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  • Best way to have common class shared by both C++ and Ruby?

    - by shuttle87
    I am currently working on a project where a team of us are designing a game, all of us are proficient in ruby and some (but not all) of us are proficient in c++. Initially we made the backend in ruby but we ported it to c++ for more speed. The c++ port of the backend has exactly the same features and algorithms as the original ruby code. However we still have a bunch of code in ruby that does useful things but we want it to now get the data from the c++ classes. Our first thought was that we could save some of the data structures in something like XML or redis and call that, but some of the developers don't like that idea. We don't need anything particularly complex data structures to be passed between the different parts of the code, just tuples, strings and ints. Is there any way of integrating the ruby code so that it can call the c++ stuff natively? Will we need to embed code? Will we have to make a ruby extension? If so are there any good resources/tutorials you could suggest? For example say we have this code in the c++ backend: class The_game{ private: bool printinfo; //print the player diagnostic info at the beginning if true int numplayers; std::vector<Player*> players; string current_action; int action_is_on; // the index of the player in the players array that the action is now on //more code here public: Table(std::vector<Player *> in_players, std::vector<Statistics *> player_stats ,const int in_numplayers); ~Table(); void play_game(); History actions_history; }; class History{ private: int action_sequence_number; std::vector<Action*> hand_actions; public: void print_history(); void add_action(Action* the_action_to_be_added); int get_action_sequence_number(){ return action_sequence_number;} bool history_actions_are_equal(); int last_action_size(int street,int number_of_actions_ago); History(); ~History(); }; Is there any way to natively call something in the actions_history via The_game object in ruby? (The objects in the original ruby code all had the same names and functionality) By this I mean: class MyRubyClass def method1(arg1) puts arg1 self.f() # ... but still available puts cpp_method.the_current_game.actions_history.get_action_sequence_number() end # Constructor: def initialize(arg) puts "In constructor with arg #{arg}" #get the c++ object here and call it cpp_method end end Is this possible? Any advice or suggestions are appreciated.

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  • Illegal Start of Expression

    - by Kraivyne
    Hello there, I have just started to learn the very basics of Java programming. Using a book entitled "Programming Video Games for the Evil Genius". I have had an Illegal Start of Expression error that I can't for the life of me get rid of. I have checked the sample code from the book and mine is identical. The error is coming from the for(int i = difficulty; i = 0; i- - ) line. Thanks for helping a newbie out. import javax.swing.*; public class S1P4 {public static void main(String[] args) throws Exception { int difficulty; difficulty = Integer.parseInt(JOptionPane.showInputDialog("How good are you?\n"+ "1 = Great\n"+"10 = Terrible")); boolean cont = false; do { cont = false; double num1 = (int)(Math.round(Math.random()*10)); double num2; do { num2 = (int)(Math.round(Math.random()*10)); } while(num2==0.0); int sign = (int)(Math.round(Math.random()*3)); double answer; System.out.println("\n\n*****"); if(sign==0) { System.out.println(num1+" times "+num2); answer = num1*num2; } else if(sign==1) { System.out.println(num1+" divided by"+num2); answer = num1/num2; } else if(sign==1) { System.out.println(num1+" plus "+num2); answer = num1+num2; } else if(sign==1) { System.out.println(num1+" minus "+num2); answer = num1-num2; } else { System.out.println(num1+" % "+num2); answer = num1%num2; } System.out.println("*****\n"); for(int i = difficulty; i >= 0; i- - ) { System.out.println(i+"..."); Thread.sleep(500); } System.out.println("ANSWER: "+answer); String again; again = JOptionPane.showInputDialog("Play again?"); if(again.equals("yes")) cont = true; } while(cont); } }

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  • Request URL in Javascript, Fetch URL Content using Java Applet, return to Javascript?

    - by Sam G
    I'm in the process of making a little experiment, it grabs a YouTube page, and returns the highest quality MP4 link, then plays this in a HTML 5 Video element. Now I was using PHP with cURL to get the URL content (YouTube), but that only works on my local server (MP4 link is locked to IP address). I can't think of any other way to get the page content due to cross domain rules except a Java applet. So I've built a Java applet that should return the content of a URL. Java import java.applet.Applet; import java.awt.*; import java.io.ByteArrayOutputStream; import java.io.InputStream; import java.net.HttpURLConnection; import java.net.URL; public class URLFetcherabc extends Applet { public void init() { } public void paint(Graphics g) { g.drawString("Java loaded. Waiting for URL", 0, 10); } public String getURL(String url, String httpMethod) { try { URL u = new URL(url); HttpURLConnection conn = (HttpURLConnection)u.openConnection(); conn.setRequestMethod(httpMethod); InputStream is = conn.getInputStream(); ByteArrayOutputStream output = new ByteArrayOutputStream(); byte[] buffer = new byte[1024]; for (int bytesRead = 0; (bytesRead = is.read(buffer)) != -1; ) { output.write(buffer, 0, bytesRead); } return output.toString(); } catch (Exception e) { }return null; } } Now I've got the applet on the page, but every-time I call the function it returns nothing. Heres my HTML for including the applet. HTML <applet id="URLFetcher" name="URLFetcher" code="URLFetcherabc.class" archive="URLFetcher.jar" height="200" width="200" mayscript=""></applet> Java-Script function fetchurl(urltofetch) { var URLFetcher = document.getElementById("URLFetcher"); var result = URLFetcher.getURL(urltofetch); //Result = URL Content return result; } The function always returns null, in Java the function does work when passed a variable via other means (parameter etc). I've tried running other functions through Javascript and the Java applet does respond. I'm new to Java applets and communicating with them via Javascript, so I'm probably making either a small mistake somewhere or its completely wrong. Any ideas? Thanks

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  • 1067: Implicit coercion of a value of type theplayclass to an unrelated type main

    - by Minelava
    I need help because I want to create a gameover screen that display score. However, there's an error that prevent me from transferring the score from theplayclass.as to thegameoverclass.as. Are there ways to pass a value to another movieclip without causing any errors. I refer the source code from this website : http://www.emanueleferonato.com/2008/12/17/designing-the-structure-of-a-flash-game-as3-version/ Here's the error C:\Users\xxx\Downloads\Migrate\test\theplayclass.as, Line 54, Column 41 1067: Implicit coercion of a value of type theplayclass to an unrelated type main. main.as package { import flash.display.MovieClip; import flash.events.Event; public class main extends MovieClip { public var playClass:theplayclass; public var gameOverClass:thegameoverclass; public function main() { showWin(); } public function showWin() { playClass = new theplayclass(this); addChild(playClass); } public function showGameOver() { gameOverClass = new thegameoverclass(this); addChild(gameOverClass); removeChild(playClass); playClass = null; } } } theplayclass.as package { import flash.display.MovieClip; import flash.events.*; public class theplayclass extends MovieClip { private var mainClass:main; var gameScore:Number; var gameOverScore:thegameoverclass; public function theplayclass(passedClass:main) { mainClass = passedClass; scoreText.text ="0"; gameScore = 0; win.addEventListener(MouseEvent.CLICK, showwinFunction); next.addEventListener(MouseEvent.CLICK, showgameoverFunction); addEventListener(Event.ADDED_TO_STAGE, addToStage); addEventListener(Event.ENTER_FRAME, changeScore); } public function addToStage(e:Event):void { this.x = 0; this.y = 0; } private function showwinFunction(e:MouseEvent):void { gameScore+=50; } private function changeScore(e:Event):void { scoreText.text =""+gameScore; } public function showgameoverFunction(e:MouseEvent) { mainClass.showGameOver(); gameOverScore = new thegameoverclass(this); gameOverScore.setTextScore(gameScore); } } } thegameoverclass.as package { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.events.*; public class thegameoverclass extends MovieClip { var mainClass:main; var scorePoints:Number; public function thegameoverclass(passedClass:main) { mainClass = passedClass; finalScore.text = "test"; } public function setTextScore(textToSet:Number) { finalScore.text = ""+scorePoints; } } }

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  • iOS dynamic object creation

    - by Abdul Ahmad
    I've worked with Xcode and iOS on a few personal projects and have always used non-object-oriented designs for everything... just because I've been doing mostly learning/experimenting with things. Now I've been trying to implement some object oriented design into one game I've made previously. The idea is, I have a space ship that can shoot bullets. In the past I basically added the UIImageView to the storyboard and then connected it to the .h file and from there did things on it like move it around or whatever (using CGPointMake). The idea now is to make a method (and a whole other class soon) that will create a UIImageView programmatically, allocate it, add it to the superview etc... I've got this working so far, easy stuff, but the next part is a bit harder. Where do I store this local variable "bullet"? I've been saving it to an NSMutableArray and doing the following: (actually here are the methods that I have) -(void)movement { for (int i = 0; i < [array1 count]; i ++) { UIImageView *a = [array1 objectAtIndex:i]; a.center = CGPointMake(a.center.x + 2, a.center.y); if (a.center.x > 500) { [array1 removeObjectAtIndex:i]; [a removeFromSuperview]; } } } -(void)getBullet { UIImageView *bullet = [[UIImageView alloc] initWithFrame:CGRectMake(ship.center.x + 20, ship.center.y - 2, 15, 3)]; bullet.image = [UIImage imageNamed:@"bullet2.png"]; bullet.hidden = NO; [self.view addSubview:bullet]; [array1 addObject:bullet]; } (by the way, array1 is declared in the .h file) and theres a timer that controls the movement method timer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(movement) userInfo:nil repeats:YES]; first question is: what is the correct way of doing this? Storing a bullet for example until it is removed from the superview, should I store it another way? and another question is, when I remove a UIImageView from the superview, does that remove it from memory so its not using up system resources? Thank you for the help! (will update if I Think of other questions

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  • Thread too slow. Better way to execute code (Android AndEngine)?

