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  • Unserializing an API return object (PHP/Ebay API)

    - by DavidYell
    I have been working with the Ebay api for a project and have found it great. I have however found a problem now, more PHP related. When I read my items from Ebay, I store a bunch of details in the database. Currently, just for the sake of it really, I serialize the whole return object and store it in the database in a related table. The idea being, that when I display my information, I have all the details to hand should I need them. The problem arises in that the pricing information is always in a sub object. [ConvertedAdjustmentAmount] => __PHP_Incomplete_Class Object ( [__PHP_Incomplete_Class_Name] => eBayAmountType [_] => 0 [currencyID] => USD ) As you can see when I unserialize my object, my cunning plan falls foul of the Incomplete class problem. I have checked the following question, without success. http://stackoverflow.com/questions/965611/forcing-access-to-php-incomplete-class-object-properties The main issue lies, as far as I can see, in that the price class is stored in the Ebay api, so how do I recreate it? I have been reading this page, http://uk3.php.net/manual/en/function.unserialize.php and trying to figure out, unserialize_callback_func which I can't figure out either, so any help would be appreciated!

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  • Listen to any change in the values of an Object in Actionscript

    - by Ali
    Hi All, I have an Object in actionscript which has a few dozens of properties each of which is defined to be bindable and has its own change event. I would like to listen to any changes made to this object without having to add a listener to all of its properties. Is there a way in actionscript using which I can listen to any change in the values of an Object ? Thanks, -A

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  • Improve this generic abstract class

    - by Keivan
    I have the following abstract class design, I was wondering if anyone can suggest any improvements in terms of stronger enforcement of our requirements or simplifying implementing of the ControllerBase. //Dependency Provider base public abstract class ControllerBase<TContract, TType> where TType : TContract, class { public static TContract Instance { get { return ComponentFactory.GetComponent<TContract, TType>(); } } public TContract GetComponent<TContract, TType>() where TType : TContract, class { component = (TType)Activator.CreateInstance(typeof(TType), true); RegisterComponentInstance<TContract>(component); } } //Contract public interface IController { void DoThing(); } //Actual Class Logic public class Controller: ControllerBase<IController,Controller> { public void DoThing(); //internal constructor internal Controller(){} } //Usage public static void Main() { Controller.Instance.DoThing(); } The following facts should always be true, TType should always implement TContract (Enforced using a generic constraint) TContract must be an interface (Can't find a way to enforce it) TType shouldn't have public constructor, just an internal one, is there any way to Enforce that using ControllerBase? TType must be an concrete class (Didn't include New() as a generic constrain since the constructors should be marked as Internal)

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  • populate object graph from database

    - by Rama
    Hi, I would like to know the best way to populate an object that has a collection of child objects and each child object may inturn have a collection of objects, from database without making multiple calls to the database to get child objects for each object. basically in hierarchical format something like for example a customer has orders and each order has order items. is it best to retrieve the data in xml format (SQL server 2005), or retrieve a dataset by joining the related tables together and then map that the data to the object? thanks in advance for your help.

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  • POST serialized JSON object to a Coldfusion remote method instead of using FORM

    - by zarko.susnjar
    I have javascript object which consists of complex array of structures with nested structures of other javascript objects created dynamicaly on page etc. long story. I can't use form since my vars would be like 2_34_x_y_foo_bar_235423 due to the nature of UI. When I send that stringified object using GET .ajax request to a remote cfc method everything runs ok until JSON becomes 4000+ chars long, and usually it will be longer then that. When I use POST .ajax, I get 302 status and redirection to cfcexplorer. Is there some way I could "attach" object to a form and send my data as form submit, or some way to send JSON object as it is now using ajax call?

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  • Using enums or a set of classes when I know I have a finite set of different options?

    - by devoured elysium
    Let's say I have defined the following class: public abstract class Event { public DateTime Time { get; protected set; } protected Event(DateTime time) { Time = time; } } What would you prefer between this: public class AsleepEvent : Event { public AsleepEvent(DateTime time) : base(time) { } } public class AwakeEvent : Event { public AwakeEvent(DateTime time) : base(time) { } } and this: public enum StateEventType { NowAwake, NowAsleep } public class StateEvent : Event { protected StateEventType stateType; public MealEvent(DateTime time, StateEventType stateType) : base(time) { stateType = stateType; } } and why? I am generally more inclined to the first option, but I can't explain why. Is it totally the same or are any advantages in using one instead of the other? Maybe with the first method its easier to add more "states", altough in this case I am 100% sure I will only want two states: now awake, and now asleep (they signal the moments when one awakes and one falls asleep).

