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  • Migrate Domain from Server 2008 R2 to Small Business Server 2011

    - by josecortesp
    I'm looking for some advice here, rather than the big how to do it I'm looking for what do to I have this home server, quad core and 4 GB of ram (I really can't afford more right now). With a Windows Serve 2008 R2 With ActiveDirectory and a Hyper-V-Virtual machine with SharePoint, TFS and a couple of more thigs. I have a least 10 remote users, all of them joined a Hamachi VPN (working great by the way). But I want to migrate that to a Small Business Server 2011 Standard. I tried to make a VM to join the domain and then promote that VM, back up it and then format the physical server, boot up the VM, Promote the Phisical and then erase the VM, but I can't do that because of SBS requiring a least 4 GB of ram to install (so I can't give all the 4 GB of physical ram to a VM). I was thinking in using a laptop (All the clients are laptop) as a temporal server, join the domain, promote it, then format the server and install SBS on the server and do all again. I really need some advice. Thanks in advance. BTW, I know that the software I'm using is kindda expensive, and I can't afford more hardware. I have access to MS downloads by a University partnership so I have all this software for free.

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  • Limit the number of rows returned on the server side (forced limit)

    - by evolve
    So we have a piece of software which has a poorly written SQL statement which is causing every row from a table to be returned. There are several million rows in the table so this is causing serious memory issues and crashes on our clients machine. The vendor is in the process of creating a patch for the issue, however it is still a few weeks out. In the mean time we were attempting to figure out a method of limiting the number of results returned on the server side just as a temporary fix. I have no real hope of there being a solution, I've looked around and don't really see any ways of doing this, however I'm hoping someone might have an idea. Thank you in advance. EDIT I forgot an important piece of information, we have no access to the source code so we can not change this on the client side where the SQL statement is formed. There is no real server side component, the client just accesses the database directly. Any solution would basically require a procedure, trigger, or some sort of SQL-Server 2008 setting/command.

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  • Database Mirroring of SQL server

    - by jbp117
    I have two databases that are mirrored to another server using database mirroring. The mirror server has to be down for some reason for few days. Now the production server is having principal databases in (PRINCIPAL/DISCONNECTED) State. Clients can access those databases. So what happens when they keep on adding data to these databases?? Will the data get committed or waits till the mirror comes up?

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  • SQL Server instance shuts down

    - by user42119
    I'm currently developing a new ASP.NET project hosted on a Windows Server 2008 RC2 with an SQL Server 2008 Express database. I have three SQL Server instances (for different purposes) running which currently all contain a single database. For apparently no reason, these instances tend to shut down after some days. There might be low or no traffic to these instances, because there might be some days in a row, where I can't develop. It now occurred several times, that one or two of these three instances just shut down, so that I can't access the database, without manually starting the instance. I can't seem to find a event log entry for the shutdown, which is most likely because I just enabled logging (why is the default setting off?). So the questions are: * Why does an SQL Server instance shut down? (Is there such a thing as a "Shut down instance after 3 days of inactivity"? * How can I achieve that the instances are running 24/7? Edit: I solved this problem by writing my own application that checks for the status of the SQL Server services. My program will start via a batch file, that gets called by the Windows Task Scheduler every 5 minutes.

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  • Windows Home Server style redundancy/multi-disk-support on Windows Server 2008 R2?

    - by user19597
    I'm setting up a fileserver for our department. It'll be connected to the domain. I want it to have a very large amount of storage (several TB). Ideally, it should also preserve disk space by identifying identical files and only storing them once. It should be fault tollerant so that if one of the drives fails, that drive can be replaced without losing any data. All of these features are available in Microsoft's consumer offering - Windows Home Server. However, I can't find these kind of features within the enterprise Windows Server 2008 R2. Am I missing something? I know that I could buy a Drobo, or similar, and use this instead. However, I would prefer to use a built-in feature of Windows Server should it exist. It seems surprising to me that these features should be available in Home Server but not in an enterprise fileserver.

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  • Managing SQL Server users via Active directory groups

    - by hyty
    I'm building SQL Server instance for reporting purposes. My plan is to use AD groups for server and database logins. I have several groups with different roles (admin, developer, user etc.), and I would like to map these roles into SQL Server database roles (db_owner, db_datawriter etc.). What are the pros and cons of using AD groups for logins? What kind of problems you have noticed?

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  • Will more memory help my CPU-peaking SQL Server 2008 R2

    - by Tor Haugen
    I'm supporting a system running against a SQL Server 2008 R2. The server is a single-CPU box with 8 GB of memory. As traffic has increased, the server has started saturating, peaking to 100% CPU ever more often. Disk I/O remains moderate (somewhat surprisingly). Obviously, a new server would be the best option. But failing that, can I expect a noticable improvement from installing more RAM? Or does RAM only help for I/O issues (through caching)?

