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  • Lackadaisical One-to-One between Char and Byte Streams

    - by Vaibhav Bajpai
    I expected to have a one-to-one correspondence between the character streams and byte streams in terms of how the classes are organized in their hierarchy. FilterReader and FilterWriter (character streams) correspond back to FilterInputStream and FilterOutputStream (byte stream) classes. However I noticed few changes as - BufferedInputStream extends FilterInputStream, but BufferedReader does NOT extend FilterReader. BufferedOutputStream and PrintStream both extend FilterOutputStream, but BufferedWriter and PrintWriter does NOT extend FilterWriter. FilterInputStream and FilterOutputStream are not abstract classes, but FilterReader and FilterWriter are. I am not sure if I am being too paranoid to point out such differences, but was just curious to know if there was design reasoning behind such decision.

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  • Why is the C# SerializedAttribute is sealed?

    - by ahmet alp balkan
    I was trying to create an attribute that implies [Serializable] but I noticed that this SerializableAttribute class is sealed. In Java it was possible to create an interface (say, MyInterface) that is inherited from Serializable interface and so all the subclasses of MyInterface would also be serializable, even its sub-sub classes would be so. Let's say I am creating an ORM and I want customers to annotate their entity classes as [DatabaseEntity] but in order to make sure that entities are serializable, I also need to ask them to attribute their classes with extra [Serializable] which does not look quite compact and neat. I am wondering why SerializableAttribute class is sealed and why has Inherited=false which implies that subclasses of serializable class will not be serializable unless it is explicitly stated. What motives are behind these design choices?

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  • Working with the Objective-C/Cocoa flat namespace

    - by Stephen Blinkhorn
    I've not found anything that addresses my specific name space question as yet. I am working on some AudioUnit plug-ins featuring Cocoa based GUIs. The plug-ins use a common library of user interface classes (sliders, buttons etc) which are simply added to each Xcode project. When I recompile and distribute updates it is pretty much guaranteed that at least one user interface class will have been updated since the last release. If the user launches an older plug-in before an updated plug-in then the old Cocoa classes are already loaded into the run time and the plug-in attempts to use the older implementations - often resulting in a failure one way or another. I know frameworks are the intended solution but the overhead and backwards compatibility issues are not ideal. I prefix all class names where possible but what options do I have to ensure that each plug-in contains unique class names for the shared user interface classes?

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  • How to better design it ???

    - by Deepak
    public interface IBasePresenter { } public interface IJobViewPresenter : IBasePresenter { } public interface IActivityViewPresenter : IBasePresenter { } public class BaseView { public IBasePresenter Presenter { get; set; } } public class JobView : BaseView { public IJobViewPresenter JobViewPresenter { get { this.Presenter as IJobViewPresenter;} } } public class ActivityView : BaseView { public IActivityViewPresenter ActivityViewPresenter { get { this.Presenter as IActivityViewPresenter;} } } Lets assume that I need a IBasePresenter property on BaseView. Now this property is inherited by JobView and ActivityView but if I need reference to IJobViewPresenter object in these derived classes then I need to type cast IBasePresenter property to IJobViewPresenter or IActivityPresenter (which I want to avoid) or create JobViewPresenter and ActivityViewPresenter on derived classes (as shown above). I want to avoid type casting in derived classes and still have reference to IJobViewPresenter or IActivityViewPresenter and still have IBasePresenter in BaseView. Is there a way I can achieve it ?

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  • Why are my ActiveRecord class instance variables disappearing after the first request in development

    - by Paul C
    I have a class instance variable on one of my AR classes. I set its value at boot with an initializer and, after that, never touch it again except to read from it. In development mode, this value disappears after the first request to the web server. However, when running tests, using the console or running the production server this does not happen. # The AR class class Group < ActiveRecord::Base class << self attr_accessor :path end end # The initializer Group.path = File.join(RAILS_ROOT, "public", "etc") # First request in a view %p= Group.path #=> "/home/rails/app/public/etc" # Second request in a view %p= Group.path #=> nil Is there something about development mode that nukes instance variables from classes with each request? If so, is there a way to disable this for specific variables or classes?

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  • how to manage svn repositories in xcode

    - by ratnasomu
    hellow all , i am using svn for my xcode project. now i added two files into current project and added to repository and commit changes for classes folder. But,when i am trying to commit entire project i am getting error like "Error: 155005 (Working copy not locked; this is probably a bug, please report) Description: Commit failed (details follow): Error: 155005 (Working copy not locked; this is probably a bug, please report) Description: Directory '/Users/gopalmadhu/Desktop/All My data/Schduler current code/build/Debug-iphonesimulator/scheduler.app.dSYM/.svn' containing working copy admin area is missing " due to this the classes that are already checked -in also not getting visible when i check out my code . the files are in the project but not visible.so i need to add them again from the project floder to classes folder. this is not correct way of managing the svn.. so wht can i do to solve my problem .coud anyone help me solve this. Thanks ..

