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  • Chrome targeted CSS

    - by Chris
    I have some CSS code that hides the cursor on a web page (it is a client facing static screen with no interaction). The code I use to do this is below: *, html { cursor: url('/web/resources/graphics/blank.cur'), pointer; } Blank.cur is a totally blank cursor file. This code works perfectly well in all browsers when I host the web files on my local server but when I upload to a Windows CE webserver (our production unit) the cursor represents itself as a black box. Odd. After some testing it seems that chrome only has a problem with totally blank cursor files when served from WinCE web server, so I created a blank cursor with one pixel as white, specifically for chrome. How do I then target this CSS rule to chrome specifically? i.e. *, html { cursor: url('/web/resources/graphics/blank.cur'), pointer; } <!--[if CHROME]> *, html { cursor: url('/web/resources/graphics/blankChrome.cur'), pointer; } <![endif]-->

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  • What is the easiest way to get the property value from a passed lambda expression in an extension me

    - by Andrew Siemer
    I am writing a dirty little extension method for HtmlHelper so that I can say something like HtmlHelper.WysiwygFor(lambda) and display the CKEditor. I have this working currently but it seems a bit more cumbersome than I would prefer. I am hoping that there is a more straight forward way of doing this. Here is what I have so far. public static MvcHtmlString WysiwygFor<TModel, TProperty>(this HtmlHelper<TModel> helper, Expression<Func<TModel, TProperty>> expression) { return MvcHtmlString.Create(string.Concat("<textarea class=\"ckeditor\" cols=\"80\" id=\"", expression.MemberName(), "\" name=\"editor1\" rows=\"10\">", GetValue(helper, expression), "</textarea>")); } private static string GetValue<TModel, TProperty>(HtmlHelper<TModel> helper, Expression<Func<TModel, TProperty>> expression) { MemberExpression body = (MemberExpression)expression.Body; string propertyName = body.Member.Name; TModel model = helper.ViewData.Model; string value = typeof(TModel).GetProperty(propertyName).GetValue(model, null).ToString(); return value; } private static string MemberName<T, V>(this Expression<Func<T, V>> expression) { var memberExpression = expression.Body as MemberExpression; if (memberExpression == null) throw new InvalidOperationException("Expression must be a member expression"); return memberExpression.Member.Name; } Thanks!

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  • Is something along the lines of nested memoization needed here?

    - by Daniel
    System.Transactions notoriously escalates transactions involving multiple connections to the same database to the DTC. The module and helper class, ConnectionContext, below are meant to prevent this by ensuring multiple connection requests for the same database return the same connection object. This is, in some sense, memoization, although there are multiple things being memoized and the second is dependent on the first. Is there some way to hide the synchronization and/or mutable state (perhaps using memoization) in this module, or perhaps rewrite it in a more functional style? (It may be worth nothing that there's no locking when getting the connection by connection string because Transaction.Current is ThreadStatic.) type ConnectionContext(connection:IDbConnection, ownsConnection) = member x.Connection = connection member x.OwnsConnection = ownsConnection interface IDisposable with member x.Dispose() = if ownsConnection then connection.Dispose() module ConnectionManager = let private _connections = new Dictionary<string, Dictionary<string, IDbConnection>>() let private getTid (t:Transaction) = t.TransactionInformation.LocalIdentifier let private removeConnection tid = let cl = _connections.[tid] for (KeyValue(_, con)) in cl do con.Close() lock _connections (fun () -> _connections.Remove(tid) |> ignore) let getConnection connectionString (openConnection:(unit -> IDbConnection)) = match Transaction.Current with | null -> new ConnectionContext(openConnection(), true) | current -> let tid = getTid current // get connections for the current transaction let connections = match _connections.TryGetValue(tid) with | true, cl -> cl | false, _ -> let cl = Dictionary<_,_>() lock _connections (fun () -> _connections.Add(tid, cl)) cl // find connection for this connection string let connection = match connections.TryGetValue(connectionString) with | true, con -> con | false, _ -> let initial = (connections.Count = 0) let con = openConnection() connections.Add(connectionString, con) // if this is the first connection for this transaction, register connections for cleanup if initial then current.TransactionCompleted.Add (fun args -> let id = getTid args.Transaction removeConnection id) con new ConnectionContext(connection, false)

