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  • Regular exp to validate email in C

    - by Liju Mathew
    Hi, We need to write a email validation program in C. We are planning to use GNU Cregex.h) regular expression. The regular expression we prepared is [a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:\.[a-z0-9!#$%&'*+/=?^_`{|}~-]+)*@(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?\.)+[a-z0-9](?:[a-z0-9-]*[a-z0-9])? But the below code is failing while compiling the regex. #include <stdio.h> #include <regex.h> int main(const char *argv, int argc) { const char *reg_exp = "[a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:.[a-z0-9!#$%&'*+/=?^_`{|}~-]+)*@(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?.)+[a-z0-9](?:[a-z0-9-]*[a-z0-9])?"; int status = 1; char email[71]; regex_t preg; int rc; printf("The regex = %s\n", reg_exp); rc = regcomp(&preg, reg_exp, REG_EXTENDED|REG_NOSUB); if (rc != 0) { if (rc == REG_BADPAT || rc == REG_ECOLLATE) fprintf(stderr, "Bad Regex/Collate\n"); if (rc == REG_ECTYPE) fprintf(stderr, "Invalid Char\n"); if (rc == REG_EESCAPE) fprintf(stderr, "Trailing \\\n"); if (rc == REG_ESUBREG || rc == REG_EBRACK) fprintf(stderr, "Invalid number/[] error\n"); if (rc == REG_EPAREN || rc == REG_EBRACE) fprintf(stderr, "Paren/Bracket error\n"); if (rc == REG_BADBR || rc == REG_ERANGE) fprintf(stderr, "{} content invalid/Invalid endpoint\n"); if (rc == REG_ESPACE) fprintf(stderr, "Memory error\n"); if (rc == REG_BADRPT) fprintf(stderr, "Invalid regex\n"); fprintf(stderr, "%s: Failed to compile the regular expression:%d\n", __func__, rc); return 1; } while (status) { fgets(email, sizeof(email), stdin); status = email[0]-48; rc = regexec(&preg, email, (size_t)0, NULL, 0); if (rc == 0) { fprintf(stderr, "%s: The regular expression is a match\n", __func__); } else { fprintf(stderr, "%s: The regular expression is not a match: %d\n", __func__, rc); } } regfree(&preg); return 0; } The regex compilation is failing with the below error. The regex = [a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:.[a-z0-9!#$%&'*+/=?^_`{|}~-]+)*@(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?.)+[a-z0-9](?:[a-z0-9-]*[a-z0-9])? Invalid regex main: Failed to compile the regular expression:13 What is the cause of this error? Whether the regex need to be modified? Thanks, Mathew Liju

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  • Seg Fault when using std::string on an embedded Linux platform

    - by Brad
    Hi, I have been working for a couple of days on a problem with my application running on an embedded Arm Linux platform. Unfortunately the platform precludes me from using any of the usual useful tools for finding the exact issue. When the same code is run on the PC running Linux, I get no such error. In the sample below, I can reliably reproduce the problem by uncommenting the string, list or vector lines. Leaving them commented results in the application running to completion. I expect that something is corrupting the heap, but I cannot see what? The program will run for a few seconds before giving a segmentation fault. The code is compiled using a arm-linux cross compiler: arm-linux-g++ -Wall -otest fault.cpp -ldl -lpthread arm-linux-strip test Any ideas greatly appreciated. #include <stdio.h> #include <vector> #include <list> #include <string> using namespace std; ///////////////////////////////////////////////////////////////////////////// class TestSeg { static pthread_mutex_t _logLock; public: TestSeg() { } ~TestSeg() { } static void* TestThread( void *arg ) { int i = 0; while ( i++ < 10000 ) { printf( "%d\n", i ); WriteBad( "Function" ); } pthread_exit( NULL ); } static void WriteBad( const char* sFunction ) { pthread_mutex_lock( &_logLock ); printf( "%s\n", sFunction ); //string sKiller; // <----------------------------------Bad //list<char> killer; // <----------------------------------Bad //vector<char> killer; // <----------------------------------Bad pthread_mutex_unlock( &_logLock ); return; } void RunTest() { int threads = 100; pthread_t _rx_thread[threads]; for ( int i = 0 ; i < threads ; i++ ) { pthread_create( &_rx_thread[i], NULL, TestThread, NULL ); } for ( int i = 0 ; i < threads ; i++ ) { pthread_join( _rx_thread[i], NULL ); } } }; pthread_mutex_t TestSeg::_logLock = PTHREAD_MUTEX_INITIALIZER; int main( int argc, char *argv[] ) { TestSeg seg; seg.RunTest(); pthread_exit( NULL ); }