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  • How do I correct feature envy in this case?

    - by RMorrisey
    I have some code that looks like: class Parent { private Intermediate intermediateContainer; public Intermediate getIntermediate(); } class Intermediate { private Child child; public Child getChild() {...} public void intermediateOp(); } class Child { public void something(); public void somethingElse(); } class Client { private Parent parent; public void something() { parent.getIntermediate().getChild().something(); } public void somethingElse() { parent.getIntermediate().getChild().somethingElse(); } public void intermediate() { parent.getIntermediate().intermediateOp(); } } I understand that is an example of the "feature envy" code smell. The question is, what's the best way to fix it? My first instinct is to put the three methods on parent: parent.something(); parent.somethingElse(); parent.intermediateOp(); ...but I feel like this duplicates code, and clutters the API of the Parent class (which is already rather busy). Do I want to store the result of getIntermediate(), and/or getChild(), and keep my own references to these objects?

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  • Make Java parent class not part of the interface

    - by Bart van Heukelom
    (This is a hypothetical question for discussion, I have no actual problem). Say that I'm making an implementation of SortedSet by extending LinkedHashMap: class LinkedHashSortedMapThing extends LinkedHashMap implements SortedSet { ... } Now programmers who use this class may do LinkedHashMap x = new LinkedHashSortedMapThing(); But what if I consider the extending of LinkedHashMap an implementation detail, and do not want it to be a part of the class' contract? If people use the line above, I can no longer freely change this detail without worrying about breaking existing code. Is there any way to prevent this sort of thing, other than favouring composition over inheritance (which is not always possible due to private/protected members)?

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  • Reading object tree from file into Python

    - by jjkparker
    I have a Python app that contains an object structure that the user can manipulate. What I want to do is allow the user to create a file declaring how the object structure should be created. For example, I would like the user to be able to create the following file: foo.bar.baz = true x.y.z = 12 and for my app to then create that object tree automatically. What's the best way to do something like this?

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  • Where to start when doing a Domain Model?

    - by devoured elysium
    Let's say I've made a list of concepts I'll use to draw my Domain Model. Furthermore, I have a couple of Use Cases from which I did a couple of System Sequence Diagrams. When drawing the Domain Model, I never know where to start from: Designing the model as I believe the system to be. This is, if I am modelling a the human body, I start by adding the class concepts of Heart, Brain, Bowels, Stomach, Eyes, Head, etc. Start by designing what the Use Cases need to get done. This is, if I have a Use Case which is about making the human body swallow something, I'd first draw the class concepts for Mouth, Throat, Stomatch, Bowels, etc. The order in which I do things is irrelevant? I'd say probably it'd be best to try to design from the Use Case concepts, as they are generally what you want to work with, not other kind of concepts that although help describe the whole system well, much of the time might not even be needed for the current project. Is there any other approach that I am not taking in consideration here? How do you usually approach this? Thanks

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  • Compromising design & code quality to integrate with existing modules

    - by filip-fku
    Greetings! I inherited a C#.NET application I have been extending and improving for a while now. Overall it was obviously a rush-job (or whoever wrote it was seemingly less competent than myself). The app pulls some data from an embedded device & displays and manipulates it. At the core is a communications thread in the main application form which executes a 600+ lines of code method which calls functions all over the place, implementing a state machine - lots of if-state-then-do type code. Interaction with the device is done by setting the state/mode globally and letting the thread do it's thing. (This is just one example of the badness of the code - overall it is not very OO-like, it reminds of the style of embedded C code the device firmware is written in). My problem is that this piece of code is central to the application. The software, communications protocol or device firmware are not documented at all. Obviously to carry on with my work I have to interact with this code. What I would like some guidance on, is whether it is worth scrapping this code & trying to piece together something more reasonable from the information I can reverse engineer? I can't decide! The reason I don't want to refactor is because the code already works, and changing it will surely be a long, laborious and unpleasant task. On the flip side, not refactoring means I have to sometimes compromise the design of other modules so that I may call my code from this state machine! I've heard of "If it ain't broke don't fix it!", so I am wondering if it should apply when "it" is influencing the design of future code! Any advice would be appreciated! Thanks!

