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  • jquery form extension ajax

    - by Craig Wilson
    http://www.malsup.com/jquery/form/#html I have multiple forms on a single page. They all use the same class "myForm". Using the above extension I can get them to successfully process and POST to ajax-process.php <script> // wait for the DOM to be loaded $(document).ready(function() { // bind 'myForm' and provide a simple callback function $('.myForm').ajaxForm(function() { alert("Thank you for your comment!"); }); }); </script> I'm having an issue however with the response. I need to get the comment that the user submitted to be displayed in the respective div that it was submitted from. I can either set this as a hidden field in the form, or as text in the ajax-process.php file. I can't work out how to get the response from ajax-process.php into something I can work with in the script, if I run the following it appends to all the forms (obviously). The only way I can think to do it is to repeat the script using individual DIV ID's instead of a single class. However there must be a way of updating the div that the ajax-process.php returns! // prepare the form when the DOM is ready $(document).ready(function() { // bind form using ajaxForm $('.myForm').ajaxForm({ // target identifies the element(s) to update with the server response target: '.myDiv', // success identifies the function to invoke when the server response // has been received; here we apply a fade-in effect to the new content success: function() { $('.myDiv').fadeIn('slow'); } }); }); Any suggestions?!

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  • PC to Macbook Pro Transition - Getting (re)started?

    - by Torus Linvald
    I'm in my second computer science course right now. I've enjoyed programming so far, but really have just scraped my way by. I've not done much programming outside of required class work. For similar reasons, I never really invested in downloading/learning software to help me program (IDE's, editors, compilers, etc). I know it sounds tedious, but my current setup is: notepad++ for coding; Filezilla to transfer .cpp & .h files to school's aludra/unix and compiling; unix tells me where my bugs are and I go back to notepad++ to debug; repeat until done. This isn't fun - and I know it could be easier. But I put it off knowing that I was soon going to switch to a Mac. And, tomorrow, I'm switching. So... How should I set up my Macbook for the best programming experience? What IDEs and editors and debuggers and so on should I download? How will Mac programming differ from PC? I'm open to all ideas and comments, even the most basic. (Background - I'm learning/programming in C++ right now. Next semester, my classes switch to Java. I'm also going to take a class in web development, with HTML/CSS/Javascript/PHP. My new laptop will be a late 2009 Macbook Pro with Leopard, or maybe Snow Leopard. Free would be preferrable for all programs.) Thank you all.

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  • Looping the layout that was set up in Interface Builder

    - by Slavenko
    I just need for someone to point me in the right direction of how I should be doing things. I wanted to make an iOS news like app that would have interface resembling Windows Phone. Large and small image tiles that represent one news item each. Now I was thinking to create some basic layout in storyboard, that would consist out of, for example, a title, and a 3 different sized tiles/images (the gray part on the attached image). Now, I would be getting the data as a JSON array that has holds different news categories so I was wondering if somehow the set up layout could be reused in a for loop since the layout will only repeat itself (the red part on the attached image) and oly the data would be different. Can this be done, should I even try doing something like this, or should I try to create an entire layout programmatically? I wouldn't mind doing it programatically, it's just that I don't have much experience in creating layouts that way, and wanted to make sure that I don't do something that I might regret later. Thank you for any help and advice.

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  • Haskell search an element on a List

    - by user1887556
    I want a function that changes (1 to 0) on a list, when number of 1's isn't even. I have done these functions: 1) Sees if the lines in a list are even or not: parityLine :: [[Int]] -> [Bool] parityLine [] =[] parityLine (x:xs) |sum(x) `mod` 2 == 0 = True:(parityLine(xs)) |otherwise = False:(parityLine(xs)) 2) Sum the corresponding elements on a list of lists: sumPositions :: [[Int]] -> [Int] sumPositions [] = [] sumPositions (x:xs) = foldl (zipWith (+)) (repeat 0) (x:xs) 3) Sees if the columns in a list are even or not: parityColumn :: [Int] -> [Bool] parityColumn [] = [] parityColumn (x:xs) |head(x:xs) `mod` 2 == 0 = True:parityColumn(xs) |otherwise = False:parityColumn(xs) 4) Does the operation or with two boolean lists: bol :: [Bool] -> [Bool] -> [[Bool]] bol [] _ = [] bol (x:xs) (y:ys)= (map (||x) (y:ys)):(bol xs (y:ys)) 5) Correct List: correct :: [[Int]] -> [[Bool]] correct [] = [] correct (x:xs)=(bol(parityLine (x:xs))(parityColumn(sumPositions(x:xs)))) So what I want is to alter the function correct to [[Int]]-[[Int]] that does this: My Int list(x:xs) With my correct function applied [[0,0,1,1], [[True,True,False,True], [1,0,1,1], [True,True,True,True], [0,1,0,1], [True,True,True,True] [1,1,1,1]] [True,True,True,True]] Now I can see that in the first line third column, False, so I have to correct that number 1 to have a number of 1's even. Result I want that function correct does: [[0,0,0,1], [1,0,1,1], [0,1,0,1], [1,1,1,1]] Thanks.