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  • How to encapsulate a WinAPI application into a C++ class

    - by Semen Semenych
    There is a simple WinAPI application. All it does currently is this: register a window class register a tray icon with a menu create a value in the registry in order to autostart and finally, it checks if it's unique using a mutex As I'm used to writing code mainly in C++, and no MFC is allowed, I'm forced to encapsulate this into C++ classes somehow. So far I've come up with such a design: there is a class that represents the application it keeps all the wndclass, hinstance, etc variables, where the hinstance is passed as a constructor parameter as well as the icmdshow and others (see WinMain prototype) it has functions for registering the window class, tray icon, reigstry information it encapsulates the message loop in a function In WinMain, the following is done: Application app(hInstance, szCmdLIne, iCmdShow); return app.exec(); and the constructor does the following: registerClass(); registerTray(); registerAutostart(); So far so good. Now the question is : how do I create the window procedure (must be static, as it's a c-style pointer to a function) AND keep track of what the application object is, that is, keep a pointer to an Application around. The main question is : is this how it's usually done? Am I complicating things too much? Is it fine to pass hInstance as a parameter to the Application constructor? And where's the WndProc? Maybe WndProc should be outside of class and the Application pointer be global? Then WndProc invokes Application methods in response to various events.

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  • XML Decryption Bug (referencing issue)

    - by OrangePekoe
    Hi, Needing some explanation of what exactly the decryption is doing, in addition to some help on solving the problem. Currently, when a portion of XML is encrypted, and then decrypted, the DOM appears to work correctly. We can see the element is encrypted and then see it return back once it is decrypted. Our problem lies when a user tries to change data in that same element after decryption has occurred. When a user changes some settings, data in the XML should change. However, if the user attempts to change an XML element that has been decrypted the changes are not reflected in the DOM. We have a reference pointer to the XML element that is used to bind the element to an object. If you encrypt the node and then decrypt it, the reference pointer now points to a valid orphaned XML element that is no longer part of the DOM. After decryption, there will be 2 copies of the XML element. One in the DOM as expected (though will not reflect new changes), and one orphaned element in memory that is still referenced by our pointer. The orphaned element is valid (reflects new changes). We can see that this orphaned element is owned by the DOM, but when we try to return its parent, it returns null. The question is: Where did this orphaned xml element come from? And how can we get it to correctly append (replace old data) to the DOM? The code resembles: public static void Decrypt(XmlDocument Doc, SymmetricAlgorithm Alg) { if (Doc == null) throw new ArgumentNullException("Doc"); if (Alg == null) throw new ArgumentNullException("Alg"); XmlElement encryptedElement = Doc.GetElementsByTagName("EncryptedData")[0] as XmlElement; if (encryptedElement == null) { throw new XmlException("The EncryptedData element was not found."); } EncryptedData edElement = new EncryptedData(); edElement.LoadXml(encryptedElement); EncryptedXml exml = new EncryptedXml(); byte[] rgbOutput = exml.DecryptData(edElement, Alg); exml.ReplaceData(encryptedElement, rgbOutput); }

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  • BUG - ProteaAudio with Lua does not work

