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  • My Dog, Cross-Channel Shopping, and Fusion SCM

    - by Kathryn Perry
    A guest post by Mark Carson, Director, Oracle Fusion Supply Chain Management I was walking my dog Max in an open space behind my house. As we tromped through the tall weeds I remembered it is tick season and that I should get Max some protection. While he sniffed merrily in the tick infested brush, I started shopping in the middle of an open field on my phone. I thought it would be convenient to pick up the tick medicine from a pet store on the way home. Searching the pet store website I saw that they had the medicine, but there was no information on whether the store had any in stock and there were no options for shipping it to the store for pickup. I could return it, but not pick it up which seamed kind of odd. I really didn't feel like making calls to the local stores to find out if they had it. Since the product is popular, I tried one of the large 'everything' stores. Browsing its website I could see that it could be shipped to me, shipped to the store for free, and that the store nearest to me had it in stock. Needless to say, this store became a better option. This experience is a small example of why retailers, distributors, and manufactures have placed a high priority on enabling 'cross-channel commerce.' Shoppers like you and me expect to be able to search, compare, buy and return products on-line and over the phone using a variety of devices including PDAs, tablets and in-store kiosks. The pet store lost my business because its web channel had limited information about its stores. I have spoken with many customers and prospects about cross-channel commerce. They all realize the business implications and urgency behind cross-channel commerce but recognize there are challenges to enable it. New and existing applications must be integrated together globally through a consistent cross-channel business process. Integration is required between applications that provide the initial shopping experience and delivery applications associated with warehouses, stores, and partners. The enablement must be accomplished in a flexible way to react to fast-changing product portfolios and new acquisitions, while at the same time minimizing costs through reuse of existing systems. Meanwhile, the business must continue to grow and decision makers need to balance new capability with peak seasons. The challenges above are not unique to retail. Any customer in any industry who has multiple points for capturing orders and multiple points for fulfilling orders will face these challenges. With this in mind, we had a unique opportunity in Fusion SCM to re-think how to build a set of modular and flexible applications in the order management space that would make these challenges easier to conquer. The results are Fusion Distributed Order Orchestration and Global Order Promising. These applications can help companies, such as the pet store, enable true cross-channel commerce. The apps provide highly adaptable and flexible business processes to automate order orchestration across multiple cross-channel systems. They also show a global view of supply across warehouses, stores, and partners for real-time availability and more accurate order promising. Additional capability includes a standards-based integration framework for seamless execution and the ability to reuse existing systems for faster and lower cost implementations. OK, that was a mouthful of features and benefits. As Max waited to cross the street (he can do basic math too), I wondered if he could relate. He does not care about leash laws, pick-up courtesy, where he can/can't walk, what time of day it is, or even ticks. He does not care about how all these things could make walking complicated. He just wants to walk. Similarly, customers just want to shop and companies just want to make it easier to sell and deliver. You can learn more about Distributed Order Orchestration and Global Order Promising in cross-channel here.

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  • R ggplot2: Arrange facet_grid by non-facet column (and labels using non-facet column)

    - by tommy-o-dell
    I have a couple of questions regarding facetting in ggplot2... Let's say I have a query that returns data that looks like this: (note that it's ordered by Rank asc, Alarm asc and two Alarms have a Rank of 3 because their Totals = 1798 for Week 4, and Rank is set according to Total for Week 4) Rank Week Alarm Total 1 1 BELTWEIGHER HIGH HIGH 1000 1 2 BELTWEIGHER HIGH HIGH 1050 1 3 BELTWEIGHER HIGH HIGH 900 1 4 BELTWEIGHER HIGH HIGH 1800 2 1 MICROWAVE LHS 200 2 2 MICROWAVE LHS 1200 2 3 MICROWAVE LHS 400 2 4 MICROWAVE LHS 1799 3 1 HI PRESS FILTER 2 CLOG SW 1250 3 2 HI PRESS FILTER 2 CLOG SW 1640 3 3 HI PRESS FILTER 2 CLOG SW 1000 3 4 HI PRESS FILTER 2 CLOG SW 1798 3 1 LOW PRESS FILTER 2 CLOG SW 800 3 2 LOW PRESS FILTER 2 CLOG SW 1200 3 3 LOW PRESS FILTER 2 CLOG SW 800 3 4 LOW PRESS FILTER 2 CLOG SW 1798 (duplication code below) Rank = c(rep(1,4),rep(2,4),rep(3,8)) Week = c(rep(1:4,4)) Total = c( 1000,1050,900,1800, 200,1200,400,1799, 1250,1640,1000,1798, 800,1200,800,1798) Alarm = c(rep("BELTWEIGHER HIGH HIGH",4), rep("MICROWAVE LHS",4), rep("HI PRESS FILTER 2 CLOG SW",4), rep("LOW PRESS FILTER 2 CLOG SW",4)) spark <- data.frame(Rank, Week, Alarm, Total) Now when I do this... s <- ggplot(spark, aes(Week, Total)) + opts( panel.background = theme_rect(size = 1, colour = "lightgray"), panel.grid.major = theme_blank(), panel.grid.minor = theme_blank(), axis.line = theme_blank(), axis.text.x = theme_blank(), axis.text.y = theme_blank(), axis.title.x = theme_blank(), axis.title.y = theme_blank(), axis.ticks = theme_blank(), strip.background = theme_blank(), strip.text.y = theme_text(size = 7, colour = "red", angle = 0) ) s + facet_grid(Alarm ~ .) + geom_line() I get this.... Notice that it's facetted according to Alarm and that the facets are arranged alphabetically. Two Questions: How can I can I keep it facetted by alarm but displayed in the correct order? (Rank asc, Alarm asc). Also, how can I keep it facetted by alarm but show labels from Rank instead of Alarm? Note that I can't just facet on Rank because ggplot2 would see only 3 facets to plot where there are really 4 different alarms. Thanks kindly for the help! Tommy

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  • Building Cross Platform app - recommendation

