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  • Rejoining two partitions

    - by Alex
    I was courious about Ubuntu so I decided I would give it a chance, therefore I installed it on a parition on my harddrive. Now a couple of months later I haven't used windows once so i decided to go with ubuntu only. I deleted my windows partition with GParted and thought that it was all good. BUT the now formated diskspace that used to be home to windows is now only a formated partition. How do I connect it to the partition where my ubuntu installation lays iow go back to having a non parted hard drive?

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  • What is the standard way of using Q15 values?

    - by Alex
    To process 8-bit pixels, to do things like gamma correction without losing information, we normally upsample the values, work in 16 bits or whatever, and then downsample them to 8 bits. Now, this is a somewhat new area for me, so please excuse incorrect terminology etc. For my needs I have chosen to work in "non-standard" Q15, where I only use the upper half of the range (0.0-1.0), and 0x8000 represents 1.0 instead of -1.0. This makes it much easier to calculate things in C. But I ran into a problem with SSSE3. It has the PMULHRSW instruction which multiplies Q15 numbers, but it uses the "standard" range of Q15 is [-1,1-2?¹5], so multplying (my) 0x8000 (1.0) by 0x4000 (0.5) gives 0xC000 (-0.5), because it thinks 0x8000 is -1. This is quite annoying. What am I doing wrong? Should I keep my pixel values in the 0000-7FFF range? This kind of defeats the purpose of it being a fixed-point format. Is there a way around this? Maybe some trick? Is there some kind of definitive treatise on Q15 which discusses all this?

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  • problem after suspend ubuntu 12.04

    - by alex
    I'd like to have a thing cleared. I just started using Ubuntu and installed 12.04 the only problem is that when i turn my laptop back on after suspension i get a black screen with this written: legacy_resume():pnp_bus_resume+0x0/0x70 return -19 PM: Device 00:09 failed to resume: error -19 i8042: Can't reactivate AUX port and after this message at times my touchpad doesn't work as well. I am currently using a vpc eh2n1e thanks for the support

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  • Dynamic Components

    - by Alex
    I am attempting to design a component-based architecture that allows Components to be dynamically enabled and disabled, much like the system employed by Unity3D. For example, all Components are implicitly enabled by default; however, if one desires to halt execution of code for a particular Component, one can disable it. Naively, I want to have a boolean flag in Component (which is an abstract class), and somehow serialize all method calls into strings, so that some sort of ComponentManager can check if a given Component is enabled/disabled before processing a method call on it. However, this is a pretty bad solution. I feel like I should employ some variation of the state paradigm, but I have yet to make progress. Any help would be greatly appreciated,

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  • Google not showing any pages from my site in the index after three months [on hold]

    - by Alex Coisman
    Despite having a sitemap and using Google Webmaster Tools, it has been over 3 months and my site has not been added to the Google index at all. Here's the site: www.famouslefthandedpeople.com As far as I know, I have done everything correctly. However, there must be something I am overlooking that is preventing Google from indexing the site. I do not have a robots.txt file, so allow/disallow isn't the issue. Although the content of the site is sparse, it is original and not duplicated internally or externally so Panda/Penguin should not be a problem. I have reviewed the answers at Why isn't my website in Google search results? and I don't think it applies here. If it matters, I am using WordPress to create the site. What other factors should I be looking at in order to troubleshoot this?

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  • Google Analytics Funnel problems

    - by Alex
    I have a problem with the funnels in Google Analytics. So I have a e-commerce website that I want to track the user path to a purchase. I want GA to track if a user goes trough these steps [Item page]-[Purchase]-[Checkout]. I thought this could be done by funnels and my setup currently now consist of: Step 1: [Item page] (Required) Step 2: [Purchase] Goal: [Checkout] But when I go to the "Funnel Visualization Report" the following shows. [Item page] Visits: 150 [Purchase page] Visits: 170 [Checkout] Visits: 32 How can the [Purchase page] be higher than the [Item page]? I searched the internet over, and found something called Horizontal Funnels but this doesn't show the correct numbers, again the purchase and checkout steps are higher than the item page. So somehow it doesn't need step 1, to fulfill the funnels/goals. What am I doing wrong?

