Search Results

Search found 7044 results on 282 pages for 'monitor stand'.

Page 82/282 | < Previous Page | 78 79 80 81 82 83 84 85 86 87 88 89  | Next Page >

  • Switchin from two monitors to one

    - by Jure Skumavc
    Hi everyone, I had two monitors and while using 3DSMax I had my Viewport opened on one monitor and all my drop-down tabs on the other (such as "Material Editor" , ... ). But I have just recently moved and only brought with me one monitor so now I can't access the drop-down tabs. How do I go about resolving the issus. Thank you

    Read the article

  • three monitors one is very slow

    - by mononym
    I have three 23" monitors attached to 2 cards: Geforce GT 220 (1gb) Geforce 8400 GS (512mb) My System is quad core (Q8300 @ 2.50Ghz) 6GB Ram 64-bit windows 7 professional I have 2 monitors connected to the GT 220 and they work perfectly. I have 1 monitor (was hoping to attach another one) to the 8400 The monitor atatched to the 8400 is quite slow and jerky. What can i do to improve the performance? I disabled aero theme, didn't make much difference (if any)

    Read the article

  • Server access through switch port

    - by Kblz Btz
    I am using wireshark to monitor traffic on a server - Problem is, the computer I am using is only a terminal wired through the switch. Main line comes into the server which is relayed to multi-port switch (roughly 50 connections). Right now I get a lot of server communication between my it and my terminal but shows no information for other terminals. Can wireshark be configured to monitor ALL traffic in this environment?

    Read the article

  • Problem with bluetooth on android 2.1 (samsung spica i5700) where pairing works but connection does

    - by user319634
    I have a Samsung Spica i5700 which I already have updated to Android 2.1. I am using the phone with an application called Run.GPS (http://www.rungps.net). This application logs data such as GPS position, route, speed, bearing etc. It can also log heartrate provided the user has a Zephyr HxM bluetooth heart rate monitor ("HxM"), which I do have. I can pair the HxM to the phone through the standard bluetooth utility. I'm prompted for the PIN, which I enter and the device is shown as 'Paired but not connected'. In the Run.GPS application itself, I click on 'Connect Heartrate Monitor'. This times out after about 30 seconds and the error message is 'Could not connect to heartrate monitor. Please try other settings'. I used a friend's HTC Windows Mobile as a control device to see if the HxM works there. It does. The Run.GPS application automatically sets the baud rate (initially to 9600 IIRC, though the connection also worked with higher baud rates) and it is possible to choose between various COM ports as well as a .Net COM port. I did some testing on my Spica Android, to try to find out why the bluetooth connection doesn't work. Below are some log files that I connected over adb when I clicked on 'Connect to Heartrate Monitor' in the Run.GPS application. I would be interested in any tips (including if I'm posting to the wrong forum here ;-)) - whether or not it's possible to experiment with the baud rate in Android etc. I still don't know if the problem is with the Run.GPS application (I've posted already on the development forum there) or with Android 2.1. I checked out another application - Endomondo - which is also a sport tracking application which supports heartrate monitor only with the HxM. There, what looked like exactly the same error occurred - I clicked on 'Connect Zephyr HxM'. For a few seconds I was shown the 'Connecting...' status, but then it timed out into 'Not Connected'. I'm thus tending towards looking at Android for the problem. Here's the output of adb logcat while trying to connect ./adb logcat | grep Run.GPS D/WYNEX> (11551): Excute :: Run.GPS Trainer UV, (null) E/Run.GPS (11997): Cannot connect to BT device E/Run.GPS (11997): java.io.IOException: Service discovery failed E/Run.GPS (11997): at android.bluetooth.BluetoothSocket$SdpHelper.doSdp(BluetoothSocket.java:374) E/Run.GPS (11997): at android.bluetooth.BluetoothSocket.connect(BluetoothSocket.java:184) E/Run.GPS (11997): at ju.a(Unknown Source) E/Run.GPS (11997): at qk.j(Unknown Source) E/Run.GPS (11997): at fs.c(Unknown Source) E/Run.GPS (11997): at le.a(Unknown Source) E/Run.GPS (11997): at s.b(Unknown Source) E/Run.GPS (11997): at pb.a(Unknown Source) E/Run.GPS (11997): at as.a(Unknown Source) E/Run.GPS (11997): at am.b(Unknown Source) E/Run.GPS (11997): at gf.onTouchEvent(Unknown Source) E/Run.GPS (11997): at android.view.View.dispatchTouchEvent(View.java:3709) E/Run.GPS (11997): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) E/Run.GPS (11997): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) E/Run.GPS (11997): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1665) E/Run.GPS (11997): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1107) E/Run.GPS (11997): at android.app.Activity.dispatchTouchEvent(Activity.java:2061) E/Run.GPS (11997): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1649) E/Run.GPS (11997): at android.view.ViewRoot.handleMessage(ViewRoot.java:1694) E/Run.GPS (11997): at android.os.Handler.dispatchMessage(Handler.java:99) E/Run.GPS (11997): at android.os.Looper.loop(Looper.java:123) E/Run.GPS (11997): at android.app.ActivityThread.main(ActivityThread.java:4363) E/Run.GPS (11997): at java.lang.reflect.Method.invokeNative(Native Method) E/Run.GPS (11997): at java.lang.reflect.Method.invoke(Method.java:521) E/Run.GPS (11997): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) E/Run.GPS (11997): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) E/Run.GPS (11997): at dalvik.system.NativeStart.main(Native Method) E/Run.GPS (11997): Cannot connect to BT device E/Run.GPS (11997): java.io.IOException: Service discovery failed Here's the output of dmesg while trying to connect the heartrate monitor <4>[74726.239833] select 11691 (.serviceModeApp), adj 15, size 3205, to kill <4>[74726.240741] select 11739 (com.wssnps), adj 15, size 3207, to kill <4>[74726.246870] select 11750 (id.partnersetup), adj 15, size 3219, to kill <4>[74726.253390] select 11857 (p.bluetoothicon), adj 15, size 3299, to kill <4>[74726.259879] select 13131 (ndroid.settings), adj 15, size 4586, to kill <4>[74726.266372] send sigkill to 13131 (ndroid.settings), adj 15, size 4586 <7>[74733.945097] [BT] GPIO_BT_WAKE = 1 <7>[74733.945121] [BT] wake_lock(bt_wake_lock) <7>[74733.951799] [BT] GPIO_BT_HOST_WAKE = 1 <7>[74733.951822] [BT] wake_lock timeout = 5 sec <7>[74735.890196] [BT] GPIO_BT_HOST_WAKE = 0 <7>[74736.150987] [BT] GPIO_BT_HOST_WAKE = 1 <7>[74736.151009] [BT] wake_lock timeout = 5 sec <7>[74737.490185] [BT] GPIO_BT_HOST_WAKE = 0 <7>[74740.073913] [BT] GPIO_BT_HOST_WAKE = 1 <7>[74740.073948] [BT] wake_lock timeout = 5 sec <7>[74741.315336] [BT] GPIO_BT_HOST_WAKE = 0 <7>[74743.249747] [BT] GPIO_BT_HOST_WAKE = 1 <7>[74743.249768] [BT] wake_lock timeout = 5 sec <7>[74744.865099] [BT] GPIO_BT_HOST_WAKE = 0 <7>[74745.154487] [BT] GPIO_BT_HOST_WAKE = 1 <7>[74745.154509] [BT] wake_lock timeout = 5 sec <7>[74748.852534] [BT] GPIO_BT_HOST_WAKE = 0 <7>[74749.156256] [BT] GPIO_BT_HOST_WAKE = 1 <7>[74749.156278] [BT] wake_lock timeout = 5 sec <7>[74750.490018] [BT] GPIO_BT_HOST_WAKE = 0 <4>[74754.230424] select 11691 (.serviceModeApp), adj 15, size 3191, to kill <4>[74754.231326] select 11739 (com.wssnps), adj 15, size 3193, to kill <4>[74754.237473] select 11750 (id.partnersetup), adj 15, size 3205, to kill <4>[74754.243950] select 11857 (p.bluetoothicon), adj 15, size 3283, to kill <4>[74754.250452] select 13140 (com.svox.pico), adj 15, size 3465, to kill <4>[74754.256787] send sigkill to 13140 (com.svox.pico), adj 15, size 3465