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  • How does SSMS and SQL Server Licensing work?

    - by DrewK
    Could not get a efficient enough answer from MSFT or some of their vendors. Trying to determine exactly how the licensing works before dropping the money on it. Looking to get Server/CAL. We will have the server at our datacenter and then be using SSMS remote on each developers computer. That is, installing SSMS on all developers machine. I am not familiar with MSFT licensing (postgresql & mysql). If I were to pay for the server license and 5 CALs does that mean we can install SSMS locally on each machine. Does each CAL have a specific lic. # that is entered when installing SSMS? We were messing with just the trial edition and the only way I know of installing SSMS is using the full sql server install and choosing only SSMS, it still requires a license number. Any information would be very useful.

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  • SQL SERVER – Importing CSV File Into Database – SQL in Sixty Seconds #018 – Video

    - by pinaldave
    Importing data into database is one of the most important tasks. I often receive questions regarding what is the quickest way to insert CSV data or how to import CSV Data into SQL Server Table. Honestly the process is very simple and the script is even simpler. In today’s SQL in Sixty Seconds Video we will learn how quickly we can insert CSV data into SQL Server. The steps to import CSV are very simple. Create Table Use Bulk Insert to import the data Verify the data Done! Absolutely it is that simple. More on Importing CSV Data: SQL SERVER – Import CSV File Into SQL Server Using Bulk Insert – Load Comma Delimited File Into SQL Server SQL SERVER – Import CSV File into Database Table Using SSIS SQL SERVER – Create a Comma Delimited List Using SELECT Clause From Table Column SQL SERVER – Comma Separated Values (CSV) from Table Column SQL SERVER – Comma Separated Values (CSV) from Table Column – Part 2 I encourage you to submit your ideas for SQL in Sixty Seconds. We will try to accommodate as many as we can. If we like your idea we promise to share with you educational material. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL in Sixty Seconds, SQL Query, SQL Scripts, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology, Video

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  • SQL SERVER – Remove Debug Button in SSMS – SQL in Sixty Seconds #020 – Video

    - by pinaldave
    SQL in Sixty Seconds is indeed tremendous fun to do. Every week, we try to come up with some new learning which we can share in Sixty Seconds. In this busy world, we all have sixty seconds to learn something new – no matter how much busy we are. In this episode of the series, we talk about another interesting feature of SQL Server Management Studio. In SQL Server Management Studio (SSMS) we have two button side by side. 1) Execute (!) and 2) Debug (>). It is quite confusing to a few developers. The debug button which looks like a play button encourages developers to click on the same thinking it will execute the code. Also developer with a Visual Studio background often click it because of their habit. However, Debug button is not the same as Execute button. In most of the cases developers want to click on Execute to run the query but by mistake they click on Debug and it wastes their valuable time. It is very easy to fix this. If developers are not frequently using a debug feature in SQL Server they should hide it from the toolbar itself. This will reduce the chances to incorrectly click on the debug button greatly as well save lots of time for developer as invoking debug processes and turning it off takes a few extra moments. In this Sixty second video we will discuss how one can hide the debug button and avoid confusion regarding execution button. I personally use function key F5 to execute the T-SQL code so I do not face this problem that often. More on Removing Debug Button in SSMS: SQL SERVER – Read Only Files and SQL Server Management Studio (SSMS) SQL SERVER – Standard Reports from SQL Server Management Studio – SQL in Sixty Seconds #016 – Video SQL SERVER – Discard Results After Query Execution – SSMS SQL SERVER – Tricks to Comment T-SQL in SSMS – SQL in Sixty Seconds #019 – Video SQL SERVER – Right Aligning Numerics in SQL Server Management Studio (SSMS) I encourage you to submit your ideas for SQL in Sixty Seconds. We will try to accommodate as many as we can. If we like your idea we promise to share with you educational material. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL in Sixty Seconds, SQL Query, SQL Scripts, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology, Video

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  • C++ socket concurrent server

