Search Results

Search found 8765 results on 351 pages for 'intuit partner platform'.

Page 81/351 | < Previous Page | 77 78 79 80 81 82 83 84 85 86 87 88  | Next Page >

  • What's wrong with Lotus Notes / Lotus Domino

    - by Anthony Gatlin
    I have a client who is using Lotus Domino for their web application/server platform. The client has two "web developers" who are more comfortable with Lotus Domino than more mainstream tools and technologies and are not enthusiastic about making a switch. I have been asked to provide an assessment of why it may be prudent to migrate to a different web application platform. I would be particularly interested in understanding deficiencies related to the platform as I have very little knowledge of Domino but am very familiar with other platforms. In addition to the fact that Apache has over 70% of web server market, IIS over 21%, and Lotus almost 0%, what other reasons would you give for moving away from this platform? Thank you for your help!

    Read the article

  • Access denied error when building project in Xcode after fresh SVN checkout

    - by TheLearner
    I am seeing 2 strange access denied errors which I cant solve. This error occurs when a colleague checks out the project in SVN and it tries to find a file in my downloads folder - there is nothing in my download folder though: ProcessPCH /var/folders/f0/f01B78egHdyWY62v5MABJk+++TM/-Caches-/com.apple.Xcode.502/SharedPrecompiledHeaders/SplitView_Prefix-allviomrzhantlbahmhixtzhknpl/SplitView_Prefix.pch.gch SplitView_Prefix.pch normal armv7 objective-c com.apple.compilers.gcc.4_2 cd /SubVersion/SplitView/trunk/SplitView setenv LANG en_US.US-ASCII setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -x objective-c-header -arch armv7 -fmessage-length=0 -pipe -std=c99 -Wno-trigraphs -fpascal-strings -O0 -Wreturn-type -Wunused-variable -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.2.sdk -fvisibility=hidden -gdwarf-2 -mno-thumb -miphoneos-version-min=4.2 -iquote /SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/SplitView-generated-files.hmap -I/SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/SplitView-own-target-headers.hmap -I/SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/SplitView-all-target-headers.hmap -iquote /SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/SplitView-project-headers.hmap -Wno-write-strings -F/SubVersion/SplitView/trunk/SplitView/build/Debug-iphoneos -F/SubVersion/SplitView/trunk/SplitView -F/Users//Downloads -I/SubVersion/SplitView/trunk/SplitView/build/Debug-iphoneos/include -I/SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/DerivedSources/armv7 -I/SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/DerivedSources -fno-regmove -falign-loops=16 -fvisibility=default -c /SubVersion/SplitView/trunk/SplitView/SplitView_Prefix.pch -o /var/folders/f0/f01B78egHdyWY62v5MABJk+++TM/-Caches-/com.apple.Xcode.502/SharedPrecompiledHeaders/SplitView_Prefix-allviomrzhantlbahmhixtzhknpl/SplitView_Prefix.pch.gch cc1objplus: error: /Users//Downloads: Permission denied ProcessPCH++ /var/folders/f0/f01B78egHdyWY62v5MABJk+++TM/-Caches-/com.apple.Xcode.502/SharedPrecompiledHeaders/SplitView_Prefix-fdhrznnmptbkzefjexcjfecmqxmq/SplitView_Prefix.pch.gch SplitView_Prefix.pch normal armv7 objective-c++ com.apple.compilers.gcc.4_2 cd /SubVersion/SplitView/trunk/SplitView setenv LANG en_US.US-ASCII setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -x objective-c++-header -arch armv7 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -O0 -Wreturn-type -Wunused-variable -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.2.sdk -fvisibility=hidden -fvisibility-inlines-hidden -gdwarf-2 -mno-thumb -miphoneos-version-min=4.2 -iquote /SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/SplitView-generated-files.hmap -I/SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/SplitView-own-target-headers.hmap -I/SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/SplitView-all-target-headers.hmap -iquote /SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/SplitView-project-headers.hmap -Wno-write-strings -F/SubVersion/SplitView/trunk/SplitView/build/Debug-iphoneos -F/SubVersion/SplitView/trunk/SplitView -F/Users//Downloads -I/SubVersion/SplitView/trunk/SplitView/build/Debug-iphoneos/include -I/SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/DerivedSources/armv7 -I/SubVersion/SplitView/trunk/SplitView/build/SplitView.build/Debug-iphoneos/Renovatio.build/DerivedSources -c /SubVersion/SplitView/trunk/SplitView/SplitView_Prefix.pch -o /var/folders/f0/f01B78egHdyWY62v5MABJk+++TM/-Caches-/com.apple.Xcode.502/SharedPrecompiledHeaders/SplitView_Prefix-fdhrznnmptbkzefjexcjfecmqxmq/SplitView_Prefix.pch.gch cc1objplus: error: /Users//Downloads: Permission denied