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  • Can't Add XSD to Class Project

    - by Jeff
    Background: I started with a large solution with many applications in it in VS 2008 and I'm trying to split it up. Steps to repeat: I create a new VS 2010 C# class project I right click and choose add existing item I choose the XSD file from my old project and import it. The original file is 67KB the imported file is 18KB Line 134,135 of the original file <Mapping SourceColumn="ConfigType" DataSetColumn="ConfigType" /> <Mapping SourceColumn="ConfigValue" DataSetColumn="ConfigValue" /> Line 135,136 of the resulting file <Mapping SourceColumn="ConfigType" DataSetColumn="ConfigType" /> <Mappi Part way through it's life my old project was upgrade from 2.0 to 3.5 so some of the code is. Manually copy and paste of the xsd source into the new file and updating the 2.0.0.0 to 4.0.0.0 allowed me to open it it in The GUI for editing XSD files. After fixing all the connection strings and right clicking on every query and clicking configure then finish I was able to gain access to one of the tableadapters out of 6. I'm stumped as to hoe to get this to compile. Once it compiles I'm open sourcing it so ask if you want to see the code.

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  • I need to make a multithreading program (python)

    - by Andreawu98
    import multiprocessing import time from itertools import product out_file = open("test.txt", 'w') P = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p','q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',] N = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] M = ['A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z'] c = int(input("Insert the number of digits you want: ")) n = int(input("If you need number press 1: ")) m = int(input("If you need upper letters press 1: ")) i = [] if n == 1: P = P + N if m == 1: P = P + M then = time.time() def worker(): for i in product(P, repeat=c): #check every possibilities k = '' for z in range(0, c): # k = k + str(i[z]) # print each possibility in a txt without parentesis or comma out_file.write( k + '\n') # out_file.close() now = time.time() diff = str(now - then) # To see how long does it take print(diff) worker() time.sleep(10) # just to check console The code check every single possibility and print it out in a test.txt file. It works but I really can't understand how can I speed it up. I saw it use 1 core out of my quad core CPU so I thought Multi-threading might work even though I don't know how. Please help me. Sorry for my English, I am from Italy.

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  • CSS with Java Script

    - by Field
    I have been at this for a long time. I have a css div that is center on page. It floats on bottom. When I add content to div #menu i can not get it to shift right. I want to add full menu that float on the page. It have a live chat button coded. It just does not seem to work right #menu { background: url("grid2.gif") repeat scroll 0 0 transparent; margin:0 auto; border: 0px solid #888888; color: #FFFFFF; display: block; font-weight: bold; padding: 0px; position: fixed; align: right; bottom: 30px; width: 970px; } * html #menu { position: absolute; } #menu a:visited, #menu a { color: #000000; display: block; height: 20px; line-height: 20px; margin: 0 auto; text-align: center; text-decoration: none; } <div id="menu"><script language="JavaScript" src="/livehelp/js/status_image.php?base_url=/livehelp&l=adminlive&x=1&deptid=1&"></a></script></div>

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  • Rails: associate model with two of its kind

