Search Results

Search found 60391 results on 2416 pages for 'data generation'.

Page 80/2416 | < Previous Page | 76 77 78 79 80 81 82 83 84 85 86 87  | Next Page >

  • Visualising data a different way with Pivot collections

    - by Rob Farley
    Roger’s been doing a great job extending PivotViewer recently, and you can find the list of LobsterPot pivots at http://pivot.lobsterpot.com.au Many months back, the TED Talk that Gary Flake did about Pivot caught my imagination, and I did some research into it. At the time, most of what we did with Pivot was geared towards what we could do for clients, including making Pivot collections based on students at a school, and using it to browse PDF invoices by their various properties. We had actual commercial work based on Pivot collections back then, and it was all kinds of fun. Later, we made some collections for events that were happening, and even got featured in the TechEd Australia keynote. But I’m getting ahead of myself... let me explain the concept. A Pivot collection is an XML file (with .cxml extension) which lists Items, each linking to an image that’s stored in a Deep Zoom format (this means that it contains tiles like Bing Maps, so that the browser can request only the ones of interest according to the zoom level). This collection can be shown in a Silverlight application that uses the PivotViewer control, or in the Pivot Browser that’s available from getpivot.com. Filtering and sorting the items according to their facets (attributes, such as size, age, category, etc), the PivotViewer rearranges the way that these are shown in a very dynamic way. To quote Gary Flake, this lets us “see patterns which are otherwise hidden”. This browsing mechanism is very suited to a number of different methods, because it’s just that – browsing. It’s not searching, it’s more akin to window-shopping than doing an internet search. When we decided to put something together for the conferences such as TechEd Australia 2010 and the PASS Summit 2010, we did some screen-scraping to provide a different view of data that was already available online. Nick Hodge and Michael Kordahi from Microsoft liked the idea a lot, and after a bit of tweaking, we produced one that Michael used in the TechEd Australia keynote to show the variety of talks on offer. It’s interesting to see a pattern in this data: The Office track has the most sessions, but if the Interactive Sessions and Instructor-Led Labs are removed, it drops down to only the sixth most popular track, with Cloud Computing taking over. This is something which just isn’t obvious when you look an ordinary search tool. You get a much better feel for the data when moving around it like this. The more observant amongst you will have noticed some difference in the collection that Michael is demonstrating in the picture above with the screenshots I’ve shown. That’s because it’s been extended some more. At the SQLBits conference in the UK this year, I had some interesting discussions with the guys from Xpert360, particularly Phil Carter, who I’d met in 2009 at an earlier SQLBits conference. They had got around to producing a Pivot collection based on the SQLBits data, which we had been planning to do but ran out of time. We discussed some of ways that Pivot could be used, including the ways that my old friend Howard Dierking had extended it for the MSDN Magazine. I’m not suggesting I influenced Xpert360 at all, but they certainly inspired us with some of their posts on the matter So with LobsterPot guys David Gardiner and Roger Noble both having dabbled in Pivot collections (and Dave doing some for clients), I set Roger to work on extending it some more. He’s used various events and so on to be able to make an environment that allows us to do quick deployment of new collections, as well as showing the data in a grid view which behaves as if it were simply a third view of the data (the other two being the array of images and the ‘histogram’ view). I see PivotViewer as being a significant step in data visualisation – so much so that I feature it when I deliver talks on Spatial Data Visualisation methods. Any time when there is information that can be conveyed through an image, you have to ask yourself how best to show that image, and whether that image is the focal point. For Spatial data, the image is most often a map, and the map becomes the central mode for navigation. I show Pivot with postcode areas, since I can browse the postcodes based on their data, and many of the images are recognisable (to locals of South Australia). Naturally, the images could link through to the map itself, and so on, but generally people think of Spatial data in terms of navigating a map, which doesn’t always gel with the information you’re trying to extract. Roger’s even looking into ways to hook PivotViewer into the Bing Maps API, in a similar way to the Deep Earth project, displaying different levels of map detail according to how ‘zoomed in’ the images are. Some of the work that Dave did with one of the schools was generating the Deep Zoom tiles “on the fly”, based on images stored in a database, and Roger has produced a collection which uses images from flickr, that lets you move from one search term to another. Pulling the images down from flickr.com isn’t particularly ideal from a performance aspect, and flickr doesn’t store images in a small-enough format to really lend itself to this use, but you might agree that it’s an interesting concept which compares nicely to using Maps. I’m looking forward to future versions of the PivotViewer control, and hope they provide many more events that can be used, and even more hooks into it. Naturally, LobsterPot could help provide your business with a PivotViewer experience, but you can probably do a lot of it yourself too. There’s a thorough guide at getpivot.com, which is how we got into it. For some examples of what we’ve done, have a look at http://pivot.lobsterpot.com.au. I’d like to see PivotViewer really catch on a data visualisation tool.

