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  • IS there a simple way to remove Alt-Character shortcuts at runtime

    - by Dan Neely
    I have a dialog with a number of Alt-Letter shortcuts on labels for textboxes/etc. This dialog can present data in either an editable or a read-only mode. I've received a request to hide the underlines for the shortcuts if the dialog is in read only mode. Other than editing the label text at runtime (ugh) is there any way to remove them? If you don't know what I'm referring to by alt-Letter shortcuts see this question.

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  • c# capture Ctrl+PageUp keystroke

    - by Axarydax
    Hello, I am having trouble capturing Ctrl+PageUp keystroke in a ListView control in WinForms application. I am using this code to capture keystrokes - private void ListViewEx_KeyDown(object sender, KeyEventArgs e) { ... if(e.Control){ if((e.KeyCode ^ Keys.Left) == 0) MessageBox.Show("Left"); //shows messagebox else if((e.KeyCode ^ Keys.PageUp) == 0) MessageBox.Show("PageUp"); //does not ... } Do I need to dive into WndProc to process this key? Thanks.

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  • Custom Key Bindings in SWT

    - by Dimitar
    Hey all, Is it at all possible to add custom key bindings to buttons in SWT? I can't use & in the text of the button to set a mnenomic because my buttons have no text (only an image). Is there a good way to do this using key listeners or is there something like the input/action map in swing? Thanks in advance.

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  • document.onkeyup triggers when it shouldn't

    - by vonkow
    So I have the following code, which should append 'true' to the div "test" every 25ms as long as key 68 (the d key) is being pressed, right? <html> <body> <div id="test"></div> <script type="text/javascript"> var key=false; var keyDown=function(e) { if (e.keyCode==68) { key=true; } } var keyUp=function(e) { if (e.keyCode==68) { key=false; } } document.onkeydown=keyDown; document.onkeyup=keyUp; var run=function() { document.getElementById('test').appendChild(document.createTextNode(key+'\n')); t = setTimeout('run()', 25); } var t = setTimeout('run()', 25); </script> </body> </html> Save the code, load it in a browser and hold down on the d key. If I'm not crazy, you'll see that it occasionally appends 'false' even though the d key was never released. (I've tried this in FF and Chrome in Linux and Vista). Anybody happen to know why, or have a workaround?

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  • Where do I find API key and API secret for Facebook?

    - by Sara
    Trying to connect to Facebook to make a statusupdate through my Android application. Got the whole thing running but I need API key + secret. Where can I create/get a hold of these? private static final String apiKey = "<YOUR API KEY>"; private static final String apiSecret = "<YOUR SECRET KEY>"; Tried the same thing with Twitter and then I just "created" an application and recieved "ConsumerKEY" and "ConsumerSECRET", but what is the deal with Facebook?

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  • Show last command with up arrow on a linux c shell

    - by nunos
    I have implemented a simple linux shell in c. Now, I am adding some features and one I immediately thought about was to be able to show the last commands with the up arrow. Question 1: However, I have no idea how to accomplish this. Do you? Question 2: Any comment on how to store the "history" commands are also appreciated. I suppose something like a queue which allows access to all elements would be a good idea. Am I wrong? Do I have to implement it or is there already some good implementation out there I should know about? Thanks.

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  • Is there a way to move two squares in OpenGL simultaneously?

    - by thyrgle
    Hi, so I have a function that handles key presses in a game I'm working on in OpenGL. But, the thing is that even though I have made two squares and they both move when the correct key is pressed only one square is moved. Is there a way I can make the two squares move. This is the glutKeyboardFunc function I implimented: void handleKeypress(unsigned char key, int x, int y) { switch (key) { case 27: exit(0); break; case 'w': glutTimerFunc(0.001, moveSquareUp, 0); break; case 'd': glutTimerFunc(0.001, moveSquareRight, 0); break; case 's': glutTimerFunc(0.001, moveSquareDown, 0); break; case 'a': glutTimerFunc(0.001, moveSquareLeft, 0); break; } } If you need any more code just ask.

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  • How to add a shortcut key in notepad++?

    - by Atul
    I would like to create a shortcut key for "Reloading a file" in notepad++ as I use this feature a lot in it. I tried finding documentation for it but didn't find any useful information. Is it possible? If yes, please point me to how to do this?

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  • Matlab editor not using emacs shortcuts

    - by bjarkef
    Hi Is there some way I can make the matlab integrated editor not use emacs shortcut, but use more normal shortcuts such that I can press CTRL-c and CTRL-v and not be completely confused by the editor doing weird stuff? I'm using matlab on linux btw.

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  • My cocoa app won't capture key events

    - by Oscar
    Hi, i usually develop for iPhone. But now trying to make a pong game in Cocoa desktop application. Working out pretty well, but i can't find a way to capture key events. Here's my code: #import "PongAppDelegate.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 10 #define BallSpeedY 15 @implementation PongAppDelegate @synthesize window, leftPaddle, rightPaddle, ball; - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { gameState = GameStateRunning; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > window.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > window.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } } - (void)keyDown:(NSEvent *)theEvent { NSLog(@"habba"); // Arrow keys are associated with the numeric keypad if ([theEvent modifierFlags] & NSNumericPadKeyMask) { [window interpretKeyEvents:[NSArray arrayWithObject:theEvent]]; } else { [window keyDown:theEvent]; } } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

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  • jquery keypress iterate through each loop?

