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  • An Introduction to Meteor

    - by Stephen.Walther
    The goal of this blog post is to give you a brief introduction to Meteor which is a framework for building Single Page Apps. In this blog entry, I provide a walkthrough of building a simple Movie database app. What is special about Meteor? Meteor has two jaw-dropping features: Live HTML – If you make any changes to the HTML, CSS, JavaScript, or data on the server then every client shows the changes automatically without a browser refresh. For example, if you change the background color of a page to yellow then every open browser will show the new yellow background color without a refresh. Or, if you add a new movie to a collection of movies, then every open browser will display the new movie automatically. With Live HTML, users no longer need a refresh button. Changes to an application happen everywhere automatically without any effort. The Meteor framework handles all of the messy details of keeping all of the clients in sync with the server for you. Latency Compensation – When you modify data on the client, these modifications appear as if they happened on the server without any delay. For example, if you create a new movie then the movie appears instantly. However, that is all an illusion. In the background, Meteor updates the database with the new movie. If, for whatever reason, the movie cannot be added to the database then Meteor removes the movie from the client automatically. Latency compensation is extremely important for creating a responsive web application. You want the user to be able to make instant modifications in the browser and the framework to handle the details of updating the database without slowing down the user. Installing Meteor Meteor is licensed under the open-source MIT license and you can start building production apps with the framework right now. Be warned that Meteor is still in the “early preview” stage. It has not reached a 1.0 release. According to the Meteor FAQ, Meteor will reach version 1.0 in “More than a month, less than a year.” Don’t be scared away by that. You should be aware that, unlike most open source projects, Meteor has financial backing. The Meteor project received an $11.2 million round of financing from Andreessen Horowitz. So, it would be a good bet that this project will reach the 1.0 mark. And, if it doesn’t, the framework as it exists right now is still very powerful. Meteor runs on top of Node.js. You write Meteor apps by writing JavaScript which runs both on the client and on the server. You can build Meteor apps on Windows, Mac, or Linux (Although the support for Windows is still officially unofficial). If you want to install Meteor on Windows then download the MSI from the following URL: http://win.meteor.com/ If you want to install Meteor on Mac/Linux then run the following CURL command from your terminal: curl https://install.meteor.com | /bin/sh Meteor will install all of its dependencies automatically including Node.js. However, I recommend that you install Node.js before installing Meteor by installing Node.js from the following address: http://nodejs.org/ If you let Meteor install Node.js then Meteor won’t install NPM which is the standard package manager for Node.js. If you install Node.js and then you install Meteor then you get NPM automatically. Creating a New Meteor App To get a sense of how Meteor works, I am going to walk through the steps required to create a simple Movie database app. Our app will display a list of movies and contain a form for creating a new movie. The first thing that we need to do is create our new Meteor app. Open a command prompt/terminal window and execute the following command: Meteor create MovieApp After you execute this command, you should see something like the following: Follow the instructions: execute cd MovieApp to change to your MovieApp directory, and run the meteor command. Executing the meteor command starts Meteor on port 3000. Open up your favorite web browser and navigate to http://localhost:3000 and you should see the default Meteor Hello World page: Open up your favorite development environment to see what the Meteor app looks like. Open the MovieApp folder which we just created. Here’s what the MovieApp looks like in Visual Studio 2012: Notice that our MovieApp contains three files named MovieApp.css, MovieApp.html, and MovieApp.js. In other words, it contains a Cascading Style Sheet file, an HTML file, and a JavaScript file. Just for fun, let’s see how the Live HTML feature works. Open up multiple browsers and point each browser at http://localhost:3000. Now, open the MovieApp.html page and modify the text “Hello World!” to “Hello Cruel World!” and save the change. The text in all of the browsers should update automatically without a browser refresh. Pretty amazing, right? Controlling Where JavaScript Executes You write a Meteor app using JavaScript. Some of the JavaScript executes on the client (the browser) and some of the JavaScript executes on the server and some of the JavaScript executes in both places. For a super simple app, you can use the Meteor.isServer and Meteor.isClient properties to control where your JavaScript code executes. For example, the following JavaScript contains a section of code which executes on the server and a section of code which executes in the browser: if (Meteor.isClient) { console.log("Hello Browser!"); } if (Meteor.isServer) { console.log("Hello Server!"); } console.log("Hello Browser and Server!"); When you run the app, the message “Hello Browser!” is written to the browser JavaScript console. The message “Hello Server!” is written to the command/terminal window where you ran Meteor. Finally, the message “Hello Browser and Server!” is execute on both the browser and server and the message appears in both places. For simple apps, using Meteor.isClient and Meteor.isServer to control where JavaScript executes is fine. For more complex apps, you should create separate folders for your server and client code. Here are the folders which you can use in a Meteor app: · client – This folder contains any JavaScript which executes only on the client. · server – This folder contains any JavaScript which executes only on the server. · common – This folder contains any JavaScript code which executes on both the client and server. · lib – This folder contains any JavaScript files which you want to execute before any other JavaScript files. · public – This folder contains static application assets such as images. For the Movie App, we need the client, server, and common folders. Delete the existing MovieApp.js, MovieApp.html, and MovieApp.css files. We will create new files in the right locations later in this walkthrough. Combining HTML, CSS, and JavaScript Files Meteor combines all of your JavaScript files, and all of your Cascading Style Sheet files, and all of your HTML files automatically. If you want to create one humongous JavaScript file which contains all of the code for your app then that is your business. However, if you want to build a more maintainable application, then you should break your JavaScript files into many separate JavaScript files and let Meteor combine them for you. Meteor also combines all of your HTML files into a single file. HTML files are allowed to have the following top-level elements: <head> — All <head> files are combined into a single <head> and served with the initial page load. <body> — All <body> files are combined into a single <body> and served with the initial page load. <template> — All <template> files are compiled into JavaScript templates. Because you are creating a single page app, a Meteor app typically will contain a single HTML file for the <head> and <body> content. However, a Meteor app typically will contain several template files. In other words, all of the interesting stuff happens within the <template> files. Displaying a List of Movies Let me start building the Movie App by displaying a list of movies. In order to display a list of movies, we need to create the following four files: · client\movies.html – Contains the HTML for the <head> and <body> of the page for the Movie app. · client\moviesTemplate.html – Contains the HTML template for displaying the list of movies. · client\movies.js – Contains the JavaScript for supplying data to the moviesTemplate. · server\movies.js – Contains the JavaScript for seeding the database with movies. After you create these files, your folder structure should looks like this: Here’s what the client\movies.html file looks like: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} </body>   Notice that it contains <head> and <body> top-level elements. The <body> element includes the moviesTemplate with the syntax {{> moviesTemplate }}. The moviesTemplate is defined in the client/moviesTemplate.html file: <template name="moviesTemplate"> <ul> {{#each movies}} <li> {{title}} </li> {{/each}} </ul> </template> By default, Meteor uses the Handlebars templating library. In the moviesTemplate above, Handlebars is used to loop through each of the movies using {{#each}}…{{/each}} and display the title for each movie using {{title}}. The client\movies.js JavaScript file is used to bind the moviesTemplate to the Movies collection on the client. Here’s what this JavaScript file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; The Movies collection is a client-side proxy for the server-side Movies database collection. Whenever you want to interact with the collection of Movies stored in the database, you use the Movies collection instead of communicating back to the server. The moviesTemplate is bound to the Movies collection by assigning a function to the Template.moviesTemplate.movies property. The function simply returns all of the movies from the Movies collection. The final file which we need is the server-side server\movies.js file: // Declare server Movies collection Movies = new Meteor.Collection("movies"); // Seed the movie database with a few movies Meteor.startup(function () { if (Movies.find().count() == 0) { Movies.insert({ title: "Star Wars", director: "Lucas" }); Movies.insert({ title: "Memento", director: "Nolan" }); Movies.insert({ title: "King Kong", director: "Jackson" }); } }); The server\movies.js file does two things. First, it declares the server-side Meteor Movies collection. When you declare a server-side Meteor collection, a collection is created in the MongoDB database associated with your Meteor app automatically (Meteor uses MongoDB as its database automatically). Second, the server\movies.js file seeds the Movies collection (MongoDB collection) with three movies. Seeding the database gives us some movies to look at when we open the Movies app in a browser. Creating New Movies Let me modify the Movies Database App so that we can add new movies to the database of movies. First, I need to create a new template file – named client\movieForm.html – which contains an HTML form for creating a new movie: <template name="movieForm"> <fieldset> <legend>Add New Movie</legend> <form> <div> <label> Title: <input id="title" /> </label> </div> <div> <label> Director: <input id="director" /> </label> </div> <div> <input type="submit" value="Add Movie" /> </div> </form> </fieldset> </template> In order for the new form to show up, I need to modify the client\movies.html file to include the movieForm.html template. Notice that I added {{> movieForm }} to the client\movies.html file: <head> <title>My Movie App</title> </head> <body> <h1>Movies</h1> {{> moviesTemplate }} {{> movieForm }} </body> After I make these modifications, our Movie app will display the form: The next step is to handle the submit event for the movie form. Below, I’ve modified the client\movies.js file so that it contains a handler for the submit event raised when you submit the form contained in the movieForm.html template: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Movies.insert(newMovie); } }; The Template.movieForm.events property contains an event map which maps event names to handlers. In this case, I am mapping the form submit event to an anonymous function which handles the event. In the event handler, I am first preventing a postback by calling e.preventDefault(). This is a single page app, no postbacks are allowed! Next, I am grabbing the new movie from the HTML form. I’m taking advantage of the template find() method to retrieve the form field values. Finally, I am calling Movies.insert() to insert the new movie into the Movies collection. Here, I am explicitly inserting the new movie into the client-side Movies collection. Meteor inserts the new movie into the server-side Movies collection behind the scenes. When Meteor inserts the movie into the server-side collection, the new movie is added to the MongoDB database associated with the Movies app automatically. If server-side insertion fails for whatever reasons – for example, your internet connection is lost – then Meteor will remove the movie from the client-side Movies collection automatically. In other words, Meteor takes care of keeping the client Movies collection and the server Movies collection in sync. If you open multiple browsers, and add movies, then you should notice that all of the movies appear on all of the open browser automatically. You don’t need to refresh individual browsers to update the client-side Movies collection. Meteor keeps everything synchronized between the browsers and server for you. Removing the Insecure Module To make it easier to develop and debug a new Meteor app, by default, you can modify the database directly from the client. For example, you can delete all of the data in the database by opening up your browser console window and executing multiple Movies.remove() commands. Obviously, enabling anyone to modify your database from the browser is not a good idea in a production application. Before you make a Meteor app public, you should first run the meteor remove insecure command from a command/terminal window: Running meteor remove insecure removes the insecure package from the Movie app. Unfortunately, it also breaks our Movie app. We’ll get an “Access denied” error in our browser console whenever we try to insert a new movie. No worries. I’ll fix this issue in the next section. Creating Meteor Methods By taking advantage of Meteor Methods, you can create methods which can be invoked on both the client and the server. By taking advantage of Meteor Methods you can: 1. Perform form validation on both the client and the server. For example, even if an evil hacker bypasses your client code, you can still prevent the hacker from submitting an invalid value for a form field by enforcing validation on the server. 2. Simulate database operations on the client but actually perform the operations on the server. Let me show you how we can modify our Movie app so it uses Meteor Methods to insert a new movie. First, we need to create a new file named common\methods.js which contains the definition of our Meteor Methods: Meteor.methods({ addMovie: function (newMovie) { // Perform form validation if (newMovie.title == "") { throw new Meteor.Error(413, "Missing title!"); } if (newMovie.director == "") { throw new Meteor.Error(413, "Missing director!"); } // Insert movie (simulate on client, do it on server) return Movies.insert(newMovie); } }); The addMovie() method is called from both the client and the server. This method does two things. First, it performs some basic validation. If you don’t enter a title or you don’t enter a director then an error is thrown. Second, the addMovie() method inserts the new movie into the Movies collection. When called on the client, inserting the new movie into the Movies collection just updates the collection. When called on the server, inserting the new movie into the Movies collection causes the database (MongoDB) to be updated with the new movie. You must add the common\methods.js file to the common folder so it will get executed on both the client and the server. Our folder structure now looks like this: We actually call the addMovie() method within our client code in the client\movies.js file. Here’s what the updated file looks like: // Declare client Movies collection Movies = new Meteor.Collection("movies"); // Bind moviesTemplate to Movies collection Template.moviesTemplate.movies = function () { return Movies.find(); }; // Handle movieForm events Template.movieForm.events = { 'submit': function (e, tmpl) { // Don't postback e.preventDefault(); // create the new movie var newMovie = { title: tmpl.find("#title").value, director: tmpl.find("#director").value }; // add the movie to the db Meteor.call( "addMovie", newMovie, function (err, result) { if (err) { alert("Could not add movie " + err.reason); } } ); } }; The addMovie() method is called – on both the client and the server – by calling the Meteor.call() method. This method accepts the following parameters: · The string name of the method to call. · The data to pass to the method (You can actually pass multiple params for the data if you like). · A callback function to invoke after the method completes. In the JavaScript code above, the addMovie() method is called with the new movie retrieved from the HTML form. The callback checks for an error. If there is an error then the error reason is displayed in an alert (please don’t use alerts for validation errors in a production app because they are ugly!). Summary The goal of this blog post was to provide you with a brief walk through of a simple Meteor app. I showed you how you can create a simple Movie Database app which enables you to display a list of movies and create new movies. I also explained why it is important to remove the Meteor insecure package from a production app. I showed you how to use Meteor Methods to insert data into the database instead of doing it directly from the client. I’m very impressed with the Meteor framework. The support for Live HTML and Latency Compensation are required features for many real world Single Page Apps but implementing these features by hand is not easy. Meteor makes it easy.

