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  • July, the 31 Days of SQL Server DMO’s – Day 22 (sys.dm_db_index_physical_stats)

    - by Tamarick Hill
    The sys.dm_db_index_physical_stats Dynamic Management Function is used to return information about the fragmentation levels, page counts, depth, number of levels, record counts, etc. about the indexes on your database instance. One row is returned for each level in a given index, which we will discuss more later. The function takes a total of 5 input parameters which are (1) database_id, (2) object_id, (3) index_id, (4) partition_number, and (5) the mode of the scan level that you would like to run. Let’s use this function with our AdventureWorks2012 database to better illustrate the information it provides. SELECT * FROM sys.dm_db_index_physical_stats(db_id('AdventureWorks2012'), NULL, NULL, NULL, NULL) As you can see from the result set, there is a lot of beneficial information returned from this DMF. The first couple of columns in the result set (database_id, object_id, index_id, partition_number, index_type_desc, alloc_unit_type_desc) are either self-explanatory or have been explained in our previous blog sessions so I will not go into detail about these at this time. The next column in the result set is the index_depth which represents how deep the index goes. For example, If we have a large index that contains 1 root page, 3 intermediate levels, and 1 leaf level, our index depth would be 5. The next column is the index_level which refers to what level (of the depth) a particular row is referring to. Next is probably one of the most beneficial columns in this result set, which is the avg_fragmentation_in_percent. This column shows you how fragmented a particular level of an index may be. Many people use this column within their index maintenance jobs to dynamically determine whether they should do REORG’s or full REBUILD’s of a given index. The fragment count represents the number of fragments in a leaf level while the avg_fragment_size_in_pages represents the number of pages in a fragment. The page_count column tells you how many pages are in a particular index level. From my result set above, you see the the remaining columns all have NULL values. This is because I did not specify a ‘mode’ in my query and as a result it used the ‘LIMITED’ mode by default. The LIMITED mode is meant to be lightweight so it does collect information for every column in the result set. I will re-run my query again using the ‘DETAILED’ mode and you will see we now have results for these rows. SELECT * FROM sys.dm_db_index_physical_stats(db_id('AdventureWorks2012'), NULL, NULL, NULL, ‘DETAILED’)   From the remaining columns, you see we get even more detailed information such as how many records are in a particular index level (record_count). We have a column for ghost_record_count which represents the number of records that have been marked for deletion, but have not physically been removed by the background ghost cleanup process. We later see information on the MIN, MAX, and AVG record size in bytes. The forwarded_record_count column refers to records that have been updated and now no longer fit within the row on the page anymore and thus have to be moved. A forwarded record is left in the original location with a pointer to the new location. The last column in the result set is the compressed_page_count column which tells you how many pages in your index have been compressed. This is a very powerful DMF that returns good information about the current indexes in your system. However, based on the mode you select, it could be a very resource intensive function so be careful with how you use it. For more information on this Dynamic Management Function, please see the below Books Online link: http://msdn.microsoft.com/en-us/library/ms188917.aspx Follow me on Twitter @PrimeTimeDBA

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  • Log message Request and Response in ASP.NET WebAPI

    - by Fredrik N
    By logging both incoming and outgoing messages for services can be useful in many scenarios, such as debugging, tracing, inspection and helping customers with request problems etc.  I have a customer that need to have both incoming and outgoing messages to be logged. They use the information to see strange behaviors and also to help customers when they call in  for help (They can by looking in the log see if the customers sends in data in a wrong or strange way).   Concerns Most loggings in applications are cross-cutting concerns and should not be  a core concern for developers. Logging messages like this:   // GET api/values/5 public string Get(int id) { //Cross-cutting concerns Log(string.Format("Request: GET api/values/{0}", id)); //Core-concern var response = DoSomething(); //Cross-cutting concerns Log(string.Format("Reponse: GET api/values/{0}\r\n{1}", id, response)); return response; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } will only result in duplication of code, and unnecessarily concerns for the developers to be aware of, if they miss adding the logging code, no logging will take place. Developers should focus on the core-concern, not the cross-cutting concerns. By just focus on the core-concern the above code will look like this: // GET api/values/5 public string Get(int id) { return DoSomething(); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The logging should then be placed somewhere else so the developers doesn’t need to focus care about the cross-concern. Using Message Handler for logging There are different ways we could place the cross-cutting concern of logging message when using WebAPI. We can for example create a custom ApiController and override the ApiController’s ExecutingAsync method, or add a ActionFilter, or use a Message Handler. The disadvantage with custom ApiController is that we need to make sure we inherit from it, the disadvantage of ActionFilter, is that we need to add the filter to the controllers, both will modify our ApiControllers. By using a Message Handler we don’t need to do any changes to our ApiControllers. So the best suitable place to add our logging would be in a custom Message Handler. A Message Handler will be used before the HttpControllerDispatcher (The part in the WepAPI pipe-line that make sure the right controller is used and called etc). Note: You can read more about message handlers here, it will give you a good understanding of the WebApi pipe-line. To create a Message Handle we can inherit from the DelegatingHandler class and override the SendAsync method: public class MessageHandler : DelegatingHandler { protected override async Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, CancellationToken cancellationToken) { return base.SendAsync(request, cancellationToken); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   If we skip the call to the base.SendAsync our ApiController’s methods will never be invoked, nor other Message Handlers. Everything placed before base.SendAsync will be called before the HttpControllerDispatcher (before WebAPI will take a look at the request which controller and method it should be invoke), everything after the base.SendAsync, will be executed after our ApiController method has returned a response. So a message handle will be a perfect place to add cross-cutting concerns such as logging. To get the content of our response within a Message Handler we can use the request argument of the SendAsync method. The request argument is of type HttpRequestMessage and has a Content property (Content is of type HttpContent. The HttpContent has several method that can be used to read the incoming message, such as ReadAsStreamAsync, ReadAsByteArrayAsync and ReadAsStringAsync etc. Something to be aware of is what will happen when we read from the HttpContent. When we read from the HttpContent, we read from a stream, once we read from it, we can’t be read from it again. So if we read from the Stream before the base.SendAsync, the next coming Message Handlers and the HttpControllerDispatcher can’t read from the Stream because it’s already read, so our ApiControllers methods will never be invoked etc. The only way to make sure we can do repeatable reads from the HttpContent is to copy the content into a buffer, and then read from that buffer. This can be done by using the HttpContent’s LoadIntoBufferAsync method. If we make a call to the LoadIntoBufferAsync method before the base.SendAsync, the incoming stream will be read in to a byte array, and then other HttpContent read operations will read from that buffer if it’s exists instead directly form the stream. There is one method on the HttpContent that will internally make a call to the  LoadIntoBufferAsync for us, and that is the ReadAsByteArrayAsync. This is the method we will use to read from the incoming and outgoing message. public abstract class MessageHandler : DelegatingHandler { protected override async Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, CancellationToken cancellationToken) { var requestMessage = await request.Content.ReadAsByteArrayAsync(); var response = await base.SendAsync(request, cancellationToken); var responseMessage = await response.Content.ReadAsByteArrayAsync(); return response; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The above code will read the content of the incoming message and then call the SendAsync and after that read from the content of the response message. The following code will add more logic such as creating a correlation id to combine the request with the response, and create a log entry etc: public abstract class MessageHandler : DelegatingHandler { protected override async Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, CancellationToken cancellationToken) { var corrId = string.Format("{0}{1}", DateTime.Now.Ticks, Thread.CurrentThread.ManagedThreadId); var requestInfo = string.Format("{0} {1}", request.Method, request.RequestUri); var requestMessage = await request.Content.ReadAsByteArrayAsync(); await IncommingMessageAsync(corrId, requestInfo, requestMessage); var response = await base.SendAsync(request, cancellationToken); var responseMessage = await response.Content.ReadAsByteArrayAsync(); await OutgoingMessageAsync(corrId, requestInfo, responseMessage); return response; } protected abstract Task IncommingMessageAsync(string correlationId, string requestInfo, byte[] message); protected abstract Task OutgoingMessageAsync(string correlationId, string requestInfo, byte[] message); } public class MessageLoggingHandler : MessageHandler { protected override async Task IncommingMessageAsync(string correlationId, string requestInfo, byte[] message) { await Task.Run(() => Debug.WriteLine(string.Format("{0} - Request: {1}\r\n{2}", correlationId, requestInfo, Encoding.UTF8.GetString(message)))); } protected override async Task OutgoingMessageAsync(string correlationId, string requestInfo, byte[] message) { await Task.Run(() => Debug.WriteLine(string.Format("{0} - Response: {1}\r\n{2}", correlationId, requestInfo, Encoding.UTF8.GetString(message)))); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   The code above will show the following in the Visual Studio output window when the “api/values” service (One standard controller added by the default WepAPI template) is requested with a Get http method : 6347483479959544375 - Request: GET http://localhost:3208/api/values 6347483479959544375 - Response: GET http://localhost:3208/api/values ["value1","value2"] .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Register a Message Handler To register a Message handler we can use the Add method of the GlobalConfiguration.Configration.MessageHandlers in for example Global.asax: public class WebApiApplication : System.Web.HttpApplication { protected void Application_Start() { GlobalConfiguration.Configuration.MessageHandlers.Add(new MessageLoggingHandler()); ... } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Summary By using a Message Handler we can easily remove cross-cutting concerns like logging from our controllers. You can also find the source code used in this blog post on ForkCan.com, feel free to make a fork or add comments, such as making the code better etc. Feel free to follow me on twitter @fredrikn if you want to know when I will write other blog posts etc.

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  • Remove box2d bodies after collision deduction android?