    - by Ben
    Hi, I need to build a fairly simple app but it needs to work on both PC and Mac. It also needs to be redistributable on a disc or usb drive as a standalone desktop app. Initially I thought AIR would be perfect for this (it ticks all the API requirements), but the difficulty is making it distributable, as the app would require the AIR runtime to be installed to run. I came across Shu Player as an option as it seems to be able to package the AIR runtime with the app and do a (silent?) install. However this seems to break the T&C from Adobe (as outlined here) so I'm not sure about the legality. Another option could be Zinc but I haven't tested it so I'm not sure how well it'll fit the bill. What would you recommend or suggest I check out? Any suggestion much appreciated EDIT: There's a few more discussions on mono usage (though no real conclusion): Here and Here EDIT2: Titanium could also fit the bill maybe, will check it out. Any more comments from anyone? Ben

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  • Executing MSYS from cmd.exe with arguments

    - by Chris Allison
    Hi, I am trying to learn wxWidgets library, using mingw and msys to compile the code. So far so good, but I can not find a way to send a command to MSYS through CMD.exe. I use SublimeText to edit files, and it has an option to run makefiles. I want my makefiles to be able to open an instance of MSYS and send the g++ command and arguments to it. Example: Right now my makefile is: test.exe : main.cpp g++ -s main.cpp -o test.exe `wx-config --cxxflags` `wx-config --libs` When mingw32-make goes to run the g++ command, it sends it to cmd.exe, which doesn't handle the back-ticks and wx-config jazz. (But the command does work when run from inside MSYS and the directory holding main.cpp) I want to be able to use something like... msys --command g++ -s main.cpp*...etc..* so it will load the msys enviroment, and run the command. Is this possible? I am a huge makefile newbie, so if there is an easier way, please show me! TIA!

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  • Marquee style progressbar in wxPython

    - by Mridang Agarwalla
    Hi, Could anyone tell me how to implement a marquee style progress bar in wxPython? As stated on MSDN: you can animate it in a way that shows activity but does not indicate what proportion of the task is complete. Thank you. I tried this but it doesn't seem to work. The timer ticks but the gauge doesn't scroll. Any help? import wx import time class MyForm(wx.Frame): def __init__(self): wx.Frame.__init__(self, None, wx.ID_ANY, "Timer Tutorial 1", size=(500,500)) # Add a panel so it looks the correct on all platforms panel = wx.Panel(self, wx.ID_ANY) self.timer = wx.Timer(self) self.Bind(wx.EVT_TIMER, self.update, self.timer) self.gauProgress = wx.Gauge(panel, range=1000, pos=(30, 50), size=(440, 20)) self.toggleBtn = wx.Button(panel, wx.ID_ANY, "Start") self.toggleBtn.Bind(wx.EVT_BUTTON, self.onToggle) def onToggle(self, event): btnLabel = self.toggleBtn.GetLabel() if btnLabel == "Start": print "starting timer..." self.timer.Start(1000) self.toggleBtn.SetLabel("Stop") else: print "timer stopped!" self.timer.Stop() self.toggleBtn.SetLabel("Start") def update(self, event): print "\nupdated: ", print time.ctime() self.gauProgress.Pulse() # Run the program if __name__ == "__main__": app = wx.PySimpleApp() frame = MyForm().Show() app.MainLoop()

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  • Cannot create instance of abstract class

    - by SmartestVEGA
    I am trying to compile the following code and i am getting the error: Cannot create instance of abstract class . Please help m_objExcel = new Excel.Application(); m_objBooks = (Excel.Workbooks)m_objExcel.Workbooks; m_objBook = (Excel._Workbook)(m_objBooks.Add(m_objOpt)); m_objSheets = (Excel.Sheets)m_objBook.Worksheets; m_objSheet = (Excel._Worksheet)(m_objSheets.get_Item(1)); // Create an array for the headers and add it to cells A1:C1. object[] objHeaders = {"Order ID", "Amount", "Tax"}; m_objRange = m_objSheet.get_Range("A1", "C1"); m_objRange.Value = objHeaders; m_objFont = m_objRange.Font; m_objFont.Bold=true; // Create an array with 3 columns and 100 rows and add it to // the worksheet starting at cell A2. object[,] objData = new Object[100,3]; Random rdm = new Random((int)DateTime.Now.Ticks); double nOrderAmt, nTax; for(int r=0;r<100;r++) { objData[r,0] = "ORD" + r.ToString("0000"); nOrderAmt = rdm.Next(1000); objData[r,1] = nOrderAmt.ToString("c"); nTax = nOrderAmt*0.07; objData[r,2] = nTax.ToString("c"); } m_objRange = m_objSheet.get_Range("A2", m_objOpt); m_objRange = m_objRange.get_Resize(100,3); m_objRange.Value = objData; // Save the Workbook and quit Excel. m_objBook.SaveAs(m_strSampleFolder + "Book2.xls", m_objOpt, m_objOpt, m_objOpt, m_objOpt, m_objOpt, Excel.XlSaveAsAccessMode.xlNoChange, m_objOpt, m_objOpt, m_objOpt, m_objOpt); m_objBook.Close(false, m_objOpt, m_objOpt); m_objExcel.Quit();

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  • form with multiple upload but allow no upload on edit problems

    - by minus4
    hiya i have a section that when created takes in images, however when you edit this item i dont want them to re-upload none changes images just to change a description or name. i have created this that deals with uploading files: public void UploadFiles(string currentFileName, FormCollection form) { // loop through all files in form post foreach (string file in Request.Files) { HttpPostedFileBase hpf = Request.Files[file]; // if no file is uploaded, we could be editing so set to current value if (hpf.ContentLength == 0) { form[file] = currentFileName; } else { //rename the file unique so we dont clash with names var filename = hpf.FileName.Replace(" ", "_").Replace(".", DateTime.Now.Date.Ticks + "."); UploadFileName = filename; hpf.SaveAs(Server.MapPath("~/Content/custom/" + filename)); // set the name of the file in our post to the new name form[file] = UploadFileName; } } // ensure value is still sent when no files are uploaded on edit if(Request.Files.Count <= 0) { UploadFileName = currentFileName; } } all works fine when only one image is required (CurrentFileName), however there is now a new image available taking it to a total of 2 images in the database therefor currentFileName is obsolete. has anyone tackled this and how as i have hit a wall with this one. thought of string[] currentFiles but cant see how to match this into string file in Request.Files. if it helps i am also working with models for the form so i could pass over the model but i dont think your able to do model.file without some kind of reflection. help much appreciated. thanks