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  • What companies do what I'm interested in? [closed]

    - by Alex
    I'm a systems guy. People change their concentrations to avoid taking operating systems, while I took it during my first semester after transferring. I'm taking compilers and networks now, and I think they're awesome. And yet there are so many job postings looking for people to do work in things like web development, and so few postings looking for people to work in kernel hacking or network engineering. What sorts of companies do these things? I'm currently awaiting a contract in the mail for an internship with VMWare, so I'm not out of a job for the summer. Still, I'd like to companies do these things.

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  • Debugging XSLT with extension objects in Visual Studio 2010

    - by Alex Ciminian
    I'm currently working on a project that involves a lot of XSLT transformations and I really need a debugger (I have XSLTs that are 1000+ lines long and I didn't write them :-). The project is written in C# and makes use of extension objects: xslArg.AddExtensionObject("urn:<obj>", new <Obj>()); From my knowledge, in this situation Visual Studio is the only tool that can help me debug the transformations step-by-step. The static debugger is no use because of the extension objects (it throws an error when it reaches elements that reference their namespace). Fortunately, I've found this thread which gave me a starting point (at least I know it can be done). After searching MSDN, I found the criteria that makes stepping into the transform possible. They are listed here. In short: the XML and the XSLT must be loaded via a class that has the IXmlLineInfo interface (XmlReader & co.) the XML resolver used in the XSLTCompiledTransform constructor is file-based (XmlUriResolver should work). the stylesheet should be on the local machine or on the intranet (?) From what I can tell, I fit all these criteria, but it still doesn't work. The relevant code samples are posted below: // [...] xslTransform = new XslCompiledTransform(true); xslTransform.Load(XmlReader.Create(new StringReader(contents)), null, new BaseUriXmlResolver(xslLocalPath)); // [...] // I already had the xml loaded in an xmlDocument // so I have to convert to an XmlReader XmlTextReader r = new XmlTextReader(new StringReader(xmlDoc.OuterXml)); XsltArgumentList xslArg = new XsltArgumentList(); xslArg.AddExtensionObject("urn:[...]", new [...]()); xslTransform.Transform(r, xslArg, context.Response.Output); I really don't get what I'm doing wrong. I've checked the interfaces on both XmlReader objects and they implement the required one. Also, BaseUriXmlResolver inherits from XmlUriResolver and the stylesheet is stored locally. The screenshot below is what I get when stepping into the Transform function. First I can see the stylesheet code after stepping through the parameters (on template-match), I get this: If anyone has any idea why it doesn't work or has an alternative way of getting it to work I'd be much obliged :). Thanks, Alex

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  • HttpClient response handler always returns closed stream