    Read the article

  • Are today's general purpose languages at the right level of abstraction ?

    - by KeesDijk
    Today Uncle Bob Martin, a genuine hero, showed this video In this video Bob Martin claims that our programming languages are at the right level for our problems at this time. One of the reasons I get from this video as that Bob Martin sees us as detail managers and our problems are at the detail level. This is the first time I have to disagree with Bob Martin and was wondering what the people at programmers think about this. First there is a difference between MDA and MDE MDA in itself hasn't worked and I blame way to much formalisation at a level you can't formalize these kind of problems. MDE and MDD are still trying to prove themselves and in my mind show great promise. e.g. look at MetaEdit The detail still needs to be management in my mind, but you do so in one place (framework or generators) instead of at multiple places. Right for our kind of problems ? I think depends on what problems you look at. Do the current programming languages keep up with the current demands on time to market ? Are they good at bridging the business IT communication gap ? So what do you think ?

    Read the article

  • Oracle Unbreakable Enterprise Kernel and Emulex HBA Eliminate Silent Data Corruption

    - by sergio.leunissen
    Yesterday, Emulex announced that it has added support for T10 Protection Information (T10-PI), formerly called T10-DIF, to a number of its HBAs. When used with Oracle's Unbreakable Enterprise Kernel, this will prevent silent data corruption and help ensure the integrity and regulatory compliance of user data as it is transferred from the application to the SAN From the press release: Traditionally, protecting the integrity of customers' data has been done with multiple discrete solutions, including Error Correcting Code (ECC) and Cyclic Redundancy Check (CRC), but there have been coverage gaps across the I/O path from the operating system to the storage. The implementation of the T10-PI standard via Emulex's BlockGuard feature, in conjunction with other industry player's implementations, ensures that data is validated as it moves through the data path, from the application, to the HBA, to storage, enabling seamless end-to-end integrity. Read the white paper and don't miss the live webcast on eliminating silent data corruption on December 16th!

    Read the article

  • Storing large data in HTTP Session (Java Application)

    - by Umesh Awasthi
    I am asking this question in continuation with http-session-or-database-approach. I am planning to follow this approach. When user add product to cart, create a Cart Model, add items to cart and save to DB. Convert Cart model to cart data and save it to HTTP session. Any update/ edit update underlying cart in DB and update data snap shot in Session. When user click on view cart page, just pick cart data from Session and display to customer. I have following queries regarding HTTP Session How good is it to store large data (Shopping Cart) in Session? How scalable this approach can be ? (With respect to Session) Won't my application going to eat and demand a lot of memory? Is my approach is fine or do i need to consider other points while designing this? Though, we can control what all cart data should be stored in the Session, but still we need to have certain information in cart data being stored in session?

    Read the article

  • printable PHP manual - 'all but the Function Reference section'

    - by JW01
    My Motivation I find it easier to learn things by reading 'offline'. I'd like to lean back and read the narrative part of a paper version of the official php manual. My Scuppered Plan My plan was to download the manual, print all but the Function Reference section and then read it. I have downloaded the "Single HTML file" version of the manual from the php.net download page. (That version did not contain any images, so I patched-in the ones from the Many HTML files version with no problem.) My plan was to open that "Single HTML file" in an HTML editor, delete the Function Reference section then print it out. Unfortunately, although I have tried three different editors, I have not been able to successfully load-up that massive html file to be able to edit it. Its about (~40MB). I started to look into the phpdoc framework with a view to rendering my own html docs from the source...but that's a steep learning curve for a newby..and is a last resort. I would use a file splitter, but they tend to split files crudely with no regard for html/xml/xhtml sematics. So the question is... Does anyone know know where you can download the php manual in a version that is a kind of half-way house between the 'Single HTML file' and the 'Many HTML files'? Ideally with the docs split into 3 parts: File 1 - stuff before the function reference File 2 - function reference File 3 - stuff after the function reference Or Can you suggest any editors/tools will enable me to split up this file myself?