    - by rphello101
    I'm developing a game where the user creates sprites with every touch. I then have a thread run to check to see if those sprites collide with any others. The problem is, if I tap too quickly, I cause a null pointer exception error. I believe it's because I'm tapping faster than my thread is running. This is the thread I have: public class grow implements Runnable{ public grow(Sprite sprite){ } @Override public void run() { float radf, rads; //fill radius/stationary radius float fx=0, fy=0, sx, sy; while(down){ if(spriteC[spriteNum].active){ spriteC[spriteNum].sprite.setScale(spriteC[spriteNum].scale += 0.001); if(spriteC[spriteNum].sprite.collidesWith(ground)||spriteC[spriteNum].sprite.collidesWith(roof)|| spriteC[spriteNum].sprite.collidesWith(left)||spriteC[spriteNum].sprite.collidesWith(right)){ down = false; spriteC[spriteNum].active=false; yourScene.unregisterTouchArea(spriteC[spriteNum].sprite); } fx = spriteC[spriteNum].sprite.getX(); fy = spriteC[spriteNum].sprite.getY(); radf=spriteC[spriteNum].sprite.getHeightScaled()/2; Log.e("F"+Float.toString(fx),Float.toString(fy)); if(spriteNum>0) for(int x=0;x<spriteNum;x++){ rads=spriteC[x].sprite.getHeightScaled()/2; sx = spriteC[x].body.getWorldCenter().x * 32; sy = spriteC[x].body.getWorldCenter().y * 32; Log.e("S"+Float.toString(sx),Float.toString(sy)); Log.e(Float.toString((float) Math.sqrt(Math.pow((fx-sx),2)+Math.pow((fy-sy),2))),Float.toString((radf+rads))); if(Math.sqrt(Math.pow((fx-sx),2)+Math.pow((fy-sy),2))<(radf+rads)){ down = false; spriteC[spriteNum].active=false; yourScene.unregisterTouchArea(spriteC[spriteNum].sprite); Log.e("Collided",Boolean.toString(down)); } } } } spriteC[spriteNum].body = PhysicsFactory.createCircleBody(mPhysicsWorld, spriteC[spriteNum].sprite, BodyType.DynamicBody, FIXTURE_DEF); mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(spriteC[spriteNum].sprite, spriteC[spriteNum].body, true, true)); } } Better solution anyone? I know there is something to do with a handler, but I don't exactly know what that is or how to use one.

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  • 1) PasswordResets emails user when requesting password reset

    - by Surge Pedroza
    I've been trying to add a password reset for users that forget their password. The users clicks on forgot password? on sign up page. Then the user types their email and clicks reset password, which creates a token and sends an email with a link to reset their password. For the most part, it was working well, and then it suddenly stopped working. When a user clicks password reset, it brings up the error message: Password cant be blank, password is too short(6 min) Ran into this error in video 275 How I Test. on 11:20 Failure/Error: click_button "Reset Password" ActiveRecord::RecordInvalid: Validation failed: Password can't be blank, Password is too short (minimum is 6 characters), Password confirmation can't be blank # ./app/models/user.rb:30:in send_password_reset' # ./app/controllers/password_resets_controller.rb:7:increate' # (eval):2:in click_button' # ./spec/requests/password_resets_spec.rb:9:inblock (2 levels) in ' Finished in 13.66 seconds 95 examples, 1 failure This is some of the code being used. user.rb # == Schema Information # # Table name: users # # id :integer not null, primary key # name :string(255) # email :string(255) # created_at :datetime not null # updated_at :datetime not null # class User < ActiveRecord::Base attr_accessible :name, :email, :password, :password_confirmation has_secure_password before_save { |user| user.email = email.downcase } before_save :create_remember_token validates :name, presence: true, length: { maximum: 50 } VALID_EMAIL_REGEX = /\A[\w+\-.]+@[a-z\d\-.]+\.[a-z]+\z/i validates :email, presence: true, format: { with: VALID_EMAIL_REGEX }, uniqueness: { case_sensitive: false } validates :password, presence: true, length: { minimum: 6 } validates :password_confirmation, presence: true def send_password_reset generate_token(:password_reset_token) self.password_reset_sent_at = Time.zone.now save! UserMailer.password_reset(self).deliver end def generate_token(column) begin self[column] = SecureRandom.urlsafe_base64 end while User.exists?(column => self[column]) end def self.search(search) if search find(:all, :conditions => ['name LIKE ?', "%#{search}%"]) else find(:all) end end private def create_remember_token self.remember_token = SecureRandom.urlsafe_base64 end end password_resets_controller.rb class PasswordResetsController < ApplicationController def new end def create user = User.find_by_email(params[:email]) user.send_password_reset redirect_to root_url, :notice => "Email sent with password reset instructions." end def edit @user = User.find_by_password_reset_token!(params[:id]) end end new.html.erb <h1>Reset Password</h1> <%= form_tag password_resets_path, :method => :post do %> <div class="field"> <%= label_tag :email %> <%= text_field_tag :email, params[:email] %> </div> <div class="actions"><%= submit_tag "Reset Password" %></div> <% end %>

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  • C++ beginner question regarding chars

    - by Samwhoo
    I'm just messing around with some C++ at the moment trying to make a simple tic-tac-toe game and I'm running into a bit of a problem. This is my code: #include <iostream> using namespace std; class Square { public: char getState() const; void setState(char); Square(); ~Square(); private: char * pState; }; class Board { public: Board(); ~Board(); void printBoard() const; Square getSquare(short x, short y) const; private: Square board[3][3]; }; int main() { Board board; board.getSquare(1,2).setState('1'); board.printBoard(); return 0; } Square::Square() { pState = new char; *pState = ' '; } Square::~Square() { delete pState; } char Square::getState() const { return *pState; } void Square::setState(char set) { *pState = set; } Board::~Board() { } Board::Board() { } void Board::printBoard() const { for (int x = 0; x < 3; x++) { cout << "|"; for (int y = 0; y < 3; y++) { cout << board[x][y].getState(); } cout << "|" << endl; } } Square Board::getSquare(short x, short y) const { return board[x][y]; } Forgive me if there are blatantly obvious problems with it or it's stupidly written, this is my first program in C++ :p However, the problem is that when I try and set the square 1,2 to the char '1', it doesn't print out as a 1, it prints out as some strange character I didn't recognise. Can anyone tell me why? :) Thanks in advance.

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  • jQuery 1.5.1 vs 1.4.4 weirdness

    - by zobgib
    I have been getting some weird errors when I upgrade jQuery from 1.4.4 to 1.5.1. Maybe you guys can explain what I need to change or why the new version is not working. In 1.4.4 I have the following code <div class="navlink home" data-link="home"> <span class="top">Home</span> </div> <div id="index-03"> </div> <div class="navlink resume" data-link="resume"> <span class="top">Resume</span> </div> <div id="index-05"> </div> <div id="index-06"> </div> <div class="navlink portfolio" data-link="portfolio"> <span class="bottom">Portfolio</span> </div> JS: $(".navlink").hover( function () { $(this).delay(100).animate({backgroundPosition: "-100% 0"}, 400); $(this).find("span").css("textDecoration","underline"); }, function () { $(this).queue("fx", []); $(this).animate({backgroundPosition: "0% 0%"}, 400); $(this).find("span").css("textDecoration","none"); } ); Which works just fine. but when I switch jQuery versions by changing this line in my header from <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js"></script> to <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js"></script> The above code quits animating and the background image just disappears. Here is a jsFiddle that shows what's happening just change the jQuery version on the side between 1.4.4 and 1.5.1 http://jsfiddle.net/fUXZ4/ -- 1.4.4 http://jsfiddle.net/3APCd/ -- 1.5.1 Here is a video of exactly what is happening to me: http://img.zobgib.com/2011-03-07_1905.swf

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  • Add a List<object> to EF

    - by Billdr
    I'm playing around with EF, trying to get my bearings. Right now I'm writing a blackjack game for a website. The problem is that my whenever I pull a GameState from the database, the playerHand, dealerHand, theDeck, and dealerHidden properties are null. public class GameState { [Key] [DatabaseGeneratedAttribute(DatabaseGeneratedOption.Identity)] public int gameSession { get; set; } public int playerScore { get; set; } public int dealerScore { get; set; } public Deck theDeck { get; set; } public List<Cards> playerHand { get; set; } public List<Cards> dealerHand { get; set; } public Cards dealerHidden { get; set; } public bool gameOver { get; set; } } public class Cards { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int cardId { get; set; } public string cardName { get; set; } public int cardValue { get; set; } } public class GameStateContext : DbContext { public GameStateContext() : base("MyContext") { } protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<GameState>().HasRequired(e => e.theDeck); modelBuilder.Entity<GameState>().HasRequired(e => e.dealerHand).WithMany().WillCascadeOnDelete(false); modelBuilder.Entity<GameState>().HasRequired(e => e.playerHand).WithMany().WillCascadeOnDelete(false); modelBuilder.Entity<GameState>().HasOptional(e => e.dealerHidden); modelBuilder.Entity<Deck>().HasRequired(e => e.cards).WithMany().WillCascadeOnDelete(false); base.OnModelCreating(modelBuilder); } public DbSet<GameState> GameStates { get; set; } public DbSet<Deck> Decks { get; set; } public DbSet<Card> Cards { get; set; } } The cards and deck table are populated. Where am I going wrong?