    - by Patrick Oscity
    hi all, im trying to do this: class Event < ActiveRecord::Base belongs_to :previous_event has_one :event, :as => :previous_event, :foreign_key => "previous_event_id" belongs_to :next_event has_one :event, :as => :next_event, :foreign_key => "next_event_id" end because i want to enable the user to repeat events and change multiple oncoming events at the same time. what am i doing wrong, or is there another way of doing this? somehow i need to know about the previous and the next event, don't i? when i'm testing this in the consolewith Event.all[1].previous_event, i get the following error: NameError: uninitialized constant Event::PreviousEvent from /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:105:in `const_missing' from /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:2199:in `compute_type' from /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/kernel/reporting.rb:11:in `silence_warnings' from /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/base.rb:2195:in `compute_type' from /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/reflection.rb:156:in `send' from /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/reflection.rb:156:in `klass' from /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/associations/belongs_to_association.rb:49:in `find_target' from /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/associations/association_proxy.rb:239:in `load_target' from /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/associations/association_proxy.rb:112:in `reload' from /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/associations.rb:1250:in `previous_event' from (irb):2 what is going wrong here? thanks a ton for your help.

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  • Is it good practise to blank out inherited functionality that will not be used?

    - by Timo Kosig
    I'm wondering if I should change the software architecture of one of my projects. I'm developing software for a project where two sides (in fact a host and a device) use shared code. That helps because shared data, e.g. enums can be stored in one central place. I'm working with what we call a "channel" to transfer data between device and host. Each channel has to be implemented on device and host side. We have different kinds of channels, ordinary ones and special channels which transfer measurement data. My current solution has the shared code in an abstract base class. From there on code is split between the two sides. As it has turned out there are a few cases when we would have shared code but we can't share it, we have to implement it on each side. The principle of DRY (don't repeat yourself) says that you shouldn't have code twice. My thought was now to concatenate the functionality of e.g. the abstract measurement channel on the device side and the host side in an abstract class with shared code. That means though that once we create an actual class for either the device or the host side for that channel we have to hide the functionality that is used by the other side. Is this an acceptable thing to do: public abstract class MeasurementChannelAbstract { protected void MethodUsedByDeviceSide() { } protected void MethodUsedByHostSide() { } } public class DeviceMeasurementChannel : MeasurementChannelAbstract { public new void MethodUsedByDeviceSide() { base.MethodUsedByDeviceSide(); } } Now, DeviceMeasurementChannel is only using the functionality for the device side from MeasurementChannelAbstract. By declaring all methods/members of MeasurementChannelAbstract protected you have to use the new keyword to enable that functionality to be accessed from the outside. Is that acceptable or are there any pitfalls, caveats, etc. that could arise later when using the code?

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  • Search Box/Transition won't work in Firefox

    - by user2522488
    I disabled the search box on IE, because IE kept centering it over the navigation. It works in Chrome, I'm not sure about opera (and I'm not sure if I care) but it won't work in Firefox. The ease-out timing works in Firefox, but nothing else really works. I've tried other things to work around the issue, but every time I try something different, the search box's positioning gets thrown off. If you look at it in Firefox, it looks fine-- until you click on it to search. http://kissoff.weebly.com/ You can see what the search box is supposed to do if you look at it and click on it in Chrome. I'm sure the positioning is off, I'm not sure (I'm new to css). Any help is appreciated. #search {} #search input[type="text"] { background: url(search-white.png) no-repeat 10px 6px #fcfcfc; border: 1px solid #d1d1d1; position: fixed; margin-left: 350px; margin-right: 0px; margin-top: 0px; color: #bebebe; width: 150px; padding: 6px 15px 6px 35px; -webkit-border-radius: 20px; -moz-border-radius: 20px; border-radius: 20px; text-shadow: 0 2px 3px rgba(0, 0, 0, 0.1); -webkit-box-shadow: 0 1px 3px rgba(0, 0, 0, 0.15) inset; -moz-box-shadow: 0 1px 3px rgba(0, 0, 0, 0.15) inset; box-shadow: 0 1px 3px rgba(0, 0, 0, 0.15) inset; -webkit-transition: all 0.7s ease 0s; -moz-transition: all 0.7s ease 0s; -o-transition: all 0.7s ease 0s; transition: all 0.7s ease 0s; float: right; } #search input[type="text"]:focus { width: 200px; }

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  • What are good examples of perfectly acceptable approaches to development that are NOT test driven development (TDD)?

