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  • Am I just not understanding TDD unit testing (Asp.Net MVC project)?

    - by KallDrexx
    I am trying to figure out how to correctly and efficiently unit test my Asp.net MVC project. When I started on this project I bought the Pro ASP.Net MVC, and with that book I learned about TDD and unit testing. After seeing the examples, and the fact that I work as a software engineer in QA in my current company, I was amazed at how awesome TDD seemed to be. So I started working on my project and went gun-ho writing unit tests for my database layer, business layer, and controllers. Everything got a unit test prior to implementation. At first I thought it was awesome, but then things started to go downhill. Here are the issues I started encountering: I ended up writing application code in order to make it possible for unit tests to be performed. I don't mean this in a good way as in my code was broken and I had to fix it so the unit test pass. I mean that abstracting out the database to a mock database is impossible due to the use of linq for data retrieval (using the generic repository pattern). The reason is that with linq-sql or linq-entities you can do joins just by doing: var objs = select p from _container.Projects select p.Objects; However, if you mock the database layer out, in order to have that linq pass the unit test you must change the linq to be var objs = select p from _container.Projects join o in _container.Objects on o.ProjectId equals p.Id select o; Not only does this mean you are changing your application logic just so you can unit test it, but you are making your code less efficient for the sole purpose of testability, and getting rid of a lot of advantages using an ORM has in the first place. Furthermore, since a lot of the IDs for my models are database generated, I proved to have to write additional code to handle the non-database tests since IDs were never generated and I had to still handle those cases for the unit tests to pass, yet they would never occur in real scenarios. Thus I ended up throwing out my database unit testing. Writing unit tests for controllers was easy as long as I was returning views. However, the major part of my application (and the one that would benefit most from unit testing) is a complicated ajax web application. For various reasons I decided to change the app from returning views to returning JSON with the data I needed. After this occurred my unit tests became extremely painful to write, as I have not found any good way to write unit tests for non-trivial json. After pounding my head and wasting a ton of time trying to find a good way to unit test the JSON, I gave up and deleted all of my controller unit tests (all controller actions are focused on this part of the app so far). So finally I was left with testing the Service layer (BLL). Right now I am using EF4, however I had this issue with linq-sql as well. I chose to do the EF4 model-first approach because to me, it makes sense to do it that way (define my business objects and let the framework figure out how to translate it into the sql backend). This was fine at the beginning but now it is becoming cumbersome due to relationships. For example say I have Project, User, and Object entities. One Object must be associated to a project, and a project must be associated to a user. This is not only a database specific rule, these are my business rules as well. However, say I want to do a unit test that I am able to save an object (for a simple example). I now have to do the following code just to make sure the save worked: User usr = new User { Name = "Me" }; _userService.SaveUser(usr); Project prj = new Project { Name = "Test Project", Owner = usr }; _projectService.SaveProject(prj); Object obj = new Object { Name = "Test Object" }; _objectService.SaveObject(obj); // Perform verifications There are many issues with having to do all this just to perform one unit test. There are several issues with this. For starters, if I add a new dependency, such as all projects must belong to a category, I must go into EVERY single unit test that references a project, add code to save the category then add code to add the category to the project. This can be a HUGE effort down the road for a very simple business logic change, and yet almost none of the unit tests I will be modifying for this requirement are actually meant to test that feature/requirement. If I then add verifications to my SaveProject method, so that projects cannot be saved unless they have a name with at least 5 characters, I then have to go through every Object and Project unit test to make sure that the new requirement doesn't make any unrelated unit tests fail. If there is an issue in the UserService.SaveUser() method it will cause all project, and object unit tests to fail and it the cause won't be immediately noticeable without having to dig through the exceptions. Thus I have removed all service layer unit tests from my project. I could go on and on, but so far I have not seen any way for unit testing to actually help me and not get in my way. I can see specific cases where I can, and probably will, implement unit tests, such as making sure my data verification methods work correctly, but those cases are few and far between. Some of my issues can probably be mitigated but not without adding extra layers to my application, and thus making more points of failure just so I can unit test. Thus I have no unit tests left in my code. Luckily I heavily use source control so I can get them back if I need but I just don't see the point. Everywhere on the internet I see people talking about how great TDD unit tests are, and I'm not just talking about the fanatical people. The few people who dismiss TDD/Unit tests give bad arguments claiming they are more efficient debugging by hand through the IDE, or that their coding skills are amazing that they don't need it. I recognize that both of those arguments are utter bullocks, especially for a project that needs to be maintainable by multiple developers, but any valid rebuttals to TDD seem to be few and far between. So the point of this post is to ask, am I just not understanding how to use TDD and automatic unit tests?

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  • Hide/Show some HTML table cells individually and align the remaining cells as they belong to the same row [closed]

    - by Brian
    [Edited at the resquest of admins] The best way I can explain my problem is showning an example. I have the table that you can see on the link below (since I can't post images...), that ha a table head (blue) and four rows, whose cells are green and white in color. I just want the white cells to hide/show alternately by clicking on green cells, which would remain always visible as parent cells. After hiding white cells, the green ones should be aligned into the same row, as they would fit like tetris bricks. That's all, I think more clear is impossible. http://i.stack.imgur.com/3n3In.jpg (follow the link to see the image explanation) The table code: <table class="columns" cellspacing="0" border="0"> <tr> <td class="left" rowspan="2"> <div style="text-align:center;"></div> </td> </tr><tr><td class="middle"> <div id="detail_table_source" style="display:none"></div> <br> <table id="detail_table" class="detail"> <colgroup> <col style="width:20px;"> <col style="width:40px;"> <col style="width:70px;"> <col style="width:20px;"> </colgroup> <thead> <tr> <th width="88">Blahhh</th> <th width="211">BLAHH</th> <th width="229">BLAHH</th> </tr> </thead> <tbody> <tr class="parent" id="row123" style="cursor: pointer; " title="Click to expand/collapse"> <td bgcolor="#A6A4CC">Blahhh</td> <td bgcolor="#A6A4CC">blah blah </td> <td bgcolor="#A6A4CC">Blahh</td> </tr> <tr class="child-row123" style="display: none; "> <td rowspan="3" bgcolor="#5B5B5B">&nbsp;</td> <td>blah blah </td> <td>blah blah</td> </tr> <tr class="child-row123" style="display: none; "> <td>blah blah</td> <td>blah blah</td> </tr> <tr class="child-row123" style="display: none; "> <td>blah blah</td> <td>blah blah</td> </tr> <tr> <td bgcolor="#6B7A94" class="parent" id="row456" style="cursor: pointer; " title="Click to expand/collapse"><strong>Blahh</strong></td> <td bgcolor="#FFFFFF" class="child-cell456" style="display: none; ">blah blah</td> <td bgcolor="#FFFFFF" class="child-cell456" style="display: none; ">blah blah</td> </tr> <tr> <td rowspan="4" valign="top" bgcolor="#5B5B5B" class="child-row456" style="display: none; ">&nbsp;</td> <td bgcolor="#6B7A94" class="parent" id="cell456" style="cursor: pointer; " title="Click to expand/collapse">blah blah</td> <td bgcolor="#6B7A94" class="parent" id="cell456" style="cursor: pointer; " title="Click to expand/collapse">blah blah</td> </tr> <tr> <td class="child-cell456" style="display: none; ">blah blah</td> <td class="child-cell456" style="display: none; ">blah blah</td> </tr> <tr> <td class="child-cell456" style="display: none; ">blah blah</td> <td class="child-cell456" style="display: none; ">blah blah</td> </tr> </tbody> </table> The script to hide/show whole rows (this works because it is copied from another example): <script language="javascript"> $(function() { $('tr.parent') .css("cursor","pointer") .attr("title","Click to expand/collapse") .click(function(){ $(this).siblings('.child-'+this.id).toggle(); }); $('tr[@class^=child-]').hide().children('td'); }); </script> And the failed attempt at expanding/hiding individual cells: <script language="javascript"> $(function() { $('td.parent') .css("cursor","pointer") .attr("title","Click to expand/collapse") .click(function(){ $(this).siblings('.child-'+this.id).toggle(); }); $('td[@class^=child-]').hide().children('td'); }); </script>

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  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

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  • Why is iTunes starting and stopping play randomly, and how do I stop it?