    Read the article

  • Pesky compiler error on iPhone app

    - by RexOnRoids
    Trying to get MGTwitterEngine app to build. Getting one pesky error. The following ERROR. ld warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libxml2.dylib, missing required architecture i386 in file ld warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file ld warning: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libSystem.dylib, missing required architecture i386 in file ld: in /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/usr/lib/libobjc.A.dylib, missing required architecture i386 in file collect2: ld returned 1 exit status

    Read the article

  • What are the Open Source alternatives to WPF/XAML?

    - by Evan Plaice
    If we've learned anything from HTML/CSS it's that, declarative languages (like XML) work best to describe User Interfaces because: It's easy to build code preprocessors that can template the code effectively. The code is in a well defined well structured (ideally) format so it's easy to parse. The technology to effectively parse or crawl an XML based source file already exists. The UIs scripted code becomes much simpler and easier to understand. It simple enough that designers are able to design the interface themselves. Programmers suck at creating UIs so it should be made easy enough for designers. I recently took a look at the meat of a WPF application (ie. the XAML) and it looks surprisingly familiar to the declarative language style used in HTML. It's apparent to me that the current state of desktop UI development is largely fractionalized, otherwise there wouldn't be so much duplicated effort in the domain of graphical user interface design (IE. GTK, XUL, Qt, Winforms, WPF, etc). There are 45 GUI platforms for Python alone It's seems reasonable to me that there should be a general purpose, open source, standardized, platform independent, markup language for designing desktop GUIs. Much like what the W3C made HTML/CSS into. WPF, or more specifically XAML seems like a pretty likely step in the right direction. Now that the 'browser wars' are over should we look forward to a future of 'desktop gui wars?' Note: This topic is relatively subjective in the attempt to be 'future-thinking.' I think that desktop GUI development in its current state sucks ((really)hard) and, even though WPF is still in it's infancy, it presents a likely solution to the problem. Update: Thanks a lot for the info, keep it comin'. Here's are the options I've gathered from the comments and answers. GladeXML Editor: Glade Interface Designer OS Platforms: All GUI Platform: GTK+ Languages: C (libglade), C++, C# (Glade#), Python, Ada, Pike, Perl, PHP, Eiffel, Ruby XRC (XML Resource) Editors: wxGlade, XRCed, wxDesigner, DialogBlocks (non-free) OS Platforms: All GUI Platform: wxWidgets Languages: C++, Python (wxPython), Perl (wxPerl), .NET (wx.NET) XML based formats that are either not free, not cross-platform, or language specific XUL Editor: Any basic text editor OS Platforms: Any OS running a browser that supports XUL GUI Platform: Gecko Engine? Languages: C++, Python, Ruby as plugin languages not base languages Note: I'm not sure if XUL deserves mentioning in this list because it's less of a desktop GUI language and more of a make-webapps-run-on-the-desktop language. Plus, it requires a browser to run. IE, it's 'DHTML for the desktop.' CookSwing Editor: Eclipse via WindowBuilder, NetBeans 5.0 (non-free) via Swing GUI Builder aka Matisse OS Platforms: All GUI Platform: Java Languages: Java only XAML (Moonlight) Editor: MonoDevelop OS Platforms: Linux and other Unix/X11 based OSes only GUI Platforms: GTK+ Languages: .NET Note: XAML is not a pure Open Source format because Microsoft controls its terms of use including the right to change the terms at any time. Moonlight can not legally be made to run on Windows or Mac. In addition, the only platform that is exempt from legal action is Novell. See this for a full description of what I mean.