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  • ASP.NET AppDomain–What it is and why it’s important–Part 12 of 52 part series

    - by OWScott
    AppDomains are a silent mysterious part of ASP.NET and IIS.  It’s important for the web administrator to be aware of this building block of ASP.NET so that we can be aware of how changes to the system can affect production sites. While this series is targeted at the IIS and web administrator, this topic is useful for the ASP.NET programmer too. This is week 12 of a 52 week series on various web administration related tasks. Past and future videos can be found here.

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  • Constructor parameter validation in C# - Best practices

    - by MPelletier
    What is the best practice for constructor parameter validation? Suppose a simple bit of C#: public class MyClass { public MyClass(string text) { if (String.IsNullOrEmpty(text)) throw new ArgumentException("Text cannot be empty"); // continue with normal construction } } Would it be acceptable to throw an exception? The alternative I encountered was pre-validation, before instantiating: public class CallingClass { public MyClass MakeMyClass(string text) { if (String.IsNullOrEmpty(text)) { MessageBox.Show("Text cannot be empty"); return null; } else { return new MyClass(text); } } }

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  • Azure News at TechEd 2010

    - by guybarrette
    The Azure team did a few announcements today at TechED US 2010: June 2010 Azure Tools SDK with support for VS 2010 RTM and the .NET Framework 4 Production launch of the Azure CDN OS Auto-upgrade Feature Read all about it here var addthis_pub="guybarrette";

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  • Azure News at TechEd 2010

    The Azure team did a few announcements today at TechED US 2010: June 2010 Azure Tools SDK with support for VS 2010 RTM and the .NET Framework 4 Production launch of the Azure CDN OS Auto-upgrade Feature Read all about it here var addthis_pub="guybarrette";...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • The new workflow management of Oracle´s Hyperion Planning: Define more details with Planning Unit Hierarchies and Promotional Paths