    - by Chris R
    Since yesterday morning my copy of iTunes has been starting and stopping randomly. If iTunes is not running, then it opens and sometimes begins playing, other times sits idle. Eventually, after a random interval it will begin playing a song, and then stop, and so on... Needless to say, it's driving me mad. (Mac OSX, 10.6.3, on a new-ish (< 1 year old) 24" iMac) I've made five changes to my system that may or may not be connected to this: My office phone was replaced with a Linksys IP Phone, which necessitated a change to my networking; where previously my Mac was connected directly to the office network port, now it is connected through the phone. My network connection now uses auto link detection in lieu of forcing 100Mbit I unpaired my bluetooth headset. I removed the USB audio device associated with another headset. I upgraded to Safari 5. I don't use it as a primary browser, but it's often open to run web apps that I'm developing. All of these things happened in pretty close proximity to each other, so one or more of them may be the culprit. One other thing that may or may not be related; for some reason my built-in microphone is no longer picking up audio. It seems like this might be connected to the iTunes issue, because it happened around the same time. In terms of things that I've tried in order to solve this, I'm at a bit of a loss. I followed the instructions at http://developer.apple.com/mac/library/technotes/tn2004/tn2124.html#SECLAUNCHDLOGGING to enable detailed launchd logging to see if I could track down which process was asking iTunes to open (when it's not already open) but I wasn't able to make heads or tails of the output. I'm not even sure if I'm looking in the right place, to be honest; it actually acts like something is activating the application with AppleScript, but I have no processes running that are doing that, as far as I know. I'm running a few apps that have iTunes integration: Adium, iChat with Chax, Quicksilver. None of these have been changed lately, so I consider them low risks of causing this, but it's not impossible. Moreover, I'm not using any of those features intentionally. This is a snippet of launchd debug logging from around the time it just launched: 10-06-09 9:14:29 AM com.apple.launchd[1] Dispatching kevent... 10-06-09 9:14:29 AM com.apple.launchd[1] KEVENT[0]: udata = 0x10002b230 data = 0x30 ident = 5 filter = EVFILT_READ flags = EV_ADD|EV_RECEIPT fflags = 0x0 10-06-09 9:14:29 AM com.apple.launchd[1] Dispatching kevent... 10-06-09 9:14:29 AM com.apple.launchd[1] KEVENT[0]: udata = 0x100802000 data = 0x0 ident = 26 filter = EVFILT_PROC flags = EV_ADD|EV_RECEIPT|EV_CLEAR fflags = NOTE_FORK 10-06-09 9:14:29 AM com.apple.launchd[1] (com.apple.coreservicesd[26]) Dispatching kevent callback. 10-06-09 9:14:29 AM com.apple.launchd[1] (com.apple.coreservicesd[26]) EVFILT_PROC event for job: 10-06-09 9:14:29 AM com.apple.launchd[1] KEVENT[0]: udata = 0x1004076f0 data = 0x0 ident = 26 filter = EVFILT_PROC flags = EV_ADD|EV_RECEIPT|EV_CLEAR fflags = NOTE_FORK 10-06-09 9:14:29 AM com.apple.launchd[1] (com.apple.coreservicesd[26]) fork()ed 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave) Conceived 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) Created PID 22197 anonymously by PPID 26 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) Looking up per user launchd for UID: 0 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) Per user launchd job found for UID: 505 10-06-09 9:14:29 AM com.apple.launchd[1] System: Looking up service com.apple.system.notification_center 10-06-09 9:14:29 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.system.notification_center 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) Looking up per user launchd for UID: 0 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) Per user launchd job found for UID: 505 10-06-09 9:14:29 AM com.apple.launchd[1] System: Looking up service com.apple.system.DirectoryService.libinfo_v1 10-06-09 9:14:29 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.system.DirectoryService.libinfo_v1 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) Looking up per user launchd for UID: 0 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) Per user launchd job found for UID: 505 10-06-09 9:14:29 AM com.apple.launchd[1] System: Looking up service com.apple.system.DirectoryService.membership_v1 10-06-09 9:14:29 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.system.DirectoryService.membership_v1 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) Looking up per user launchd for UID: 0 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) Per user launchd job found for UID: 505 10-06-09 9:14:29 AM com.apple.launchd[1] System: Looking up service com.apple.CoreServices.coreservicesd 10-06-09 9:14:29 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.CoreServices.coreservicesd 10-06-09 9:14:29 AM com.apple.launchd[1] Dispatching kevent... 10-06-09 9:14:29 AM com.apple.launchd[1] KEVENT[0]: udata = 0x100802000 data = 0x0 ident = 22197 filter = EVFILT_PROC flags = EV_ADD|EV_RECEIPT|EV_CLEAR fflags = NOTE_EXIT 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) Dispatching kevent callback. 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) EVFILT_PROC event for job: 10-06-09 9:14:29 AM com.apple.launchd[1] KEVENT[0]: udata = 0x100401720 data = 0x0 ident = 22197 filter = EVFILT_PROC flags = EV_ADD|EV_RECEIPT|EV_CLEAR fflags = NOTE_EXIT 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22197]) Reaping 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave) Total rusage: utime 0.000000 stime 0.000000 maxrss 0 ixrss 0 idrss 0 isrss 0 minflt 0 majflt 0 nswap 0 inblock 0 oublock 0 msgsnd 0 msgrcv 0 nsignals 0 nvcsw 0 nivcsw 0 10-06-09 9:14:29 AM com.apple.launchd[1] (0x100401720.anonymous.lssave) Removed 10-06-09 9:14:30 AM com.apple.launchd[1] Dispatching kevent... 10-06-09 9:14:30 AM com.apple.launchd[1] KEVENT[0]: udata = 0x100802000 data = 0x0 ident = 22197 filter = EVFILT_PROC flags = EV_ADD|EV_RECEIPT|EV_CLEAR|EV_EOF|EV_ONESHOT fflags = NOTE_REAP 10-06-09 9:14:32 AM com.apple.launchd[1] Dispatching kevent... 10-06-09 9:14:32 AM com.apple.launchd[1] KEVENT[0]: udata = 0x10002b230 data = 0x30 ident = 5 filter = EVFILT_READ flags = EV_ADD|EV_RECEIPT fflags = 0x0 10-06-09 9:14:33 AM com.apple.launchd[1] Dispatching kevent... 10-06-09 9:14:33 AM com.apple.launchd[1] KEVENT[0]: udata = 0x100802000 data = 0x0 ident = 143 filter = EVFILT_PROC flags = EV_ADD|EV_RECEIPT|EV_CLEAR fflags = NOTE_FORK 10-06-09 9:14:33 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Dispatching kevent callback. 10-06-09 9:14:33 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) EVFILT_PROC event for job: 10-06-09 9:14:33 AM com.apple.launchd[1] KEVENT[0]: udata = 0x10041e9a0 data = 0x0 ident = 143 filter = EVFILT_PROC flags = EV_ADD|EV_RECEIPT|EV_CLEAR fflags = NOTE_FORK 10-06-09 9:14:33 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) fork()ed 10-06-09 9:14:33 AM com.apple.launchd[1] System: Looking up service com.apple.distributed_notifications.2 10-06-09 9:14:33 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.distributed_notifications.2 10-06-09 9:14:33 AM com.apple.launchd[1] System: Looking up service com.apple.system.notification_center 10-06-09 9:14:33 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.system.notification_center 10-06-09 9:14:33 AM com.apple.launchd[1] System: Looking up service com.apple.system.DirectoryService.libinfo_v1 10-06-09 9:14:33 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.system.DirectoryService.libinfo_v1 10-06-09 9:14:33 AM com.apple.launchd[1] System: Looking up service com.apple.system.DirectoryService.membership_v1 10-06-09 9:14:33 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.system.DirectoryService.membership_v1 10-06-09 9:14:33 AM com.apple.launchd[1] System: Looking up service com.apple.CoreServices.coreservicesd 10-06-09 9:14:33 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.CoreServices.coreservicesd 10-06-09 9:14:33 AM com.apple.launchd[1] System: Looking up service com.apple.SystemConfiguration.configd 10-06-09 9:14:33 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.SystemConfiguration.configd 10-06-09 9:14:33 AM com.apple.launchd[1] System: Looking up service com.apple.audio.coreaudiod 10-06-09 9:14:33 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.audio.coreaudiod 10-06-09 9:14:34 AM com.apple.launchd[1] System: Looking up service com.apple.system.logger 10-06-09 9:14:34 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.system.logger 10-06-09 9:14:35 AM com.apple.launchd[1] Dispatching kevent... 10-06-09 9:14:35 AM com.apple.launchd[1] KEVENT[0]: udata = 0x10002b230 data = 0x30 ident = 5 filter = EVFILT_READ flags = EV_ADD|EV_RECEIPT fflags = 0x0 10-06-09 9:14:35 AM com.apple.launchd[1] System: Looking up service com.apple.DiskArbitration.diskarbitrationd 10-06-09 9:14:35 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.DiskArbitration.diskarbitrationd 10-06-09 9:14:35 AM com.apple.launchd[1] System: Looking up service com.apple.system.logger 10-06-09 9:14:35 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.system.logger 10-06-09 9:14:36 AM com.apple.launchd[1] System: Looking up service com.apple.FSEvents 10-06-09 9:14:36 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.FSEvents 10-06-09 9:14:36 AM com.apple.launchd[1] System: Looking up service com.apple.SystemConfiguration.configd 10-06-09 9:14:36 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.SystemConfiguration.configd 10-06-09 9:14:38 AM com.apple.launchd[1] Dispatching kevent... 10-06-09 9:14:38 AM com.apple.launchd[1] KEVENT[0]: udata = 0x10002b230 data = 0x30 ident = 5 filter = EVFILT_READ flags = EV_ADD|EV_RECEIPT fflags = 0x0 10-06-09 9:14:39 AM com.apple.launchd[1] Dispatching kevent... 10-06-09 9:14:39 AM com.apple.launchd[1] KEVENT[0]: udata = 0x100802000 data = 0x0 ident = 26 filter = EVFILT_PROC flags = EV_ADD|EV_RECEIPT|EV_CLEAR fflags = NOTE_FORK 10-06-09 9:14:39 AM com.apple.launchd[1] (com.apple.coreservicesd[26]) Dispatching kevent callback. 10-06-09 9:14:39 AM com.apple.launchd[1] (com.apple.coreservicesd[26]) EVFILT_PROC event for job: 10-06-09 9:14:39 AM com.apple.launchd[1] KEVENT[0]: udata = 0x1004076f0 data = 0x0 ident = 26 filter = EVFILT_PROC flags = EV_ADD|EV_RECEIPT|EV_CLEAR fflags = NOTE_FORK 10-06-09 9:14:39 AM com.apple.launchd[1] (com.apple.coreservicesd[26]) fork()ed 10-06-09 9:14:39 AM com.apple.launchd[1] (0x100401720.anonymous.lssave) Conceived 10-06-09 9:14:39 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22211]) Created PID 22211 anonymously by PPID 26 10-06-09 9:14:39 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22211]) Looking up per user launchd for UID: 0 10-06-09 9:14:39 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22211]) Per user launchd job found for UID: 505 10-06-09 9:14:39 AM com.apple.launchd[1] System: Looking up service com.apple.system.notification_center 10-06-09 9:14:39 AM com.apple.launchd[1] (com.apple.launchd.peruser.505[143]) Mach service lookup: com.apple.system.notification_center 10-06-09 9:14:39 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22211]) Looking up per user launchd for UID: 0 10-06-09 9:14:39 AM com.apple.launchd[1] (0x100401720.anonymous.lssave[22211]) Per user launchd job found for UID: 505 10-06-09 9:14:39 AM com.apple.launchd[1] System: Looking up service com.apple.system.DirectoryService.libinfo_v1

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  • SSH login very slow on OS X Leopard

    - by acjohnson55
    My SSH sessions take a very long time to initiate. This applies for logins with and without passwords, interactive and non-interactive. I have tried setting 'GSSAPIAuthentication no' and 'IPQoS 0x00' on the client side, and 'UseDNS no' on the server side, but no dice. I'm really stumped and frustrated. The worst part is that it SFTP takes forever to establish connections too, making file transfer much longer than it would be otherwise. I thought the problem might be something with PAM, because of where the hang is in the sshd log below, so I tried commenting out each line one-by-one in the /etc/pam.d/sshd file. Some caused login to be impossible, some had no apparent effect. I can't really tell if PAM is stalling for other services, but I can say that su'ing into my account from another account with 'su -l' has no apparent delay. I tried creating a new user account, just to see if there was something wrong with my existing account, and the same problem persisted. Any ideas of what's going on? On the client side, the most verbose mode outputs (redacted where reasonable): OpenSSH_5.9p1, OpenSSL 0.9.8r 8 Feb 2011 debug1: Reading configuration data ... debug1: ... line 1: Applying options for ... debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: /etc/ssh_config line 53: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to ... [x.x.x.x] port 22. debug1: Connection established. debug1: identity file /.../.ssh/id_rsa type -1 debug1: identity file /.../.ssh/id_rsa-cert type -1 debug3: Incorrect RSA1 identifier debug3: Could not load "/.../.ssh/id_dsa" as a RSA1 public key debug1: identity file /.../.ssh/id_dsa type 2 debug1: identity file /.../.ssh/id_dsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.2 debug1: match: OpenSSH_5.2 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.9 debug2: fd 3 setting O_NONBLOCK debug3: load_hostkeys: loading entries for host "..." from file "/.../.ssh/known_hosts" debug3: load_hostkeys: found key type RSA in file /.../.ssh/known_hosts:9 debug3: load_hostkeys: loaded 1 keys debug3: order_hostkeyalgs: prefer hostkeyalgs: [email protected],[email protected],ssh-rsa debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug2: kex_parse_kexinit: diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: [email protected],[email protected],ssh-rsa,[email protected],[email protected],ssh-dss debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-sha2-256,hmac-sha2-256-96,hmac-sha2-512,hmac-sha2-512-96,hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-sha2-256,hmac-sha2-256-96,hmac-sha2-512,hmac-sha2-512-96,hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: kex_parse_kexinit: diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: ssh-rsa,ssh-dss debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: mac_setup: found hmac-md5 debug1: kex: server->client aes128-ctr hmac-md5 none debug2: mac_setup: found hmac-md5 debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug2: dh_gen_key: priv key bits set: 136/256 debug2: bits set: 523/1024 debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA ... debug3: load_hostkeys: loading entries for host "..." from file "/.../.ssh/known_hosts" debug3: load_hostkeys: found key type RSA in file /.../.ssh/known_hosts:9 debug3: load_hostkeys: loaded 1 keys debug3: load_hostkeys: loading entries for host "x.x.x.x" from file "/.../.ssh/known_hosts" debug3: load_hostkeys: found key type RSA in file /.../.ssh/known_hosts:9 debug3: load_hostkeys: loaded 1 keys debug1: Host '...' is known and matches the RSA host key. debug1: Found key in /.../.ssh/known_hosts:9 debug2: bits set: 492/1024 debug1: ssh_rsa_verify: signature correct debug2: kex_derive_keys debug2: set_newkeys: mode 1 debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug2: set_newkeys: mode 0 debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug2: service_accept: ssh-userauth debug1: SSH2_MSG_SERVICE_ACCEPT received debug2: key: /.../.ssh/id_dsa (0x7f8b7b41d6c0) debug2: key: /.../.ssh/id_rsa (0x0) debug1: Authentications that can continue: publickey,password,keyboard-interactive debug3: start over, passed a different list publickey,password,keyboard-interactive debug3: preferred publickey,keyboard-interactive,password debug3: authmethod_lookup publickey debug3: remaining preferred: keyboard-interactive,password debug3: authmethod_is_enabled publickey debug1: Next authentication method: publickey debug1: Offering DSA public key: /.../.ssh/id_dsa debug3: send_pubkey_test debug2: we sent a publickey packet, wait for reply debug1: Server accepts key: pkalg ssh-dss blen 434 debug2: input_userauth_pk_ok: fp ... debug3: sign_and_send_pubkey: DSA ... debug1: Authentication succeeded (publickey). Authenticated to ... ([x.x.x.x]:22). debug1: channel 0: new [client-session] debug3: ssh_session2_open: channel_new: 0 debug2: channel 0: send open debug1: Requesting [email protected] debug1: Entering interactive session. ****** Hangs here ****** debug2: callback start debug2: client_session2_setup: id 0 debug2: fd 3 setting TCP_NODELAY debug2: channel 0: request pty-req confirm 1 debug1: Sending environment. debug3: Ignored env TERM_PROGRAM debug3: Ignored env SHELL debug3: Ignored env TERM debug3: Ignored env TMPDIR debug3: Ignored env Apple_PubSub_Socket_Render debug3: Ignored env TERM_PROGRAM_VERSION debug3: Ignored env TERM_SESSION_ID debug3: Ignored env USER debug3: Ignored env COMMAND_MODE debug3: Ignored env SSH_AUTH_SOCK debug3: Ignored env Apple_Ubiquity_Message debug3: Ignored env __CF_USER_TEXT_ENCODING debug3: Ignored env PATH debug3: Ignored env MKL_NUM_THREADS debug3: Ignored env PWD debug1: Sending env LANG = en_US.UTF-8 debug2: channel 0: request env confirm 0 debug3: Ignored env HOME debug3: Ignored env SHLVL debug3: Ignored env DYLD_LIBRARY_PATH debug3: Ignored env PYTHONPATH debug3: Ignored env LOGNAME debug3: Ignored env DISPLAY debug3: Ignored env SECURITYSESSIONID debug3: Ignored env _ debug2: channel 0: request shell confirm 1 debug2: callback done debug2: channel 0: open confirm rwindow 0 rmax 32768 debug2: channel_input_status_confirm: type 99 id 0 debug2: PTY allocation request accepted on channel 0 debug2: channel 0: rcvd adjust 2097152 debug2: channel_input_status_confirm: type 99 id 0 debug2: shell request accepted on channel 0 On the server side, the debug output looks like: Sep 16 18:46:40 ... sshd[31435]: debug1: inetd sockets after dupping: 3, 4 Sep 16 18:46:40 ... sshd[31435]: Connection from x.x.x.x port 52758 Sep 16 18:46:40 ... sshd[31435]: debug1: Current Session ID is 56AC0FB0 / Session Attributes are 00008000 Sep 16 18:46:40 ... sshd[31435]: debug1: Running in inetd mode in a non-root session... assuming inetd created the session for us. Sep 16 18:46:40 ... sshd[31435]: debug1: Client protocol version 2.0; client software version OpenSSH_5.9 Sep 16 18:46:40 ... sshd[31435]: debug1: match: OpenSSH_5.9 pat OpenSSH* Sep 16 18:46:40 ... sshd[31435]: debug1: Enabling compatibility mode for protocol 2.0 Sep 16 18:46:40 ... sshd[31435]: debug1: Local version string SSH-2.0-OpenSSH_5.2 Sep 16 18:46:40 ... sshd[31435]: debug1: Checking with Service ACLs for ssh login restrictions Sep 16 18:46:40 ... sshd[31435]: debug1: call to mbr_user_name_to_uuid with <...> suceeded to retrieve user_uuid Sep 16 18:46:40 ... sshd[31435]: debug1: Call to mbr_check_service_membership failed with status <0> Sep 16 18:46:40 ... sshd[31435]: debug1: PAM: initializing for "..." Sep 16 18:46:40 ... sshd[31435]: debug1: PAM: setting PAM_RHOST to "x.x.x.x" Sep 16 18:46:40 ... sshd[31435]: Failed none for ... from x.x.x.x port 52758 ssh2 Sep 16 18:46:40 ... sshd[31435]: debug1: temporarily_use_uid: 509/20 (e=0/0) Sep 16 18:46:40 ... sshd[31435]: debug1: trying public key file /.../.ssh/authorized_keys Sep 16 18:46:40 ... sshd[31435]: debug1: restore_uid: 0/0 Sep 16 18:46:40 ... sshd[31435]: debug1: temporarily_use_uid: 509/20 (e=0/0) Sep 16 18:46:40 ... sshd[31435]: debug1: trying public key file /.../.ssh/authorized_keys2 Sep 16 18:46:40 ... sshd[31435]: debug1: fd 5 clearing O_NONBLOCK Sep 16 18:46:40 ... sshd[31435]: debug1: matching key found: file /.../.ssh/authorized_keys2, line 1 Sep 16 18:46:40 ... sshd[31435]: Found matching DSA key: ... Sep 16 18:46:40 ... sshd[31435]: debug1: restore_uid: 0/0 Sep 16 18:46:40 ... sshd[31435]: debug1: temporarily_use_uid: 509/20 (e=0/0) Sep 16 18:46:40 ... sshd[31435]: debug1: trying public key file /.../.ssh/authorized_keys Sep 16 18:46:40 ... sshd[31435]: debug1: restore_uid: 0/0 Sep 16 18:46:40 ... sshd[31435]: debug1: temporarily_use_uid: 509/20 (e=0/0) Sep 16 18:46:40 ... sshd[31435]: debug1: trying public key file /.../.ssh/authorized_keys2 Sep 16 18:46:40 ... sshd[31435]: debug1: fd 5 clearing O_NONBLOCK Sep 16 18:46:40 ... sshd[31435]: debug1: matching key found: file /.../.ssh/authorized_keys2, line 1 Sep 16 18:46:40 ... sshd[31435]: Found matching DSA key: ... Sep 16 18:46:40 ... sshd[31435]: debug1: restore_uid: 0/0 Sep 16 18:46:40 ... sshd[31435]: debug1: ssh_dss_verify: signature correct Sep 16 18:46:40 ... sshd[31435]: debug1: do_pam_account: called Sep 16 18:46:40 ... sshd[31435]: Accepted publickey for ... from x.x.x.x port 52758 ssh2 Sep 16 18:46:40 ... sshd[31435]: debug1: monitor_child_preauth: ... has been authenticated by privileged process Sep 16 18:46:40 ... sshd[31435]: debug1: PAM: establishing credentials ***** Hangs here ***** Sep 16 18:46:54 ... sshd[31435]: User child is on pid 31654 Sep 16 18:46:54 ... sshd[31654]: debug1: PAM: establishing credentials Sep 16 18:46:54 ... sshd[31654]: debug1: permanently_set_uid: 509/20 Sep 16 18:46:54 ... sshd[31654]: debug1: Entering interactive session for SSH2. Sep 16 18:46:54 ... sshd[31654]: debug1: server_init_dispatch_20 Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_channel_open: ctype session rchan 0 win 1048576 max 16384 Sep 16 18:46:54 ... sshd[31654]: debug1: input_session_request Sep 16 18:46:54 ... sshd[31654]: debug1: channel 0: new [server-session] Sep 16 18:46:54 ... sshd[31654]: debug1: session_new: session 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_open: channel 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_open: session 0: link with channel 0 Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_channel_open: confirm session Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_global_request: rtype [email protected] want_reply 0 Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_channel_req: channel 0 request pty-req reply 1 Sep 16 18:46:54 ... sshd[31654]: debug1: session_by_channel: session 0 channel 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_input_channel_req: session 0 req pty-req Sep 16 18:46:54 ... sshd[31654]: debug1: Allocating pty. Sep 16 18:46:54 ... sshd[31435]: debug1: session_new: session 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_pty_req: session 0 alloc /dev/ttys008 Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_channel_req: channel 0 request env reply 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_by_channel: session 0 channel 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_input_channel_req: session 0 req env Sep 16 18:46:54 ... sshd[31654]: debug1: server_input_channel_req: channel 0 request shell reply 1 Sep 16 18:46:54 ... sshd[31654]: debug1: session_by_channel: session 0 channel 0 Sep 16 18:46:54 ... sshd[31654]: debug1: session_input_channel_req: session 0 req shell Sep 16 18:46:54 ... sshd[31655]: debug1: Setting controlling tty using TIOCSCTTY.