    Read the article

  • Private VCS hosts for school projects?

    - by Ibrahim
    I want to use version control for a partner project for school, but these days it seems like there are no private, free VCS hosts that I could use. I would prefer to use git if possible, but I wouldn't mind SVN. Alternatively, if there aren't any, shouldn't there be some way for me to use git without a central repository? I don't know enough about git, but I assume that is the point of a DVCS, no? I've considered scp'ing a clone of the repository to my school unix account and then giving my partner access to that, but it seems like it would be a bit of a pain. What are your thoughts/suggestions? Edit: I do know of one site called xp-dev, but I'm not sure how much I trust it. But I could use that and use git-svn on my side, since my partner has actually only ever used svn. But still wondering if there are any alternatives.

    Read the article

  • How one extends JNA interface mappings? (Java)

    - by rukoche
    User32 interface (platform library) is missing some WinAPI functions, so I tried extending it: package myapp import com.sun.jna.platform.win32.W32API public interface User32 extends com.sun.jna.platform.win32.User32 { myapp.User32 INSTANCE boolean IsWindow(W32API.HWND hWnd) } But then calling myapp.User32.INSTANCE.FindWindow(..) results in java.lang.NullPointerException: Cannot invoke method FindWindow() on null object

    Read the article

  • Getting DirectoryNotFoundException when trying to Connect to Device with CoreCon API

    - by ageektrapped
    I'm trying to use the CoreCon API in Visual Studio 2008 to programmatically launch device emulators. When I call device.Connect(), I inexplicably get a DirectoryNotFoundException. I get it if I try it in PowerShell or in C# Console Application. Here's the code I'm using: static void Main(string[] args) { DatastoreManager dm = new DatastoreManager(1033); Collection<Platform> platforms = dm.GetPlatforms(); foreach (var p in platforms) { Console.WriteLine("{0} {1}", p.Name, p.Id); } Platform platform = platforms[3]; Console.WriteLine("Selected {0}", platform.Name); Device device = platform.GetDevices()[0]; device.Connect(); Console.WriteLine("Device Connected"); SystemInfo info = device.GetSystemInfo(); Console.WriteLine("System OS Version:{0}.{1}.{2}", info.OSMajor, info.OSMinor, info.OSBuildNo); Console.ReadLine(); } My question: Does anyone know why I'm getting this error? I'm running this on WinXP 32-bit, plain jane Visual Studio 2008 Pro. I imagine it's some config issue since I can't do it from a Console app or PowerShell. Here's the stack trace as requested: System.IO.DirectoryNotFoundException was unhandled Message="The system cannot find the path specified.\r\n" Source="Device Connection Manager" StackTrace: at Microsoft.VisualStudio.DeviceConnectivity.Interop.ConManServerClass.ConnectDevice() at Microsoft.SmartDevice.Connectivity.Device.Connect() at ConsoleApplication1.Program.Main(String[] args) in C:\Documents and Settings\Thomas\Local Settings\Application Data\Temporary Projects\ConsoleApplication1\Program.cs:line 23 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException:

    Read the article

  • Embedded computer vision platforms

    - by Egon
    Hi folks, I am planning to start a computer vision based project on a smart phone platform. I know iPhone ( http://niw.at/articles/2009/03/14/using-opencv-on-iphone/en ) and Andriod ( http://github.com/billmccord/OpenCV-Android ) have openCV support. I am interested in knowing how was your experience with the level of integration, support and ease of building good apps on either platform. Also I do want to consider windows phone 7 ( and Zune) as a platform, Are there any Computer Vision libraries for that platform or any good development tools( does Aforgenet work or any other good suggestion) ? Also can you suggest some popular augmented reality apps which uses cutting edge technology ( I am aware of http://www.pranavmistry.com/projects/sixthsense/ ) Thnx in advance!

    Read the article

  • Learning XNA for Game Development. Is it worth It?