    Read the article

  • T4Toolbox and Visual Studio 2010

    - by Ben Griswold
    I’ve been using the T4Toolbox to help generate my ASP.NET MVC models and scaffolding for a while now.  Another developer tried using my generator project last week and ran into troubles due to a breaking change around the RenderCore() and TransformText() methods in support for VS 2010.  If you upgraded to the latest version of T4Toolbox and receive a build error similar to the following, you are probably in the same boat: GeneratedTextTransformation.[Template].RenderCore(): no suitable method found to override We took the easy way out.  I had him uninstall the latest version of T4Toolbox and install version 9.7.25.1 which my templates were initially coded against.  For now, that worked great, but it sounds like I’ll be doing some rework of the 20+ templates in my project to support Visual Studio 2010 when we migrate later this month.

    Read the article

  • Google I/O 2012 - OAuth 2.0 for Identity and Data Access

    Google I/O 2012 - OAuth 2.0 for Identity and Data Access Ryan Boyd Users like to keep their data in one place on the web where it's easily accessible. Whether it's YouTube videos, Google Drive files, Google contacts or one of many other types of data, users need a way to securely grant applications access to their data. OAuth is the key web standard for delegated data access and OAuth 2.0 is the next-generation version with additional security features. This session will cover the latest advances in how OAuth can be used for data access, but will also dive into how you can lower the barrier to entry for your application by allowing users to login using their Google accounts. You will learn, through an example written in Python, how to use OAuth 2.0 to incorporate user identity into your web application. Best practices for desktop applications, mobile applications and server-to-server use cases will also be discussed. From: GoogleDevelopers Views: 11 1 ratings Time: 58:56 More in Science & Technology

    Read the article

  • Aggregating cache data from OCEP in CQL

    - by Manju James
    There are several use cases where OCEP applications need to join stream data with external data, such as data available in a Coherence cache. OCEP’s streaming language, CQL, supports simple cache-key based joins of stream data with data in Coherence (more complex queries will be supported in a future release). However, there are instances where you may need to aggregate the data in Coherence based on input data from a stream. This blog describes a sample that does just that. For our sample, we will use a simplified credit card fraud detection use case. The input to this sample application is a stream of credit card transaction data. The input stream contains information like the credit card ID, transaction time and transaction amount. The purpose of this application is to detect suspicious transactions and send out a warning event. For the sake of simplicity, we will assume that all transactions with amounts greater than $1000 are suspicious. The transaction history is available in a Coherence distributed cache. For every suspicious transaction detected, a warning event must be sent with maximum amount, total amount and total number of transactions over the past 30 days, as shown in the diagram below. Application Input Stream input to the EPN contains events of type CCTransactionEvent. This input has to be joined with the cache with all credit card transactions. The cache is configured in the EPN as shown below: <wlevs:caching-system id="CohCacheSystem" provider="coherence"/> <wlevs:cache id="CCTransactionsCache" value-type="CCTransactionEvent" key-properties="cardID, transactionTime" caching-system="CohCacheSystem"> </wlevs:cache> Application Output The output that must be produced by the application is a fraud warning event. This event is configured in the spring file as shown below. Source for cardHistory property can be seen here. <wlevs:event-type type-name="FraudWarningEvent"> <wlevs:properties type="tuple"> <wlevs:property name="cardID" type="CHAR"/> <wlevs:property name="transactionTime" type="BIGINT"/> <wlevs:property name="transactionAmount" type="DOUBLE"/> <wlevs:property name="cardHistory" type="OBJECT"/> </wlevs:properties </wlevs:event-type> Cache Data Aggregation using Java Cartridge In the output warning event, cardHistory property contains data from the cache aggregated over the past 30 days. To get this information, we use a java cartridge method. This method uses Coherence’s query API on credit card transactions cache to get the required information. Therefore, the java cartridge method requires a reference to the cache. This may be set up by configuring it in the spring context file as shown below: <bean class="com.oracle.cep.ccfraud.CCTransactionsAggregator"> <property name="cache" ref="CCTransactionsCache"/> </bean> This is used by the java class to set a static property: public void setCache(Map cache) { s_cache = (NamedCache) cache; } The code snippet below shows how the total of all the transaction amounts in the past 30 days is computed. Rest of the information required by CardHistory object is calculated in a similar manner. Complete source of this class can be found here. To find out more information about using Coherence's API to query a cache, please refer Coherence Developer’s Guide. public static CreditHistoryData(String cardID) { … Filter filter = QueryHelper.createFilter("cardID = :cardID and transactionTime :transactionTime", map); CardHistoryData history = new CardHistoryData(); Double sum = (Double) s_cache.aggregate(filter, new DoubleSum("getTransactionAmount")); history.setTotalAmount(sum); … return history; } The java cartridge method is used from CQL as seen below: select cardID, transactionTime, transactionAmount, CCTransactionsAggregator.execute(cardID) as cardHistory from inputChannel where transactionAmount1000 This produces a warning event, with history data, for every credit card transaction over $1000. That is all there is to it. The complete source for the sample application, along with the configuration files, is available here. In the sample, I use a simple java bean to load the cache with initial transaction history data. An input adapter is used to create and send transaction events for the input stream.