    - by jubin
    Can any one explain me how to destroy box2d body when collide i have tried but my application crashed.First i have checked al collisions then add all the bodies in array who i want to destroy.I am trying to learning this tutorial My all the bodies are falling i want these bodies should destroy when these bodies will collide my actor monkey but when it collide it destroy but my aplication crashed.I have googled and from google i got the application crash reasons we should not destroy body in step funtion but i am removing body in the last of tick method. could any one help me or provide me code aur check my code why i am getting this prblem or how can i destroy box2d bodies. This is my code what i am doing. Please could any one check my code and tell me what is i am doing wrong for removing bodies. The code is for multiple box2d objects falling on my actor monkey it should be destroy when it will fall on the monkey.It is destroing but my application crahes. static class Box2DLayer extends CCLayer { protected static final float PTM_RATIO = 32.0f; protected static final float WALK_FACTOR = 3.0f; protected static final float MAX_WALK_IMPULSE = 0.2f; protected static final float ANIM_SPEED = 0.3f; int isLeft=0; String dir=""; int x =0; float direction; CCColorLayer objectHint; // protected static final float PTM_RATIO = 32.0f; protected World _world; protected static Body spriteBody; CGSize winSize = CCDirector.sharedDirector().winSize(); private static int count = 200; protected static Body monkey_body; private static Body bodies; CCSprite monkey; float animDelay; int animPhase; CCSpriteSheet danceSheet = CCSpriteSheet.spriteSheet("phases.png"); CCSprite _block; List<Body> toDestroy = new ArrayList<Body>(); //CCSpriteSheet _spriteSheet; private static MyContactListener _contactListener = new MyContactListener(); public Box2DLayer() { this.setIsAccelerometerEnabled(true); CCSprite bg = CCSprite.sprite("jungle.png"); addChild(bg,0); bg.setAnchorPoint(0,0); bg.setPosition(0,0); CGSize s = CCDirector.sharedDirector().winSize(); // Use scaled width and height so that our boundaries always match the current screen float scaledWidth = s.width/PTM_RATIO; float scaledHeight = s.height/PTM_RATIO; Vector2 gravity = new Vector2(0.0f, -30.0f); boolean doSleep = false; _world = new World(gravity, doSleep); // Create edges around the entire screen // Define the ground body. BodyDef bxGroundBodyDef = new BodyDef(); bxGroundBodyDef.position.set(0.0f, 0.0f); // The body is also added to the world. Body groundBody = _world.createBody(bxGroundBodyDef); // Register our contact listener // Define the ground box shape. PolygonShape groundBox = new PolygonShape(); Vector2 bottomLeft = new Vector2(0f,0f); Vector2 topLeft = new Vector2(0f,scaledHeight); Vector2 topRight = new Vector2(scaledWidth,scaledHeight); Vector2 bottomRight = new Vector2(scaledWidth,0f); // bottom groundBox.setAsEdge(bottomLeft, bottomRight); groundBody.createFixture(groundBox,0); // top groundBox.setAsEdge(topLeft, topRight); groundBody.createFixture(groundBox,0); // left groundBox.setAsEdge(topLeft, bottomLeft); groundBody.createFixture(groundBox,0); // right groundBox.setAsEdge(topRight, bottomRight); groundBody.createFixture(groundBox,0); CCSprite floorbg = CCSprite.sprite("grassbehind.png"); addChild(floorbg,1); floorbg.setAnchorPoint(0,0); floorbg.setPosition(0,0); CCSprite floorfront = CCSprite.sprite("grassfront.png"); floorfront.setTag(2); this.addBoxBodyForSprite(floorfront); addChild(floorfront,3); floorfront.setAnchorPoint(0,0); floorfront.setPosition(0,0); addChild(danceSheet); //CCSprite monkey = CCSprite.sprite(danceSheet, CGRect.make(0, 0, 48, 73)); //addChild(danceSprite); monkey = CCSprite.sprite("arms_up.png"); monkey.setTag(2); monkey.setPosition(200,100); BodyDef spriteBodyDef = new BodyDef(); spriteBodyDef.type = BodyType.DynamicBody; spriteBodyDef.bullet=true; spriteBodyDef.position.set(200 / PTM_RATIO, 300 / PTM_RATIO); monkey_body = _world.createBody(spriteBodyDef); monkey_body.setUserData(monkey); PolygonShape spriteShape = new PolygonShape(); spriteShape.setAsBox(monkey.getContentSize().width/PTM_RATIO/2, monkey.getContentSize().height/PTM_RATIO/2); FixtureDef spriteShapeDef = new FixtureDef(); spriteShapeDef.shape = spriteShape; spriteShapeDef.density = 2.0f; spriteShapeDef.friction = 0.70f; spriteShapeDef.restitution = 0.0f; monkey_body.createFixture(spriteShapeDef); //Vector2 force = new Vector2(10, 10); //monkey_body.applyLinearImpulse(force, spriteBodyDef.position); addChild(monkey,10000); this.schedule(tickCallback); this.schedule(createobjects, 2.0f); objectHint = CCColorLayer.node(ccColor4B.ccc4(255,0,0,128), 200f, 100f); addChild(objectHint, 15000); objectHint.setVisible(false); _world.setContactListener(_contactListener); } private UpdateCallback tickCallback = new UpdateCallback() { public void update(float d) { tick(d); } }; private UpdateCallback createobjects = new UpdateCallback() { public void update(float d) { secondUpdate(d); } }; private void secondUpdate(float dt) { this.addNewSprite(); } public void addBoxBodyForSprite(CCSprite sprite) { BodyDef spriteBodyDef = new BodyDef(); spriteBodyDef.type = BodyType.StaticBody; //spriteBodyDef.bullet=true; spriteBodyDef.position.set(sprite.getPosition().x / PTM_RATIO, sprite.getPosition().y / PTM_RATIO); spriteBody = _world.createBody(spriteBodyDef); spriteBody.setUserData(sprite); Vector2 verts[] = { new Vector2(-11.8f / PTM_RATIO, -24.5f / PTM_RATIO), new Vector2(11.7f / PTM_RATIO, -24.0f / PTM_RATIO), new Vector2(29.2f / PTM_RATIO, -14.0f / PTM_RATIO), new Vector2(28.7f / PTM_RATIO, -0.7f / PTM_RATIO), new Vector2(8.0f / PTM_RATIO, 18.2f / PTM_RATIO), new Vector2(-29.0f / PTM_RATIO, 18.7f / PTM_RATIO), new Vector2(-26.3f / PTM_RATIO, -12.2f / PTM_RATIO) }; PolygonShape spriteShape = new PolygonShape(); spriteShape.set(verts); //spriteShape.setAsBox(sprite.getContentSize().width/PTM_RATIO/2, //sprite.getContentSize().height/PTM_RATIO/2); FixtureDef spriteShapeDef = new FixtureDef(); spriteShapeDef.shape = spriteShape; spriteShapeDef.density = 2.0f; spriteShapeDef.friction = 0.70f; spriteShapeDef.restitution = 0.0f; spriteShapeDef.isSensor=true; spriteBody.createFixture(spriteShapeDef); } public void addNewSprite() { count=0; Random rand = new Random(); int Number = rand.nextInt(10); switch(Number) { case 0: _block = CCSprite.sprite("banana.png"); break; case 1: _block = CCSprite.sprite("backpack.png");break; case 2: _block = CCSprite.sprite("statue.png");break; case 3: _block = CCSprite.sprite("pineapple.png");break; case 4: _block = CCSprite.sprite("bananabunch.png");break; case 5: _block = CCSprite.sprite("hat.png");break; case 6: _block = CCSprite.sprite("canteen.png");break; case 7: _block = CCSprite.sprite("banana.png");break; case 8: _block = CCSprite.sprite("statue.png");break; case 9: _block = CCSprite.sprite("hat.png");break; } int padding=20; //_block.setPosition(CGPoint.make(100, 100)); // Determine where to spawn the target along the Y axis CGSize winSize = CCDirector.sharedDirector().displaySize(); int minY = (int)(_block.getContentSize().width / 2.0f); int maxY = (int)(winSize.width - _block.getContentSize().width / 2.0f); int rangeY = maxY - minY; int actualY = rand.nextInt(rangeY) + minY; // Create block and add it to the layer float xOffset = padding+_block.getContentSize().width/2+((_block.getContentSize().width+padding)*count); _block.setPosition(CGPoint.make(actualY, 750)); _block.setTag(1); float w = _block.getContentSize().width; objectHint.setVisible(true); objectHint.changeWidth(w); objectHint.setPosition(actualY-w/2, 460); this.addChild(_block,10000); // Create ball body and shape BodyDef ballBodyDef1 = new BodyDef(); ballBodyDef1.type = BodyType.DynamicBody; ballBodyDef1.position.set(actualY/PTM_RATIO, 480/PTM_RATIO); bodies = _world.createBody(ballBodyDef1); bodies.setUserData(_block); PolygonShape circle1 = new PolygonShape(); Vector2 verts[] = { new Vector2(-11.8f / PTM_RATIO, -24.5f / PTM_RATIO), new Vector2(11.7f / PTM_RATIO, -24.0f / PTM_RATIO), new Vector2(29.2f / PTM_RATIO, -14.0f / PTM_RATIO), new Vector2(28.7f / PTM_RATIO, -0.7f / PTM_RATIO), new Vector2(8.0f / PTM_RATIO, 18.2f / PTM_RATIO), new Vector2(-29.0f / PTM_RATIO, 18.7f / PTM_RATIO), new Vector2(-26.3f / PTM_RATIO, -12.2f / PTM_RATIO) }; circle1.set(verts); FixtureDef ballShapeDef1 = new FixtureDef(); ballShapeDef1.shape = circle1; ballShapeDef1.density = 10.0f; ballShapeDef1.friction = 0.0f; ballShapeDef1.restitution = 0.1f; bodies.createFixture(ballShapeDef1); count++; //Remove(); } @Override public void ccAccelerometerChanged(float accelX, float accelY, float accelZ) { //Apply the directional impulse /*float impulse = monkey_body.getMass()*accelY*WALK_FACTOR; Vector2 force = new Vector2(impulse, 0); monkey_body.applyLinearImpulse(force, monkey_body.getWorldCenter());*/ walk(accelY); //Remove(); } private void walk(float accelY) { // TODO Auto-generated method stub direction = accelY; } private void Remove() { for (Iterator<MyContact> it1 = _contactListener.mContacts.iterator(); it1.hasNext();) { MyContact contact = it1.next(); Body bodyA = contact.fixtureA.getBody(); Body bodyB = contact.fixtureB.getBody(); // See if there's any user data attached to the Box2D body // There should be, since we set it in addBoxBodyForSprite if (bodyA.getUserData() != null && bodyB.getUserData() != null) { CCSprite spriteA = (CCSprite) bodyA.getUserData(); CCSprite spriteB = (CCSprite) bodyB.getUserData(); // Is sprite A a cat and sprite B a car? If so, push the cat // on a list to be destroyed... if (spriteA.getTag() == 1 && spriteB.getTag() == 2) { //Log.v("dsfds", "dsfsd"+bodyA); //_world.destroyBody(bodyA); // removeChild(spriteA, true); toDestroy.add(bodyA); } // Is sprite A a car and sprite B a cat? If so, push the cat // on a list to be destroyed... else if (spriteA.getTag() == 2 && spriteB.getTag() == 1) { //Log.v("dsfds", "dsfsd"+bodyB); toDestroy.add(bodyB); } } } // Loop through all of the box2d bodies we want to destroy... for (Iterator<Body> it1 = toDestroy.iterator(); it1.hasNext();) { Body body = it1.next(); // See if there's any user data attached to the Box2D body // There should be, since we set it in addBoxBodyForSprite if (body.getUserData() != null) { // We know that the user data is a sprite since we set // it that way, so cast it... CCSprite sprite = (CCSprite) body.getUserData(); // Remove the sprite from the scene _world.destroyBody(body); removeChild(sprite, true); } // Destroy the Box2D body as well // _contactListener.mContacts.remove(0); } } public synchronized void tick(float delta) { synchronized (_world) { _world.step(delta, 8, 3); //_world.clearForces(); //addNewSprite(); } CCAnimation danceAnimation = CCAnimation.animation("dance", 1.0f); // Iterate over the bodies in the physics world Iterator<Body> it = _world.getBodies(); while(it.hasNext()) { Body b = it.next(); Object userData = b.getUserData(); if (userData != null && userData instanceof CCSprite) { //Synchronize the Sprites position and rotation with the corresponding body CCSprite sprite = (CCSprite)userData; if(sprite.getTag()==1) { //b.applyLinearImpulse(force, pos); sprite.setPosition(b.getPosition().x * PTM_RATIO, b.getPosition().y * PTM_RATIO); sprite.setRotation(-1.0f * ccMacros.CC_RADIANS_TO_DEGREES(b.getAngle())); } else { //Apply the directional impulse float impulse = monkey_body.getMass()*direction*WALK_FACTOR; Vector2 force = new Vector2(impulse, 0); b.applyLinearImpulse(force, b.getWorldCenter()); sprite.setPosition(b.getPosition().x * PTM_RATIO, b.getPosition().y * PTM_RATIO); animDelay -= 1.0f/60.0f; if(animDelay <= 0) { animDelay = ANIM_SPEED; animPhase++; if(animPhase > 2) { animPhase = 1; } } if(direction < 0 ) { isLeft=1; } else { isLeft=0; } if(isLeft==1) { dir = "left"; } else { dir = "right"; } float standingLimit = (float) 0.1f; float vX = monkey_body.getLinearVelocity().x; if((vX > -standingLimit)&& (vX < standingLimit)) { // Log.v("sasd", "standing"); } else { } } } } Remove(); } } Sorry for my english. Thanks in advance.