    Read the article

  • Having problems using haml and rails3

    - by Victor Rodrigues
    After installing rails3, I'm experiencing problems when trying to use haml with it. I have the updated gem installed, and after rails PROJECT_NAME , I did haml --rails in its root. It apparently had worked fine, since I have haml folder inside plugins, init.rb, as expected. But when I try to rake, or rails server, I get: rake aborted! no such file to load -- haml With --trace I get this: ** Invoke default (first_time) ** Invoke test (first_time) ** Execute test ** Invoke test:units (first_time) ** Invoke db:test:prepare (first_time) ** Invoke db:abort_if_pending_migrations (first_time) ** Invoke environment (first_time) ** Execute environment rake aborted! no such file to load -- haml /usr/local/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta/lib/active_support/dependencies.rb:167:in `require' /usr/local/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta/lib/active_support/dependencies.rb:167:in `require' /usr/local/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta/lib/active_support/dependencies.rb:537:in `new_constants_in' /usr/local/lib/ruby/gems/1.8/gems/activesupport-3.0.0.beta/lib/active_support/dependencies.rb:167:in `require' RAILS_PROJECT_ROOT/vendor/plugins/haml/init.rb:5 /usr/local/lib/ruby/gems/1.8/gems/railties-3.0.0.beta/lib/rails/plugin.rb:49 /usr/local/lib/ruby/gems/1.8/gems/railties-3.0.0.beta/lib/rails/initializable.rb:25:in `instance_exec' /usr/local/lib/ruby/gems/1.8/gems/railties-3.0.0.beta/lib/rails/initializable.rb:25:in `run' /usr/local/lib/ruby/gems/1.8/gems/railties-3.0.0.beta/lib/rails/initializable.rb:55:in `run_initializers' /usr/local/lib/ruby/gems/1.8/gems/railties-3.0.0.beta/lib/rails/initializable.rb:54:in `each' /usr/local/lib/ruby/gems/1.8/gems/railties-3.0.0.beta/lib/rails/initializable.rb:54:in `run_initializers' /usr/local/lib/ruby/gems/1.8/gems/railties-3.0.0.beta/lib/rails/application.rb:71:in `initialize!' /usr/local/lib/ruby/gems/1.8/gems/railties-3.0.0.beta/lib/rails/application.rb:112:in `initialize_tasks' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:636:in `call' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:636:in `execute' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:631:in `each' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:631:in `execute' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:597:in `invoke_with_call_chain' /usr/local/lib/ruby/1.8/monitor.rb:242:in `synchronize' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:590:in `invoke_with_call_chain' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:607:in `invoke_prerequisites' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:604:in `each' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:604:in `invoke_prerequisites' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:596:in `invoke_with_call_chain' /usr/local/lib/ruby/1.8/monitor.rb:242:in `synchronize' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:590:in `invoke_with_call_chain' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:607:in `invoke_prerequisites' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:604:in `each' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:604:in `invoke_prerequisites' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:596:in `invoke_with_call_chain' /usr/local/lib/ruby/1.8/monitor.rb:242:in `synchronize' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:590:in `invoke_with_call_chain' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:607:in `invoke_prerequisites' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:604:in `each' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:604:in `invoke_prerequisites' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:596:in `invoke_with_call_chain' /usr/local/lib/ruby/1.8/monitor.rb:242:in `synchronize' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:590:in `invoke_with_call_chain' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:583:in `invoke' /usr/local/lib/ruby/gems/1.8/gems/railties-3.0.0.beta/lib/rails/test_unit/testing.rake:45 /usr/local/lib/ruby/gems/1.8/gems/railties-3.0.0.beta/lib/rails/test_unit/testing.rake:43:in `collect' /usr/local/lib/ruby/gems/1.8/gems/railties-3.0.0.beta/lib/rails/test_unit/testing.rake:43 /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:636:in `call' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:636:in `execute' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:631:in `each' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:631:in `execute' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:597:in `invoke_with_call_chain' /usr/local/lib/ruby/1.8/monitor.rb:242:in `synchronize' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:590:in `invoke_with_call_chain' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:607:in `invoke_prerequisites' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:604:in `each' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:604:in `invoke_prerequisites' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:596:in `invoke_with_call_chain' /usr/local/lib/ruby/1.8/monitor.rb:242:in `synchronize' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:590:in `invoke_with_call_chain' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:583:in `invoke' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2051:in `invoke_task' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2029:in `top_level' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2029:in `each' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2029:in `top_level' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2068:in `standard_exception_handling' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2023:in `top_level' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2001:in `run' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:2068:in `standard_exception_handling' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake.rb:1998:in `run' /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/bin/rake:31 /usr/local/bin/rake:19:in `load' /usr/local/bin/rake:19

    Read the article

  • Scripting window positioning in OS X

    - by Matt Trent
    My primary computing setup is a macbook pro with a large external monitor. I'm looking for a convenient way of moving a number of the windows of open programs from the laptop screen to the external monitor when I plug it in. I've seen a few partial scripts for accomplishing this, but nothing comprehensive. Ideally I'd like to specify the laptop screen location and external monitor location for each window and be able to toggle between them. Is anyone aware of any existing utility or Applscripts that can perform this?

