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  • IDE and external keyboard on iPhone?

    - by Werner
    Hi, I tried this question in another forums, like OS X hints, so I try it here now. I just wonder if there is somewhere available an external keyboard for the iphone, so I can program on the road. And second question, if you know good IDE's on the iphone for programming and compiling on C++ Thanks

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  • launching keyboard of languages other than english

    - by iSight
    hi, i have build a Mac OS X sample application which can open on screen keyboard using NSWorkSpace methods which is in english keys only. But, when i set the localization to other language to japanese(say) then what should i do to launch the on screen key board with keys appearing in japanese language.

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  • UITextField with numbers and default keyboard

    - by n35
    Created a UITextField for "Postal Code/ZIP" field with a keyboardType of UIKeyboardTypeDefault. I would like to use the default keyboard but want the numbers & symbols to be shown by default as apposed to letters. Apple does this when you are entering addresses in the Contacts.app. Anyone know how to get this accomplished?

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  • I can not hide keyboard by pressing return key

    - by chetan
    I have tried this: In .h file @interface TouchLabelViewController : UIViewController<UITextFieldDelegate> -(IBAction)hideKeyboard:(id)sender; In .m File -(IBAction)hideKeyboard:(id)sender{ [(UITextField*)sender resignFirstResponder]; } And also tried this in .h file -(BOOL) textFieldShouldReturn:(UITextField *)textField; in .m file -(BOOL) textFieldShouldReturn:(UITextField *)textField{ [aTextField resignFirstResponder]; return YES; } But still whenever i touch return key it does not hide keyboard.

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  • Can't use the hardware scissor any more, should I use the stencil buffer or manually clip sprites?

    - by Alex Ames
    I wrote a simple UI system for my game. There is a clip flag on my widgets that you can use to tell a widget to clip any children that try to draw outside their parent's box (for scrollboxes for example). The clip flag uses glScissor, which is fed an axis aligned rectangle. I just added arbitrary rotation and transformations to my widgets, so I can rotate or scale them however I want. Unfortunately, this breaks the scissor that I was using as now my clip rectangle might not be axis aligned. There are two ways I can think of to fix this: either by using the stencil buffer to define the drawable area, or by having a wrapper function around my sprite drawing function that will adjust the vertices and texture coords of the sprites being drawn based on the clipper on the top of a clipper stack. Of course, there may also be other options I can't think of (something fancy with shaders possibly?). I'm not sure which way to go at the moment. Changing the implementation of my scissor functions to use the stencil buffer probably requires the smallest change, but I'm not sure how much overhead that has compared to the coordinate adjusting or if the performance difference is even worth considering.

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  • Problem when trying to use simple Shaders + VBOs