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  • Changing text of TextView -- old text doesn't go away (Android 4.1.2)

    - by Jason Costabile
    I'm pretty new to Android development. Trying to accomplish something fairly simple -- change some displayed text when a timer ticks. Here's the potentially relevant code: CountDownTimer currentTimer; Resources res; TextView timerText; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_exercise); res = getResources(); timerText = (TextView) findViewById(R.id.timer_text); } @Override protected void onStart() { super.onStart(); //"Get ready" countdown currentTimer = new CountDownTimer(5000, 1000) { @Override public void onTick(long millisUntilFinished) { timerText.setText("" + (int)Math.ceil(millisUntilFinished / 1000.0)); } @Override public void onFinish() { ... } }; currentTimer.start(); } This works fine on an emulated 4.2.2 device, but on a 4.1.2 device (both physical and emulated), the changed TextView appears as such while the countdown proceeds: If you can't tell, that's the numbers 5,4,3 overlayed. So, when I set a new string for the TextView, the new string is displayed but without replacing the old string. Any other TextViews used in my app behave in the same way. Any ideas what the problem is and how to fix it? Edit: From the XML layout file: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" tools:context=".ExerciseActivity" android:layout_width="match_parent" android:layout_height="match_parent" android:gravity="center" android:keepScreenOn="true" android:orientation="vertical" > ... <TextView android:id="@+id/timer_text" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="1" android:textIsSelectable="false" android:hint="@string/timer_default" /> ... </LinearLayout> That's all that could be relevant.

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  • C# Error reading two dates from a binary file

    - by Jamie
    Hi all, When reading two dates from a binary file I'm seeing the error below: "The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'. Parameter name: chars" My code is below: static DateTime[] ReadDates() { System.IO.FileStream appData = new System.IO.FileStream( appDataFile, System.IO.FileMode.Open, System.IO.FileAccess.Read); List<DateTime> result = new List<DateTime>(); using (System.IO.BinaryReader br = new System.IO.BinaryReader(appData)) { while (br.PeekChar() > 0) { result.Add(new DateTime(br.ReadInt64())); } br.Close(); } return result.ToArray(); } static void WriteDates(IEnumerable<DateTime> dates) { System.IO.FileStream appData = new System.IO.FileStream( appDataFile, System.IO.FileMode.Create, System.IO.FileAccess.Write); List<DateTime> result = new List<DateTime>(); using (System.IO.BinaryWriter bw = new System.IO.BinaryWriter(appData)) { foreach (DateTime date in dates) bw.Write(date.Ticks); bw.Close(); } } What could be the cause? Thanks

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  • Need events to execute on timer events, metronome precision.

    - by user295734
    I setup a timer to call an event in my application. The problme is the event execution is being skewed by other windows operations. Ex. openning and window, loading a webpage. I need the event to excute exactly on time, every time. When i first set up the app, used a sound file, like a metronome to listen to the even firing, in a steady state, its firing right on, but as soon do something in the windows environment, the sound fires slower, then sort of sppeds up a bit to catch up. So i added a logging method to the event to ctahc the timer ticks. From that data, it appears that the timer is not being affected by the windows app, but my application event calls are being affected. I figured this out by checking the datetime.now in the event, and if i set it to 250 milliseconds, which is 4 clicks per second. You get data something like below. (sec):(ms) 1:000 1:250 1:500 1:750 2:000 2:250 2:500 2:750 3:000 3:250 3:500 3:750 (lets say i execute some windows event)(time will skew) 4:122 4:388 4:600 4:876 (stop doing what i was doing in windows) (going to shorten the data for simplicit, my list was 30sec long) 5:124 5:268 5:500 5:750 (you would se the time go back the same milliseconds it was at the begining) 6:000 6:250 6:500 6:750 7:000 7:250 7:500 7:750 So i'm thinking the timer continues to fire on the same millisecond every time, but its the event that is being skewed to fire off time by other windows operations. Its not a huge skew, but for what i need to accomplish, its unacceptable. Is there anyhting i can do in .NET, hoping to use XAML/WPF application, thats will correct the skewing of events? thx.

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  • How to make Jtable column contain checkboxes?

    - by theraven
    Preface: I am horrible with java, and worse with java ui components. I have found several different tutorials on how to add buttons to tables, however I am struggling with adding checkboxes. I need to have a column that draws a text box ticked on default (cell renderer i think handles that), then on click of tickbox, unticks the box, redraws said box, and fires off an event somewhere I can track. currently I have a custom cellrenderer: public class GraphButtonCellRenderer extends JCheckBox implements TableCellRenderer { public GraphButtonCellRenderer() { } public Component getTableCellRendererComponent(JTable table, Object value, boolean isSelected, boolean hasFocus, int row, int column) { if(isSelected) setSelected(true); else setSelected(false); setMargin(new Insets(0, 16, 0, 0)); setIconTextGap(0); setBackground(new Color(255,255,255,0)); return this; }} Which currently handles drawing the tick box, but only ticks and unticks the box if that row is selected. But I don't know how to handle the events. Really what I am asking is possibly a link to a good tutorial on how to add checkboxes cleanly to a JTable. Any assist is greatly appreciated :)

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  • NetworkStream.Read delay .Net

    - by Gilbes
    I have a class that inherits from TcpClient. In that class I have a method to process responses. In that method I call I get the NetworkStream with MyBase.GetStream and call Read on it. This works fine, excpet the first call to read blocks too long. And by too long I mean that the socket has recieved plenty of data, but won't read it until some arbitrary limit is reached. I can see that it has recieved plenty of data using the packet sniffer WireShark. I have set the recieve buffer to small amounts, and very small amounts (like just a few bytes) to no avail. I have done the same with the buffer byte array I pass to the read method, and it still delays. Or to put it another way. I am download 600k. The download takes 5 seconds (at a little over 100k/second connection to the server which makes sense). The initial Read call takes 2-3 seconds and tells me only 256 bytes are availble (256 is the Recieve buffer and the size of the array I read in to). Then magically, the other few hundred thousand bytes can be read in 256 byte chunks in only a few process ticks each. Using a packet sniffer, I know that during those initial 2-3 seconds, the socket has recieved much more than just 256 bytes. My connection wasn't .25k/second for 3 seconds and then 400k for 2 seconds. How do I get the bytes from a socket as they come in?