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  • When should I use a struct instead of a class?

    - by Esteban Araya
    MSDN says that you should use structs when you need lightweight objects. Are there any other scenarios when a struct is preferable over a class? Edit: Some people have forgotten that: 1. structs can have methods! 2. structs have no inheritance capabilites. Another Edit: I understand the technical differences, I just don't have a good feel for WHEN to use a struct.

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  • Generics vs Object performance

    - by Risho
    I'm doing practice problems from MCTS Exam 70-536 Microsft .Net Framework Application Dev Foundation, and one of the problems is to create two classes, one generic, one object type that both perform the same thing; in which a loop uses the class and iterated over thousand times. And using the timer, time the performance of both. There was another post at C# generics question that seeks the same questoion but nonone replied. Basically if in my code I run the generic class first it takes loger to process. If I run the object class first than the object class takes longer to process. The whole idea was to prove that generics perform faster. I used the original users code to save me some time. I didn't particularly see anything wrong with the code and was puzzled by the outcome. Can some one explain why the unusual results? Thanks, Risho Here is the code: class Program { class Object_Sample { public Object_Sample() { Console.WriteLine("Object_Sample Class"); } public long getTicks() { return DateTime.Now.Ticks; } public void display(Object a) { Console.WriteLine("{0}", a); } } class Generics_Samle<T> { public Generics_Samle() { Console.WriteLine("Generics_Sample Class"); } public long getTicks() { return DateTime.Now.Ticks; } public void display(T a) { Console.WriteLine("{0}", a); } } static void Main(string[] args) { long ticks_initial, ticks_final, diff_generics, diff_object; Object_Sample OS = new Object_Sample(); Generics_Samle<int> GS = new Generics_Samle<int>(); //Generic Sample ticks_initial = 0; ticks_final = 0; ticks_initial = GS.getTicks(); for (int i = 0; i < 50000; i++) { GS.display(i); } ticks_final = GS.getTicks(); diff_generics = ticks_final - ticks_initial; //Object Sample ticks_initial = 0; ticks_final = 0; ticks_initial = OS.getTicks(); for (int j = 0; j < 50000; j++) { OS.display(j); } ticks_final = OS.getTicks(); diff_object = ticks_final - ticks_initial; Console.WriteLine("\nPerformance of Generics {0}", diff_generics); Console.WriteLine("Performance of Object {0}", diff_object); Console.ReadKey(); } }

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  • Modules vs. Classes and their influence on descendants of ActiveRecord::Base

    - by Chris
    Here's a Ruby OO head scratcher for ya, brought about by this Rails scenario: class Product < ActiveRecord::Base has_many(:prices) # define private helper methods end module PrintProduct attr_accessor(:isbn) # override methods in ActiveRecord::Base end class Book < Product include PrintProduct end Product is the base class of all products. Books are kept in the products table via STI. The PrintProduct module brings some common behavior and state to descendants of Product. Book is used inside fields_for blocks in views. This works for me, but I found some odd behavior: After form submission, inside my controller, if I call a method on a book that is defined in PrintProduct, and that method calls a helper method defined in Product, which in turn calls the prices method defined by has_many, I'll get an error complaining that Book#prices is not found. Why is that? Book is a direct descendant of Product! More interesting is the following.. As I developed this hierarchy PrintProduct started to become more of an abstract ActiveRecord::Base, so I thought it prudent to redefine everything as such: class Product < ActiveRecord::Base end class PrintProduct < Product end class Book < PrintProduct end All method definitions, etc. are the same. In this case, however, my web form won't load because the attributes defined by attr_accessor (which are "virtual attributes" referenced by the form but not persisted in the DB) aren't found. I'll get an error saying that there is no method Book#isbn. Why is that?? I can't see a reason why the attr_accessor attributes are not found inside my form's fields_for block when PrintProduct is a class, but they are found when PrintProduct is a Module. Any insight would be appreciated. I'm dying to know why these errors are occurring!