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  • Reset scale/width/zoom of Safari on iPhone using JavaScript/onorientationchange

    - by dwarbi
    I am displaying different content depending on how the user is holding his/her phone using the onorientationchange call in the body tag. This works great - I hide one div while making the other visible. The div in portrait mode looks great on first load. I use this to get the right scale/zoom: <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0;" /> Even if the content in portrait mode run over, the width is correct and the user can scroll down. The display in landscape mode is perfect too. However, if content in landscape mode requires the user the scroll down, then when the user returns to portrait mode, the screen is "zoomed out" so to speak. This happens whether or not the user scrolled down while in landscape mode. I've tried many different things to try to get the scale/zoom/width of the screen right, but no luck. Is there any way to do this? Thanks in advance!

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  • Wpf binding to a function

    - by carlopenid
    I've a created a simple scrollviewer (pnlDayScroller) and want to have a separate horizontal scrollbar (associated scroller) to do the horizontal scrolling. All works with the below code accept I need to bind the visibility of the associated scroller. I can't simply bind this to the visibility property of the horizontal template part of the scroll viewer as I've set this to be always hidden. The only way I can think to do this is to bind the visibility of the associated scroller to a function such that If associatedScroller.scrollableWidth > 0 then associatedScroller.visibility = visibility.visible else associatedScroller.visibility = visibility.collapsed end if Is this possible to do and if so how do I do it? Private Sub pnlDayScroller_Loaded(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) Handles pnlDayScroller.Loaded Dim binViewport, binMax, binMin, binSChange, binLChange As Binding Dim horizontalScrollBar As Primitives.ScrollBar = CType(pnlDayScroller.Template.FindName("PART_HorizontalScrollBar", pnlDayScroller), Primitives.ScrollBar) binViewport = New Binding("ViewportSize") binViewport.Mode = BindingMode.OneWay binViewport.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.ViewportSizeProperty, binViewport) binMax = New Binding("Maximum") binMax.Mode = BindingMode.OneWay binMax.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.MaximumProperty, binMax) binMin = New Binding("Minimum") binMin.Mode = BindingMode.OneWay binMin.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.MinimumProperty, binMin) binSChange = New Binding("SmallChange") binSChange.Mode = BindingMode.OneWay binSChange.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.SmallChangeProperty, binSChange) binLChange = New Binding("LargeChange") binLChange.Mode = BindingMode.OneWay binLChange.Source = horizontalScrollBar associatedScroller.SetBinding(Primitives.ScrollBar.LargeChangeProperty, binLChange) End Sub Private Sub associatedScroller_Scroll(ByVal sender As System.Object, ByVal e As System.Windows.RoutedPropertyChangedEventArgs(Of Double)) Handles associatedScroller.ValueChanged pnlDayScroller.ScrollToHorizontalOffset(e.NewValue) end sub FOLLOW UP (thanks to JustABill) : I've add this code into the pnlDayScroller sub above (I've discovered scrollableWidth is a property of scrollviewer not scrollbar, but the maximum property gives a result I can use instead) binVisibility = New Binding("Maximum") binVisibility.Mode = BindingMode.OneWay binVisibility.Source = horizontalScrollBar binVisibility.Converter = New ScrollableConverter associatedScroller.SetBinding(Primitives.ScrollBar.VisibilityProperty, binVisibility) and I've created this class Public Class ScrollableConverter Implements IValueConverter Public Function Convert(ByVal value As Object, ByVal targetType As Type, ByVal parameter As Object, ByVal culture As System.Globalization.CultureInfo) As Object Implements IValueConverter.Convert Dim dblMaximum As Double If targetType IsNot GetType(Visibility) Then Throw New InvalidOperationException("The target must be a visibility") Else dblMaximum = CType(value, Double) Debug.WriteLine("Value of double is " & dblMaximum) If dblMaximum > 0 Then Return Visibility.Visible Else Return Visibility.Collapsed End If End If End Function Public Function ConvertBack(ByVal value As Object, ByVal targetType As Type, ByVal parameter As Object, ByVal culture As System.Globalization.CultureInfo) As Object Implements IValueConverter.ConvertBack Throw New NotSupportedException() End Function End Class And the problem is resolved.

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  • Binding property to Silverlight dependency property independent of DataContext

    - by Simon_Weaver
    I'm trying to make an Address control that has an IsReadOnly property, which will make every TextBox inside read only when set to true. <my:AddressControl Grid.Column="1" Margin="5" IsReadOnly="True"/> I've managed to do this just fine with a dependency property and it works. Here's a simple class with the dependency property declared : public partial class AddressControl : UserControl { public AddressControl() { InitializeComponent(); this.DataContext = this; } public static readonly DependencyProperty IsReadOnlyProperty = DependencyProperty.Register("IsReadOnly", typeof(bool), typeof(AddressControl), null); public bool IsReadOnly { get { return (bool)GetValue(IsReadOnlyProperty); } set { SetValue(IsReadOnlyProperty, value); } } } In the XAML for this codebehind file I have a Textbox for each address line: <TextBox IsReadOnly="{Binding IsReadOnly}" Text="{Binding City, Mode=TwoWay}"/> <TextBox IsReadOnly="{Binding IsReadOnly}" Text="{Binding State, Mode=TwoWay}"/> <TextBox IsReadOnly="{Binding IsReadOnly}" Text="{Binding Zip, Mode=TwoWay}"/> Like i said this works just fine. The problem is that the Address control itself is bound to its parent object (I have several addresses I am binding). <my:AddressControl DataContext="{Binding ShippingAddress, Mode=TwoWay}" IsReadOnly="True"> <my:AddressControl DataContext="{Binding BillingAddress, Mode=TwoWay}" IsReadOnly="True"> The problem is that as soon as I set DataContext to something other than 'this' then the binding for IsReadOnly breaks. Not surprising because its looking for IsReadOnly on the Address data entity and it doesn't exist or belong there. I've tried just about every combination of binding attributes to get IsReadOnly to bind to the AddressControl obejct but can't get it working. I've tried things like this, but I can't get IsReadOnly to bind independently to the AddressControl property instead of its DataContext. <TextBox IsReadOnly="{Binding RelativeSource={RelativeSource Self}, Path=IsReadOnlyProperty}" Text="{Binding City, Mode=TwoWay}" /> I think I'm pretty close. What am I doing wrong?

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  • UiModeManager - NightMode (FroYo)

    - by Kaloer
    Hi there, I have been trying to turn off the buttons' light in my application using the UiModeManager's nightmode function. The default Desk Clock application (Nexus One) turns off the buttons' light when it is dimmed, and I want to do this as well. I've tried using the following code: UiModeManager mgr = (UiModeManager) getSystemService(UI_MODE_SERVICE); mgr.setNightMode(UiModeManager.MODE_NIGHT_YES); The UiModeManager.setNightMode(int mode) documentation says this: Sets the night mode. Changes to the night mode are only effective when the car or desk mode is enabled on a device. Does that mean that the device has to be physically in a desk dock? I can set the device to car mode using the UiModeManager.enableCarMode(int flags) method. This works fine, but it doesn't turn off the lights, it only dims the screen's backlight. Is there a way to set the device into desk mode without using a physical desk dock? As the FroYo source code is not yet released, I cannot look at the build-in Desk Clock application. Thanks in advantage.

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  • RANDOM Number Generation in C

    - by CVS-2600Hertz-wordpress-com
    Recently i have begun development of a simple game. It is improved version of an earlier version that i had developed. Large part of the game's success depends on Random number generation in different modes: MODE1 - Truly Random mode myRand(min,max,mode=1); Should return me a random integer b/w min & max. MODE2 - Pseudo Random : Token out of a bag mode myRand(min,max,mode=2); Should return me a random integer b/w min & max. Also should internally keep track of the values returned and must not return the same value again until all the other values are returned atleast once. MODE3 - Pseudo Random : Human mode myRand(min,max,mode=3); Should return me a random integer b/w min & max. The randomisation ought to be not purely mathematically random, rather random as user perceive it. How Humans see RANDOM. * Assume the code is time-critical (i.e. any performance optimisations are welcome) * Pseudo-code will do but an implementation in C is what i'm looking for. * Please keep it simple. A single function should be sufficient (thats what i'm looking for) Thank You

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  • UITabBarController with viewControllers utilizing different orientations?

    - by RickiG
    Hi I can see that this is something that has been troubling a lot of people:/ I have a UITabBarController that has 4 viewControllers, all of type UINavigationController. One of the navigationControllers gets a viewController pushed onto its stack, this viewController should be presented in landscape mode/orientation. The viewController is a graph, it is the absolutely only place in the app where landscape makes sense. (I hide the UITabBar when this is presented to not lead the user to believe this will work everywhere) To make a UITabBarController respond correctly to changes in orientation all its viewControllers need to return the same value from the delegate method: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation So to accomodate this behavior I have implemented this method in all the viewControllers belonging to the UITabBarController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; BOOL canRotate = [defaults boolForKey:@"can_rotate"]; return canRotate; } The "trick" is now that when my can-be-landscape viewController is pushed I do this: - (void) viewWillAppear:(BOOL)animated { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setBool:YES forKey:@"can_rotate"]; [defaults synchronize]; } and when it is popped, I do this: - (void) viewWillDisappear:(BOOL)animated { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setBool:NO forKey:@"can_rotate"]; [defaults synchronize]; } This works really well. When the viewController is on the stack I can rotate the device and the view follows. The problem is however, that if the user taps the "back" button on the navigationBar while in landscape mode, thus popping the viewController to the previous viewController, this "old" viewController is of course also in landscape mode. To make things worse, because I set the BOOL to NO, this "old" viewController can not rotate back when I orientate the device to portrait mode. Is there a way to update everything so that none of my other viewControllers will be in landscape mode when I pop the can-be-in-landscape mode viewController? I am a bit worried that if this could be done from landscape to portrait it should also be possible from portrait to landscape, thus making my "hack" unnecessary.. but if it can not, then I am back to square one :/ Hope I am close and that someone could help me get there, thanks:)

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  • XNA Health Bar continually decreasing

    - by Craig
    As per the Health bar tutorial on ... http://www.xnadevelopment.com/tutorials/notsohealthy/NotSoHealthy.shtml I have set up the above, how do I make it decrease by 1 health per second? I want to create a mini survival game, and this is an important factor. Where am i going wrong? I want it to visibly decrease every second. using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace Health { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D healthBar; int currentHealth = 100; float seconds; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); healthBar = Content.Load<Texture2D>("HealthBar"); // TODO: use this.Content to load your game content here } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here currentHealth = (int)MathHelper.Clamp(currentHealth, 0, 100); seconds += (float)gameTime.ElapsedGameTime.TotalSeconds; if (seconds >= 1) { currentHealth -= 1; } seconds = 0; base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); spriteBatch.Draw(healthBar, new Rectangle(this.Window.ClientBounds.Width / 2 - healthBar.Width / 2, 30, healthBar.Width, 44), new Rectangle(0, 45, healthBar.Width, 44), Color.Gray); spriteBatch.Draw(healthBar, new Rectangle(this.Window.ClientBounds.Width / 2 - healthBar.Width / 2, 30, (int)(healthBar.Width * ((double)currentHealth / 100)), 44), new Rectangle(0, 45, healthBar.Width, 44), Color.Red); spriteBatch.Draw(healthBar, new Rectangle(this.Window.ClientBounds.Width / 2 - healthBar.Width / 2, 30, healthBar.Width, 44), new Rectangle(0, 0, healthBar.Width, 44), Color.White); spriteBatch.End(); base.Draw(gameTime); } } } Cheers!