    Read the article

  • eclipse progress bar

    - by Dave
    Hi! I develop an eclipse plugin and I want to create an progress bar as eclipse view at bottom of the workbench window. I have an example, but this is showed only a moment. Please give me some ideas, thanks ProgressMonitorDialog dialog = new ProgressMonitorDialog(shell); dialog.run(true, true, new IRunnableWithProgress(){ public void run(IProgressMonitor monitor) { monitor.beginTask("Some nice progress message here ...", 100); // execute the task ... monitor.done(); } });

    Read the article

  • Selectively prevent Session from being created

    - by Jean Barmash
    In my app, I have an external monitor that pings the app ever few minutes and measures its uptime / response time Every time the monitor connects, a new server session is created, so when I look at the number of sessions, it's always a minimum of 15, even during times where there are no actual users. I tried to address this with putting the session creation code into a filter, but that doesn't seem to do it - I guess session automatically gets created when the user opens the first page? all() { before = { if (actionName=='signin') { def session = request.session //creates session if not exists } } } I can configure the monitor to pass in a paramter if I need to (i.e. http://servername.com/?nosession, but not sure how to make sure the session isn't created.

    Read the article

  • Can the lock function be used to implement thread-safe enumeration?

    - by Daniel
    I'm working on a thread-safe collection that uses Dictionary as a backing store. In C# you can do the following: private IEnumerable<KeyValuePair<K, V>> Enumerate() { if (_synchronize) { lock (_locker) { foreach (var entry in _dict) yield return entry; } } else { foreach (var entry in _dict) yield return entry; } } The only way I've found to do this in F# is using Monitor, e.g.: let enumerate() = if synchronize then seq { System.Threading.Monitor.Enter(locker) try for entry in dict -> entry finally System.Threading.Monitor.Exit(locker) } else seq { for entry in dict -> entry } Can this be done using the lock function? Or, is there a better way to do this in general? I don't think returning a copy of the collection for iteration will work because I need absolute synchronization.

    Read the article

  • Prevent Session from being created In some cases

    - by Jean Barmash
    In my app, I have an external monitor that pings the app ever few minutes and measures its uptime / response time Every time the monitor connects, a new server session is created, so when I look at the number of sessions, it's always a minimum of 15, even during times where there are no actual users. I tried to address this with putting the session creation code into a filter, but that doesn't seem to do it - I guess session automatically gets created when the user opens the first page? all() { before = { if (actionName=='signin') { def session = request.session //creates session if not exists } } } I can configure the monitor to pass in a paramter if I need to (i.e. http://servername.com/?nosession, but not sure how to make sure the session isn't created.

    Read the article

  • How can I get the "Latency" of a process that has a TCP connection open?

    - by Dave
    Hello, I am looking to get the "Latency" field of a TCP connection. I notice windows Resource Monitor has this field, and I was wondering if there was a way I can find it. Preferrably without using WMI. If you are unsure what field I am talking about, open Task Manager, goto the Performance tab and hit the Resource Monitor button. Once Resource Monitor is open, expand the TCP Connections area and you will see a Latency field. Is there anyway to access this programatically? Thanks!

    Read the article

  • Most basic, low power home surveillance system

    - by cbp
    I am thinking of setting up a simple but effective surveillance system for my house that is: Very low powered (preferably no PCs left running out of stand-by mode) Cheap. When motion (or sound) is detected, I would like it to: Send an email/phone alert to me Record and upload video to the web (in case they steal the camera) So I imagine a system where I leave a netbook PC in stand-by mode and have it woken up by a motion detector. This initiates software to send alerts and periodically upload recorded video to the web. The software part is easy for me, but I'm not really a gadget-man so I'd like some advice on using a motion sensor of some sort to wake up the PC. Does anyone have some good advice? I know there are a couple of questions dealing with this topic already (see here: http://superuser.com/questions/3054/looking-for-a-moderately-priced-home-surveillance-setup, and here: http://superuser.com/questions/2929/can-you-suggest-a-great-home-security-setup-anti-burglars-e-t-c) - I am seeking more specific information with this question.

    Read the article

  • Parse HTTP requests through Wireshark?

    - by diogobaeder
    Hi, guys, Is there any way to parse HTTP request data in wireshark? For example, can I expose the request parameters upon an HTTP GET request (being sent by my machine), so that I don't need to read the (sometimes) truncated URL and find them by myself? I was using Tamper Data and Firebug, on my Firefox, to analyse these requests, but they're not as reliable as a stand-alone tool for monitoring my network interface, but wireshark keeps data too raw concerning HTTP flow. If you guys know any other stand-alone tool that does this (must be Linux-compatible), please tell me. Thanks!

    Read the article

  • The Most Common and Least Used 4-Digit PIN Numbers [Security Analysis Report]

    - by Asian Angel
    How ‘secure’ is your 4-digit PIN number? Is your PIN number a far too common one or is it a bit more unique in comparison to others? The folks over at the Data Genetics blog have put together an interesting analysis report that looks at the most common and least used 4-digit PIN numbers chosen by people. Numerically based (0-9) 4-digit PIN numbers only allow for a total of 10,000 possible combinations, so it stands to reason that some combinations are going to be far more common than others. The question is whether or not your personal PIN number choices are among the commonly used ones or ‘stand out’ as being more unique. Note 1: Data Genetics used data condensed from released, exposed, & discovered password tables and security breaches to generate the analysis report. Note 2: The updates section at the bottom has some interesting tidbits concerning peoples’ use of dates and certain words for PIN number generation. The analysis makes for very interesting reading, so browse on over to get an idea of where you stand with regards to your personal PIN number choices. 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