    - by Mr.Gando
    Hello I'm trying to convert the following functions to a VBO based function for learning purposes, it displays a static texture on screen. I'm using OpenGL ES 2.0 with shaders on the iPhone (should be almost the same than regular OpenGL in this case), this is what I got working: //Works! - (void) drawAtPoint:(CGPoint)point depth:(CGFloat)depth { GLfloat coordinates[] = { 0, 1, 1, 1, 0, 0, 1, 0 }; GLfloat width = (GLfloat)_width * _maxS, height = (GLfloat)_height * _maxT; GLfloat vertices[] = { -width / 2 + point.x, -height / 2 + point.y, width / 2 + point.x, -height / 2 + point.y, -width / 2 + point.x, height / 2 + point.y, width / 2 + point.x, height / 2 + point.y, }; glBindTexture(GL_TEXTURE_2D, _name); //Attrib position and attrib_tex coord are handles for the shader attributes glVertexAttribPointer(ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices); glEnableVertexAttribArray(ATTRIB_POSITION); glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, coordinates); glEnableVertexAttribArray(ATTRIB_TEXCOORD); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } I tried to do this to convert to a VBO however I don't see anything displaying on-screen with this version: //Doesn't display anything - (void) drawAtPoint:(CGPoint)point depth:(CGFloat)depth { GLfloat width = (GLfloat)_width * _maxS, height = (GLfloat)_height * _maxT; GLfloat position[] = { -width / 2 + point.x, -height / 2 + point.y, width / 2 + point.x, -height / 2 + point.y, -width / 2 + point.x, height / 2 + point.y, width / 2 + point.x, height / 2 + point.y, }; //Texture on-screen position ( each vertex is x,y in on-screen coords ) GLfloat coordinates[] = { 0, 1, 1, 1, 0, 0, 1, 0 }; // Texture coords from 0 to 1 glBindVertexArrayOES(vao); glGenVertexArraysOES(1, &vao); glGenBuffers(2, vbo); //Buffer 1 glBindBuffer(GL_ARRAY_BUFFER, vbo[0]); glBufferData(GL_ARRAY_BUFFER, 8 * sizeof(GLfloat), position, GL_STATIC_DRAW); glEnableVertexAttribArray(ATTRIB_POSITION); glVertexAttribPointer(ATTRIB_POSITION, 2, GL_FLOAT, GL_FALSE, 0, position); //Buffer 2 glBindBuffer(GL_ARRAY_BUFFER, vbo[1]); glBufferData(GL_ARRAY_BUFFER, 8 * sizeof(GLfloat), coordinates, GL_DYNAMIC_DRAW); glEnableVertexAttribArray(ATTRIB_TEXCOORD); glVertexAttribPointer(ATTRIB_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, coordinates); //Draw glBindVertexArrayOES(vao); glBindTexture(GL_TEXTURE_2D, _name); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } In both cases I'm using this simple Vertex Shader //Vertex Shader attribute vec2 position;//Bound to ATTRIB_POSITION attribute vec4 color; attribute vec2 texcoord;//Bound to ATTRIB_TEXCOORD varying vec2 texcoordVarying; uniform mat4 mvp; void main() { //You CAN'T use transpose before in glUniformMatrix4fv so... here it goes. gl_Position = mvp * vec4(position.x, position.y, 0.0, 1.0); texcoordVarying = texcoord; } The gl_Position is equal to product of mvp * vec4 because I'm simulating glOrthof in 2D with that mvp And this Fragment Shader //Fragment Shader uniform sampler2D sampler; varying mediump vec2 texcoordVarying; void main() { gl_FragColor = texture2D(sampler, texcoordVarying); } I really need help with this, maybe my shaders are wrong for the second case ? thanks in advance.

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  • Firefox: non-Vimperator way to do mouseless browsing?

    - by Peter Mortensen
    Is it possible to do efficient browsing with Firefox using only the keyboard (like in Opera)? By efficient I mean something faster than using TAB - this takes far too long. The arrow keys should be for navigation (in Opera it is Shift + arrow key). It can done with the Vimperator add-on, but isn't there a simpler way? Update 2: the closest to Opera's way is to enable caret navigation (F7 toggles this mode). It doesn't jump between links so it is a little bit slower, but the normal navigation (arrow keys, page up, page down, etc.) works and the focus/caret/cursor follows (in contrast to a text editor for page up/down). And text can be selected and copied like in a text editor. The biggest drawback is that in practice it is necessary to switch in and out of caret mode. And there is no indication of which mode is currently active. Update 1: a work-around (proposed by several but is not really what I am looking for) can be used if 3 settings are changed (to make it practical). After these changes the first few letters of a link text can be typed and that link will selected so pressing Enter will open it. Using the work-around the screen will jump around if it is a long page as it does not restrict itself to the current visible page, but it is usable. First settings change: menu Tools/Options/Advanced/tab General/Accessibility/Search for text when I start typing Turn this option on. Second settings change: set option to only go to links; in address bar enter: about:config followed by Enter. Then: press "I'll be careful, I promise", find the line accessibility.typeaheadfind.linksonly, select it and change the value to True by either hitting Enter or Shift+F10/Toggle (accessibility.typeaheadfind.linksonly is on line 11 when I tried). Third settings change: turn off case-sensitivity. Set accessibility.typeaheadfind.casesensitive to 0 (same procedure as for accessibility.typeaheadfind.linksonly, see above. When Enter is pressed a dialog box will appear with the current value. Type 0 and press Enter). To use: type some part of the link. If there are several possibilities use Ctrl+G (or F3) to jump between them. Use Ctrl+Enter to open in a new tab. Platform: Firefox 3.0.6, Windows XP 64 bit SP2.