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  • StructureMap - Injecting a dependency into a base class?

    - by David
    In my domain I have a handful of "processor" classes which hold the bulk of the business logic. Using StructureMap with default conventions, I inject repositories into those classes for their various IO (databases, file system, etc.). For example: public interface IHelloWorldProcessor { string HelloWorld(); } public class HelloWorldProcessor : IHelloWorldProcessor { private IDBRepository _dbRepository; public HelloWorldProcessor(IDBRepository dbRepository) { _dbRepository = dbrepository; } public string HelloWorld(){ return _dbRepository.GetHelloWorld(); } } Now, there are some repositories that I'd like to be available to all processors, so I made a base class like this: public class BaseProcessor { protected ICommonRepository _commonRepository; public BaseProcessor(ICommonRepository commonRepository) { _commonRepository = commonRepository; } } But when my other processors inherit from it, I get a compiler error on each one saying that there's no constructor for BaseProcessor which takes zero arguments. Is there a way to do what I'm trying to do here? That is, to have common dependencies injected into a base class that my other classes can use without having to write the injections into each one?

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  • Need help from CSS purist!

    - by Darcy
    I'm beginning to use CSS more and more but I'm not sure if I'm using it as intended in all cases. I have classes named things like 'box' that will wrap the content inside it with a border, which seems like good CSS to me. On the other hand I have classes like 'margin-right-5' and 'float-left' that sets the css to margin-right: 5px and float:left respectively. I'm wondering if this is good practice. Then in my markup I'd do something like: <div class="box float-left margin-right-5"> <!-- CONTENT HERE --> </div> Sometimes I may want to float right or not have a margin at all and still use the 'box' class, so I use several classes in order to make the css more flexible. Am I destroying the principles of CSS?

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  • Using ASP.NET Session for Lifetime Management (Unity)

    - by Sigray
    I am considering using Unity to manage the lifetime of a custom user class instance. I am planning on extending the LifetimeManager with a custom ASP.NET session manager. What I want to be able to do is store and retrieve the currently logged in user object from my custom classes, and have Unity get the instance of User from the session object in ASP.NET, or (when in a Win32 project) retrieve it statically or from the current thread. So far my best solution is to create a static instance of my Unity container on startup, and use the Resolve method to get my User object from each of my classes. However, this seems to create a dependency on the unity container in my other classes. What is the more "Unity" way of accomplishing this goal? I would like to be able to read/replace the current User instance from any class.

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  • What are some useful SQL statements that should be known by all developers who may touch the Back en

    - by Jian Lin
    What are some useful SQL statements that should be known by all developers who may touch the Back end side of the project? (Update: just like in algorithm, we know there are sorting problems, shuffling problems, and we know some solutions to them. This question is aiming at the same thing). For example, ones I can think of are: Get a list of Employees and their boss. Or one with the employee's salary greater than the boss. (Self-join) Get a list of the most popular Classes registered by students, from the greatest number to the smallest. (Count, group by, order by) Get a list of Classes that are not registered by any students. (Outer join and check whether the match is NULL, or by Get from Classes table, all ClassIDs which are NOT IN (a subquery to get all ClassIDs from the Registrations table)) Are there some SQL statements that should be under the sleeve of all developers that might touch back end data?

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  • How to inject dependencies into a CustomUserNamePasswordValidator in WCF?

    - by Dannerbo
    I'm using a UserNamePasswordValidator in WCF along with Unity for my dependency injection, but since WCF creates the instance of the UserNamePasswordValidator, I cannot inject my container into the class. So how would one go about this? The simplest solution I can think of is to create a static proxy/wrapper class around a static instance of a UnityContainer, which exposes all the same methods... This way, any class can access the container, and I don't need to inject it everywhere. So I could just do UnityContainerWrapper.Resolve() anywhere in code. So basically this solution solves 2 problems for me, I can use it in classes that I'm not creating an instance of, and I can use it anywhere without having to inject the container into a bunch of classes. The only downside I can think of is that I'm now potentially exposing my container to a bunch of classes that wouldn't of had access to the container before. Not really sure if this is even a problem though?