    - by Stackfan
    Any idea why i cant use or cant build in Lua the ProTeaAudio ? 1) Exist [root@example ~]# yum install lua-devel Loaded plugins: presto, refresh-packagekit Setting up Install Process Package lua-devel-5.1.4-4.fc12.i686 already installed and latest version Nothing to do 2) get failed to build the RtAudio [sun@example proteaAudio_src_090204]$ make g++ -O2 -Wall -DHAVE_GETTIMEOFDAY -D__LINUX_ALSA__ -Irtaudio -Irtaudio/include -I../lua/src -I../archive/baseCode/include -c rtaudio/RtAudio.cpp -o rtaudio/RtAudio.o rtaudio/RtAudio.cpp:365: error: no ‘unsigned int RtApi::getStreamSampleRate()’ member function declared in class ‘RtApi’ rtaudio/RtAudio.cpp: In member function ‘virtual bool RtApiAlsa::probeDeviceOpen(unsigned int, RtApi::StreamMode, unsigned int, unsigned int, unsigned int, RtAudioFormat, unsigned int*, RtAudio::StreamOptions*)’: rtaudio/RtAudio.cpp:5835: error: ‘RTAUDIO_SCHEDULE_REALTIME’ was not declared in this scope rtaudio/RtAudio.cpp:5837: error: ‘struct RtAudio::StreamOptions’ has no member named ‘priority’ make: *** [rtaudio/RtAudio.o] Error 1 [sun@example proteaAudio_src_090204]$ Lua 5.1.4 Copyright (C) 1994-2008 Lua.org, PUC-Rio > require("proAudioRt"); stdin:1: module 'proAudioRt' not found: no field package.preload['proAudioRt'] no file './proAudioRt.lua' no file '/usr/share/lua/5.1/proAudioRt.lua' no file '/usr/share/lua/5.1/proAudioRt/init.lua' no file '/usr/lib/lua/5.1/proAudioRt.lua' no file '/usr/lib/lua/5.1/proAudioRt/init.lua' no file './proAudioRt.so' no file '/usr/lib/lua/5.1/proAudioRt.so' no file '/usr/lib/lua/5.1/loadall.so' stack traceback: [C]: in function 'require' stdin:1: in main chunk [C]: ?

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  • Windows Server 2008 R2 File Permissions

    - by Fly_Trap
    I’m having some problems understanding some particular file permissions behaviour. Here are the steps to reproduce: Log into the server using the default Administrator account Create a text file (testfile.txt) in C:\ProgramData containing some arbitrary text Create a new user account and make it a member of the Administrators group Log in using new account and open C:\ProgramData\testfile.txt Edit the text and try to save Upon clicking save I’m presented with the save as dialog, which indicates that i do not have the necessary permissions to edit the file. This seems odd considering that the new user account is a member of Administrators. When I view the permissions of the file I can see the there are three groups listed, System, Administrators and Users. SYSTEM and Administrators have full permissions, however, Users only has the Read & Execute and Read permissions checked. It would appear that when I open the testfile.txt from the new users account, it opens in the context of the Users group, despite being a member of Administrators, is this correct? It would certainly explain the behaviour. The reason that this is an issue for me is that if I deploy an application via 'Run as Administrator', will normal users be able to edit the text files I install to ProgramData. Is this behaviour confined to Windows server or is it the same in Vista and Win7.

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  • How to validate DataReader is actually closed using FxCop custom rule?

    - by tanmay
    I have written couple of custom rules in for FxCop 1.36. I have written code to find weather an opened DataReader is closed or not. But it does not check which DataReader object is calling the Close() method so I can't be sure if all opened DataReader objects are closed!! 2nd: If I am a DataReader in an 'if/else' like if 1=2 dr = cmd.ExecuteReader(); else dr = cmd2.ExecuteReader(); end if In this case it will search for 2 DataReader objects to be closed. I am putting my code for more clarity. public override ProblemCollection Check(Member member) { Method method = member as Method; int countCatch =0; int countErrLog = 0; Instruction objInstr = null; if (method != null) { for (int i = 0; i < method.Instructions.Count; i++) { objInstr = method.Instructions[i]; if (objInstr.Value != null) { if (objInstr.Value.ToString() .Contains("System.Data.SqlClient.SqlDataReader")) { countCatch += 1; } if (countCatch>0) { if (objInstr.Value.ToString().Contains( "System.Data.SqlClient.SqlDataReader.Close")) { countErrLog += 1; } } } } } if (countErrLog!=countCatch) { Resolution resolu = GetResolution(new string[] { method.ToString() }); Problems.Add(new Problem(resolu)); } return Problems; }

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  • Can this code cause a memory leak (Arduino)