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  • Large Y-axis tickInterval in high charts does not work

    - by ckovacs
    I have a chart at this JSFiddle to demonstrate a problem where our charts are not respecting the y-axis tick interval for large values: http://jsfiddle.net/z2cDu/1/ var plots = {"usBytePlots":[[1362009600000,143663192997],[1362096000000,110184848742],[1362182400000,97694974247],[1362268800000,90764690805],[1362355200000,112436517747],[1362441600000,113563368701],[1362528000000,139579327454],[1362614400000,118406594506],[1362700800000,125366899935],[1362787200000,134189435596],[1362873600000,132873135854],[1362960000000,121002328604],[1363046400000,123138222001],[1363132800000,115667785553],[1363219200000,103746172138],[1363305600000,108602633473],[1363392000000,89133998142],[1363478400000,92170701458],[1363564800000,86696922873],[1363651200000,80980159054],[1363737600000,97604615694],[1363824000000,108011666339],[1363910400000,124419138381],[1363996800000,121704988344],[1364083200000,124337959109],[1364169600000,137495512348],[1364256000000,136017103319],[1364342400000,60867510427]],"dsBytePlots":[[1362009600000,1734982247336],[1362096000000,1471928923201],[1362182400000,1453869593201],[1362268800000,1411787942581],[1362355200000,1460252447519],[1362441600000,1595590020177],[1362528000000,1658007074783],[1362614400000,1411941908699],[1362700800000,1447659369450],[1362787200000,1643008799861],[1362873600000,1792357973023],[1362960000000,1575173242169],[1363046400000,1565139003978],[1363132800000,1549211975554],[1363219200000,1438411448469],[1363305600000,1380445413578],[1363392000000,1298319283929],[1363478400000,1194578344720],[1363564800000,1211409679299],[1363651200000,1142416351471],[1363737600000,1223822672626],[1363824000000,1267692136487],[1363910400000,1384335759541],[1363996800000,1577205919828],[1364083200000,1675715948928],[1364169600000,1517593781592],[1364256000000,1562183018457],[1364342400000,681007264598]],"aggregatedTotalBytes":43476367948896,"aggregatedUsBytes":3150320403841,"aggregatedDsBytes":40326047545055,"maxTotalBytes":328186292129,"maxTotalBitsPerSecond":30387619.641574074} ; $('#container').highcharts({ yAxis: { tickInterval: 53687091200 // 500 gigabytes. Maximum y-axis value is approx 1.8TB }, series : [ { color: 'rgba(80, 180, 77, 0.7)', type: 'areaspline', name : 'Downstream', data : plots.dsBytePlots, total: plots.aggregatedDsBytes }, { color: 'rgba(33, 143, 197, 0.7)', type: 'areaspline', name : 'Upstream', data : plots.usBytePlots, total: plots.aggregatedUsBytes }] }); In this example we are charting bandwidth utilization in bytes. The chart has a maximum value of about 1.8TB. We set the y-axis tick interval to exactly 500GB but the rendered y-axis ticks don't make any sense for the given interval.

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  • How can I work out what events are being waited for with WinDBG in a kernel debug session

    - by Benj
    I'm a complete WinDbg newbie and I've been trying to debug a WindowsXP problem that a customer has sent me where our software and some third party software prevent windows from logging off. I've reproduced the problem and have verified that only when our software and the customers software are both installed (although not necessarily running at logoff) does the log off problem occur. I've observed that WM_ENDSESSION messages are not reaching the running windows when the user tries to log off and I know that the third party software uses a kernel driver. I've been looking at the processes in WinDbg and I know that csrss.exe would normally send all the windows a WM_ENDSESSION message. When I ran: !process 82356020 6 To look at csrss.exe's stack I can see: WARNING: Frame IP not in any known module. Following frames may be wrong. 00000000 00000000 00000000 00000000 00000000 0x7c90e514 THREAD 8246d998 Cid 0248.02a0 Teb: 7ffd7000 Win32Thread: e1627008 WAIT: (WrUserRequest) UserMode Non-Alertable 8243d9f0 SynchronizationEvent 81fe0390 SynchronizationEvent Not impersonating DeviceMap e1004450 Owning Process 82356020 Image: csrss.exe Attached Process N/A Image: N/A Wait Start TickCount 1813 Ticks: 20748 (0:00:05:24.187) Context Switch Count 3 LargeStack UserTime 00:00:00.000 KernelTime 00:00:00.000 Start Address 0x75b67cdf Stack Init f80bd000 Current f80bc9c8 Base f80bd000 Limit f80ba000 Call 0 Priority 14 BasePriority 13 PriorityDecrement 0 DecrementCount 0 Kernel stack not resident. ChildEBP RetAddr Args to Child f80bc9e0 80500ce6 00000000 8246d998 804f9af2 nt!KiSwapContext+0x2e (FPO: [Uses EBP] [0,0,4]) f80bc9ec 804f9af2 804f986e e1627008 00000000 nt!KiSwapThread+0x46 (FPO: [0,0,0]) f80bca24 bf80a4a3 00000002 82475218 00000001 nt!KeWaitForMultipleObjects+0x284 (FPO: [Non-Fpo]) f80bca5c bf88c0a6 00000001 82475218 00000000 win32k!xxxMsgWaitForMultipleObjects+0xb0 (FPO: [Non-Fpo]) f80bcd30 bf87507d bf9ac0a0 00000001 f80bcd54 win32k!xxxDesktopThread+0x339 (FPO: [Non-Fpo]) f80bcd40 bf8010fd bf9ac0a0 f80bcd64 00bcfff4 win32k!xxxCreateSystemThreads+0x6a (FPO: [Non-Fpo]) f80bcd54 8053d648 00000000 00000022 00000000 win32k!NtUserCallOneParam+0x23 (FPO: [Non-Fpo]) f80bcd54 7c90e514 00000000 00000022 00000000 nt!KiFastCallEntry+0xf8 (FPO: [0,0] TrapFrame @ f80bcd64) This waitForMultipleObjects looks interesting because I'm wondering if csrss.exe is waiting on some event which isn't arriving to allow the logoff. Can anyone tell me how I might find out what event it's waiting for anything else I might do to further investigate the problem?