    - by Alex Ciminian
    I'm new to Java development so please bear with me. Also, I hope I'm not the champion of tl;dr :). I'm using HttpClient to make requests over Http (duh!) and I'd gotten it to work for a simple servlet that receives an URL as a query string parameter. I realized that my code could use some refactoring, so I decided to make my own HttpResponseHandler, to clean up the code, make it reusable and improve exception handling. I currently have something like this: public class HttpResponseHandler implements ResponseHandler<InputStream>{ public InputStream handleResponse(HttpResponse response) throws ClientProtocolException, IOException { int statusCode = response.getStatusLine().getStatusCode(); InputStream in = null; if (statusCode != HttpStatus.SC_OK) { throw new HttpResponseException(statusCode, null); } else { HttpEntity entity = response.getEntity(); if (entity != null) { in = entity.getContent(); // This works // for (int i;(i = in.read()) >= 0;) System.out.print((char)i); } } return in; } } And in the method where I make the actual request: HttpClient httpclient = new DefaultHttpClient(); HttpGet httpget = new HttpGet(target); ResponseHandler<InputStream> httpResponseHandler = new HttpResponseHandler(); try { InputStream in = httpclient.execute(httpget, httpResponseHandler); // This doesn't work // for (int i;(i = in.read()) >= 0;) System.out.print((char)i); return in; } catch (HttpResponseException e) { throw new HttpResponseException(e.getStatusCode(), null); } The problem is that the input stream returned from the handler is closed. I don't have any idea why, but I've checked it with the prints in my code (and no, I haven't used them both at the same time :). While the first print works, the other one gives a closed stream error. I need InputStreams, because all my other methods expect an InputStream and not a String. Also, I want to be able to retrieve images (or maybe other types of files), not just text files. I can work around this pretty easily by giving up on the response handler (I have a working implementation that doesn't use it), but I'm pretty curious about the following: Why does it do what it does? How do I open the stream, if something closes it? What's the right way to do this, anyway :)? I've checked the docs and I couldn't find anything useful regarding this issue. To save you a bit of Googling, here's the Javadoc and here's the HttpClient tutorial (Section 1.1.8 - Response handlers). Thanks, Alex

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  • How do I make my custom Swing component visible?

    - by Alex
    I have no idea why it won't show. First I create an instance of the component and then add it to a certain element in a two-dimensional JPanel array. Then I loop through that array and add each JPanel to another JPanel container which is to hold all the JPanels. I then add that final container to my JFrame window and set visibility to true, it should be visible? public class View extends JFrame { Board gameBoard; JFrame gameWindow = new JFrame("Chess"); JPanel gamePanel = new JPanel(); JPanel[][] squarePanel = new JPanel[8][8]; JMenuBar gameMenu = new JMenuBar(); JButton restartGame = new JButton("Restart"); JButton pauseGame = new JButton("Pause"); JButton log = new JButton("Log"); View(Board board){ gameWindow.setDefaultCloseOperation(EXIT_ON_CLOSE); gameWindow.setSize(400, 420); gameWindow.getContentPane().add(gamePanel, BorderLayout.CENTER); gameWindow.getContentPane().add(gameMenu, BorderLayout.NORTH); gameMenu.add(restartGame); gameMenu.add(pauseGame); gameMenu.add(log); gameBoard = board; drawBoard(gameBoard); gameWindow.setResizable(false); gameWindow.setVisible(true); } public void drawBoard(Board board){ for(int row = 0; row < 8; row++){ for(int col = 0; col < 8; col++){ Box box = new Box(board.getSquare(col, row).getColour(), col, row); squarePanel[col][row] = new JPanel(); squarePanel[col][row].add(box); } } for(JPanel[] col : squarePanel){ for(JPanel square : col){ gamePanel.add(square); } } } } @SuppressWarnings("serial") class Box extends JComponent{ Color boxColour; int col, row; public Box(Color boxColour, int col, int row){ this.boxColour = boxColour; this.col = col; this.row = row; repaint(); } protected void paintComponent(Graphics drawBox){ drawBox.setColor(boxColour); drawBox.drawRect(50*col, 50*row, 50, 50); drawBox.fillRect(50*col, 50*row, 50, 50); } } A final question as well. Notice how each Box component has a position, what happens to the position when I add the component to a JPanel and add the JPanel to my JFrame? Does it still have the same position in relation to the other Box components?