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  • Share Folders & Files Between Vista and XP Machines

    - by Mysticgeek
    Since Microsoft has three operating systems in use, chances are you’ll find yourself needing to share files between XP, Vista, Windows 7, or some combination of the three. Here we take a look at sharing between a Vista and XP on your home network. Share Without Password Protected Sharing If you’re not worried about who’s accessing the files and folders, the easiest method is to disable Password Protected Sharing. So on the Vista machine open Network and Sharing Center. Under Sharing and Discovery make sure Network Discovery, File Sharing, and, Public Folder Sharing are turned on. Also turn off Password Protected Sharing… Now go into the Vista Public folder, located in C:\Users\Public, and add what you want to share or create a new folder. In this example we created a new folder called XP_Share and added some files to it. On the XP machine go into My Network Places and under Network Tasks click on View Workgroup Computers. Now you’ll see all of the computers on your network which should be part of the same Workgroup. Here we need to double-click on the Vista computer. And there we go…no password to enter so we can access the XP_Share folder or anything else that is located in the Public folder. Share with Password Protected Sharing If you want to keep Password Protected Sharing turned on, then we need to do things a little different. When it’s turned on and you try to access the Vista machine from XP, you’re prompted for a password, and no matter what you think the credentials are, you can’t get access…very annoying. So what we need to do is add the XP Machine as a user. Right-click on Computer from the Start Menu or desktop icon and select Manage from the context menu. The Computer Management screen opens up and you want to expand Local Users and Groups, then the Users folder. Then right-click any open area an select New User. Now create a new user name and password, you can also fill in the other fields if you want. Then make sure to uncheck User must change password at next logon and check the box next to Password never expires. Click the Create button and close out of the New User screen. You’ll then see the new user we created in the list and you can close out of the Computer Management window. Now back on the XP computer when you double-click on the Vista machine, your prompted to log in. Just type in the username and password you just created. Now you’ll have access to the Public folder contents. Set up Sharing on XP If you want to access a shared folder from the Vista computer located on the XP machine, it’s the same process in reverse. On the XP computer in Shared Documents, right-click on the folder you want to share and select Sharing and Security. Then select the radio button next to Share this folder and click Ok. Go into Computer Management and create a new user… Now from the Vista machine double click on the XP machine icon, enter the password, then access the folders and files you need. If you have multiple versions of Windows on your home network, you’ll now be able to access files and folders from each of them. If you want to share between Windows 7 and XP check out our article on how to share files and printers between Windows 7 and XP. You might also want to check out our article on how to share files and printers between Windows 7 and Vista. Similar Articles Productive Geek Tips Show Hidden Files and Folders in Windows 7 or VistaHow To Share Files and Printers Between Windows 7 and VistaShare Files and Printers between Windows 7 and XPHow To Share a Folder the XP Way in Windows VistaMoving Your Personal Data Folders in Windows Vista the Easy Way TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Scan your PC for nasties with Panda ActiveScan CleanMem – Memory Cleaner AceStock – The Personal Stock Monitor Add Multiple Tabs to Office Programs The Wearing of the Green – St. Patrick’s Day Theme (Firefox) Perform a Background Check on Yourself

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  • Ubuntu 12.04 Automounting ntfs partition

    - by kuzyt
    Ive looked everywhere to fix this problem but I cant seem to figure out why its doing this. I have the following /etc/fstab entry to mount a ntfs partition using ntfs-3g. UUID=01CD842715EC2180 /media/mediahd02 ntfs defaults,user,noexec,uid=1000,gid=1000,dmask=007,fmask=117 0 2 The volume label for this partition is "MEDIA02" So I have had no problems with the fstab mounting. The problem however is that it automounts again using MEDIA02 label. I'm not sure automounting is the right term for this as its just an empty directory. Deleting this directory and rebooting is causing it to appear again. So listing /media I see both MEDIA02 & mediahd02 htpc@htpc:~$ cat /etc/fstab # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sdf1 during installation UUID=ec027544-b0e7-4145-99a4-905543a9781a / ext4 errors=remount-ro,noatime,discard 0 1 # swap was on /dev/sdf5 during installation UUID=1794409e-723f-41ac-9f31-ae059f377613 none swap sw 0 0 # Added all the lines below this tmpfs /tmp tmpfs defaults,noatime,mode=1777 0 0 UUID=0F70-3B06 /media/mediahd01 vfat defaults,user,noexec,uid=1000,gid=1000,dmask=007,fmask=117 0 2 UUID=01CD842715EC2180 /media/mediahd02 ntfs defaults,user,noexec,uid=1000,gid=1000,dmask=007,fmask=117 0 2 htpc@htpc:~$ cat /etc/mtab /dev/sdc1 / ext4 rw,noatime,errors=remount-ro,discard 0 0 proc /proc proc rw,noexec,nosuid,nodev 0 0 sysfs /sys sysfs rw,noexec,nosuid,nodev 0 0 none /sys/fs/fuse/connections fusectl rw 0 0 none /sys/kernel/debug debugfs rw 0 0 none /sys/kernel/security securityfs rw 0 0 udev /dev devtmpfs rw,mode=0755 0 0 devpts /dev/pts devpts rw,noexec,nosuid,gid=5,mode=0620 0 0 tmpfs /tmp tmpfs rw,noatime,mode=1777 0 0 tmpfs /run tmpfs rw,noexec,nosuid,size=10%,mode=0755 0 0 none /run/lock tmpfs rw,noexec,nosuid,nodev,size=5242880 0 0 none /run/shm tmpfs rw,nosuid,nodev 0 0 /dev/sdc1 /media/usbhd-sdc1 ext4 rw,relatime 0 0 /dev/sdb1 /media/mediahd02 fuseblk rw,noexec,nosuid,nodev,allow_other,default_permissions,blksize=4096 0 0 /dev/sda5 /media/mediahd01 vfat rw,noexec,nosuid,nodev,uid=1000,gid=1000,dmask=007,fmask=117 0 0 /dev/sdh1 /media/Windows_7 fuseblk rw,nosuid,nodev,allow_other,blksize=4096 0 0 Can someone shed some light as to why its doing this ?

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  • Ubuntu 12.4.1 failing in vm both Vbox and Vmware on new HP Envy 4t-1000

    - by Chas
    Brand new to Linux, getting frustrated trying to get an environment up with Ubuntu. My primary goal is to learn Linux and Apache/PHP development. I need to keep my Windows OS as main on my machine for work, so i'm trying to virtualize Ubuntu 12.4.1 without luck (many attempts). I have a new HP Envy 4t-1000 with 16gb ram, and 32 gb ssd caching with 500gb spindle hard drive. Graphics card is an Intel HD 3000 with AMD Radeon 7670M. With installing Ubuntu desktop in VBox, I'm getting this result: https://forums.virtualbox.org/viewtopic.php?f=6&t=51939 With VMware workstation 7 (patched), I complete the install of Ubuntu, it reboots, purple desktop briefly flashes then it drops to command line. I bought a beginning Ubuntu book, and it recommends trying to manually configure graphics if this happens. So I tried doing a safe boot holding shift - I get to the first screen (GRUB) loads fine, and I choose recovery mode. After choosing the recovery mode, I get the recovery mode options, and can arrow down to what the book suggests 'Run in fail safe graphic mode.' Once I select this option, I get a black screen with a large white dialogue box, at the top it says "The system is running in low-graphics mode. Your screen, graphics card, and input device settings could not be detected correctly. You will need to configure these yourself." Then there is an ok button way down at the bottom. When I select 'ok' I get a menu for a few options, book recommended 'reconfigure graphics.' When I try this, I get a menu of two options: 1) "Use generic (default) configuration or 2) use backup. I've tried both options several times, hitting ok just refreshes screen and nothing more. Rebooting at this point just goes back to command line as before. I don't know what to do at this point, I've spent too many hours this weekend trying in both VBox and VMware to get Ubuntu going. Isn't there like a very basic graphic display or something I can use to at least get into the desktop? I explored the GRUB some more, and tried to look at the startup and xserver logs - both are blank. No help there I guess? When I try to choose 'Edit the configuration file, then 'ok' screen just refreshes on same menu options, nothing happens. thx for any advice. I really need to focus on learning Linux, Apache and PHP, so perhaps Ubuntu just won't work on my hardware? Any other suggestions? I will need to virtualize - THANKS for any help/advice.

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  • Cannot boot from K/Ubuntu install disk on my UEFI system

    - by user93241
    I just got a new system and have been trying to get it set up w/ Win7 & Kubuntu dual-boot, but I've got a major problem. The BIOS of my motherboard (an Asus Crosshair 990FX) is strictly UEFI -- there is no legacy support mode available. I've been reading up on how to get Kubuntu installed in UEFI mode but no matter what I try I cannot seem to even boot into my install CD/USB key properly. I can get as far as the selection screen ("Try Kubuntu", "Install Kubuntu"...) but this screen starts off not appearing correctly. If I try moving the cursor around it sometimes seems to correct itself and show me my choices. But once I select "Try Kubuntu" it starts loading, the screen goes black and then proceeds to flicker -- about once every 5-10 seconds or so. This continues indefinitely. I've tried this with both Kubuntu & Ubuntu installation media, even the AMD64+Mac Ubuntu variety that is supposed to be a lot more flexible w.r.t. UEFI. The only hint I've had that the system might have booted correctly is a little drum sound that plays when booting from the Ubuntu install disk. Well, that and the fact that when I hit my system's power button it seems to shut down correctly, even ejecting the CD at the end. This might be a video driver issue; my system has two nVidia 550's, one of which is attached to my primary monitor. (The secondary isn't hooked up yet.) I'll keep looking over similar questions but any advice would be greatly appreciated. UPDATE: I've tried booting into my 12.04 install CD twice now, each time using two different options supplied by my BIOS. One seemed to offer the ability to boot into my CD under UEFI mode -- this didn't even produce the initial boot menu. The other method offers the ability to boot into my CD NOT under UEFI mode. This DOES produce the boot menu, but after this point it seems I still cannot get to a proper video mode to see what's going on.