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  • Silencing GCC warnings when using an "Uncopyable" class

    - by Kazade
    I have several classes that I don't want to be copyable, some of these classes have pointer data members. To make these classes uncopyable I privately inherit the following class template: template <class T> class Uncopyable { protected: Uncopyable() {} virtual ~Uncopyable() {} private: Uncopyable(const Uncopyable &); T & operator=(const T&); }; Which I used like so: class Entity : private Uncopyable<Entity> { } This works fine, however when I compile with -Weffc++ I still get the following warning: class Entity has pointer data members but does not override Entity(const Entity&) or operator=(const Entity&) Why is it still giving me this warning?

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  • Advantages of using a Dynamic Client with JAX-WS

    - by jconlin
    What are the advantages of using a dynamic client with JAX-WS services as opposed to just using generated client classes? What are the disadvantages? **For my particular case I am using Apache CXF, I'm not sure what other libraries allow "dynamic" clients. -I thought I didn't need to add this, but... I'm looking for non-obvious(I know...subjective) advantages. I don't need someone else to tell me that an advantage of not using generated classes is that I don't need to generate classes.

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  • What are some useful SQL statements / usage patterns that should be known by all developers who may

    - by Jian Lin
    What are some useful SQL statements that should be known by all developers who may touch the Back end side of the project? (Update: just like in algorithm, we know there are sorting problems, shuffling problems, and we know some solutions to them. This question is aiming at the same thing). For example, ones I can think of are: Get a list of Employees and their boss. Or one with the employee's salary greater than the boss. (Self-join) Get a list of the most popular Classes registered by students, from the greatest number to the smallest. (Count, group by, order by) Get a list of Classes that are not registered by any students. (Outer join and check whether the match is NULL, or by Get from Classes table, all ClassIDs which are NOT IN (a subquery to get all ClassIDs from the Registrations table)) Are there some SQL statements that should be under the sleeve of all developers that might touch back end data?

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  • How to load a jar file at runtime

    - by Amir Arad
    Hi, I was asked to build a java system that will have the ability to load new code (expantions) while running. How do I re-load a jar file while my code is running? or how do I load a new jar? Obviously, since constant up-time is important, I'd like to add the ability to re-load existing classes while at it (if it does not complicate things too much). What are the things I should look out for? (think of it as two different questions - one regarding reloading classes at runtime, the other regarding adding new classes).

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  • iPhone/iPad universal build problem with firmware version

    - by DigitalVanilla
    Hello guys, I was doing a project as Universal binary for iPhone/iPad. I created the iPhone app side and I was doing to complete the iPad too. I noticed one thing, on iPad classes I use the UIPopoverController class, means that when I build now for 3.2 in the Simulator, it runs te iPad one and it works fine, BUT if I want to see the iPhone version app, means 3.1.3, It give me an error of framework missing in the iPad classes. I have no idea how to solve this problem because I cannot anymore see the iPhone version of the app and make changes. I can only remove all the iPad classes and after reimport again. thanks guys!

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  • Creating custom Android project templates in Eclipse?

    - by Rich
    Every app I make starts out with a number of common base classes, interfaces, utility classes and a basic package structure that has been working for me. Is there a way for me to set up a project template in Eclipse that will give me all of the basic Android project stuff PLUS a bunch of custom packages, classes and interfaces? I guess I could just put all of this stuff into one or more libraries as opposed to creating a whole project template, so if you have a preferred approach or information/links/etc on how to do any of the above, please share (I'm relatively inexperienced with Eclipse, so the more detail the better). Thanks.

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  • Location of various javax.xml.* packages within the Java 6 SDK.

    - by celestialorb
    Alright, so recently I was using Notepad++ for all of my programming needs, but I've started using Eclipse for larger-scale Java projects now. I decided to pick up an old project of mine which used various classes within the "javax.xml.*" namespaces. When I was compiling and running the program with Notepad++ it worked just fine, however Eclipse can't seem to find these packages. My question is this, since I obviously have the classes somewhere within my current installation of JDK 6 (since I had no problems when using Notepad++), where can I find the location of the .JAR file(s) that include these namespaces/classes so that I can add them to my Eclipse project? Thanks for any help you can give me! Regards, celestialorb Also, if you're curious about the specific packages I'm looking for they are: javax.xml.soap.* javax.xml.transform.* Thanks again!