    - by markbruns
    The TDD cycle is test, code, refactor, (repeat) and then ship. TDD implies development that is driven by testing, specifically that means understanding requirements and then writing tests first before developing or writing code. My natural inclination is a philosophical bias in favor of TDD; I would like to be convinced that there are other approaches that now work well or even better than TDD so I have asked this question. What are examples of perfectly acceptable approaches that NOT test driven development? I can think of plenty approaches that are not TDD but could be a lot more trouble than what they are worth ... it's not moral judgement, it's just that they are cost more than they are worth ... the following are simply examples of things that might be ok as learning exercises, but approaches I'd find to be NOT acceptable in serious production and NOT TDD might include: Inspecting quality into your product -- Focusing efforts on developing a proficiency in testing/QA can be problematic, especially if you don't work on the requirements and development side first ... symptom of this include bug triaging where the developers have so many different bugs to deal with it, it is necessary to employ a form of triage -- each development cycle gets worse and worse, programmers work more and more hours, sleep less and less, struggle to keep going in death march until they are consumed. Superstition ... believing in things that you don't understand -- this would involve borrowing code that you believe has been proven or tested from somewhere, e.g. legacy code, a magic code starter wizard or an open source project, and you go forward hacking up a storm of modifications, sliding FaceBook Connect into your the user interface, inventing some new magic features on the fly (e.g. a mashup using the Twitter API, GoogleMaps API and maybe Zappos API), showing off your cool new "product" to a few people and then writing up a simple "specification" and list of "test cases" and turning that over to Mechanical Turk for testing.

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  • Java - How to pass a Generic parameter as Class<T> to a constructor

    - by Joe Almore
    I have a problem here that still cannot solve, the thing is I have this abstract class: public abstract class AbstractBean<T> { private Class<T> entityClass; public AbstractBean(Class<T> entityClass) { this.entityClass = entityClass; }... Now I have another class that inherits this abstract: @Stateless @LocalBean public class BasicUserBean<T extends BasicUser> extends AbstractBean<T> { private Class<T> user; public BasicUserBean() { super(user); // Error: cannot reference user before supertype contructor has been called. } My question is how can I make this to work?, I am trying to make the class BasicUserBean inheritable, so if I have class PersonBean which inherits BasicUserBean then I could set in the Generic the entity Person which also inherits the entity BasicUser. And it will end up being: @Stateless @LocalBean public class PersonBean extends BasicUserBean<Person> { public PersonBean() { super(Person.class); } ... I just want to inherit the basic functionality from BasicUserBean to all descendants, so I do not have to repeat the same code among all descendants. Thanks!.

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  • Creating and parsing huge strings with javascript?

    - by user246114
    Hi, I have a simple piece of data that I'm storing on a server, as a plain string. It is kind of ridiculous, but it looks like this: name|date|grade|description|name|date|grade|description|repeat for a long time this string can be up to 1.4mb in size. The idea is that it's a bunch of student records, just strung together with a simple pipe delimeter. It's a very poor serialization method. Once this massive string is pushed to the client, it is split along the pipes into student records again, using javascript. I've been timing how long it takes to create, and split, these strings on the client side. The times are actually quite good, the slowest run I've seen on a few different machines is 0.2 seconds for 10,000 'student records', which has a final string size of ~1.4mb. I realize this is quite bizarre, just wondering if there are any inherent problems with creating and splitting such large strings using javascript? I don't know how different browsers implement their javascript engines. I've tried this on the 'major' browsers, but don't know how this would perform on earlier versions of each. Yeah looking for any comments on this, this is more for fun than anything else! Thanks

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  • Margin-Top push outer div down

    - by Daniel Hertz
    Hello, I have a header div as the first element in my wrapper div, but when I add a top margin to a h1 inside the header div it pushes the entire header div down. I realize this happens whenever I apply a top margin to the first visible element on a page. Here is a sample of the css. Thanks! div#header{ width: 100%; background-color: #000; position: relative; } div#header h1{ text-align: center; width: 375px; height: 50px; margin: 0 auto; font-size: 220%; text-indent: -5000px; background: url('../../images/name_logo.png') no-repeat; } html part <div id="header"> <h1><a href="/home.php">Title</a></h1> <ul id="navbar">

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  • The right approach to loading dynamic content into a UITableView in iOS