    Read the article

  • PASS Summit book launch and meet the authors - Professional SQL Server 2012 Internals & Troubleshooting

    - by Christian
    I’m very pleased to announce that we’ll be officially launching our new book, Professional SQL Server 2012 Internals and Troubleshooting at the PASS Summit in Seattle tomorrow. In partnership with our great friends at SQL Sentry we’ll have most of the authors at the SQL Sentry exhibitors stand from 12:30 on Thursday 8th November for a book signing event which will give you a rare opportunity to meet with the authors and contributors, many of which have flown in from around the world. SQL Sentry also have lots and lots of copies to give away for free so be sure to drop by their stand and ask about it! If you really can’t wait or run the risk of not getting a copy then the PASS bookstore has a few copies for sale but don’t expect them to be there for long! You can also order it from your favourite online retailer: amazon.com: http://amzn.to/U9IlPV barnesandnoble.com: http://bitly.com/Ux1gog amazon.co.uk: http://bitly.com/WBJ18l I’ll be writing a follow-up post very soon explaining why I think you should buy this book so look out for it!   Christian Bolton - MCA, MCM, MVP Technical Director http://coeo.com - SQL Server Consulting & Managed Services

    Read the article

  • Fight for your rights as a video gamer.

    - by Chris Williams
    Soon, the U.S. Supreme Court may decide whether to hear a case that could have a lasting impact on computer and video games. The case before the Court involves a law passed by the state of California attempting to criminalize the sale of certain computer and video games. Two previous courts rejected the California law as unconstitutional, but soon the Supreme Court could have the final say. Whatever the Court's ruling, we must be prepared to continue defending our rights now and in the future. To do so, we need a large, powerful movement of gamers to speak with one voice and show that we won't sit back while lawmakers try to score political points by scapegoating video games and treating them differently than books, movies, and music. If the Court decides to hear the case, we're going to need thousands of activists like you who can help defend computer and video games by writing letters to editors, calling into talk radio stations, and educating Americans about our passion for and appreciation of computer and video games. You can help build this movement right now by inviting all your friends and fellow gamers to join the Video Game Voters Network. Use our simple tool to send an email to everyone you know asking them to stand up for gaming rights: http://videogamevoters.org/movement You can also help spread the word through Facebook and Twitter, or you can simply forward this email to everyone you know and ask them to sign up at videogamevoters.org. Time after time, courts continue to reject politicians' efforts to restrict the sale of computer and video games. But that doesn't mean the politicians will stop trying anytime soon -- in fact, it means they're likely to ramp up their efforts even more. To stop them, we must make it clear that gamers will continue to stand up for free speech -- and that the numbers are on our side. Help make sure we're ready and able to keep fighting for our gaming rights. Spread the word about the Video Game Voters Network right now: http://videogamevoters.org/movement Thank you. -- Video Game Voters Network

    Read the article

  • Fixing SharePoint 2010 Permission Problems on Windows 7

    - by Ricardo Peres
    I had a tough time trying to have SharePoint working perfectly on a Windows 7 development machine that was occasionally disconnected from the Active Directory (when I am home I must connect through a VPN). I mostly had problems with service applications such as User Profile, Managed Metadata, Business Connectivity Services and the like, and all I knew were cryptical messages such as “access denied” or “the service or application pool is not started”. I was sure that both the services and application pools were running under a domain account that had proper permissions on the SQL Server instance, and basically it was a fresh installation. Lots of people are having the same problem, apparently. After banging my head against the wall for several days, I remembered about farm (what I had) versus stand-alone (which I had never tried) installations. Bingo! Here’s what I did: I dropped all SharePoint databases and logins and reinstalled SP from scratch, only this time not in farm mode, but as stand-alone. After the SharePoint Configuration Wizard started, I cancelled it and started the Management Shell. I created the configuration database manually by using the New-SPConfigurationDatabase cmdlet where I specified a local account – something that the Configuration Wizard wouldn’t allow me to do. Then I restarted the Configuration Wizard and everything began working perfectly! Yes, I got some pre-configured service applications and also some content which I didn’t need, but I realized it was possible to drop and recreate everything the way I wanted to. All services and application pools are now running under local accounts, which is fine for my development needs. Really, Microsoft… I hope this will bring light to someone facing the same problems!

    Read the article

  • Best practice for combining a Java Applet/ Android interface?

    - by Pearsonartphoto
    I'm working on an online game, which I am seriously considering writing a Java Applet for it. The game is not overly complex on the features. I'm considering at some point having at least 3 versions of the game, which include a Java stand alone, applet, and Android game. I know from Design Patterns that the best way to use differing things like buttons and the like is to use a Bridge interface, where I have a common template for the common buttons. However, I'm having a bit of difficulty understanding what to do about the following. I know that Android programs use an Activity structure, which I am well familiar with, and that Applets extend the Applet interface, which I am not as familiar with. I also know that a stand alone java program uses basically a main() function, which doesn't have much structure. I'm convinced that there should be a way to design a common design pattern between the two, but somehow I'm missing what that is exactly. What can I do to make the different frameworks work with as much common code as possible?

    Read the article

  • Visually recognise active window

    - by mcaleaa
    Ubuntu 13.04 I work with two monitors, usually with lots of different windows open. I don't like to use the mouse, so swap between applications using alt-tab usually. The problem comes when I want to type something into an application. I need the active application to immediately obvious, usually so that I can tell which monitor to look at next. With default ubuntu (with appearance = ambiance), the only real visual indication of a window being active is that the header bar of the application is in a lighter font color. This is too subtle for me, so I find myself alt-tabbing and moving my mouse too much when switching applications, then clicking around with the mouse to give a particular window the focus. I want my switching to be more accurate, and for that I think I need better feedback on what window has the focus. This needs to be more obvious than it is now. I looked at the high contrast appearance, and it helps somewhat, but the inconsistency in the icon sets is far too distracting. I think what I need is a something like a bright border right around the window, or something like that, to make the active window really stand out. Or, maybe to have the non-active windows fade to the background a bit. I would appreciate tips on how others overcome this problem, to make the active window stand out visually from the other windows. Thank you!

    Read the article

  • Collider2D and Rigidbody2D, how do they work?