    - by gregpi
    Hi all; Im writing a concurrent server that's supposed to have a communication channel and a data channel. The client initially connect to the communication channel to authenticate, upon successful authentication, the client is then connected to the data channel to access data. My program is already doing that, and im using threads.My only issue is that if I try to connect another client, I get a "cannot bind : address already in use" error. I have it this way: PART A Client connect to port 4567 (and enter his login info). A thread spawn to handle the client(repeated for each client that connects). In the thread created, I have a function(let's call it FUNC_A) that checks the client's login info(dont worry about how the check is done), if successful, the thread starts the data server(listening on 8976) then sends an OK to the client, once received the client attempts to connect to the data server. PART B Once a client connect to the data server, from inside FUNC_A the client is accepted and another thread is spawn to handle the client's connection to the data server.(hopefully everything is clear). Now, all that is working fine. However, if I try to connect with second client when it gets to PART B I get a "cannot bind error: address already in use". I've tried so many different ways, I've even tried spawning a thread to start the data server and accept the client and then start another thread to handle that connection. still no luck. Please give me a suggestion as to what I'm doing wrong, how do I go about doing this or what's the best way to implement it. Thank you

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  • socket operation on nonsocket or bad file descriptor

    - by Magn3s1um
    I'm writing a pthread server which takes requests from clients and sends them back a bunch of .ppm files. Everything seems to go well, but sometimes when I have just 1 client connected, when trying to read from the file descriptor (for the file), it says Bad file Descriptor. This doesn't make sense, since my int fd isn't -1, and the file most certainly exists. Other times, I get this "Socket operation on nonsocket" error. This is weird because other times, it doesn't give me this error and everything works fine. When trying to connect multiple clients, for some reason, it will only send correctly to one, and then the other client gets the bad file descriptor or "nonsocket" error, even though both threads are processing the same messages and do the same routines. Anyone have an idea why? Here's the code that is giving me that error: while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); The messages for both threads are the same, being of the form ./path/imageXX.ppm where XX is the number that should go to the client. The file size of each image is 58368 bytes. Sometimes, this code hangs on the read, and stops execution. I don't know this would be either, because the file descriptor comes back as valid. Thanks in advanced. Edit: Here's some sample output: Sending to client a: ./support/images/sw90.ppm This is fd 4 Error: : Socket operation on non-socket Sending to client a: ./support/images/sw91.ppm This is fd 4 Error: : Socket operation on non-socket Sending ./support/images/sw92.ppm This is fd 4 I am hhere2 Error: : Socket operation on non-socket My dispatcher has defeated evil Sample with 2 clients (client b was serviced first) Sending to client b: ./support/images/sw87.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw88.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw89.ppm This is fd 6 Error: : Success This is fd 6 Error: : Bad file descriptor Sending to client a: ./support/images/sw85.ppm This is fd 6 Error: As you can see, who ever is serviced first in this instance can open the files, but not the 2nd person. Edit2: Full code. Sorry, its pretty long and terribly formatted. #include <netinet/in.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> #include <sys/types.h> #include <sys/socket.h> #include <errno.h> #include <stdio.h> #include <unistd.h> #include <pthread.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include "ring.h" /* Version 1 Here is what is implemented so far: The threads are created from the arguments specified (number of threads that is) The server will lock and update variables based on how many clients are in the system and such. The socket that is opened when a new client connects, must be passed to the threads. To do this, we need some sort of global array. I did this by specifying an int client and main_pool_busy, and two pointers poolsockets and nonpoolsockets. My thinking on this was that when a new client enters the system, the server thread increments the variable client. When a thread is finished with this client (after it sends it the data), the thread will decrement client and close the socket. HTTP servers act this way sometimes (they terminate the socket as soon as one transmission is sent). *Note down at bottom After the server portion increments the client counter, we must open up a new socket (denoted by new_sd) and get this value to the appropriate thread. To do this, I created global array poolsockets, which will hold all the socket descriptors for our pooled threads. The server portion gets the new socket descriptor, and places the value in the first spot of the array that has a 0. We only place a value in this array IF: 1. The variable main_pool_busy < worknum (If we have more clients in the system than in our pool, it doesn't mean we should always create a new thread. At the end of this, the server signals on the condition variable clientin that a new client has arrived. In our pooled thread, we then must walk this array and check the array until we hit our first non-zero value. This is the socket we will give to that thread. The thread then changes the array to have a zero here. What if our all threads in our pool our busy? If this is the case, then we will know it because our threads in this pool will increment main_pool_busy by one when they are working on a request and decrement it when they are done. If main_pool_busy >= worknum, then we must dynamically create a new thread. Then, we must realloc the size of our nonpoolsockets array by 1 int. We then add the new socket descriptor to our pool. Here's what we need to figure out: NOTE* Each worker should generate 100 messages which specify the worker thread ID, client socket descriptor and a copy of the client message. Additionally, each message should include a message number, starting from 0 and incrementing for each subsequent message sent to the same client. I don't know how to keep track of how many messages were to the same client. Maybe we shouldn't close the socket descriptor, but rather keep an array of structs for each socket that includes how many messages they have been sent. Then, the server adds the struct, the threads remove it, then