    - by OS.
    ok, I've read tons of bits and pieces on the subject of loading dynamic content (from the web) into a UITableView and the problem with calculating cell height upfront. I've tried different simple implementations but the problem persists... Assuming I need to read a JSON file from the web, parse it into 'item' objects, each with variable size image and various text labels, here is what I believe would be the right approach to avoid long hang time of the app while everything is loading: on app load read JSON file and parse into items array provide only small part of the items array to the tableview (about 10 items) - since I need to load the images associated with each item to calculate cell height - I don't want the view to go through the whole items list and load all images - this hangs the app until every image is loaded display the tableview with the available cells (assuming I load a few 'spare' ones, user can even scroll to more items) in the background using Grand Central Dispatch download images for all/some of the remaining items and then reload the tableview with the new data (repeat step 4 if item list is very long) Step 2 above is necessary since I have no way to calculate the cell height without loading the images first, and since tableview first calculates height of all cells it may take a very long time to download all images for all items. Would you say this is the right approach? am I missing something?

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  • Iterative Reduction to Null Matrix

    - by user1459032
    Here's the problem: I'm given a matrix like Input: 1 1 1 1 1 1 1 1 1 At each step, I need to find a "second" matrix of 1's and 0's with no two 1's on the same row or column. Then, I'll subtract the second matrix from the original matrix. I will repeat the process until I get a matrix with all 0's. Furthermore, I need to take the least possible number of steps. I need to print all the "second" matrices in O(n) time. In the above example I can get to the null matrix in 3 steps by subtracting these three matrices in order: Expected output: 1 0 0 0 1 0 0 0 1 0 0 1 1 0 0 0 1 0 0 1 0 0 0 1 1 0 0 I have coded an attempt, in which I am finding the first maximum value and creating the second matrices based on the index of that value. But for the above input I am getting 4 output matrices, which is wrong: My output: 1 0 0 0 1 0 0 0 1 0 1 0 1 0 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 0 0 0 1 0 1 0 My solution works for most of the test cases but fails for the one given above. Can someone give me some pointers on how to proceed, or find an algorithm that guarantees optimality? Test case that works: Input: 0 2 1 0 0 0 3 0 0 Output 0 1 0 0 0 0 1 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 1 0 0

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  • Web scrapping from a Google Chrome extension

    - by limoragni
    I've started to develop a Chrome extension to navigate and prform actions on a website. Until now the extension is able to receive a couple of parameters and check a set of radio-buttons, fill in a few inputs of a form and then submit it. What I want to do now is to repeat the process, but I'm stuck when the page is reloaded. And I don't know how can I do to make the script reacts to the finish of the request. The workflow I want to achieve is the following (is for automaticly copying a certain object): Popup side Enter the number of the Master object to copy Enter the base name of the copies (example Mod, so the I can iterate and add mod1, mod2, modn) Enter the number of copies Background side Select master Select standard options Fill in inputs Submit form Wait for the page to complete the request and continue to the next copy. (here I need help) The problem is on the repetition, the rest is taking care of. I assume that must be a way of dealing with requests. Any ideas? By the way I'm doing it all with the extension and tabs methods of google chrome plus javascript and jquery.

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  • Overlay an image over video using OpenGL ES shaders

    - by BlueVoodoo
    I am trying to understand the basic concepts of OpenGL. A week into it, I am still far from there. Once I am in glsl, I know what to do but I find getting there is the tricky bit. I am currently able to pass in video pixels which I manipulate and present. I have then been trying to add still image as an overlay. This is where I get lost. My end goal is to end up in the same fragment shader with pixel data from both my video and my still image. I imagine this means I need two textures and pass on two pixel buffers. I am currently passing the video pixels like this: glGenTextures(1, &textures[0]); //target, texture glBindTexture(GL_TEXTURE_2D, textures[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer); Would I then repeat this process on textures[1] with the second buffer from the image? If so, do I then bind both GL_TEXTURE0 and GL_TEXTURE1? ...and would my shader look something like this? uniform sampler2D videoData; uniform sampler2D imageData; once I am in the shader? It seems no matter what combination I try, image and video always ends up being just video data in both these. Sorry for the many questions merged in here, just want to clear my many assumptions and move on. To clarify the question a bit, what do I need to do to add pixels from a still image in the process described? ("easy to understand" sample code or any types of hints would be appreciated).