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  • FreeBSD 8.1 unstable network connection

    - by frankcheong
    I have three FreeBSD 8.1 running on three different hardware and therefore consist of different network adapter as well (bce, bge and igb). I found that the network connection is kind of unstable which I have tried to scp some 10MB file and found that I cannot always get the files completed successfully. I have further checked with my network admin and he claim that the problem is being caused by the network driver which cannot support the load whereby he tried to ping using huge packet size (around 15k) and my server will drop packet consistently at a regular interval. I found that this statement may not be valid since the three server is using three different network drive and it would be quite impossible that the same problem is being caused by three different network adapter and thus different network driver. Since then I have tried to tune up the performance by playing around with the /etc/sysctl.conf figures with no luck. kern.ipc.somaxconn=1024 kern.ipc.shmall=3276800 kern.ipc.shmmax=1638400000 # Security net.inet.ip.redirect=0 net.inet.ip.sourceroute=0 net.inet.ip.accept_sourceroute=0 net.inet.icmp.maskrepl=0 net.inet.icmp.log_redirect=0 net.inet.icmp.drop_redirect=1 net.inet.tcp.drop_synfin=1 # Security net.inet.udp.blackhole=1 net.inet.tcp.blackhole=2 # Required by pf net.inet.ip.forwarding=1 #Network Performance Tuning kern.ipc.maxsockbuf=16777216 net.inet.tcp.rfc1323=1 net.inet.tcp.sendbuf_max=16777216 net.inet.tcp.recvbuf_max=16777216 # Setting specifically for 1 or even 10Gbps network net.local.stream.sendspace=262144 net.local.stream.recvspace=262144 net.inet.tcp.local_slowstart_flightsize=10 net.inet.tcp.nolocaltimewait=1 net.inet.tcp.mssdflt=1460 net.inet.tcp.sendbuf_auto=1 net.inet.tcp.sendbuf_inc=16384 net.inet.tcp.recvbuf_auto=1 net.inet.tcp.recvbuf_inc=524288 net.inet.tcp.sendspace=262144 net.inet.tcp.recvspace=262144 net.inet.udp.recvspace=262144 kern.ipc.maxsockbuf=16777216 kern.ipc.nmbclusters=32768 net.inet.tcp.delayed_ack=1 net.inet.tcp.delacktime=100 net.inet.tcp.slowstart_flightsize=179 net.inet.tcp.inflight.enable=1 net.inet.tcp.inflight.min=6144 # Reduce the cache size of slow start connection net.inet.tcp.hostcache.expire=1 Our network admin also claim that they see quite a lot of network up and down from their cisco switch log while I cannot find any up down message inside the dmesg. Have further checked the netstat -s but dont have concrete idea. tcp: 133695291 packets sent 39408539 data packets (3358837321 bytes) 61868 data packets (89472844 bytes) retransmitted 24 data packets unnecessarily retransmitted 0 resends initiated by MTU discovery 50756141 ack-only packets (2148 delayed) 0 URG only packets 0 window probe packets 4372385 window update packets 39781869 control packets 134898031 packets received 72339403 acks (for 3357601899 bytes) 190712 duplicate acks 0 acks for unsent data 59339201 packets (3647021974 bytes) received in-sequence 114 completely duplicate packets (135202 bytes) 27 old duplicate packets 0 packets with some dup. data (0 bytes duped) 42090 out-of-order packets (60817889 bytes) 0 packets (0 bytes) of data after window 0 window probes 3953896 window update packets 64181 packets received after close 0 discarded for bad checksums 0 discarded for bad header offset fields 0 discarded because packet too short 45192 discarded due to memory problems 19945391 connection requests 1323420 connection accepts 0 bad connection attempts 0 listen queue overflows 0 ignored RSTs in the windows 21133581 connections established (including accepts) 21268724 connections closed (including 32737 drops) 207874 connections updated cached RTT on close 207874 connections updated cached RTT variance on close 132439 connections updated cached ssthresh on close 42392 embryonic connections dropped 72339338 segments updated rtt (of 69477829 attempts) 390871 retransmit timeouts 0 connections dropped by rexmit timeout 0 persist timeouts 0 connections dropped by persist timeout 0 Connections (fin_wait_2) dropped because of timeout 13990 keepalive timeouts 2 keepalive probes sent 13988 connections dropped by keepalive 173044 correct ACK header predictions 36947371 correct data packet header predictions 1323420 syncache entries added 0 retransmitted 0 dupsyn 0 dropped 1323420 completed 0 bucket overflow 0 cache overflow 0 reset 0 stale 0 aborted 0 badack 0 unreach 0 zone failures 1323420 cookies sent 0 cookies received 1864 SACK recovery episodes 18005 segment rexmits in SACK recovery episodes 26066896 byte rexmits in SACK recovery episodes 147327 SACK options (SACK blocks) received 87473 SACK options (SACK blocks) sent 0 SACK scoreboard overflow 0 packets with ECN CE bit set 0 packets with ECN ECT(0) bit set 0 packets with ECN ECT(1) bit set 0 successful ECN handshakes 0 times ECN reduced the congestion window udp: 5141258 datagrams received 0 with incomplete header 0 with bad data length field 0 with bad checksum 1 with no checksum 0 dropped due to no socket 129616 broadcast/multicast datagrams undelivered 0 dropped due to full socket buffers 0 not for hashed pcb 5011642 delivered 5016050 datagrams output 0 times multicast source filter matched sctp: 0 input packets 0 datagrams 0 packets that had data 0 input SACK chunks 0 input DATA chunks 0 duplicate DATA chunks 0 input HB chunks 0 HB-ACK chunks 0 input ECNE chunks 0 input AUTH chunks 0 chunks missing AUTH 0 invalid HMAC ids received 0 invalid secret ids received 0 auth failed 0 fast path receives all one chunk 0 fast path multi-part data 0 output packets 0 output SACKs 0 output DATA chunks 0 retransmitted DATA chunks 0 fast retransmitted DATA chunks 0 FR's that happened more than once to same chunk 0 intput HB chunks 0 output ECNE chunks 0 output AUTH chunks 0 ip_output error counter Packet drop statistics: 0 from middle box 0 from end host 0 with data 0 non-data, non-endhost 0 non-endhost, bandwidth rep only 0 not enough for chunk header 0 not enough data to confirm 0 where process_chunk_drop said break 0 failed to find TSN 0 attempt reverse TSN lookup 0 e-host confirms zero-rwnd 0 midbox confirms no space 0 data did not match TSN 0 TSN's marked for Fast Retran Timeouts: 0 iterator timers fired 0 T3 data time outs 0 window probe (T3) timers fired 0 INIT timers fired 0 sack timers fired 0 shutdown timers fired 0 heartbeat timers fired 0 a cookie timeout fired 0 an endpoint changed its cookiesecret 0 PMTU timers fired 0 shutdown ack timers fired 0 shutdown guard timers fired 0 stream reset timers fired 0 early FR timers fired 0 an asconf timer fired 0 auto close timer fired 0 asoc free timers expired 0 inp free timers expired 0 packet shorter than header 0 checksum error 0 no endpoint for port 0 bad v-tag 0 bad SID 0 no memory 0 number of multiple FR in a RTT window 0 RFC813 allowed sending 0 RFC813 does not allow sending 0 times max burst prohibited sending 0 look ahead tells us no memory in interface 0 numbers of window probes sent 0 times an output error to clamp down on next user send 0 times sctp_senderrors were caused from a user 0 number of in data drops due to chunk limit reached 0 number of in data drops due to rwnd limit reached 0 times a ECN reduced the cwnd 0 used express lookup via vtag 0 collision in express lookup 0 times the sender ran dry of user data on primary 0 same for above 0 sacks the slow way 0 window update only sacks sent 0 sends with sinfo_flags !=0 0 unordered sends 0 sends with EOF flag set 0 sends with ABORT flag set 0 times protocol drain called 0 times we did a protocol drain 0 times recv was called with peek 0 cached chunks used 0 cached stream oq's used 0 unread messages abandonded by close 0 send burst avoidance, already max burst inflight to net 0 send cwnd full avoidance, already max burst inflight to net 0 number of map array over-runs via fwd-tsn's ip: 137814085 total packets received 0 bad header checksums 0 with size smaller than minimum 0 with data size < data length 0 with ip length > max ip packet size 0 with header length < data size 0 with data length < header length 0 with bad options 0 with incorrect version number 1200 fragments received 0 fragments dropped (dup or out of space) 0 fragments dropped after timeout 300 packets reassembled ok 137813009 packets for this host 530 packets for unknown/unsupported protocol 0 packets forwarded (0 packets fast forwarded) 61 packets not forwardable 0 packets received for unknown multicast group 0 redirects sent 137234598 packets sent from this host 0 packets sent with fabricated ip header 685307 output packets dropped due to no bufs, etc. 52 output packets discarded due to no route 300 output datagrams fragmented 1200 fragments created 0 datagrams that can't be fragmented 0 tunneling packets that can't find gif 0 datagrams with bad address in header icmp: 0 calls to icmp_error 0 errors not generated in response to an icmp message Output histogram: echo reply: 305 0 messages with bad code fields 0 messages less than the minimum length 0 messages with bad checksum 0 messages with bad length 0 multicast echo requests ignored 0 multicast timestamp requests ignored Input histogram: destination unreachable: 530 echo: 305 305 message responses generated 0 invalid return addresses 0 no return routes ICMP address mask responses are disabled igmp: 0 messages received 0 messages received with too few bytes 0 messages received with wrong TTL 0 messages received with bad checksum 0 V1/V2 membership queries received 0 V3 membership queries received 0 membership queries received with invalid field(s) 0 general queries received 0 group queries received 0 group-source queries received 0 group-source queries dropped 0 membership reports received 0 membership reports received with invalid field(s) 0 membership reports received for groups to which we belong 0 V3 reports received without Router Alert 0 membership reports sent arp: 376748 ARP requests sent 3207 ARP replies sent 245245 ARP requests received 80845 ARP replies received 326090 ARP packets received 267712 total packets dropped due to no ARP entry 108876 ARP entrys timed out 0 Duplicate IPs seen ip6: 2226633 total packets received 0 with size smaller than minimum 0 with data size < data length 0 with bad options 0 with incorrect version number 0 fragments received 0 fragments dropped (dup or out of space) 0 fragments dropped after timeout 0 fragments that exceeded limit 0 packets reassembled ok 2226633 packets for this host 0 packets forwarded 0 packets not forwardable 0 redirects sent 2226633 packets sent from this host 0 packets sent with fabricated ip header 0 output packets dropped due to no bufs, etc. 8 output packets discarded due to no route 0 output datagrams fragmented 0 fragments created 0 datagrams that can't be fragmented 0 packets that violated scope rules 0 multicast packets which we don't join Input histogram: UDP: 2226633 Mbuf statistics: 962679 one mbuf 1263954 one ext mbuf 0 two or more ext mbuf 0 packets whose headers are not continuous 0 tunneling packets that can't find gif 0 packets discarded because of too many headers 0 failures of source address selection Source addresses selection rule applied: icmp6: 0 calls to icmp6_error 0 errors not generated in response to an icmp6 message 0 errors not generated because of rate limitation 0 messages with bad code fields 0 messages < minimum length 0 bad checksums 0 messages with bad length Histogram of error messages to be generated: 0 no route 0 administratively prohibited 0 beyond scope 0 address unreachable 0 port unreachable 0 packet too big 0 time exceed transit 0 time exceed reassembly 0 erroneous header field 0 unrecognized next header 0 unrecognized option 0 redirect 0 unknown 0 message responses generated 0 messages with too many ND options 0 messages with bad ND options 0 bad neighbor solicitation messages 0 bad neighbor advertisement messages 0 bad router solicitation messages 0 bad router advertisement messages 0 bad redirect messages 0 path MTU changes rip6: 0 messages received 0 checksum calculations on inbound 0 messages with bad checksum 0 messages dropped due to no socket 0 multicast messages dropped due to no socket 0 messages dropped due to full socket buffers 0 delivered 0 datagrams output netstat -m 516/5124/5640 mbufs in use (current/cache/total) 512/1634/2146/32768 mbuf clusters in use (current/cache/total/max) 512/1536 mbuf+clusters out of packet secondary zone in use (current/cache) 0/1303/1303/12800 4k (page size) jumbo clusters in use (current/cache/total/max) 0/0/0/6400 9k jumbo clusters in use (current/cache/total/max) 0/0/0/3200 16k jumbo clusters in use (current/cache/total/max) 1153K/9761K/10914K bytes allocated to network (current/cache/total) 0/0/0 requests for mbufs denied (mbufs/clusters/mbuf+clusters) 0/0/0 requests for jumbo clusters denied (4k/9k/16k) 0/8/6656 sfbufs in use (current/peak/max) 0 requests for sfbufs denied 0 requests for sfbufs delayed 0 requests for I/O initiated by sendfile 0 calls to protocol drain routines Anyone got an idea what might be the possible cause?