    - by Nipuna Silva
    It seems that most of the popular games in the world are developed using C++. But Microsoft's game platform, XNA Studio is based on programming in C# and I didn't find any popular game which was developed using XNA. Also there are fewer Ebooks you find on XNA and even the google search for a problem won't give you much help. Does people doesn't use XNA as a gaming platform? Is it worth learning XNA for game development or should I consider some other platform?

    Read the article

  • Cannot change the target CPU to x86 Or x64 in Visual Studio 2005

    - by geekzilla
    I am trying to build a website application and specify the target CPU as x86 instead of Any CPU. The only choices I have in Configuration Manager under the "Active solution platform:" drop-down list are: "Any CPU", "Edit..", and "New...". In the "Project Contexts" portion of the "Configuration Manager" window, it lists 3 columns: "Project", "Configuration" and "Platform". Under the "Platform" column, my only choice is ".Net". when the "Active solution configuration" is set to, "Debug". When the, ""Active solution configuration" is set to "Release", then I can choose either, ".Net" or "Any CPU" under the "Platform" column. I am using Visual Studio 2005 Professional Edition. This website was previously built using Visual Studio .NET and was recently upgraded using the Visual Studio 2005 Professional Edition Upgrade Wizard. I need to target x86 specifically because the are components used in the project that are only x86 compatible.

    Read the article

  • Unrecognized input filetype FFMPEG gas-preprocessor.pl

    - by Eyal
    Hi, I try to use FFMPEG in the iPhone, I follow by this link http://lists.mplayerhq.hu/pipermail/ffmpeg-devel/2009-October/076618.html When I running the ./configure --cc=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin9-gcc-4.2.1 --as='gas-preprocessor.pl /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/arm-apple-darwin9-gcc-4.2.1' --sysroot=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.sdk --enable-cross-compile --target-os=darwin --arch=arm --cpu=arm1176jzf-s script I getting the error: “Unrecognized input filetype at /bin/sh line 23? Pls help me. Thanks, Eyal.

    Read the article

  • Migration of a VB6 application

    - by WinFXGuy
    Migation of a VB6 application to .NET platform is almost like a rewrite, no matter it is VB.NET or C#. Do you think it will require more effort to do it in Java platform, when compared to .NET platform, since it is a rewrite anyway? Please share your thoughts!

    Read the article

  • What is the most stupid coded solution you have read/improved/witnessed?

    - by Rigo Vides
    And for stupid I mean Illogical, non-effective, complex(the bad way), ugly code style. I will start: We had a requirement there when we needed to hide certain objects given the press of a button. So this framework we were using at the time provided a way to tag objects and retrieve all the objects with a certain tag in a complete iterable collection. So I presented the most logically solution given these conditions to my partner: Me: you know, tag all the objects we needed to hide with the same tag, then call the function to get them all, iterate trough them and make them hidden. Partner: I don't know, that is hardcoding for me... Me: So what do you suggest? 20 mins later... Partner: I don't know... let's put a tag to all the objects to be hidden like this, 1, 2, 3, 4, 5, 6, 7 (and so for each object to be hidden), Then we make a for from 1 to n (where n was the number of objects to hide) and we hide them all there!

    Read the article

  • Build error in Visual Studio application

    - by ame
    I have a solution that I am trying to build in Visual Studio which gives the following error. Project : error PRJ0019: A tool returned an error code from "Copy the executable to HAMR platform" The last few lines of the build log are as follows: Copy the executable to HAMR platform The system cannot find the path specified. Project : error PRJ0019: A tool returned an error code from "Copy the executable to HAMR platform" I understand that there may be a wrong path mentioned in the code but as there is no line number to the error I don't know how to detect the source of the problem

    Read the article

  • Preventing EF4 ConstraintException when invoking TryUpdateModel

    - by twk
    Given following ASP.NET MVC controller code: [HttpPost] public ActionResult Create(FormCollection collection) { string[] whitelist = new []{ "CompanyName", "Address1", "Address2", ... }; Partner newPartner = new Partner(); if (TryUpdateModel(newPartner, whitelist, collection)) { var db = new mainEntities(); db.Partners.AddObject(newPartner); db.SaveChanges(); return RedirectToAction("Details/" + newPartner.ID); } else { return View(); } } The problem is with the Entity Framework 4: the example Partner entity is mapped to a database table with it's fields NOT ALLOWED to be NULL (which is ok by design - they're required). Unfortunately, invoking TryUpdateModel when some of the properties are nulls produces ConstraintException which is not expected! I do expect that TryUpdateModel return false in this case. It is ok that EF wouldn't allow set a property value to null if it should not be, but the TryUpdateMethod should handle that, and add the error to ModelState errors collection. I am wrong, or somebody screwed the implementation of TryUpdateModel method?