the threads add it back once they've serviced one request (unless the count is 100). ------------------------------------------------------------- CHANGES Version 1 ---------- NONE: this is the first version. */ #define MAXSLOTS 30 #define dis_m 15 //problems with dis_m ==1 //Function prototypes void inc_clients(); void init_mutex_stuff(pthread_t*, pthread_t*); void *threadpool(void *); void server(int); void add_to_socket_pool(int); void inc_busy(); void dec_busy(); void *dispatcher(); void create_message(long, int, int, char *, char *); void init_ring(); void add_to_ring(char *, char *, int, int, int); int socket_from_string(char *); void add_to_head(char *); void add_to_tail(char *); struct message * reorder(struct message *, struct message *, int); int get_threadid(char *); void delete_socket_messages(int); struct message * merge(struct message *, struct message *, int); int get_request(char *, char *, char*); ///////////////////// //Global mutexes and condition variables pthread_mutex_t startservice; pthread_mutex_t numclients; pthread_mutex_t pool_sockets; pthread_mutex_t nonpool_sockets; pthread_mutex_t m_pool_busy; pthread_mutex_t slots; pthread_mutex_t numm; pthread_mutex_t circ; pthread_cond_t clientin; pthread_cond_t m; /////////////////////////////////////// //Global variables int clients; int main_pool_busy; int * poolsockets, nonpoolsockets; int worknum; struct ring mqueue; /////////////////////////////////////// int main(int argc, char ** argv){ //error handling if not enough arguments to program if(argc != 3){ printf("Not enough arguments to server: ./server portnum NumThreadsinPool\n"); _exit(-1); } //Convert arguments from strings to integer values int port = atoi(argv[1]); worknum = atoi(argv[2]); //Start server portion server(port); } /////////////////////////////////////////////////////////////////////////////////////////////// //The listen server thread///////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////// void server(int port){ int sd, new_sd; struct sockaddr_in name, cli_name; int sock_opt_val = 1; int cli_len; pthread_t threads[worknum]; //create our pthread id array pthread_t dis[1]; //create our dispatcher array (necessary to create thread) init_mutex_stuff(threads, dis); //initialize mutexes and stuff //Server setup /////////////////////////////////////////////////////// if ((sd = socket (AF_INET, SOCK_STREAM, 0)) < 0) { perror("(servConn): socket() error"); _exit (-1); } if (setsockopt (sd, SOL_SOCKET, SO_REUSEADDR, (char *) &sock_opt_val, sizeof(sock_opt_val)) < 0) { perror ("(servConn): Failed to set SO_REUSEADDR on INET socket"); _exit (-1); } name.sin_family = AF_INET; name.sin_port = htons (port); name.sin_addr.s_addr = htonl(INADDR_ANY); if (bind (sd, (struct sockaddr *)&name, sizeof(name)) < 0) { perror ("(servConn): bind() error"); _exit (-1); } listen (sd, 5); //End of server Setup ////////////////////////////////////////////////// for (;;) { cli_len = sizeof (cli_name); new_sd = accept (sd, (struct sockaddr *) &cli_name, &cli_len); printf ("Assigning new socket descriptor: %d\n", new_sd); inc_clients(); //New client has come in, increment clients add_to_socket_pool(new_sd); //Add client to the pool of sockets if (new_sd < 0) { perror ("(servConn): accept() error"); _exit (-1); } } pthread_exit(NULL); //Quit } //Adds the new socket to the array designated for pthreads in the pool void add_to_socket_pool(int socket){ pthread_mutex_lock(&m_pool_busy); //Lock so that we can check main_pool_busy int i; //If not all our main pool is busy, then allocate to one of them if(main_pool_busy < worknum){ pthread_mutex_unlock(&m_pool_busy); //unlock busy, we no longer need to hold it pthread_mutex_lock(&pool_sockets); //Lock the socket pool array so that we can edit it without worry for(i = 0; i < worknum; i++){ //Find a poolsocket that is -1; then we should put the real socket there. This value will be changed back to -1 when the thread grabs the sockfd if(poolsockets[i] == -1){ poolsockets[i] = socket; pthread_mutex_unlock(&pool_sockets); //unlock our pool array, we don't need it anymore inc_busy(); //Incrememnt busy (locks the mutex itself) pthread_cond_signal(&clientin); //Signal first thread waiting on a client that a client needs to be serviced break; } } } else{ //Dynamic thread creation goes here pthread_mutex_unlock(&m_pool_busy); } } //Increments the client number. If client number goes over worknum, we must dynamically create new pthreads void inc_clients(){ pthread_mutex_lock(&numclients); clients++; pthread_mutex_unlock(&numclients); } //Increments busy void inc_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy++; pthread_mutex_unlock(&m_pool_busy); } //Initialize all of our mutexes at the beginning and create our pthreads void init_mutex_stuff(pthread_t * threads, pthread_t * dis){ pthread_mutex_init(&startservice, NULL); pthread_mutex_init(&numclients, NULL); pthread_mutex_init(&pool_sockets, NULL); pthread_mutex_init(&nonpool_sockets, NULL); pthread_mutex_init(&m_pool_busy, NULL); pthread_mutex_init(&circ, NULL); pthread_cond_init (&clientin, NULL); main_pool_busy = 0; poolsockets = malloc(sizeof(int)*worknum); int threadreturn; //error checking variables long i = 0; //Loop and create pthreads for(i; i < worknum; i++){ threadreturn = pthread_create(&threads[i], NULL, threadpool, (void *) i); poolsockets[i] = -1; if(threadreturn){ perror("Thread pool created unsuccessfully"); _exit(-1); } } pthread_create(&dis[0], NULL, dispatcher, NULL); } ////////////////////////////////////////////////////////////////////////////////////////// /////////Main pool routines ///////////////////////////////////////////////////////////////////////////////////////// void dec_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy--; pthread_mutex_unlock(&m_pool_busy); } void dec_clients(){ pthread_mutex_lock(&numclients); clients--; pthread_mutex_unlock(&numclients); } //This is what our threadpool pthreads will be running. void *threadpool(void * threadid){ long id = (long) threadid; //Id of this thread int i; int socket; int counter = 0; //Try and gain access to the next client that comes in and wait until server signals that a client as arrived while(1){ pthread_mutex_lock(&startservice); //lock start service (required for cond wait) pthread_cond_wait(&clientin, &startservice); //wait for signal from server that client exists pthread_mutex_unlock(&startservice); //unlock mutex. pthread_mutex_lock(&pool_sockets); //Lock the pool socket so we can get the socket fd unhindered/interrupted for(i = 0; i < worknum; i++){ if(poolsockets[i] != -1){ socket = poolsockets[i]; poolsockets[i] = -1; pthread_mutex_unlock(&pool_sockets); } } printf("Thread #%d is past getting the socket\n", id); int incoming = 1; while(counter < 100 && incoming != 0){ char buffer[512]; bzero(buffer,512); int startcounter = 0; incoming = read(socket, buffer, 512); if(buffer[0] != 