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  • Extending Oracle CEP with Predictive Analytics

    - by vikram.shukla(at)oracle.com
    Introduction: OCEP is often used as a business rules engine to execute a set of business logic rules via CQL statements, and take decisions based on the outcome of those rules. There are times where configuring rules manually is sufficient because an application needs to deal with only a small and well-defined set of static rules. However, in many situations customers don't want to pre-define such rules for two reasons. First, they are dealing with events with lots of columns and manually crafting such rules for each column or a set of columns and combinations thereof is almost impossible. Second, they are content with probabilistic outcomes and do not care about 100% precision. The former is the case when a user is dealing with data with high dimensionality, the latter when an application can live with "false" positives as they can be discarded after further inspection, say by a Human Task component in a Business Process Management software. The primary goal of this blog post is to show how this can be achieved by combining OCEP with Oracle Data Mining® and leveraging the latter's rich set of algorithms and functionality to do predictive analytics in real time on streaming events. The secondary goal of this post is also to show how OCEP can be extended to invoke any arbitrary external computation in an RDBMS from within CEP. The extensible facility is known as the JDBC cartridge. The rest of the post describes the steps required to achieve this: We use the dataset available at http://blogs.oracle.com/datamining/2010/01/fraud_and_anomaly_detection_made_simple.html to showcase the capabilities. We use it to show how transaction anomalies or fraud can be detected. Building the model: Follow the self-explanatory steps described at the above URL to build the model.  It is very simple - it uses built-in Oracle Data Mining PL/SQL packages to cleanse, normalize and build the model out of the dataset.  You can also use graphical Oracle Data Miner®  to build the models. To summarize, it involves: Specifying which algorithms to use. In this case we use Support Vector Machines as we're trying to find anomalies in highly dimensional dataset.Build model on the data in the table for the algorithms specified. For this example, the table was populated in the scott/tiger schema with appropriate privileges. Configuring the Data Source: This is the first step in building CEP application using such an integration.  Our datasource looks as follows in the server config file.  It is advisable that you use the Visualizer to add it to the running server dynamically, rather than manually edit the file.    <data-source>         <name>DataMining</name>         <data-source-params>             <jndi-names>                 <element>DataMining</element>             </jndi-names>             <global-transactions-protocol>OnePhaseCommit</global-transactions-protocol>         </data-source-params>         <connection-pool-params>             <credential-mapping-enabled></credential-mapping-enabled>             <test-table-name>SQL SELECT 1 from DUAL</test-table-name>             <initial-capacity>1</initial-capacity>             <max-capacity>15</max-capacity>             <capacity-increment>1</capacity-increment>         </connection-pool-params>         <driver-params>             <use-xa-data-source-interface>true</use-xa-data-source-interface>             <driver-name>oracle.jdbc.OracleDriver</driver-name>             <url>jdbc:oracle:thin:@localhost:1522:orcl</url>             <properties>                 <element>                     <value>scott</value>                     <name>user</name>                 </element>                 <element>                     <value>{Salted-3DES}AzFE5dDbO2g=</value>                     <name>password</name>                 </element>                                 <element>                     <name>com.bea.core.datasource.serviceName</name>                     <value>oracle11.2g</value>                 </element>                 <element>                     <name>com.bea.core.datasource.serviceVersion</name>                     <value>11.2.0</value>                 </element>                 <element>                     <name>com.bea.core.datasource.serviceObjectClass</name>                     <value>java.sql.Driver</value>                 </element>             </properties>         </driver-params>     </data-source>   Designing the EPN: The EPN is very simple in this example. We briefly describe each of the components. The adapter ("DataMiningAdapter") reads data from a .csv file and sends it to the CQL processor downstream. The event payload here is same as that of the table in the database (refer to the attached project or do a "desc table-name" from a SQL*PLUS prompt). While this is for convenience in this example, it need not be the case. One can still omit fields in the streaming events, and need not match all columns in the table on which the model was built. Better yet, it does not even need to have the same name as columns in the table, as long as you alias them in the USING clause of the mining function. (Caveat: they still need to draw values from a similar universe or domain, otherwise it constitutes incorrect usage of the model). There are two things in the CQL processor ("DataMiningProc") that make scoring possible on streaming events. 1.      User defined cartridge function Please refer to the OCEP CQL reference manual to find more details about how to define such functions. We include the function below in its entirety for illustration. <?xml version="1.0" encoding="UTF-8"?> <jdbcctxconfig:config     xmlns:jdbcctxconfig="http://www.bea.com/ns/wlevs/config/application"     xmlns:jc="http://www.oracle.com/ns/ocep/config/jdbc">        <jc:jdbc-ctx>         <name>Oracle11gR2</name>         <data-source>DataMining</data-source>               <function name="prediction2">                                 <param name="CQLMONTH" type="char"/>                      <param name="WEEKOFMONTH" type="int"/>                      <param name="DAYOFWEEK" type="char" />                      <param name="MAKE" type="char" />                      <param name="ACCIDENTAREA"   type="char" />                      <param name="DAYOFWEEKCLAIMED"  type="char" />                      <param name="MONTHCLAIMED" type="char" />                      <param name="WEEKOFMONTHCLAIMED" type="int" />                      <param name="SEX" type="char" />                      <param name="MARITALSTATUS"   type="char" />                      <param name="AGE" type="int" />                      <param name="FAULT" type="char" />                      <param name="POLICYTYPE"   type="char" />                      <param name="VEHICLECATEGORY"  type="char" />                      <param name="VEHICLEPRICE" type="char" />                      <param name="FRAUDFOUND" type="int" />                      <param name="POLICYNUMBER" type="int" />                      <param name="REPNUMBER" type="int" />                      <param name="DEDUCTIBLE"   type="int" />                      <param name="DRIVERRATING"  type="int" />                      <param name="DAYSPOLICYACCIDENT"   type="char" />                      <param name="DAYSPOLICYCLAIM" type="char" />                      <param name="PASTNUMOFCLAIMS" type="char" />                      <param name="AGEOFVEHICLES" type="char" />                      <param name="AGEOFPOLICYHOLDER" type="char" />                      <param name="POLICEREPORTFILED" type="char" />                      <param name="WITNESSPRESNT" type="char" />                      <param name="AGENTTYPE" type="char" />                      <param name="NUMOFSUPP" type="char" />                      <param name="ADDRCHGCLAIM"   type="char" />                      <param name="NUMOFCARS" type="char" />                      <param name="CQLYEAR" type="int" />                      <param name="BASEPOLICY" type="char" />                                     <return-component-type>char</return-component-type>                                                      <sql><![CDATA[             SELECT to_char(PREDICTION_PROBABILITY(CLAIMSMODEL, '0' USING *))               AS probability             FROM (SELECT  :CQLMONTH AS MONTH,                                            :WEEKOFMONTH AS WEEKOFMONTH,                          :DAYOFWEEK AS DAYOFWEEK,                           :MAKE AS MAKE,                           :ACCIDENTAREA AS ACCIDENTAREA,                           :DAYOFWEEKCLAIMED AS DAYOFWEEKCLAIMED,                           :MONTHCLAIMED AS MONTHCLAIMED,                           :WEEKOFMONTHCLAIMED,                             :SEX AS SEX,                           :MARITALSTATUS AS MARITALSTATUS,                            :AGE AS AGE,                           :FAULT AS FAULT,                           :POLICYTYPE AS POLICYTYPE,                            :VEHICLECATEGORY AS VEHICLECATEGORY,                           :VEHICLEPRICE AS VEHICLEPRICE,                           :FRAUDFOUND AS FRAUDFOUND,                           :POLICYNUMBER AS POLICYNUMBER,                           :REPNUMBER AS REPNUMBER,                           :DEDUCTIBLE AS DEDUCTIBLE,                            :DRIVERRATING AS DRIVERRATING,                           :DAYSPOLICYACCIDENT AS DAYSPOLICYACCIDENT,                            :DAYSPOLICYCLAIM AS DAYSPOLICYCLAIM,                           :PASTNUMOFCLAIMS AS PASTNUMOFCLAIMS,                           :AGEOFVEHICLES AS AGEOFVEHICLES,                           :AGEOFPOLICYHOLDER AS AGEOFPOLICYHOLDER,                           :POLICEREPORTFILED AS POLICEREPORTFILED,                           :WITNESSPRESNT AS WITNESSPRESENT,                           :AGENTTYPE AS AGENTTYPE,                           :NUMOFSUPP AS NUMOFSUPP,                           :ADDRCHGCLAIM AS ADDRCHGCLAIM,                            :NUMOFCARS AS NUMOFCARS,                           :CQLYEAR AS YEAR,                           :BASEPOLICY AS BASEPOLICY                 FROM dual)                 ]]>         </sql>        </function>     </jc:jdbc-ctx> </jdbcctxconfig:config> 2.      Invoking the function for each event. Once this function is defined, you can invoke it from CQL as follows: <?xml version="1.0" encoding="UTF-8"?> <wlevs:config xmlns:wlevs="http://www.bea.com/ns/wlevs/config/application">   <processor>     <name>DataMiningProc</name>     <rules>        <query id="q1"><![CDATA[                     ISTREAM(SELECT S.CQLMONTH,                                   S.WEEKOFMONTH,                                   S.DAYOFWEEK, S.MAKE,                                   :                                         S.BASEPOLICY,                                    C.F AS probability                                                 FROM                                 StreamDataChannel [NOW] AS S,                                 TABLE(prediction2@Oracle11gR2(S.CQLMONTH,                                      S.WEEKOFMONTH,                                      S.DAYOFWEEK,                                       S.MAKE, ...,                                      S.BASEPOLICY) AS F of char) AS C)                       ]]></query>                 </rules>               </processor>           </wlevs:config>   Finally, the last stage in the EPN prints out the probability of the event being an anomaly. One can also define a threshold in CQL to filter out events that are normal, i.e., below a certain mark as defined by the analyst or designer. Sample Runs: Now let's see how this behaves when events are streamed through CEP. We use only two events for brevity, one normal and other one not. This is one of the "normal" looking events and the probability of it being anomalous is less than 60%. Event is: eventType=DataMiningOutEvent object=q1  time=2904821976256 S.CQLMONTH=Dec, S.WEEKOFMONTH=5, S.DAYOFWEEK=Wednesday, S.MAKE=Honda, S.ACCIDENTAREA=Urban, S.DAYOFWEEKCLAIMED=Tuesday, S.MONTHCLAIMED=Jan, S.WEEKOFMONTHCLAIMED=1, S.SEX=Female, S.MARITALSTATUS=Single, S.AGE=21, S.FAULT=Policy Holder, S.POLICYTYPE=Sport - Liability, S.VEHICLECATEGORY=Sport, S.VEHICLEPRICE=more than 69000, S.FRAUDFOUND=0, S.POLICYNUMBER=1, S.REPNUMBER=12, S.DEDUCTIBLE=300, S.DRIVERRATING=1, S.DAYSPOLICYACCIDENT=more than 30, S.DAYSPOLICYCLAIM=more than 30, S.PASTNUMOFCLAIMS=none, S.AGEOFVEHICLES=3 years, S.AGEOFPOLICYHOLDER=26 to 30, S.POLICEREPORTFILED=No, S.WITNESSPRESENT=No, S.AGENTTYPE=External, S.NUMOFSUPP=none, S.ADDRCHGCLAIM=1 year, S.NUMOFCARS=3 to 4, S.CQLYEAR=1994, S.BASEPOLICY=Liability, probability=.58931702982118561 isTotalOrderGuarantee=true\nAnamoly probability: .58931702982118561 However, the following event is scored as an anomaly with a very high probability of  89%. So there is likely to be something wrong with it. A close look reveals that the value of "deductible" field (10000) is not "normal". What exactly constitutes normal here?. If you run the query on the database to find ALL distinct values for the "deductible" field, it returns the following set: {300, 400, 500, 700} Event is: eventType=DataMiningOutEvent object=q1  time=2598483773496 S.CQLMONTH=Dec, S.WEEKOFMONTH=5, S.DAYOFWEEK=Wednesday, S.MAKE=Honda, S.ACCIDENTAREA=Urban, S.DAYOFWEEKCLAIMED=Tuesday, S.MONTHCLAIMED=Jan, S.WEEKOFMONTHCLAIMED=1, S.SEX=Female, S.MARITALSTATUS=Single, S.AGE=21, S.FAULT=Policy Holder, S.POLICYTYPE=Sport - Liability, S.VEHICLECATEGORY=Sport, S.VEHICLEPRICE=more than 69000, S.FRAUDFOUND=0, S.POLICYNUMBER=1, S.REPNUMBER=12, S.DEDUCTIBLE=10000, S.DRIVERRATING=1, S.DAYSPOLICYACCIDENT=more than 30, S.DAYSPOLICYCLAIM=more than 30, S.PASTNUMOFCLAIMS=none, S.AGEOFVEHICLES=3 years, S.AGEOFPOLICYHOLDER=26 to 30, S.POLICEREPORTFILED=No, S.WITNESSPRESENT=No, S.AGENTTYPE=External, S.NUMOFSUPP=none, S.ADDRCHGCLAIM=1 year, S.NUMOFCARS=3 to 4, S.CQLYEAR=1994, S.BASEPOLICY=Liability, probability=.89171554529576691 isTotalOrderGuarantee=true\nAnamoly probability: .89171554529576691 Conclusion: By way of this example, we show: real-time scoring of events as they flow through CEP leveraging Oracle Data Mining.how CEP applications can invoke complex arbitrary external computations (function shipping) in an RDBMS.

