting a new hand, displaying the notification of state changes on the ui or ending the game) GameEngine: this is a set of classes that implement the whole game logic Now, the way I concretely coded this in Python is the following: class CardWidget(QtGui.QLabel): def __init__(self, filename, *args, **kwargs): QtGui.QLabel.__init__(self, *args, **kwargs) self.setPixmap(QtGui.QPixmap(':/res/res/' + filename)) def mouseReleaseEvent(self, ev): self.emit(QtCore.SIGNAL('card_clicked'), self) class Ui_Game(QtGui.QWidget): def __init__(self, window, *args, **kwargs): QtGui.QWidget.__init__(self, *args, **kwargs) self.setupUi(window) self.controller = None def place_card(self, card): cards_on_table = self.played_cards.count() + 1 print cards_on_table if cards_on_table <= 2: self.played_cards.addWidget(card) if cards_on_table == 2: self.controller.play_hand() class MainController(object): def __init__(self): self.app = QtGui.QApplication(sys.argv) self.window = QtGui.QMainWindow() self.ui = Ui_Game(self.window) self.ui.controller = self self.game_setup() Is there a better way other than injecting the controller into the Ui_Game class in the Ui_Game.controller? Or am I totally off-road?

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  • WCF Self Host Service - Endpoints in C#

    - by Kyle
    My first few attempts at creating a self hosted service. Trying to make something up which will accept a query string and return some text but have have a few issues: All the documentation talks about endpoints being created automatically for each base address if they are not found in a config file. This doesn't seem to be the case for me, I get the "Service has zero application endpoints..." exception. Manually specifying a base endpoint as below seems to resolve this: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ServiceModel; using System.ServiceModel.Description; namespace TestService { [ServiceContract] public interface IHelloWorldService { [OperationContract] string SayHello(string name); } public class HelloWorldService : IHelloWorldService { public string SayHello(string name) { return string.Format("Hello, {0}", name); } } class Program { static void Main(string[] args) { string baseaddr = "http://localhost:8080/HelloWorldService/"; Uri baseAddress = new Uri(baseaddr); // Create the ServiceHost. using (ServiceHost host = new ServiceHost(typeof(HelloWorldService), baseAddress)) { // Enable metadata publishing. ServiceMetadataBehavior smb = new ServiceMetadataBehavior(); smb.HttpGetEnabled = true; smb.MetadataExporter.PolicyVersion = PolicyVersion.Policy15; host.Description.Behaviors.Add(smb); host.AddServiceEndpoint(typeof(IHelloWorldService), new BasicHttpBinding(), baseaddr + "SayHello"); //for some reason a default endpoint does not get created here host.Open(); Console.WriteLine("The service is ready at {0}", baseAddress); Console.WriteLine("Press to stop the service."); Console.ReadLine(); // Close the ServiceHost. host.Close(); } } } } I still think I'm doing something wrong as I don't get the normal "This is a web service...etc..." page when I load up the url How would I go about setting this up to return the value of name in SayHello(string name) when requested thusly: localhost:8080/HelloWorldService/SayHello?name=kyle Do I have to create an endpoing for the SayHello contract as well? I'm trying to walk before running, but this just seems like crawling...Service has zero application endpoints...

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  • Multiple Context menus in PyQt based on mouse location