    - by tbraun89
    I have a arduino project and I created this struct: struct Project { boolean status; String name; struct Project* nextProject; }; In my application I parse some data and create Project objects. To have them in a list there is a pointer to the nextProject in each Project object expect the last. This is the code where I add new projects: void RssParser::addProject(boolean tempProjectStatus, String tempData) { if (!startProject) { startProject = true; firstProject.status = tempProjectStatus; firstProject.name = tempData; firstProject.nextProject = NULL; ptrToLastProject = &firstProject; } else { ptrToLastProject->nextProject = new Project(); ptrToLastProject->nextProject->status = tempProjectStatus; ptrToLastProject->nextProject->name = tempData; ptrToLastProject->nextProject->nextProject = NULL; ptrToLastProject = ptrToLastProject->nextProject; } } firstProject is an private instance variable and defined in the header file like this: Project firstProject; So if there actually no project was added, I use firstProject, to add a new one, if firstProject is set I use the nextProject pointer. Also I have a reset() method that deletes the pointer to the projects: void RssParser::reset() { delete ptrToLastProject; delete firstProject.nextProject; startProject = false; } After each parsing run I call reset() the problem is that the memory used is not released. If I comment out the addProject method there are no issues with my memory. Someone can tell me what could cause the memory leak?

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  • How to write a custom predicate for multi_index_containder with composite_key?

    - by Titan
    I googled and searched in the boost's man, but didn't find any examples. May be it's a stupid question...anyway. So we have the famous phonebook from the man: typedef multi_index_container< phonebook_entry, indexed_by< ordered_non_unique< composite_key< phonebook_entry, member<phonebook_entry,std::string,&phonebook_entry::family_name>, member<phonebook_entry,std::string,&phonebook_entry::given_name> >, composite_key_compare< std::less<std::string>, // family names sorted as by default std::greater<std::string> // given names reversed > >, ordered_unique< member<phonebook_entry,std::string,&phonebook_entry::phone_number> > > > phonebook; phonebook pb; ... // look for all Whites std::pair<phonebook::iterator,phonebook::iterator> p= pb.equal_range(boost::make_tuple("White"), my_custom_comp()); How should my_custom_comp() look like? I mean it's clear for me then it takes boost::multi_index::composite_key_result<CompositeKey> as an argumen (due to compilation errors :) ), but what is CompositeKey in that particular case? struct my_custom_comp { bool operator()( ?? boost::multi_index::composite_key_result<CompositeKey> ?? ) const { return blah_blah_blah; } }; Thanks in advance.

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  • XP Leveling System - PHP

    - by Michael Rich
    Rank Table ID, Primary Key RANK, The rank or level, 1 being the highest and 3 the lowest MIN_SCORE, The minimum amount of point or XP needed to reach the rank NAME, The associated name of the rank Rank Table +----+------+-----------+-------------------------+ | ID | RANK | MIN_SCORE | NAME | +----+------+-----------+-------------------------+ | 1 | 1 | 18932 | Editor-in-Chief | | 2 | 2 | 15146 | Senior Technical Writer | | 3 | 3 | 12116 | Senior Copywriter | +----+------+-----------+-------------------------+ Ranking Table ID, Primary Key FK_MEMEBER_ID, Foreign Key to member's Primary Key FK_RANK, Foreign Key to Author Rank Table's Rank column (top) SCORE, The member's current earned score or XP Ranking Table +-----+--------------+---------+-------+ | ID | FK_MEMBER_ID | FK_RANK | SCORE | +-----+--------------+---------+-------+ | 1 | 1 | 1 | 17722 | | 2 | 2 | 2 | 16257 | | 3 | 3 | 3 | 12234 | +-----+--------------+---------+-------+ In my class I have stored the ranks -- matching those in the Rank Table -- and correlating minimum scores; RANK as key and MINIMUM_SCORE as value. When a member's score (XP) is updated (up/down) I want to test that updated score against the below array to determine if their rank needs updating too. private $scores = array('3' => '12116', '2' => '15146', '1' => '18932',); Using the updated score, how could I determine the correlating rank from the above array? Everything is open to scrutiny, this is my first time creating a ranking system so I hope to get it right :)

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  • Analyzing an IronPython Scope