0){ //client ID:priority:request:arguments char id[100]; long prior; char request[100]; char arg1[100]; char message[100]; char arg2[100]; char * point; point = strtok(buffer, ":"); strcpy(id, point); point = strtok(NULL, ":"); prior = atoi(point); point = strtok(NULL, ":"); strcpy(request, point); point = strtok(NULL, ":"); strcpy(arg1, point); point = strtok(NULL, ":"); if(point != NULL){ strcpy(arg2, point); } int fd; if(strcmp(request, "start_movie") == 0){ int count = 1; while(count <= 100){ char temp[10]; snprintf(temp, 50, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s to %s\n", message, id); count++; add_to_ring(message, id, prior, counter, socket); //Adds our created message to the ring counter++; } printf("I'm out of the loop\n"); } else if(strcmp(request, "seek_movie") == 0){ int count = atoi(arg2); while(count <= 100){ char temp[10]; snprintf(temp, 10, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s\n", message); count++; } } //create_message(id, socket, counter, buffer, message); //Creates our message from the input from the client. Stores it in buffer } else{ delete_socket_messages(socket); break; } } counter = 0; close(socket);//Zero out counter again } dec_clients(); //client serviced, decrement clients dec_busy(); //thread finished, decrement busy } //Creates a message void create_message(long threadid, int socket, int counter, char * buffer, char * message){ snprintf(message, strlen(buffer)+15, "%d:%d:%d:%s", threadid, socket, counter, buffer); } //Gets the socket from the message string (maybe I should just pass in the socket to another method) int socket_from_string(char * message){ char * substr1 = strstr(message, ":"); char * substr2 = substr1; substr2++; int occurance = strcspn(substr2, ":"); char sock[10]; strncpy(sock, substr2, occurance); return atoi(sock); } //Adds message to our ring buffer's head void add_to_head(char * message){ printf("Adding to head of ring\n"); mqueue.head->message = malloc(strlen(message)+1); //Allocate space for message strcpy(mqueue.head->message, message); //copy bytes into allocated space } //Adds our message to our ring buffer's tail void add_to_tail(char * message){ printf("Adding to tail of ring\n"); mqueue.tail->message = malloc(strlen(message)+1); //allocate space for message strcpy(mqueue.tail->message, message); //copy bytes into allocated space mqueue.tail->next = malloc(sizeof(struct message)); //allocate space for the next message struct } //Adds a message to our ring void add_to_ring(char * message, char * id, int prior, int mnum, int socket){ //printf("This is message %s:" , message); pthread_mutex_lock(&circ); //Lock the ring buffer pthread_mutex_lock(&numm); //Lock the message count (will need this to make sure we can't fill the buffer over the max slots) if(mqueue.head->message == NULL){ add_to_head(message); //Adds it to head mqueue.head->socket = socket; //Set message socket mqueue.head->priority = prior; //Set its priority (thread id) mqueue.head->mnum = mnum; //Set its message number (used for sorting) mqueue.head->id = malloc(sizeof(id)); strcpy(mqueue.head->id, id); } else if(mqueue.tail->message == NULL){ //This is the problem for dis_m 1 I'm pretty sure add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } else{ mqueue.tail->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.tail->next; add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } mqueue.mcount++; pthread_mutex_unlock(&circ); if(mqueue.mcount >= dis_m){ pthread_mutex_unlock(&numm); pthread_cond_signal(&m); } else{ pthread_mutex_unlock(&numm); } printf("out of add to ring\n"); fflush(stdout); } ////////////////////////////////// //Dispatcher routines ///////////////////////////////// void *dispatcher(){ init_ring(); while(1){ pthread_mutex_lock(&slots); pthread_cond_wait(&m, &slots); pthread_mutex_lock(&numm); pthread_mutex_lock(&circ); printf("Dispatcher to the rescue!\n"); mqueue.head = reorder(mqueue.head, mqueue.tail, mqueue.mcount); //printf("This is the head %s\n", mqueue.head->message); //printf("This is the tail %s\n", mqueue.head->message); fflush(stdout); struct message * pointer = mqueue.head; int count = 0; while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); printf("My dispatcher has defeated evil\n"); } } void init_ring(){ mqueue.head = malloc(sizeof(struct message)); mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.mcount = 0; } struct message * reorder(struct message * begin, struct message * end, int num){ //printf("I am reordering for size %d\n", num); fflush(stdout); int i; if(num == 1){ //printf("Begin: %s\n", begin->message); begin->next = NULL; return begin; } else{ struct message * left = begin; struct message * right; int middle = num/2; for(i = 1; i < middle; i++){ left = left->next; } right = left -> next; left -> next = NULL; //printf("Begin: %s\nLeft: %s\nright: %s\nend:%s\n", begin->message, left->message, right->message, end->message); left = reorder(begin, left, middle); if(num%2 != 0){ right = reorder(right, end, middle+1); } else{ right = reorder(right, end, middle); } return merge(left, right, num); } } struct message * merge(struct message * left, struct message * right, int num){ //printf("I am merginging! left: %s %d, right: %s %dnum: %d\n", left->message,left->priority, right->message, right->priority, num); struct message * start, * point; int lenL= 0; int lenR = 0; int flagL = 0; int flagR = 0; int count = 0; int middle1 = num/2; int middle2; if(num%2 != 0){ middle2 = middle1+1; } else{ middle2 = middle1; } while(lenL < middle1 && lenR < middle2){ count++; //printf("In here for count %d\n", count); if(lenL == 0 && lenR == 0){ if(left->priority < right->priority){ start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ start = right; point = right; right = right->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ ////printf("This is where we are\n"); start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ start = right; point = right; right = right->next; point->next = NULL; lenR++; } } } else{ if(left->priority < right->priority){ point->next = left; left = left->next; //move the left pointer point = point->next; point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ point->next = left; //set our enum; left = left->next; point = point->next;//move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } } } if(lenL == middle1){ flagL = 1; break; } if(lenR == middle2){ flagR = 1; break; } } if(flagL == 1){ point->next = right; point = point->next; for(lenR; lenR< middle2-1; lenR++){ point = point->next; } point->next = NULL; mqueue.tail = point; } else{ point->next = left; point = point->next; for(lenL; lenL< middle1-1; lenL++){ point = point->next; } point->next = NULL; mqueue.tail = point; } //printf("This is the start %s\n", start->message); //printf("This is mqueue.tail %s\n", mqueue.tail->message); return start; } void delete_socket_messages(int a){ }