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  • How do I get the same key bindings in vmware's Window and Mac [closed]

    - by ragnarius
    I have a macbook but sometimes I run Windows in vmware to program in Visual Studio. I have a swedish keyboard, to get the curly brace '{' I press alt(=option)+shift+8 in mac, but to get the same character in vmware/windows I should press alt+7. Obviously, I would like to have the same keyboard layout in mac and windows, how can I make this happen? I have been recommended to use autohotkey on Windows, but I have a problem mapping AltGr shift 8 to a character (i.e. <^!+8:{ does not work) (I state the question in this forum because I think that only programmers can answer it, we are the only ones that use the characters []{} )

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  • how to exploit vulnerability in php

    - by Dr Deo
    i have never seen a buffer overflow exploit in live action. supporse I have found a server that seems to have vulnerabilities. Where can i get proof of the concept code preferably in c/c++ to exploit the vulnerability? eg i found this vulnerability Multiple directory traversal vulnerabilities in functions such as 'posix_access()', 'chdir()', 'ftok()' may allow a remote attacker to bypass 'safe_mode' restrictions. (CVE-2008-2665 and CVE-2008-2666). How can i get proof of concept code for educational purposes PS I am a student and my only desire is to learn

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  • recv returns old data

    - by anon
    This loop is supposed to take data from a socket line by line and put it in a buffer. For some reason, when there is no new data to return, recv returns the last couple lines it got. I was able to stop the bug by commenting out the first recv, but then I cant tell how long the next line will be. I know it's not a while(this->connected){ memset(buf, '\0', sizeof(buf)); recv(this->sock, buf, sizeof(buf), MSG_PEEK); //get length of next message ptr = strstr(buf, "\r\n"); if (ptr == NULL) continue; err = recv(this->sock, buf, (ptr-buf), NULL); //get next message printf("--%db\n%s\n", err, buf); tok[0] = strtok(buf, " "); for(i=1;tok[i-1]!=NULL;i++) tok[i] = strtok(NULL, " "); //do more stuff }

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  • Storing Shell Output

    - by Emil Radoncik
    Hello everybody, I am trying to read the output of a shell command into a string buffer, the reading and adding the values is ok except for the fact that the added values are every second line in the shell output. for example, I have 10 rows od shell output and this code only stores the 1, 3, 5, 7, 9, row . Can anyone point out why i am not able to catch every row with this code ??? any suggestion or idea is welcomed :) import java.io.*; public class Linux { public static void main(String args[]) { try { StringBuffer s = new StringBuffer(); Process p = Runtime.getRuntime().exec("cat /proc/cpuinfo"); BufferedReader input = new BufferedReader(new InputStreamReader(p.getInputStream())); while (input.readLine() != null) { //System.out.println(line); s.append(input.readLine() + "\n"); } System.out.println(s.toString()); } catch (Exception err) { err.printStackTrace(); } } }

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  • how to exploit vulnerability of php?