    - by Vercinegetorix
    I'm trying to write C# code with an embedded IronPython script. Then want to analyze the contents of the script, i.e. list all variables, functions, class and their members/methods. There's an easy way to start, assuming I've got a scope defined and code executed in it already: dynamic variables=pyScope.GetVariables(); foreach (string v in variables) { dynamic dynamicV=pyScope.GetVariable(); /*seems to return everything. variables, functions, classes, instances of classes*/ } But how do I figure out what the type of a variable is? For the following python 'objects', dynamicV.GetType() will return different values: x=5 --system.Int32 y="asdf" --system.String def func():... --IronPython.Runtime.PythonFunction z=class() -- IronPython.Runtime.Types.OldInstance, how can I identify what the actual python class is? class NewClass -- throws an error, GetType() is unavailable. This is almost what I'm looking for. I could capture the exception thrown when unavailable and assume it's a class declaration, but that seems unclean. Is there a better approach? To discover the members/methods of a class it looks like I can use: ObjectOperations op = pyEngine.Operations; object instance = op.Call("className"); foreach (string j in op.GetMemberNames("className")) { object member=op.GetMember(instance, j); Console.WriteLine(member.GetType()); /*once again, GetType() provides some info about the type of the member, but returns null sometimes*/ } Also, how do I get the parameters to a method? Thanks!

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  • boost multi_index partial indexes

    - by Gokul
    Hi, I want to implement inside boost multi-index two sets of keys with same search criteria but different eviction criteria. Say i have two sets of data with same search condition, but one set needs a MRU(Most Recently Used) list of 100 and the other set requires a MRU of 200. Say the entry is like this class Student { int student_no; char sex; std::string address; }; The search criteria is student_no, but for sex='m', we need MRU of 200 and for sex='f', we need a MRU of 100. Now i have a solution where in i introduce a new ordered index to maintain ordering. For example the IndexSpecifierList will be something like this typedef multi_index_container< Student, indexed_by< ordered_unique< member<Student, int, &Student::student_no> >, ordered_unique< composite_key< member<Student, char, &Student::sex>, member<Student, int, &Student::sex_specific_student_counter> > > > > student_set Now everytime, i am inserting a new one, i have to take a equal_range for that using index 2 and remove the oldest one and if something is getting re-used, i have to update it by incrementing the counter. Is there a better solution to this kind of problem? Thanks, Gokul.

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  • Tabindex is not working in ie 7

    - by Mayur
    Hi All, I used a tabindex in my code, everything is going great its works finr in Firefox, ie8, safari but its not working properly in ie7, when i used a tab index in ie7 it come up to two input file then it get back to index one; example: <div tabindex=1> <a onclick="slide_down()" style="cursor:pointer;width:160px; padding-bottom:10px;" >sample link</a> </div> <div tabindex=2> <a onclick="slide_down()" style="cursor:pointer;width:160px; padding-bottom:10px;" >sample link1</a> </div> <div tabindex=3> <a onclick="slide_down()" style="cursor:pointer;width:160px; padding-bottom:10px;" >sample link2</a> </div> Thanks

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  • C++ compiler unable to find function (namespace related)

    - by CS student
    I'm working in Visual Studio 2008 on a C++ programming assignment. We were supplied with files that define the following namespace hierarchy (the names are just for the sake of this post, I know "namespace XYZ-NAMESPACE" is redundant): (MAIN-NAMESPACE){ a bunch of functions/classes I need to implement... (EXCEPTIONS-NAMESPACE){ a bunch of exceptions } (POINTER-COLLECTIONS-NAMESPACE){ Set and LinkedList classes, plus iterators } } The MAIN-NAMESPACE contents are split between a bunch of files, and for some reason which I don't understand the operator<< for both Set and LinkedList is entirely outside of the MAIN-NAMESPACE (but within Set and LinkedList's header file). Here's the Set version: template<typename T> std::ostream& operator<<(std::ostream& os, const MAIN-NAMESPACE::POINTER-COLLECTIONS-NAMESPACE::Set<T>& set) Now here's the problem: I have the following data structure: Set A Set B Set C double num It's defined to be in a class within MAIN-NAMESPACE. When I create an instance of the class, and try to print one of the sets, it tells me that: error C2679: binary '<<' : no operator found which takes a right-hand operand of type 'const MAIN-NAMESPACE::POINTER-COLLECTIONS-NAMESPACE::Set' (or there is no acceptable conversion) However, if I just write a main() function, and create Set A, fill it up, and use the operator- it works. Any idea what is the problem? (note: I tried any combination of using and include I could think of).