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  • Troubleshoot Perl module installation on Mac OS X

    - by Daniel Standage
    I'm trying to install the Perl module Set::IntervalTree on Mac OS X. I recently installed it today on an Ubuntu box with no problem. I simply started cpan, entered install Set:IntervalTree, and it all worked out. However, the installation failed on Mac OS X--it spits out a huge list of compiler errors (below). How would I troubleshoot this. I don't even know where to begin. cpan[1]> install Set::IntervalTree CPAN: Storable loaded ok (v2.18) Going to read /Users/standage/.cpan/Metadata Database was generated on Fri, 14 Jan 2011 02:58:42 GMT CPAN: YAML loaded ok (v0.72) Going to read /Users/standage/.cpan/build/ ............................................................................DONE Found 1 old build, restored the state of 1 Running install for module 'Set::IntervalTree' Running make for B/BE/BENBOOTH/Set-IntervalTree-0.01.tar.gz CPAN: Digest::SHA loaded ok (v5.45) CPAN: Compress::Zlib loaded ok (v2.008) Checksum for /Users/standage/.cpan/sources/authors/id/B/BE/BENBOOTH/Set-IntervalTree-0.01.tar.gz ok Scanning cache /Users/standage/.cpan/build for sizes ............................................................................DONE x Set-IntervalTree-0.01/ x Set-IntervalTree-0.01/src/ x Set-IntervalTree-0.01/src/Makefile x Set-IntervalTree-0.01/src/interval_tree.h x Set-IntervalTree-0.01/src/test_main.cc x Set-IntervalTree-0.01/lib/ x Set-IntervalTree-0.01/lib/Set/ x Set-IntervalTree-0.01/lib/Set/IntervalTree.pm x Set-IntervalTree-0.01/Changes x Set-IntervalTree-0.01/MANIFEST x Set-IntervalTree-0.01/t/ x Set-IntervalTree-0.01/t/Set-IntervalTree.t x Set-IntervalTree-0.01/typemap x Set-IntervalTree-0.01/perlobject.map x Set-IntervalTree-0.01/IntervalTree.xs x Set-IntervalTree-0.01/Makefile.PL x Set-IntervalTree-0.01/README x Set-IntervalTree-0.01/META.yml CPAN: File::Temp loaded ok (v0.18) CPAN.pm: Going to build B/BE/BENBOOTH/Set-IntervalTree-0.01.tar.gz Checking if your kit is complete... Looks good Writing Makefile for Set::IntervalTree cp lib/Set/IntervalTree.pm blib/lib/Set/IntervalTree.pm AutoSplitting blib/lib/Set/IntervalTree.pm (blib/lib/auto/Set/IntervalTree) /usr/bin/perl /System/Library/Perl/5.10.0/ExtUtils/xsubpp -C++ -typemap /System/Library/Perl/5.10.0/ExtUtils/typemap -typemap perlobject.map -typemap typemap IntervalTree.xs > IntervalTree.xsc && mv IntervalTree.xsc IntervalTree.c g++ -c -Isrc -arch x86_64 -arch i386 -arch ppc -g -pipe -fno-common -DPERL_DARWIN -fno-strict-aliasing -I/usr/local/include -g -O0 -DVERSION=\"0.01\" -DXS_VERSION=\"0.01\" "-I/System/Library/Perl/5.10.0/darwin-thread-multi-2level/CORE" -Isrc IntervalTree.c In file included from /usr/include/c++/4.2.1/bits/basic_ios.h:44, from /usr/include/c++/4.2.1/ios:50, from /usr/include/c++/4.2.1/ostream:45, from /usr/include/c++/4.2.1/iostream:45, from IntervalTree.xs:16: /usr/include/c++/4.2.1/bits/locale_facets.h:4420:40: error: macro "do_open" requires 7 arguments, but only 2 given /usr/include/c++/4.2.1/bits/locale_facets.h:4467:34: error: macro "do_close" requires 2 arguments, but only 1 given /usr/include/c++/4.2.1/bits/locale_facets.h:4486:55: error: macro "do_open" requires 7 arguments, but only 2 given /usr/include/c++/4.2.1/bits/locale_facets.h:4513:23: error: macro "do_close" requires 2 arguments, but only 1 given In file included from /usr/include/c++/4.2.1/bits/locale_facets.h:4599, from /usr/include/c++/4.2.1/bits/basic_ios.h:44, from /usr/include/c++/4.2.1/ios:50, from /usr/include/c++/4.2.1/ostream:45, from /usr/include/c++/4.2.1/iostream:45, from IntervalTree.xs:16: /usr/include/c++/4.2.1/i686-apple-darwin10/x86_64/bits/messages_members.h:58:38: error: macro "do_open" requires 7 arguments, but only 2 given /usr/include/c++/4.2.1/i686-apple-darwin10/x86_64/bits/messages_members.h:67:71: error: macro "do_open" requires 7 arguments, but only 2 given /usr/include/c++/4.2.1/i686-apple-darwin10/x86_64/bits/messages_members.h:78:39: error: macro "do_close" requires 2 arguments, but only 1 given In file included from /usr/include/c++/4.2.1/bits/basic_ios.h:44, from /usr/include/c++/4.2.1/ios:50, from /usr/include/c++/4.2.1/ostream:45, from /usr/include/c++/4.2.1/iostream:45, from IntervalTree.xs:16: /usr/include/c++/4.2.1/bits/locale_facets.h:4486: error: ‘do_open’ declared as a ‘virtual’ field /usr/include/c++/4.2.1/bits/locale_facets.h:4486: error: expected ‘;’ before ‘const’ /usr/include/c++/4.2.1/bits/locale_facets.h:4513: error: variable or field ‘do_close’ declared void /usr/include/c++/4.2.1/bits/locale_facets.h:4513: error: expected ‘;’ before ‘const’ In file included from /usr/include/c++/4.2.1/bits/locale_facets.h:4599, from /usr/include/c++/4.2.1/bits/basic_ios.h:44, from /usr/include/c++/4.2.1/ios:50, from /usr/include/c++/4.2.1/ostream:45, from /usr/include/c++/4.2.1/iostream:45, from IntervalTree.xs:16: /usr/include/c++/4.2.1/i686-apple-darwin10/x86_64/bits/messages_members.h:67: error: expected initializer before ‘const’ /usr/include/c++/4.2.1/i686-apple-darwin10/x86_64/bits/messages_members.h:78: error: expected initializer before ‘const’ In file included from IntervalTree.xs:19: src/interval_tree.h:95: error: type/value mismatch at argument 1 in template parameter list for ‘template<class _Tp, class _Alloc> class std::vector’ src/interval_tree.h:95: error: expected a type, got ‘IntervalTree<T,N>::it_recursion_node’ src/interval_tree.h:95: error: template argument 2 is invalid src/interval_tree.h: In constructor ‘IntervalTree<T, N>::IntervalTree()’: src/interval_tree.h:130: error: expected type-specifier src/interval_tree.h:130: error: expected `;' src/interval_tree.h:135: error: expected type-specifier src/interval_tree.h:135: error: expected `;' src/interval_tree.h:141: error: request for member ‘push_back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h: In member function ‘void IntervalTree<T, N>::LeftRotate(IntervalTree<T, N>::Node*)’: src/interval_tree.h:178: error: ‘y’ was not declared in this scope src/interval_tree.h: In member function ‘void IntervalTree<T, N>::RightRotate(IntervalTree<T, N>::Node*)’: src/interval_tree.h:240: error: ‘x’ was not declared in this scope src/interval_tree.h: In member function ‘void IntervalTree<T, N>::TreeInsertHelp(IntervalTree<T, N>::Node*)’: src/interval_tree.h:298: error: ‘x’ was not declared in this scope src/interval_tree.h:299: error: ‘y’ was not declared in this scope src/interval_tree.h: In member function ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::insert(const T&, N, N)’: src/interval_tree.h:375: error: ‘y’ was not declared in this scope src/interval_tree.h:376: error: ‘x’ was not declared in this scope src/interval_tree.h:377: error: ‘newNode’ was not declared in this scope src/interval_tree.h:379: error: expected type-specifier src/interval_tree.h:379: error: expected `;' src/interval_tree.h: In member function ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::GetSuccessorOf(IntervalTree<T, N>::Node*) const’: src/interval_tree.h:450: error: ‘y’ was not declared in this scope src/interval_tree.h: In member function ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::GetPredecessorOf(IntervalTree<T, N>::Node*) const’: src/interval_tree.h:483: error: ‘y’ was not declared in this scope src/interval_tree.h: In destructor ‘IntervalTree<T, N>::~IntervalTree()’: src/interval_tree.h:546: error: ‘x’ was not declared in this scope src/interval_tree.h:547: error: type/value mismatch at argument 1 in template parameter list for ‘template<class _Tp, class _Alloc> class std::vector’ src/interval_tree.h:547: error: expected a type, got ‘(IntervalTree<T,N>::Node * <expression error>)’ src/interval_tree.h:547: error: template argument 2 is invalid src/interval_tree.h:547: error: invalid type in declaration before ‘;’ token src/interval_tree.h:551: error: request for member ‘push_back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:554: error: request for member ‘push_back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:557: error: request for member ‘empty’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:558: error: request for member ‘back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:559: error: request for member ‘pop_back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:561: error: request for member ‘push_back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h:564: error: request for member ‘push_back’ in ‘stuffToFree’, which is of non-class type ‘int’ src/interval_tree.h: In member function ‘void IntervalTree<T, N>::DeleteFixUp(IntervalTree<T, N>::Node*)’: src/interval_tree.h:613: error: ‘w’ was not declared in this scope src/interval_tree.h:614: error: ‘rootLeft’ was not declared in this scope src/interval_tree.h: In member function ‘T IntervalTree<T, N>::remove(IntervalTree<T, N>::Node*)’: src/interval_tree.h:697: error: ‘y’ was not declared in this scope src/interval_tree.h:698: error: ‘x’ was not declared in this scope src/interval_tree.h: In member function ‘std::vector<T, std::allocator<_CharT> > IntervalTree<T, N>::fetch(N, N)’: src/interval_tree.h:819: error: ‘x’ was not declared in this scope src/interval_tree.h:833: error: invalid types ‘int[size_t]’ for array subscript src/interval_tree.h:836: error: request for member ‘push_back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:837: error: request for member ‘back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:838: error: request for member ‘back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:839: error: request for member ‘back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:840: error: request for member ‘size’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:846: error: request for member ‘size’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:847: error: expected `;' before ‘back’ src/interval_tree.h:848: error: request for member ‘pop_back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:850: error: ‘back’ was not declared in this scope src/interval_tree.h:853: error: invalid types ‘int[size_t]’ for array subscript IntervalTree.c: In function ‘void boot_Set__IntervalTree(PerlInterpreter*, CV*)’: IntervalTree.c:365: warning: deprecated conversion from string constant to ‘char*’ src/interval_tree.h: In constructor ‘IntervalTree<T, N>::IntervalTree() [with T = std::tr1::shared_ptr<sv>, N = long int]’: IntervalTree.c:67: instantiated from here src/interval_tree.h:130: error: cannot convert ‘int*’ to ‘IntervalTree<std::tr1::shared_ptr<sv>, long int>::Node*’ in assignment src/interval_tree.h:135: error: cannot convert ‘int*’ to ‘IntervalTree<std::tr1::shared_ptr<sv>, long int>::Node*’ in assignment ...blah blah blah... ...blah blah blah... ...blah blah blah... ...blah blah blah... ...blah blah blah... ...blah blah blah... src/interval_tree.h:848: error: request for member ‘pop_back’ in ‘((IntervalTree<T, N>*)this)->IntervalTree<T, N>::recursionNodeStack’, which is of non-class type ‘int’ src/interval_tree.h:850: error: ‘back’ was not declared in this scope src/interval_tree.h:853: error: invalid types ‘int[size_t]’ for array subscript IntervalTree.c: In function ‘void boot_Set__IntervalTree(PerlInterpreter*, CV*)’: IntervalTree.c:365: warning: deprecated conversion from string constant to ‘char*’ src/interval_tree.h: In constructor ‘IntervalTree<T, N>::IntervalTree() [with T = std::tr1::shared_ptr<sv>, N = long int]’: IntervalTree.c:67: instantiated from here src/interval_tree.h:130: error: cannot convert ‘int*’ to ‘IntervalTree<std::tr1::shared_ptr<sv>, long int>::Node*’ in assignment src/interval_tree.h:135: error: cannot convert ‘int*’ to ‘IntervalTree<std::tr1::shared_ptr<sv>, long int>::Node*’ in assignment src/interval_tree.h: In member function ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::insert(const T&, N, N) [with T = std::tr1::shared_ptr<sv>, N = long int]’: IntervalTree.xs:57: instantiated from here src/interval_tree.h:375: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:375: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h:376: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:376: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h:377: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:377: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h: In member function ‘std::vector<T, std::allocator<_CharT> > IntervalTree<T, N>::fetch(N, N) [with T = std::tr1::shared_ptr<sv>, N = long int]’: IntervalTree.xs:65: instantiated from here src/interval_tree.h:819: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:819: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant IntervalTree.xs:65: instantiated from here src/interval_tree.h:847: error: dependent-name ‘IntervalTree<T,N>::it_recursion_node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:847: note: say ‘typename IntervalTree<T,N>::it_recursion_node’ if a type is meant src/interval_tree.h: In destructor ‘IntervalTree<T, N>::~IntervalTree() [with T = std::tr1::shared_ptr<sv>, N = long int]’: IntervalTree.c:205: instantiated from here src/interval_tree.h:546: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:546: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h: In member function ‘void IntervalTree<T, N>::TreeInsertHelp(IntervalTree<T, N>::Node*) [with T = std::tr1::shared_ptr<sv>, N = long int]’: src/interval_tree.h:380: instantiated from ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::insert(const T&, N, N) [with T = std::tr1::shared_ptr<sv>, N = long int]’ IntervalTree.xs:57: instantiated from here src/interval_tree.h:298: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:298: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h:299: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:299: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h: In member function ‘void IntervalTree<T, N>::LeftRotate(IntervalTree<T, N>::Node*) [with T = std::tr1::shared_ptr<sv>, N = long int]’: src/interval_tree.h:395: instantiated from ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::insert(const T&, N, N) [with T = std::tr1::shared_ptr<sv>, N = long int]’ IntervalTree.xs:57: instantiated from here src/interval_tree.h:178: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:178: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant src/interval_tree.h: In member function ‘void IntervalTree<T, N>::RightRotate(IntervalTree<T, N>::Node*) [with T = std::tr1::shared_ptr<sv>, N = long int]’: src/interval_tree.h:399: instantiated from ‘typename IntervalTree<T, N>::Node* IntervalTree<T, N>::insert(const T&, N, N) [with T = std::tr1::shared_ptr<sv>, N = long int]’ IntervalTree.xs:57: instantiated from here src/interval_tree.h:240: error: dependent-name ‘IntervalTree<T,N>::Node’ is parsed as a non-type, but instantiation yields a type src/interval_tree.h:240: note: say ‘typename IntervalTree<T,N>::Node’ if a type is meant lipo: can't open input file: /var/tmp//ccLthuaw.out (No such file or directory) make: *** [IntervalTree.o] Error 1 BENBOOTH/Set-IntervalTree-0.01.tar.gz make -- NOT OK Running make test Can't test without successful make Running make install Make had returned bad status, install seems impossible Failed during this command: BENBOOTH/Set-IntervalTree-0.01.tar.gz : make NO

