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  • Is there benifit to maintain a large project with bad code?

    - by upton
    I'm currently maintain a large project with more than 100000 LOC. The code use the MFC as its framework, in genral, it only has interface part which heavily use the mfc api and a business logic part which full of bad code, confusing logic. The company has some small features delivered to the customer each year(most features are adding code to exisiting project, finding some reference of some api or variable and it' s no different with fixing 3-4 bugs ), most of the tasks are to resove issue and optimize performance . Like other company with maintaining position, it value people who knows much logic about its product. There are people who can quickly finish the job on such project, is it worth to train myself like such a programmer? Is there benifits to work on such project for a long time?

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  • Web App for storing and organize programming information?

    - by Fabzter
    So, I've found myself, after several years of coding (I consider myself a coder, rather than a programmer) full of links and loose snippets and coding tips, all dispersed across the web. In such way it is barely usable, even when every bit is important or interesting. I thought of simply storing the links in delicious or something alike, but it's not really the links I want to keep, I just need the succinth info. So I was thinking to use some web app, something like a wiki, maybe much more simple, so I could access it though my mobile if I need it. I could code it, but as I stated it before, I'm more of a code monkey, and I'm sure my solution would be far from decent... Can anyone give me recommendations on this?

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  • Progressing past CRUD applications in PHP?

    - by Anonymous -
    I've been programming in PHP for about a year and am at the following stage: Have a good 'feel' for the language Can create CRUD applications competently Can utilize an MVC structure to allow for future expansion of code Using the points listed above, I've created a number of my own applications for practise - including but not limited to; a forum, social network etc. My question may be a little vague but should hopefully be answerable. I feel as though there isn't anything else I would need to know about PHP to allow me to create websites, though I'm sure I'm wrong. What advanced/complex PHP topics could I look at that have a real-world use and will allow me to enhance both my skill as a programmer and applications in general? Recently I've looked a lot more at javascript/jQuery allowing me to give my applications a richer user interface which has been a great learning experience and proving very useful.

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  • Is it normal to sometimes take a while to get even basic things working in software development?

    - by user1092719
    This is a little hard to explain because it's a really generic question, but bear with me... I find that when I am doing or recreating basic things from scratch (i.e. without the help of libraries), sometimes it feels as though I'm taking much more time to do the task than is actually needed. I am not new to programming or development & design concepts and have worked extensively with around 9 languages and various platforms and paradigms over 5/6 years. Although I don't yet have any academic qualification for programming and have learned almost exclusively from the Internet, I have been told that the quality of my code is excellent by those with qualifications. So, I don't think I'm a bad programmer because I really love doing it and working with software architecture, but maybe I'm slow? Or is it normal to take sometimes longer than it seems necessary to do basic tasks?

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  • Developing applications for iPhone, BlackBerry and J2ME in ASP.Net

    Hi, I would like to introduce you a new mobile application framework iPFaces for developing native, form-oriented applications. The aim of the solution is to screen the programmer completely out from the mobile platform itself, and transfer the entire application logic to the central application server level. Developers with experience with one of the supported Web technologies (ASP.Net, Java, and PHP) may start working with iPFaces virtually immediately. For more information, see the project...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • 1 year to learn as much as possile - How would you plan this time?

    - by user1189880
    I have been messing around with web development and programming in general for a couple of years now, working in web development agencies and the like. I have now decided that I want to move to more general programming and do this permanently and as a career and have set myself a goal of 1 year to learn as much as I can before I go out and find a 'proper' job as a programmer. Do any programmers out there have any opinions on how this time should be split and what the most important things to focus on will be over the year. The languages I will be focusing my learning on are: c, php, python and go - all of which i have varying degrees of familiarity with. The ultimate goal here is to gain as good as foundation as possible and to be of a good enough level to interview successfully for a decent company.

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  • Miracles in your work

    - by MobileDev123
    Lot of things has been discussed that can be taken as negative things about programmers, Lets discussed about something good and unexpected happenings in your programmer life... Like: (after R&D of two days and a lot of disappointments ) You just spend an hour with your PM to explain that some feature having some problem and we are unable to release this module in today's beta... after a lot of arguments you are given an hour to make your app work without this module, you sit on your workstation to make a release and all of a sudden you found a silly problem behind that module..... (you solve it and prepare a desired build) did you face miracle (= sudden, positive surprises?) in your life?? what was your reaction in case you have come through such experience?? (N.B. I know my English is not that good and that's why I'm open to every linguistic mistakes needed to be corrected)

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  • How I improve my problem-solving ability

    - by gcc
    How we can improve our problem-solving ability ? Every one says same thing "real programmer knows how to handle real problem.", but they forget something how they take this ability, or where ( I know in school, no one gives us any ability, of course in my opinion. ) If you have any idea except above ones, feel free when you give an advice solve more problem do more exercise, write code, search google then write more ... For me, my question is like "Use complex/known library instead of using your own." In other words, I want your experience, book recommendation, web page

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  • The need for source control software - Team Foundation Server? or something different?