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  • "RFC 2833 RTP Event" Consecutive Events and the E "End" Bit

    - by brian_d
    Hello, I can send out a RFC 2833 dtmf event as outlined at http://www.ietf.org/rfc/rfc2833.txt When I do set the E "End" bit, but leave it as 0, I get the following behaviour: If for example keys 7874556332111111145855885#3 were pressed, then ALL events would be sent and show up in a program like wireshark, however only 87456321458585#3 would sound. So the first key (which I figure could be a separate issue) and any repeats of an event (ie 11111) are failing to sound. In section 3.9, figure 2 of the above linked document, they give a 911 example. Here all but the last event have the E bit set. When I set the bit for all numbers, I never get an event to sound. I have thought of a couple possible thing but do not know if they are the reason: 1) figure 2 shows payload types of 96 and 97 sent. I have not nor know how to exactly. In section 3.8, codes 96 and 97 are described as "the dynamic payload types 96 and 97 have been assigned for the redundancy mechanism and the telephone event payload respectively" 2) In section 3.5, "E:", "A sender MAY delay setting the end bit until retransmitting the last packet for a tone, rather than on its first transmission" Does anyone have an idea of how to actually do this? I have also fiddled around with timestamp intervals and the RTP marker. Any help is greatly appreciated. Here is a sample wireshark event capture of the relevant areas: 6590 31.159045000 xx.x.x.xxx --.--.---.-- RTP EVENT Payload type=RTP Event, DTMF Pound # (end) Real-Time Transport Protocol Stream setup by SDP (frame 6225) Setup frame: 6225 Setup Method: SDP 10.. .... = Version: RFC 1889 Version (2) ..0. .... = Padding: False ...0 .... = Extension: False .... 0000 = Contributing source identifiers count: 0 0... .... = Marker: False Payload type: telephone-event (101) Sequence number: 0 Extended sequence number: 65536 Timestamp: 0 Synchronization Source identifier: 0x15f27104 (368210180) RFC 2833 RTP Event Event ID: DTMF Pound # (11) 1... .... = End of Event: True .0.. .... = Reserved: False ..00 0000 = Volume: 0 Event Duration: 2048

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  • Index out of bounds error

    - by sprasad12
    Hello, I am working on a program where i am recreating the saved widgets back on to the boundary panel. When i am creating them i am also trying to put the values into the ArrayList so that if i want to update and save the opened project i should be able to do so by getting the values from the ArrayList. Here is how the code looks like: for(int i = 0; i < result.length; i++){ if(ename.contains(result[i].getParticipateEntityName())){ ername.add(ename.indexOf(result[i].getParticipateEntityName()), result[i].getParticipateRelatioshipName()); etotalpartial.add(ename.indexOf(result[i].getParticipateEntityName()), result[i].getTotalPartial()); }else if(wename.contains(result[i].getParticipateEntityName())){ wrname.add(wename.indexOf(result[i].getParticipateEntityName()), result[i].getParticipateRelatioshipName()); } } Here ename, ername, etotalpartial, wename and wrname are all ArrayList. This piece of code is included in an asynchronous class method. When i run the code i get error at "ername.add(ename......". Here is the error stack: java.lang.IndexOutOfBoundsException: Index: 1, Size: 0 at java.util.ArrayList.add(ArrayList.java:367) at com.e.r.d.client.ERD1$16.onSuccess(ERD1.java:898) at com.e.r.d.client.ERD1$16.onSuccess(ERD1.java:1) at com.google.gwt.user.client.rpc.impl.RequestCallbackAdapter.onResponseReceived(RequestCallbackAdapter.java:216) at com.google.gwt.http.client.Request.fireOnResponseReceived(Request.java:287) at com.google.gwt.http.client.RequestBuilder$1.onReadyStateChange(RequestBuilder.java:393) at sun.reflect.GeneratedMethodAccessor16.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.google.gwt.dev.shell.MethodAdaptor.invoke(MethodAdaptor.java:103) at com.google.gwt.dev.shell.MethodDispatch.invoke(MethodDispatch.java:71) at com.google.gwt.dev.shell.OophmSessionHandler.invoke(OophmSessionHandler.java:157) at com.google.gwt.dev.shell.BrowserChannel.reactToMessagesWhileWaitingForReturn(BrowserChannel.java:1713) at com.google.gwt.dev.shell.BrowserChannelServer.invokeJavascript(BrowserChannelServer.java:165) at com.google.gwt.dev.shell.ModuleSpaceOOPHM.doInvoke(ModuleSpaceOOPHM.java:120) at com.google.gwt.dev.shell.ModuleSpace.invokeNative(ModuleSpace.java:507) at com.google.gwt.dev.shell.ModuleSpace.invokeNativeObject(ModuleSpace.java:264) at com.google.gwt.dev.shell.JavaScriptHost.invokeNativeObject(JavaScriptHost.java:91) at com.google.gwt.core.client.impl.Impl.apply(Impl.java) at com.google.gwt.core.client.impl.Impl.entry0(Impl.java:188) at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at com.google.gwt.dev.shell.MethodAdaptor.invoke(MethodAdaptor.java:103) at com.google.gwt.dev.shell.MethodDispatch.invoke(MethodDispatch.java:71) at com.google.gwt.dev.shell.OophmSessionHandler.invoke(OophmSessionHandler.java:157) at com.google.gwt.dev.shell.BrowserChannel.reactToMessages(BrowserChannel.java:1668) at com.google.gwt.dev.shell.BrowserChannelServer.processConnection(BrowserChannelServer.java:401) at com.google.gwt.dev.shell.BrowserChannelServer.run(BrowserChannelServer.java:222) at java.lang.Thread.run(Thread.java:619) I am not sure what i am doing wrong. Any input will be of great help. Thank you.