    - by user42646
    I have been learning JavaScript and Unity for a week now. I learned how to make Cube as a Ground and another Cube as a player and I used this code to make the Player Cube move forward and backward and jumping var walkspeed: float = 5.0; var jumpheight: float = 250.0; var grounded = false; function Update() { rigidbody.freezeRotation = true; if (Input.GetKey("a")) transform.Translate(Vector3(-1, 0, 0) * Time.deltaTime * walkspeed); if (Input.GetKey("d")) transform.Translate(Vector3(1, 0, 0) * Time.deltaTime * walkspeed); if (Input.GetButton("Jump")) { Jump(); } } function OnCollisionEnter(hit: Collision) { grounded = true; } function Jump() { if (grounded == true) { rigidbody.AddForce(Vector3.up * jumpheight); grounded = false; } } I also learned how to make a character hit box. how to make a sprite and animation. pretty much the basic stuff. Couple of days ago I created simple ground in Photoshop and a simple character and imported them to Unity3D. Whenever I use my code above the character keeps falling from the scene. Like the character has nothing to stand on. After thinking about it it make sense because I really didn't make anything to make the player character understand that he should stand on something so I started reading about this issue and I realized that there is something called Collider2D and Rigidbody2D. Now I'm really stuck here I just don't know what to do. I applied the rigibody2d to my character picture and the Collider2D to the ground picture but whenever I play the project the gravity makes my character falls down. This is my question: How can I make the rigibody2d object realize that it shouldn't fall if there is a Collider2D object under it? So when I jump it's going to jump and the gravity going to bring it back to the ground.