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  • Internationalized strings in Eclipse plugin.xml file are not found when installed in Eclipse applica

    - by Ed
    Hi, I have created 2 plugins, implementing an ODA driver plugin and its UI plugin for the BIRT extension to Eclipse. My plugins both work as expected when eclipse starts up another eclipse application where I can then test the plugins I am developing. However, when I install my plugins into an Eclipse application and then start it from a Windows shortcut, the plugins work but and language keys specified in the plugin.xml files are not found. For example, in my plugin.xml file for the ODA Driver plugin I set the attributes 'id' to '%oda.data.source.id' and the data source 'defaultDisplayName' to '%data.source.name'. I then, in a file 'language.properties', have defined the values for both of these keys (where the keys don't have the preceeding % character). When running the plugins that have been installed into the dropins/plugins directory of an Eclipse application, the wizard for creating my ODA data source names is as '%data.source.name' and saves the data source in the rptdesign (XML) file with an ID of '%oda.data.source.id'. Since 'language' is not the default name for the properties file I went into the manifest for both plugins and changed the 'Bundle-Localization' attribute to 'language'. The language file is located in the root directory of both of my plugins. The properties file is definitely found, since I use the two language files to store other strings used by the plugins, looked up using a java ResourceBundle. The strings are always found whether the plugins are run from Eclipse application loading another, or when properly installed in the dropins/plugins directory of an Eclipse application. Why are the installed plugins not finding language keys reference in the plugin.xml files? There are not errors in the logs and the language.properties files are clearly accessible... Thanks in advance.

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  • NHibernate Legacy Database Mappings Impossible?

    - by Corey Coogan
    I'm hoping someone can help me with mapping a legacy database. The problem I'm describing here has plagued others, yet I was unable to find a real good solution around the web. DISCLAIMER: this is a legacy DB. I have no control over the composite keys. They suck and can't be changed no matter much you tell me they suck. I have 2 tables, both with composite keys. One of the keys from one table is used as part of the key to get a collection from the other table. In short, the keys don't fully match between the table. ClassB is used everywhere I would like to avoid adding properties for the sake of this mapping if possible. public class ClassA { //[PK] public string SsoUid; //[PK] public string PolicyNumber; public IList<ClassB> Others; //more properties.... } public class ClassB { //[PK] public string PolicyNumber; //[PK] public string PolicyDateTime; //more properties } I want to get an instance of ClassA and get all ClassB rows that match PolicyNumber. I am trying to get something going with a one-to-many, but I realize that this may technically be a many-to-many that I am just treating as one-to-many. I've tried using an association class but didn't get far enough to see if it works. I'm new to these more complex mappings and am looking for advice. I'm open to pretty much any ideas. Thanks, Corey

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  • Hibernate : Opinions in Composite PK vs Surrogate PK

    - by Albert Kam
    As i understand it, whenever i use @Id and @GeneratedValue on a Long field inside JPA/Hibernate entity, i'm actually using a surrogate key, and i think this is a very nice way to define a primary key considering my not-so-good experiences in using composite primary keys, where : there are more than 1 business-value-columns combination that become a unique PK the composite pk values get duplicated across the table details cannot change the business value inside that composite PK I know hibernate can support both types of PK, but im left wondering by my previous chats with experienced colleagues where they said that composite PK is easier to deal with when doing complex SQL queries and stored procedure processes. They went on saying that when using surrogate keys will complicate things when doing joining and there are several condition when it's impossible to do some stuffs when using surrogate keys. Although im sorry i cant explain the detail here since i was not clear enough when they explain it. Maybe i'll put more details next time. Im currently trying to do a project, and want to try out surrogate keys, since it's not getting duplicated across tables, and we can change the business-column values. And when the need for some business value combination uniqueness, i can use something like : @Table(name="MY_TABLE", uniqueConstraints={ @UniqueConstraint(columnNames={"FIRST_NAME", "LAST_NAME"}) // name + lastName combination must be unique But im still in doubt because of the previous discussion about the composite key. Could you share your experiences in this matter ? Thank you !