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  • click handler after using Ajax

    - by Tom
    I have a site that plays a stream. I perform an AJAX call to the server once a person presses a button. <input type="submit" class="play" data-type="<?php echo $result_cameras[$i]["camera_type"]; ?>" data-hash="<?php echo $result_cameras[$i]["camera_hash"]; ?>" value="<?php echo $result_cameras[$i]["camera_name"]; ?>"> This prints out a bunch of buttons that the user can select. This is processed by the following code: <script> $(document).ready(function(){ $(".play").click(function(){ var camerahash = $(this).data('hash'); var cameratype = $(this).data('type'); function doAjax(){ $.ajax({ url: 'index.php?option=streaming&task=playstream&id_hash=<?php echo $id_hash; ?>&camera_hash='+camerahash+'&format=raw', success: function(data) { if (data == 'Initializing...please wait') { $('#quote p').html(data); setTimeout(doAjax, 2000); } else { if (cameratype == "WEBCAM" && data == 'Stream is ready...') { $('#quote p').html(data); window.location = 'rtsp://<?php echo DEVSTREAMWEB; ?>/<?php echo $session_id;?>/'+camerahash; } else if (cameratype == "AXIS" && data == 'Stream is ready...') { $('#quote p').html(data); window.location = 'rtsp://<?php echo DEVSTREAMIP; ?>/<?php echo $session_id;?>/'+camerahash; } else { $('#quote p').html(data); } } } }); } doAjax(); }); }); </script> The server returns the messages such as Stream is ready.... My problem is that everything is working great except on additional button clicks. Specifically when they get success (video plays) and they exit back out, they don't get any other messages if they click another button. It is as if the click event is not triggered. Do I need to be doing something to the click handler to respond?

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  • Thread won't stop when I want it to? (Java)

    - by Stuart
    I have a thread in my screen recording application that won't cooperate: package recorder; import java.awt.AWTException; import java.awt.Insets; import java.io.IOException; import javax.swing.JFrame; public class RepeatThread extends Thread { boolean stop; public volatile Thread recordingThread; JFrame frame; int count = 0; RepeatThread( JFrame myFrame ) { stop = false; frame = myFrame; } public void run() { while( stop == false ) { int loopDelay = 33; // 33 is approx. 1000/30, or 30 fps long loopStartTime = System.currentTimeMillis(); Insets insets = frame.getInsets(); // Get the shape we're recording try { ScreenRecorder.capture( frame.getX() + insets.left, frame.getY() + insets.top, frame.getWidth() - ( insets.left + insets.right ), frame.getHeight() - ( insets.top + insets.bottom ) ); } catch( AWTException e1 ) { // TODO Auto-generated catch block e1.printStackTrace(); } catch( IOException e1 ) { // TODO Auto-generated catch block e1.printStackTrace(); } // Add another picture long loopEndTime = System.currentTimeMillis(); int loopTime = (int )( loopEndTime - loopStartTime ); if( loopTime < loopDelay ) { try { sleep( loopDelay - loopTime ); // If we have extra time, // sleep } catch( Exception e ) { } // If something interrupts it, I don't give a crap; just // ignore it } } } public void endThread() { stop = true; count = 0; ScreenRecorder.reset(); // Once I get this annoying thread to work, I have to make the pictures // into a video here! } } It's been bugging me for ages. It periodically takes screenshots to the specified area. When you start recording, it hides (decativates) the window. On a Mac, when you give an application focus, any hidden windows will activate. In my class WListener (which I have confirmed to work), I have: public void windowActivated(WindowEvent e) { if(ScreenRecorder.recordingThread != null) { ScreenRecorder.recordingThread.endThread(); } } So what SHOULD happen is, the screenshot-taking thread stops when he clicks on the application. However, I must be brutally screwing something up, because when the thread is running, it won't even let the window reappear. This is my first thread, so I expected a weird problem like this. Do you know what's wrong?

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  • Command prompt in debug mode for Eclipse? (OpenCV + Eclipse + Win7)

    - by Tony
    I am a beginner for Eclipse. I now have Eclipse C/C++ IDE with OpenCV library running on Windows 7. So far it works after spending hours trying to get it running. But then I realize that Eclipse does not pop up a command prompt as VS2010 does while debugging. And moreover Eclipse's debug mode is just stuck in there and refuse to output anything. But if the code doesn't involve the OpenCV things it works again. Below is the code I use for testing. It captures images from webcam and output it to the screen. The infinite loop (until you press 'q') makes sure it constantly grabs new inputs from the camera. I browsed through the workspace and run the exe just compiled and it worked flawlessly. So I don't think there's anything wrong in the code (it's an example code anyway In brief, can I just pop up a command prompt window in debug mode? And why is Eclipse console stuck when the code involves some OpenCV functions? #include <stdio.h> #include <stdlib.h> #include <tchar.h> #include <cv.h> #include <cxcore.h> #include <highgui.h> #include <iostream> int _tmain(int argc, _TCHAR* argv[]) { CvCapture *capture = 0; IplImage *frame = 0; int key = 0; /* initialize camera */ capture = cvCaptureFromCAM( 0 ); /* always check */ if ( !capture ) { printf("Cannot open initialize webcam!\n"); return 1; } /* create a window for the video */ cvNamedWindow( "result", CV_WINDOW_AUTOSIZE ); while( key != 'q' ) { /* get a frame */ frame = cvQueryFrame( capture ); /* always check */ if( !frame ) break; /* display current frame */ cvShowImage( "result", frame ); /* exit if user press 'q' */ key = cvWaitKey( 1 ); } /* free memory */ cvDestroyWindow( "result" ); cvReleaseCapture( &capture ); return 0; }

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  • codeigniter not being able to get the full param from url?

    - by bnelsonjax
    Im having a weird issue that i cant seem to fix. It's dealing with viewing a company and adding a location to that company. when viewing a company, my url would look like this: domain.com/company/view/415 So clearly 415 is the ID of company, the company shows up correctly on my company view page. Now comes the weird part. when clicking on an "Add Location" link, which would take me to : domain.com/location/add/415 so once again this should be saying Location / Add / 415 (company ID 415) on this page, if i do it will echo 4 (instead of 415...the company id) if the company id is 754, the php echo $data['id'] would echo 7 (instead of 754). So its stripping the last 2 numbers off the Company ID. Here is my controller: public function add($id) { if (isset($_POST["add"])) { $this->Equipment_model->add($id); redirect('company/view/'.$id); } $data['locations'] = $this->Equipment_model->get_locations($id); $data['data'] = $id; $this->load->view('templates/header'); $this->load->view('equipment/add', $data); $this->load->view('templates/footer'); } here is my .htaccess RewriteEngine On RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-l RewriteCond $1 !^(index\.php|css|font|img|js|themes) RewriteRule ^(.*)$ index.php/$1 [QSA,L] Because my php/codeigniter experience is limited, maybe my terminology is off, so i created a video and uploaded it to twitch, here is the link if you wanna see what im talking about: http://www.twitch.tv/bnelsonjax/b/420079504 if anyone could help i'd be so grateful, I've been stuck on this for about a week. UPDATE ok now we are getting somehwere, when i change controller to: public function add($id) { if (isset($_POST["add"])) { $this->Equipment_model->add($id); redirect('company/view/'.$id); } $data['locations'] = $this->Equipment_model->get_locations($id); $data['data'] = $id; $data['cid'] = $id; $this->load->view('templates/header'); $this->load->view('equipment/add', $data); $this->load->view('templates/footer'); $this->output->enable_profiler(TRUE); } if i add the following to the view page: <?php echo $data['id']; ?> it echos: 7 this one: <?php echo $cid; ?> it echos 766 (CORRECT ONE) this one: <?php echo $data['cid']; ?> it echos 7 my question then is why if the controller show: $data['data'] = $id; $data['cid'] = $id; does only the one thats $data['cid'] echo correctly?