    Read the article

  • Debian squeeze keyboard and touchpad not working / detected on laptop

    - by Esa
    They work before gdm3 starts. a connected mouse also stops working, but functions after removal and re-plug. no xorg.conf. log doesn't show any loading of drivers for kbd/touchpad [ 33.783] X.Org X Server 1.10.4 Release Date: 2011-08-19 [ 33.783] X Protocol Version 11, Revision 0 [ 33.783] Build Operating System: Linux 3.0.0-1-amd64 x86_64 Debian [ 33.783] Current Operating System: Linux sus 3.2.0-0.bpo.2-amd64 #1 SMP Sun Mar 25 10:33:35 UTC 2012 x86_64 [ 33.783] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.2.0-0.bpo.2-amd64 root=UUID=8686f840-d165-4d1e-b995-2ebbd94aa3d2 ro quiet [ 33.783] Build Date: 28 August 2011 09:39:43PM [ 33.783] xorg-server 2:1.10.4-1~bpo60+1 (Cyril Brulebois <[email protected]>) [ 33.783] Current version of pixman: 0.16.4 [ 33.783] Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. [ 33.783] Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 33.783] (==) Log file: "/var/log/Xorg.0.log", Time: Wed Mar 28 09:34:04 2012 [ 33.837] (==) Using system config directory "/usr/share/X11/xorg.conf.d" [ 33.936] (==) No Layout section. Using the first Screen section. [ 33.936] (==) No screen section available. Using defaults. [ 33.936] (**) |-->Screen "Default Screen Section" (0) [ 33.936] (**) | |-->Monitor "<default monitor>" [ 33.936] (==) No monitor specified for screen "Default Screen Section". Using a default monitor configuration. [ 33.936] (==) Automatically adding devices [ 33.936] (==) Automatically enabling devices [ 34.164] (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. [ 34.164] Entry deleted from font path. [ 34.226] (==) FontPath set to: /usr/share/fonts/X11/misc, /usr/share/fonts/X11/100dpi/:unscaled, /usr/share/fonts/X11/75dpi/:unscaled, /usr/share/fonts/X11/Type1, /usr/share/fonts/X11/100dpi, /usr/share/fonts/X11/75dpi, /var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType, built-ins [ 34.226] (==) ModulePath set to "/usr/lib/xorg/modules" [ 34.226] (II) The server relies on udev to provide the list of input devices. If no devices become available, reconfigure udev or disable AutoAddDevices. [ 34.226] (II) Loader magic: 0x7d3ae0 [ 34.226] (II) Module ABI versions: [ 34.226] X.Org ANSI C Emulation: 0.4 [ 34.226] X.Org Video Driver: 10.0 [ 34.226] X.Org XInput driver : 12.2 [ 34.226] X.Org Server Extension : 5.0 [ 34.227] (--) PCI:*(0:1:5:0) 1002:9712:103c:1661 rev 0, Mem @ 0xd0000000/268435456, 0xf1400000/65536, 0xf1300000/1048576, I/O @ 0x00008000/256 [ 34.227] (--) PCI: (0:2:0:0) 1002:6760:103c:1661 rev 0, Mem @ 0xe0000000/268435456, 0xf0300000/131072, I/O @ 0x00004000/256, BIOS @ 0x????????/131072 [ 34.227] (II) Open ACPI successful (/var/run/acpid.socket) [ 34.227] (II) LoadModule: "extmod" [ 34.249] (II) Loading /usr/lib/xorg/modules/extensions/libextmod.so [ 34.277] (II) Module extmod: vendor="X.Org Foundation" [ 34.277] compiled for 1.10.4, module version = 1.0.0 [ 34.277] Module class: X.Org Server Extension [ 34.277] ABI class: X.Org Server Extension, version 5.0 [ 34.277] (II) Loading extension SELinux [ 34.277] (II) Loading extension MIT-SCREEN-SAVER [ 34.277] (II) Loading extension XFree86-VidModeExtension [ 34.277] (II) Loading extension XFree86-DGA [ 34.277] (II) Loading extension DPMS [ 34.277] (II) Loading extension XVideo [ 34.277] (II) Loading extension XVideo-MotionCompensation [ 34.277] (II) Loading extension X-Resource [ 34.277] (II) LoadModule: "dbe" [ 34.277] (II) Loading /usr/lib/xorg/modules/extensions/libdbe.so [ 34.299] (II) Module dbe: vendor="X.Org Foundation" [ 34.299] compiled for 1.10.4, module version = 1.0.0 [ 34.299] Module class: X.Org Server Extension [ 34.299] ABI class: X.Org Server Extension, version 5.0 [ 34.299] (II) Loading extension DOUBLE-BUFFER [ 34.299] (II) LoadModule: "glx" [ 34.299] (II) Loading /usr/lib/xorg/modules/extensions/libglx.so [ 34.477] (II) Module glx: vendor="X.Org Foundation" [ 34.477] compiled for 1.10.4, module version = 1.0.0 [ 34.477] ABI class: X.Org Server Extension, version 5.0 [ 34.477] (==) AIGLX enabled [ 34.477] (II) Loading extension GLX [ 34.477] (II) LoadModule: "record" [ 34.478] (II) Loading /usr/lib/xorg/modules/extensions/librecord.so [ 34.481] (II) Module record: vendor="X.Org Foundation" [ 34.481] compiled for 1.10.4, module version = 1.13.0 [ 34.481] Module class: X.Org Server Extension [ 34.481] ABI class: X.Org Server Extension, version 5.0 [ 34.481] (II) Loading extension RECORD [ 34.481] (II) LoadModule: "dri" [ 34.481] (II) Loading /usr/lib/xorg/modules/extensions/libdri.so [ 34.512] (II) Module dri: vendor="X.Org Foundation" [ 34.512] compiled for 1.10.4, module version = 1.0.0 [ 34.512] ABI class: X.Org Server Extension, version 5.0 [ 34.512] (II) Loading extension XFree86-DRI [ 34.512] (II) LoadModule: "dri2" [ 34.512] (II) Loading /usr/lib/xorg/modules/extensions/libdri2.so [ 34.515] (II) Module dri2: vendor="X.Org Foundation" [ 34.515] compiled for 1.10.4, module version = 1.2.0 [ 34.515] ABI class: X.Org Server Extension, version 5.0 [ 34.515] (II) Loading extension DRI2 [ 34.515] (==) Matched ati as autoconfigured driver 0 [ 34.515] (==) Matched vesa as autoconfigured driver 1 [ 34.515] (==) Matched fbdev as autoconfigured driver 2 [ 34.515] (==) Assigned the driver to the xf86ConfigLayout [ 34.515] (II) LoadModule: "ati" [ 34.706] (II) Loading /usr/lib/xorg/modules/drivers/ati_drv.so [ 34.724] (II) Module ati: vendor="X.Org Foundation" [ 34.724] compiled for 1.10.3, module version = 6.14.2 [ 34.724] Module class: X.Org Video Driver [ 34.724] ABI class: X.Org Video Driver, version 10.0 [ 34.724] (II) LoadModule: "radeon" [ 34.725] (II) Loading /usr/lib/xorg/modules/drivers/radeon_drv.so [ 34.923] (II) Module radeon: vendor="X.Org Foundation" [ 34.923] compiled for 1.10.3, module version = 6.14.2 [ 34.923] Module class: X.Org Video Driver [ 34.923] ABI class: X.Org Video Driver, version 10.0 [ 34.945] (II) LoadModule: "vesa" [ 34.945] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 34.988] (II) Module vesa: vendor="X.Org Foundation" [ 34.988] compiled for 1.10.3, module version = 2.3.0 [ 34.988] Module class: X.Org Video Driver [ 34.988] ABI class: X.Org Video Driver, version 10.0 [ 34.988] (II) LoadModule: "fbdev" [ 34.988] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 