    - by Alexandra Georgescu
    After having been almost unchanged for several years, starting with the 11.1.2 release of Oracle´s Hyperion Planning the Process Management has not only got a new name: “Approvals” now is offering the possibility to further split Planning Units (comprised of a unique Scenario-Version-Entity combination) into more detailed combinations along additional secondary dimensions, a so called Planning Unit Hierarchy, and also to pre-define a path of planners, reviewers and approvers, called Promotional Path. I´d like to introduce you to changes and enhancements in this new process management and arouse your curiosity for checking out more details on it. One reason of using the former process management in Planning was to limit data entry rights to one person at a time based on the assignment of a planning unit. So the lowest level of granularity for this assignment was, for a given Scenario-Version combination, the individual entity. Even if in many cases one person wasn´t responsible for all data being entered into that entity, but for only part of it, it was not possible to split the ownership along another additional dimension, for example by assigning ownership to different accounts at the same time. By defining a so called Planning Unit Hierarchy (PUH) in Approvals this gap is now closed. Complementing new Shared Services roles for Planning have been created in order to manage set up and use of Approvals: The Approvals Administrator consisting of the following roles: Approvals Ownership Assigner, who assigns owners and reviewers to planning units for which Write access is assigned (including Planner responsibilities). Approvals Supervisor, who stops and starts planning units and takes any action on planning units for which Write access is assigned. Approvals Process Designer, who can modify planning unit hierarchy secondary dimensions and entity members for which Write access is assigned, can also modify scenarios and versions that are assigned to planning unit hierarchies and can edit validation rules on data forms for which access is assigned. (this includes as well Planner and Ownership Assigner responsibilities) Set up of a Planning Unit Hierarchy is done under the Administration menu, by selecting Approvals, then Planning Unit Hierarchy. Here you create new PUH´s or edit existing ones. The following window displays: After providing a name and an optional description, a pre-selection of entities can be made for which the PUH will be defined. Available options are: All, which pre-selects all entities to be included for the definitions on the subsequent tabs None, manual entity selections will be made subsequently Custom, which offers the selection for an ancestor and the relative generations, that should be included for further definitions. Finally a pattern needs to be selected, which will determine the general flow of ownership: Free-form, uses the flow/assignment of ownerships according to Planning releases prior to 11.1.2 In Bottom-up, data input is done at the leaf member level. Ownership follows the hierarchy of approval along the entity dimension, including refinements using a secondary dimension in the PUH, amended by defined additional reviewers in the promotional path. Distributed, uses data input at the leaf level, while ownership starts at the top level and then is distributed down the organizational hierarchy (entities). After ownership reaches the lower levels, budgets are submitted back to the top through the approval process. Proceeding to the next step, now a secondary dimension and the respective members from that dimension might be selected, in order to create more detailed combinations underneath each entity. After selecting the Dimension and a Parent Member, the definition of a Relative Generation below this member assists in populating the field for Selected Members, while the Count column shows the number of selected members. For refining this list, you might click on the icon right beside the selected member field and use the check-boxes in the appearing list for deselecting members. -------------------------------------------------------------------------------------------------------- TIP: In order to reduce maintenance of the PUH due to changes in the dimensions included (members added, moved or removed) you should consider to dynamically link those dimensions in the PUH with the dimension hierarchies in the planning application. For secondary dimensions this is done using the check-boxes in the Auto Include column. For the primary dimension, the respective selection criteria is applied by right-clicking the name of an entity activated as planning unit, then selecting an item of the shown list of include or exclude options (children, descendants, etc.). Anyway in order to apply dimension changes impacting the PUH a synchronization must be run. If this is really necessary or not is shown on the first screen after selecting from the menu Administration, then Approvals, then Planning Unit Hierarchy: under Synchronized you find the statuses Yes, No or Locked, where the last one indicates, that another user is just changing or synchronizing the PUH. Select one of the not synchronized PUH´s (status No) and click the Synchronize option in order to execute. -------------------------------------------------------------------------------------------------------- In the next step owners and reviewers are assigned to the PUH. Using the icons with the magnifying glass right besides the columns for Owner and Reviewer the respective assignments can be made in the ordermthat you want them to review the planning unit. While it is possible to assign only one owner per entity or combination of entity+ member of the secondary dimension, the selection for reviewers might consist of more than one person. The complete Promotional Path, including the defined owners and reviewers for the entity parents, can be shown by clicking the icon. In addition optional users might be defined for being notified about promotions for a planning unit. -------------------------------------------------------------------------------------------------------- TIP: Reviewers cannot change data, but can only review data according to their data access permissions and reject or promote planning units. -------------------------------------------------------------------------------------------------------- In order to complete your PUH definitions click Finish - this saves the PUH and closes the window. As a final step, before starting the approvals process, you need to assign the PUH to the Scenario-Version combination for which it should be used. From the Administration menu select Approvals, then Scenario and Version Assignment. Expand the PUH in order to see already existing assignments. Under Actions click the add icon and select scenarios and versions to be assigned. If needed, click the remove icon in order to delete entries. After these steps, set up is completed for starting the approvals process. Start, stop and control of the approvals process is now done under the Tools menu, and then Manage Approvals. The new PUH feature is complemented by various additional settings and features; some of them at least should be mentioned here: Export/Import of PUHs: Out of Office agent: Validation Rules changing promotional/approval path if violated (including the use of User-defined Attributes (UDAs)): And various new and helpful reviewer actions with corresponding approval states. About the Author: Bernhard Kinkel started working for Hyperion Solutions as a Presales Consultant and Consultant in 1998 and moved to Hyperion Education Services in 1999. He joined Oracle University in 2007 where he is a Principal Education Consultant. Based on these many years of working with Hyperion products he has detailed product knowledge across several versions. He delivers both classroom and live virtual courses. His areas of expertise are Oracle/Hyperion Essbase, Oracle Hyperion Planning and Hyperion Web Analysis.

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  • Code Contracts: Hiding ContractException

    - by DigiMortal
    It’s time to move on and improve my randomizer I wrote for an example of static checking of code contracts. In this posting I will modify contracts and give some explanations about pre-conditions and post-conditions. Also I will show you how to avoid ContractExceptions and how to replace them with your own exceptions. As a first thing let’s take a look at my randomizer. public class Randomizer {     public static int GetRandomFromRange(int min, int max)     {         var rnd = new Random();         return rnd.Next(min, max);     }       public static int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires(min < max, "Min must be less than max");           var rnd = new Random();         return rnd.Next(min, max);     } } We have some problems here. We need contract for method output and we also need some better exception handling mechanism. As ContractException as type is hidden from us we have to switch from ContractException to some other Exception type that we can catch. Adding post-condition Pre-conditions are contracts for method’s input interface. Read it as follows: pre-conditions make sure that all conditions for method’s successful run are met. Post-conditions are contracts for output interface of method. So, post-conditions are for output arguments and return value. My code misses the post-condition that checks return value. Return value in this case must be greater or equal to minimum value and less or equal to maximum value. To make sure that method can run only the correct value I added call to Contract.Ensures() method. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires(min < max, "Min must be less than max");       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );       var rnd = new Random();     return rnd.Next(min, max); } I think that the line I added does not need any further comments. Avoiding ContractException for input interface ContractException lives in hidden namespace and we cannot see it at design time. But it is common exception type for all contract exceptions that we do not switch over to some other type. The case of Contract.Requires() method is simple: we can tell it what kind of exception we need if something goes wrong with contract it ensures. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires<ArgumentOutOfRangeException>(         min < max,         "Min must be less than max"     );       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );       var rnd = new Random();     return rnd.Next(min, max); } Now, if we violate the input interface contract giving min value that is not less than max value we get ArgumentOutOfRangeException. Avoiding ContractException for output interface Output interface is more complex to control. We cannot give exception type there and hope that this type of exception will be thrown if something goes wrong. Instead we have to use delegate that gathers information about problem and throws the exception we expect to be thrown. From documentation you can find the following example about the delegate I mentioned. Contract.ContractFailed += (sender, e) => {     e.SetHandled();     e.SetUnwind(); // cause code to abort after event     Assert.Fail(e.FailureKind.ToString() + ":" + e.DebugMessage); }; We can use this delegate to throw the Exception. Let’s move the code to separate method too. Here is our method that uses now ContractException hiding. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires(min < max, "Min must be less than max");       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );     Contract.ContractFailed += Contract_ContractFailed;       var rnd = new Random();     return rnd.Next(min, max)+1000; } And here is the delegate that creates exception. public static void Contract_ContractFailed(object sender,     ContractFailedEventArgs e) {     e.SetHandled();     e.SetUnwind();       throw new Exception(e.FailureKind.ToString() + ":" + e.Message); } Basically we can do in this delegate whatever we like to do with output interface errors. We can even introduce our own contract exception type. As you can see later then ContractFailed event is very useful at unit testing.