    - by Dr Deo
    i have never seen a buffer overflow exploit in live action. supporse I have found a server that seems to have vulnerabilities. Where can i get proof of the concept code preferably in c/c++ to exploit the vulnerability? eg i found this vulnerability Multiple directory traversal vulnerabilities in functions such as 'posix_access()', 'chdir()', 'ftok()' may allow a remote attacker to bypass 'safe_mode' restrictions. (CVE-2008-2665 and CVE-2008-2666). How can i get proof of concept code for educational purposes PS I am a student and my only desire is to learn

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  • Right multi object dependance design

    - by kenny
    I need some help with a correct design. I have a class called BufferManager. The push() method of this class reads data from a source and pushes it to a buffer repeatedly until there is no more data left in the source. There are also consumer threads that read data from this buffer, as soon as new data arrives. There is an option to sort the data before it comes to buffer. What I do right now is that BufferManager, instead of pushing data to the buffer, pushes it to another "sorting" buffer and starts a sorting thread. SorterManager class reads the data, sorts it in files and push()es the sorted data into the buffer. There will be a bottleneck (I use merge sort with files) but this is something I can't avoid. This is a bad design, because both BufferManager and SorterManager push data to a buffer (that consumers read from). I think only BufferManager should do it. How can I design it?

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  • How should I handle incomplete packet buffers?

    - by Benjamin Manns
    I am writing a client for a server that typically sends data as strings in 500 or less bytes. However, the data will occasionally exceed that, and a single set of data could contain 200,000 bytes, for all the client knows (on initialization or significant events). However, I would like to not have to have each client running with a 50 MB socket buffer (if it's even possible). Each set of data is delimited by a null \0 character. What kind of structure should I look at for storing partially sent data sets? For example, the server may send ABCDEFGHIJKLMNOPQRSTUV\0WXYZ\0123!\0. I would want to process ABCDEFGHIJKLMNOPQRSTUV, WXYZ, and 123! independently. Also, the server could send ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890LOL123HAHATHISISREALLYLONG without the terminating character. I would want that data set stored somewhere for later appending and processing. Also, I'm using asynchronous socket methods (BeginSend, EndSend, BeginReceive, EndReceive) if that matters.

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  • Improve responsiveness of $(...).click on touch interface

    - by Bram W.
    I need access to a web-based on screen keyboard which will be used on a touch interface. This example looks nice and functional, however when I try it on an iPad, the responsiveness it very low IMHO. It's not comfortable to use and sometimes whole words are misspelled due to slow response. Is there a way to improve the experience on this type of on screen keyboard? This implementation uses the $('#id').click(...); function to process the events. Is there a better way to achieve the goal of typing on the screen? Are there better plugins out there? Note: The final application will run on different types of devices. For several reasons, native on screen keyboards are no option.

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  • Java threads, wait time always 00:00:00-Producer/Consumer