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  • Map inheritance from generic class in Linq To SQL

    - by Ksenia Mukhortova
    Hi everyone, I'm trying to map my inheritance hierarchy to DB using Linq to SQL: Inheritance is like this, classes are POCO, without any LINQ to SQL attributes: public interface IStage { ... } public abstract class SimpleStage<T> : IStage where T : Process { ... } public class ConcreteStage : SimpleStage<ConcreteProcess> { ... } Here is the mapping: <Database Name="NNN" xmlns="http://schemas.microsoft.com/linqtosql/mapping/2007"> <Table Name="dbo.Stage" Member="Stage"> <Type Name="BusinessLogic.Domain.IStage"> <Column Name="ID" Member="ID" DbType="Int NOT NULL IDENTITY" IsPrimaryKey="true" IsDbGenerated="true" AutoSync="OnInsert" /> <Column Name="StageType" Member="StageType" IsDiscriminator="true" /> <Type Name="BusinessLogic.Domain.SimpleStage" IsInheritanceDefault="true"> <Type Name="BusinessLogic.Domain.ConcreteStage" IsInheritanceDefault="true" InheritanceCode="1"/> </Type> </Type> </Table> </Database> In the runtime I get error: System.InvalidOperationException was unhandled Message="Mapping Problem: Cannot find runtime type for type mapping 'BusinessLogic.Domain.SimpleStage'." Neither specifying SimpleStage, nor SimpleStage<T> in mapping file helps - runtime keeps producing different types of errors. DC is created like this: StreamReader sr = new StreamReader(@"MappingFile.map"); XmlMappingSource mapping = XmlMappingSource.FromStream(sr.BaseStream); DataContext dc = new DataContext(@"connection string", mapping); If Linq to SQL doesn't support this, could you, please, advise some other ORM, which does. Thanks in advance, Regards! Ksenia

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  • system crash after declaring global object of the class

    - by coming out of void
    hi, i am very new to c++. i am getting system crash (not compilation error) in doing following: i am declaring global pointer of class. BGiftConfigFile *bgiftConfig; class BGiftConfigFile : public EftBarclaysGiftConfig { } in this class i am reading tags from xml file. it is crashing system when this pointer is used to retrieve value. i am doing coding for verifone terminal. int referenceSetting = bgiftConfig->getreferencesetting(); //system error getreferencesetting() is member fuction of class EftBarclaysGiftConfig i am confused about behavior of pointer in this case. i know i am doing something wrong but couldn't rectify it. When i declare one object of class locally it retrieves the value properly. BGiftConfigFile bgiftConfig1; int referenceSetting = bgiftConfig1->getreferencesetting(); //working But if i declare this object global it also crashes the system. i need to fetch values at different location in my code so i forced to use someting global. please suggest me how to rectify this problem.

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  • How to access variables in shared memory

    - by user1723361
    I am trying to create a shared memory segment containing three integers and an array. The segment is created and a pointer is attached, but when I try to access the values of the variables (whether changing, printing, etc.) I get a segmentation fault. Here is the code I tried: #include <stdio.h> #include <stdbool.h> #include <stdlib.h> #include <errno.h> #include <sys/types.h> #include <sys/ipc.h> #include <sys/sem.h> #define SIZE 10 int* shm_front; int* shm_end; int* shm_count; int* shm_array; int shm_size = 3*sizeof(int) + sizeof(shm_array[SIZE]); int main(int argc, char* argsv[]) { int shmid; //create shared memory segment if((shmid = shmget(IPC_PRIVATE, shm_size, 0644)) == -1) { printf("error in shmget"); exit(1); } //obtain the pointer to the segment if((shm_front = (int*)shmat(shmid, (void *)0, 0)) == (void *)-1) { printf("error in shmat"); exit(1); } //move down the segment to set the other pointers shm_end = shm_front + 1; shm_count = shm_front + 2; shm_array = shm_front + 3; //tests on shm //*shm_end = 10; //gives segmentation fault //printf("\n%d", *shm_front); //gives segmentation fault //clean-up //get rid of shared memory shmdt(shm_front); shmctl(shmid, IPC_RMID, NULL); //printf("\n\n"); return 0; } I tried accessing the shared memory by dereferencing the pointer to the struct, but got a segmentation fault each time.