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  • Sun Ray 3 Plus Appliance Announced

    - by [email protected]
    There were many of you out there wondering if Oracle was going to keep and add to the Sun Ray and Sun virtualized desktop product suite, there have been a number of affirmative statements over the last many months. However, none of them resound like this; the introduction of a new product pretty much proves the point. A couple minutes before 3:00, local time yesterday, Oracle announced the release of a new Sun Ray, appliance, the Sun Ray 3 Plus. This is the unit that will replace the SR 2 FS (which has been for sale now since the middle of last decade).  Physically it is about the same size as the 2 FS but there are some significant differences... As you can see there is no smart card reader in the front - that has moved to the top to ensure only one hand is required to insert the card.  There is also a larger surround on the card reader that lights up to show the user the card is being read (properly).  A new power on/off switch is on the front which essentially brings power consumption to ~0 watts, but there is also a new 'sleep' timer looking for 30 minutes of inactivity and then will drop the power consumption down to ~ 1watt. There are also 2 USB 2.0 ports are accessible on the front instead of one.  The standard mic in and headphone out ports are there as well.  There is even more interesting stuff on the back. From the top down there are two more USB 2.0 ports for a total of four, but then the Oracle "Peripheral Kit" keyboard includes a 3-port USB Hub, too.  There's a 10/100/1000 Ethernet port as well as a 1000 Mb SFP port.  Standard DB-9 Serial port and then two DVI ports.  Then there is the really big news.  Two DVI ports driving 2560 x 1600 resolution, each. Most PCs can't do that without adding an adapter card.Now the images I have here are ones taken on a prototype a couple months back.  They are essentially the same as the Production unit, but if you would like to see an image of the Production Sun Ray 3 Plus unit you can see one here. There is a full data sheet available here. So this is the first Oracle Sun Ray desktop appliance.  Proof that the product line lives on.  A very good start!

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  • Cursors 1 Sets 0

    - by GrumpyOldDBA
    I had an interesting experience with a database I essentially know nothing about. On the server is a database which stores session state, Microsoft provide the code/database with their dot net, so I'm told. Anyway this database has sat happily on the production server for the past 4 years I guess, we've finally made the upgrade to SQL 2008 and the ASPState database has also been upgraded. It seems most likely that the performance increase of our upgrade tipped the usage of this database into...(read more)

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  • Launching a WPF Window in a Separate Thread, Part 1

    - by Reed
    Typically, I strongly recommend keeping the user interface within an application’s main thread, and using multiple threads to move the actual “work” into background threads.  However, there are rare times when creating a separate, dedicated thread for a Window can be beneficial.  This is even acknowledged in the MSDN samples, such as the Multiple Windows, Multiple Threads sample.  However, doing this correctly is difficult.  Even the referenced MSDN sample has major flaws, and will fail horribly in certain scenarios.  To ease this, I wrote a small class that alleviates some of the difficulties involved. The MSDN Multiple Windows, Multiple Threads Sample shows how to launch a new thread with a WPF Window, and will work in most cases.  The sample code (commented and slightly modified) works out to the following: // Create a thread Thread newWindowThread = new Thread(new ThreadStart( () => { // Create and show the Window Window1 tempWindow = new Window1(); tempWindow.Show(); // Start the Dispatcher Processing System.Windows.Threading.Dispatcher.Run(); })); // Set the apartment state newWindowThread.SetApartmentState(ApartmentState.STA); // Make the thread a background thread newWindowThread.IsBackground = true; // Start the thread newWindowThread.Start(); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This sample creates a thread, marks it as single threaded apartment state, and starts the Dispatcher on that thread. That is the minimum requirements to get a Window displaying and handling messages correctly, but, unfortunately, has some serious flaws. The first issue – the created thread will run continuously until the application shuts down, given the code in the sample.  The problem is that the ThreadStart delegate used ends with running the Dispatcher.  However, nothing ever stops the Dispatcher processing.  The thread was created as a Background thread, which prevents it from keeping the application alive, but the Dispatcher will continue to pump dispatcher frames until the application shuts down. In order to fix this, we need to call Dispatcher.InvokeShutdown after the Window is closed.  This would require modifying the above sample to subscribe to the Window’s Closed event, and, at that point, shutdown the Dispatcher: // Create a thread Thread newWindowThread = new Thread(new ThreadStart( () => { Window1 tempWindow = new Window1(); // When the window closes, shut down the dispatcher tempWindow.Closed += (s,e) => Dispatcher.CurrentDispatcher.BeginInvokeShutdown(DispatcherPriority.Background); tempWindow.Show(); // Start the Dispatcher Processing System.Windows.Threading.Dispatcher.Run(); })); // Setup and start thread as before This eliminates the first issue.  Now, when the Window is closed, the new thread’s Dispatcher will shut itself down, which in turn will cause the thread to complete. The above code will work correctly for most situations.  However, there is still a potential problem which could arise depending on the content of the Window1 class.  This is particularly nasty, as the code could easily work for most windows, but fail on others. The problem is, at the point where the Window is constructed, there is no active SynchronizationContext.  This is unlikely to be a problem in most cases, but is an absolute requirement if there is code within the constructor of Window1 which relies on a context being in place. While this sounds like an edge case, it’s fairly common.  For example, if a BackgroundWorker is started within the constructor, or a TaskScheduler is built using TaskScheduler.FromCurrentSynchronizationContext() with the expectation of synchronizing work to the UI thread, an exception will be raised at some point.  Both of these classes rely on the existence of a proper context being installed to SynchronizationContext.Current, which happens automatically, but not until Dispatcher.Run is called.  In the above case, SynchronizationContext.Current will return null during the Window’s construction, which can cause exceptions to occur or unexpected behavior. Luckily, this is fairly easy to correct.  We need to do three things, in order, prior to creating our Window: Create and initialize the Dispatcher for the new thread manually Create a synchronization context for the thread which uses the Dispatcher Install the synchronization context Creating the Dispatcher is quite simple – The Dispatcher.CurrentDispatcher property gets the current thread’s Dispatcher and “creates a new Dispatcher if one is not already associated with the thread.”  Once we have the correct Dispatcher, we can create a SynchronizationContext which uses the dispatcher by creating a DispatcherSynchronizationContext.  Finally, this synchronization context can be installed as the current thread’s context via SynchronizationContext.SetSynchronizationContext.  These three steps can easily be added to the above via a single line of code: // Create a thread Thread newWindowThread = new Thread(new ThreadStart( () => { // Create our context, and install it: SynchronizationContext.SetSynchronizationContext( new DispatcherSynchronizationContext( Dispatcher.CurrentDispatcher)); Window1 tempWindow = new Window1(); // When the window closes, shut down the dispatcher tempWindow.Closed += (s,e) => Dispatcher.CurrentDispatcher.BeginInvokeShutdown(DispatcherPriority.Background); tempWindow.Show(); // Start the Dispatcher Processing System.Windows.Threading.Dispatcher.Run(); })); // Setup and start thread as before This now forces the synchronization context to be in place before the Window is created and correctly shuts down the Dispatcher when the window closes. However, there are quite a few steps.  In my next post, I’ll show how to make this operation more reusable by creating a class with a far simpler API…

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  • Visual Studio 2010 and SQLCLR: Some Good, Some Bad

    - by Adam Machanic
    This past week I've been trying out Visual Studio 2010 for SQLCLR development. Verdict: A couple of nice things, a couple not so nice. In the interest of keeping things somewhat positive around here, we'll start with the good stuff : Pre-deployment and post-deployment scripts are built in. This is great, especially if you're working with features such as ordered TVFs, which Visual Studio 2008 never properly supported. In 2010 you can stick the ALTER FUNCTION in a post-deployment script and you'll...(read more)

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  • Crystal Reports for VS deployment to Web Application doesn't work (3 replies)

    I've followed the &quot;documentation&quot; for getting crystal reports to work on a production web site. I've migrated a VS 2003 web project to a VS 2008 web application. Everything works fine on my dev box. publish the site out to the server (2003 X86) and no go on the reports, get the infamous: ***** Error Type: System.IO.FileLoadException ***** Error Message: Could not load file or assembly 'CrystalDeci...