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  • Apple Airport Express, Extreme and Time Capsules, BT Home Hub, Wireless Extenders confusion

    - by Jamie Hartnoll
    I post quite frequently in Stack Overflow, but use Superuser less frequently. Mainly as I don't change hardware often and rarely have software issues! I live in a small stone cottage, and have an office in a separate building across a yard. I have a BT Homehub which is located in the cottage and a series of Ethernet cables running across the yard to the office. This is fine for my wired stuff. My main office computers are PCs running Windows 7 Ultimate, and one on Win7 Home, all working fine. I also have an old laptop on Win XP which works fine wirelessly in the house for those evenings in front of the TV catching up on a bit of work. I also have an iPhone and an iPad. Recently, I have been trying to get WiFi in the office so I can use Adobe Shadow (or whatever it now is!) to improve mobile web development efficiency using my iPhone and iPad, so I bought this: http://www.ebuyer.com/393462-zyxel-wre2205-500mbps-powerline-wireless-n300-range-extender-wre2205-gb0101f Thinking that would be lovely just plugged into the socket by the door in the office, extending the perimeter of the WiFi from my Homehub. I can't get it to work properly! If I plug a laptop into its ethernet port I can get it to connect to the Homehub and give me a kinda of wired, wireless extender. If, however, I plug the ethernet port into my home hub, it then seems to extend the network, but only my iOs devices work, and all my wired stuff stops working, and seems to create an infinite loop where windows connects to my homehob, and then rather to the internet, it then connects back to the extender thing. Anyway... in the meantime, I took a fatal trip to the Apple Store, where I purchased an Airport Express... solely for the purpose of hooking my iOs devices up as wireless music players in the house. I knew it had WiFi, but didn't want to use that part as an extender, I didn't think it would work on a Homehub anyway. It doesn't work on a Homehub! I now have a new wireless network in the house, which, when anything connects to it cannot connect to the Internet, so it works ONLY as a wireless music player. I then borrowed some Powerline Adaptors from someone and realised that this whole thing was getting totally out of control! It seems all the technology is out there but it's so complicated to get the right series of devices. To further add to the confusion, I wouldn't mind a network hard drive. I bought one that broke and lost everything, so now we're on to looking at the Apple Time Capsules. So my question is... IF... I buy an Apple Time Capsule, can I: Hook that up to my Homehub, leaving the homehub connected to the Internet so my Hub phones still work, then disable wireless on the homehub Link up my Airport Express to the Time Capsule PROPERLY so it will connect to the Internet Do the above with an Apple TV box should I buy one in future Use the Time Capsule as a network hard drive to store video and music that can be viewed/listened to via my iOS devices/Apple TV/Aiport Express anywhere even with my main PC off (this currently stores all this data) Hope that the IOS devices like the WiFi from the TimeCapsule better than the Homehub and work without extension, or buy another Airport Express to get WiFI in the office. Or... should I buy an Airport Extreme and use a USB hard drive for the network drive?

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  • Dual head setup for Ubuntu 10.04.1 and Windows XP Pro with same hardware configuration

    - by mejpark
    Hello. I have a Dell OptiPlex 360 workstation at work, with 2 x ATI RV280 [Radeon 9200 PRO] graphics cards installed, which are attached to two identical 19" HII flat panel monitors. I'm using the open source Radeon driver with Ubuntu, and the proprietary drivers with Windows. The good news is that dual head configuration works for both OSes. The bad news is, I have to use a different hardware configuration for each OS to achieve this. Hardware config #1: Dual monitors work for Windows XP Pro like this: First display -> external VGA port Second display -> DVI input on gfx card Hardware config #2: Dual monitors work for Ubuntu 10.04.1 like this: First display -> VGA port on gfx card Second display -> DVI input on gfx card I connected up the displays according to Config #2 and booted up Windows, which resulted in a mirror image on both screens. I was unable to login, as the login box was not visible. I unplugged the VGA lead from gfx card and plugged it into the external VGA port (Config #1) - Windows dual head works again, but the VGA-connected screen is not recognised by Ubuntu and remains in standby mode. Is it possible to configure a dual head setup for Ubuntu using Config #1, or am I missing something? I tried setting up dual monitors using Config #1, this morning which didn't work. By default, there is no xorg.conf file in Ubuntu 10.04.1, so I generated one using: $ sudo X :2 -configure X.Org X Server 1.7.6 Release Date: 2010-03-17 X Protocol Version 11, Revision 0 Build Operating System: Linux 2.6.24-27-server i686 Ubuntu Current Operating System: Linux harrier 2.6.32-24-generic #42-Ubuntu SMP Fri Aug 20 14:24:04 UTC 2010 i686 Kernel command line: BOOT_IMAGE=/boot/vmlinuz-2.6.32-24-generic root=UUID=a34c1931-98d4-4a34-880c-c227a2936c4a ro quiet splash Build Date: 21 July 2010 12:47:34PM xorg-server 2:1.7.6-2ubuntu7.3 (For technical support please see http://www.ubuntu.com/support) Current version of pixman: 0.16.4 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.2.log", Time: Mon Sep 13 10:02:02 2010 List of video drivers: apm ark intel mach64 s3virge trident mga tseng ati nouveau neomagic i740 openchrome voodoo s3 i128 radeon siliconmotion nv ztv vmware v4l chips rendition savage sisusb tdfx geode sis r128 cirrus fbdev vesa (++) Using config file: "/home/michael/xorg.conf.new" (==) Using config directory: "/usr/lib/X11/xorg.conf.d" (II) [KMS] No DRICreatePCIBusID symbol, no kernel modesetting. Xorg detected your mouse at device /dev/input/mice. Please check your config if the mouse is still not operational, as by default Xorg tries to autodetect the protocol. Xorg has configured a multihead system, please check your config. Your xorg.conf file is /home/michael/xorg.conf.new To test the server, run 'X -config /home/michael/xorg.conf.new' ddxSigGiveUp: Closing log $ sudo X -config /home/michael/xorg.conf.new Fatal server error: Server is already active for display 0 If this server is no longer running, remove /tmp/.X0-lock and start again. Please consult the The X.Org Foundation support at http://wiki.x.org for help. ddxSigGiveUp: Closing log I then booted Ubuntu in failsafe mode, dropped into root shell, and executed $ X -config /home/michael/xorg.conf.new again. The screen went blank and turned off, so I reset the machine. There must be a way round this. Any help to set up a dual head config for Ubuntu using Config #1 would be hugely appreciated. TIA, Mike

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  • Play music on iPhone through computer

    - by Kyle Cronin
    Now that I've had my iPhone for a few months, I'm trying an experiment to see if I can't replace the laptop I carry around with my iPhone + internet connected computer. To this end, I've been trying to find a program that will let me play the music on my iPhone through the hardware and software on the host computer. If I recall correctly this was possible a few years ago with the iPod - Linux software like Rhythmbox and Banshee was able to read the music off an iPod and play it through the speakers. I even thought I recalled iTunes itself being capable of this at one time. Now, however, iTunes greys out/disables the music on my iPhone and I can't find any documented support for the iPhone in any other music program. Is this really no longer possible? Am I limited to using the headphone jack to get music to play? (note: I am using an iPhone 3G with the 3.0 software. I am attempting to play music on computers other than the one I sync with) Several replies mention that I should check "manually manage" to do this. I just tried this on a computer that I don't sync my iPhone to and it asked me to erase and sync, which is obviously something I don't want to do. update: OK, I checked the "Manually manage music and videos" box on a computer that I didn't sync to (now known as "Computer A"), and it told me that I needed to erase & sync to cause the changes to have effect, so I did. At this point I'm guessing that my iPhone thinks that it's syncing with that computer. I copied over a few songs using the autofill feature. At this point, Computer A sees the maybe 10 or so songs I've copied using autofill. I then plug my iPhone into my Macbook ("Computer B") which I've been syncing with. At this point, I'm pretty sure that it still thought that all my synced content was still on my iPhone. The "manually manage music and videos" checkbox isn't checked, so I check it and go through a similar process where iTunes erases the synced content and I copy over a playlist. At this point, there's no trace of the songs that I copied over from Computer A. So I plug my iPhone into Computer A - in the Music section are the handful of songs that I had copied over earlier, greyed out and unplayable. To make sure that this wasn't some sort of caching issue, I plugged my iPhone into my sister's Macbook ("Computer C") and it lists the same few, greyed out songs that I had copied over from Computer A. Plugging into Computer B doesn't reveal these songs at all, only the songs that it copied over (these are playable). A few things: This inconsistent behavior is driving me insane. Why would my iPhone report two versions of its contents to different computers? Is there a way to get a computer to completely forget about an iPhone and just resync everything to get everything into a consistent state? Even if I get the phone into a consistent state, I still can't play the files on my phone anywhere but the computer I sync with, which was my original goal. What am I doing wrong? maybe I should read the fine print before I mess with my iPhone So going over this thread with a fine-toothed comb again yields this lovely tidbit in the Apple docs: Note: Even when manually managing, some content may only be available from one library at time. This includes all content on iPhone and video content on iPods. OK, so manually managing is a dead end on the iPhone. Are there any other options? Any unofficial third-party programs or drivers that will work?