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  • Accesing WinCE ComboBox DroppedDown property (.NET CF 2.0)

    - by PabloG
    I'm implementing custom behavior sub-classing the form controls, but I cannot manage to access the DroppedDown property of the ComboBox. Looking in the help, it's supposed to be supported in CF.NET 2.0: using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; namespace xCustomControls { public partial class xComboBox : System.Windows.Forms.ComboBox { private ComboBox comboBox1; public xComboBox() { InitializeComponent(); this.KeyDown += new KeyEventHandler(this.KeyDownHandler); } private void KeyDownHandler(object sender, KeyEventArgs e) { // DroppedDown doesn't appear in the IntelliSense of ComboBox. // or this.comboBox1. if (((ComboBox)sender).DroppedDown) // fail! return; switch (e.KeyData) { case Keys.Up: case Keys.Enter: case Keys.Down: e.Handled = true; this.Parent.SelectNextControl((Control)sender, e.KeyData != Keys.Up, true, true, true); ... fails with 'System.Windows.Forms.ComboBox' does not contain a definition for 'DroppedDown' and no extension method 'DroppedDown' accepting a first argument of type 'System.Windows.Forms.ComboBox' could be found How can I access the property? TIA, Pablo

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  • should variable be released or not? iphone-sdk

    - by psebos
    Hi, In the following piece of code (from a book) data is an NSDictionary *data; defined in the header (no property). In the viewDidLoad of the controller the following occurs: - (void)viewDidLoad { [super viewDidLoad]; NSArray *keys = [NSArray arrayWithObjects:@"home", @"work", nil]; NSArray *homeDVDs = [NSArray arrayWithObjects:@"Thomas the Builder", nil]; NSArray *workDVDs = [NSArray arrayWithObjects:@"Intro to Blender", nil]; NSArray *values = [NSArray arrayWithObjects:homeDVDs, workDVDs, nil]; data = [[NSDictionary alloc] initWithObjects:values forKeys:keys]; } Since I am really new to objective-c can someone explain to me why I do not have to retain the variables keys,homeDVDs,workDVDs and values prior exiting the function? I would expect prior the data allocation something like: [keys retain]; [homeDVDs retain]; [workDVDs retain]; [values retain]; or not? Does InitWithObjects copies (recursively) all objects into a new table? Assuming we did not have the last line (data allocation) should we release all the NSArrays prior exiting the function (or we could safely assumed that all NSArrays will be autoreleased since there is no alloc for each one?) Thanks!!!!

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  • Java OO design confusion: how to handle actions modified by states modified by actions...

    - by Arvanem
    Hi folks, Given an entity, whose action is potentially modified by states (of the entity and other entities) in turn potentially modified by other actions (of the entity and other entities) , what is the best way to code or design to handle the potential existence of the modifiers? Speaking metaphorically, I am coding a Java application representing a piano. As you know a piano has keys (which, when pressed, emit sound) and pedals (which, when pressed, modify the keys' sounds). My base class structure is as follows: Entity (for keys and pedals) State (this holds each entity's states, e.g. name such as "soft pedal", and boolean "Pressed"), Action (this holds each entity's actions, e.g. play sound when pressed, or modify others sounds). By composition, the Entity class has a copy of each of State and Action inside it. e.g.: public class Entity { State entityState = new State(); Action entityAction = new Action(); Thus I have coded a "C-Sharp" key Entity. When I "press" that entity (set its "Pressed" state to true), its action plays a "C-Sharp" sound and then sets its "Pressed" state to false. At the same time, if the "C-Sharp" key entity is not "tuned", its sound deviates from "C-Sharp". Meanwhile I have coded a "soft pedal" Entity. When that entity is "pressed", no sound plays but its action is to make softer the sound of the "C-Sharp" and other key entities. I have also coded a "sustain pedal" Entity. When that entity is "pressed", no sound plays but its action is to enable reverberation of the sound of the "C-Sharp" and other key entities. Both the "soft" and "sustain pedals" can be pressed at the same time with the result that keys entities become both softened and reverberating. In short, I do not understand how to make this simultaneous series of states and actions modify each other in a sensible OO way. I am wary of coding a massive series of "if" statements or "switches". Thanks in advance for any help or links you can offer.