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  • Jquery gradient behavior applies to all but first URL

    - by Dustin
    I've got a page that shows my photography portfolio. I'm trying to do a jquery gradient on the text, and it's working on all but the first link. Here's the html: <h1><a href="portfolio/engagements"><span></span>engagements</a> | </h1><br> <h1><a href="portfolio/weddings"><span></span>weddings</a> | </h1> <br> <h1><a href="portfolio/bridals"><span></span>bridals</a> | </h1> <br> <h1><a href="portfolio/families"><span></span>families</a> | </h1> <br> <h1><a href="portfolio/seniors"><span></span>seniors</a> </h1> <br> And here's the jquery call: $(".jquery h1").prepend("<span></span>"); And here's the css for it: .gradient4 span { background: url(images/gradient-dark.png) repeat-x; position: absolute; bottom: -0.1em; display: inline; width: 100%; height: 29px; } The problem I'm having is that all urls but the first link (currently 'engagements'), have the gradient effect. Any ideas why the first link isn't working?

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  • How do I display core data on second view controller?

    - by jon
    I am working on my first core data iPhone application. I am using a navigation controller, and the root view controller displays 4 rows. Clicking the first row takes me to a second table view controller. However, when I click the back button, repeat the row tap, click the back button again, and tap the row a third time, I get an error. I have been researching this for a week with no success. I can reproduce the error easily: Create a new Navigation-based Application, use Core Data for storage, call it MyTest which creates MyTestAppDelegate and RootViewController. Add new UIViewController subclass, with UITableViewController and xib, call it ListViewController. Copy code from RootViewController.h and .m to ListViewController.h and .m., changing the file names appropriately. To simplify the code, I removed the trailing “_” from all variables. In RootViewController, I added #import ListViewController.h, set up an array to display 4 rows and navigate to ListViewController when clicking the first row. In ListViewController.m, I added #import MyTestAppDelegate.h” and the following code: - (void)viewDidLoad { [super viewDidLoad]; if (managedObjectContext == nil) { managedObjectContext = [(MyTestAppDelegate *)[[UIApplication sharedApplication] delegate] managedObjectContext]; } .. } The sequence that causes the error is tap row, return, tap row, return, tap row - error. managedObjectContext is synthesized for the third time. I appreciate your patience and your help, as this makes no sense to me. ADDENDUM: I may have a partial solution. http://www.iphonedevsdk.com/forum/iphone-sdk-development/41688-accessing-app-delegates-managed-object-context.html If I do not release the managedObjectContext in the .m file, the error goes away. Is that ok or will that cause me issues? - (void)dealloc { [fetchedResultsController release]; // [managedObjectContext release]; [super dealloc]; } ADDENDUM 2: See solution below. Sorry for the formatting issues - this was my first post.

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  • C++ STL 101: Overload function causes build error

    - by Sidjal
    Trivial code that works if I do not overload myfunc. void myfunc(int i) { std::cout << "calling myfunc with arg " << i << std::endl; } void myfunc(std::string s) { std::cout << "calling myfunc with arg " << s << std::endl; } void testalgos() { std::vector<int> v; v.push_back(1); v.push_back(2); std::vector<std::string> s; s.push_back("one"); s.push_back("two"); std::for_each( v.begin(), v.end(), myfunc); std::for_each( s.begin(), s.end(), myfunc); return; } int _tmain(int argc, _TCHAR* argv[]) { std::cout << "Hello World" << std::endl; testalgos(); return 0; } The following build errors repeat for both for_each calls. error C2914: 'std::for_each' : cannot deduce template argument as function argument is ambiguous error C2784: '_Fn1 std::for_each(_InIt,_InIt,_Fn1)' : could not deduce template argument for '_InIt' from 'std::_Vector_iterator<_Ty,_Alloc'. It does work if I do not overload myfunc.Can someone explain what is happening here. TIA

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  • Vacancy Tracking Algorithm implementation in C++