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  • Wireless AAA for a small, bandwidth-limited hotel.

    - by Anthony Hiscox
    We (the tech I work with and myself) live in a remote northern town where Internet access is somewhat of a luxury, and bandwidth is quite limited. Here, overage charges ranging from few hundreds, to few thousands of dollars a month, is not uncommon. I myself incur regular monthly charges just through my regular Internet usage at home (I am allowed 10G for $60CAD!) As part of my work, I have found myself involved with several hotels that are feeling this. I know that I can come up with something to solve this problem, but I am relatively new to system administration and I don't want my dreams to overcome reality. So, I pass these ideas on to you, those with much more experience than I, in hopes you will share some of your thoughts and concerns. This system must be cost effective, yes the charges are high here, but the trust in technology is the lowest I've ever seen. Must be capable of helping client reduce their usage (squid) Allow a limited (throughput and total usage) amount of free Internet, as this is often franchise policy. Allow a user to track their bandwidth usage Allow (optional) higher speed and/or usage for an additional charge. This fee can be obtained at the front desk on checkout and should not require the use of PayPal or Credit Card. Unfortunately some franchises have ridiculous policies that require the use of a third party remote service to authenticate guests to your network. This means WPA is out, and it also means that I do not auth before Internet usage, that will be their job. However, I do require the ABILITY to perform authentication for Internet access if a hotel does not have this policy. I will still have to track bandwidth (under a guest account by default) and provide the same limiting, however the guest often will require a complete 'unlimited' access, in terms of existence, not throughput. Provide firewalling capabilities for hotels that have nothing, Office, and Guest network segregation (some of these guys are running their office on the guest network, with no encryption, and a simple TOS to get on!) Prevent guests from connecting to other guests, however provide a means to allow this to happen. IE. Each guest connects to a page and allows the other guest, this writes a iptables rule (with python-netfilter) and allows two rooms to play a game, for instance. My thoughts on how to implement this. One decent box (we'll call it a router now) with a lot of ram, and 3 NIC's: Internet Office Guests (AP's + In Room Ethernet) Router Firewall Rules Guest can talk to router only, through which they are routed to where they need to go, including Internet services. Office can be used to bridge Office to Internet if an existing solution is not in place, otherwise, it simply works for a network accessible web (webmin+python-webmin?) interface. Router Software: OpenVZ provides virtualization for a few services I don't really trust. Squid, FreeRADIUS and Apache. The only service directly accessible to guests is Apache. Apache has mod_wsgi and django, because I can write quickly using django and my needs are low. It also potentially has the FreeRADIUS mod, but there seems to be some caveats with this. Firewall rules are handled on the router with iptables. Webmin (or a custom django app maybe) provides abstracted control over any features that the staff may need to access. Python, if you haven't guessed it's the language I feel most comfortable in, and I use it for almost everything. And finally, has this been done, is it a overly massive project not worth taking on for one guy, and/or is there some tools I'm missing that could be making my life easier? For the record, I am fairly good with Python, but not very familiar with many other languages (I can struggle through PHP, it's a cosmetic issue there). I am also an avid linux user, and comfortable with config files and command line. Thank you for your time, I look forward to reading your responses. Edit: My apologies if this is not a Q&A in the sense that some were expecting, I'm just looking for ideas and to make sure I'm not trying to do something that's been done. I'm looking at pfSense now as a possible start for what I need.

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  • Ubuntu 9.10 and Squid 2.7 Transparent Proxy TCP_DENIED

    - by user38400
    Hi, We've spent the last two days trying to get squid 2.7 to work with ubuntu 9.10. The computer running ubuntu has two network interfaces: eth0 and eth1 with dhcp running on eth1. Both interfaces have static ip's, eth0 is connected to the Internet and eth1 is connected to our LAN. We have followed literally dozens of different tutorials with no success. The tutorial here was the last one we did that actually got us some sort of results: http://www.basicconfig.com/linuxnetwork/setup_ubuntu_squid_proxy_server_beginner_guide. When we try to access a site like seriouswheels.com from the LAN we get the following message on the client machine: ERROR The requested URL could not be retrieved Invalid Request error was encountered while trying to process the request: GET / HTTP/1.1 Host: www.seriouswheels.com Connection: keep-alive User-Agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US) AppleWebKit/532.9 (KHTML, like Gecko) Chrome/5.0.307.11 Safari/532.9 Cache-Control: max-age=0 Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,/;q=0.5 Accept-Encoding: gzip,deflate,sdch Cookie: __utmz=88947353.1269218405.1.1.utmccn=(direct)|utmcsr=(direct)|utmcmd=(none); __qca=P0-1052556952-1269218405250; __utma=88947353.1027590811.1269218405.1269218405.1269218405.1; __qseg=Q_D Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Some possible problems are: Missing or unknown request method. Missing URL. Missing HTTP Identifier (HTTP/1.0). Request is too large. Content-Length missing for POST or PUT requests. Illegal character in hostname; underscores are not allowed. Your cache administrator is webmaster. Below are all the configuration files: /etc/squid/squid.conf, /etc/network/if-up.d/00-firewall, /etc/network/interfaces, /var/log/squid/access.log. Something somewhere is wrong but we cannot figure out where. Our end goal for all of this is the superimpose content onto every page that a client requests on the LAN. We've been told that squid is the way to do this but at this point in the game we are just trying to get squid setup correctly as our proxy. Thanks in advance. squid.conf acl all src all acl manager proto cache_object acl localhost src 127.0.0.1/32 acl to_localhost dst 127.0.0.0/8 acl localnet src 192.168.0.0/24 acl SSL_ports port 443 # https acl SSL_ports port 563 # snews acl SSL_ports port 873 # rsync acl Safe_ports port 80 # http acl Safe_ports port 21 # ftp acl Safe_ports port 443 # https acl Safe_ports port 70 # gopher acl Safe_ports port 210 # wais acl Safe_ports port 1025-65535 # unregistered ports acl Safe_ports port 280 # http-mgmt acl Safe_ports port 488 # gss-http acl Safe_ports port 591 # filemaker acl Safe_ports port 777 # multiling http acl Safe_ports port 631 # cups acl Safe_ports port 873 # rsync acl Safe_ports port 901 # SWAT acl purge method PURGE acl CONNECT method CONNECT http_access allow manager localhost http_access deny manager http_access allow purge localhost http_access deny purge http_access deny !Safe_ports http_access deny CONNECT !SSL_ports http_access allow localhost http_access allow localnet http_access deny all icp_access allow localnet icp_access deny all http_port 3128 hierarchy_stoplist cgi-bin ? cache_dir ufs /var/spool/squid/cache1 1000 16 256 access_log /var/log/squid/access.log squid refresh_pattern ^ftp: 1440 20% 10080 refresh_pattern ^gopher: 1440 0% 1440 refresh_pattern -i (/cgi-bin/|\?) 0 0% 0 refresh_pattern (Release|Package(.gz)*)$ 0 20% 2880 refresh_pattern . 0 20% 4320 acl shoutcast rep_header X-HTTP09-First-Line ^ICY.[0-9] upgrade_http0.9 deny shoutcast acl apache rep_header Server ^Apache broken_vary_encoding allow apache extension_methods REPORT MERGE MKACTIVITY CHECKOUT cache_mgr webmaster cache_effective_user proxy cache_effective_group proxy hosts_file /etc/hosts coredump_dir /var/spool/squid access.log 1269243042.740 0 192.168.1.11 TCP_DENIED/400 2576 GET NONE:// - NONE/- text/html 00-firewall iptables -F iptables -t nat -F iptables -t mangle -F iptables -X echo 1 | tee /proc/sys/net/ipv4/ip_forward iptables -t nat -A POSTROUTING -j MASQUERADE iptables -t nat -A PREROUTING -p tcp --dport 80 -j REDIRECT --to-port 3128 networking auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 142.104.109.179 netmask 255.255.224.0 gateway 142.104.127.254 auto eth1 iface eth1 inet static address 192.168.1.100 netmask 255.255.255.0

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  • Server 2003 R2 doesn't allow logon after a few days of uptime