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  • Java threads, wait time always 00:00:00-Producer/Consumer

    - by user3742254
    I am currently doing a producer consumer problem with a number of threads and have had to set priorities and waits to them to ensure that one thread, the security thread, runs last. I have managed to do this and I have managed to get the buffer working. The last thing that I am required to do is to show the wait time of threads that are too large for the buffer and to calculate the average wait time. I have included code to do so, but everything I run the program, the wait time is always returned as 00:00:00, and by extension, the average is returned as the same. I was speaking to one of my colleagues who said that it is not a matter of the code but rather a matter of the computer needing to work off of one processor, which can be adjusted in the task manager settings. He has an HP like myself but his program prints the wait time 180 times, whereas mine prints usually about 3-7 times and is only 00:00:01 on one instance before finishing when I have made the processor adjustments. My other colleague has an iMac and hers puts out an average of 42:00:34(42 minutes??) I am very confused about this because I can see no difference between our codes and like my colleague said, I was wondering is it a computer issue. I am obviously concerned as I wanted to make sure that my code correctly calculated an average wait time, but that is impossible to tell when the wait times always show as 00:00:00. To calculate the thread duration, including the time it entered and exited the buffer was done by using a timestamp import, and then subtracting start time from end time. Is my code correct for this issue or is there something which is missing? I would be very grateful for any solutions. Below is my code: My buffer class package com.Com813cw; import java.text.DateFormat; import java.text.SimpleDateFormat; /** * Created by Rory on 10/08/2014. */ class Buffer { private int contents, count = 0, process = 200; private int totalRam = 1000; private boolean available = false; private long start, end, wait, request = 0; private DateFormat time = new SimpleDateFormat("ss:SSS"); public int avWaitTime =0; public void average(){ System.out.println("Average Application Request wait time: "+ time.format(request/count)); } public synchronized int get() { while (process <= 500) { try { wait(); } catch (InterruptedException e) { } } process -= 200; System.out.println("CPU After Process " + process); notifyAll(); return contents; } public synchronized void put(int value) { if (process <= 500) { process += value; } else { start = System.currentTimeMillis(); try { wait(); } catch (InterruptedException e) { } end = System.currentTimeMillis(); wait = end - start; count++; request += wait; System.out.println("Application Request Wait Time: " + time.format(wait)); process += value; contents = value; calcWait(wait, count); } notifyAll(); } public void calcWait(long wait, int count){ this.avWaitTime = (int) (wait/count); } public void printWait(){ System.out.println("Wait time is " + time.format(this.avWaitTime)); } } My spotify class package com.Com813cw; import java.sql.Timestamp; /** * Created by Rory on 11/08/2014. */ class Spotify extends Thread { private Buffer buffer; private int number; private int bytes = 250; public Spotify(Buffer c, int number) { buffer = c; this.number = number; } long startTime = System.currentTimeMillis(); public void run() { for (int i = 0; i < 20; i++) { buffer.put(bytes); System.out.println(getName() + this.number + " put: " + bytes + " bytes "); try { sleep(1000); } catch (InterruptedException e) { } } long endTime = System.currentTimeMillis(); long timeTaken = endTime - startTime; java.util.Date date = new java.util.Date(); System.out.println("-----------------------------"); System.out.println("Spotify has finished executing."); System.out.println("Time taken to execute was " + timeTaken + " milliseconds"); System.out.println("Time that Spotify thread exited Buffer was " + new Timestamp(date.getTime())); System.out.println("-----------------------------"); } } My BubbleWitch class package com.Com813cw; import java.lang.*; import java.lang.System; import java.sql.Timestamp; /** * Created by Rory on 10/08/2014. */ class BubbleWitch2 extends Thread { private Buffer buffer; private int number; private int bytes = 100; public BubbleWitch2(Buffer c, int number) { buffer = c; this.number=number ; } long startTime = System.currentTimeMillis(); public void run() { for (int i = 0; i < 10; i++) { buffer.put(bytes); System.out.println(getName() + this.number + " put: " + bytes + " bytes "); try { sleep(1000); } catch (InterruptedException e) { } } long endTime = System.currentTimeMillis(); long timeTaken = endTime - startTime; java.util.Date date = new java.util.Date(); System.out.println("-----------------------------"); System.out.println("BubbleWitch2 has finished executing."); System.out.println("Time taken to execute was " +timeTaken+ " milliseconds"); System.out.println("Time Bubblewitch2 thread exited Buffer was " + new Timestamp(date.getTime())); System.out.println("-----------------------------"); } } My Test class package com.Com813cw; /** * Created by Rory on 10/08/2014. */ public class ProducerConsumerTest { public static void main(String[] args) throws InterruptedException { Buffer c = new Buffer(); BubbleWitch2 p1 = new BubbleWitch2(c,1); Processor c1 = new Processor(c, 1); Spotify p2 = new Spotify(c, 2); SystemManagement p3 = new SystemManagement(c, 3); SecurityUpdate p4 = new SecurityUpdate(c, 4, p1, p2, p3); p1.setName("BubbleWitch2 "); p2.setName("Spotify "); p3.setName("System Management "); p4.setName("Security Update "); p1.setPriority(10); p2.setPriority(10); p3.setPriority(10); p4.setPriority(5); c1.start(); p1.start(); p2.start(); p3.start(); p4.start(); p2.join(); p3.join(); p4.join(); c.average(); System.exit(0); } } My security update package com.Com813cw; import java.lang.*; import java.lang.System; import java.sql.Timestamp; /** * Created by Rory on 11/08/2014. */ class SecurityUpdate extends Thread { private Buffer buffer; private int number; private int bytes = 150; private int process = 0; public SecurityUpdate(Buffer c, int number, BubbleWitch2 bubbleWitch2, Spotify spotify, SystemManagement systemManagement) throws InterruptedException { buffer = c; this.number = number; bubbleWitch2.join(); spotify.join(); systemManagement.join(); } long startTime = System.currentTimeMillis(); public void run() { for (int i = 0; i < 15; i++) { buffer.put(bytes); System.out.println(getName() + this.number + " put: " + bytes + " bytes"); try { sleep(1500); } catch (InterruptedException e) { } } long endTime = System.currentTimeMillis(); long timeTaken = endTime - startTime; java.util.Date date = new java.util.Date(); System.out.println("-----------------------------"); System.out.println("Security Update has finished executing."); System.out.println("Time taken to execute was " + timeTaken + " milliseconds"); System.out.println("Time that SecurityUpdate thread exited Buffer was " + new Timestamp(date.getTime())); System.out.println("------------------------------"); } } I'd be grateful as I said for any help as this is the last and most frustrating obstacle.