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  • A few things I learned regarding Azure billing policies

    - by Vincent Grondin
    An hour of small computing time: 0,12$ per hour A Gig of storage in the cloud: 0,15$ per hour 1 Gig of relational database using Azure SQL: 9,99$  per month A Visual Studio Professional with MSDN Premium account: 2500$ per year Winning an MSDN Professional account that comes preloaded with 750 free hours of Azure per month:  PRICELESS !!!      But was it really free???? Hmmm… Let’s see.....   Here's a few things I learned regarding Azure billing policies when I attended a promotional training at Microsoft last week...   1)  An instance deployed in the cloud really means whatever you upload in there... it doesn't matter if it's in STAGING OR PRODUCTION!!!!   Your MSDN account comes with 750 free hours of small computing time per month which should be enough hours per month for one instance of one application deployed in the cloud...  So we're cool, the application you run in the cloud doesn't cost you a penny....  BUT the one that's in staging is still consuming time!!!   So if you don’t want to end up having to pay 42$ at the end of the month on your credit card like this happened to a friend of mine, DELETE them staging applications once you’ve put them in production! This also applies to the instance count you can modify in the configuration file… So stop and think before you decide you want to spawn 50 of those hello world apps  .     2) If you have an MSDN account, then you have the promotional 750 hours of Azure credits per month and can use the Azure credits to explore the Cloud! But be aware, this promotion ends in 8 months (maybe more like 7 now) and then you will most likely go back to the standard 250 hours of Azure credits. If you do not delete your applications by then, you’ll get billed for the extra hours, believe me…   There is a switch that you can toggle and which will STOP your automatic enrollment after the promotion and prevent you from renewing the Azure Account automatically. Yes the default setting is to automatically renew your account and remember, you entered your credit card information in the registration process so, yes, you WILL be billed…  Go disable that ASAP    Log into your account, go to “Windows Azure Platform” then click the “Subscriptions” tab and on the right side, you’ll see a drop down with different “Actions” into it… Choose “Opt out of auto renew” and, NOW you’re safe…   Still, this is a great offer by Microsoft and I think everyone that has a chance should play a bit with Azure to get to know this technology a bit more...     Happy Cloud Computing All

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  • A wee bit exhausted… time to reenergize

    - by drsql
    I admit it. I am tired and I have not blogged nearly enough. This has been a crazy year, with the book I finished writing , the pre-cons I have done (teaching is NOT my primary profession so I do a lot more prep than some others probably do), lots of training on Data Warehousing topics (from Ralph Kimball, Bob Becker, and Stacia Misner, to name three of the great teachers I have had), SQL Rally, SQL PASS, SQL Saturdays and I have gotten a lot more regular with my simple-talk blog as well… Add to...(read more)

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  • Adding an expression based image in a client report definition file (RDLC)

    - by rajbk
    In previous posts, I showed you how to create a report using Visual Studio 2010 and how to add a hyperlink to the report.  In this post, I show you how to add an expression based image to each row of the report. This similar to displaying a checkbox column for Boolean values.  A sample project is attached to the bottom of this post. To start off, download the project we created earlier from here.  The report we created had a “Discontinued” column of type Boolean. We are going to change it to display an “available” icon or “unavailable” icon based on the “Discontinued” row value.    Load the project and double click on Products.rdlc. With the report design surface active, you will see the “Report Data” tool window. Right click on the Images folder and select “Add Image..”   Add the available_icon.png and discontinued_icon.png images (the sample project at the end of this post has the icon png files)    You can see the images we added in the “Report Data” tool window.   Drag and drop the available_icon into the “Discontinued” column row (not the header) We get a dialog box which allows us to set the image properties. We will add an expression that specifies the image to display based the “Discontinued” value from the Product table. Click on the expression (fx) button.   Add the following expression : = IIf(Fields!Discontinued.Value = True, “discontinued_icon”, “available_icon”)   Save and exit all dialog boxes. In the report design surface, resize the column header and change the text from “Discontinued” to “In Production”.   (Optional) Right click on the image cell (not header) , go to “Image Properties..” and offset it by 5pt from the left. (Optional) Change the border color since it is not set by default for image columns. We are done adding our image column! Compile the application and run it. You will see that the “In Production” column has red ‘x’ icons for discontinued products. Download the VS 2010 sample project NorthwindReportsImage.zip Other Posts Adding a hyperlink in a client report definition file (RDLC) Rendering an RDLC directly to the Response stream in ASP.NET MVC ASP.NET MVC Paging/Sorting/Filtering using the MVCContrib Grid and Pager Localization in ASP.NET MVC 2 using ModelMetadata Setting up Visual Studio 2010 to step into Microsoft .NET Source Code Running ASP.NET Webforms and ASP.NET MVC side by side Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework

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  • How to perform feature upgrade in SharePoint2010 part2

    - by ybbest
    In my last post, I showed you how to perform feature upgrade and upgrade my feature from 0.0.0.0 to 1.0.0.1. In this post, I’d like to continue on this topic and upgrade the feature again. For the first version of my solution, I deploy a document library with a custom document set content type and then upgrade the solution so I index the application number column. Now , I will create a new version of the solution so that it will remove the threshold of the list. You can download the solution here. Once you extract your solution, the first version is in the original folder. In order to deploy the original solution, you need to run the sitecreation.ps1 in the script folder. The version 1.1 will be in the Upgrade folder and version 1.2 will be in the Upgrade2 folder. You need to make the following changes to the existing solution. 1. Modify the ApplicationLibrary.Template.xml as highlighted below: 2. Adding the following code into the feature event receiver. </pre> public override void FeatureUpgrading(SPFeatureReceiverProperties properties, string upgradeActionName, System.Collections.Generic.IDictionary<string, string> parameters) { base.FeatureUpgrading(properties, upgradeActionName, parameters); SPWeb web = GetFeatureWeb(properties); SPList applicationLibrary = web.Lists.TryGetList(ApplicationLibraryNamesConstant.ApplicationLibraryName); switch (upgradeActionName) { case "IndexApplicationNumber": if (applicationLibrary != null) { SPField queueField = applicationLibrary.Fields["ApplicationNumber"]; queueField.Indexed = true; queueField.Update(); } break; case "RemoveListThreshold": applicationLibrary.EnableThrottling = false; applicationLibrary.Update(); break; } } <pre> 3. Package your solution and run the feature upgrade PowerShell script. $wspFolder ="v1.2" $scriptPath=Split-Path $myInvocation.MyCommand.Path $siteUrl = "http://ybbest" $featureToCheckGuid="1b9d84cd-227d-45f1-92d4-a43008aa8fe7" $requiredFeatureVersion="1.0.0.1" $siteUrlOfFeatureToBeChecked="http://ybbest" AppendLog "Starting Solution UpgradeSolutionAndFeatures.ps1" Magenta & "$scriptPath\UpgradeSolutionAndFeatures.ps1" $siteUrl $wspFolder $featureToCheckGuid $requiredFeatureVersion $siteUrlOfFeatureToBeChecked Write-Host AppendLog "All features updated" "Green" References: Feature upgrade.