    - by Bryan
    We have a server 2003 R2 standard (which I'll refer to as SRV01) that's knocking on a bit now, but it still acts as a file, print and SQL server on our company's network. SRV01 hosts user profiles, home directories and pretty much all our business data. Note our AD is currently at 2008 R2 level. This server is due to be upgraded in the next 12 months, but I've no budget to spend on it just yet. A bit of history of this server follows: When SRV01 was first commissioned, it acted as a domain controller (with the same 2003 R2 install it has today), paired with another server that ran Server 2003 R2 SBS. A few years ago, we purchased a pair of dedicated DCs (2008 R2) and at this point we decommissioned the 2003 SBS server, and SRV01 was DCPROMOed out of the AD. Up until very recently, SRV01 used to run Exchange 2003, however we've recently purchased a dedicated server for Exchange 2010 and upgraded (following Microsoft recommended upgrade path). Exchange 2003 was recently uninstalled. - Cleanly to the best of my knowledge. Ever since Exchange was removed from SRV01, I'm finding that after a few days of uptime, when I attempt to logon, pressing CTRL-ALT-DEL just hides the Welcome to Windows Server 2003 banner, and never presents the logon dialog. All I see is a moveable mouse pointer and a blank background. It's a similar story with an admin TS session, the RDP client connects and gives me a blank background, but no logon dialog is presented. The RDP session indefinitely hangs until I give up and close it. The only way I've been able to gain access to the server is to pull the plug on it. Whilst the server does have a battery backed up RAID 5 controller, I'm unhappy about having to do this, so as a temporary measure, I've created a scheduled job to reboot SRV01 each night. Not only do I not like the idea of scheduling a reboot of a server like this, but it is also causing problems for users that leave desktop PCs left logged on overnight. Users complain of 'Delayed Write Failures', and there has also been a number of users that have started to complain about account lockout problems, as well as users not able to connect to shares on SRV01 until they reboot their desktop PCs. I've examined event logs on SRV01 and on the DCs looking for clues as to what the problem is, but there really is nothing untoward being logged. How could I being to investigate this problem when nothing of any relevance is being logged? Is there some additional logging that can be enabled that might give some clues as to what could be causing this problem? Could performance monitor help me out here, and if so, what counters would you consider monitoring? It's worth mentioning that whilst the server is unresponsive via the console and TS, it does still respond to clients connecting to shares without problems for several days, but after about a week I then start to hear users reporting problems accessing shares, but this seems quite sporadic. I've also tried leaving the console logged on (and locked), when I notice I can no longer logon via TS, I can unlock the server console without problem, but it refuses to reboot/shutdown, and subsequent attempts to reboot report that a system shutdown is already in progress and the system then completely hangs. I've tried playing the waiting game for several hours thinking that a timeout might allow the shutdown to continue, but to no avail.

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  • How do I determine if my controller is in IDE or AHCI mode in Linux?

    - by philcolbourn
    I have an old MacBook Pro 4,1 (early 2008) - but I suspect an answer would apply to many MacBook Pros. It has an Intel IDE/SATA controller (ICH8M/ICH8M-E). I have installed a patched MBR that is supposed to put my controller into AHCI mode. It does this by setting some controller port value that I don't understand. This seems to work as I get this from lspci: 00:1f.1 IDE interface: Intel Corporation 82801HM/HEM (ICH8M/ICH8M-E) IDE Controller (rev 03) 00:1f.2 IDE interface: Intel Corporation 82801HM/HEM (ICH8M/ICH8M-E) SATA Controller [AHCI mode] (rev 03) Now most, perhaps all, sites that provide a solution (enabling AHCI) suggest that after a sleep/wake cycle that a controller will revert to IDE mode due to how Apple support Windows. They recommend disabling sleep. From author of patchedcode.bin I think Enabling AHCI for Windows on MacBooks NB: I do not have bootcamp installed and I do not have Windows installed. Is there a way to prove that my controller is in IDE or AHCI mode? Background Data Using patchedcode.bin MBR I get this in syslog: Jun 12 22:33:22 max kernel: [ 1.860955] ahci 0000:00:1f.2: version 3.0 Jun 12 22:33:22 max kernel: [ 1.861052] ahci 0000:00:1f.2: irq 45 for MSI/MSI-X Jun 12 22:33:22 max kernel: [ 1.861117] ahci 0000:00:1f.2: AHCI 0001.0100 32 slots 3 ports 1.5 Gbps 0x1 impl SATA mode Jun 12 22:33:22 max kernel: [ 1.861120] ahci 0000:00:1f.2: flags: 64bit ncq sntf pm led clo pio slum part ccc ems Jun 12 22:33:22 max kernel: [ 1.861130] ahci 0000:00:1f.2: setting latency timer to 64 Jun 12 22:33:22 max kernel: [ 1.880880] ACPI: Video Device [GFX0] (multi-head: yes rom: no post: no) Jun 12 22:33:22 max kernel: [ 1.880983] scsi2 : ahci Jun 12 22:33:22 max kernel: [ 1.884552] scsi3 : ahci Jun 12 22:33:22 max kernel: [ 1.886932] scsi4 : ahci Jun 12 22:33:22 max kernel: [ 1.886998] ata3: SATA max UDMA/133 abar m2048@0xdb504000 port 0xdb504100 irq 45 Jun 12 22:33:22 max kernel: [ 1.887000] ata4: DUMMY Jun 12 22:33:22 max kernel: [ 1.887002] ata5: DUMMY Jun 12 22:33:22 max kernel: [ 2.204103] ata3: SATA link up 1.5 Gbps (SStatus 113 SControl 300) Jun 12 22:33:22 max kernel: [ 2.204656] ata3.00: ATA-8: FUJITSU MHY2200BH, 0081000D, max UDMA/100 Jun 12 22:33:22 max kernel: [ 2.204662] ata3.00: 390721968 sectors, multi 16: LBA48 NCQ (depth 31/32), AA Jun 12 22:33:22 max kernel: [ 2.205324] ata3.00: configured for UDMA/100 Jun 12 22:33:22 max kernel: [ 2.205554] scsi 2:0:0:0: Direct-Access ATA FUJITSU MHY2200B 0081 PQ: 0 ANSI: 5 Using my original MBR I get this from syslog: Jun 13 18:07:13 max kernel: [ 0.622861] ata_piix 0000:00:1f.1: version 2.13 Jun 13 18:07:13 max kernel: [ 0.622869] ata_piix 0000:00:1f.1: power state changed by ACPI to D0 Jun 13 18:07:13 max kernel: [ 0.622924] ata_piix 0000:00:1f.1: setting latency timer to 64 Jun 13 18:07:13 max kernel: [ 0.623339] scsi0 : ata_piix Jun 13 18:07:13 max kernel: [ 0.623730] scsi1 : ata_piix Jun 13 18:07:13 max kernel: [ 0.623765] ata1: PATA max UDMA/100 cmd 0x8108 ctl 0x811c bmdma 0x80e0 irq 21 Jun 13 18:07:13 max kernel: [ 0.623767] ata2: PATA max UDMA/100 cmd 0x8100 ctl 0x8118 bmdma 0x80e8 irq 21 Jun 13 18:07:13 max kernel: [ 0.623810] ata_piix 0000:00:1f.2: MAP [ Jun 13 18:07:13 max kernel: [ 0.623811] P0 -- -- -- ] Jun 13 18:07:13 max kernel: [ 0.623866] ata_piix 0000:00:1f.2: setting latency timer to 64 Jun 13 18:07:13 max kernel: [ 0.624241] scsi2 : ata_piix Jun 13 18:07:13 max kernel: [ 0.624558] scsi3 : ata_piix Jun 13 18:07:13 max kernel: [ 0.624862] ata3: SATA max UDMA/133 cmd 0x80f8 ctl 0x8114 bmdma 0x8020 irq 18 Jun 13 18:07:13 max kernel: [ 0.624865] ata4: SATA max UDMA/133 cmd 0x80f0 ctl 0x8110 bmdma 0x8028 irq 18 Jun 13 18:07:13 max kernel: [ 1.208879] ata3.00: ATA-8: FUJITSU MHY2200BH, 0081000D, max UDMA/100 Jun 13 18:07:13 max kernel: [ 1.208882] ata3.00: 390721968 sectors, multi 16: LBA48 NCQ (depth 0/32) Jun 13 18:07:13 max kernel: [ 1.208961] ata1.01: ATAPI: MATSHITA DVD+/-RW UJ-867S, 1.00, max UDMA/33 Jun 13 18:07:13 max kernel: [ 1.216186] ata3.00: configured for UDMA/100 Jun 13 18:07:13 max kernel: [ 1.224396] ata1.01: configured for UDMA/33

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  • xrandr shows two displays (LVDS1), but how can I use VGA1 only?