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  • Method works on Emulator but no on Microsoft Surface unit?

    - by Roflcoptr
    I have the following code. The StartRecord method trows an error on the Microsoft Surface Unit. But when I'm testing it on the emulator, it all works great. Any hints how 1) to find the exception that is thrown on the Microsoft Surface Unit? 2) to find the error in the code? any assumptions? private void StartRecord(object sender, ContactEventArgs e) { isRecording = true; StartButton.IsEnabled = false; recordTimer = new Timer(10); recordTimer.Elapsed += new ElapsedEventHandler(recordTimer_Elapsed); PlaybackRoot.Visibility = System.Windows.Visibility.Collapsed; EllapsedRecord.Visibility = System.Windows.Visibility.Visible; InputLevel.Visibility = System.Windows.Visibility.Visible; long time = DateTime.Now.Ticks; String fileName = Convert.ToString(time) + ".wav"; Console.WriteLine(fileName); startTime = DateTime.UtcNow; recordTimer.Start(); record = new AudioRecording(fileName); record.getSampleAggregator().MaximumCalculated += new EventHandler<MaxSampleEventArgs>(AudioControl_MaximumCalculated); record.start(); }

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  • Showing errors in updatepanel after processing a CSV file

    - by Younes
    I have a csv importroutine which imports my CSV values into Sitecore. After this proces is done i want to show the errors in an asp:literal. This is not working, and I think this is because i need an updatepanel for this in order to be able to update text after the first postback (the csv upload / import). I made this: <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <asp:PlaceHolder ID="PlaceHolder1" runat="server"></asp:PlaceHolder> <asp:Button ID="Button1" runat="server" Text="Button" OnClick="Button1_Click" /> </ContentTemplate> </asp:UpdatePanel> and coded this: string melding = string.Format("Er zijn {0} objecten geïmporteerd.{1}", nrOfItemsImported, errors); ViewState["Melding"] = melding; And i have a button. On the onclick of this button I have: Literal literal = new Literal(); literal.Text = (string)ViewState["Melding"]; literal.ID = DateTime.Now.Ticks.ToString(); UpdatePanel1.ContentTemplateContainer.Controls.Add(literal); PlaceHolder1.Controls.Add(literal); When i now press the button i want to update the panel so that it will show my Literal with the errormsg on it. This however isn't happening. How can this be? I'm guessing it has something to do with my viewstate, i don't see keys on the viewstate after I press the button...

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  • How to play simultaneous multiply audio sources in Silverlight

    - by Shurup
    I want to play simultaneous multiply audio sources in Silverlight. So I've created a prototype in Silverlight 4 that should play a two mp3 files containing the same ticks sound with an intervall 1 second. So these files must be sounded as one sound if they will be played together with any whole second offsets (0 and 1, 0 and 2, 1 and 1 seconds, etc.) I my prototype I use two MediaElement (me and me2) objects. DateTime startTime; private void Play_Clicked(object sender, RoutedEventArgs e) { me.SetSource(new FileStream(file1), FileMode.Open))); me2.SetSource(new FileStream(file2), FileMode.Open))); var timer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(1) }; timer.Tick += RefreshData; timer.Start(); } First file should be played at 00:00 sec. and the second in 00:02 second. void RefreshData(object sender, EventArgs e) { if(me.CurrentState != MediaElementState.Playing) { startTime = DateTime.Now; me.Play(); return; } var elapsed = DateTime.Now - startTime; if(me2.CurrentState != MediaElementState.Playing && elapsed >= TimeSpan.FromSeconds(2)) { me2.Play(); ((DispatcherTimer)sender).Stop(); } } The tracks played every time different and not simultaneous as they should (as one sound).

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  • .NET, ASHX, "Server cannot append header after HTTP headers have been sent" after sending PDF Streem

    - by Inturbidus
    I visit my ASHX file, and it outputs a PDF perfectly. If I visit the very same ASHX with a different query string (I append DateTime.Now.Ticks to the end each visit), and I get this error: Server cannot append hader after HTTP headers have been sent. My code is below: copy.CloseStream = false; document.Close(); var r = context.Response; r.ExpiresAbsolute = DateTime.Now; r.BufferOutput = true; r.ContentType = "application/pdf"; r.AppendHeader("Content-Type", r.ContentType); r.AppendHeader("Content-disposition", "inline; filename=" + context.Server.UrlEncode(formType.File_Name)); r.BinaryWrite(copyStream.ToArray()); r.StatusCode = 200; r.End(); originalReader.Close(); copy.CloseStream = true; copy.Close(); There is no other place in this code that headers are sent. You are seeing the entire interaction with the Response object. I've tried to use r.Flush(); and r.End(); I've also tried not sending them if they are already there, but this causes other issues.

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  • Finding What You Need in R: function arguments/parameters from outside the function's package

    - by doug
    Often in R, there are a dozen functions scattered across as many packages--all of which have the same purpose but of course differ in accuracy, performance, theoretical rigor, and so on. How do you gather all of these in one place before you start your task? So for instance: the generic plot function. Setting secondary ticks is much easier (IMHO) using a function outside of the base package, minor.tick(nx=n, ny=n, tick.ratio=n), found in Hmisc. Of course, that doesn't show up in plot's docstring. Likewise, the data-input arguments to 'plot' can be supplied by an object returned from the function 'hexbin', again, from a library outside of the base installation (where 'plot' resides). What would be great obviously is a programmatic way to gather these function arguments from the various libraries and put them in a single namespace. edit: (trying to re-state my example just above more clearly:) the arguments to plot supplied in the base package for, e.g., setting the axis tick frequency are xaxp/yaxp; however, one can also set a/t/f via a function outside of the base package, again, as in the minor.tick function from the Hmisc package--but you wouldn't know that just from looking at the plot method signature. Is there a meta function in R for this? So far, as i come across them, i've been manually gathering them in a TextMate 'snippet' (along with the attendant library imports). This isn't that difficult or time consuming, but i can only update my snippet as i find out about these additional arguments/parameters. Is there a canonical R way to do this, or at least an easier way? Just in case that wasn't clear, i am not talking about the case where multiple packages provide functions directed to the same statistic or view (e.g., 'boxplot' in the base package; 'boxplot.matrix' in gplots; and 'bplots' in Rlab). What i am talking is the case in which the function name is the same across two or more packages.