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  • C++ and Dependency Injection in unit testing

    - by lhumongous
    Suppose I have a C++ class like so: class A { public: A() { } void SetNewB( const B& _b ) { m_B = _b; } private: B m_B; } In order to unit test something like this, I would have to break A's dependency on B. Since class A holds onto an actual object and not a pointer, I would have to refactor this code to take a pointer. Additionally, I would need to create a parent interface class for B so I can pass in my own fake of B when I test SetNewB. In this case, doesn't unit testing with dependency injection further complicate the existing code? If I make B a pointer, I'm now introducing heap allocation, and some piece of code is now responsible for cleaning it up (unless I use ref counted pointers). Additionally, if B is a rather trivial class with only a couple of member variables and functions, why introduce a whole new interface for it instead of just testing with an instance of B? I suppose you could make the argument that it would be easier to refactor A by using an interface. But are there some cases where two classes might need to be tightly coupled?

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  • When to use reinterpret_cast?

    - by HeretoLearn
    I am little confused with the applicability of reinterpret_cast vs static_cast. From what I have read the general rules are to use static cast when the types can be interpreted at compile time hence the word static. This is the cast the C++ compiler uses internally for implicit casts also. reinterpret_cast are applicable in two scenarios, convert integer types to pointer types and vice versa or to convert one pointer type to another. The general idea I get is this is unportable and should be avoided. Where I am a little confused is one usage which I need, I am calling C++ from C and the C code needs to hold on to the C++ object so basically it holds a void*. What cast should be used to convert between the void * and the Class type? I have seen usage of both static_cast and reinterpret_cast? Though from what I have been reading it appears static is better as the cast can happen at compile time? Though it says to use reinterpret_cast to convert from one pointer type to another?

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  • Access array of c-structs using Python ctypes

    - by sadris
    I have a C-function that allocates memory at the address passed to and is accessed via Python. The pointer contents does contain an array of structs in the C code, but I am unable to get ctypes to access the array properly beyond the 0th element. How can I get the proper memory offset to be able to access the non-zero elements? Python's ctypes.memset is complaining about TypeErrors if I try to use their ctypes.memset function. typedef struct td_Group { unsigned int group_id; char groupname[256]; char date_created[32]; char date_modified[32]; unsigned int user_modified; unsigned int user_created; } Group; int getGroups(LIBmanager * handler, Group ** unallocatedPointer); ############# python code below: class Group(Structure): _fields_ = [("group_id", c_uint), ("groupname", c_char*256), ("date_created", c_char*32), ("date_modified", c_char*32), ("user_modified", c_uint), ("user_created", c_uint)] myGroups = c_void_p() count = libnativetest.getGroups( nativePointer, byref(myGroups) ) casted = cast( myGroups, POINTER(Group*count) ) for x in range(0,count): theGroup = cast( casted[x], POINTER(Group) ) # this only works for the first entry in the array: print "~~~~~~~~~~" + theGroup.contents.groupname Related: Access c_char_p_Array_256 in Python using ctypes

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  • Background image css opera issue