    - by Nader
    I have a window with multiple tables using QTableWidget (PyQt). I created a popup menu using the right click mouse and it works fine. However, I need to create different popup menu based on which table the mouse is hovering over at the time the right mouse is clicked. How can I get the mouse to tell me which table it is hovering over? or, put in another way, how to implement a method so as to have a specific context menu based on mouse location? I am using Python and PyQt. My popup menu is developed similar to this code (PedroMorgan answer from Qt and context menu): class Foo( QtGui.QWidget ): def __init__(self): QtGui.QWidget.__init__(self, None) # Toolbar toolbar = QtGui.QToolBar() # Actions self.actionAdd = toolbar.addAction("New", self.on_action_add) self.actionEdit = toolbar.addAction("Edit", self.on_action_edit) self.actionDelete = toolbar.addAction("Delete", self.on_action_delete) # Tree self.tree = QtGui.QTreeView() self.tree.setContextMenuPolicy( Qt.CustomContextMenu ) self.connect(self.tree, QtCore.SIGNAL('customContextMenuRequested(const QPoint&)'), self.on_context_menu) # Popup Menu self.popMenu = QtGui.QMenu( self ) self.popMenu.addAction( self.actionEdit ) self.popMenu.addAction( self.actionDelete ) self.popMenu.addSeparator() self.popMenu.addAction( self.actionAdd ) def on_context_menu(self, point): self.popMenu.exec_( self.tree.mapToGlobal(point) )

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  • [Tkinter/Python] Different line widths with canvas.create_line?

    - by Sam
    Does anyone have any idea why I get different line widths on the canvas in the following example? from Tkinter import * bigBoxSize = 150 class cFrame(Frame): def __init__(self, master, cwidth=450, cheight=450): Frame.__init__(self, master, relief=RAISED, height=550, width=600, bg = "grey") self.canvasWidth = cwidth self.canvasHeight = cheight self.canvas = Canvas(self, bg="white", width=cwidth, height=cheight, border =0) self.drawGridLines() self.canvas.pack(side=TOP, pady=20, padx=20) def drawGridLines(self, linewidth = 10): self.canvas.create_line(0, 0, self.canvasWidth, 0, width= linewidth ) self.canvas.create_line(0, 0, 0, self.canvasHeight, width= linewidth ) self.canvas.create_line(0, self.canvasHeight, self.canvasWidth + 2, self.canvasHeight, width= linewidth ) self.canvas.create_line(self.canvasWidth, self.canvasHeight, self.canvasWidth, 1, width= linewidth ) self.canvas.create_line(0, bigBoxSize, self.canvasWidth, bigBoxSize, width= linewidth ) self.canvas.create_line(0, bigBoxSize * 2, self.canvasWidth, bigBoxSize * 2, width= linewidth) root = Tk() C = cFrame(root) C.pack() root.mainloop() It's really frustrating me as I have no idea what's happening. If anyone can help me out then that'd be fantastic. Thanks!

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  • Python: Why Does a Method Behave Differently with an Added Parameter?

    - by SteveStifler
    I have a method in a Pygame Sprite subclass, defined as such: def walk(self): """move across screen""" displacement = self.rect.move((self.move, 0)) if self.rect.left < self.area.left or self.rect.right > self.area.right: self.move = -self.move displacement = self.rect.move((self.move, 0)) self.rect = displacement I modified it, adding a parameter speed_x, and now the program is broken. def walk(self, speed_x): """move across screen""" displacement = self.rect.move((speed_x, 0)) if self.rect.left < self.area.left or self.rect.right > self.area.right: speed_x = -speed_x displacement = self.rect.move((speed_x, 0)) self.rect = displacement Before I called the method like this: def update(self): self.walk() Now I do: def update(self): self.walk(self.move) Why doesn't this work?

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  • Hibernate3: Self-Referencing Objects