35.020] (II) Module fbdev: vendor="X.Org Foundation" [ 35.020] compiled for 1.10.3, module version = 0.4.2 [ 35.020] ABI class: X.Org Video Driver, version 10.0 [ 35.020] (II) RADEON: Driver for ATI Radeon chipsets: <snip> [ 35.023] (II) VESA: driver for VESA chipsets: vesa [ 35.023] (II) FBDEV: driver for framebuffer: fbdev [ 35.023] (++) using VT number 7 [ 35.033] (II) Loading /usr/lib/xorg/modules/drivers/radeon_drv.so [ 35.033] (II) [KMS] Kernel modesetting enabled. [ 35.033] (WW) Falling back to old probe method for vesa [ 35.034] (WW) Falling back to old probe method for fbdev [ 35.034] (II) Loading sub module "fbdevhw" [ 35.034] (II) LoadModule: "fbdevhw" [ 35.034] (II) Loading /usr/lib/xorg/modules/libfbdevhw.so [ 35.185] (II) Module fbdevhw: vendor="X.Org Foundation" [ 35.185] compiled for 1.10.4, module version = 0.0.2 [ 35.185] ABI class: X.Org Video Driver, version 10.0 [ 35.288] (II) RADEON(0): Creating default Display subsection in Screen section "Default Screen Section" for depth/fbbpp 24/32 [ 35.288] (==) RADEON(0): Depth 24, (--) framebuffer bpp 32 [ 35.288] (II) RADEON(0): Pixel depth = 24 bits stored in 4 bytes (32 bpp pixmaps) [ 35.288] (==) RADEON(0): Default visual is TrueColor [ 35.288] (==) RADEON(0): RGB weight 888 [ 35.288] (II) RADEON(0): Using 8 bits per RGB (8 bit DAC) [ 35.288] (--) RADEON(0): Chipset: "ATI Mobility Radeon HD 4200" (ChipID = 0x9712) [ 35.288] (II) RADEON(0): PCI card detected [ 35.288] drmOpenDevice: node name is /dev/dri/card0 [ 35.288] drmOpenDevice: open result is 9, (OK) [ 35.288] drmOpenByBusid: Searching for BusID pci:0000:01:05.0 [ 35.288] drmOpenDevice: node name is /dev/dri/card0 [ 35.288] drmOpenDevice: open result is 9, (OK) [ 35.288] drmOpenByBusid: drmOpenMinor returns 9 [ 35.288] drmOpenByBusid: drmGetBusid reports pci:0000:01:05.0 [ 35.288] (II) Loading sub module "exa" [ 35.288] (II) LoadModule: "exa" [ 35.288] (II) Loading /usr/lib/xorg/modules/libexa.so [ 35.335] (II) Module exa: vendor="X.Org Foundation" [ 35.335] compiled for 1.10.4, module version = 2.5.0 [ 35.335] ABI class: X.Org Video Driver, version 10.0 [ 35.335] (II) RADEON(0): KMS Color Tiling: disabled [ 35.335] (II) RADEON(0): KMS Pageflipping: enabled [ 35.335] (II) RADEON(0): SwapBuffers wait for vsync: enabled [ 35.360] (II) RADEON(0): Output VGA-0 has no monitor section [ 35.360] (II) RADEON(0): Output LVDS has no monitor section [ 35.364] (II) RADEON(0): Output HDMI-0 has no monitor section [ 35.388] (II) RADEON(0): EDID for output VGA-0 [ 35.388] (II) RADEON(0): EDID for output LVDS [ 35.388] (II) RADEON(0): Manufacturer: LGD Model: 2ac Serial#: 0 [ 35.388] (II) RADEON(0): Year: 2010 Week: 0 [ 35.388] (II) RADEON(0): EDID Version: 1.3 [ 35.388] (II) RADEON(0): Digital Display Input [ 35.388] (II) RADEON(0): Max Image Size [cm]: horiz.: 34 vert.: 19 [ 35.388] (II) RADEON(0): Gamma: 2.20 [ 35.388] (II) RADEON(0): No DPMS capabilities specified [ 35.388] (II) RADEON(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 [ 35.388] (II) RADEON(0): First detailed timing is preferred mode [ 35.388] (II) RADEON(0): redX: 0.616 redY: 0.371 greenX: 0.355 greenY: 0.606 [ 35.388] (II) RADEON(0): blueX: 0.152 blueY: 0.100 whiteX: 0.313 whiteY: 0.329 [ 35.388] (II) RADEON(0): Manufacturer's mask: 0 [ 35.388] (II) RADEON(0): Supported detailed timing: [ 35.388] (II) RADEON(0): clock: 69.3 MHz Image Size: 344 x 194 mm [ 35.388] (II) RADEON(0): h_active: 1366 h_sync: 1398 h_sync_end 1430 h_blank_end 1486 h_border: 0 [ 35.388] (II) RADEON(0): v_active: 768 v_sync: 770 v_sync_end 774 v_blanking: 782 v_border: 0 [ 35.388] (II) RADEON(0): LG Display [ 35.388] (II) RADEON(0): LP156WH2-TLQB [ 35.388] (II) RADEON(0): EDID (in hex): [ 35.388] (II) RADEON(0): 00ffffffffffff0030e4ac0200000000 [ 35.388] (II) RADEON(0): 00140103802213780ac1259d5f5b9b27 [ 35.388] (II) RADEON(0): 19505400000001010101010101010101 [ 35.388] (II) RADEON(0): 010101010101121b567850000e302020 [ 35.388] (II) RADEON(0): 240058c2100000190000000000000000 [ 35.388] (II) RADEON(0): 00000000000000000000000000fe004c [ 35.388] (II) RADEON(0): 4720446973706c61790a2020000000fe [ 35.388] (II) RADEON(0): 004c503135365748322d544c514200c1 [ 35.388] (II) RADEON(0): Printing probed modes for output LVDS [ 35.388] (II) RADEON(0): Modeline "1366x768"x59.6 69.30 1366 1398 1430 1486 768 770 774 782 -hsync -vsync (46.6 kHz) [ 35.388] (II) RADEON(0): Modeline "1280x720"x59.9 74.50 1280 1344 1472 1664 720 723 728 748 -hsync +vsync (44.8 kHz) [ 35.388] (II) RADEON(0): Modeline "1152x768"x59.8 71.75 1152 1216 1328 1504 768 771 781 798 -hsync +vsync (47.7 kHz) [ 35.388] (II) RADEON(0): Modeline "1024x768"x59.9 63.50 1024 1072 1176 1328 768 771 775 798 -hsync +vsync (47.8 kHz) [ 35.388] (II) RADEON(0): Modeline "800x600"x59.9 38.25 800 832 912 1024 600 603 607 624 -hsync +vsync (37.4 kHz) [ 35.388] (II) RADEON(0): Modeline "848x480"x59.7 31.50 848 872 952 1056 480 483 493 500 -hsync +vsync (29.8 kHz) [ 35.388] (II) RADEON(0): Modeline "720x480"x59.7 26.75 720 744 808 896 480 483 493 500 -hsync +vsync (29.9 kHz) [ 35.388] (II) RADEON(0): Modeline "640x480"x59.4 23.75 640 664 720 800 480 483 487 500 -hsync +vsync (29.7 kHz) [ 35.392] (II) RADEON(0): EDID for output HDMI-0 [ 35.392] (II) RADEON(0): Output VGA-0 disconnected [ 35.392] (II) RADEON(0): Output LVDS connected [ 35.392] (II) RADEON(0): Output HDMI-0 disconnected [ 35.392] (II) RADEON(0): Using exact sizes for initial modes [ 35.392] (II) RADEON(0): Output LVDS using initial mode 1366x768 [ 35.392] (II) RADEON(0): Using default gamma of (1.0, 1.0, 1.0) unless otherwise stated. [ 35.392] (II) RADEON(0): mem size init: gart size :1fdff000 vram size: s:10000000 visible:fba0000 [ 35.392] (II) RADEON(0): EXA: Driver will allow EXA pixmaps in VRAM [ 35.392] (==) RADEON(0): DPI set to (96, 96) [ 35.392] (II) Loading sub module "fb" [ 35.392] (II) LoadModule: "fb" [ 35.392] (II) Loading /usr/lib/xorg/modules/libfb.so [ 35.492] (II) Module fb: vendor="X.Org Foundation" [ 35.492] compiled for 1.10.4, module version = 1.0.0 [ 35.492] ABI class: X.Org ANSI C Emulation, version 0.4 [ 35.492] (II) Loading sub module "ramdac" [ 35.492] (II) LoadModule: "ramdac" [ 35.492] (II) Module "ramdac" already built-in [ 35.492] (II) UnloadModule: "vesa" [ 35.492] (II) Unloading vesa [ 35.492] (II) UnloadModule: "fbdev" [ 