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  • Making your own "int" or "string" class

    - by amerninja13
    I disassembled the .NET 'System' DLL and looked at the source code for the variable classes (string, int, byte, etc.) to see if I could figure out how to make a class that could take on a value. I noticed that the "Int32" class inherits the following: IComparable, IFormattable, IConvertible, IComparable, IEquatable. The String and Int32 classes are not inheritable, and I can't figure out what in these inherited interfaces allows the classes to hold a value. What I would want is something like this: public class MyVariable : //inherits here { //Code in here that allows it to get/set the value } public static class Main(string[] args) { MyVariable a = "This is my own custom variable!"; MyVariable b = 2976; if(a == "Hello") { } if(b = 10) { } Console.WriteLine(a.ToString()); Console.WriteLine(a.ToString()); }

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  • Writing secure java code with RMI

    - by jtnire
    Hi Everyone, This may seem like a very broad question, but any help is appreciated. I have a client/server solution written in java which uses the Cajo project (which uses RMI). I just want to try and make my solution as secure as possible, given the sensitive data that will be transferred between server and client. So far, my ideas are to make all my classes "final" as well as throw a "non-serializable" exception for all my classes in the server (except for the object bound in the RMI registry, and any objects that actually do need to be transferred of course). Can anyone think of any other ideas? I know that someone could write a malicious client - this isn't hard to do as you can find out the remote object's API using reflection. However is there anything I can do to protect a malicious client access classes/objects within the server that they are not supposed to access? Many Thanks

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  • Castle windsor registration

    - by nivlam
    interface IUserService class LocalUserService : IUserService class RemoteUserService : IUserService interface IUserRepository class UserRepository : IUserRepository If I have the following interfaces and classes, where the IUserService classes have a dependency on IUserRepository. I can register these components by doing something like: container.AddComponent("LocalUserService", typeof(IUserService), typeof(LocalUserService)); container.AddComponent("RemoteUserService", typeof(IUserService), typeof(RemoteUserService)); container.AddComponent("UserRepository", typeof(IUserRepository), typeof(UserRepository)); ... and get the service I want by calling: IUserService userService = container.Resolve<IUserService>("RemoteUserService"); However, if I have the following interfaces and classes: interface IUserService class UserService : IUserService interface IUserRepository class WebUserRepository : IUserRepository class LocalUserRepository : IUserRepository class DBUserRepository : IUserRepository How do I register these components so that the IUserService component can "choose" which repository to inject at runtime? My idea is to allow the user to choose which repository to query from by providing 3 radio buttons (or whatever) and ask the container to resolve a new IUserService each time.

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  • Exposing an ISO C++ class to C#

    - by Stick it to THE MAN
    I need to expose some C++ classes to C# (I am building on Linux, using mono, so COM is not an option) The evidence I have gathered so far suggests that the best way to approach this is: Write a wrapper C++.Net class around the ISO C++ class Consume the C++.Net classes from C# I have the following questions: First, is this the "best" way of achieving the goal of exposing ISO C++ classes to C# ? So far though, I have not seen any examples that actually show how to do this - can anyone suggest some links, or a code snippet to show how this is done for a dummy class? How may I send asynchronous message notifications from the C++ code to the C# code ?. Ideally, I would like to cause the C# class to raise an event, with the received data as an argument

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  • How often do you implement the big three?

    - by Neil Butterworth
    I was just musing about the number of questions here that either are about the "big three" (copy constructor, assignment operator and destructor) or about problems caused by them not being implemented correctly, when it occurred to me that I could not remember the last time I had implemented them myself. A swift grep on my two most active projects indicate that I implement all three in only one class out of about 150. That's not to say I don't implement/declare one or more of them - obviously base classes need a virtual destructor, and a large number of my classes forbid copying using the private copy ctor & assignment op idiom. But fully implemented, there is this single lonely class, which does some reference counting. So I was wondering am I unusual in this? How often do you implement all three of these functions? Is there any pattern to the classes where you do implement them?

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  • Should I create subclass NSManagedObject or not?

    - by TP
    Hi, I have spent a few days learning and writing NSCoding and finally got it working. However, it took very long to archive and unarchive the (quite complex) object graph, which is unacceptable. After searching the internet for some time, I think the better way is to use core data. Do you recommend that 1) I should rewrite all my classes as subclasses of NSManagedObject or 2) should I create an instance variable of NSManagedObject in each of my class so that any changes to the class also updates its core data representation? Doing either way will need significant changes to the exiting classes and I think I have to update lots of unit test cases as well if it changes the way the classes are initialized. What do you recommend? I really don't want to head to the wrong approach again... Thanks!

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  • Why are static imports of static methods with same names legal?

    - by user1055638
    Lets say we have these packages and classes: package p1; public class A1 { public static void a() {} } package p2; public class A1 { public static void a() {} } package p3; import static p1.A1.a; import static p2.A1.a; public class A1 { public static void test() { } } I am wondering, why the static import of methods is legal (won't result in compile time error) in package p3? We won't be able to use them further in the test() method as such usage will result in the compile time error. Why it is not the same as with a normal import of classes. Lets say we would like to import classes A1 from packages p1 and p2 into p3: package p3; import p1.A1; import p2.A1; such import is illegal and will result in the compile time error.

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