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  • XNA Vector2 Rotation Question

    - by Tom Allen
    I'm messing about with some stuff in XNA and am trying to move an object around asteroids-style in that you press left and right to rotate and up/down to go forwards and backwards in the direction you are pointing. I've got the rotation of the sprite done, but i can't get the object to move in the direction you've pointed it, it always moves up and down on the x = 0 axis. I'm guessing this is straight forward but I just can't figure it out. My "ship" class has the following properties which are note worthy here: Vector2 Position float Rotation The "ship" class has an update method is where the input is handled and so far I've got the following: public void Update(GameTime gameTime) { KeyboardState keyboard = Keyboard.GetState(); GamePadState gamePad = GamePad.GetState(PlayerIndex.One); float x = Position.X; float y = Position.Y; if (keyboard.IsKeyDown(Keys.Left)) Rotation -= 0.1f; if (keyboard.IsKeyDown(Keys.Right)) Rotation += 0.1f; if (keyboard.IsKeyDown(Keys.Up)) y -= ??; if (keyboard.IsKeyDown(Keys.Down)) y += ??; this.Position = new Vector2(x, y); } Any help would be most appreciated!

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  • How do I establish table association in JPA / Hibernate with existing database?

    - by Paperino
    Currently I have two tables in my database Encounters and Referrals: There is a one to many relationship between these two tables. Currently they are linked together with foreign keys. Right now I have public class Encounter extends JPASupport implements java.io.Serializable { @Column(name="referralid", unique=false, nullable=true, insertable=true, updatable=true) public Integer referralid; } But what I really want is public class Encounter extends JPASupport implements java.io.Serializable { .......... @OneToMany(cascade=CascadeType.PERSIST) public Set<Referrals> referral; ............ } So that I can eventually do a query like this: List<Encounter> cases = Encounter.find( "select distinct p from Encounter p join p.referrals as t where t.caseid =103" ).fetch(); How do I tell JPA that even though I have non-standard column names for my foreign keys and primary keys that its the object models that I want linked, not simply the integer value for the keys? Does this make sense? I hope so. Thanks in advanced!

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  • Accepting more simultaneous keyboard inputs

    - by unknownthreat
    Sometimes, a normal computer keyboard will only accept user's inputs up to a certain key simultaneously. I got a logitech keyboard that can accept up to 3-4 key presses at the same time. The computer does not accept any more input if you press more than 4 keys for this keyboard. And it also depends on certain areas of your keyboard as well. Some locations allow more key to be pressed (like the arrow keys), while some locations permit you to press only 1-2 keys. This also differs from keyboard to keyboard as well. Some older keyboards only accept up 1-2 keys. This isn't problematic with usual office work, but when it comes to gaming. For instance, imagine a platform game, where you have to jump, attack, and control direction at the same time. This implies several key presses and some keyboards cannot accept such simultaneous input. However, I've tried this on several games and the amount of possible keyboard inputs seem to be also different. Therefore, we have two issues: Keyboards have different amount of simultaneous inputs. Some games can accept more keyboard inputs than other games. At first, I thought this is hardware only problem, but why do some programs behave differently? Why some programs can accept more keyboard inputs than other programs? So how can we write our programs to accept more keyboard inputs?

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  • Having some fun - what is a good way to include a secret key functionality and fire the KeyDown event?