    Read the article

  • Latest AutoVue Podcast - Customer Success at Ringhals/Vattenfall

    - by pam.petropoulos(at)oracle.com
    Ringhals, a Swedish nuclear power plant, part of the Vattenfall Group, produces 20% of the country's electricity and is the largest power station in the Nordic region. Ringhals has standardized on AutoVue for most of their engineering and asset document visualization requirements throughout their plant maintenance, design and engineering operations. This audio interview, hosted by Folia Grace, Oracle Vice President of Application Product Marketing, features Harald Carlsson, Documentation Administrator at Ringhals/Vattenfall. Hear Harald describe how they have cut IT maintenance costs, increased productivity, and improved maintenance operations throughout their facility. Click here to listen to the podcast

    Read the article

  • Logical and Physical Modeling for Analytical Applications

    - by Dejan Sarka
    I am proud to announce that my first course for Pluralsight is released. The course title is Logical and Physical Modeling for Analytical Applications. Here is the description of the course. A bad data model leads to an application that does not perform well. Therefore, when developing an application, you should create a good data model from the start. However, even the best logical model can’t help when the physical implementation is bad. It is also important to know how SQL Server stores and accesses data, and how to optimize the data access. Database optimization starts by splitting transactional and analytical applications. In this course, you learn how to support analytical applications with logical design, get understanding of the problems with data access for queries that deal with large amounts of data, and learn about SQL Server optimizations that help solving these problems. Enjoy the course!

    Read the article

  • Telerik Releases the Data Service Wizard

    After a great beta cycle, Telerik is proud to announce today the commercial availability of the OpenAccess Data Service Wizard. You can download it and install it with Telerik OpenAccess Q1 2010 for both Visual Studio 2008 and 2010 RTM. If you are new to the Data Service Wizard, it is a great tool that will allow you to point a wizard at your OpenAccess generated data access classes and automatically build an WCF, Astoria (WCF Data Services), REST or ATOMPub collection endpoint, complete with the CRUD methods if applicable. If you are familiar with the Data Service Wizard already, there will be two new surprises in the release version. If you generated a domain model with the new OpenAccess Visual Entity Designer, you have only one file added to your project, mydomainmodel.rlinq for example. The first surprise of the new Data Service Wizard is that if you right click on the domain model in Visual Studio, ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Design Code Outside of an IDE (C#)?

    - by ryanzec
    Does anyone design code outside of an IDE? I think that code design is great and all but the only place I find myself actually design code (besides in my head) is in the IDE itself. I generally think about it a little before hand but when I go to type it out, it is always in the IDE; no UML or anything like that. Now I think having UML of your code is really good because you are able to see a lot more of the code on one screen however the issue I have is that once I type it in UML, I then have to type the actual code and that is just a big duplicate for me. For those who work with C# and design code outside of Visual Studio (or at least outside Visual Studio's text editor), what tools do you use? Do those tools allow you to convert your design to actual skeleton code? It is also possible to convert code to the design (when you update the code and need an updated UML diagram or whatnot)?

    Read the article

  • Infinite detail inside Perlin noise procedural mapping

    - by Dave Jellison
    I am very new to game development but I was able to scour the internet to figure out Perlin noise enough to implement a very simple 2D tile infinite procedural world. Here's the question and it's more conceptual than code-based in answer, I think. I understand the concept of "I plug in (x, y) and get back from Perlin noise p" (I'll call it p). P will always be the same value for the same (x, y) (as long as the Perlin algorithm parameters haven't changed, like altering number of octaves, et cetera). What I want to do is be able to zoom into a square and be able to generate smaller squares inside of the already generated overhead tile of terrain. Let's say I have a jungle tile for overhead terrain but I want to zoom in and maybe see a small river tile that would only be a creek and not large enough to be a full "big tile" of water in the overhead. Of course, I want the same net effect as a Perlin equation inside a Perlin equation if that makes sense? (aka. I want two people playing the game with the same settings to get the same terrain and details every time). I can conceptually wrap my head around the large tile being based on an "zoomed out" coordinate leaving enough room to drill into but this approach doesn't make sense in my head (maybe I'm wrong). I'm guessing with this approach my overhead terrain would lose all of the cohesiveness delivered by the Perlin. Imagine I calculate (0, 0) as overhead tile 1 and then to the east of that I plug in (50, 0). OK, great, I now have 49 pixels of detail I could then "drill down" into. The issue I have in my head with this approach (without attempting it) is that there's no guarantee from my Perlin noise that (0,0) would be a good neighbor to (50,0) as they could have wildly different "elevations" or p/resultant values returning from the Perlin equation when I generate the overhead map. I think I can conceive of using the Perlin noise for the overhead tile to then reuse the p value as a seed for the "detail" level of noise once I zoom in. That would ensure my detail Perlin is always the same configuration for (0,0), (1,0), etc. ad nauseam but I'm not sure if there are better approaches out there or if this is a sound approach at all.