    - by user239831
    hey guys, probably a simpel question, however couldn't find anything online. i have a list with search results and i want to be able to navigate through the list with my up and down keys. if (e.keyCode == 40) { //down //alert('down'); $('#searchresults ul li').each(function() { }); } if (e.keyCode == 38) { //up //alert('up'); } if (e.keyCode == 13) { //enter //alert('enter'); } the searchresults look like this: <ul> <li class="matched"><a href="link1">link1</a></li> <li class="matched"><a href="link2">link2</a></li> <li class="matched"><a href="link3">link3</a></li> </ul> So basically i just want to be able to navigate through my searchresults with the up and down keys. the selection of the current element should maybe just change the background color and when i press enter the linked and matched element is fired. any idea how i can iterate through the searchresults? thank you

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  • Is key 'chord' functionality provided by Win32/.net?

    - by John
    Several MS apps support the concept of chords, like "CTRL+X,Y" which means "holding down CTRL, press X, then Y". Is this a bespoke thing they (and other companies) implement, or is it built into any APIs? It would be nice to be able to set up event handlers or accelerators based on chords rather than write code to do it.

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  • C# KeyEvent doesn't log the enter/return key

    - by Pieter888
    Hey all, I've been making this login form in C# and I wanted to 'submit' all the data as soon as the user either clicks on submit or presses the enter/return key. I've been testing a bit with KeyEvents but nothing so far worked. void tbPassword_KeyPress(object sender, KeyPressEventArgs e) { MessageBox.Show(e.KeyChar.ToString()); } The above code was to test if the event even worked in the first place. It works perfectly, when I press 'd' it shows me 'd' when I press '8' it shows me '8' but pressing enter doesn't do anything. So I though this was because enter isn't really bound to a character but it did show backspace, it worked just fine so it got me confused about why it didn't register my enter key. So the question is: How do I log the enter/return key? and why doesn't it log the key press right right now like it should? note: I've put the event in a textbox tbPassword.KeyPress += new KeyPressEventHandler(tbPassword_KeyPress); So it fires when the enter button is pressed WHILE the textbox is selected (which is was the whole time of course) maybe that has something to do with the execution of the code.

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  • Ctrl-Backspace Visual Studio 2010

    - by Chris Watts
    I recently upgraded to Visual Studio 2010 and found out that when i press Ctrl-Backspace on a empty line it will delete the line, which is what it did in 2008, but then it will also delete the last character on the line above. I have tried to see if there is any settings anywhere but i cant seem to find any. Does anyone know if you can change this or did they make it default in 2010 Im using C#, if that makes a difference.

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  • android set hidden the keybord on press enter (in a EditText)

    - by user119333
    Hi, When my user press "ENTER" on the virtual android "user validate entry!" keybord my keybord stay visible ! (Why?) Here my Java code... private void initTextField() { entryUser = (EditText) findViewById(R.id.studentEntrySalary); entryUser.setOnKeyListener(new OnKeyListener() { public boolean onKey(View v, int keyCode, KeyEvent event) { if (event.getAction() == KeyEvent.ACTION_DOWN) { switch (keyCode) { case KeyEvent.KEYCODE_DPAD_CENTER: case KeyEvent.KEYCODE_ENTER: userValidateEntry(); return true; } } return true; } }); } private void userValidateEntry() { System.out.println("user validate entry!"); } ... here my View <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content"> <EditText android:id="@+id/studentEntrySalary" android:text="Foo" android:layout_width="wrap_content" android:layout_height="wrap_content" /> </LinearLayout> Maybe something wrong on my virtual device ?

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  • Determine modifier key state without an InputEvent object in Java

    - by heycam
    I need to determine the current state of the Shift key, but at the time I need the state I don't have an InputEvent object around. I need something like java.awt.Toolkit.getLockingKeyState(int) that works for Shift, not just the locking keys like VK_CAPS_LOCK. Is there a way I can do this without listening to input events and storing the for later when I need to check the state? Thanks!

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  • How to figure out which key was pressed on a BlackBerry

    - by Skrud
    What I want: To know when the user has pressed the button that has the number '2' on it, for example. I don't care whether "Alt" or "Shift" has been pressed. The user has pressed a button, and I want to evaluate whether this button has '2' printed on it. Naturally, if I switch devices this key will change. On a Bold 9700/9500 this is the 'E' key. On a Pearl, this is the 'T'/'Y' key. I've managed to get this working in what appears to be a roundabout way, by looking up the keycode of the '2' character with the ALT button enabled and using Keypad.key() to get the actual button: // figure out which key the '2' is on: final int BUTTON_2_KEY = Keypad.key(KeypadUtil.getKeyCode('2', KeypadListener.STATUS_ALT, KeypadUtil.MODE_EN_LOCALE)); protected boolean keyDown(int keycode, int time) { int key = Keypad.key(keycode); if ( key == BUTTON_2_KEY ) { // do something return true; } return super.keyDown(keycode,time); } I can't help but wonder if there is a better way to do this. I've looked at the constants defined in KeypadListener and Keypad but I can't find any constants mapped to the actual buttons on the device. Would any more experienced BlackBerry devs care to lend a helping hand? Thanks!

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  • keybd_event is not working right =(

    - by user302131
    I can't get this to work right. This should press left for 1 second then wait 10 seconds, then right 1 second, etc.: keybd_event(0x25, 0xCB, 0, 0); // press left cout << "Ldown\n"; // so i know it worked Sleep(1000); // hold it for 1sec keybd_event(0x25, 0xCB, KEYEVENTF_KEYUP, 0);// let go of the key cout << "Lup\n"; // so i know i let go Sleep(10000); // Sleep for 10secs keybd_event(0x27, 0xCD, 0, 0); // press right cout << "Rdown\n"; // so i know i pressed right Sleep(1000); // sleep 1sec keybd_event(0x27, 0xCD, KEYEVENTF_KEYUP, 0);// let go of the key cout << "Rdown\n"; // so i know i let go. This is in a loop but it wont do anything :( Unless I close the program before the key is let go, then it will just keep the key down until I press the key again. I know you can use only one key code if you want but I need to use both. So what am I missing?

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