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  • Designing a chain of states

    - by devoured elysium
    I want to model a kind of FSM(Finite State Machine). I have a sequence of states (let's say, from StateA to StateZ). This sequence is called a Chain and is implemented internally as a List. I will add states by the order I want them to run. My purpose is to be able to make a sequence of actions in my computer (for example, mouse clicks). (I know this has been done a zillion times). So a state is defined as a: boolean Precondition() <- Checks to see if for this state, some condition is true. For example, if I want to click in the Record button of a program, in this method I would check if the program's process is running or not. If it is, go to the next state in the chain list, otherwise, go to what was defined as the fail state (generally is the first state of them all). IState GetNextState() <- Returns the next state to evaluate. If Precondition() was sucessful, it should yield the next state in the chain otherwise it should yield the fail state. Run() Simply checks the Precondition() and sets the internal data so GetNextState() works as expected. So, a naive approach to this would be something like this: Chain chain = new Chain(); //chain.AddState(new State(Precondition, FailState, NextState) <- Method structure chain.AddState(new State(new WinampIsOpenCondition(), null, new <problem here, I want to referr to a state that still wasn't defined!>); The big problem is that I want to make a reference to a State that at this point still wasn't defined. I could circumvent the problem by using strings when refrering to states and using an internal hashtable, but isn't there a clearer alternative? I could just pass only the pre-condition and failure states in the constructor, having the chain just before execution put in each state the correct next state in a public property but that seems kind of awkward.

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  • How to determine if object in another AppDomain has gone

    - by Dmitry Lobanov
    I instantiate an object of some class in other ApDomain using CreateInstanceAndUnwrap(). I can determine if this object resides in other domain by using RemotingServices.IsTransparentProxy(). But can I determine if the real remote object has gone away (e.g. was garbage collected) without probing a call on proxy and catching RemotingException? Is it possible?

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  • Object reference not set to an instance of an object.....?

    - by jamal
    Hi guys I always got this error from my site and it keeps bugging me.I've been trying to figure out the cause of this error but I can't really figure it out. Here's the stacktrace: at BasePage.Page_PreInit(Object sender, EventArgs e) at System.EventHandler.Invoke(Object sender, EventArgs e) at System.Web.UI.Page.OnPreInit(EventArgs e) at System.Web.UI.Page.PerformPreInit() at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) And on my basepage I only got this code: Imports Microsoft.VisualBasic Public Class BasePage Inherits System.Web.UI.Page Private Sub Page_PreInit(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.PreInit Page.Theme = "Something" If (Request.UserAgent.IndexOf("AppleWebKit") 0) Then Request.Browser.Adapters.Clear() End If End Sub Private Sub Page_PreRender(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.PreRender If Me.Title = "Untitled Page" Then Throw New Exception("Page title cannot be ""Untitled Page"".") End If End Sub End Class According to the stacktrace this always happens on my basepage preinit event.What do you think is the problem here guys?

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  • Inheritence and usage of dynamic_cast

    - by Mewzer
    Hello, Suppose I have 3 classes as follows (as this is an example, it will not compile!): class Base { public: Base(){} virtual ~Base(){} virtual void DoSomething() = 0; virtual void DoSomethingElse() = 0; }; class Derived1 { public: Derived1(){} virtual ~Derived1(){} virtual void DoSomething(){ ... } virtual void DoSomethingElse(){ ... } virtual void SpecialD1DoSomething{ ... } }; class Derived2 { public: Derived2(){} virtual ~Derived2(){} virtual void DoSomething(){ ... } virtual void DoSomethingElse(){ ... } virtual void SpecialD2DoSomething{ ... } }; I want to create an instance of Derived1 or Derived2 depending on some setting that is not available until run-time. As I cannot determine the derived type until run-time, then do you think the following is bad practice?... class X { public: .... void GetConfigurationValue() { .... // Get configuration setting, I need a "Derived1" b = new Derived1(); // Now I want to call the special DoSomething for Derived1 (dynamic_cast<Derived1*>(b))->SpecialD1DoSomething(); } private: Base* b; }; I have generally read that usage of dynamic_cast is bad, but as I said, I don't know which type to create until run-time. Please help!

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