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  • Tricks and Optimizations for you Sitecore website

    - by amaniar
    When working with Sitecore there are some optimizations/configurations I usually repeat in order to make my app production ready. Following is a small list I have compiled from experience, Sitecore documentation, communicating with Sitecore Engineers etc. This is not supposed to be technically complete and might not be fit for all environments.   Simple configurations that can make a difference: 1) Configure Sitecore Caches. This is the most straight forward and sure way of increasing the performance of your website. Data and item cache sizes (/databases/database/ [id=web] ) should be configured as needed. You may start with a smaller number and tune them as needed. <cacheSizes hint="setting"> <data>300MB</data> <items>300MB</items> <paths>5MB</paths> <standardValues>5MB</standardValues> </cacheSizes> Tune the html, registry etc cache sizes for your website.   <cacheSizes> <sites> <website> <html>300MB</html> <registry>1MB</registry> <viewState>10MB</viewState> <xsl>5MB</xsl> </website> </sites> </cacheSizes> Tune the prefetch cache settings under the App_Config/Prefetch/ folder. Sample /App_Config/Prefetch/Web.Config: <configuration> <cacheSize>300MB</cacheSize> <!--preload items that use this template--> <template desc="mytemplate">{XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX}</template> <!--preload this item--> <item desc="myitem">{XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX }</item> <!--preload children of this item--> <children desc="childitems">{XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX}</children> </configuration> Break your page into sublayouts so you may cache most of them. Read the caching configuration reference: http://sdn.sitecore.net/upload/sitecore6/sc62keywords/cache_configuration_reference_a4.pdf   2) Disable Analytics for the Shell Site <site name="shell" virtualFolder="/sitecore/shell" physicalFolder="/sitecore/shell" rootPath="/sitecore/content" startItem="/home" language="en" database="core" domain="sitecore" loginPage="/sitecore/login" content="master" contentStartItem="/Home" enableWorkflow="true" enableAnalytics="false" xmlControlPage="/sitecore/shell/default.aspx" browserTitle="Sitecore" htmlCacheSize="2MB" registryCacheSize="3MB" viewStateCacheSize="200KB" xslCacheSize="5MB" />   3) Increase the Check Interval for the MemoryMonitorHook so it doesn’t run every 5 seconds (default). <hook type="Sitecore.Diagnostics.MemoryMonitorHook, Sitecore.Kernel"> <param desc="Threshold">800MB</param> <param desc="Check interval">00:05:00</param> <param desc="Minimum time between log entries">00:01:00</param> <ClearCaches>false</ClearCaches> <GarbageCollect>false</GarbageCollect> <AdjustLoadFactor>false</AdjustLoadFactor> </hook>   4) Set Analytics.PeformLookup (Sitecore.Analytics.config) to false if your environment doesn’t have access to the internet or you don’t intend to use reverse DNS lookup. <setting name="Analytics.PerformLookup" value="false" />   5) Set the value of the “Media.MediaLinkPrefix” setting to “-/media”: <setting name="Media.MediaLinkPrefix" value="-/media" /> Add the following line to the customHandlers section: <customHandlers> <handler trigger="-/media/" handler="sitecore_media.ashx" /> <handler trigger="~/media/" handler="sitecore_media.ashx" /> <handler trigger="~/api/" handler="sitecore_api.ashx" /> <handler trigger="~/xaml/" handler="sitecore_xaml.ashx" /> <handler trigger="~/icon/" handler="sitecore_icon.ashx" /> <handler trigger="~/feed/" handler="sitecore_feed.ashx" /> </customHandlers> Link: http://squad.jpkeisala.com/2011/10/sitecore-media-library-performance-optimization-checklist/   6) Performance counters should be disabled in production if not being monitored <setting name="Counters.Enabled" value="false" />   7) Disable Item/Memory/Timing threshold warnings. Due to the nature of this component, it brings no value in production. <!--<processor type="Sitecore.Pipelines.HttpRequest.StartMeasurements, Sitecore.Kernel" />--> <!--<processor type="Sitecore.Pipelines.HttpRequest.StopMeasurements, Sitecore.Kernel"> <TimingThreshold desc="Milliseconds">1000</TimingThreshold> <ItemThreshold desc="Item count">1000</ItemThreshold> <MemoryThreshold desc="KB">10000</MemoryThreshold> </processor>—>   8) The ContentEditor.RenderCollapsedSections setting is a hidden setting in the web.config file, which by default is true. Setting it to false will improve client performance for authoring environments. <setting name="ContentEditor.RenderCollapsedSections" value="false" />   9) Add a machineKey section to your Web.Config file when using a web farm. Link: http://msdn.microsoft.com/en-us/library/ff649308.aspx   10) If you get errors in the log files similar to: WARN Could not create an instance of the counter 'XXX.XXX' (category: 'Sitecore.System') Exception: System.UnauthorizedAccessException Message: Access to the registry key 'Global' is denied. Make sure the ApplicationPool user is a member of the system “Performance Monitor Users” group on the server.   11) Disable WebDAV configurations on the CD Server if not being used. More: http://sitecoreblog.alexshyba.com/2011/04/disable-webdav-in-sitecore.html   12) Change Log4Net settings to only log Errors on content delivery environments to avoid unnecessary logging. <root> <priority value="ERROR" /> <appender-ref ref="LogFileAppender" /> </root>   13) Disable Analytics for any content item that doesn’t add value. For example a page that redirects to another page.   14) When using Web User Controls avoid registering them on the page the asp.net way: <%@ Register Src="~/layouts/UserControls/MyControl.ascx" TagName="MyControl" TagPrefix="uc2" %> Use Sublayout web control instead – This way Sitecore caching could be leveraged <sc:Sublayout ID="ID" Path="/layouts/UserControls/MyControl.ascx" Cacheable="true" runat="server" />   15) Avoid querying for all children recursively when all items are direct children. Sitecore.Context.Database.SelectItems("/sitecore/content/Home//*"); //Use: Sitecore.Context.Database.GetItem("/sitecore/content/Home");   16) On IIS — you enable static & dynamic content compression on CM and CD More: http://technet.microsoft.com/en-us/library/cc754668%28WS.10%29.aspx   17) Enable HTTP Keep-alive and content expiration in IIS.   18) Use GUID’s when accessing items and fields instead of names or paths. Its faster and wont break your code when things get moved or renamed. Context.Database.GetItem("{324DFD16-BD4F-4853-8FF1-D663F6422DFF}") Context.Item.Fields["{89D38A8F-394E-45B0-826B-1A826CF4046D}"]; //is better than Context.Database.GetItem("/Home/MyItem") Context.Item.Fields["FieldName"]   Hope this helps.

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  • endpoint.tv - Troubleshooting with AppFabric

    - by The Official Microsoft IIS Site
    Troubleshooting applications in production is always a challenge. With AppFabric monitoring your workflows and services, you get great information about exactly what is happening, including notices about unhandled exceptions. In this episode, Michael McKeown will show you more about how you can use these features to troubleshoot problems with your applications. Be sure to check out the AppFabric Wiki for more great tips, and to share yours as well....( read more ) Read More......(read more)

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  • Insufficient permissions when calling flickr.auth.oauth.checkToken

    - by Designer 17
    This is a follow up on another question I had asked on stackoverflow a day or so ago. I'm working on trying to call flickr.people.getPhotos... but no matter what I do I keep getting this... jsonFlickrApi({"stat":"fail", "code":99, "message":"Insufficient permissions. Method requires read privileges; none granted."}); but if you were to look at my "Apps You're Using" page (on flickr) you'd see this. So, even though I've authorized the max permissions... flickr says I don't have any granted!? I even used flickr.auth.oauth.checkToken to double check that my access token was right, this was the value returned; jsonFlickrApi({"oauth":{"token":{"_content":"my-access-token"}, "perms":{"_content":"delete"}, "user":{"nsid":"my-user-nsid", "username":"designerseventeen", "fullname":"Designer Seventeen"}}, "stat":"ok"}) Here's how I'm attempting to call flickr.people.getPhotos... <?php // Attempt to call flickr.people.getPhotos $method = "flickr.people.getPhotos"; $format = 'json'; $nsid = 'my-user-nsid'; $sig_string = "{$api_secret}api_key{$api_key}format{$format}method{$method}user_id{$nsid}"; $api_sig = md5( $sig_string ); $flickr_call = "http://api.flickr.com/services/rest/?"; $url = "method=" . $method; $url .= "&api_key=" . $api_key; $url .= "&user_id=" . $nsid; $url .= "&format=" . $format; $url .= "&api_sig=" . $api_sig; $url = $flickr_call . $url; $results = file_get_contents( $url ); $rsp_arr = explode( '&',$results ); print "<pre>"; print_r($rsp_arr); print "</pre>"; I am officially stumped... and in need of help. Thanks!