    Read the article

  • Procedural... house with rooms generator

    - by pek
    I've been looking at some algorithms and articles about procedurally generating a dungeon. The problem is, I'm trying to generate a house with rooms, and they don't seem to fit my requirements. For one, dungeons have corridors, where houses have halls. And while initially they might seem the same, a hall is nothing more than the area that isn't a room, whereas a corridor is specifically designed to connect one area to another. Another important difference with a house is that you have a specific width and height, and you have to fill the entire thing with rooms and halls, whereas with a dungeon, there is empty space. I think halls in a house is something in between a dungeon corridor (gets you to other rooms) and an empty space in the dungeon (it's not explicitly defined in code). More specifically, the requirements are: There is a set of predefined rooms I cannot create walls and doors on the fly. Rooms can be rotated but not resized Again, because I have a predefined set of rooms, I can only rotate them, not resize them. The house dimensions are set and has to be entirely filled with rooms (or halls) I.e. I want to fill a 14x20 house with the available rooms making sure there is no empty space. Here are some images to make this a little more clear: As you can see, in the house, the "empty space" is still walkable and it gets you from one room to another. So, having said all this, maybe a house is just a really really tightly packed dungeon with corridors. Or it's something easier than a dungeon. Maybe there is something out there and I haven't found it because I don't really know what to search for. This is where I'd like your help: could you give me pointers on how to design this algorithm? Any thoughts on what steps it will take? If you have created a dungeon generator, how would you modify it to fit my requirements? You can be as specific or as generic as you like. I'm looking to pick your brains, really.

    Read the article

  • Diagram that could explain a state machine's code?

    - by Incognito
    We have a lot of concepts in making diagrams like UML and flowcharting or just making up whatever boxes-and-arrows combination works at the time, but I'm looking at doing a visual diagram on something that's actually really complex. State machines like those that parse HTML or regular expressions tend to be very long and complicated bits of code. For example, this is the stateLoop for FireFox 9 beta. It's actually generated by another file, but this is the code that runs. How can I diagram something with the complexity of this in a way that explains flow of the code without taking it to a level where I draw every single line-of-code into it's own box on a flowchart? I don't want to draw "Invoke loop, then return" but I don't want to explain every last detail. What kind of graph is suitable to do this? Is there already something out there similar to this? Just an example of how to do this without going overboard in complexity or too-high-level is really what I want. If you don't feel like looking at the code, basically it's 70 different state flags that could occur, inside an infinite loop that exists to a label based on some conditions, each flag has it's own infinite loop that exists to a label somewhere, and each of those loops has checks for different types of chars, which then runs off into various other methods.