    - by monojohnny
    Need some help on understanding how to do this; I'm going to be running recursive 'find' on a file system and I want to keep the information in a single DB table - with a self-referencing hierarchial structure: This is my DB Table structure I want to populate. DirObject Table: id int NOT NULL, name varchar(255) NOT NULL, parentid int NOT NULL); Here is the proposed Java Class I want to map (Fields only shown): public DirObject { int id; String name; DirObject parent; ... For the 'root' directory was going to use parentid=0; real ids will start at 1, and ideally I want hibernate to autogenerate the ids. Can somebody provide a suggested mapping file for this please; as a secondary question I thought about doing the Java Class like this instead: public DirObject { int id; String name; List<DirObject> subdirs; Could I use the same data model for either of these two methods ? (With a different mapping file of course). --- UPDATE: so I tried the mapping file suggested below (thanks!), repeated here for reference: <hibernate-mapping> <class name="my.proj.DirObject" table="category"> ... <set name="subDirs" lazy="true" inverse="true"> <key column="parentId"/> <one-to-many class="my.proj.DirObject"/> </set> <many-to-one name="parent" class="my.proj.DirObject" column="parentId" cascade="all" /> </class> ...and altered my Java class to have BOTH 'parentid' and 'getSubDirs' [returning a 'HashSet']. This appears to work - thanks, but this is the test code I used to drive this - I think I'm not doing something right here, because I thought Hibernate would take care of saving the subordinate objects in the Set without me having to do this explicitly ? DirObject dirobject=new DirObject(); dirobject.setName("/files"); dirobject.setParent(dirobject); DirObject d1, d2; d1=new DirObject(); d1.setName("subdir1"); d1.setParent(dirobject); d2=new DirObject(); d2.setName("subdir2"); d2.setParent(dirobject); HashSet<DirObject> subdirs=new HashSet<DirObject>(); subdirs.add(d1); subdirs.add(d2); dirobject.setSubdirs(subdirs); session.save(dirobject); session.save(d1); session.save(d2);

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  • wxpython PyGridTableBase

    - by nozkan
    Hi, I want to use editable choice editor with PyGridTableBase. When I edit a cell it is crashing What is error in my code? My python code: import wx import wx.grid as gridlib class MyTableBase(gridlib.PyGridTableBase): def __init__(self): gridlib.PyGridTableBase.__init__(self) self.data = {0:["value 1", "value 2"], 1:["value 3", "value 4", "value 5"]} self.column_labels = [unicode(u"Label 1"), unicode(u"Label 2"), unicode(u"Label 3")] self._rows = self.GetNumberRows() self._cols = self.GetNumberCols() def GetColLabelValue(self, col): return self.column_labels[col] def GetNumberRows(self): return len(self.data.keys()) def GetNumberCols(self): return len(self.column_labels) def GetValue(self, row, col): try: if col > self.GetNumberCols(): raise IndexError return self.data[row][col] except IndexError: return None def IsEmptyCell(self, row, col): if self.data[row][col] is not None: return True else: return False def GetAttr(self, row, col, kind): attr = gridlib.GridCellAttr() editor = gridlib.GridCellChoiceEditor(["xxx", "yyy", "zzz"], allowOthers = True) attr.SetEditor(editor) attr.IncRef() return attr class MyDataGrid(gridlib.Grid): def __init__(self, parent): gridlib.Grid.__init__(self, parent, wx.NewId()) self.base_table = MyTableBase() self.SetTable(self.base_table) if __name__ == '__main__': app = wx.App(redirect = False) frame = wx.Frame(None, wx.NewId(), title = u"Test") grid_ = MyDataGrid(frame) frame.Show() app.MainLoop()

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  • Single player 'pong' game