    - by Sisyphus
    To keep myself interested, I try to put little Easter Eggs in my projects (mostly to amuse myself). I've seen some websites where you can type a series of letters "aswzaswz" and you get a "secret function" - how would I achieve this in C#? I've assigned a "secret function" in the past by using modifier keys bool showFunThing = (Control.ModifierKeys & Keys.Control) == Keys.Control; but wanted to get a bit more secretive (without the modifier keys) I just wanted the form to detect a certain word typed without any input ... I've built a method that I think should do it: private StringBuilder _pressedKeys = new StringBuilder(); protected override void OnKeyDown(KeyEventArgs e) { const string kWord = "fun"; char letter = (char)e.KeyValue; if (!char.IsLetterOrDigit(letter)) { return; } _pressedKeys.Append(letter); if (_pressedKeys.Length == kWord.Length) { if (_pressedKeys.ToString().ToLower() == kWord) { MessageBox.Show("Fun"); _pressedKeys.Clear(); } } base.OnKeyDown(e); } Now I need to wire it up but I can't figure out how I'm supposed to raise the event in the form designer ... I've tried this: this.KeyDown +=new System.Windows.Forms.KeyEventHandler(OnKeyDown); and a couple of variations on this but I'm missing something because it won't fire (or compile). It tells me that the OnKeyDown method is expecting a certain signature but I've got other methods like this where I haven't specified arguments. I fear that I may have got myself confused so I am turning to SO for help ... anyone?

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  • How do you work around memcached's key/value limitations?

    - by mjy
    Memcached has length limitations for keys (250?) and values (roughtly 1MB), as well as some (to my knowledge) not very well defined character restrictions for keys. What is the best way to work around those in your opinion? I use the Perl API Cache::Memcached. What I do currently is store a special string for the main key's value if the original value was too big ("parts:<number") and in that case, I store <number parts with keys named 1+<main key, 2+<main key etc.. This seems "OK" (but messy) for some cases, not so good for others and it has the intrinsic problem that some of the parts might be missing at any time (so space is wasted for keeping the others and time is wasted reading them). As for the key limitations, one could probably implement hashing and store the full key (to work around collisions) in the value, but I haven't needed to do this yet. Has anyone come up with a more elegant way, or even a Perl API that handles arbitrary data sizes (and key values) transparently? Has anyone hacked the memcached server to support arbitrary keys/values?

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  • Optimization of Function with Dictionary and Zip()

    - by eWizardII
    Hello, I have the following function: def filetxt(): word_freq = {} lvl1 = [] lvl2 = [] total_t = 0 users = 0 text = [] for l in range(0,500): # Open File if os.path.exists("C:/Twitter/json/user_" + str(l) + ".json") == True: with open("C:/Twitter/json/user_" + str(l) + ".json", "r") as f: text_f = json.load(f) users = users + 1 for i in range(len(text_f)): text.append(text_f[str(i)]['text']) total_t = total_t + 1 else: pass # Filter occ = 0 import string for i in range(len(text)): s = text[i] # Sample string a = re.findall(r'(RT)',s) b = re.findall(r'(@)',s) occ = len(a) + len(b) + occ s = s.encode('utf-8') out = s.translate(string.maketrans("",""), string.punctuation) # Create Wordlist/Dictionary word_list = text[i].lower().split(None) for word in word_list: word_freq[word] = word_freq.get(word, 0) + 1 keys = word_freq.keys() numbo = range(1,len(keys)+1) WList = ', '.join(keys) NList = str(numbo).strip('[]') WList = WList.split(", ") NList = NList.split(", ") W2N = dict(zip(WList, NList)) for k in range (0,len(word_list)): word_list[k] = W2N[word_list[k]] for i in range (0,len(word_list)-1): lvl1.append(word_list[i]) lvl2.append(word_list[i+1]) I have used the profiler to find that it seems the greatest CPU time is spent on the zip() function and the join and split parts of the code, I'm looking to see if there is any way I have overlooked that I could potentially clean up the code to make it more optimized, since the greatest lag seems to be in how I am working with the dictionaries and the zip() function. Any help would be appreciated thanks!