    Read the article

  • MSSQL: Copying data from one database to another

    - by DigiMortal
    I have database that has data imported from another server using import and export wizard of SQL Server Management Studio. There is also empty database with same tables but it also has primary keys, foreign keys and indexes. How to get data from first database to another? Here is the description of my crusade. And believe me – it is not nice one. Bugs in import and export wizard There is some awful bugs in import and export wizard that makes data imports and exports possible only on very limited manner: wizard is not able to analyze foreign keys, wizard wants to create tables always, whatever you say in settings. The result is faulty and useless package. Now let’s go step by step and make things work in our scenario. Database There are two databases. Let’s name them like this: PLAIN – contains data imported from remote server (no indexes, no keys, no nothing, just plain dumb data) CORRECT – empty database with same structure as remote database (indexes, keys and everything else but no data) Our goal is to get data from PLAIN to CORRECT. 1. Create import and export package In this point we will create faulty SSIS package using SQL Server Management Studio. Run import and export wizard and let it create SSIS package that reads data from CORRECT and writes it to, let’s say, CORRECT-2. Make sure you enable identity insert. Make sure there are no views selected. Make sure you don’t let package to create tables (you can miss this step because it wants to create tables anyway). Save package to SSIS. 2. Modify import and export package Now let’s clean up the package and remove all faulty crap. Connect SQL Server Management Studio to SSIS instance. Select the package you just saved and export it to your hard disc. Run Business Intelligence Studio. Create new SSIS project (DON’T MISS THIS STEP). Add package from disc as existing item to project and open it. Move to Control Flow page do one of following: Remove all preparation SQL-tasks and connect Data Flow tasks. Modify all preparation SQL-tasks so the existence of tables is checked before table is created (yes, you have to do it manually). Add new Execute-SQL task as first task in control flow: Open task properties. Assign destination connection as connection to use. Insert the following SQL as command:   EXEC sp_MSForEachTable 'ALTER TABLE ? NOCHECK CONSTRAINT ALL' GO   EXEC sp_MSForEachTable 'DELETE FROM ?' GO   Save task. Add new Execute-SQL task as last task in control flow: Open task properties. Assign destination connection as connection to use. Insert the following SQL as command:   EXEC sp_MSForEachTable 'ALTER TABLE ? CHECK CONSTRAINT ALL' GO   Save task Now connect first Execute-SQL task with first Data Flow task and last Data Flow task with second Execute-SQL task. Now move to Package Explorer tab and change connections under Connection Managers folder. Make source connection to use database PLAIN. Make destination connection to use database CORRECT. Save package and rebuilt the project. Update package using SQL Server Management Studio. Some hints: Make sure you take the package from solution folder because it is saved there now. Don’t overwrite existing package. Use numeric suffix and let Management Studio to create a new version of package. Now you are done with your package. Run it to test it and clean out all the errors you find. TRUNCATE vs DELETE You can see that I used DELETE FROM instead of TRUNCATE. Why? Because TRUNCATE has some nasty limits (taken from MSDN): “You cannot use TRUNCATE TABLE on a table referenced by a FOREIGN KEY constraint; instead, use DELETE statement without a WHERE clause. Because TRUNCATE TABLE is not logged, it cannot activate a trigger. TRUNCATE TABLE may not be used on tables participating in an indexed view.” As I am not sure what tables you have and how they are used I provided here the solution that should work for all scenarios. If you need better performance then in some cases you can use TRUNCATE table instead of DELETE. Conclusion My conclusion is bitter this time although I am very positive guy. It is A.D. 2010 and still we have to write stupid hacks for simple things. Simple tools that existed before are long gone and we have to live mysterious bloatware that is our only choice when using default tools. If you take a look at the length of this posting and the count of steps I had to do for one easy thing you should treat it as a signal that something has went wrong in last years. Although I got my job done I would be still more happy if out of box tools are more intelligent one day. References T-SQL Trick for Deleting All Data in Your Database (Mauro Cardarelli) TRUNCATE TABLE (MSDN Library) Error Handling in SQL 2000 – a Background (Erland Sommarskog) Disable/Enable Foreign Key and Check constraints in SQL Server (Decipher)

    Read the article

  • Huge procedurally generated 'wilderness' worlds

    - by The Communist Duck
    Hi. I'm sure you all know of games like Dwarf Fortress - massive, procedural generated wilderness and land. Something like this, taken from this very useful article. However, I was wondering how I could apply this to a much larger scale; the scale of Minecraft comes to mind (isn't that something like 8x the size of the Earth's surface?). Pseudo-infinite, I think the best term would be. The article talks about fractal perlin noise. I am no way an expert on it, but I get the general idea (it's some kind of randomly generated noise which is semi-coherent, so not just random pixel values). I could just define regions X by X in size, add some region loading type stuff, and have one bit of noise generating a region. But this would result in just huge amounts of islands. On the other extreme, I don't think I can really generate a supermassive sheet of perlin noise. And it would just be one big island, I think. I am pretty sure Perlin noise, or some noise, would be the answer in some way. I mean, the map is really nice looking. And you could replace the ascii with tiles, and get something very nice looking. Anyone have any ideas? Thanks. :D -TheCommieDuck

    Read the article

  • Right approach to convert a word document that contains forms in a web app

    - by carlo
    I would know if someone can suggest a good approach to convert a word document that contains forms in a web app, specifically in an application built with WaveMaker.(but I'm curious also with a general approach not strictly dependent on the technology that I have mentioned). For example, if I have a page in a word document, that maps the fields of a user entity, what could be my "programmer approach" to convert it without much use of copy-paste, but with a dynamic methodology ?