    Read the article

  • How to organize makefiles / solutions etc. in multiplatform projects?

    - by Michal Czardybon
    I have a project which can be compiled with Visual Studio, GCC and with some embedded compilers. Sources are shared, but each platform requires separate makefiles, project files, solutions etc. There are two ways I can organize them: Intermixed in a single hierarchy of folders With separate folders for platform-dependent files The first solution creates some confusion about which file belongs to which platform, but the second causes some repetition of the folders structure (some compilers require each project to have a separate folder). Which do you think is better?

    Read the article

  • Warning in gdb,while run application in device mode

    - by dragon
    Warning in gdb, while run application in device mode... The warning message is warning: UUID mismatch detected with the loaded library - on disk is: /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/System/Library/PrivateFrameworks/MBX2D.framework/MBX2D =uuid-mismatch-with-loaded-file,file="/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/System/Library/PrivateFrameworks/MBX2D.framework/MBX2D" warning: UUID mismatch detected with the loaded library - on disk is: /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libxml2.2.dylib =uuid-mismatch-with-loaded-file,file="/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libxml2.2.dylib" The application not loaded in ipod ? the blackscreen shown for long time ... How can i fix this ? can any one help me? Thanks in advance.....

    Read the article

  • Hidden limitations of Google App Engine?

    - by Kyle Cronin
    I've been looking into writing a web app that will run on Google App Engine, but before I commit myself to the platform I'd like to know what, if any, limitations there are. I'm aware of the basic CPU/bandwidth restrictions that Google places on the free service, but I'm wondering more about development restrictions like how BigTable compares to a standard relational database and what Python libraries aren't available on the GAE platform (and what alternatives Google provides). Basically I'm looking for any hidden roadblocks before I commit to the platform. Thanks for your help!

    Read the article

  • ANSI C as core of a C# project? Is this possible?

    - by Nektarios
    I'm writing a NON-GUI app which I want to be cross platform between OS X and Windows. I'm looking at the following architecture, but I don't know if it will work on the windows side: (Platform specific entry point) - ANSI C main loop = ANSI C model code doing data processing / logic = (Platform specific helpers) So the core stuff I'm planning to write in regular ANSI C, because A) it should be platform independent, B) I'm extremely comfortable with C, C) It can do the job and do it well (Platform specific entry point) can be written in whatever necessary to get the job done, this is a small amount of code, doesn't matter to me. (Platform specific helpers) is the sticky thing. This is stuff like parsing XML, accessing databases, graphics toolkit stuff, whatever. Things that aren't easy in C. Things that modern languages/frameworks will give for free. On OS X this code will be written in Objective-C interfacing with Cocoa. On Windows I'm thinking my best bet is to use C# So on Windows my architecture (simplified) looks like (C# or C?) - ANSI C - C# Is this possible? Some thoughts/suggestions so far.. 1) Compile my C core as a .dll -- this is fine, but seems there's no way to call my C# helpers unless I can somehow get function pointers and pass them to my core, but that seems unlikely 2) Compile a C .exe and a C# .exe and have them talk via shared memory or some kind of IPC. I'm not entirely opposed to this but it obviously introduces a lot of complexity so it doesn't seem ideal 3) Instead of C# use C++, it gets me some nice data management stuff and nice helper code. And I can mix it pretty easily. And the work I do could probably easily port to Linux. But I really don't like C++, and I don't want this to turn in to a 3rd-party-library-fest. Not that it's a huge deal, but it's 2010.. anything for basic data management should be built in. And targetting Linux is really not a priority. Note that no "total" alternatives are OK as suggested in other similar questions on SO I've seen; java, RealBasic, mono.. this is an extremely performance intensive application doing soft realtime for game/simulation purposes, I need C & friends here to do it right (maybe you don't, but I do)

    Read the article

  • Can anyone tell me why my XML writer is not writing attributes?