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  • Class Mapping Error: 'T' must be a non-abstract type with a public parameterless constructor

    - by Amit Ranjan
    Hi, While mapping class i am getting error 'T' must be a non-abstract type with a public parameterless constructor in order to use it as parameter 'T' in the generic type or method. Below is my SqlReaderBase Class public abstract class SqlReaderBase<T> : ConnectionProvider { #region Abstract Methods protected abstract string commandText { get; } protected abstract CommandType commandType { get; } protected abstract Collection<IDataParameter> GetParameters(IDbCommand command); **protected abstract MapperBase<T> GetMapper();** #endregion #region Non Abstract Methods /// <summary> /// Method to Execute Select Queries for Retrieveing List of Result /// </summary> /// <returns></returns> public Collection<T> ExecuteReader() { //Collection of Type on which Template is applied Collection<T> collection = new Collection<T>(); // initializing connection using (IDbConnection connection = GetConnection()) { try { // creates command for sql operations IDbCommand command = connection.CreateCommand(); // assign connection to command command.Connection = connection; // assign query command.CommandText = commandText; //state what type of query is used, text, table or Sp command.CommandType = commandType; // retrieves parameter from IDataParameter Collection and assigns it to command object foreach (IDataParameter param in GetParameters(command)) command.Parameters.Add(param); // Establishes connection with database server connection.Open(); // Since it is designed for executing Select statements that will return a list of results // so we will call command's execute reader method that return a Forward Only reader with // list of results inside. using (IDataReader reader = command.ExecuteReader()) { try { // Call to Mapper Class of the template to map the data to its // respective fields MapperBase<T> mapper = GetMapper(); collection = mapper.MapAll(reader); } catch (Exception ex) // catch exception { throw ex; // log errr } finally { reader.Close(); reader.Dispose(); } } } catch (Exception ex) { throw ex; } finally { connection.Close(); connection.Dispose(); } } return collection; } #endregion } What I am trying to do is , I am executine some command and filling my class dynamically. The class is given below: namespace FooZo.Core { public class Restaurant { #region Private Member Variables private int _restaurantId = 0; private string _email = string.Empty; private string _website = string.Empty; private string _name = string.Empty; private string _address = string.Empty; private string _phone = string.Empty; private bool _hasMenu = false; private string _menuImagePath = string.Empty; private int _cuisine = 0; private bool _hasBar = false; private bool _hasHomeDelivery = false; private bool _hasDineIn = false; private int _type = 0; private string _restaurantImagePath = string.Empty; private string _serviceAvailableTill = string.Empty; private string _serviceAvailableFrom = string.Empty; public string Name { get { return _name; } set { _name = value; } } public string Address { get { return _address; } set { _address = value; } } public int RestaurantId { get { return _restaurantId; } set { _restaurantId = value; } } public string Website { get { return _website; } set { _website = value; } } public string Email { get { return _email; } set { _email = value; } } public string Phone { get { return _phone; } set { _phone = value; } } public bool HasMenu { get { return _hasMenu; } set { _hasMenu = value; } } public string MenuImagePath { get { return _menuImagePath; } set { _menuImagePath = value; } } public string RestaurantImagePath { get { return _restaurantImagePath; } set { _restaurantImagePath = value; } } public int Type { get { return _type; } set { _type = value; } } public int Cuisine { get { return _cuisine; } set { _cuisine = value; } } public bool HasBar { get { return _hasBar; } set { _hasBar = value; } } public bool HasHomeDelivery { get { return _hasHomeDelivery; } set { _hasHomeDelivery = value; } } public bool HasDineIn { get { return _hasDineIn; } set { _hasDineIn = value; } } public string ServiceAvailableFrom { get { return _serviceAvailableFrom; } set { _serviceAvailableFrom = value; } } public string ServiceAvailableTill { get { return _serviceAvailableTill; } set { _serviceAvailableTill = value; } } #endregion public Restaurant() { } } } For filling my class properties dynamically i have another class called MapperBase Class with following methods: public abstract class MapperBase<T> where T : new() { protected T Map(IDataRecord record) { T instance = new T(); string fieldName; PropertyInfo[] properties = typeof(T).GetProperties(); for (int i = 0; i < record.FieldCount; i++) { fieldName = record.GetName(i); foreach (PropertyInfo property in properties) { if (property.Name == fieldName) { property.SetValue(instance, record[i], null); } } } return instance; } public Collection<T> MapAll(IDataReader reader) { Collection<T> collection = new Collection<T>(); while (reader.Read()) { collection.Add(Map(reader)); } return collection; } } There is another class which inherits the SqlreaderBaseClass called DefaultSearch. Code is below public class DefaultSearch: SqlReaderBase<Restaurant> { protected override string commandText { get { return "Select Name from vw_Restaurants"; } } protected override CommandType commandType { get { return CommandType.Text; } } protected override Collection<IDataParameter> GetParameters(IDbCommand command) { Collection<IDataParameter> parameters = new Collection<IDataParameter>(); parameters.Clear(); return parameters; } protected override MapperBase<Restaurant> GetMapper() { MapperBase<Restaurant> mapper = new RMapper(); return mapper; } } But whenever I tried to build , I am getting error 'T' must be a non-abstract type with a public parameterless constructor in order to use it as parameter 'T' in the generic type or method. Even T here is Restaurant has a Parameterless Public constructor.

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  • ArgumentError: Error #2015: Invalid BitmapData.

    - by numerical25
    I am having problems loading a bitmapData. I am getting the following error Engine Init //trace loadimage//trace ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData() Below is my code. it appears it happens after the trace loadimage package com.objects { import flash.display.Sprite; import flash.display.BitmapData; import flash.display.Bitmap; import flash.geom.Point; import flash.geom.Rectangle; import flash.display.Loader; import flash.net.URLRequest; import flash.net.*; import flash.events.*; import flash.display.LoaderInfo; public class gameObject extends Sprite { protected var w:Number; protected var h:Number; protected var image:BitmapData; protected var canvas:Bitmap; protected var px:Number; protected var py:Number; public function gameObject():void { init(); } private function init():void { } public function loadImage(imageDir:String, w:Number, h:Number, px:Number, py:Number):void { this.w = w; this.y = y; this.px = px; this.py = py; trace("loadimage"); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,imageComplete); loader.load(new URLRequest(imageDir)); } private function imageComplete(e:Event):void { var loader:LoaderInfo = LoaderInfo(e.target); image = Bitmap(loader.content).bitmapData; drawImage(); } private function drawImage():void { var tilePoint:Point = new Point(0,0); var tileRect = new Rectangle(py,px,w,h); trace(loader.content); var canvasData:BitmapData = new BitmapData(w,h); trace("got canvas data"); canvasData.copyPixels(image,tileRect,tilePoint); trace("copied pixels"); canvas = new Bitmap(canvasData); } } } And my call the the method is like so balls = new Array(); balls[0] = new gameObject(); balls[0].loadImage("com/images/ball.gif", 15,15,0,0); When I trace the Loader.content, below is what shows Engine Init loadimage [object Bitmap] ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData()

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  • Module configuration and layout configuration in zend framework.

    - by Prasanth P
    Hi all, I got some codes from other articles for configuring module and layout in zend framework. I tried with in my local. i didn't get different layout for default and admin module. Here is my code for configuring module and layout for zend framework. configs/application.ini [production] # Debug output phpSettings.display_startup_errors = 0 phpSettings.display_errors = 0 # Include path includePaths.library = APPLICATION_PATH "/../library" # Bootstrap bootstrap.path = APPLICATION_PATH "/Bootstrap.php" bootstrap.class = "Bootstrap" admin.bootstrap.path = APPLICATION_PATH "/modules/admin/Bootstrap.php" admin.bootstrap.class = "admin_Bootstrap" # Front Controller resources.frontController.controllerDirectory = APPLICATION_PATH "/controllers" resources.frontController.env = APPLICATION_ENV # Session resources.session.name = "ZendSession" resources.session.save_path = APPLICATION_PATH "/../data/session" resources.session.remember_me_seconds = 86400 # Layout resources.layout.layout = "layout" resources.layout.layoutPath = APPLICATION_PATH "/layouts" admin.resources.layout.layout = "admin" admin.resources.layout.layoutPath = APPLICATION_PATH "/modules/admin/layouts" # Views resources.view.encoding = "UTF-8" resources.view.basePath = APPLICATION_PATH "/views/" resources.view[] = resources.frontController.moduleDirectory = APPLICATION_PATH "/modules" resources.modules[] = resources.view[] = admin.resources.view[] = [staging : production] [testing : production] phpSettings.display_startup_errors = 1 phpSettings.display_errors = 1 [development : production] phpSettings.display_startup_errors = 1 phpSettings.display_errors = 1 application/Bootstrap.php <?php /** * Ensure all communications are managed by sessions. */ require_once ('Zend/Session.php'); Zend_Session::start(); class Bootstrap extends Zend_Application_Bootstrap_Bootstrap { protected function _initDoctype() { $this->bootstrap( 'view' ); $view = $this->getResource( 'view' ); $view->navigation = array(); $view->subnavigation = array(); $view->headTitle( 'Module One' ); $view->headLink()->appendStylesheet('/css/clear.css'); $view->headLink()->appendStylesheet('/css/main.css'); $view->headScript()->appendFile('/js/jquery.js'); $view->doctype( 'XHTML1_STRICT' ); //$view->navigation = $this->buildMenu(); } /*protected function _initAppAutoLoad() { $autoloader = new Zend_Application_Module_Autoloader(array( 'namespace' => 'default', 'basePath' => APPLICATION_PATH )); return $autoloader; }*/ protected function _initLayoutHelper() { $this->bootstrap('frontController'); $layout = Zend_Controller_Action_HelperBroker::addHelper( new ModuleLayoutLoader()); } public function _initControllers() { $front = Zend_Controller_Front::getInstance(); $front->addModuleDirectory(APPLICATION_PATH . '/modules/admin/', 'admin'); } protected function _initAutoLoadModuleAdmin() { $autoloader = new Zend_Application_module_Autoloader(array( 'namespace' => 'Admin', 'basePath' => APPLICATION_PATH . '/modules/admin' )); return $autoloader; } protected function _initModuleutoload() { $autoloader = new Zend_Application_Module_Autoloader ( array ('namespace' => '', 'basePath' => APPLICATION_PATH ) ); return $autoloader; } } class ModuleLayoutLoader extends Zend_Controller_Action_Helper_Abstract // looks up layout by module in application.ini { public function preDispatch() { $bootstrap = $this->getActionController() ->getInvokeArg('bootstrap'); $config = $bootstrap->getOptions(); echo $module = $this->getRequest()->getModuleName(); /*echo "Configs : <pre>"; print_r($config[$module]);*/ if (isset($config[$module]['resources']['layout']['layout'])) { $layoutScript = $config[$module]['resources']['layout']['layout']; $this->getActionController() ->getHelper('layout') ->setLayout($layoutScript); } } } application/modules/admin/Bootstrap.php <?php class Admin_Bootstrap extends Zend_Application_Module_Bootstrap { /*protected function _initAppAutoload() { $autoloader = new Zend_Application_Module_Autoloader(array( 'namespace' => 'admin', 'basePath' => APPLICATION_PATH . '/modules/admin/' )); return $autoloader; }*/ protected function _initDoctype() { $this->bootstrap( 'view' ); $view = $this->getResource( 'view' ); $view->navigation = array(); $view->subnavigation = array(); $view->headTitle( 'Module One' ); $view->headLink()->appendStylesheet('/css/clear.css'); $view->headLink()->appendStylesheet('/css/main.css'); $view->headScript()->appendFile('/js/jquery.js'); $view->doctype( 'XHTML1_STRICT' ); //$view->navigation = $this->buildMenu(); } } Please go through it and let me know any knows how do configure module and layout in right way.. Thanks and regards, Prasanth P

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  • Dozer deep mapping not working

    - by user363900
    I am trying to use dozer to map between classes. I have a source class that looks like this: public class initRequest{ protected String id; protected String[] details } I have a destination class that looks like this: public class initResponse{ protected String id; protected DetailsObject detObj; } public class DetailsObject{ protected List<String> details; } So essentially i want the string in the details array to be populated into the List in the Details object. I have tried a mapping like this: <mapping wildcard="true" > <class-a>com.starwood.valhalla.sgpms.dto.InitiateSynchronizationDTO</class-a> <class-b>com.starwood.valhalla.psi.sgpms.dto.InitiateSynchronizationDTO</class-b> <field> <a is-accessible="true">reservations</a> <b is-accessible="true">reservations.confirmationNum</b> </field> </mapping> But I get this error: Exception in thread "main" net.sf.dozer.util.mapping.MappingException: java.lang.NoSuchFieldException: reservations.confirmationNum at net.sf.dozer.util.mapping.util.MappingUtils.throwMappingException(MappingUtils.java:91) at net.sf.dozer.util.mapping.propertydescriptor.FieldPropertyDescriptor.<init>(FieldPropertyDescriptor.java:43) at net.sf.dozer.util.mapping.propertydescriptor.PropertyDescriptorFactory.getPropertyDescriptor(PropertyDescriptorFactory.java:53) at net.sf.dozer.util.mapping.fieldmap.FieldMap.getDestPropertyDescriptor(FieldMap.java:370) at net.sf.dozer.util.mapping.fieldmap.FieldMap.getDestFieldType(FieldMap.java:103) at net.sf.dozer.util.mapping.util.MappingsParser.processMappings(MappingsParser.java:95) at net.sf.dozer.util.mapping.util.CustomMappingsLoader.load(CustomMappingsLoader.java:77) at net.sf.dozer.util.mapping.DozerBeanMapper.loadCustomMappings(DozerBeanMapper.java:149) at net.sf.dozer.util.mapping.DozerBeanMapper.getMappingProcessor(DozerBeanMapper.java:132) at net.sf.dozer.util.mapping.DozerBeanMapper.map(DozerBeanMapper.java:94) at com.starwood.valhalla.mte.translator.StarguestPMSIntegrationDozerAdapter.adaptInit(StarguestPMSIntegrationDozerAdapter.java:30) How can i map this so that it works?