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  • WPF TreeView MouseDown

    - by imekon
    I've got something like this in a TreeView: <DataTemplate x:Key="myTemplate"> <StackPanel MouseDown="OnItemMouseDown"> ... </StackPanel> </DataTemplate> Using this I get the mouse down events if I click on items in the stack panel. However... there seems to be another item behind the stack panel that is the TreeViewItem - it's very hard to hit, but not impossible, and that's when the problems start to occur. I had a go at handling PreviewMouseDown on TreeViewItem, however that seems to require e.Handled = false otherwise standard tree view behaviour stops working. Ok, Here's the source code... MainWindow.xaml <Window x:Class="WPFMultiSelectTree.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WPFMultiSelectTree" Title="Multiple Selection Tree" Height="300" Width="300"> <Window.Resources> <!-- Declare the classes that convert bool to Visibility --> <local:VisibilityConverter x:Key="visibilityConverter"/> <local:VisibilityInverter x:Key="visibilityInverter"/> <!-- Set the style for any tree view item --> <Style TargetType="TreeViewItem"> <Style.Triggers> <DataTrigger Binding="{Binding Selected}" Value="True"> <Setter Property="Background" Value="DarkBlue"/> <Setter Property="Foreground" Value="White"/> </DataTrigger> </Style.Triggers> <EventSetter Event="PreviewMouseDown" Handler="OnTreePreviewMouseDown"/> </Style> <!-- Declare a hierarchical data template for the tree view items --> <HierarchicalDataTemplate x:Key="RecursiveTemplate" ItemsSource="{Binding Children}"> <StackPanel Margin="2" Orientation="Horizontal" MouseDown="OnTreeMouseDown"> <Ellipse Width="12" Height="12" Fill="Green"/> <TextBlock Margin="2" Text="{Binding Name}" Visibility="{Binding Editing, Converter={StaticResource visibilityInverter}}"/> <TextBox Margin="2" Text="{Binding Name}" KeyDown="OnTextBoxKeyDown" IsVisibleChanged="OnTextBoxIsVisibleChanged" Visibility="{Binding Editing, Converter={StaticResource visibilityConverter}}"/> <TextBlock Margin="2" Text="{Binding Index, StringFormat=({0})}"/> </StackPanel> </HierarchicalDataTemplate> <!-- Declare a simple template for a list box --> <DataTemplate x:Key="ListTemplate"> <TextBlock Text="{Binding Name}"/> </DataTemplate> </Window.Resources> <Grid> <!-- Declare the rows in this grid --> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition/> <RowDefinition Height="Auto"/> <RowDefinition/> </Grid.RowDefinitions> <!-- The first header --> <TextBlock Grid.Row="0" Margin="5" Background="PowderBlue">Multiple selection tree view</TextBlock> <!-- The tree view --> <TreeView Name="m_tree" Margin="2" Grid.Row="1" ItemsSource="{Binding Children}" ItemTemplate="{StaticResource RecursiveTemplate}"/> <!-- The second header --> <TextBlock Grid.Row="2" Margin="5" Background="PowderBlue">The currently selected items in the tree</TextBlock> <!-- The list box --> <ListBox Name="m_list" Margin="2" Grid.Row="3" ItemsSource="{Binding .}" ItemTemplate="{StaticResource ListTemplate}"/> </Grid> </Window> MainWindow.xaml.cs /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { private Container m_root; private Container m_first; private ObservableCollection<Container> m_selection; private string m_current; /// <summary> /// Constructor /// </summary> public MainWindow() { InitializeComponent(); m_selection = new ObservableCollection<Container>(); m_root = new Container("root"); for (int parents = 0; parents < 50; parents++) { Container parent = new Container(String.Format("parent{0}", parents + 1)); for (int children = 0; children < 1000; children++) { parent.Add(new Container(String.Format("child{0}", children + 1))); } m_root.Add(parent); } m_tree.DataContext = m_root; m_list.DataContext = m_selection; m_first = null; } /// <summary> /// Has the shift key been pressed? /// </summary> private bool ShiftPressed { get { return Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift); } } /// <summary> /// Has the control key been pressed? /// </summary> private bool CtrlPressed { get { return Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl); } } /// <summary> /// Clear down the selection list /// </summary> private void DeselectAndClear() { foreach(Container container in m_selection) { container.Selected = false; } m_selection.Clear(); } /// <summary> /// Add the container to the list (if not already present), /// mark as selected /// </summary> /// <param name="container"></param> private void AddToSelection(Container container) { if (container == null) { return; } foreach (Container child in m_selection) { if (child == container) { return; } } container.Selected = true; m_selection.Add(container); } /// <summary> /// Remove container from list, mark as not selected /// </summary> /// <param name="container"></param> private void RemoveFromSelection(Container container) { m_selection.Remove(container); container.Selected = false; } /// <summary> /// Process single click on a tree item /// /// Normally just select an item /// /// SHIFT-Click extends selection /// CTRL-Click toggles a selection /// </summary> /// <param name="sender"></param> private void OnTreeSingleClick(object sender) { FrameworkElement element = sender as FrameworkElement; if (element != null) { Container container = element.DataContext as Container; if (container != null) { if (CtrlPressed) { if (container.Selected) { RemoveFromSelection(container); } else { AddToSelection(container); } } else if (ShiftPressed) { if (container.Parent == m_first.Parent) { if (container.Index < m_first.Index) { Container item = container; for (int i = container.Index; i < m_first.Index; i++) { AddToSelection(item); item = item.Next; if (item == null) { break; } } } else if (container.Index > m_first.Index) { Container item = m_first; for (int i = m_first.Index; i <= container.Index; i++) { AddToSelection(item); item = item.Next; if (item == null) { break; } } } } } else { DeselectAndClear(); m_first = container; AddToSelection(container); } } } } /// <summary> /// Process double click on tree item /// </summary> /// <param name="sender"></param> private void OnTreeDoubleClick(object sender) { FrameworkElement element = sender as FrameworkElement; if (element != null) { Container container = element.DataContext as Container; if (container != null) { container.Editing = true; m_current = container.Name; } } } /// <summary> /// Clicked on the stack panel in the tree view /// /// Double left click: /// /// Switch to editing mode (flips visibility of textblock and textbox) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTreeMouseDown(object sender, MouseButtonEventArgs e) { Debug.WriteLine("StackPanel mouse down"); switch(e.ChangedButton) { case MouseButton.Left: switch (e.ClickCount) { case 2: OnTreeDoubleClick(sender); e.Handled = true; break; } break; } } /// <summary> /// Clicked on tree view item in tree /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTreePreviewMouseDown(object sender, MouseButtonEventArgs e) { Debug.WriteLine("TreeViewItem preview mouse down"); switch (e.ChangedButton) { case MouseButton.Left: switch (e.ClickCount) { case 1: { // We've had a single click on a tree view item // Unfortunately this is the WHOLE tree item, including the +/- // symbol to the left. The tree doesn't do a selection, so we // have to filter this out... MouseDevice device = e.Device as MouseDevice; Debug.WriteLine(String.Format("Tree item clicked on: {0}", device.DirectlyOver.GetType().ToString())); // This is bad. The whole point of WPF is for the code // not to know what the UI has - yet here we are testing for // it as a workaround. Sigh... if (device.DirectlyOver.GetType() != typeof(Path)) { OnTreeSingleClick(sender); } // Cannot say handled - if we do it stops the tree working! //e.Handled = true; } break; } break; } } /// <summary> /// Key press in text box /// /// Return key finishes editing /// Escape key finishes editing, restores original value (this doesn't work!) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTextBoxKeyDown(object sender, KeyEventArgs e) { switch(e.Key) { case Key.Return: { TextBox box = sender as TextBox; if (box != null) { Container container = box.DataContext as Container; if (container != null) { container.Editing = false; e.Handled = true; } } } break; case Key.Escape: { TextBox box = sender as TextBox; if (box != null) { Container container = box.DataContext as Container; if (container != null) { container.Editing = false; container.Name = m_current; e.Handled = true; } } } break; } } /// <summary> /// When text box becomes visible, grab focus and select all text in it. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTextBoxIsVisibleChanged(object sender, DependencyPropertyChangedEventArgs e) { bool visible = (bool)e.NewValue; if (visible) { TextBox box = sender as TextBox; if (box != null) { box.Focus(); box.SelectAll(); } } } } Here's the Container class public class Container : INotifyPropertyChanged { private string m_name; private ObservableCollection<Container> m_children; private Container m_parent; private bool m_selected; private bool m_editing; /// <summary> /// Constructor /// </summary> /// <param name="name">name of object</param> public Container(string name) { m_name = name; m_children = new ObservableCollection<Container>(); m_parent = null; m_selected = false; m_editing = false; } /// <summary> /// Name of object /// </summary> public string Name { get { return m_name; } set { if (m_name != value) { m_name = value; OnPropertyChanged("Name"); } } } /// <summary> /// Index of object in parent's children /// /// If there's no parent, the index is -1 /// </summary> public int Index { get { if (m_parent != null) { return m_parent.Children.IndexOf(this); } return -1; } } /// <summary> /// Get the next item, assuming this is parented /// /// Returns null if end of list reached, or no parent /// </summary> public Container Next { get { if (m_parent != null) { int index = Index + 1; if (index < m_parent.Children.Count) { return m_parent.Children[index]; } } return null; } } /// <summary> /// List of children /// </summary> public ObservableCollection<Container> Children { get { return m_children; } } /// <summary> /// Selected status /// </summary> public bool Selected { get { return m_selected; } set { if (m_selected != value) { m_selected = value; OnPropertyChanged("Selected"); } } } /// <summary> /// Editing status /// </summary> public bool Editing { get { return m_editing; } set { if (m_editing != value) { m_editing = value; OnPropertyChanged("Editing"); } } } /// <summary> /// Parent of this object /// </summary> public Container Parent { get { return m_parent; } set { m_parent = value; } } /// <summary> /// WPF Property Changed event /// </summary> public event PropertyChangedEventHandler PropertyChanged; /// <summary> /// Handler to inform WPF that a property has changed /// </summary> /// <param name="name"></param> private void OnPropertyChanged(string name) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(name)); } } /// <summary> /// Add a child to this container /// </summary> /// <param name="child"></param> public void Add(Container child) { m_children.Add(child); child.m_parent = this; } /// <summary> /// Remove a child from this container /// </summary> /// <param name="child"></param> public void Remove(Container child) { m_children.Remove(child); child.m_parent = null; } } The two classes VisibilityConverter and VisibilityInverter are implementations of IValueConverter that translates bool to Visibility. They make sure the TextBlock is displayed when not editing, and the TextBox is displayed when editing.

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  • Espeak SAPI/dll usage on Windows ?

    - by Quandary
    Question: I am trying to use the espeak text-to-speech engine. So for I got it working wounderfully on linux (code below). Now I wanted to port this basic program to windows, too, but it's nearly impossible... Part of the problem is that the windows dll only allows for AUDIO_OUTPUT_SYNCHRONOUS, which means it requires a callback, but I can't figure out how to play the audio from the callback... First it crashed, then I realized, I need a callback function, now I get the data in the callback function, but I don't know how to play it... as it is neither a wav file nor plays automatically as on Linux. The sourceforge site is rather useless, because it basically says use the SAPI version, but then there is no example on how to use the sapi espeak dll... Anyway, here's my code, can anybody help? #ifdef __cplusplus #include <cstdio> #include <cstdlib> #include <cstring> else #include <stdio.h> #include <stdlib.h> #include <string.h> endif include include //#include "speak_lib.h" include "espeak/speak_lib.h" // libespeak-dev: /usr/include/espeak/speak_lib.h // apt-get install libespeak-dev // apt-get install libportaudio-dev // g++ -o mine mine.cpp -lespeak // g++ -o mine mine.cpp -I/usr/include/espeak/ -lespeak // gcc -o mine mine.cpp -I/usr/include/espeak/ -lespeak char voicename[40]; int samplerate; int quiet = 0; static char genders[4] = {' ','M','F',' '}; //const char *data_path = "/usr/share/"; // /usr/share/espeak-data/ const char *data_path = NULL; // use default path for espeak-data int strrcmp(const char *s, const char *sub) { int slen = strlen(s); int sublen = strlen(sub); return memcmp(s + slen - sublen, sub, sublen); } char * strrcpy(char *dest, const char *source) { // Pre assertions assert(dest != NULL); assert(source != NULL); assert(dest != source); // tk: parentheses while((*dest++ = *source++)) ; return(--dest); } const char* GetLanguageVoiceName(const char* pszShortSign) { #define LANGUAGE_LENGTH 30 static char szReturnValue[LANGUAGE_LENGTH] ; memset(szReturnValue, 0, LANGUAGE_LENGTH); for (int i = 0; pszShortSign[i] != '\0'; ++i) szReturnValue[i] = (char) tolower(pszShortSign[i]); const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { if( !strrcmp( v->languages, szReturnValue) ) { strcpy(szReturnValue, v->name); return szReturnValue; } } // End for strcpy(szReturnValue, "default"); return szReturnValue; } // End function getvoicename void ListVoices() { const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { printf("Shortsign: %s\n", v->languages); printf("age: %d\n", v->age); printf("gender: %c\n", genders[v->gender]); printf("name: %s\n", v->name); printf("\n\n"); } // End for } // End function getvoicename int main() { printf("Hello World!\n"); const char* szVersionInfo = espeak_Info(NULL); printf("Espeak version: %s\n", szVersionInfo); samplerate = espeak_Initialize(AUDIO_OUTPUT_PLAYBACK,0,data_path,0); strcpy(voicename, "default"); // espeak --voices strcpy(voicename, "german"); strcpy(voicename, GetLanguageVoiceName("DE")); if(espeak_SetVoiceByName(voicename) != EE_OK) { printf("Espeak setvoice error...\n"); } static char word[200] = "Hello World" ; strcpy(word, "TV-fäns aufgepasst, es ist 20 Uhr 15. Zeit für Rambo 3"); strcpy(word, "Unnamed Player wurde zum Opfer von GSG9"); int speed = 220; int volume = 500; // volume in range 0-100 0=silence int pitch = 50; // base pitch, range 0-100. 50=normal // espeak.cpp 625 espeak_SetParameter(espeakRATE, speed, 0); espeak_SetParameter(espeakVOLUME,volume,0); espeak_SetParameter(espeakPITCH,pitch,0); // espeakRANGE: pitch range, range 0-100. 0-monotone, 50=normal // espeakPUNCTUATION: which punctuation characters to announce: // value in espeak_PUNCT_TYPE (none, all, some), espeak_VOICE *voice_spec = espeak_GetCurrentVoice(); voice_spec->gender=2; // 0=none 1=male, 2=female, //voice_spec->age = age; espeak_SetVoiceByProperties(voice_spec); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); strcpy(voicename, GetLanguageVoiceName("EN")); espeak_SetVoiceByName(voicename); strcpy(word, "Geany was fragged by GSG9 Googlebot"); strcpy(word, "Googlebot"); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); espeak_Terminate(); printf("Espeak terminated\n"); return EXIT_SUCCESS; } /* if(espeak_SetVoiceByName(voicename) != EE_OK) { memset(&voice_select,0,sizeof(voice_select)); voice_select.languages = voicename; if(espeak_SetVoiceByProperties(&voice_select) != EE_OK) { fprintf(stderr,"%svoice '%s'\n",err_load,voicename); exit(2); } } */ The above code is for Linux. The below code is about as far as I got on Vista x64 (32 bit emu): #ifdef __cplusplus #include <cstdio> #include <cstdlib> #include <cstring> else #include <stdio.h> #include <stdlib.h> #include <string.h> endif include include include "speak_lib.h" //#include "espeak/speak_lib.h" // libespeak-dev: /usr/include/espeak/speak_lib.h // apt-get install libespeak-dev // apt-get install libportaudio-dev // g++ -o mine mine.cpp -lespeak // g++ -o mine mine.cpp -I/usr/include/espeak/ -lespeak // gcc -o mine mine.cpp -I/usr/include/espeak/ -lespeak char voicename[40]; int iSampleRate; int quiet = 0; static char genders[4] = {' ','M','F',' '}; //const char *data_path = "/usr/share/"; // /usr/share/espeak-data/ //const char *data_path = NULL; // use default path for espeak-data const char *data_path = "C:\Users\Username\Desktop\espeak-1.43-source\espeak-1.43-source\"; int strrcmp(const char *s, const char *sub) { int slen = strlen(s); int sublen = strlen(sub); return memcmp(s + slen - sublen, sub, sublen); } char * strrcpy(char *dest, const char *source) { // Pre assertions assert(dest != NULL); assert(source != NULL); assert(dest != source); // tk: parentheses while((*dest++ = *source++)) ; return(--dest); } const char* GetLanguageVoiceName(const char* pszShortSign) { #define LANGUAGE_LENGTH 30 static char szReturnValue[LANGUAGE_LENGTH] ; memset(szReturnValue, 0, LANGUAGE_LENGTH); for (int i = 0; pszShortSign[i] != '\0'; ++i) szReturnValue[i] = (char) tolower(pszShortSign[i]); const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { if( !strrcmp( v->languages, szReturnValue) ) { strcpy(szReturnValue, v->name); return szReturnValue; } } // End for strcpy(szReturnValue, "default"); return szReturnValue; } // End function getvoicename void ListVoices() { const espeak_VOICE **voices; espeak_VOICE voice_select; voices = espeak_ListVoices(NULL); const espeak_VOICE *v; for(int ix=0; (v = voices[ix]) != NULL; ix++) { printf("Shortsign: %s\n", v->languages); printf("age: %d\n", v->age); printf("gender: %c\n", genders[v->gender]); printf("name: %s\n", v->name); printf("\n\n"); } // End for } // End function getvoicename /* Callback from espeak. Directly speaks using AudioTrack. */ define LOGI(x) printf("%s\n", x) static int AndroidEspeakDirectSpeechCallback(short *wav, int numsamples, espeak_EVENT *events) { char buf[100]; sprintf(buf, "AndroidEspeakDirectSpeechCallback: %d samples", numsamples); LOGI(buf); if (wav == NULL) { LOGI("Null: speech has completed"); } if (numsamples > 0) { //audout->write(wav, sizeof(short) * numsamples); sprintf(buf, "AudioTrack wrote: %d bytes", sizeof(short) * numsamples); LOGI(buf); } return 0; // continue synthesis (1 is to abort) } static int AndroidEspeakSynthToFileCallback(short *wav, int numsamples,espeak_EVENT *events) { char buf[100]; sprintf(buf, "AndroidEspeakSynthToFileCallback: %d samples", numsamples); LOGI(buf); if (wav == NULL) { LOGI("Null: speech has completed"); } // The user data should contain the file pointer of the file to write to //void* user_data = events->user_data; FILE* user_data = fopen ( "myfile1.wav" , "ab" ); FILE* fp = static_cast<FILE *>(user_data); // Write all of the samples fwrite(wav, sizeof(short), numsamples, fp); return 0; // continue synthesis (1 is to abort) } int main() { printf("Hello World!\n"); const char* szVersionInfo = espeak_Info(NULL); printf("Espeak version: %s\n", szVersionInfo); iSampleRate = espeak_Initialize(AUDIO_OUTPUT_SYNCHRONOUS, 4096, data_path, 0); if (iSampleRate <= 0) { printf("Unable to initialize espeak"); return EXIT_FAILURE; } //samplerate = espeak_Initialize(AUDIO_OUTPUT_PLAYBACK,0,data_path,0); //ListVoices(); strcpy(voicename, "default"); // espeak --voices //strcpy(voicename, "german"); //strcpy(voicename, GetLanguageVoiceName("DE")); if(espeak_SetVoiceByName(voicename) != EE_OK) { printf("Espeak setvoice error...\n"); } static char word[200] = "Hello World" ; strcpy(word, "TV-fäns aufgepasst, es ist 20 Uhr 15. Zeit für Rambo 3"); strcpy(word, "Unnamed Player wurde zum Opfer von GSG9"); int speed = 220; int volume = 500; // volume in range 0-100 0=silence int pitch = 50; // base pitch, range 0-100. 50=normal // espeak.cpp 625 espeak_SetParameter(espeakRATE, speed, 0); espeak_SetParameter(espeakVOLUME,volume,0); espeak_SetParameter(espeakPITCH,pitch,0); // espeakRANGE: pitch range, range 0-100. 0-monotone, 50=normal // espeakPUNCTUATION: which punctuation characters to announce: // value in espeak_PUNCT_TYPE (none, all, some), //espeak_VOICE *voice_spec = espeak_GetCurrentVoice(); //voice_spec->gender=2; // 0=none 1=male, 2=female, //voice_spec->age = age; //espeak_SetVoiceByProperties(voice_spec); //espeak_SetSynthCallback(AndroidEspeakDirectSpeechCallback); espeak_SetSynthCallback(AndroidEspeakSynthToFileCallback); unsigned int unique_identifier; espeak_ERROR err = espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, &unique_identifier, NULL); err = espeak_Synchronize(); /* strcpy(voicename, GetLanguageVoiceName("EN")); espeak_SetVoiceByName(voicename); strcpy(word, "Geany was fragged by GSG9 Googlebot"); strcpy(word, "Googlebot"); espeak_Synth( (char*) word, strlen(word)+1, 0, POS_CHARACTER, 0, espeakCHARS_AUTO, NULL, NULL); espeak_Synchronize(); */ // espeak_Cancel(); espeak_Terminate(); printf("Espeak terminated\n"); system("pause"); return EXIT_SUCCESS; }