    - by Tom Fishman
    We're running Ubuntu 11 on this hardware: Foxconn R20-D2 Intel Atom D510 Intel NM10 Intel GMA 3150 Barebone There is no integrated display (it is a barebone box). I connected an external VGA to it. However xrandr shows two displays: Screen 0: minimum 320 x 200, current 1024 x 768, maximum 4096 x 4096 LVDS1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 0mm x 0mm 1024x768 60.0*+ 800x600 60.3 56.2 640x480 59.9 VGA1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 519mm x 324mm 1920x1200 60.0 + 1600x1200 60.0 1680x1050 60.0 1280x1024 76.0 75.0 72.0 60.0 1440x900 75.0 59.9 1152x864 75.0 1024x768 75.1 70.1 60.0* 832x624 74.6 800x600 72.2 75.0 60.3 640x480 72.8 75.0 66.7 60.0 720x400 70.1 But I don't have two displays. How can I get rid of LVDS1 and use only VGA1? The direct result is that I'm seeing a 1024x768 resolution on my VGA display, because the OS is using "mirror" mode which uses the lower resolution of the two. Turning off the mirror is not a solution. I want to fix it. Related logs: ... [ 20.019] (II) intel(0): Creating default Display subsection in Screen section "Default Screen Section" for depth/fbbpp 24/32 [ 20.019] (==) intel(0): Depth 24, (--) framebuffer bpp 32 [ 20.019] (==) intel(0): RGB weight 888 [ 20.019] (==) intel(0): Default visual is TrueColor [ 20.019] (II) intel(0): Integrated Graphics Chipset: Intel(R) Pineview G [ 20.019] (--) intel(0): Chipset: "Pineview G" [ 20.019] (**) intel(0): Relaxed fencing enabled [ 20.019] (**) intel(0): Wait on SwapBuffers? enabled [ 20.019] (**) intel(0): Triple buffering? enabled [ 20.019] (**) intel(0): Framebuffer tiled [ 20.019] (**) intel(0): Pixmaps tiled [ 20.020] (**) intel(0): 3D buffers tiled [ 20.020] (**) intel(0): SwapBuffers wait enabled [ 20.020] (==) intel(0): video overlay key set to 0x101fe [ 20.020] (II) intel(0): Output LVDS1 has no monitor section [ 20.020] (II) intel(0): found backlight control interface /sys/class/backlight/intel_backlight [ 20.080] (II) intel(0): Output VGA1 has no monitor section [ 20.080] (II) intel(0): EDID for output LVDS1 [ 20.081] (II) intel(0): Not using default mode "320x240" (doublescan mode not supported) [ 20.081] (II) intel(0): Not using default mode "400x300" (doublescan mode not supported) [ 20.081] (II) intel(0): Not using default mode "400x300" (doublescan mode not supported) [ 20.081] (II) intel(0): Not using default mode "512x384" (doublescan mode not supported) ... [ 20.082] (II) intel(0): Not using default mode "960x600" (doublescan mode not supported) [ 20.082] (II) intel(0): Printing probed modes for output LVDS1 [ 20.082] (II) intel(0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) [ 20.082] (II) intel(0): Modeline "800x600"x60.3 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) [ 20.082] (II) intel(0): Modeline "800x600"x56.2 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) [ 20.082] (II) intel(0): Modeline "640x480"x59.9 25.18 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) [ 20.149] (II) intel(0): EDID for output VGA1 [ 20.149] (II) intel(0): Manufacturer: BNQ Model: 771b Serial#: 6595 [ 20.149] (II) intel(0): Year: 2008 Week: 16 [ 20.149] (II) intel(0): EDID Version: 1.3 [ 20.149] (II) intel(0): Analog Display Input, Input Voltage Level: 0.700/0.700 V ... [ 20.152] (II) intel(0): Modeline "640x480"x60.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) [ 20.152] (II) intel(0): Modeline "720x400"x70.1 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) [ 20.152] (II) intel(0): Output LVDS1 connected [ 20.152] (II) intel(0): Output VGA1 connected [ 20.152] (II) intel(0): Using exact sizes for initial modes [ 20.152] (II) intel(0): Output LVDS1 using initial mode 1024x768 [ 20.152] (II) intel(0): Output VGA1 using initial mode 1024x768 [ 20.152] (II) intel(0): Using default gamma of (1.0, 1.0, 1.0) unless otherwise stated. ...

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  • Tuning performance of Ubuntu 10.04 on Compaq Evo W4000.

    - by Fantomas
    Hi, I got this computer free and installed Ubuntu 10.04 on it + updates, plus followed the following tutorial all the way: http://www.unixmen.com/linux-tutorials/937-things-to-do-after-installing-ubuntu-1004-lts-lucid-lynx I love the Docky which comes with it, but the computer has been running rather slowly. The System: kernel 2.6.32-22-generic Gnome 2.30.0 (I like Gnome!) Memory: 1GB Processor: Intel (R) Pentium (R) 4 CPU 1700 MHz (needless to say, it is 32 bit). I think I dedicated 128 Mb to video memory while installing, but cannot find this setting now. I did also install an NVidia driver for the 3D card, so I probably want to reclaim that memory back. I want to trim the fat but I also want to keep some of the sex appeal of Ubuntu 10.04. I will gift this computer to a friend, who will use it for Internet, music, videos, word processing, Skype and instant messaging - he is non-technical, so this hardware and Linux should work for him; I just need to speed it up while keeping the good software and having a nice UI. I sort of know my way around Linux, but not that well. Feel free to ask me to run particular commands if you want more info. For starters, here are the services below. Which ones can I kill and how? What else can go? There is no need to run ssh or ftp or http or ntp servers. As I said before, this computer is for non-technical person. There is also absolutely no bluetooth or wireless networking needed - it will feed off a regular ethernet cable. What I do not want to do is reinstall some other distro or recompile a kernel. I want to make it 80% perfect spending 20% of the energy :) Thanks! $ service --status-all [ ? ] acpi-support [ ? ] acpid [ ? ] alsa-mixer-save [ ? ] anacron [ - ] apparmor [ ? ] apport [ ? ] atd [ ? ] avahi-daemon [ ? ] binfmt-support [ - ] bluetooth [ - ] bootlogd [ - ] brltty [ ? ] console-setup [ ? ] cron [ + ] cups [ ? ] dbus [ ? ] dmesg [ ? ] dns-clean [ ? ] failsafe-x [ - ] fancontrol [ ? ] gdm [ - ] grub-common [ ? ] hostname [ ? ] hwclock [ ? ] hwclock-save [ ? ] irqbalance [ - ] kerneloops [ ? ] killprocs [ - ] lm-sensors [ ? ] module-init-tools [ ? ] network-interface [ ? ] network-interface-security [ ? ] network-manager [ ? ] networking [ ? ] ondemand [ ? ] pcmciautils [ ? ] plymouth [ ? ] plymouth-log [ ? ] plymouth-splash [ ? ] plymouth-stop [ ? ] pppd-dns [ ? ] procps [ + ] pulseaudio [ ? ] rc.local [ - ] rsync [ ? ] rsyslog [ - ] saned [ ? ] screen-cleanup [ ? ] sendsigs [ ? ] speech-dispatcher [ ? ] stop-bootlogd [ ? ] stop-bootlogd-single [ ? ] udev [ ? ] udev-finish [ ? ] udevmonitor [ ? ] udevtrigger [ ? ] ufw [ ? ] umountfs [ ? ] umountnfs.sh [ ? ] umountroot [ ? ] unattended-upgrades [ - ] urandom [ + ] winbind [ ? ] wpa-ifupdown [ - ] x11-common

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  • Linux bcm43224 wifi adapter slows down a couple minutes after boot