    Read the article

  • Atmospheric scattering sky from space artifacts

    - by ollipekka
    I am in the process of implementing atmospheric scattering of a planets from space. I have been using Sean O'Neil's shaders from http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter16.html as a starting point. I have pretty much the same problem related to fCameraAngle except with SkyFromSpace shader as opposed to GroundFromSpace shader as here: http://www.gamedev.net/topic/621187-sean-oneils-atmospheric-scattering/ I get strange artifacts with sky from space shader when not using fCameraAngle = 1 in the inner loop. What is the cause of these artifacts? The artifacts disappear when fCameraAngle is limtied to 1. I also seem to lack the hue that is present in O'Neil's sandbox (http://sponeil.net/downloads.htm) Camera position X=0, Y=0, Z=500. GroundFromSpace on the left, SkyFromSpace on the right. Camera position X=500, Y=500, Z=500. GroundFromSpace on the left, SkyFromSpace on the right. I've found that the camera angle seems to handled very differently depending the source: In the original shaders the camera angle in SkyFromSpaceShader is calculated as: float fCameraAngle = dot(v3Ray, v3SamplePoint) / fHeight; Whereas in ground from space shader the camera angle is calculated as: float fCameraAngle = dot(-v3Ray, v3Pos) / length(v3Pos); However, various sources online tinker with negating the ray. Why is this? Here is a C# Windows.Forms project that demonstrates the problem and that I've used to generate the images: https://github.com/ollipekka/AtmosphericScatteringTest/ Update: I have found out from the ScatterCPU project found on O'Neil's site that the camera ray is negated when the camera is above the point being shaded so that the scattering is calculated from point to the camera. Changing the ray direction indeed does remove artifacts, but introduces other problems as illustrated here: Furthermore, in the ScatterCPU project, O'Neil guards against situations where optical depth for light is less than zero: float fLightDepth = Scale(fLightAngle, fScaleDepth); if (fLightDepth < float.Epsilon) { continue; } As pointed out in the comments, along with these new artifacts this still leaves the question, what is wrong with the images where camera is positioned at 500, 500, 500? It feels like the halo is focused on completely wrong part of the planet. One would expect that the light would be closer to the spot where the sun should hits the planet, rather than where it changes from day to night. The github project has been updated to reflect changes in this update.

    Read the article

  • Why is permadeath essential to a roguelike design?

    - by Gregory Weir
    Roguelikes and roguelike-likes (Spelunky, The Binding of Isaac) tend to share a number of game design elements: Procedurally generated worlds Character growth by way of new abilities and powers Permanent death I can understand why starting with permadeath as a premise would lead you to the other ideas: if you're going to be starting over a lot, you'll want variety in your experiences. But why do the first two elements imply a permadeath approach?

    Read the article

  • How to keep word document, html and pdf documentation aligned

    - by dendini
    Is there a way to write documentation in a WYSIWYG editor which can then export into HTML, WORD and PDF and keep copies synchronized? This documentation are mostly technical notes and some contextual help for some softwares so they must contain images and some styling, they are not programmer's documentation (API list or functions list) for which probably a program like Javadoc or Doxygen would be the best choice. For example how do companies with hundreds different software lines and thousands of programmers deal with this? I have several solutions but they all seem lacking in some aspect: Latex/Tex : very good pdf and html export, not very user friendly and no full-blown WYSIWYG editor available. LibreOffice/OpenOffice : full blown WYSIWYG editor however html export not so good (need to edit manually exported html which needs to be maintained separately ) Mediawiki or any other wiki : could be keeping documentation in wikitext format, so html is automatically generated, pdf exportation is quite good with many available plugins. Again however need some formation for the staff to use it and need to setup a server for this. Notice I'm not asking for software A vs software B, I'm asking for general advice, big companies procedures for documentation and yes some software product names if available.