    - by l0Ft
    Recently, Here at the company, more than one programmer was appointed in charge for a LightSwitch(C#) software development project and immediately there was a need of some sort of source control/sync. We have never used Team Foundation Server but we'd gladly use it if it's worth it. Is it the right tool to use for synchronising code between programmers? Does it have the needed features? Do you have any other tool in mind? (I have used TortoiseSVN but it was too simple and 'texty' if you know what I mean, we need a professional tool) What other features does Team Foundation has that we can use? (if you did not understand any of the above please ask me to clarify further)

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  • Is "convention over configuration" not violating basic programming principles?

    - by Geerten
    I was looking at the WPF MVVM framework Caliburn.Micro and read that a lot of standard things are based on naming conventions. For example, automatic binding of properties in the View to properties in the ViewModel. Although this seems to be convenient (removes some boilerplate code), my first instinct reaction is that it isn't completely obvious to a new programmer that will read this code. In other words, the functionality of the application is not completely explained by its own code, but also by the documentation of the framework. EDIT: So this approach is called convention over configuration. Since I could not find any questions concerning this, I altered my question: My question is: Is convention over configuration a correct way of simplifying things, or is it violating some programming principles (and if so, which ones)?

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  • Games with user-supplied artifical intelligence (AI) engines?

    - by RoboShop
    I remember Microsoft used to have this AI game for the .NET framework which allowed you to program a species and this species could be introduced to an "ecosystem" full of species that other people had programmed and they could interact with each other, etc. I can't remember what it was called, but I remembered thinking it was a pretty good idea. Are there any other similiar sites like that, which allows you to design some sort of AI engine and pit it against other programmer's creations? It could be an ecosystem type thing, or it could be a card or board game.

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  • Is an extra collision-mesh for level-data worth the hassle?

    - by Serthy
    What is the optimal approach for collision-detection with the environment in an 3D engine (with triangle mesh based geometry, no bsp)? A) Use the render mesh [+] no need for additional work for artists to fiddle with collision detection [-] high detail is harder for physics calculation [+/-] maybe use collidable flags for materials [+/-] compute the collision-mesh from the render-mesh B) Use an additional collision mesh [+] faster/more optimal collision-detection [-] additional work (either by the artist or by the programmer who has to develop an algorithm to compute it from the render-mesh) [-] more memory useage How do AAA title handle this? And what are the indie dev's approaches?

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  • Why don't we store the syntax tree instead of the source code?

    - by Calmarius
    We have a lot of programming languages. Every language is parsed and syntax checked before translated into code so an abstract syntax tree is built. We have this abstract syntax tree, why don't we store this syntax tree instead of the source code (or next to the source code)? By using an AST instead of the source code. Every programmer in a team can serialize this tree to any language, they want (with the appropriate context free grammar) and parse back to AST when they finished. So this would eliminate the debate about the coding style questions (where to put the { and }, where to put whitespace, indentation, etc.) What are the pros and cons of this approach?

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  • Next step after first few years at work [closed]

    - by juniordeveloper87
    Its been 2 years since graduating from uni and working in a IT solutions company as a programmer. My initial year was particularly exciting when we were trying to get a fresh product up to speed. The product has now gone live and are in the maintenance phase. My current day job involves merely bug fixing and also small designing/implementing change requests and also helping resolve issues faced from clients. Slowly I feel a little 'normal' in my role. I wonder how I can make myself stand out. (I work in a company of no more than 200 people) Or what should be the next step I take after 2 years doing programming? Thanks!

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  • SSD harddisks & programming

    - by Carra
    SSD harddisks have been on the rise lately. And I've been wondering if it's worth buying one as a programmer. Being able to save five minutes when starting my PC is fun but won't convince my boss. How does it impact a typical visual studio project containing hundreds of files? Compile times, accessing files, waiting for visual studio to do its thing... Are there any benchmarks that checked this? And ideally, how much time would one win each week by upgrading?

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  • Continuing to code on large projects

    - by user3487347
    I am a hobbyist programmer, and I've started many medium - sized projects to work on just by myself. These include games, a raytracer, physics simulations etc. By the time these projects get to a certain size (around 5000 lines), I begin to slow down in adding features to the program. This is not because of a lack of ideas of what to implement in a program, but rather a struggle in how to go about it. In particular, I'm afraid of breaking what I already have working in order to implement a new feature. I've tried using version control like Git and Subversion, but these seem unnecessary when you are a one man team. I simply have a folder of "versions" of my program, one for each major change I make. How do I keep coding past this 5000 line mark? What about the 50000 line mark?

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  • What are milestones for a game developer to gauge their progress?