    - by user3742254
    I am currently doing a producer consumer problem with a number of threads and have had to set priorities and waits to them to ensure that one thread, the security thread, runs last. I have managed to do this and I have managed to get the buffer working. The last thing that I am required to do is to show the wait time of threads that are too large for the buffer and to calculate the average wait time. I have included code to do so, but everything I run the program, the wait time is always returned as 00:00:00, and by extension, the average is returned as the same. I was speaking to one of my colleagues who said that it is not a matter of the code but rather a matter of the computer needing to work off of one processor, which can be adjusted in the task manager settings. He has an HP like myself but his program prints the wait time 180 times, whereas mine prints usually about 3-7 times and is only 00:00:01 on one instance before finishing when I have made the processor adjustments. My other colleague has an iMac and hers puts out an average of 42:00:34(42 minutes??) I am very confused about this because I can see no difference between our codes and like my colleague said, I was wondering is it a computer issue. I am obviously concerned as I wanted to make sure that my code correctly calculated an average wait time, but that is impossible to tell when the wait times always show as 00:00:00. To calculate the thread duration, including the time it entered and exited the buffer was done by using a timestamp import, and then subtracting start time from end time. Is my code correct for this issue or is there something which is missing? I would be very grateful for any solutions. Below is my code: My buffer class package com.Com813cw; import java.text.DateFormat; import java.text.SimpleDateFormat; /** * Created by Rory on 10/08/2014. */ class Buffer { private int contents, count = 0, process = 200; private int totalRam = 1000; private boolean available = false; private long start, end, wait, request = 0; private DateFormat time = new SimpleDateFormat("ss:SSS"); public int avWaitTime =0; public void average(){ System.out.println("Average Application Request wait time: "+ time.format(request/count)); } public synchronized int get() { while (process <= 500) { try { wait(); } catch (InterruptedException e) { } } process -= 200; System.out.println("CPU After Process " + process); notifyAll(); return contents; } public synchronized void put(int value) { if (process <= 500) { process += value; } else { start = System.currentTimeMillis(); try { wait(); } catch (InterruptedException e) { } end = System.currentTimeMillis(); wait = end - start; count++; request += wait; System.out.println("Application Request Wait Time: " + time.format(wait)); process += value; contents = value; calcWait(wait, count); } notifyAll(); } public void calcWait(long wait, int count){ this.avWaitTime = (int) (wait/count); } public void printWait(){ System.out.println("Wait time is " + time.format(this.avWaitTime)); } } My spotify class package com.Com813cw; import java.sql.Timestamp; /** * Created by Rory on 11/08/2014. */ class Spotify extends Thread { private Buffer buffer; private int number; private int bytes = 250; public Spotify(Buffer c, int number) { buffer = c; this.number = number; } long startTime = System.currentTimeMillis(); public void run() { for (int i = 0; i < 20; i++) { buffer.put(bytes); System.out.println(getName() + this.number + " put: " + bytes + " bytes "); try { sleep(1000); } catch (InterruptedException e) { } } long endTime = System.currentTimeMillis(); long timeTaken = endTime - startTime; java.util.Date date = new java.util.Date(); System.out.println("-----------------------------"); System.out.println("Spotify has finished executing."); System.out.println("Time taken to execute was " + timeTaken + " milliseconds"); System.out.println("Time that Spotify thread exited Buffer was " + new Timestamp(date.getTime())); System.out.println("-----------------------------"); } } My BubbleWitch class package com.Com813cw; import java.lang.*; import java.lang.System; import java.sql.Timestamp; /** * Created by Rory on 10/08/2014. */ class BubbleWitch2 extends Thread { private Buffer buffer; private int number; private int bytes = 100; public BubbleWitch2(Buffer c, int number) { buffer = c; this.number=number ; } long startTime = System.currentTimeMillis(); public void run() { for (int i = 0; i < 10; i++) { buffer.put(bytes); System.out.println(getName() + this.number + " put: " + bytes + " bytes "); try { sleep(1000); } catch (InterruptedException e) { } } long endTime = System.currentTimeMillis(); long timeTaken = endTime - startTime; java.util.Date date = new java.util.Date(); System.out.println("-----------------------------"); System.out.println("BubbleWitch2 has finished executing."); System.out.println("Time taken to execute was " +timeTaken+ " milliseconds"); System.out.println("Time Bubblewitch2 thread exited Buffer was " + new Timestamp(date.getTime())); System.out.println("-----------------------------"); } } My Test class package com.Com813cw; /** * Created by Rory on 10/08/2014. */ public class ProducerConsumerTest { public static void main(String[] args) throws InterruptedException { Buffer c = new Buffer(); BubbleWitch2 p1 = new BubbleWitch2(c,1); Processor c1 = new Processor(c, 1); Spotify p2 = new Spotify(c, 2); SystemManagement p3 = new SystemManagement(c, 3); SecurityUpdate p4 = new SecurityUpdate(c, 4, p1, p2, p3); p1.setName("BubbleWitch2 "); p2.setName("Spotify "); p3.setName("System Management "); p4.setName("Security Update "); p1.setPriority(10); p2.setPriority(10); p3.setPriority(10); p4.setPriority(5); c1.start(); p1.start(); p2.start(); p3.start(); p4.start(); p2.join(); p3.join(); p4.join(); c.average(); System.exit(0); } } My security update package com.Com813cw; import java.lang.*; import java.lang.System; import java.sql.Timestamp; /** * Created by Rory on 11/08/2014. */ class SecurityUpdate extends Thread { private Buffer buffer; private int number; private int bytes = 150; private int process = 0; public SecurityUpdate(Buffer c, int number, BubbleWitch2 bubbleWitch2, Spotify spotify, SystemManagement systemManagement) throws InterruptedException { buffer = c; this.number = number; bubbleWitch2.join(); spotify.join(); systemManagement.join(); } long startTime = System.currentTimeMillis(); public void run() { for (int i = 0; i < 15; i++) { buffer.put(bytes); System.out.println(getName() + this.number + " put: " + bytes + " bytes"); try { sleep(1500); } catch (InterruptedException e) { } } long endTime = System.currentTimeMillis(); long timeTaken = endTime - startTime; java.util.Date date = new java.util.Date(); System.out.println("-----------------------------"); System.out.println("Security Update has finished executing."); System.out.println("Time taken to execute was " + timeTaken + " milliseconds"); System.out.println("Time that SecurityUpdate thread exited Buffer was " + new Timestamp(date.getTime())); System.out.println("------------------------------"); } } I'd be grateful as I said for any help as this is the last and most frustrating obstacle.