    - by Dave
    I'm trying to use the vacancy tracking algorithm to perform transposition of multidimensional arrays in C++. The arrays come as void pointers so I'm using address manipulation to perform the copies. Basically, there is an algorithm that starts with an offset and works its way through the whole 1-d representation of the array like swiss cheese, knocking out other offsets until it gets back to the original one. Then, you have to start at the next, untouched offset and do it again. You repeat until all offsets have been touched. Right now, I'm using a std::set to just fill up all possible offsets (0 up to the multiplicative fold of the dimensions of the array). Then, as I go through the algorithm, I erase from the set. I figure this would be fastest because I need to randomly access offsets in the tree/set and delete them. Then I need to quickly find the next untouched/undeleted offset. First of all, filling up the set is very slow and it seems like there must be a better way. It's individually calling new[] for every insert. So if I have 5 million offsets, there's 5 million news, plus re-balancing the tree constantly which as you know is not fast for a pre-sorted list. Second, deleting is slow as well. Third, assuming 4-byte data types like int and float, I'm using up actually the same amount of memory as the array itself to store this list of untouched offsets. Fourth, determining if there are any untouched offsets and getting one of them is fast -- a good thing. Does anyone have suggestions for any of these issues?

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  • Calling a register method from 2 or more controllers best practice

    - by PussInBoots
    I don't want to repeat myself. That is, I don't want the same code in two different controllers. I always start from a default mvc5 web app project. That project has a Register ActionMethod in an AccountController: // // GET: /Account/Register [AllowAnonymous] public ActionResult Register() { return View(); } // // POST: /Account/Register [HttpPost] [AllowAnonymous] [ValidateAntiForgeryToken] public async Task<ActionResult> Register(RegisterViewModel model) { if (ModelState.IsValid) { var user = new ApplicationUser() { UserName = model.UserName }; var result = await UserManager.CreateAsync(user, model.Password); if (result.Succeeded) { await SignInAsync(user, isPersistent: false); return RedirectToAction("Index", "Home"); } else { AddErrors(result); } } // If we got this far, something failed, redisplay form return View(model); } Say I have a CampaignController and I want to register a user when he/she is on that page, fills out his/her username and pass and clicks the send form/submit button. What is the best thing to do in the ActionMethod of that form/controller? Yes, I want to have the registerform in two or more places. What is the best way to accomplish this in mvc 5?

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  • Changing the value of a variable

    - by neirpycc
    I'm trying to build a simple scoring app but I'm running into a problem trying to keep it so I don't have to repeat a bunch of code to deal with each 'base' individually. The basic idea is that when I click a button the script will; 1) grab the ID of said button 2) split the ID into two parts - (a) the bases name and (b) the button type (plus/minus) 3) if it's plus - add to the bases score, if it's minus - subtract from the bases score 4) update the assigned div with the new value The part I'm stuck at is adding and subtracting. I can't seem to get this to work. Here is the code: $('.base button').click(function() { var b1Score = 0; var b2Score = 0; var b3Score = 0; var b4Score = 0; var b5Score = 0; var clickedButton = $(this).attr('id'); var buttonInfo = clickedButton.split('-'); var baseClicked = buttonInfo[0]; var baseDirection = buttonInfo[1]; var baseDiv = ('#' + baseClicked); console.log('You clicked ' + clickedButton + '.'); if (baseDirection.indexOf('plus') >= 0) { console.log('Increasing ' + baseClicked + '!'); ++; $(baseDiv).val(); } else { console.log('Decreasing ' + baseClicked + '!'); --; $(baseDiv).val(); } }); ++; and --; are placeholders for where the adding and subtracting needs to happen. I just can't figure out how to get it to add or subtract from the correct value. Any help is appreciated. Thanks.

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  • QTime or QTimer wait for timeout

    - by user968243
    I'm writting a Qt application, and I have a four hour loop (in a seperate thread). In that four hour loop, I have to: do stuff with the serial port; wait a fixed period of time; do some more stuff with the serial port; wait an arbitrary amount of time. when 500ms have past, do more stuff; Go to 1. and repeat for four hours. Currently, my method of doing this is really bad, and crashes some computers. I have a whole bunch of code, but the following snippet basically shows the problem. The CPU goes to ~100% and eventually can crash the computer. void CRelayduinoUserControl::wait(int timeMS) { int curTime = loopTimer->elapsed(); while(loopTimer->elapsed() < curTime + timeMS); } I need to somehow wait for a particular amount of time to pass before continuing on with the program. Is there some function which will just wait for some arbitrary period of time while keeping all the timers going?

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