35.492] (II) Unloading fbdev [ 35.492] (II) UnloadModule: "fbdevhw" [ 35.492] (II) Unloading fbdevhw [ 35.492] (--) Depth 24 pixmap format is 32 bpp [ 35.492] (II) RADEON(0): [DRI2] Setup complete [ 35.492] (II) RADEON(0): [DRI2] DRI driver: r600 [ 35.492] (II) RADEON(0): Front buffer size: 4224K [ 35.492] (II) RADEON(0): VRAM usage limit set to 228096K [ 35.615] (==) RADEON(0): Backing store disabled [ 35.615] (II) RADEON(0): Direct rendering enabled [ 35.658] (II) RADEON(0): Setting EXA maxPitchBytes [ 35.658] (II) EXA(0): Driver allocated offscreen pixmaps [ 35.658] (II) EXA(0): Driver registered support for the following operations: [ 35.658] (II) Solid [ 35.658] (II) Copy [ 35.658] (II) Composite (RENDER acceleration) [ 35.658] (II) UploadToScreen [ 35.658] (II) DownloadFromScreen [ 35.687] (II) RADEON(0): Acceleration enabled [ 35.687] (==) RADEON(0): DPMS enabled [ 35.687] (==) RADEON(0): Silken mouse enabled [ 35.721] (II) RADEON(0): Set up textured video [ 35.721] (II) RADEON(0): RandR 1.2 enabled, ignore the following RandR disabled message. [ 35.721] (--) RandR disabled [ 35.721] (II) Initializing built-in extension Generic Event Extension [ 35.721] (II) Initializing built-in extension SHAPE [ 35.721] (II) Initializing built-in extension MIT-SHM [ 35.721] (II) Initializing built-in extension XInputExtension [ 35.721] (II) Initializing built-in extension XTEST [ 35.721] (II) Initializing built-in extension BIG-REQUESTS [ 35.721] (II) Initializing built-in extension SYNC [ 35.721] (II) Initializing built-in extension XKEYBOARD [ 35.721] (II) Initializing built-in extension XC-MISC [ 35.721] (II) Initializing built-in extension SECURITY [ 35.721] (II) Initializing built-in extension XINERAMA [ 35.721] (II) Initializing built-in extension XFIXES [ 35.721] (II) Initializing built-in extension RENDER [ 35.721] (II) Initializing built-in extension RANDR [ 35.721] (II) Initializing built-in extension COMPOSITE [ 35.721] (II) Initializing built-in extension DAMAGE [ 35.721] (II) SELinux: Disabled on system [ 35.982] (II) AIGLX: enabled GLX_MESA_copy_sub_buffer [ 35.982] (II) AIGLX: enabled GLX_INTEL_swap_event [ 35.982] (II) AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control [ 35.982] (II) AIGLX: enabled GLX_SGI_make_current_read [ 35.982] (II) AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects [ 35.982] (II) AIGLX: Loaded and initialized /usr/lib/dri/r600_dri.so [ 35.982] (II) GLX: Initialized DRI2 GL provider for screen 0 [ 35.999] (II) RADEON(0): Setting screen physical size to 361 x 203 [ 43.896] (II) RADEON(0): EDID vendor "LGD", prod id 684 [ 43.896] (II) RADEON(0): Printing DDC gathered Modelines: [ 43.896] (II) RADEON(0): Modeline "1366x768"x0.0 69.30 1366 1398 1430 1486 768 770 774 782 -hsync -vsync (46.6 kHz) [ 43.924] (II) RADEON(0): EDID vendor "LGD", prod id 684 [ 43.924] (II) RADEON(0): Printing DDC gathered Modelines: [ 43.924] (II) RADEON(0): Modeline "1366x768"x0.0 69.30 1366 1398 1430 1486 768 770 774 782 -hsync -vsync (46.6 kHz) [ 43.988] (II) RADEON(0): EDID vendor "LGD", prod id 684 [ 43.988] (II) RADEON(0): Printing DDC gathered Modelines: [ 43.988] (II) RADEON(0): Modeline "1366x768"x0.0 69.30 1366 1398 1430 1486 768 770 774 782 -hsync -vsync (46.6 kHz) [ 67.375] (II) config/udev: Adding input device Logitech USB Optical Mouse (/dev/input/event1) [ 67.376] (**) Logitech USB Optical Mouse: Applying InputClass "evdev pointer catchall" [ 67.376] (II) LoadModule: "evdev" [ 67.376] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so [ 67.392] (II) Module evdev: vendor="X.Org Foundation" [ 67.392] compiled for 1.10.3, module version = 2.6.0 [ 67.392] Module class: X.Org XInput Driver [ 67.392] ABI class: X.Org XInput driver, version 12.2 [ 67.392] (II) Using input driver 'evdev' for 'Logitech USB Optical Mouse' [ 67.392] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so [ 67.392] (**) Logitech USB Optical Mouse: always reports core events [ 67.392] (**) Logitech USB Optical Mouse: Device: "/dev/input/event1" [ 67.392] (--) Logitech USB Optical Mouse: Found 12 mouse buttons [ 67.392] (--) Logitech USB Optical Mouse: Found scroll wheel(s) [ 67.392] (--) Logitech USB Optical Mouse: Found relative axes [ 67.392] (--) Logitech USB Optical Mouse: Found x and y relative axes [ 67.392] (II) Logitech USB Optical Mouse: Configuring as mouse [ 67.392] (II) Logitech USB Optical Mouse: Adding scrollwheel support [ 67.392] (**) Logitech USB Optical Mouse: YAxisMapping: buttons 4 and 5 [ 67.392] (**) Logitech USB Optical Mouse: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 [ 67.392] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:13.0/usb5/5-1/5-1:1.0/input/input14/event1" [ 67.392] (II) XINPUT: Adding extended input device "Logitech USB Optical Mouse" (type: MOUSE) [ 67.392] (II) Logitech USB Optical Mouse: initialized for relative axes. [ 67.392] (**) Logitech USB Optical Mouse: (accel) keeping acceleration scheme 1 [ 67.392] (**) Logitech USB Optical Mouse: (accel) acceleration profile 0 [ 67.392] (**) Logitech USB Optical Mouse: (accel) acceleration factor: 2.000 [ 67.392] (**) Logitech USB Optical Mouse: (accel) acceleration threshold: 4 [ 67.392] (II) config/udev: Adding input device Logitech USB Optical Mouse (/dev/input/mouse0) [ 67.392] (II) No input driver/identifier specified (ignoring) [ 78.692] (II) Logitech USB Optical Mouse: Close [ 78.692] (II) UnloadModule: "evdev" [ 78.692] (II) Unloading evdev

    Read the article

  • The Beginner’s Guide to Managing Users and Groups in Linux

    - by Zainul Franciscus
    Ubuntu Linux uses groups to help you manage users, set permissions on those users, and even monitor how much time they are spending in front of the PC. Here’s a beginner’s guide to how it all works Latest Features How-To Geek ETC The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek The How-To Geek Guide to Learning Photoshop, Part 7: Design and Typography Happy Snow Bears Theme for Chrome and Iron [Holiday] Download Full Command and Conquer: Tiberian Sun Game for Free Scorched Cometary Planet Wallpaper Quick Fix: Add the RSS Button Back to the Firefox Awesome Bar Dropbox Desktop Client 1.0.0 RC for Windows, Linux, and Mac Released Hang in There Scrat! – Ice Age Wallpaper

    Read the article

< Previous Page | 78 79 80 81 82 83 84 85 86 87 88 89  | Next Page >