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  • Crystal Reports for VS deployment to Web Application doesn't work (3 replies)

    I've followed the &quot;documentation&quot; for getting crystal reports to work on a production web site. I've migrated a VS 2003 web project to a VS 2008 web application. Everything works fine on my dev box. publish the site out to the server (2003 X86) and no go on the reports, get the infamous: ***** Error Type: System.IO.FileLoadException ***** Error Message: Could not load file or assembly 'CrystalDeci...

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  • LLBLGen Pro feature highlights: grouping model elements

    - by FransBouma
    (This post is part of a series of posts about features of the LLBLGen Pro system) When working with an entity model which has more than a few entities, it's often convenient to be able to group entities together if they belong to a semantic sub-model. For example, if your entity model has several entities which are about 'security', it would be practical to group them together under the 'security' moniker. This way, you could easily find them back, yet they can be left inside the complete entity model altogether so their relationships with entities outside the group are kept. In other situations your domain consists of semi-separate entity models which all target tables/views which are located in the same database. It then might be convenient to have a single project to manage the complete target database, yet have the entity models separate of each other and have them result in separate code bases. LLBLGen Pro can do both for you. This blog post will illustrate both situations. The feature is called group usage and is controllable through the project settings. This setting is supported on all supported O/R mapper frameworks. Situation one: grouping entities in a single model. This situation is common for entity models which are dense, so many relationships exist between all sub-models: you can't split them up easily into separate models (nor do you likely want to), however it's convenient to have them grouped together into groups inside the entity model at the project level. A typical example for this is the AdventureWorks example database for SQL Server. This database, which is a single catalog, has for each sub-group a schema, however most of these schemas are tightly connected with each other: adding all schemas together will give a model with entities which indirectly are related to all other entities. LLBLGen Pro's default setting for group usage is AsVisualGroupingMechanism which is what this situation is all about: we group the elements for visual purposes, it has no real meaning for the model nor the code generated. Let's reverse engineer AdventureWorks to an entity model. By default, LLBLGen Pro uses the target schema an element is in which is being reverse engineered, as the group it will be in. This is convenient if you already have categorized tables/views in schemas, like which is the case in AdventureWorks. Of course this can be switched off, or corrected on the fly. When reverse engineering, we'll walk through a wizard which will guide us with the selection of the elements which relational model data should be retrieved, which we can later on use to reverse engineer to an entity model. The first step after specifying which database server connect to is to select these elements. below we can see the AdventureWorks catalog as well as the different schemas it contains. We'll include all of them. After the wizard completes, we have all relational model data nicely in our catalog data, with schemas. So let's reverse engineer entities from the tables in these schemas. We select in the catalog explorer the schemas 'HumanResources', 'Person', 'Production', 'Purchasing' and 'Sales', then right-click one of them and from the context menu, we select Reverse engineer Tables to Entity Definitions.... This will bring up the dialog below. We check all checkboxes in one go by checking the checkbox at the top to mark them all to be added to the project. As you can see LLBLGen Pro has already filled in the group name based on the schema name, as this is the default and we didn't change the setting. If you want, you can select multiple rows at once and set the group name to something else using the controls on the dialog. We're fine with the group names chosen so we'll simply click Add to Project. This gives the following result:   (I collapsed the other groups to keep the picture small ;)). As you can see, the entities are now grouped. Just to see how dense this model is, I've expanded the relationships of Employee: As you can see, it has relationships with entities from three other groups than HumanResources. It's not doable to cut up this project into sub-models without duplicating the Employee entity in all those groups, so this model is better suited to be used as a single model resulting in a single code base, however it benefits greatly from having its entities grouped into separate groups at the project level, to make work done on the model easier. Now let's look at another situation, namely where we work with a single database while we want to have multiple models and for each model a separate code base. Situation two: grouping entities in separate models within the same project. To get rid of the entities to see the second situation in action, simply undo the reverse engineering action in the project. We still have the AdventureWorks relational model data in the catalog. To switch LLBLGen Pro to see each group in the project as a separate project, open the Project Settings, navigate to General and set Group usage to AsSeparateProjects. In the catalog explorer, select Person and Production, right-click them and select again Reverse engineer Tables to Entities.... Again check the checkbox at the top to mark all entities to be added and click Add to Project. We get two groups, as expected, however this time the groups are seen as separate projects. This means that the validation logic inside LLBLGen Pro will see it as an error if there's e.g. a relationship or an inheritance edge linking two groups together, as that would lead to a cyclic reference in the code bases. To see this variant of the grouping feature, seeing the groups as separate projects, in action, we'll generate code from the project with the two groups we just created: select from the main menu: Project -> Generate Source-code... (or press F7 ;)). In the dialog popping up, select the target .NET framework you want to use, the template preset, fill in a destination folder and click Start Generator (normal). This will start the code generator process. As expected the code generator has simply generated two code bases, one for Person and one for Production: The group name is used inside the namespace for the different elements. This allows you to add both code bases to a single solution and use them together in a different project without problems. Below is a snippet from the code file of a generated entity class. //... using System.Xml.Serialization; using AdventureWorks.Person; using AdventureWorks.Person.HelperClasses; using AdventureWorks.Person.FactoryClasses; using AdventureWorks.Person.RelationClasses; using SD.LLBLGen.Pro.ORMSupportClasses; namespace AdventureWorks.Person.EntityClasses { //... /// <summary>Entity class which represents the entity 'Address'.<br/><br/></summary> [Serializable] public partial class AddressEntity : CommonEntityBase //... The advantage of this is that you can have two code bases and work with them separately, yet have a single target database and maintain everything in a single location. If you decide to move to a single code base, you can do so with a change of one setting. It's also useful if you want to keep the groups as separate models (and code bases) yet want to add relationships to elements from another group using a copy of the entity: you can simply reverse engineer the target table to a new entity into a different group, effectively making a copy of the entity. As there's a single target database, changes made to that database are reflected in both models which makes maintenance easier than when you'd have a separate project for each group, with its own relational model data. Conclusion LLBLGen Pro offers a flexible way to work with entities in sub-models and control how the sub-models end up in the generated code.

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  • Creating and maintaining Orchard translations