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  • Problems Allocating Objects of Derived Class Where Base Class has Abstract Virtual Functions

    - by user1743901
    I am trying to get this Zombie/Human agent based simulation running, but I am having problems with these derived classes (Human and Zombie) who have parent class "Creature". I have 3 virtual functions declared in "Creature" and all three of these are re-declared AND DEFINED in both "Human" and "Zombie". But for some reason when I have my program call "new" to allocate memory for objects of type Human or Zombie, it complains about the virtual functions being abstract. Here's the code: definitions.h #ifndef definitions_h #define definitions_h class Creature; class Item; class Coords; class Grid { public: Creature*** cboard; Item*** iboard; int WIDTH; int HEIGHT; Grid(int WIDTHVALUE, int HEIGHTVALUE); void FillGrid(); //initializes grid object with humans and zombies void Refresh(); //calls Creature::Die(),Move(),Attack(),Breed() on every square void UpdateBuffer(char** buffer); bool isEmpty(int startx, int starty, int dir); char CreatureType(int xcoord, int ycoord); char CreatureType(int startx, int starty, int dir); }; class Random { public: int* rptr; void Print(); Random(int MIN, int MAX, int LEN); ~Random(); private: bool alreadyused(int checkthis, int len, int* rptr); bool isClean(); int len; }; class Coords { public: int x; int y; int MaxX; int MaxY; Coords() {x=0; y=0; MaxX=0; MaxY=0;} Coords(int X, int Y, int WIDTH, int HEIGHT) {x=X; y=Y; MaxX=WIDTH; MaxY=HEIGHT; } void MoveRight(); void MoveLeft(); void MoveUp(); void MoveDown(); void MoveUpRight(); void MoveUpLeft(); void MoveDownRight(); void MoveDownLeft(); void MoveDir(int dir); void setx(int X) {x=X;} void sety(int Y) {y=Y;} }; class Creature { public: bool alive; Coords Location; char displayletter; Creature() {Location.x=0; Location.y=0;} Creature(int i, int j) {Location.setx(i); Location.sety(j);} virtual void Attack() =0; virtual void AttackCreature(Grid G, int attackdirection) =0; virtual void Breed() =0; void Die(); void Move(Grid G); int DecideSquare(Grid G); void MoveTo(Grid G, int dir); }; class Human : public Creature { public: bool armed; //if armed, chances of winning fight increased for next fight bool vaccinated; //if vaccinated, no chance of getting infected int bitecount; //if a human is bitten, bite count is set to a random number int breedcount; //if a human goes x steps without combat, will breed if next to a human int starvecount; //if a human does not eat in x steps, will die Human() {displayletter='H';} Human(int i, int j) {displayletter='H';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed(Grid G); //will breed after x steps and next to human int DecideAttack(Grid G); }; class Zombie : public Creature { public: Zombie() {displayletter='Z';} Zombie(int i, int j) {displayletter='Z';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed() {} //does nothing int DecideAttack(Grid G); void AttackCreature(Grid G, int attackdirection); }; class Item { }; #endif definitions.cpp #include <cstdlib> #include "definitions.h" Random::Random(int MIN, int MAX, int LEN) //constructor { len=LEN; rptr=new int[LEN]; //allocate array of given length for (int i=0; i<LEN; i++) { int random; do { random = rand() % (MAX-MIN+1) + MIN; } while (alreadyused(random,LEN,rptr)); rptr[i]=random; } } bool Random::alreadyused(int checkthis, int len, int* rptr) { for (int i=0; i<len; i++) { if (rptr[i]==checkthis) return 1; } return 0; } Random::~Random() { delete rptr; } Grid::Grid(int WIDTHVALUE, int HEIGHTVALUE) { WIDTH = WIDTHVALUE; HEIGHT = HEIGHTVALUE; //builds 2d array of creature pointers cboard = new Creature**[WIDTH]; for(int i=0; i<WIDTH; i++) { cboard[i] = new Creature*[HEIGHT]; } //builds 2d array of item pointers iboard = new Item**[WIDTH]; for (int i=0; i<WIDTH; i++) { iboard[i] = new Item*[HEIGHT]; } } void Grid::FillGrid() { /* For each creature pointer in grid, randomly selects whether to initalize as zombie, human, or empty square. This methodology can be changed to initialize different creature types with different probabilities */ int random; for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { Random X(1,100,1); //create a single random integer from [1,100] at X.rptr random=*(X.rptr); if (random < 20) cboard[i][j] = new Human(i,j); else if (random < 40) cboard[i][j] = new Zombie(i,j); else cboard[i][j] = NULL; } } //at this point every creature pointer should be pointing to either //a zombie, human, or NULL with varying probabilities } void Grid::UpdateBuffer(char** buffer) { for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { if (cboard[i][j]) buffer[i][j]=cboard[i][j]->displayletter; else buffer[i][j]=' '; } } } bool Grid::isEmpty(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; } return 1; } char Grid::CreatureType(int xcoord, int ycoord) { if (cboard[xcoord][ycoord]) //if there is a creature at location xcoord,ycoord return (cboard[xcoord][ycoord]->displayletter); else //if pointer at location xcoord,ycoord is null, return null char return '\0'; } char Grid::CreatureType(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); } //if function hasn't returned by now, square being looked at is pointer to null return '\0'; //return null char } void Coords::MoveRight() {(x==MaxX)? (x=0):(x++);} void Coords::MoveLeft() {(x==0)? (x=MaxX):(x--);} void Coords::MoveUp() {(y==0)? (y=MaxY):(y--);} void Coords::MoveDown() {(y==MaxY)? (y=0):(y++);} void Coords::MoveUpRight() {MoveUp(); MoveRight();} void Coords::MoveUpLeft() {MoveUp(); MoveLeft();} void Coords::MoveDownRight() {MoveDown(); MoveRight();} void Coords::MoveDownLeft() {MoveDown(); MoveLeft();} void Coords::MoveDir(int dir) { switch(dir) { case 1: MoveUp(); break; case 2: MoveUpRight(); break; case 3: MoveRight(); break; case 4: MoveDownRight(); break; case 5: MoveDown(); break; case 6: MoveDownLeft(); break; case 7: MoveLeft(); break; case 8: MoveUpLeft(); break; case 0: break; } } void Creature::Move(Grid G) { int movedir=DecideSquare(G); MoveTo(G,movedir); } int Creature::DecideSquare(Grid G) { Random X(1,8,8); //X.rptr now points to 8 unique random integers from [1,8] for (int i=0; i<8; i++) { int dir=X.rptr[i]; if (G.isEmpty(Location.x,Location.y,dir)) return dir; } return 0; } void Creature::MoveTo(Grid G, int dir) { Coords OldLocation=Location; Location.MoveDir(dir); G.cboard[Location.x][Location.y]=this; //point new location to this creature G.cboard[OldLocation.x][OldLocation.y]=NULL; //point old location to NULL } void Creature::Die() { if (!alive) { delete this; this=NULL; } } void Human::Breed(Grid G) { if (!breedcount) { Coords BreedLocation=Location; Random X(1,8,8); for (int i=0; i<8; i++) { BreedLocation.MoveDir(X.rptr[i]); if (!G.cboard[BreedLocation.x][BreedLocation.y]) { G.cboard[BreedLocation.x][BreedLocation.y])=new Human(BreedLocation.x,BreedLocation.y); return; } } } } int Human::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': break; case 'Z': return attackdir; case '\0': break; default: break; } } return 0; //no zombies! } int AttackRoll(int para1, int para2) { //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten Random X(1,100,1); int roll= *(X.rptr); if (roll < para1) return 1; else if (roll < para2) return 2; else return 3; } void Human::AttackCreature(Grid G, int attackdirection) { Coords AttackLocation=Location; AttackLocation.MoveDir(attackdirection); int para1=33; int para2=33; if (vaccinated) para2=101; //makes attackroll > para 2 impossible, never gets infected if (armed) para1-=16; //reduces chance of zombie winning fight int roll=AttackRoll(para1,para2); //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten switch(roll) { case 1: alive=0; //human (this) dies return; case 2: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; return; //zombie dies case 3: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; //zombie dies Random X(3,7,1); //human is bitten bitecount=*(X.rptr); return; } } int Zombie::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': return attackdir; case 'Z': break; case '\0': break; default: break; } } return 0; //no zombies! } void Zombie::AttackCreature(Grid G, int attackdirection) { int reversedirection; if (attackdirection < 9 && attackdirection>0) { (attackdirection<5)? (reversedirection=attackdirection+4):(reversedirection=attackdirection-4); } else reversedirection=0; //this should never happen //when a zombie attacks a human, the Human::AttackZombie() function is called //in the "reverse" direction, utilizing that function that has already been written Coords ZombieLocation=Location; Coords HumanLocation=Location; HumanLocation.MoveDir(attackdirection); if (G.cboard[HumanLocation.x][HumanLocation.y]) //if there is a human there, which there should be G.cboard[HumanLocation.x][HumanLocation.y]->AttackCreature(G,reversedirection); } void Zombie::Attack(Grid G) { int attackdirection=DecideAttack(G); AttackCreature(G,attackdirection); } main.cpp #include <cstdlib> #include <iostream> #include "definitions.h" using namespace std; int main(int argc, char *argv[]) { Grid G(500,500); system("PAUSE"); return EXIT_SUCCESS; }

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