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  • What are the best practices for unit testing properties with code in the setter?

    - by nportelli
    I'm fairly new to unit testing and we are actually attempting to use it on a project. There is a property like this. public TimeSpan CountDown { get { return _countDown; } set { long fraction = value.Ticks % 10000000; value -= TimeSpan.FromTicks(fraction); if(fraction > 5000000) value += TimeSpan.FromSeconds(1); if(_countDown != value) { _countDown = value; NotifyChanged("CountDown"); } } } My test looks like this. [TestMethod] public void CountDownTest_GetSet_PropChangedShouldFire() { ManualRafflePresenter target = new ManualRafflePresenter(); bool fired = false; string name = null; target.PropertyChanged += new PropertyChangedEventHandler((o, a) => { fired = true; name = a.PropertyName; }); TimeSpan expected = new TimeSpan(0, 1, 25); TimeSpan actual; target.CountDown = expected; actual = target.CountDown; Assert.AreEqual(expected, actual); Assert.IsTrue(fired); Assert.AreEqual("CountDown", name); } The question is how do I test the code in the setter? Do I break it out into a method? If I do it would probably be private since no one else needs to use this. But they say not to test private methods. Do make a class if this is the only case? would two uses of this code make a class worthwhile? What is wrong with this code from a design standpoint. What is correct?

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  • Form doesn't resize smoothly with a timer event

    - by BDotA
    I have a grid control at the bottom of my form and it can be shown or hidden if user wants to show/hide it. So one way was to well use AutoSize of the form and change the Visuble property of that grid to true or false,... But I thought let's make it a little cooler! so I wanted the form to resize a little more slowly, like a garage door! So I dropped a Timer on the form and started increasing the height of the form little by little while the timer ticks... so something like this when user says show/hide the grid: timer1.Enabled = true; timer1.Start(); and something like this on the timer_click event: this.Height = this.Height + 5; if(this.Height -10 > ErrorsGrid.Bottom ) timer1.Stop(); It kind of works but still not perfect. For example it lags at the very beginning, stop a like a second and then start moving it...So now with this idea in mind what alterations do you suggest I should do to make this thing look and work better?

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  • mysql not starting

    - by Eiriks
    I have a server running on rackspace.com, it been running for about a year (collecting data for a project) and no problems. Now it seems mysql froze (could not connect either through ssh command line, remote app (sequel pro) or web (pages using the db just froze). I got a bit eager to fix this quick and rebooted the virtual server, running ubuntu 10.10. It is a small virtual LAMP server (10gig storage - I'm only using 1, 256mb ram -has not been a problem). Now after the reboot, I cannot get mysql to start again. service mysql status mysql stop/waiting I believe this just means mysql is not running. How do I get this running again? service mysql start start: Job failed to start No. Just typing 'mysql' gives: mysql ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (111) There is a .sock file in this folder, 'ls -l' gives: srwxrwxrwx 1 mysql mysql 0 2012-12-01 17:20 mysqld.sock From googleing this for a while now, I see that many talk about the logfile and my.cnf. Logs Not sure witch ones I should look at. This log-file is empty: 'var/log/mysql/error.log', so is the 'var/log/mysql.err' and 'var/log/mysql.log'. my.cnf is located in '/etc/mysql' and looks like this. Can't see anything clearly wrong with it either. # # The MySQL database server configuration file. # # You can copy this to one of: # - "/etc/mysql/my.cnf" to set global options, # - "~/.my.cnf" to set user-specific options. # # One can use all long options that the program supports. # Run program with --help to get a list of available options and with # --print-defaults to see which it would actually understand and use. # # For explanations see # http://dev.mysql.com/doc/mysql/en/server-system-variables.html # This will be passed to all mysql clients # It has been reported that passwords should be enclosed with ticks/quotes # escpecially if they contain "#" chars... # Remember to edit /etc/mysql/debian.cnf when changing the socket location. [client] port = 3306 socket = /var/run/mysqld/mysqld.sock # Here is entries for some specific programs # The following values assume you have at least 32M ram # This was formally known as [safe_mysqld]. Both versions are currently parsed. [mysqld_safe] socket = /var/run/mysqld/mysqld.sock nice = 0 [mysqld] # # * Basic Settings # # # * IMPORTANT # If you make changes to these settings and your system uses apparmor, you may # also need to also adjust /etc/apparmor.d/usr.sbin.mysqld. # user = mysql socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp skip-external-locking # # Instead of skip-networking the default is now to listen only on # localhost which is more compatible and is not less secure. bind-address = 127.0.0.1 # # * Fine Tuning # key_buffer = 16M max_allowed_packet = 16M thread_stack = 192K thread_cache_size = 8 # This replaces the startup script and checks MyISAM tables if needed # the first time they are touched myisam-recover = BACKUP #max_connections = 100 #table_cache = 64 #thread_concurrency = 10 # # * Query Cache Configuration # query_cache_limit = 1M query_cache_size = 16M # # * Logging and Replication # # Both location gets rotated by the cronjob. # Be aware that this log type is a performance killer. # As of 5.1 you can enable the log at runtime! #general_log_file = /var/log/mysql/mysql.log #general_log = 1 log_error = /var/log/mysql/error.log # Here you can see queries with especially long duration #log_slow_queries = /var/log/mysql/mysql-slow.log #long_query_time = 2 #log-queries-not-using-indexes # # The following can be used as easy to replay backup logs or for replication. # note: if you are setting up a replication slave, see README.Debian about # other settings you may need to change. #server-id = 1 #log_bin = /var/log/mysql/mysql-bin.log expire_logs_days = 10 max_binlog_size = 100M #binlog_do_db = include_database_name #binlog_ignore_db = include_database_name # # * InnoDB # # InnoDB is enabled by default with a 10MB datafile in /var/lib/mysql/. # Read the manual for more InnoDB related options. There are many! # # * Security Features # # Read the manual, too, if you want chroot! # chroot = /var/lib/mysql/ # # For generating SSL certificates I recommend the OpenSSL GUI "tinyca". # # ssl-ca=/etc/mysql/cacert.pem # ssl-cert=/etc/mysql/server-cert.pem # ssl-key=/etc/mysql/server-key.pem [mysqldump] quick quote-names max_allowed_packet = 16M [mysql] #no-auto-rehash # faster start of mysql but no tab completition [isamchk] key_buffer = 16M # # * IMPORTANT: Additional settings that can override those from this file! # The files must end with '.cnf', otherwise they'll be ignored. # !includedir /etc/mysql/conf.d/ I need the data in the database (so i'd like to avoid reinstalling), and I need it back up running again. All hint, tips and solutions are welcomed and appreciated.