    - by Bertrand Le Roy
    Many volunteers have already stepped up to provide translations for Orchard. There are many challenges to overcome with translating such a project. Orchard is a very modular CMS, so the translation mechanism needs to account for the core as well as first and third party modules and themes. Another issue is that every new version of Orchard or of a module changes some localizable strings and adds new ones as others enter obsolescence. In order to address those problems, I've built a small Orchard module that automates some of the most complex tasks that maintaining a translation implies. In this post, I'll walk you through the operations I had to do to update the French translation for Orchard 1.0. In order to make sure you translate all the first party modules, I would recommend that you start from a full source code enlistment. The reason is that I'll show how you can extract the default en-US translation from any source code enlistment. That enables you to create a translation that is even more up-to-date than what is currently on the site. Alternatively, you could start by downloading the current en-US translation. If you decide to do so, just skip the relevant paragraphs. First, let's install the Orchard Translation Manager. I'm starting from a vanilla clone of the latest in the code repository. After you've setup the site, go into the dashboard and click on Gallery. Locate the Orchard Translation Manager in the list of modules and click "Install". Once the module is installed, you need to enable its one feature by going into Configuration/Features and clicking "Enable" next to Vandelay.TranslationManager. We're done with the setup that we need in order to start our translation work. We'll now switch to the command-line and to our favorite text editor. Open a command-line on the Orchard web site folder. I found the easiest way to do this is to do a SHIFT+right-click on the Orchard.Web folder in Windows Explorer and to click "Open command window here". Type bin\orchard to enter the Orchard command-line environment. If you do a "help commands" you should see four commands in the list that came from the module we just installed: extract default translation, install translation, package translation and sync translation. First, we're going to generate the default translation. Note that it is possible to generate that default translation for a specific list of modules and themes by using the /Extensions: switch, which should facilitate the translation of third party extensions, but in this tutorial we're going to generate it for the whole of the Orchard source code. extract default translation /Output:\temp .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This should have created an Orchard.en-us.po.zip file in the temp directory. Extract that archive into an orchard.po folder under \temp. The next step depends on whether you have an existing translation that you want to update or not. If you do have an existing translation, just extract it into the same \temp\orchard.po directory. That should result in a file structure where you have the default en-US translation alongside your own. If you don't have an existing translation, just continue, the commands will be the same. We are now going to synchronize those translations (or generate the stub for a new one if you didn't start from an existing translation). sync translation /Input:\temp\orchard.po /Culture:fr-FR After this command (where you should of course substitute fr-FR with the culture you're working on), we now have updated files that contain a few useful flags. Open each of the .po files under the culture you are working on (there should be around 36) with your favorite text editor. For all the strings that are still valid in the latest version, nothing changes and you don't need to do anything. For all the strings that disappeared from the default culture, the old translation will still be there but they will be prefixed with the following comment: # Obsolete translation Conveniently, all the obsolete strings will be grouped at the end of the file. You can select all those and delete them. For all the new strings, you will see the following comment: # Untranslated string This is where the hard work begins. You'll need to translate each of those new strings by entering the translation between the quotes in: msgstr "" Don't introduce hard carriage returns in the strings, just stay on one line (your text editor should do some reasonable wrapping so this shouldn't be a big deal). Once you're done with a file, save it. Make sure, and this is very important, that your text editor is saving using the UTF-8 encoding. In Notepad, that setting can be found in the file saving dialog by doing a "Save As" rather than a plain "Save": When all the po files have been edited, you are ready to package the translation for submission (a.k.a. sending e-mail to the localization mailing list). package translation /Culture:fr-FR /Input:\temp\orchard.po /Output:\temp You should now see a Orchard.fr-FR.po.zip file in temp that is ready to be submitted. That is, once you've tested it, which can be done by deploying it into the site: install translation \temp\orchard.fr-fr.po.zip Once this is done you can go into the dashboard under Configuration/Settings and click on "Add or remove supported cultures for the site". Choose your culture and click "Add". You can go back to settings and set the default culture. Save. You may now take a tour of the application and verify that everything works as expected: And that's it really. Creating a translation for Orchard is a matter of a few hours. If you don't see a translation for your culture, please consider creating it.

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  • GDC 2012: The Bleeding Edge of Open Web Tech

    GDC 2012: The Bleeding Edge of Open Web Tech (Pre-recorded GDC content) Web browsers from mobile to desktop devices are in a constant state of growth enabling ever richer and pervasive games. This presentation by Google software engineer Vincent Scheib focuses on the latest developments in client side web technologies, such as Web Sockets, WebGL, File API, Mouse Lock, Gamepads, Web Audio API and more. Speaker: Vincent Scheib From: GoogleDevelopers Views: 1279 31 ratings Time: 48:33 More in Science & Technology

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  • Exadata support for ACFS (and thus, 10gR2) now available!

    - by Robert Freeman
    Really? Exadata, ACFS and 10gR2? If you work with Exadata you are probably aware that ACFS has not been supported - until now! ACFS is now supported on Exadata if you are running Grid Infrastructure version 12.1.0.2 or later. This new support is described in MOS note 1326938.1. Also Exadata support for ACFS is mentioned in MOS note 888828.1, which is the king of all Exadata notes on MOS. The upshot is that you can now run Oracle Database 10gR2 on Exadata using ACFS as the storage for the Oracle Database. Don’t Over React and just Throw Everything on ACFS!First, let’s be clear that ACFS is not an alternative for running your Exadata databases on ASM. If you are running any production or non-production performance sensitive Oracle databases on 11.2 or 12.1, then you should be running them on ASM disks that are associated with the storage cells. The use case for ACFS is generally limited to the following: Running any Oracle 10gR2 databases on Exadata. Running Oracle 11gR2 development or test databases that require rapid cloning, and that do not require the performance benefits of the Exadata storage cells. If you are running Oracle Database 12c and you need snapshot/clone kinds of capabilities, then you should be using Oracle MultiTennant and the features present in that option (remember though that MultiTennant is a licensed option). The Fine PrintThere are some requirements that you will need to meet If you are going to run ACFS on Exadata. These are: You have to use Oracle Linux You must use GI 12.1.0.2 or later If you wish to use HCC then you must apply the fix for bug 19136936 to your system. This bug, and it’s associated patch do not appear on MOS (as of the time that I wrote this) so you will need to open an SR and get support to provide the patch for you. The Best Use Case for ACFSEven though Oracle Database 10gR2 is at end of life, it remains in use in a large number of places. This has caused problems when choosing to implement Exadata as a consolidation platform, or when choosing it during a hardware refresh process. Now that ACFS is supported, Exadata has become even more flexible and affords customers greater flexibility when migrating to Exadata and Engineered Systems. While all of the features of Exadata might not be available to a 10.2.0.4 database, certainly just the improved processing capabilities of Exadata with its fast as heck infiniband network fabric, additional memory, reduced power requirements and a whole host of other features, justifies moving these databases to Exadata now. This will also make it easier to upgrade these databases when the time comes!

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  • Oracle Financial Analytics for SAP Certified with Oracle Data Integrator EE

    - by denis.gray
    Two days ago Oracle announced the release of Oracle Financial Analytics for SAP.  With the amount of press this has garnered in the past two days, there's a key detail that can't be missed.  This release is certified with Oracle Data Integrator EE - now making the combination of Data Integration and Business Intelligence a force to contend with.  Within the Oracle Press Release there were two important bullets: ·         Oracle Financial Analytics for SAP includes a pre-packaged ABAP code compliant adapter and is certified with Oracle Data Integrator Enterprise Edition to integrate SAP Financial Accounting data directly with the analytic application.  ·         Helping to integrate SAP financial data and disparate third-party data sources is Oracle Data Integrator Enterprise Edition which delivers fast, efficient loading and transformation of timely data into a data warehouse environment through its high-performance Extract Load and Transform (E-LT) technology. This is very exciting news, demonstrating Oracle's overall commitment to Oracle Data Integrator EE.   This is a great way to start off the new year and we look forward to building on this momentum throughout 2011.   The following links contain additional information and media responses about the Oracle Financial Analytics for SAP release. IDG News Service (Also appeared in PC World, Computer World, CIO: "Oracle is moving further into rival SAP's turf with Oracle Financial Analytics for SAP, a new BI (business intelligence) application that can crunch ERP (enterprise resource planning) system financial data for insights." Information Week: "Oracle talks a good game about the appeal of an optimized, all-Oracle stack. But the company also recognizes that we live in a predominantly heterogeneous IT world" CRN: "While some businesses with SAP Financial Accounting already use Oracle BI, those integrations had to be custom developed. The new offering provides pre-built integration capabilities." ECRM Guide:  "Among other features, Oracle Financial Analytics for SAP helps front-line managers improve financial performance and decision-making with what the company says is comprehensive, timely and role-based information on their departments' expenses and revenue contributions."   SAP Getting Started Guide for ODI on OTN: http://www.oracle.com/technetwork/middleware/data-integrator/learnmore/index.html For more information on the ODI and its SAP connectivity please review the Oracle® Fusion Middleware Application Adapters Guide for Oracle Data Integrator11g Release 1 (11.1.1)

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