    - by user1632018
    I am writing a parsing tool to help me clean up a large VC++ project before I make .net bindings for it. I am using an XML writer to read an xml file and write out each element to a new file. If an element with a certain name is found, then it executes some code and writes an output value into the elements value. So far it is almost working, except for one thing: It is not copying the attributes. Can anyone tell me why this is happening? Here is a sample of what it is supposed to copy/modify(Includes the attributes): <?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <ProjectGuid>{57900E99-A405-49F4-83B2-0254117D041B}</ProjectGuid> <Keyword>Win32Proj</Keyword> <RootNamespace>libproj</RootNamespace> </PropertyGroup> Here is the output I am getting(No Attributes): <?xml version="1.0" encoding="utf-8"?> <Project> <ItemGroup> <ProjectConfiguration> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup> <ProjectGuid>{57900E99-A405-49F4-83B2-0254117D041B}</ProjectGuid> <Keyword>Win32Proj</Keyword> <RootNamespace>libproj</RootNamespace> Here is my code currently. I have tried every way I can come up with to write the attributes. string baseDir = (textBox2.Text + "\\" + safeFileName); string vcName = Path.GetFileName(textBox1.Text); string vcProj = Path.Combine(baseDir, vcName); using (XmlReader reader = XmlReader.Create(textBox1.Text)) { XmlWriterSettings settings = new XmlWriterSettings(); settings.OmitXmlDeclaration = true; settings.ConformanceLevel = ConformanceLevel.Fragment; settings.Indent = true; settings.CloseOutput = false; using (XmlWriter writer = XmlWriter.Create(vcProj, settings)) { while (reader.Read()) { switch (reader.NodeType) { case XmlNodeType.Element: if (reader.Name == "ClInclude") { string include = reader.GetAttribute("Include"); string dirPath = Path.GetDirectoryName(textBox1.Text); Directory.SetCurrentDirectory(dirPath); string fullPath = Path.GetFullPath(include); //string dirPath = Path.GetDirectoryName(fullPath); copyFile(fullPath, 3); string filename = Path.GetFileName(fullPath); writer.WriteStartElement(reader.Name); writer.WriteAttributeString("Include", "include/" + filename); writer.WriteEndElement(); } else if (reader.Name == "ClCompile" && reader.HasAttributes) { string include = reader.GetAttribute("Include"); string dirPath = Path.GetDirectoryName(textBox1.Text); Directory.SetCurrentDirectory(dirPath); string fullPath = Path.GetFullPath(include); copyFile(fullPath, 2); string filename = Path.GetFileName(fullPath); writer.WriteStartElement(reader.Name); writer.WriteAttributeString("Include", "src/" + filename); writer.WriteEndElement(); } else { writer.WriteStartElement(reader.Name); } break; case XmlNodeType.Text: writer.WriteString(reader.Value); break; case XmlNodeType.XmlDeclaration: case XmlNodeType.ProcessingInstruction: writer.WriteProcessingInstruction(reader.Name, reader.Value); break; case XmlNodeType.Comment: writer.WriteComment(reader.Value); break; case XmlNodeType.Attribute: writer.WriteAttributes(reader, true); break; case XmlNodeType.EntityReference: writer.WriteEntityRef(reader.Value); break; case XmlNodeType.EndElement: writer.WriteFullEndElement(); break; } } } }

    Read the article

  • How to retrieve items from a django queryset?