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  • PHP OCI8 and Oracle 11g DRCP Connection Pooling in Pictures

    - by christopher.jones
    Here is a screen shot from a PHP OCI8 connection pooling demo that I like to run. It graphically shows how little database host memory is needed when using DRCP connection pooling with Oracle Database 11g. Migrating to DRCP can be as simple as starting the pool and changing the connection string in your PHP application. The script that generated the data for this graph was a simple "Parts" query application being run under various simulated user loads. I was running the database on a small Oracle Linux server with just 2G of memory. I used PHP OCI8 1.4. Apache is in pre-fork mode, as needed for PHP. Each graph has time on the horizontal access in arbitrary 'tick' time units. Click the image to see it full sized. Pooled connections Beginning with the top left graph, At tick time 65 I used Apache's 'ab' tool to start 100 concurrent 'users' running the application. These users connected to the database using DRCP: $c = oci_pconnect('phpdemo', 'welcome', 'myhost/orcl:pooled'); A second hundred DRCP users were added to the system at tick 80 and a final hundred users added at tick 100. At about tick 110 I stopped the test and restarted Apache. This closed all the connections. The bottom left graph shows the number of statements being executed by the database per second, with some spikes for background database activity and some variability for this small test. Each extra batch of users adds another 'step' of load to the system. Looking at the top right Server Process graph shows the database server processes doing the query work for each web user. As user load is added, the DRCP server pool increases (in green). The pool is initially at its default size 4 and quickly ramps up to about (I'm guessing) 35. At tick time 100 the pool increases to my configured maximum of 40 processes. Those 40 processes are doing the query work for all 300 web users. When I stopped the test at tick 110, the pooled processes remained open waiting for more users to connect. If I had left the test quiet for the DRCP 'inactivity_timeout' period (300 seconds by default), the pool would have shrunk back to 4 processes. Looking at the bottom right, you can see the amount of memory being consumed by the database. During the initial quiet period about 500M of memory was in use. The absolute number is just an indication of my particular DB configuration. As the number of pooled processes increases, each process needs more memory. You can see the shape of the memory graph echoes the Server Process graph above it. Each of the 300 web users will also need a few kilobytes but this is almost too small to see on the graph. Non-pooled connections Compare the DRCP case with using 'dedicated server' processes. At tick 140 I started 100 web users who did not use pooled connections: $c = oci_pconnect('phpdemo', 'welcome', 'myhost/orcl'); This connection string change is the only difference between the two tests. At ticks 155 and 165 I started two more batches of 100 simulated users each. At about tick 195 I stopped the user load but left Apache running. Apache then gradually returned to its quiescent state, killing idle httpd processes and producing the downward slope at the right of the graphs as the persistent database connection in each Apache process was closed. The Executions per Second graph on the bottom left shows the same step increases as for the earlier DRCP case. The database is handling this load. But look at the number of Server processes on the top right graph. There is now a one-to-one correspondence between Apache/PHP processes and DB server processes. Each PHP processes has one DB server processes dedicated to it. Hence the term 'dedicated server'. The memory required on the database is proportional to all those database server processes started. Almost all my system's memory was consumed. I doubt it would have coped with any more user load. Summary Oracle Database 11g DRCP connection pooling significantly reduces database host memory requirements allow more system memory to be allocated for the SGA and allowing the system to scale to handled thousands of concurrent PHP users. Even for small systems, using DRCP allows more web users to be active. More information about PHP and DRCP can be found in the PHP Scalability and High Availability chapter of The Underground PHP and Oracle Manual.

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  • Detecting Idle Time with Global Mouse and Keyboard Hooks in WPF