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  • Android AsyncTask testing problem with Android Test Framework

    - by Vlad
    I have a very simple AsyncTask implementation example and have problem to test it using Android JUnit framework. It works just fine when I instantiate and execute it in normal application. However when it's executed from any of Android Testing framework classes (i.e. AndroidTestCase, ActivityUnitTestCase, ActivityInstrumentationTestCase2 etc) it behaves sarngely: - It executes doInBackground() method correctly - However it doesn't invokes any of its notification methods (onPostExecute(), onProgressUpdate(), etc) -- just silently ignores them whitout showing any errors. This is very simple AsyncTask example package kroz.andcookbook.threads.asynctask; import android.os.AsyncTask; import android.util.Log; import android.widget.ProgressBar; import android.widget.Toast; public class AsyncTaskDemo extends AsyncTask<Integer, Integer, String> { AsyncTaskDemoActivity _parentActivity; int _counter; int _maxCount; public AsyncTaskDemo(AsyncTaskDemoActivity asyncTaskDemoActivity) { _parentActivity = asyncTaskDemoActivity; } @Override protected void onPreExecute() { super.onPreExecute(); _parentActivity._progressBar.setVisibility(ProgressBar.VISIBLE); _parentActivity._progressBar.invalidate(); } @Override protected String doInBackground(Integer... params) { _maxCount = params[0]; for (_counter = 0; _counter <= _maxCount; _counter++) { try { Thread.sleep(1000); publishProgress(_counter); } catch (InterruptedException e) { // Ignore } } } @Override protected void onProgressUpdate(Integer... values) { super.onProgressUpdate(values); int progress = values[0]; String progressStr = "Counting " + progress + " out of " + _maxCount; _parentActivity._textView.setText(progressStr); _parentActivity._textView.invalidate(); } @Override protected void onPostExecute(String result) { super.onPostExecute(result); _parentActivity._progressBar.setVisibility(ProgressBar.INVISIBLE); _parentActivity._progressBar.invalidate(); } @Override protected void onCancelled() { super.onCancelled(); _parentActivity._textView.setText("Request to cancel AsyncTask"); } } This is a test case. Here AsyncTaskDemoActivity is a very simple Activity providing UI for testing AsyncTask in mode: package kroz.andcookbook.test.threads.asynctask; import java.util.concurrent.ExecutionException; import kroz.andcookbook.R; import kroz.andcookbook.threads.asynctask.AsyncTaskDemo; import kroz.andcookbook.threads.asynctask.AsyncTaskDemoActivity; import android.content.Intent; import android.test.ActivityUnitTestCase; import android.widget.Button; public class AsyncTaskDemoTest2 extends ActivityUnitTestCase<AsyncTaskDemoActivity> { AsyncTaskDemo _atask; private Intent _startIntent; public AsyncTaskDemoTest2() { super(AsyncTaskDemoActivity.class); } protected void setUp() throws Exception { super.setUp(); _startIntent = new Intent(Intent.ACTION_MAIN); } protected void tearDown() throws Exception { super.tearDown(); } public final void testExecute() { startActivity(_startIntent, null, null); Button btnStart = (Button) getActivity().findViewById(R.id.Button01); btnStart.performClick(); assertNotNull(getActivity()); } } All this code is working just fine, except the fact that AsynTask doesn't invoke it's notification methods when executed by whithin Android Testing Framework. Any ideas?

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  • Force SSRS 2008 to use SSRS 2005 CSV rendering

    - by Kash
    We are upgrading our report server from SSRS 2005 to SSRS 2008 R2. I have an issue with CSV export rendering for SSRS 2008 where the SUM of columns are appearing on the right side of the detail values in 2008 instead of the left side like in 2005 as shown in the below blocks. 117 and 131 are the sums of Column2 and Column3 respectively. SSRS 2005 CSV Output Column2_1,Column3_1,Column2,Column3 117,131,1,2 117,131,1,2 117,131,60,23 117,131,30,15 117,131,25,89 SSRS 2008 CSV Output Column2,Column3,Column2_1,Column3_1 1,2,117,131 1,2,117,131 60,23,117,131 30,15,117,131 25,89,117,131 I understand that the CSV renderer has gone through major changes in SSRS 2008 R2 with the support for charts and gauges and more importantly it provides 2 modes: the default Excel mode and Compliant mode. But neither mode helps fix this issue. The Compliant mode was supposed to be closest to that of 2005 but apparently it is not close enough for my case. My Question: Is there a way to force SSRS 2008 fall back a report to a backward compatibility mode so that it exports into a 2005 CSV format? Solution tried: a) Using 2005-based CRIs Based on this article on ExecutionLog2, if SSRS 2008 R2 encounters a report whose auto-upgrade is not possible (e.g. reports that were built with 2005-based CustomReportItem controls), those particular reports will be processed with the old Yukon engine in a "transparent backwards-compatibility mode". It seems like it falls back to its previous version mode (2005) and attempts to render it. So I tried using a 2005-based barcode CustomReportItem and deployed to a SSRS 2008 R2 report server, but it shows the same result as before though it suppressed the barcode. This would be because SSRS 2008 R2 finds a way to suppress part of the report output and displays the rest. It would be great to find a 2005-based CRI that makes SSRS 2008 R2 process it with its old Yukon engine. Please note that quite possibly, even if it uses the "old Yukon processing engine", it might still use the new CSV renderer hence it shows the same output. If that is true, then this option is moot. b) Using XML renderer We can use a custom XML renderer and then use XSLT to convert the xml to appropriate CSV but this would mean that we need to convert all our 200 reports. Hence this is not feasible. Please note that we do not have the option of having SSRS 2005 and SSRS 2008 R2 deployed side by side.

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  • ASP.NET Wizard control with Dynamic UserControls

    - by wjat777
    Hello everyone I'm trying to use the Wizard control as follows: 1 - In the first step (first screen) has a cheklistbox with several options 2 - For each option selected, will be created an extra step 3 - In some steps may be set up intermediate stages Me problem is that each step is a usercontrol. So if the first step I select option1 and option3, I should create two more steps with usercontrol1 and UserControl3 .... Someone already did something similar? I will try explain better the problem. I'll paste here, but I put a copy of the project in skydrive: http://cid-3d949f1661d00819.skydrive.live.com/self.aspx/C%5E3/WizardControl2.7z It is a very basic example of what I'm trying to do. The project has page.ASPX 1 and 3 usercontrol.ASCX (UC1, UC2 and UC3) Default.ASPX: <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="WebApplication2._Default" % Option1 Option2 Option3 Code Behind: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace WebApplication2 { public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void Page_PreInit(object sender, EventArgs e) { LoadSteps(); } private void LoadSteps() { int count = Wizard1.WizardSteps.Count; for (int i = count - 1; i > 0; i--) { WizardStepBase step = Wizard1.WizardSteps[i]; if (step.StepType != WizardStepType.Start) Wizard1.WizardSteps.Remove(step); } string Activities=""; foreach (ListItem item in CheckBoxList1.Items) { if (item.Selected) { WizardStep step = new WizardStep {ID = "step_" + item.Value, Title = "step_" + item.Value}; UserControl uc=null; switch (item.Value) { case "1": uc=(UserControl)LoadControl("~/UC1.ascx"); break; case "2": uc=(UserControl)LoadControl("~/UC2.ascx"); break; case "3": uc=(UserControl)LoadControl("~/UC3.ascx"); break; } step.Controls.Add(uc); Wizard1.WizardSteps.Add(step); } } } protected void CheckBoxList1_SelectedIndexChanged(object sender, EventArgs e) { LoadSteps(); } } } Control UC1.ASCX to UC3.ASCX has the same code (as an example) usercontrol.ascx: <%@ Control Language="C#" AutoEventWireup="true" CodeBehind="UC1.ascx.cs" Inherits="WebApplication2.UC1" % AutoPostBack="True" AutoPostBack="True" Code Behind: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace WebApplication2 { public partial class UC1 : System.Web.UI.UserControl { protected void Page_Init(object sender, EventArgs e) { List list1 = new List { "Alice", "Bob", "Chris" }; List list2 = new List { "UN", "DEUX", "TROIS" }; DropDownList1.DataSource = list1; DropDownList2.DataSource = list2; DropDownList1.DataBind(); DropDownList2.DataBind(); } protected void Page_Load(object sender, EventArgs e) { if (IsPostBack) return; } protected void DropDownList1_SelectedIndexChanged(object sender, EventArgs e) { Label1.Text = DropDownList1.SelectedValue; } protected void DropDownList2_SelectedIndexChanged(object sender, EventArgs e) { Label2.Text = DropDownList2.SelectedValue; } } } You can see that the controls UserControls trigger events (they cause postbacks) The behavior of this project is a little different than I described in the first thread, but the problem is the same. After the second time "next" button, you will get an error. Thanks in advance William

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  • Accessing UI context from asynch task

    - by cdonner
    I came across this android example that runs an AsyncTask from a UI thread. The class ExportDatabaseTask is declared and instantiated in the Activity, and apparently it is possible to reference the activity's UI context from the onPreExecute and onPostExecute events, like this: public class ManageData extends Activity { private ExportDatabaseTask exportDatabaseTask; [...] @Override public void onCreate(final Bundle savedInstanceState) { [...] ManageData.this.exportDatabaseTask = new ExportDatabaseTask(); ManageData.this.exportDatabaseTask.execute(); [...] } private class ExportDatabaseTask extends AsyncTask<String, Void, Boolean> { private final ProgressDialog dialog = new ProgressDialog(ManageData.this); protected void onPreExecute() { this.dialog.setMessage("Exporting database..."); this.dialog.show(); } protected Boolean doInBackground(final String... args) { [...] } protected void onPostExecute(final Boolean success) { if (this.dialog.isShowing()) { this.dialog.dismiss(); } } } I am trying to refactor this so that the ExportDatabaseTask is declared in another class that is not the Activity, for various reasons, and I can't quite figure out how to make it work. I am lacking some basic Java concepts here, which I readily admit. Specifically, myActivity is null in onPreExecute(). Why is that? public void onClick(View v) { Exporter ex = new Exporter(getApplicationContext(), ActivityMain.this); ex.exportDatabaseTask.execute(); } public class Exporter { public ExportDatabaseTask exportDatabaseTask; public Exporter(Context ctx, ActivityMain act) { myContext = ctx; myActivity = act; this.exportDatabaseTask = new ExportDatabaseTask(); } public class ExportDatabaseTask extends AsyncTask<Void, Void, Boolean> { private final ProgressDialog dialog = new ProgressDialog(myContext); // can use UI thread here? protected void onPreExecute() { // ====> this throws a Nullpointer exception: myActivity.dialog.setMessage("Exporting database..."); myActivity.dialog.show(); } protected Boolean doInBackground(final Void... args) { } protected void onPostExecute(final Boolean success) { if (myActivity.dialog.isShowing()) { myActivity.dialog.dismiss(); } } } }