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  • Unable to Install SQL Server on Server 2012

    - by Jeff
    The problem I have been trying to install SQL Server 2012 on Windows Server 2012. I continually get the same error: Managed SQL Server Installer has stopped working Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: scenarioengine.exe Problem Signature 02: 11.0.3000.0 Problem Signature 03: 5081b97a Problem Signature 04: Microsoft.SqlServer.Chainer.Setup Problem Signature 05: 11.0.3000.0 Problem Signature 06: 5081b97a Problem Signature 07: 18 Problem Signature 08: 0 Problem Signature 09: System.IO.FileLoadException OS Version: 6.2.9200.2.0.0.272.79 Locale ID: 1033 Additional Information 1: c319 Additional Information 2: c3196e5863e32e0baf269d62f56cbc70 Additional Information 3: 422d Additional Information 4: 422d950c58f4efd1ef1d8394fee5d263 What I've tried After initial googling, I've tried the following things: Go through the list of hardware and software pre-reqs. All the software seems to be there by default on Server 2012 and my hardware meets the reqs. Copy the installation media to the local drive and try to install from that (rather than a DVD). This produced the same error. Based on another error message, I installed .NET 4.0 (which apparently is not on Server 2012 out of the box). Same error. Install from command line. This didn't work either, but it gave me a different error: Error: Unhandled Exception: System.IO.FileLoadException: Could not load file or assembl y 'Microsoft.SqlServer.Configuration.Sco, Version=11.0.0.0, Culture=neutral, Pub licKeyToken=89845dcd8080cc91' or one of its dependencies. Strong name validation failed. (Exception from HRESULT: 0x8013141A) ---> System.Security.SecurityExcep tion: Strong name validation failed. (Exception from HRESULT: 0x8013141A) --- End of inner exception stack trace --- at Microsoft.SqlServer.Chainer.Infrastructure.InputSettingService.CheckForBoo leanInputSettingExistenceFromCommandLine(ServiceContainer context, String settin gName) at Microsoft.SqlServer.Chainer.Setup.Setup.DebugBreak(ServiceContainer contex t) at Microsoft.SqlServer.Chainer.Setup.Setup.Main() Any ideas what I am missing?