    - by jdanforth
    Years and years ago I wrote this blog post about detecting if the user was idle or active at the keyboard (and mouse) using a global hook. Well that code was for .NET 2.0 and Windows Forms and for some reason I wanted to try the same in WPF and noticed that a few things around the keyboard and mouse hooks didn’t work as expected in the WPF environment. So I had to change a few things and here’s the code for it, working in .NET 4. I took the liberty and refactored a few things while at it and here’s the code now. I’m sure I will need it in the far future as well. using System; using System.Diagnostics; using System.Runtime.InteropServices; namespace Irm.Tim.Snapper.Util { public class ClientIdleHandler : IDisposable { public bool IsActive { get; set; } int _hHookKbd; int _hHookMouse; public delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam); public event HookProc MouseHookProcedure; public event HookProc KbdHookProcedure; //Use this function to install thread-specific hook. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); //Call this function to uninstall the hook. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(int idHook); //Use this function to pass the hook information to next hook procedure in chain. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(int idHook, int nCode, IntPtr wParam, IntPtr lParam); //Use this hook to get the module handle, needed for WPF environment [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern IntPtr GetModuleHandle(string lpModuleName); public enum HookType : int { GlobalKeyboard = 13, GlobalMouse = 14 } public int MouseHookProc(int nCode, IntPtr wParam, IntPtr lParam) { //user is active, at least with the mouse IsActive = true; Debug.Print("Mouse active"); //just return the next hook return CallNextHookEx(_hHookMouse, nCode, wParam, lParam); } public int KbdHookProc(int nCode, IntPtr wParam, IntPtr lParam) { //user is active, at least with the keyboard IsActive = true; Debug.Print("Keyboard active"); //just return the next hook return CallNextHookEx(_hHookKbd, nCode, wParam, lParam); } public void Start() { using (var currentProcess = Process.GetCurrentProcess()) using (var mainModule = currentProcess.MainModule) { if (_hHookMouse == 0) { // Create an instance of HookProc. MouseHookProcedure = new HookProc(MouseHookProc); // Create an instance of HookProc. KbdHookProcedure = new HookProc(KbdHookProc); //register a global hook _hHookMouse = SetWindowsHookEx((int)HookType.GlobalMouse, MouseHookProcedure, GetModuleHandle(mainModule.ModuleName), 0); if (_hHookMouse == 0) { Close(); throw new ApplicationException("SetWindowsHookEx() failed for the mouse"); } } if (_hHookKbd == 0) { //register a global hook _hHookKbd = SetWindowsHookEx((int)HookType.GlobalKeyboard, KbdHookProcedure, GetModuleHandle(mainModule.ModuleName), 0); if (_hHookKbd == 0) { Close(); throw new ApplicationException("SetWindowsHookEx() failed for the keyboard"); } } } } public void Close() { if (_hHookMouse != 0) { bool ret = UnhookWindowsHookEx(_hHookMouse); if (ret == false) { throw new ApplicationException("UnhookWindowsHookEx() failed for the mouse"); } _hHookMouse = 0; } if (_hHookKbd != 0) { bool ret = UnhookWindowsHookEx(_hHookKbd); if (ret == false) { throw new ApplicationException("UnhookWindowsHookEx() failed for the keyboard"); } _hHookKbd = 0; } } #region IDisposable Members public void Dispose() { if (_hHookMouse != 0 || _hHookKbd != 0) Close(); } #endregion } } The way you use it is quite simple, for example in a WPF application with a simple Window and a TextBlock: <Window x:Class="WpfApplication2.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Grid> <TextBlock Name="IdleTextBox"/> </Grid> </Window> And in the code behind we wire up the ClientIdleHandler and a DispatcherTimer that ticks every second: public partial class MainWindow : Window { private DispatcherTimer _dispatcherTimer; private ClientIdleHandler _clientIdleHandler; public MainWindow() { InitializeComponent(); } private void Window_Loaded(object sender, RoutedEventArgs e) { //start client idle hook _clientIdleHandler = new ClientIdleHandler(); _clientIdleHandler.Start(); //start timer _dispatcherTimer = new DispatcherTimer(); _dispatcherTimer.Tick += TimerTick; _dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 1); _dispatcherTimer.Start(); } private void TimerTick(object sender, EventArgs e) { if (_clientIdleHandler.IsActive) { IdleTextBox.Text = "Active"; //reset IsActive flag _clientIdleHandler.IsActive = false; } else IdleTextBox.Text = "Idle"; } } Remember to reset the ClientIdleHandle IsActive flag after a check.

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  • Frameskipping in Android gameloop causing choppy sprites (Open GL ES 2.0)

    - by user22241
    I have written a simple 2d platform game for Android and am wondering how one deals with frame-skipping? Are there any alternatives? Let me explain further. So, my game loop allows for the rendering to be skipped if game updates and rendering do not fit into my fixed time-slice (16.667ms). This allows my game to run at identically perceived speeds on different devices. And this works great, things do run at the same speed. However, when the gameloop skips a render call for even one frame, the sprite glitches. And thinking about it, why wouldn't it? You're seeing a sprite move say, an average of 10 pixels every 1.6 seconds, then suddenly, there is a pause of 3.2ms, and the sprite then appears to jump 20 pixels. When this happens 3 or 4 times in close succession, the result is very ugly and not something I want in my game. Therfore, my question is how does one deal with these 'pauses' and 'jumps' - I've read every article on game loops I can find (see below) and my loops are even based off of code from these articles. The articles specifically mention frame skipping but they don't make any reference to how to deal with visual glitches that result from it. I've attempted various game-loops. My loop must have a mechanism in-place to allow rendering to be skipped to keep game-speed constant across multiple devices (or alternative, if one exists) I've tried interpolation but this doesn't eliminate this specific problem (although it looks like it may mitigate the issue slightly as when it eventually draws the sprite it 'moves it back' between the old and current positions so the 'jump' isn't so big. I've also tried a form of extrapolation which does seem to keep things smooth considerably, but I find it to be next to completely useless because it plays havoc with my collision detection (even when drawing with a 'display only' coordinate - see extrapolation-breaks-collision-detection) I've tried a loop that uses Thread.sleep when drawing / updating completes with time left over, no frame skipping in this one, again fairly smooth, but runs differently on different devices so no good. And I've tried spawning my own, third thread for logic updates, but this, was extremely messy to deal with and the performance really wasn't good. (upon reading tons of forums, most people seem to agree a 2 thread loops ( so UI and GL threads) is safer / easier). Now if I remove frame skipping, then all seems to run nice and smooth, with or without inter/extrapolation. However, this isn't an option because the game then runs at different speeds on different devices as it falls behind from not being able to render fast enough. I'm running logic at 60 Ticks per second and rendering as fast as I can. I've read, as far as I can see every article out there, I've tried the loops from My Secret Garden and Fix your timestep. I've also read: Against the grain deWITTERS Game Loop Plus various other articles on Game-loops. A lot of the others are derived from the above articles or just copied word for word. These are all great, but they don't touch on the issues I'm experiencing. I really have tried everything I can think of over the course of a year to eliminate these glitches to no avail, so any and all help would be appreciated. A couple of examples of my game loops (Code follows): From My Secret Room public void onDrawFrame(GL10 gl) { //Rre-set loop back to 0 to start counting again loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip) { SceneManager.getInstance().getCurrentScene().updateLogic(); nextGameTick += skipTicks; timeCorrection += (1000d / ticksPerSecond) % 1; nextGameTick += timeCorrection; timeCorrection %= 1; loops++; } extrapolation = (float)(System.currentTimeMillis() + skipTicks - nextGameTick) / (float)skipTicks; render(extrapolation); } And from Fix your timestep double t = 0.0; double dt2 = 0.01; double currentTime = System.currentTimeMillis()*0.001; double accumulator = 0.0; double newTime; double frameTime; @Override public void onDrawFrame(GL10 gl) { newTime = System.currentTimeMillis()*0.001; frameTime = newTime - currentTime; if ( frameTime > (dt*5)) //Allow 5 'skips' frameTime = (dt*5); currentTime = newTime; accumulator += frameTime; while ( accumulator >= dt ) { SceneManager.getInstance().getCurrentScene().updateLogic(); previousState = currentState; accumulator -= dt; } interpolation = (float) (accumulator / dt); render(interpolation); }

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