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  • how to change a button into a imagebutton in asp.net c#

    - by sweetsecret
    How to change the button into image button... the button in the beginning has "Pick a date" when clicked a calender pops out and the when a date is selected a label at the bottom reading the date comes in and the text on the button changes to disabled... i want to palce a imagebutton having a image icon of the calender and rest of the function will be the same.... the code as follows: using System; using System.Collections.Generic; using System.ComponentModel; using System.Text; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; [assembly: TagPrefix("DatePicker", "EWS")] namespace EclipseWebSolutions.DatePicker { [DefaultProperty("Text")] [ToolboxData("<{0}:DatePicker runat=server")] [DefaultEvent("SelectionChanged")] [ValidationProperty("TextValue")] public class DatePicker : WebControl, INamingContainer { #region Properties public TextBox txtDate = new TextBox(); public Calendar calDate = new Calendar(); public Button btnDate = new Button(); public Panel pnlCalendar = new Panel(); private enum ViewStateConstants { ValidationGroup, RegularExpression, ErrorMessage, RegExText, CalendarPosition, FormatString, ExpandLabel, CollapseLabel, ApplyDefaultStyle, CausesValidation, } /// <summary> /// Defines the available display modes of this calendar. /// </summary> public enum CalendarDisplay { DisplayRight, DisplayBelow } /// <summary> /// Where to display the popup calendar. /// </summary> [Category("Behaviour")] [Localizable(true)] public CalendarDisplay CalendarPosition { get { if (ViewState[ViewStateConstants.CalendarPosition.ToString()] == null) { ViewState[ViewStateConstants.CalendarPosition.ToString()] = CalendarDisplay.DisplayRight; } return (CalendarDisplay)ViewState[ViewStateConstants.CalendarPosition.ToString()]; } set { ViewState[ViewStateConstants.CalendarPosition.ToString()] = value; } } /// <summary> /// Text version of the control's value, for use by ASP.NET validators. /// </summary> public string TextValue { get { return txtDate.Text; } } /// <summary> /// Holds the current date value of this control. /// </summary> [Category("Behaviour")] [Localizable(true)] [Bindable(true, BindingDirection.TwoWay)] public DateTime DateValue { get { try { if (txtDate.Text == "") return DateTime.MinValue; DateTime val = DateTime.Parse(txtDate.Text); return val; } catch (ArgumentNullException) { return DateTime.MinValue; } catch (FormatException) { return DateTime.MinValue; } } set { if (value == DateTime.MinValue) { txtDate.Text = ""; } else { txtDate.Text = value.ToShortDateString(); } } } [Category("Behavior"), Themeable(false), DefaultValue("")] public virtual string ValidationGroup { get { if (ViewState[ViewStateConstants.ValidationGroup.ToString()] == null) { return string.Empty; } else { return (string)ViewState[ViewStateConstants.ValidationGroup.ToString()]; } } set { ViewState[ViewStateConstants.ValidationGroup.ToString()] = value; } } /// <summary> /// The label of the exand button. Shown when the calendar is hidden. /// </summary> [Bindable(true)] [Category("Appearance")] [DefaultValue("PickDate")] [Localizable(true)] public string ExpandButtonLabel { get { String s = (String)ViewState[ViewStateConstants.ExpandLabel.ToString()]; return ((s == null) ? "PickDate" : s); } set { ViewState[ViewStateConstants.ExpandLabel.ToString()] = value; } } /// <summary> /// The label of the collapse button. Shown when the calendar is visible. /// </summary> [Bindable(true)] [Category("Appearance")] [DefaultValue("Disabled")] [Localizable(true)] public string CollapseButtonLabel { get { String s = (String)ViewState[ViewStateConstants.CollapseLabel.ToString()]; return ((s == null) ? "Disabled" : s); } set { ViewState[ViewStateConstants.CollapseLabel.ToString()] = value; } } /// <summary> /// Whether to apply the default style. Disable this if you want to apply a custom style, or to use themes and skins /// to style the control. /// </summary> [Category("Appearance")] [DefaultValue(true)] [Localizable(true)] public bool ApplyDefaultStyle { get { if (ViewState[ViewStateConstants.ApplyDefaultStyle.ToString()] == null) { ViewState[ViewStateConstants.ApplyDefaultStyle.ToString()] = true; } return (bool)ViewState[ViewStateConstants.ApplyDefaultStyle.ToString()]; } set { ViewState[ViewStateConstants.ApplyDefaultStyle.ToString()] = value; } } /// <summary> /// Causes Validation /// </summary> [Category("Appearance")] [DefaultValue(false)] [Localizable(false)] public bool CausesValidation { get { if (ViewState[ViewStateConstants.CausesValidation.ToString()] == null) { ViewState[ViewStateConstants.CausesValidation.ToString()] = false; } return (bool)ViewState[ViewStateConstants.CausesValidation.ToString()]; } set { ViewState[ViewStateConstants.CausesValidation.ToString()] = value; btnDate.CausesValidation = value; } } #endregion #region Events /// <summary> /// A day was selected from the calendar control. /// </summary> public event EventHandler SelectionChanged; protected virtual void OnSelectionChanged() { if (SelectionChanged != null) // only raise the event if someone is listening. { SelectionChanged(this, EventArgs.Empty); } } #endregion #region Event Handlers /// <summary> /// The +/- button was clicked. /// </summary> protected void btnDate_Click(object sender, System.EventArgs e) { if (!calDate.Visible) { // expand the calendar calDate.Visible = true; txtDate.Enabled = false; btnDate.Text = CollapseButtonLabel; if (DateValue != DateTime.MinValue) { calDate.SelectedDate = DateValue; calDate.VisibleDate = DateValue; } } else { // collapse the calendar calDate.Visible = false; txtDate.Enabled = true; btnDate.Text = ExpandButtonLabel; } } /// <summary> /// A date was selected from the calendar. /// </summary> protected void calDate_SelectionChanged(object sender, System.EventArgs e) { calDate.Visible = false; txtDate.Visible = true; btnDate.Text = ExpandButtonLabel; txtDate.Enabled = true; txtDate.Text = calDate.SelectedDate.ToShortDateString(); OnSelectionChanged(); } #endregion /// <summary> /// Builds the contents of this control. /// </summary> protected override void CreateChildControls() { btnDate.Text = ExpandButtonLabel; btnDate.CausesValidation = CausesValidation; txtDate.ID = "txtDate"; calDate.Visible = false; if (ApplyDefaultStyle) { calDate.BackColor = System.Drawing.Color.White; calDate.BorderColor = System.Drawing.Color.FromArgb(10066329); calDate.CellPadding = 2; calDate.DayNameFormat = DayNameFormat.Shortest; calDate.Font.Name = "Verdana"; calDate.Font.Size = FontUnit.Parse("8pt"); calDate.ForeColor = System.Drawing.Color.Black; calDate.Height = new Unit(150, UnitType.Pixel); calDate.Width = new Unit(180, UnitType.Pixel); calDate.DayHeaderStyle.BackColor = System.Drawing.Color.FromArgb(228, 228, 228); calDate.DayHeaderStyle.Font.Size = FontUnit.Parse("7pt"); calDate.TitleStyle.Font.Bold = true; calDate.WeekendDayStyle.BackColor = System.Drawing.Color.FromArgb(255, 255, 204); } ConnectEventHandlers(); pnlCalendar.Controls.Add(calDate); pnlCalendar.Style["position"] = "absolute"; pnlCalendar.Style["filter"] = "alpha(opacity=95)"; pnlCalendar.Style["-moz-opacity"] = ".95"; pnlCalendar.Style["opacity"] = ".95"; pnlCalendar.Style["z-index"] = "2"; pnlCalendar.Style["background-color"] = "White"; if (CalendarPosition == CalendarDisplay.DisplayBelow) { pnlCalendar.Style["margin-top"] = "27px"; } else { pnlCalendar.Style["display"] = "inline"; } Controls.Add(txtDate); Controls.Add(pnlCalendar); Controls.Add(btnDate); base.CreateChildControls(); } /// <summary> /// Render the contents of this control. /// </summary> /// <param name="output">The HtmlTextWriter to use.</param> protected override void RenderContents(HtmlTextWriter output) { switch (CalendarPosition) { case CalendarDisplay.DisplayRight: { txtDate.RenderControl(output); btnDate.RenderControl(output); pnlCalendar.RenderControl(output); break; } case CalendarDisplay.DisplayBelow: { pnlCalendar.RenderControl(output); txtDate.RenderControl(output); btnDate.RenderControl(output); break; } } } /// <summary> /// Connect event handlers to events. /// </summary> private void ConnectEventHandlers() { btnDate.Click += new System.EventHandler(btnDate_Click); calDate.SelectionChanged += new System.EventHandler(calDate_SelectionChanged); } } } using System; using System.Collections.Generic; using System.ComponentModel; using System.Text; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; [assembly: TagPrefix("DatePicker", "EWS")] namespace EclipseWebSolutions.DatePicker { [DefaultProperty("Text")] [ToolboxData("<{0}:DatePicker runat=server")] [DefaultEvent("SelectionChanged")] [ValidationProperty("TextValue")] public class DatePicker : WebControl, INamingContainer { #region Properties public TextBox txtDate = new TextBox(); public Calendar calDate = new Calendar(); public Button btnDate = new Button(); public Panel pnlCalendar = new Panel(); private enum ViewStateConstants { ValidationGroup, RegularExpression, ErrorMessage, RegExText, CalendarPosition, FormatString, ExpandLabel, CollapseLabel, ApplyDefaultStyle, CausesValidation, } /// <summary> /// Defines the available display modes of this calendar. /// </summary> public enum CalendarDisplay { DisplayRight, DisplayBelow } /// <summary> /// Where to display the popup calendar. /// </summary> [Category("Behaviour")] [Localizable(true)] public CalendarDisplay CalendarPosition { get { if (ViewState[ViewStateConstants.CalendarPosition.ToString()] == null) { ViewState[ViewStateConstants.CalendarPosition.ToString()] = CalendarDisplay.DisplayRight; } return (CalendarDisplay)ViewState[ViewStateConstants.CalendarPosition.ToString()]; } set { ViewState[ViewStateConstants.CalendarPosition.ToString()] = value; } } /// <summary> /// Text version of the control's value, for use by ASP.NET validators. /// </summary> public string TextValue { get { return txtDate.Text; } } /// <summary> /// Holds the current date value of this control. /// </summary> [Category("Behaviour")] [Localizable(true)] [Bindable(true, BindingDirection.TwoWay)] public DateTime DateValue { get { try { if (txtDate.Text == "") return DateTime.MinValue; DateTime val = DateTime.Parse(txtDate.Text); return val; } catch (ArgumentNullException) { return DateTime.MinValue; } catch (FormatException) { return DateTime.MinValue; } } set { if (value == DateTime.MinValue) { txtDate.Text = ""; } else { txtDate.Text = value.ToShortDateString(); } } } [Category("Behavior"), Themeable(false), DefaultValue("")] public virtual string ValidationGroup { get { if (ViewState[ViewStateConstants.ValidationGroup.ToString()] == null) { return string.Empty; } else { return (string)ViewState[ViewStateConstants.ValidationGroup.ToString()]; } } set { ViewState[ViewStateConstants.ValidationGroup.ToString()] = value; } } /// <summary> /// The label of the exand button. Shown when the calendar is hidden. /// </summary> [Bindable(true)] [Category("Appearance")] [DefaultValue("PickDate")] [Localizable(true)] public string ExpandButtonLabel { get { String s = (String)ViewState[ViewStateConstants.ExpandLabel.ToString()]; return ((s == null) ? "PickDate" : s); } set { ViewState[ViewStateConstants.ExpandLabel.ToString()] = value; } } /// <summary> /// The label of the collapse button. Shown when the calendar is visible. /// </summary> [Bindable(true)] [Category("Appearance")] [DefaultValue("Disabled")] [Localizable(true)] public string CollapseButtonLabel { get { String s = (String)ViewState[ViewStateConstants.CollapseLabel.ToString()]; return ((s == null) ? "Disabled" : s); } set { ViewState[ViewStateConstants.CollapseLabel.ToString()] = value; } } /// <summary> /// Whether to apply the default style. Disable this if you want to apply a custom style, or to use themes and skins /// to style the control. /// </summary> [Category("Appearance")] [DefaultValue(true)] [Localizable(true)] public bool ApplyDefaultStyle { get { if (ViewState[ViewStateConstants.ApplyDefaultStyle.ToString()] == null) { ViewState[ViewStateConstants.ApplyDefaultStyle.ToString()] = true; } return (bool)ViewState[ViewStateConstants.ApplyDefaultStyle.ToString()]; } set { ViewState[ViewStateConstants.ApplyDefaultStyle.ToString()] = value; } } /// <summary> /// Causes Validation /// </summary> [Category("Appearance")] [DefaultValue(false)] [Localizable(false)] public bool CausesValidation { get { if (ViewState[ViewStateConstants.CausesValidation.ToString()] == null) { ViewState[ViewStateConstants.CausesValidation.ToString()] = false; } return (bool)ViewState[ViewStateConstants.CausesValidation.ToString()]; } set { ViewState[ViewStateConstants.CausesValidation.ToString()] = value; btnDate.CausesValidation = value; } } #endregion #region Events /// <summary> /// A day was selected from the calendar control. /// </summary> public event EventHandler SelectionChanged; protected virtual void OnSelectionChanged() { if (SelectionChanged != null) // only raise the event if someone is listening. { SelectionChanged(this, EventArgs.Empty); } } #endregion #region Event Handlers /// <summary> /// The +/- button was clicked. /// </summary> protected void btnDate_Click(object sender, System.EventArgs e) { if (!calDate.Visible) { // expand the calendar calDate.Visible = true; txtDate.Enabled = false; btnDate.Text = CollapseButtonLabel; if (DateValue != DateTime.MinValue) { calDate.SelectedDate = DateValue; calDate.VisibleDate = DateValue; } } else { // collapse the calendar calDate.Visible = false; txtDate.Enabled = true; btnDate.Text = ExpandButtonLabel; } } /// <summary> /// A date was selected from the calendar. /// </summary> protected void calDate_SelectionChanged(object sender, System.EventArgs e) { calDate.Visible = false; txtDate.Visible = true; btnDate.Text = ExpandButtonLabel; txtDate.Enabled = true; txtDate.Text = calDate.SelectedDate.ToShortDateString(); OnSelectionChanged(); } #endregion /// <summary> /// Builds the contents of this control. /// </summary> protected override void CreateChildControls() { btnDate.Text = ExpandButtonLabel; btnDate.CausesValidation = CausesValidation; txtDate.ID = "txtDate"; calDate.Visible = false; if (ApplyDefaultStyle) { calDate.BackColor = System.Drawing.Color.White; calDate.BorderColor = System.Drawing.Color.FromArgb(10066329); calDate.CellPadding = 2; calDate.DayNameFormat = DayNameFormat.Shortest; calDate.Font.Name = "Verdana"; calDate.Font.Size = FontUnit.Parse("8pt"); calDate.ForeColor = System.Drawing.Color.Black; calDate.Height = new Unit(150, UnitType.Pixel); calDate.Width = new Unit(180, UnitType.Pixel); calDate.DayHeaderStyle.BackColor = System.Drawing.Color.FromArgb(228, 228, 228); calDate.DayHeaderStyle.Font.Size = FontUnit.Parse("7pt"); calDate.TitleStyle.Font.Bold = true; calDate.WeekendDayStyle.BackColor = System.Drawing.Color.FromArgb(255, 255, 204); } ConnectEventHandlers(); pnlCalendar.Controls.Add(calDate); pnlCalendar.Style["position"] = "absolute"; pnlCalendar.Style["filter"] = "alpha(opacity=95)"; pnlCalendar.Style["-moz-opacity"] = ".95"; pnlCalendar.Style["opacity"] = ".95"; pnlCalendar.Style["z-index"] = "2"; pnlCalendar.Style["background-color"] = "White"; if (CalendarPosition == CalendarDisplay.DisplayBelow) { pnlCalendar.Style["margin-top"] = "27px"; } else { pnlCalendar.Style["display"] = "inline"; } Controls.Add(txtDate); Controls.Add(pnlCalendar); Controls.Add(btnDate); base.CreateChildControls(); } /// <summary> /// Render the contents of this control. /// </summary> /// <param name="output">The HtmlTextWriter to use.</param> protected override void RenderContents(HtmlTextWriter output) { switch (CalendarPosition) { case CalendarDisplay.DisplayRight: { txtDate.RenderControl(output); btnDate.RenderControl(output); pnlCalendar.RenderControl(output); break; } case CalendarDisplay.DisplayBelow: { pnlCalendar.RenderControl(output); txtDate.RenderControl(output); btnDate.RenderControl(output); break; } } } /// <summary> /// Connect event handlers to events. /// </summary> private void ConnectEventHandlers() { btnDate.Click += new System.EventHandler(btnDate_Click); calDate.SelectionChanged += new System.EventHandler(calDate_SelectionChanged); } } } <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" % <%@ Register Assembly="EclipseWebSolutions.DatePicker" Namespace="EclipseWebSolutions.DatePicker" TagPrefix="ews" % Untitled Page       using System; using System.Data; using System.Configuration; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void DatePicker1_SelectionChanged(object sender, EventArgs e) { Label1.Text = DatePicker1.DateValue.ToShortDateString(); pnlLabel.Update(); } }