    - by Blubber
    I just installed Ubuntu on my mid 2012 MacBook Air. Everything worked out of the box, but the wifi is showing some weird behavior. When I first login it's really fast, loading google.com is near instant, and browsing in general feels at least as smooth as it did on Mac OS. However, after a couple minutes the connection slows down dramatically, sometimes it takes over 5s to load google.com, a simple reboot fixes the problem for another couple minutes. Specs: Wifi: 02:00.0 Network controller: Broadcom Corporation BCM43224 802.11a/b/g/n (rev 01) Driver: open-source brcmsmac driver Kernel: Linux wega 3.8.0-21-generic #32-Ubuntu SMP Tue May 14 22:16:46 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux Distro: Ubuntu 13.04 (uptodate) I tried a number of things, none of which actually helped Use proprietary sta driver from broadcom Installed firmware into /lib/firmware/brcms (which, as far as I can tell from logs, does not get loaded at all) Switch router to only use 2.4 OR 5 GHz Set router to only use a OR g OR n Set router to use AES encryption only Turned off power management on the adapter Set regulatory region to the correct value (NL) on both router and laptop Disable ipv6 Nothing seems to help, the slowdown always occurs. I did notice that the latency (ping google.com) stays roughly the same (around 9ms). Below is some more information that might be of use. $ lspci -nnk | grep -iA2 net 02:00.0 Network controller [0280]: Broadcom Corporation BCM43224 802.11a/b/g/n [14e4:4353] (rev 01) Subsystem: Apple Inc. Device [106b:00e9] Kernel driver in use: bcma-pci-bridge $ rfkill list 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: phy0: Wireless LAN Soft blocked: no Hard blocked: no $ lsmod Module Size Used by dm_crypt 22820 1 arc4 12615 2 brcmsmac 550698 0 coretemp 13355 0 kvm_intel 132891 0 parport_pc 28152 0 kvm 443165 1 kvm_intel ppdev 17073 0 cordic 12574 1 brcmsmac brcmutil 14755 1 brcmsmac mac80211 606457 1 brcmsmac cfg80211 510937 2 brcmsmac,mac80211 bnep 18036 2 rfcomm 42641 12 joydev 17377 0 applesmc 19353 0 input_polldev 13896 1 applesmc snd_hda_codec_hdmi 36913 1 microcode 22881 0 snd_hda_codec_cirrus 23829 1 nls_iso8859_1 12713 1 uvcvideo 80847 0 btusb 22474 0 snd_hda_intel 39619 3 videobuf2_vmalloc 13056 1 uvcvideo snd_hda_codec 136453 3 snd_hda_codec_hdmi,snd_hda_intel,snd_hda_codec_cirrus bcm5974 17347 0 bluetooth 228619 22 bnep,btusb,rfcomm snd_hwdep 13602 1 snd_hda_codec lpc_ich 17061 0 videobuf2_memops 13202 1 videobuf2_vmalloc videobuf2_core 40513 1 uvcvideo videodev 129260 2 uvcvideo,videobuf2_core bcma 41051 1 brcmsmac snd_pcm 97451 3 snd_hda_codec_hdmi,snd_hda_codec,snd_hda_intel snd_page_alloc 18710 2 snd_pcm,snd_hda_intel snd_seq_midi 13324 0 snd_seq_midi_event 14899 1 snd_seq_midi snd_rawmidi 30180 1 snd_seq_midi snd_seq 61554 2 snd_seq_midi_event,snd_seq_midi snd_seq_device 14497 3 snd_seq,snd_rawmidi,snd_seq_midi snd_timer 29425 2 snd_pcm,snd_seq snd 68876 16 snd_hwdep,snd_timer,snd_hda_codec_hdmi,snd_pcm,snd_seq,snd_rawmidi,snd_hda_codec,snd_hda_intel,snd_seq_device,snd_hda_codec_cirrus mei 41158 0 soundcore 12680 1 snd apple_bl 13673 0 mac_hid 13205 0 lp 17759 0 parport 46345 3 lp,ppdev,parport_pc usb_storage 57204 0 hid_apple 13237 0 hid_generic 12540 0 ghash_clmulni_intel 13259 0 aesni_intel 55399 399 aes_x86_64 17255 1 aesni_intel xts 12885 1 aesni_intel lrw 13257 1 aesni_intel gf128mul 14951 2 lrw,xts ablk_helper 13597 1 aesni_intel cryptd 20373 4 ghash_clmulni_intel,aesni_intel,ablk_helper i915 600351 3 ahci 25731 3 libahci 31364 1 ahci video 19390 1 i915 i2c_algo_bit 13413 1 i915 drm_kms_helper 49394 1 i915 usbhid 47074 0 drm 286313 4 i915,drm_kms_helper hid 101002 3 hid_generic,usbhid,hid_apple $ dmesg | egrep 'b43|bcma|brcm|[F]irm' [ 0.055025] [Firmware Bug]: ioapic 2 has no mapping iommu, interrupt remapping will be disabled [ 0.152336] [Firmware Bug]: ACPI: BIOS _OSI(Linux) query ignored [ 2.187681] pci_root PNP0A08:00: [Firmware Info]: MMCONFIG for domain 0000 [bus 00-99] only partially covers this bridge [ 12.553600] bcma-pci-bridge 0000:02:00.0: enabling device (0000 -> 0002) [ 12.553657] bcma: bus0: Found chip with id 0xA8D8, rev 0x01 and package 0x08 [ 12.553688] bcma: bus0: Core 0 found: ChipCommon (manuf 0x4BF, id 0x800, rev 0x22, class 0x0) [ 12.553715] bcma: bus0: Core 1 found: IEEE 802.11 (manuf 0x4BF, id 0x812, rev 0x17, class 0x0) [ 12.553764] bcma: bus0: Core 2 found: PCIe (manuf 0x4BF, id 0x820, rev 0x0F, class 0x0) [ 12.605777] bcma: bus0: Bus registered [ 12.852925] brcmsmac bcma0:0: mfg 4bf core 812 rev 23 class 0 irq 17 [ 13.085176] brcmsmac bcma0:0: brcms_ops_bss_info_changed: qos enabled: false (implement) [ 13.085186] brcmsmac bcma0:0: brcms_ops_config: change power-save mode: false (implement) [ 20.862617] brcmsmac bcma0:0: brcmsmac: brcms_ops_bss_info_changed: associated [ 20.862622] brcmsmac bcma0:0: brcms_ops_bss_info_changed: arp filtering: enabled true, count 0 (implement) [ 20.862625] brcmsmac bcma0:0: brcms_ops_bss_info_changed: qos enabled: true (implement) [ 20.897957] brcmsmac bcma0:0: brcms_ops_bss_info_changed: arp filtering: enabled true, count 1 (implement) $ iwconfig lo no wireless extensions. wlan0 IEEE 802.11abgn ESSID:"wlan" Mode:Managed Frequency:5.22 GHz Access Point: E0:46:9A:4E:63:9A Bit Rate=65 Mb/s Tx-Power=17 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off Link Quality=63/70 Signal level=-47 dBm Rx invalid nwid:0 Rx invalid crypt:0 Rx invalid frag:0 Tx excessive retries:13 Invalid misc:56 Missed beacon:0

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  • Upgraded Ubuntu, all drives in one zpool marked unavailable

    - by Matt Sieker
    I just upgraded Ubuntu 14.04, and I had two ZFS pools on the server. There was some minor issue with me fighting with the ZFS driver and the kernel version, but that's worked out now. One pool came online, and mounted fine. The other didn't. The main difference between the tool is one was just a pool of disks (video/music storage), and the other was a raidz set (documents, etc) I've already attempted exporting and re-importing the pool, to no avail, attempting to import gets me this: root@kyou:/home/matt# zpool import -fFX -d /dev/disk/by-id/ pool: storage id: 15855792916570596778 state: UNAVAIL status: One or more devices contains corrupted data. action: The pool cannot be imported due to damaged devices or data. see: http://zfsonlinux.org/msg/ZFS-8000-5E config: storage UNAVAIL insufficient replicas raidz1-0 UNAVAIL insufficient replicas ata-SAMSUNG_HD103SJ_S246J90B134910 UNAVAIL ata-WDC_WD10EARS-00Y5B1_WD-WMAV51422523 UNAVAIL ata-WDC_WD10EARS-00Y5B1_WD-WMAV51535969 UNAVAIL The symlinks for those in /dev/disk/by-id also exist: root@kyou:/home/matt# ls -l /dev/disk/by-id/ata-SAMSUNG_HD103SJ_S246J90B134910* /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51* lrwxrwxrwx 1 root root 9 May 27 19:31 /dev/disk/by-id/ata-SAMSUNG_HD103SJ_S246J90B134910 -> ../../sdb lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-SAMSUNG_HD103SJ_S246J90B134910-part1 -> ../../sdb1 lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-SAMSUNG_HD103SJ_S246J90B134910-part9 -> ../../sdb9 lrwxrwxrwx 1 root root 9 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51422523 -> ../../sdd lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51422523-part1 -> ../../sdd1 lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51422523-part9 -> ../../sdd9 lrwxrwxrwx 1 root root 9 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51535969 -> ../../sde lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51535969-part1 -> ../../sde1 lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51535969-part9 -> ../../sde9 Inspecting the various /dev/sd* devices listed, they appear to be the correct ones (The 3 1TB drives that were in a raidz array). I've run zdb -l on each drive, dumping it to a file, and running a diff. The only difference on the 3 are the guid fields (Which I assume is expected). All 3 labels on each one are basically identical, and are as follows: version: 5000 name: 'storage' state: 0 txg: 4 pool_guid: 15855792916570596778 hostname: 'kyou' top_guid: 1683909657511667860 guid: 8815283814047599968 vdev_children: 1 vdev_tree: type: 'raidz' id: 0 guid: 1683909657511667860 nparity: 1 metaslab_array: 33 metaslab_shift: 34 ashift: 9 asize: 3000569954304 is_log: 0 create_txg: 4 children[0]: type: 'disk' id: 0 guid: 8815283814047599968 path: '/dev/disk/by-id/ata-SAMSUNG_HD103SJ_S246J90B134910-part1' whole_disk: 1 create_txg: 4 children[1]: type: 'disk' id: 1 guid: 18036424618735999728 path: '/dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51422523-part1' whole_disk: 1 create_txg: 4 children[2]: type: 'disk' id: 2 guid: 10307555127976192266 path: '/dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51535969-part1' whole_disk: 1 create_txg: 4 features_for_read: Stupidly, I do not have a recent backup of this pool. However, the pool was fine before reboot, and Linux sees the disks fine (I have smartctl running now to double check) So, in summary: I upgraded Ubuntu, and lost access to one of my two zpools. The difference between the pools is the one that came up was JBOD, the other was zraid. All drives in the unmountable zpool are marked UNAVAIL, with no notes for corrupted data The pools were both created with disks referenced from /dev/disk/by-id/. Symlinks from /dev/disk/by-id to the various /dev/sd devices seems to be correct zdb can read the labels from the drives. Pool has already been attempted to be exported/imported, and isn't able to import again. Is there some sort of black magic I can invoke via zpool/zfs to bring these disks back into a reasonable array? Can I run zpool create zraid ... without losing my data? Is my data gone anyhow?

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