    Read the article

  • Enterprise MDM: Rationalizing Reference Data in a Fast Changing Environment

    - by Mala Narasimharajan
    By Rahul Kamath Enterprises must move at a rapid pace to establish and retain global market leadership by continuously focusing on operational efficiency, customer intimacy and relentless execution. Reference Data Management    As multi-national companies with a presence in multiple industry categories, market segments, and geographies, their ability to proactively manage changes and harness them to align their front office with back-office operations and performance management initiatives is critical to make the proverbial elephant dance. Managing reference data including types and codes, business taxonomies, complex relationships as well as mappings represent a key component of the broader agenda for enabling flexibility and agility, without sacrificing enterprise-level consistency, regulatory compliance and control. Financial Transformation  Periodically, companies find that processes implemented a decade or more ago no longer mirror the way of doing business and seek to proactively transform how they operate their business and underlying processes. Financial transformation often begins with the redesign of one’s chart of accounts. The ability to model and redesign one’s chart of accounts collaboratively, quickly validate against historical transaction bases and secure business buy-in across multiple line of business stakeholders, while continuing to manage changes within the legacy general ledger systems and downstream analytical applications while piloting the in-flight transformation can mean the difference between controlled success and project failure. Attend the session titled CON8275 - Oracle Hyperion Data Relationship Management: Enabling Enterprise Transformation at Oracle Openworld on Monday, October 1, 2012 at 4:45pm in Ballroom A of the InterContinental Hotel to learn how Oracle’s Data Relationship Management solution can help you stay ahead of the competition and proactively harness master (and reference) data changes to transform your enterprise. Hear in-depth customer testimonials from GE Healthcare and Old Mutual South Africa to learn how others have harnessed this technology effectively to build enduring competitive advantage through business process innovation and investments in master data governance. Hear GE Healthcare discuss how DRM has enabled financial transformation, ERP consolidation, mergers and acquisitions, and the alignment reference data across financial and management reporting applications. Also, learn how Old Mutual SA has upgraded to EBS R12 Financials and is transforming the management of chart of accounts for corporate reporting. Separately, an esteemed panel of DRM customers including Cisco Systems, Nationwide Insurance, Ralcorp Holdings and Mentor Graphics will discuss their perspectives on how DRM has helped them address business challenges associated with enterprise MDM including major change management initiatives including financial transformations, corporate restructuring, mergers & acquisitions, and the rationalization of financial and analytical master reference data to support alternate business perspectives for the alignment of EPM/BI initiatives. Attend the session titled CON9377 - Customer Showcase: Success with Oracle Hyperion Data Relationship Management at Openworld on Thursday, October 4, 2012 at 12:45pm in Ballroom of the InterContinental Hotel to interact with our esteemed speakers first hand.

    Read the article

  • Dynamic Environment Creation

    - by Jack
    I was wondering, I'm thinking on a more small-scale, abstracted level, but how does one create a dynamic environment a la Minecraft? In specific, I'm thinking of the world as a 3 dimensional array of block objects, how is it made so that large features such as oceans are created? The language isn't important, I'm thinking on a conceptual level, but if it helps, I use C# or C++. Thanks for any help!

    Read the article

  • Stack Overflow Error

    - by dylanisawesome1
    I recently created a recursive cave algorithm, and would like to have more extensive caves, but get a stack overflow after re-cursing a couple times. Any advice? Here's my code: for(int i=0;i<100;i++) { int rand = new Random().nextInt(100); if(rand<=20) { if(curtile.bounds.y-40>500+new Random().nextInt(20)) digDirection(Direction.UP); } if(rand<=40 && rand>20) { if(curtile.bounds.y+40<m.height) digDirection(Direction.DOWN); } if(rand<=60 && rand>40) { if(curtile.bounds.x-40>0) digDirection(Direction.LEFT); } if(rand<=80 && rand>60) { if(curtile.bounds.x+40<m.width) digDirection(Direction.RIGHT); } } } public void digDirection(Direction d) { if(new Random().nextInt(100)<=10) { new Miner(curtile, map); // try { // Thread.sleep(2); // } catch (InterruptedException e) { // // TODO Auto-generated catch block // e.printStackTrace(); // } //Tried this to avoid stack overflow. Didn't work. }

    Read the article

  • What is a simple deformer in which vertices deform linearly with control points?

    - by sebf
    In my project I want to deform a complex mesh, using a simpler 'proxy' mesh. In effect, each vertex of the proxy/collision mesh will be a control point/bone, which should deform the vertices of the main mesh attached to it depending on weight, but where the weight is not dependant on the absolute distance from the control point but rather distance relative to the other affecting control points. The point of this is to preserve complex three dimensional features of the main mesh while using physics implementations which expect something far simpler, low resolution, single surface, etc. Therefore, the vertices must deform linearly with their respective weighted control points (i.e. no falloff fields or all the mesh features will end up collapsed) - as if each vertex was linked to a point on the plane created by the attached control points and deformed with it. I have tried implementing the weight computation algorithm in this paper (page 4) but it is not working as expected and I am wondering if it is really the best way to do what I want. What is the simplest way to 'skin'* an arbitrary mesh, to another arbitrary mesh? *By skin I mean I need an algorithm to determine the best control points for a vertex, and their weights.

    Read the article

< Previous Page | 76 77 78 79 80 81 82 83 84 85 86 87  | Next Page >