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  • Saving State Dynamic UserControls...Help!

    - by Cognitronic
    I have page with a LinkButton on it that when clicked, I'd like to add a Usercontrol to the page. I need to be able to add/remove as many controls as the user would like. The Usercontrol consists of three dropdownlists. The first dropdownlist has it's auotpostback property set to true and hooks up the OnSelectedIndexChanged event that when fired will load the remaining two dropdownlists with the appropriate values. My problem is that no matter where I put the code in the host page, the usercontrol is not being loaded properly. I know I have to recreate the usercontrols on every postback and I've created a method that is being executed in the hosting pages OnPreInit method. I'm still getting the following error: The control collection cannot be modified during DataBind, Init, Load, PreRender or Unload phases. Here is my code: Thank you!!!! bool createAgain = false; IList<FilterOptionsCollectionView> OptionControls { get { if (SessionManager.Current["controls"] != null) return (IList<FilterOptionsCollectionView>)SessionManager.Current["controls"]; else SessionManager.Current["controls"] = new List<FilterOptionsCollectionView>(); return (IList<FilterOptionsCollectionView>)SessionManager.Current["controls"]; } set { SessionManager.Current["controls"] = value; } } protected void Page_Load(object sender, EventArgs e) { Master.Page.Title = Title; LoadViewControls(Master.MainContent, Master.SideBar, Master.ToolBarContainer); } protected override void OnPreInit(EventArgs e) { base.OnPreInit(e); System.Web.UI.MasterPage m = Master; Control control = GetPostBackControl(this); if ((control != null && control.ClientID == (lbAddAndCondtion.ClientID) || createAgain)) { createAgain = true; CreateUserControl(control.ID); } } protected void AddAndConditionClicked(object o, EventArgs e) { var control = LoadControl("~/Views/FilterOptionsCollectionView.ascx"); OptionControls.Add((FilterOptionsCollectionView)control); control.ID = "options" + OptionControls.Count.ToString(); phConditions.Controls.Add(control); } public event EventHandler<Insight.Presenters.PageViewArg> OnLoadData; private Control FindControlRecursive(Control root, string id) { if (root.ID == id) { return root; } foreach (Control c in root.Controls) { Control t = FindControlRecursive(c, id); if (t != null) { return t; } } return null; } protected Control GetPostBackControl(System.Web.UI.Page page) { Control control = null; string ctrlname = Page.Request.Params["__EVENTTARGET"]; if (ctrlname != null && ctrlname != String.Empty) { control = FindControlRecursive(page, ctrlname.Split('$')[2]); } else { string ctrlStr = String.Empty; Control c = null; foreach (string ctl in Page.Request.Form) { if (ctl.EndsWith(".x") || ctl.EndsWith(".y")) { ctrlStr = ctl.Substring(0, ctl.Length - 2); c = page.FindControl(ctrlStr); } else { c = page.FindControl(ctl); } if (c is System.Web.UI.WebControls.CheckBox || c is System.Web.UI.WebControls.CheckBoxList) { control = c; break; } } } return control; } protected void CreateUserControl(string controlID) { try { if (createAgain && phConditions != null) { if (OptionControls.Count > 0) { phConditions.Controls.Clear(); foreach (var c in OptionControls) { phConditions.Controls.Add(c); } } } } catch (Exception ex) { throw ex; } } Here is the usercontrol's code: <%@ Control Language="C#" AutoEventWireup="true" CodeBehind="FilterOptionsCollectionView.ascx.cs" Inherits="Insight.Website.Views.FilterOptionsCollectionView" %> namespace Insight.Website.Views { [ViewStateModeById] public partial class FilterOptionsCollectionView : System.Web.UI.UserControl { protected void Page_Load(object sender, EventArgs e) { } protected override void OnInit(EventArgs e) { LoadColumns(); ddlColumns.SelectedIndexChanged += new RadComboBoxSelectedIndexChangedEventHandler(ColumnsSelectedIndexChanged); base.OnInit(e); } protected void ColumnsSelectedIndexChanged(object o, EventArgs e) { LoadCriteria(); } public void LoadColumns() { ddlColumns.DataSource = User.GetItemSearchProperties(); ddlColumns.DataTextField = "SearchColumn"; ddlColumns.DataValueField = "CriteriaSearchControlType"; ddlColumns.DataBind(); LoadCriteria(); } private void LoadCriteria() { var controlType = User.GetItemSearchProperties()[ddlColumns.SelectedIndex].CriteriaSearchControlType; var ops = User.GetItemSearchProperties()[ddlColumns.SelectedIndex].ValidOperators; ddlOperators.DataSource = ops; ddlOperators.DataTextField = "key"; ddlOperators.DataValueField = "value"; ddlOperators.DataBind(); switch (controlType) { case ResourceStrings.ViewFilter_ControlTypes_DDL: criteriaDDL.Visible = true; criteriaText.Visible = false; var crit = User.GetItemSearchProperties()[ddlColumns.SelectedIndex].SearchCriteria; ddlCriteria.DataSource = crit; ddlCriteria.DataBind(); break; case ResourceStrings.ViewFilter_ControlTypes_Text: criteriaDDL.Visible = false; criteriaText.Visible = true; break; } } public event EventHandler OnColumnChanged; public ISearchCriterion FilterOptionsValues { get; set; } } }

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