    - by user16710
    I know actually completing a game is a massive milestone, a complete polished, holistic experience. Something that I've not yet been able to commit to. There are of course classes and degrees to earn in several fields that will help gain experience, but how would one judge their own progress and strive to progress further? The yellow brick road to "Rock Star Game Programmer" is very cloudy. At this point I think it may be closer to an ocean, drifting along until you wake up one day at your destination.

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  • How productive do you think/know you are?

    - by leinad
    I'm a good programmer, and I know it. Yet, I often find myself thinking that I actually work very slowly. I worked on a feature from Monday to Wednesday this week. On the way home on Wednesday I was wondering what had taken so long. It seemed like I should have been done in a single day but I wasted three to finish it up. This is not the first time I had this feeling. Do you ever feel this or the opposite?

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  • how can I start developing games? [closed]

    - by miguelacho
    as you may know very well, every individual related with software development is somehow related to the science or the activity that the program was made for, I am currently working as a programmer for a company that is dedicated to build enterprise software for ensurance business, before this job, I was working with a travel agency developing extra modules for the CRM they use (VTiger), so I can say I am related to ERP/CRM, the fact is, I would like to change this to another activity, like developing video games. I'd like to start developing games, by getting a job or making my own project, but: 1) I have no experience developing video games, is that an obstacle if I want to get a job? if is that so, how can I solve it? 2) if I want to make my own project I will need more people, like a graphic disigner or some others, isn't there a way to make the whole game by my own?

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  • Is there a standard for machine-readable descriptions of RESTful services?

    - by ecmendenhall
    I've interacted with a few RESTful APIs that provided excellent documentation for humans and descriptive URIs, but none of them seem to return machine-readable descriptions of themselves. It's not too tough to write methods of my own that assemble the right paths, and many language-specific API libraries are already just wrappers around RESTful requests. But the next level of abstraction seems really useful: a library that could read in an API's own machine readable documentation and generate the wrappers automatically, perhaps with a call to some standard URI like base_url + '/documentation' Are there any standards for machine-readable API documentation? Am I doing REST wrong? I am a relatively new programmer, but this seems like a good idea.

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  • Should I use XNA (C#) or Java to create a basic game engine?

    - by Xboxking
    My project is to design and build a game engine (in just about 3 months). I've been looking at two options for this game engine, either make it with XNA (and C#) or Java. My experience with XNA/C# is zero to none, however I have been a Java programmer for around 4 years. I've had a little play around with both but I am still not sure what would be best to use (i.e. what would turn out better with my experience). XNA is obviously for making games and I would presume making a game engine would be slightly easier in this - however that said, there are numerous libraries available in Java that could be used for a game engine (such as lwjgl). What would be my best option and ideally produce the best results out of both XNA or Java? For your information, the game engine at the moment is a 2D one and is not too advanced (although I plan to extend it in the future). Thanks in advance for all answers!

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  • Writing long line support for text editor

    - by Mathematician82
    I know that some some text editors have problems to show long lines https://bugzilla.gnome.org/show_bug.cgi?id=172099 . What is the best way to fix the bug or are they equally well? Modify the GTK+ source code and add a support for long lines. Modify the text editor source code such that it does not use GTK+ if it meets a long line. Split the long lines into part (maybe by cut on the Bash ) I'm just a junior programmer so I don't know what people does when they meet a bug that is on the library they use.

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  • How can I bind an interface to a class decided by an xml or database configuration at the launch of the application?

    - by ipohfly
    I'm re-working on the design of an existing application which is build using WebForms. Currently the plan is to work it into a MVP pattern application while using Ninject as the IoC container. The reason for Ninject to be there is that the boss had wanted a certain flexibility within the system so that we can build in different flavor of business logic in the model and let the programmer to choose which to use based on the client request, either via XML configuration or database setting. I know that Ninject have no need for XML configuration, however I'm confused on how it can help to dynamically inject the dependency into the system? Imagine I have a interface IMember and I need to bind this interface to the class decided by a xml or database configuration at the launch of the application, how can I achieve that?

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  • What are general guidelines and advices to estimate how much you should charge for a project, being a novice freelancer?

    - by Dokkat
    I am an experienced programmer but completely new to the market. Someone wants me to do a project for them, but I do not know how much it is worth. What are general guidelines/advices for finding what a project is worth on the market? If I can ask here about this particular one, it is a HTML5 site with a login/register form and a video player that has to play a lecture video and powerpoint slides synchronized. They'll give me the video, the audio the powerpoints. I should also do some editting on the video before.

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  • How do I get the name of a package, modify and install it?

    - by Ken
    I'm not very familiar with Ubuntu or Linux, but I'm a programmer, and some people told me that you can just go ahead and modify your system. So my question is, how do you go on about that? For instance, If I'm interested in modifying the behavior of the button or the desktop icons, or whatever it is: How do I get the source code? I guess I need the package name and download it. But how can I get the package name? Let's say I want the button package, where do I look to get the package name? is there a list on a website or a help file? Once I modify it, how can I replace the original with the new one? P.S. I had some troubles finding the right tags, feel free to edit them

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