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  • Recursive Enumeration in Java

    - by Harm De Weirdt
    Hello everyone. I still have a question about Enumerations. Here's a quick sketch of the situation. I have a class Backpack that has a Hashmap content with as keys a variable of type long, and as value an ArrayList with Items. I have to write an Enumeration that iterates over the content of a Backpack. But here's the catch: in a Backpack, there can also be another Backpack. And the Enumeration should also be able to iterate over the content of a backpack that is in the backpack. (I hope you can follow, I'm not really good at explaining..) Here is the code I have: public Enumeration<Object> getEnumeration() { return new Enumeration<Object>() { private int itemsDone = 0; //I make a new array with all the values of the HashMap, so I can use //them in nextElement() Collection<Long> keysCollection = getContent().keySet(); Long [] keys = keysCollection.toArray(new Long[keysCollection.size()]); public boolean hasMoreElements() { if(itemsDone < getContent().size()) { return true; }else { return false; } } public Object nextElement() { ArrayList<Item> temporaryList= getContent().get(keys[itemsDone]); for(int i = 0; i < temporaryList.size(); i++) { if(temporaryList.get(i) instanceof Backpack) { return temporaryList.get(i).getEnumeration(); }else { return getContent().get(keys[itemsDone++]); } } } }; Will this code work decently? It's just the "return temporaryList.get(i).getEnumeration();" I'm worried about. Will the users still be able to use just the hasMoreElemens() and nextElement() like he would normally do? Any help is appreciated, Harm De Weirdt

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  • Dictionaries with more than one key per value in Python

    - by nickname
    I am attempting to create a nice interface to access a data set where each value has several possible keys. For example, suppose that I have both a number and a name for each value in the data set. I want to be able to access each value using either the number OR the name. I have considered several possible implementations: Using two separate dictionaries, one for the data values organized by number, and one for the data values organized by name. Simply assigning two keys to the same value in a dictionary. Creating dictionaries mapping each name to the corresponding number, and vice versa Attempting to create a hash function that maps each name to a number, etc. (related to the above) Creating an object to encapsulate all three pieces of data, then using one key to map dictionary keys to the objects and simply searching the dictionary to map the other key to the object. None of these seem ideal. The first seems ugly and unmaintainable. The second also seems fragile. The third/fourth seem plausible, but seem to require either much manual specification or an overly complex implementation. Finally, the fifth loses constant-time performance for one of the lookups. In C/C++, I believe that I would use pointers to reference the same piece of data from different keys. I know that the problem is rather similar to a database lookup problem by a non-key column, however, I would like (if possible), to maintain the approximate O(1) performance of Python dictionaries. What is the most Pythonic way to achieve this data structure?

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  • [c++] - Help about class and error: C3861

    - by Chelsea_cole
    Can someone help me in this error? in "cDef.h" : #pragma once class cDef { public: static int STATE_LOGO; static int STATE_MENU; static int MESSAGE_ENTER; static int MESSAGE_UPDATE; static int MESSAGE_PAINT; static int MESSAGE_EXIT; }; in "GameState.h": #pragma once #ifndef _GameState_ #define _GameState_ #include "cDef.h" class MainGame; class GameState; class GameState { public: MainGame *mg; int GAME_STATE_DEF; virtual void MessengeEnter(int message) = 0; virtual void MessengeUpdate(int message,int keys) = 0; virtual void MessengePaint(int message,CDC *pDc) = 0; void StateHandler(int message,CDC *pDc,int keys); public: GameState(void); public: ~GameState(void); }; #endif in "GameState.cpp": #include "StdAfx.h" #include "GameState.h" GameState::GameState(void) { GAME_STATE_DEF = -1; } GameState::~GameState(void) { } void GameState::StateHandler(int message,CDC *pDc,int keys) { if(message == cDef.MESSAGE_ENTER) { MessageEnter(message); } if(message == cDef.MESSAGE_UPDATE) { MessageUpdate(message,keys); } if(message == cDef.MESSAGE_PAINT) { MessagePaint(message,pDC); } } error: warning C4832: token '.' is illegal after UDT 'cDef' see declaration of 'cDef' error C3861: 'MessageUpdate': identifier not found error C3861: 'MessageEnter': identifier not found error C3861: 'MessagePaint': identifier not found ..... Thanks in advance!

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