    - by Jam
    I am just starting out learning pygame and livewires, and I'm trying to make a single-player pong game, where you just hit the ball, and it bounces around until it passes your paddle (located on the left side of the screen and controlled by the mouse), which makes you lose. I have the basic code, but the ball doesn't stay on the screen, it just flickers and doesn't remain constant. Also, the paddle does not move with the mouse. I'm sure I'm missing something simple, but I just can't figure it out. Help please! Here's what I have: from livewires import games import random games.init(screen_width=640, screen_height=480, fps=50) class Paddle(games.Sprite): image=games.load_image("paddle.bmp") def __init__(self, x=10): super(Paddle, self).__init__(image=Paddle.image, y=games.mouse.y, left=10) self.score=games.Text(value=0, size=25, top=5, right=games.screen.width - 10) games.screen.add(self.score) def update(self): self.y=games.mouse.y if self.top<0: self.top=0 if self.bottom>games.screen.height: self.bottom=games.screen.height self.check_collide() def check_collide(self): for ball in self.overlapping_sprites: self.score.value+=1 ball.handle_collide() class Ball(games.Sprite): image=games.load_image("ball.bmp") speed=5 def __init__(self, x=90, y=90): super(Ball, self).__init__(image=Ball.image, x=x, y=y, dx=Ball.speed, dy=Ball.speed) def update(self): if self.right>games.screen.width: self.dx=-self.dx if self.bottom>games.screen.height or self.top<0: self.dy=-self.dy if self.left<0: self.end_game() self.destroy() def handle_collide(self): self.dx=-self.dx def end_game(self): end_message=games.Message(value="Game Over", size=90, x=games.screen.width/2, y=games.screen.height/2, lifetime=250, after_death=games.screen.quit) games.screen.add(end_message) def main(): background_image=games.load_image("background.bmp", transparent=False) games.screen.background=background_image paddle_image=games.load_image("paddle.bmp") the_paddle=games.Sprite(image=paddle_image, x=10, y=games.mouse.y) games.screen.add(the_paddle) ball_image=games.load_image("ball.bmp") the_ball=games.Sprite(image=ball_image, x=630, y=200, dx=2, dy=2) games.screen.add(the_ball) games.mouse.is_visible=False games.screen.event_grab=True games.screen.mainloop() main()

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  • HOW TO: Draggable legend in matplotlib

    - by Adam Fraser
    QUESTION: I'm drawing a legend on an axes object in matplotlib but the default positioning which claims to place it in a smart place doesn't seem to work. Ideally, I'd like to have the legend be draggable by the user. How can this be done? SOLUTION: Well, I found bits and pieces of the solution scattered among mailing lists. I've come up with a nice modular chunk of code that you can drop in and use... here it is: class DraggableLegend: def __init__(self, legend): self.legend = legend self.gotLegend = False legend.figure.canvas.mpl_connect('motion_notify_event', self.on_motion) legend.figure.canvas.mpl_connect('pick_event', self.on_pick) legend.figure.canvas.mpl_connect('button_release_event', self.on_release) legend.set_picker(self.my_legend_picker) def on_motion(self, evt): if self.gotLegend: dx = evt.x - self.mouse_x dy = evt.y - self.mouse_y loc_in_canvas = self.legend_x + dx, self.legend_y + dy loc_in_norm_axes = self.legend.parent.transAxes.inverted().transform_point(loc_in_canvas) self.legend._loc = tuple(loc_in_norm_axes) self.legend.figure.canvas.draw() def my_legend_picker(self, legend, evt): return self.legend.legendPatch.contains(evt) def on_pick(self, evt): if evt.artist == self.legend: bbox = self.legend.get_window_extent() self.mouse_x = evt.mouseevent.x self.mouse_y = evt.mouseevent.y self.legend_x = bbox.xmin self.legend_y = bbox.ymin self.gotLegend = 1 def on_release(self, event): if self.gotLegend: self.gotLegend = False ...and in your code... def draw(self): ax = self.figure.add_subplot(111) scatter = ax.scatter(np.random.randn(100), np.random.randn(100)) legend = DraggableLegend(ax.legend()) I emailed the Matplotlib-users group and John Hunter was kind enough to add my solution it to SVN HEAD. On Thu, Jan 28, 2010 at 3:02 PM, Adam Fraser wrote: I thought I'd share a solution to the draggable legend problem since it took me forever to assimilate all the scattered knowledge on the mailing lists... Cool -- nice example. I added the code to legend.py. Now you can do leg = ax.legend() leg.draggable() to enable draggable mode. You can repeatedly call this func to toggle the draggable state. I hope this is helpful to people working with matplotlib.