    - by user356243
    Am having an issue in opera. I have a series on hyperlinnks in a ul li with backgorund images applied. The pointer cursor isnt displaying when I hover over the links. Is this a know bug, code below /cricket" title="Cricket" id="cricket-link" style="background-image:url(/wp-content/themes/blank2L/images/sidebar-cricket-bg.jpg);" onmouseover="$().hoverSidebarImage('/wp-content/themes/blank2L/images/sidebar-cricket-bghover.jpg', 'cricket'); return false;" onmouseout="$().originalSidebarImage('/wp-content/themes/blank2L/images/sidebar-cricket-bg.jpg', 'cricket'); return false;"Cricket #sidebar ul { margin: 0; padding: 0 0 27px 16px; display: block; float: left; width: 180px; } #sidebar ul li { background-image: url(images/left-nav-bg.jpg); background-repeat: no-repeat; margin: 0; margin-bottom: 10px; padding: 0; display: block; float: left; width: 180px; height: 40px; list-style-type: none; cursor:pointer !important; } #sidebar ul li a { background-repeat: no-repeat; background-position: 2px 2px; margin: 0; padding: 8px 8px 0 4px; display: block; float: left; width: 168px; height: 32px; color: #ffffff; font-family: Helvetica, Arial, sans-serif; font-size: 18px; font-weight: bold; text-align: right; cursor:pointer !important; }

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  • Scheme Function to reverse elements of list of 2-list

    - by sudhirc
    This is an exercise from EOPL. Procedure (invert lst) takes lst which is a list of 2-lists and returns a list with each 2-list reversed. (define invert (lambda (lst) (cond((null? lst ) '()) ((= 2 (rtn-len (car lst))) ( cons(swap-elem (car lst)) (invert (cdr lst)))) ("List is not a 2-List")))) ;; Auxiliry Procedure swap-elements of 2 element list (define swap-elem (lambda (lst) (cons (car (cdr lst)) (car lst)))) ;; returns lengh of the list by calling (define rtn-len (lambda (lst) (calc-len lst 0))) ;; calculate length of the list (define calc-len (lambda (lst n) (if (null? lst) n (calc-len (cdr lst) (+ n 1))))) This seems to work however looks very verbose. Can this be shortened or written in more elegant way ? How I can halt the processing in any of the individual element is not a 2-list? At the moment execution proceed to next member and replacing current member with "List is not a 2-List" if current member is not a 2-list.

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  • Convert a binary tree to linked list, breadth first, constant storage/destructive

    - by Merlyn Morgan-Graham
    This is not homework, and I don't need to answer it, but now I have become obsessed :) The problem is: Design an algorithm to destructively flatten a binary tree to a linked list, breadth-first. Okay, easy enough. Just build a queue, and do what you have to. That was the warm-up. Now, implement it with constant storage (recursion, if you can figure out an answer using it, is logarithmic storage, not constant). I found a solution to this problem on the Internet about a year back, but now I've forgotten it, and I want to know :) The trick, as far as I remember, involved using the tree to implement the queue, taking advantage of the destructive nature of the algorithm. When you are linking the list, you are also pushing an item into the queue. Each time I try to solve this, I lose nodes (such as each time I link the next node/add to the queue), I require extra storage, or I can't figure out the convoluted method I need to get back to a node that has the pointer I need. Even the link to that original article/post would be useful to me :) Google is giving me no joy. Edit: Jérémie pointed out that there is a fairly simple (and well known answer) if you have a parent pointer. While I now think he is correct about the original solution containing a parent pointer, I really wanted to solve the problem without it :) The refined requirements use this definition for the node: struct tree_node { int value; tree_node* left; tree_node* right; };

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  • WCF - Return object without serializing?

    - by Mayo
    One of my WCF functions returns an object that has a member variable of a type from another library that is beyond my control. I cannot decorate that library's classes. In fact, I cannot even use DataContractSurrogate because the library's classes have private member variables that are essential to operation (i.e. if I return the object without those private member variables, the public properties throw exceptions). If I say that interoperability for this particular method is not needed (at least until the owners of this library can revise to make their objects serializable), is it possible for me to use WCF to return this object such that it can at least be consumed by a .NET client? How do I go about doing that? Update: I am adding pseudo code below... // My code, I have control [DataContract] public class MyObject { private TheirObject theirObject; [DataMember] public int SomeNumber { get { return theirObject.SomeNumber; } // public property exposed private set { } } } // Their code, I have no control public class TheirObject { private TheirOtherObject theirOtherObject; public int SomeNumber { get { return theirOtherObject.SomeOtherProperty; } set { // ... } } } I've tried adding DataMember to my instance of their object, making it public, using a DataContractSurrogate, and even manually streaming the object. In all cases, I get some error that eventually leads back to their object not being explicitly serializable.

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