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  • Codesample with bufferoverflow (gets method). Why does it not behave as expected?

    - by citronas
    This an extract from an c program that should demonstrate a bufferoverflow. void foo() { char arr[8]; printf(" enter bla bla bla"); gets(arr); printf(" you entered %s\n", arr); } The question was "How many input chars can a user maximal enter without a creating a buffer overflow" My initial answer was 8, because the char-array is 8 bytes long. Although I was pretty certain my answer was correct, I tried a higher amount of chars, and found that the limit of chars that I can enter, before I get a segmentation fault is 11. (Im running this on A VirtualBox Ubuntu) So my question is: Why is it possible to enter 11 chars into that 8 byte array?

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  • Binding keys from specific device in X.org

    - by Michal Cihar
    I have a remote control for presentations, which generates Next/Prior key events in X.org (Page up/down). I'd like to use these for navigating in playlist (using MPD, but it probably does not matter). The problem is that I want to make this control work all the time (without application having focus) and I don't want to lose Page up/down functionality from normal keyboard. Is there some application which would allow me to bind actions to events from specific keyboard? Or is there simple way to implement such thing on my own?

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  • The frame buffer layout of the current display cannot be made to match...

    - by adambox
    I get this error when I have VM running in VMWare Workstation on my work PC and try Remote Desktop-ing in from my iMac at home. I just upgraded VMWare Workstation to 7.0 from 6.0 and now I'm getting it when I try to resume my VM at work. It then asks me the scary question of whether I want to preserve or discard the suspended state. I don't want to lose stuff! ack! Update I backed up my VM and tried hitting that "discard" button and the result was a reboot of the VM. I then tried restoring to a snapshot, and none of my snapshots work! Is there anyway to fix this so I can run 7 but still have my old snapshots? The frame buffer layout of the current display cannot be made to match the frame buffer layout stored in the snapshot. The dimensions of the frame buffer in the snapshot are: Max width 3200, Max height 1770, Max size 22659072. The dimensions of the frame buffer on the current display are: Max width 3200, Max height 1600, Max size 20512768. Error encountered while trying to restore the virtual machine state from file "C:\Documents and Settings\adam\My Documents\My Virtual Machines\dev\Windows XP Professional.vmss". What do I do so I don't break things horribly?

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  • International keyboard and UITextField secure option

    - by Chonch
    Hey, I have a UITextField in a .xib file with the secure option marked as YES. I have several international keyboards on my device. When the secure option is set to NO, I have no problem using all of the international keyboards on my device, but when it is set to YES, I am only able to use the English keyboard. Is there a way to an option I can use to enable this feature, or would I have to do this manually (don't mark the secure option and replace the text the user enters with *'s)? Thanks,

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