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  • Beginner problems with references to arrays in python 3.1.1

    - by Protean
    As part of the last assignment in a beginner python programing class, I have been assigned a traveling sales man problem. I settled on a recursive function to find each permutation and the sum of the distances between the destinations, however, I am have a lot of problems with references. Arrays in different instances of the Permute and Main functions of TSP seem to be pointing to the same reference. from math import sqrt class TSP: def __init__(self): self.CartisianCoordinates = [['A',[1,1]], ['B',[2,2]], ['C',[2,1]], ['D',[1,2]], ['E',[3,3]]] self.Array = [] self.Max = 0 self.StoredList = ['',0] def Distance(self, i1, i2): x1 = self.CartisianCoordinates[i1][1][0] y1 = self.CartisianCoordinates[i1][1][1] x2 = self.CartisianCoordinates[i2][1][0] y2 = self.CartisianCoordinates[i2][1][1] return sqrt(pow((x2 - x1), 2) + pow((y2 - y1), 2)) def Evaluate(self): temparray = [] Data = [] for i in range(len(self.CartisianCoordinates)): Data.append([]) for i1 in range(len(self.CartisianCoordinates)): for i2 in range(len(self.CartisianCoordinates)): if i1 != i2: temparray.append(self.Distance(i1, i2)) else: temparray.append('X') Data[i1] = temparray temparray = [] self.Array = Data self.Max = len(Data) def Permute(self,varray,index,vcarry,mcarry): #Problem Class array = varray[:] carry = vcarry[:] for i in range(self.Max): print ('ARRAY:', array) print (index,i,carry,array[index][i]) if array[index][i] != 'X': carry[0] += self.CartisianCoordinates[i][0] carry[1] += array[index][i] if len(carry) != self.Max: temparray = array[:] for j in range(self.Max):temparray[j][i] = 'X' index = i mcarry += self.Permute(temparray,index,carry,mcarry) else: return mcarry print ('pass',mcarry) return mcarry def Main(self): out = [] self.Evaluate() for i in range(self.Max): array = self.Array[:] #array appears to maintain the same reference after each copy, resulting in an incorrect array being passed to Permute after the first iteration. print (self.Array[:]) for j in range(self.Max):array[j][i] = 'X' print('I:', i, array) out.append(self.Permute(array,i,[str(self.CartisianCoordinates[i][0]),0],[])) return out SalesPerson = TSP() print(SalesPerson.Main()) It would be greatly appreciated if you could provide me with help in solving the reference problems I am having. Thank you.

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  • Performance Improvement: Session State

    Performance is critical to today's successful applications and web sites. If you design with an awareness of the session state management challenges you can always change your strategies to match your performance needs.

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  • Performance Improvement: Session State

    Performance is critical to today's successful applications and web sites. If you design with an awareness of the session state management challenges you can always change your strategies to match your performance needs.

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  • SQL SERVER – Online Index Rebuilding Index Improvement in SQL Server 2012

    - by pinaldave
    Have you ever faced situation when you see something working and you feel it should not be working? Well, I had similar moments few days ago. I know that SQL Server 2008 supports online indexing. However, I also know that I cannot rebuild index ONLINE if I have used VARCHAR(MAX), NVARCHAR(MAX) or few other data types. While I held my belief very strongly I came across situation, where I had to go online and do little bit reading from Book Online. Here is the similar example. First of all – run following code in SQL Server 2008 or SQL Server 2008 R2. USE TempDB GO CREATE TABLE TestTable (ID INT, FirstCol NVARCHAR(10), SecondCol NVARCHAR(MAX)) GO CREATE CLUSTERED INDEX [IX_TestTable] ON TestTable (ID) GO CREATE NONCLUSTERED INDEX [IX_TestTable_Cols] ON TestTable (FirstCol) INCLUDE (SecondCol) GO USE [tempdb] GO ALTER INDEX [IX_TestTable_Cols] ON [dbo].[TestTable] REBUILD WITH (ONLINE = ON) GO DROP TABLE TestTable GO Now run the same code in SQL Server 2012 version. Observe the difference between both of the execution. You will be get following resultset. In SQL Server 2008/R2 it will throw following error: Msg 2725, Level 16, State 2, Line 1 An online operation cannot be performed for index ‘IX_TestTable_Cols’ because the index contains column ‘SecondCol’ of data type text, ntext, image, varchar(max), nvarchar(max), varbinary(max), xml, or large CLR type. For a non-clustered index, the column could be an include column of the index. For a clustered index, the column could be any column of the table. If DROP_EXISTING is used, the column could be part of a new or old index. The operation must be performed offline. In SQL Server 2012 it will run successfully and will not throw any error. Command(s) completed successfully. I always thought it will throw an error if there is VARCHAR(MAX) or NVARCHAR(MAX) used in table schema definition. When I saw this result it was clear to me that it will be for sure not bug enhancement in SQL Server 2012. For matter for the fact, I always wanted this feature to be added in SQL Server Engine as this will enable ONLINE Index Rebuilding for mission critical tables which needs to be always online. I quickly searched online and landed on Jacob Sebastian’s blog where he has blogged about it as well. Well, is there any other new feature in SQL Server 2012 which gave you good surprise? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Index, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Wine Security - Improvement by second user account?