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  • Why can't I render objects to texture properly using FBO?

    - by Brett
    Hello, I'm trying to implement a simple program using 3 FBO's to render a scene to a texture and display a textured quad. I've successfully done this previously using fragment shaders before projecting to the textured quad but can't get it to work without a shader. What could be wrong? First I set up my textures glGenTextures(3, renderTextureID); for (GLint i = 0; i < 3; i++) { glBindTexture(GL_TEXTURE_2D, renderTextureID[i]); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // this may change with window size changes glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, fboWidth, fboHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); } Next some framebuffer state glGenFramebuffersEXT(3, framebufferID); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID[0]); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, renderTextureID[0], 0); GLenum fboStatus = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); if(fboStatus != GL_FRAMEBUFFER_COMPLETE_EXT) { fprintf(stderr, "FBO Error!"); } glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID[1]); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, renderTextureID[1], 0); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID[2]); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, renderTextureID[2], 0); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); Then I render the scene glViewport(0, 0, fboWidth, fboHeight); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID[0]); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); drawModels(); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); glBindTexture(GL_TEXTURE_2D, renderTextureID[0]); glEnable(GL_SCISSOR_TEST); glViewport(windowWidth/2, 0, fboWidth, fboHeight); glScissor(windowWidth/2, 0, fboWidth, fboHeight); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glBegin(GL_QUADS); glTexCoord2i(0, 0); glVertex2f(-1.0f, -1.0f); glTexCoord2i(1, 0); glVertex2f(1.0f, -1.0f); glTexCoord2i(1, 1); glVertex2f(1.0f, 1.0f); glTexCoord2i(0, 1); glVertex2f(-1.0f, 1.0f); glEnd(); glDisable(GL_SCISSOR_TEST); glutSwapBuffers(); The result is a yellow square. Draw models draws yellow wireframe cubes if not using the FBO so the problem is not that. I've read a previous similar post that talks about using glTexParameterf after generating and binding textures but i've done this. Thanks...

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  • Git sh.exe process forking issue on windows XP, slow?