    - by sharataka
    I'm trying to get the video element in a queryset but am having trouble retrieving it. user_channel = Everything.objects.filter(profile = request.user, playlist = 'Channel') print user_channel[0] #returns the first result without error print user_channel[0]['video'] #returns error Models.py: class Everything(models.Model): profile = models.ForeignKey(User) playlist = models.CharField('Playlist', max_length = 2000, null=True, blank=True) platform = models.CharField('Platform', max_length = 2000, null=True, blank=True) video = models.CharField('VideoID', max_length = 2000, null=True, blank=True) video_title = models.CharField('Title of Video', max_length = 2000, null=True, blank=True) def __unicode__(self): return u'%s %s %s %s %s' % (self.profile, self.playlist, self.platform, self.video, self.video_title)

    Read the article

  • CodePlex Daily Summary for Monday, May 10, 2010

    CodePlex Daily Summary for Monday, May 10, 2010New ProjectsAzure Publish-Subscribe: Infrastructure implementing the publish-subscribe pattern in a Windows Azure context. The unit of publishing is an XML document with an optional l...Bakalarska prace SCSF: This work dealing with the technology of Microsoft Software Factories which makes possible an efficient development of applications under MS Windows.Begtostudy-Test: NoteExpress User Tool (NEUT) is a opensource project for NoteExpress user developpers to share their tools and ideas using secondary development. N...CodeReview: Code Review is an open source development tool based on the same approach than FxCop - check the compiled assemblies to enforce good practices rule...CommonFilter: CommonFilter is a subset of the CommonData project, containing just the functions and unit tests for filtering user input.Custom SharepointDesigner Actions: These are a couple of custom actions that i use in sharepoint designer to ease workflow creation.Customer Portal Accelerator for Microsoft Dynamics CRM: The Customer Portal accelerator for Microsoft Dynamics CRM provides businesses the ability to deliver portal capabilities to their customers while ...Danzica Asset Management System: Danzica is an asset management system written in C# that can ingest all of your hardware management systems into a single cohesive portal, giving y...Dot2Silverlight: Dot2Silverlight is a project thats enables to render graphs (written in Dot format) in Silverlight. dot2silverlight, dot, silverlight, C#, graphviz...eGrid_Windows7: This project will include a new platform independent version of the eGrid project. The new version will run on windows 7, using WPF 4 and the Surfa...Game project JAMK: game project on jamkHamcast for multi station coordination: Amateur Radio multiple station operation tends to have loggers and operators striving to get particular information from each other, like what IP a...Headspring Labs: Headspring Labs showcases presentations, samples, and starter kits developed by Headspring.Hongrui Software Development Management Platform: Hongrui Software Development Management Platform 鸿瑞软件开发管理平台(HrSDMP) LinkField: 带有链接的多列 Field migre.me plugin for Seesmic Desktop Platform: migre.me is a brazilian service created to reduces the size of URLs and provides tracking data for shortened links. migre.me plugin for Seesmic ...MISAO: MISAO is a presentation tool.Mongodb Management Studio: Mongodb Management Studio makes it easier for mongodb users (including DBA/Developers/Administrators) to use mongodb. It's developed in ASP.NET 4.0...MS Build for DotNetNuke module development: Automate the task of creating DotNetNuke module PA packs easily using MS Build. Create manifest files, include version #'s automatically and more.Rubyish: C# extensions providing a rubyish syntax to C#SharePoint 2007 Web Parts: The goal of this project is to develop a set of web parts for SharePoint 2007.SharePoint 2010 Web Parts: The goal of this project is to develop a set of web parts for SharePoint 2010.Taxomatic: Taxomatic adds the ability to bulk create Content Types and Columns to a SharePoint site collection. It also caters for the export of the Content T...trackuda: trackuda - track the motion!Web Camera Shooter: Small tool for taking screenshots from web camera and saving them to disk with few image filters as options.Windows API Code Pack