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  • Forward local port or socket file to remote socket file

    - by Ninefingers
    Hi All, Quick question - I run two linux boxes, one my own desktop and the other my VPS. For security reasons on the VPS end I opted for socket connections to MySQL (/var/run/mysqld/mysql.sock). I know I can tunnel like this: ssh -L 3307:127.0.0.1:3306 [email protected] if I set up the remote sql server to listen on some port, but what I want to know is can I do something like: ssh -L /path/to/myremotesqlserver.sock:/var/run/mysqld/mysql.sock thereby tunnelling two sockets, as opposed to two ports? A perfectly acceptable solution would also be to forward a local port to the remote socket file, but where possible I'm trying not to have tcp servers running on the remote box. (and yes, I know tcp would be easier). Thanks all, Nf.

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  • Performance problem with Win Server 2008 at vbox on Ubuntu 9.10 Server

    - by Diskilla
    Hey, i´ve got an Ubuntu 9.10 Server and tried to install Windows Server 2008 in a virtual machine. The Problem is, the Server has got 8 cores, but the virtual machine seems to have problems with that. The VM is very slow and not really usable if i set the VM-config to more than one core. Is it set to only one core everything works fine, but thats not a solution because I bought the Server with several cores for a reason... Does anybody know this problem or has got a solution? I feel like I read the entire internet via Google... no solution found. Greetz Diskilla P.S.: I´m from Germany and it´s kind of hard to ask in english :-) I hope I din´t make that much mistakes.

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  • Windows Server 2008 R2 Server Core with AD Role having GUI Admin Console

    - by Robert Koritnik
    I would like to setup a machine with Windows Server 2008 R2 Server Core and install following server roles: Active Directory Domain Services Active Directory Federation Services Active Directory Lightweight Directory Services (I'm not sure whether I actually need this one - see note below) I'm obviously going to install Enterprise Edition. Question Can I have an AD administration graphical user interface to manage Active Directory on Server Core machine? I would really like to have it, because I'm not so keen to do stuff using power-shell, because I've never managed AD as well, so a GUI would be much more helpful, because I could at least visualize it a bit better and maybe understand AD structures. Note: I'm setting up development environment machine as well and installing Sharepoint Foundation 2010 on in so it would use this AD machine.

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  • Connection to SQL Server 2008 R2 Database Server is SLOW

    - by AbeP
    The database server is a VM running SQL Server 2008 R2 on top of Windows Server 2012, 24GB RAM allocated and 2TB of disk space. Overall, the database connections are very slow and one thing that stands out is that the connection to the database server via SSMS takes 5-10 seconds. On other much less powerful servers, it takes 1-2 seconds. The VM is technically way more powerful than other machines, but the connection to the server is too slow. So, my guess is the issue is network related, but any clues on where I should be looking? Thanks!