    - by F. K.
    Team, I'm considering installing wine - but still hesitant for security reasons. As far as I found out, malicious code could reach ~/.wine and all my personal data with my user-priviledges - but not farther than that. So - would it be any safer to create a second user account on my machine and install wine there? That way, the second user would only have reading rights to my files. Is there a way to install wine totally confined to that user - so that I can't execute .exe files from my original account? Thanks in advance! PS - I'm running Ubuntu 11.10 64bit if that matters.

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  • SQL SERVER – Video – Performance Improvement in Columnstore Index

    - by pinaldave
    I earlier wrote an article about SQL SERVER – Fundamentals of Columnstore Index and it got very well accepted in community. However, one of the suggestion I keep on receiving for that article is that many of the reader wanted to see columnstore index in the action but they were not able to do that. Some of the readers did not install SQL Server 2012 or some did not have good machine to recreate the big table involved in the demo. For the same reason, I have created small video for that. I have written two more article on columstore index. Please read them as followup to the video: SQL SERVER – How to Ignore Columnstore Index Usage in Query SQL SERVER – Updating Data in A Columnstore Index Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Index, SQL Performance, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology, Video

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  • ArvinMeritor Sees Business Improvement: Uses Oracle Demand Management, Supply Chain Planning and Tra

    - by [email protected]
    As manufacturers begin repositioning for the economic recovery, they are reevaluating their supply chain networks, extending lean into their supply chains and making logistics visibility a priority. ArvinMeritor leveraged Oracle's Demantra, ASCP and Transportation Management applications to: Optimize operations execution by building consensus-driven demand, sales and operations plans Slash transportation costs by rationalizing shippers, optimizing routes and improving delivery performance Demantra for demand management, forecasting, sales and operations planning and global trade management Advanced Supply Chain Planning for material and capacity planning across global distribution and manufacturing facilities based on consensus forecasts, sales orders, production status, purchase orders, and inventory policy recommendations Transportation Management for transportation planning, execution, freight payment, and business process automation on a single application across all modes of transportation, from full truckload to complex multileg air, ocean, and rail shipments Oracle hosted an 'open-house/showcase" on March 30th, 2010 atArvinMeritor Global Headquarters 2135 West Maple RoadTroy, MI 48084 

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  • Is it possible to check if a BIOS supports password entry for a self-encrypting SSD/harddrive?

    - by therobyouknow
    I'm considering purchasing a SSD that has built-in hardware encryption / self-encrypting drive that provides its own full drive encryption. What can I do to check that the BIOS on my machine will support it? Background research so far Research on self-encrypting drives - good article below, but I would need to know if the BIOS can support it: http://www.computerweekly.com/feature/Self-encrypting-drives-SED-the-best-kept-secret-in-hard-drive-encryption-security

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  • Alexa Traffic Rankings Continuously Inaccurate - Room For Improvement

    There is growing news on the internet that the Alexa Traffic Rankings are not accurate and cannot be used to boast traffic rankings for the average site owner. The main flaw that I have found with Alexa, is their main method of collecting user traffic data, which is mainly through an Alexa Toolbar that collects data from users' browsers that have the toolbars installed. This is my experiment and the results.

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