Contrib: Extensions to Windows API Code PackNew ReleasesAlan Platform: Technical Preview 1: В центре данного релиза интерфейс, точнее не сам интерфейс, а принцип, по которому он построен. Используя парочку предоставленных свойств, можно со...Begtostudy-Test: Test: Don't Download.BFBC2 PRoCon: PRoCon 0.3.5.1: Release Notes ComingCBM-Command: 2010-05-09: Release Notes - 2010-05-09New Features FILE COPYING Changes Removed the Swap Panels functionality to make room for file copying. It's still in th...CBM-Command: 2010-05-10: Release Notes - 2010-05-10New Features Launching PRG Files New color schemes to better match the C128 and C64 platforms Function Keys Changes ...CommonFilter: CommonFilter0.3D: This initial release of CommonFilter 0.3D is a subset of the CommonData solution that contains just the filter functions.Custom SharepointDesigner Actions: Custom SPD Actions v1.0: This is the first version of the actions library, it includes: Calling a Webservice. Convert a string to a double. Convert a string to an integ...Customer Portal Accelerator for Microsoft Dynamics CRM: Customer Portal Accelerator for Dynamics CRM: The Customer Portal accelerator for Microsoft Dynamics CRM provides businesses the ability to deliver portal capabilities to their customers while ...EPiMVC - EPiServer CMS with ASP.NET MVC: EPiMVC CTP1: First release that mainly addresses routing. The release is described in greater detail here.Helium Frog Animator: Helium Frog 2_06SW3: This is a first release (not for end users as it is not packaged) of mods intended to make the program run easier on netbooks and customised for us...HouseFly controls: HouseFly controls alpha 0.9.8.0: HouseFly controls release 0.9.8.0 alphaID3Tag.Net: ID3TagLib.Net 1.1: The ID3Tag team is proud to release a new version of the ID3tag lib! New features: Removing of ID3V1 and ID3V2 tags Logging operations ( if enab...IT Tycoon: IT Tycoon 0.2.1: Switched to .NET Framework 4 and implemented some Parallel.ForEach calls.MeaMod Playme: MeaMod Playme 0.9.6.5 Bucking Bunny: MeaMod Playme 0.9.6.5 Bucking Bunny Version 0.9.6.5 | Change Set: 48050 -- Added Playme Store -- Added Buy Album -- Added OCDS/Core system -- Adde...migre.me plugin for Seesmic Desktop Platform: migre.me plugin 0.7.0.1: Initial release. Compatible with Seesmic Desktop Platform 0.7.0.772.MISAO: Ver. 5 Alpha(2010-05-10): Alpha versionMultiwfn: multiwfn1.3.2_source: multiwfn1.3.2_sourcePocket Wiki: Desktop Wiki (in dev): Full screen wiki for the PC - supports the same parsers that Pocket Wiki does. Currently in development but usable. Left side shows listbox of all ...Rubyish: alpha: intial buildSevenZipLib Library: v9.13 beta: New release to match 7-zip 9.13 betaShake - C# Make: Shake v0.1.11: Initial version of Shake's services (API), command line parameters (dynamic) now available via ShakeServices class. Introducing interfaces and bas...SharpNotes: SharpNotes (New): This is the release of SharpNotes.SharpNotes: SharpNotes Source (New): This is the source release of SharpNotes.StackOverflow Desktop Client in C# and WPF: StackOverflow Client 1.0: Improved UI Showing votes/answers/views on popups. Bug fixesTaxomatic: Design_0: Design documentThe Movie DB API: TMDB API v1.2: Updated to reflect changes in The Movie DB API.Web Camera Shooter: 1.0.0.0: Initial release. Unstable. Often exception AccessViolation from Touchless SDK.WF Personalplaner: Personalplaner v1.7.29.10127: - Drag und Drop wurde beim Plan und in der Maske unter Plan\Plan-Layout anpassen in die Grids eingefügt - Weitere kleine bugfixesWindows Phone 7 Panorama & Pivot controls: panorama + pivot controls v0.7 (samples included): Panorama and Pivot Controls source code + sample projects. - Phone.Controls.Samples : source code for the PanoramaControl and PivotControl. - Pic...XmlCodeEditor: Release 0.9 Alpha: Release 0.9 AlphaMost Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesASP.NETPHPExcelMost Active Projectspatterns & practices – Enterprise LibraryRawrThe Information Literacy Education Learning Environment (ILE)Mirror Testing SystemCaliburn: An Application Framework for WPF and SilverlightjQuery Library for SharePoint Web Serviceswhitepatterns & practices - UnityTweetSharpBlogEngine.NET

    Read the article

< Previous Page | 77 78 79 80 81 82 83 84 85 86 87 88  | Next Page >