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  • Apply Local Policy to Terminal Server (Windows Server 2008 R2 Standard - Workgroup )

    - by Param
    I have created 5 local user in Window server 2008 R2 std in workgroup. This server is also Terminal Server. Is it possible to apply local user Policy (gpedit.msc ) per user wise? I want to accomplish the following task 1) Restrict some control panel item as per user 2) Software Restriction as per user 3) Hide Administrative tools in control panel and start menu, only to user which has user rights 4) User must not be able to see other user data Thanks & Regards, Param

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  • How to create SQL Server Express DB from SQL Server DB

    - by jeff
    I have a SQL Server 2008 DB. I want to extract SOME tables (and associated schema, constraints, indexes, etc) and create a SQL Server Express DB. It isn't a sync of the target, we stomp on it. We ONLY need to do this in the file system (not across the wire). We are not fond of the synchronization stuff and at this point don't know how to run SSIS. We are a C# shop and a little code is ok. Like using the C# bulk import stuff, but that won't create the schema. Suggestions?

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  • SQL SERVER – Standards Support, Protocol, Data Portability – 3 Important SQL Server Documentations for Downloads

    - by pinaldave
    I have been working with SQL Server for more than 8 years now continuously and I like to read a lot. Some time I read easy things and sometime I read stuff which are not so easy.  Here are few recently released article which I referred and read. They are not easy read but indeed very important read if you are the one who like to read things which are more advanced. SQL Server Standards Support Documentation The SQL Server standards support documentation provides detailed support information for certain standards that are implemented in Microsoft SQL Server. Microsoft SQL Server Protocol Documentation The Microsoft SQL Server protocol documentation provides technical specifications for Microsoft proprietary protocols that are implemented and used in Microsoft SQL Server 2008. Microsoft SQL Server Data Portability Documentation The SQL Server data portability documentation explains various mechanisms by which user-created data in SQL Server can be extracted for use in other software products. These mechanisms include import/export functionality, documented APIs, industry standard formats, or documented data structures/file formats. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Documentation, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • SQL SERVER – Copy Data from One Table to Another Table – SQL in Sixty Seconds #031 – Video

    - by pinaldave
    Copy data from one table to another table is one of the most requested questions on forums, Facebook and Twitter. The question has come in many formats and there are places I have seen developers are using cursor instead of this direct method. Earlier I have written the similar article a few years ago - SQL SERVER – Insert Data From One Table to Another Table – INSERT INTO SELECT – SELECT INTO TABLE. The article has been very popular and I have received many interesting and constructive comments. However there were two specific comments keep on ending up on my mailbox. 1) SQL Server AdventureWorks Samples Database does not have table I used in the example 2) If there is a video tutorial of the same example. After carefully thinking I decided to build a new set of the scripts for the example which are very similar to the old one as well video tutorial of the same. There was no better place than our SQL in Sixty Second Series to cover this interesting small concept. Let me know what you think of this video. Here is the updated script. -- Method 1 : INSERT INTO SELECT USE AdventureWorks2012 GO ----Create TestTable CREATE TABLE TestTable (FirstName VARCHAR(100), LastName VARCHAR(100)) ----INSERT INTO TestTable using SELECT INSERT INTO TestTable (FirstName, LastName) SELECT FirstName, LastName FROM Person.Person WHERE EmailPromotion = 2 ----Verify that Data in TestTable SELECT FirstName, LastName FROM TestTable ----Clean Up Database DROP TABLE TestTable GO --------------------------------------------------------- --------------------------------------------------------- -- Method 2 : SELECT INTO USE AdventureWorks2012 GO ----Create new table and insert into table using SELECT INSERT SELECT FirstName, LastName INTO TestTable FROM Person.Person WHERE EmailPromotion = 2 ----Verify that Data in TestTable SELECT FirstName, LastName FROM TestTable ----Clean Up Database DROP TABLE TestTable GO Related Tips in SQL in Sixty Seconds: SQL SERVER – Insert Data From One Table to Another Table – INSERT INTO SELECT – SELECT INTO TABLE Powershell – Importing CSV File Into Database – Video SQL SERVER – 2005 – Export Data From SQL Server 2005 to Microsoft Excel Datasheet SQL SERVER – Import CSV File into Database Table Using SSIS SQL SERVER – Import CSV File Into SQL Server Using Bulk Insert – Load Comma Delimited File Into SQL Server SQL SERVER – 2005 – Generate Script with Data from Database – Database Publishing Wizard What would you like to see in the next SQL in Sixty Seconds video? Reference: Pinal Dave (http://blog.sqlauthority.com)   Filed under: Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL in Sixty Seconds, SQL Query, SQL Scripts, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology, Video Tagged: Excel

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