    - by AndyL
    Git is essential to my workflow. I run MSYS Git on Windows XP on my quad core machine with 3GB of RAM, and normally it is responsive and zippy. Suddenly an issue has cropped up whereby it takes 30 seconds to run any command from the Git Bash command prompt, including ls or cd. Interestingly, from the bash prompt it looks likes ls runs fairly quickly, I can then see the output from ls, but it then takes ~30 seconds for the prompt to return. If I switch to the windows command prompt (by running cmd from the start menu) git related commands also take forever, even just to run. For example git status can take close to a minute before anything happens. Sometimes the processes simply don't finish. Note that I have "MSYS Git" installed as well as regular "MSYS" for things like MinGW and make. I believe the problem is related to sh.exe located in C:\Program Files\Git\bin. When I run ls from the bash prompt, or when I invoke git from the windows prompt, task manager shows up to four instances of sh.exe processes that come and go. Here I am waiting for ls to return and you can see the task manager has git.exe running and four instances of sh.exe: If I ctrl-c in the middle of an ls I sometimes get errors that include: sh.exe": fork: Resource temporarily unavailable 0 [main] sh.exe" 1624 proc_subproc: Couldn't duplicate my handle<0x6FC> fo r pid 6052, Win32 error 5 sh.exe": fork: Resource temporarily unavailable Or for git status: $ git status sh.exe": fork: Resource temporarily unavailable sh.exe": fork: Resource temporarily unavailable sh.exe": fork: Resource temporarily unavailable sh.exe": fork: Resource temporarily unavailable Can I fix this so that git runs quickly again, and if so how? Things I have tried: Reboot Upgrade MSYS Git to most recent version & Reboot Upgrade MSYS to most recent version & Reboot Uninstall MSYS & uninstall and reinstall MSYS Git alone & Reboot I'd very much like to not wipe my box and reinstall Windows, but I will if I can't get this fixed. I can no longer code if it takes me 30 s to run git status or cd.

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  • stdio's remove() not always deleting on time.

    - by Kyte
    For a particular piece of homework, I'm implementing a basic data storage system using sequential files under standard C, which cannot load more than 1 record at a time. So, the basic part is creating a new file where the results of whatever we do with the original records are stored. The previous file's renamed, and a new one under the working name is created. The code's compiled with MinGW 5.1.6 on Windows 7. Problem is, this particular version of the code (I've got nearly-identical versions of this floating around my functions) doesn't always remove the old file, so the rename fails and hence the stored data gets wiped by the fopen(). FILE *archivo, *antiguo; remove("IndiceNecesidades.old"); // This randomly fails to work in time. rename("IndiceNecesidades.dat", "IndiceNecesidades.old"); // So rename() fails. antiguo = fopen("IndiceNecesidades.old", "rb"); // But apparently it still gets deleted, since this turns out null (and I never find the .old in my working folder after the program's done). archivo = fopen("IndiceNecesidades.dat", "wb"); // And here the data gets wiped. Basically, anytime the .old previously exists, there's a chance it's not removed in time for the rename() to take effect successfully. No possible name conflicts both internally and externally. The weird thing's that it's only with this particular file. Identical snippets except with the name changed to Necesidades.dat (which happen in 3 different functions) work perfectly fine. // I'm yet to see this snippet fail. FILE *antiguo, *archivo; remove("Necesidades.old"); rename("Necesidades.dat", "Necesidades.old"); antiguo = fopen("Necesidades.old", "rb"); archivo = fopen("Necesidades.dat", "wb"); Any ideas on why would this happen, and/or how can I ensure the remove() command has taken effect by the time rename() is executed? (I thought of just using a while loop to force call remove() again so long as fopen() returns a non-null pointer, but that sounds like begging for a crash due to overflowing the OS with delete requests or something.)

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  • Is it possible to change HANDLE that has been opened for synchronous I/O to be opened for asynchrono

    - by Martin Dobšík
    Dear all, Most of my daily programming work in Windows is nowadays around I/O operations of all kind (pipes, consoles, files, sockets, ...). I am well aware of different methods of reading and writing from/to different kinds of handles (Synchronous, asynchronous waiting for completion on events, waiting on file HANDLEs, I/O completion ports, and alertable I/O). We use many of those. For some of our applications it would be very useful to have only one way to treat all handles. I mean, the program may not know, what kind of handle it has received and we would like to use, let's say, I/O completion ports for all. So first I would ask: Let's assume I have a handle: HANDLE h; which has been received by my process for I/O from somewhere. Is there any easy and reliable way to find out what flags it has been created with? The main flag in question is FILE_FLAG_OVERLAPPED. The only way known to me so far, is to try to register such handle into I/O completion port (using CreateIoCompletionPort()). If that succeeds the handle has been created with FILE_FLAG_OVERLAPPED. But then only I/O completion port must be used, as the handle can not be unregistered from it without closing the HANDLE h itself. Providing there is an easy a way to determine presence of FILE_FLAG_OVERLAPPED, there would come my second question: Is there any way how to add such flag to already existing handle? That would make a handle that has been originally open for synchronous operations to be open for asynchronous. Would there be a way how to create opposite (remove the FILE_FLAG_OVERLAPPED to create synchronous handle from asynchronous)? I have not found any direct way after reading through MSDN and googling a lot. Would there be at least some trick that could do the same? Like re-creating the handle in same way using CreateFile() function or something similar? Something even partly documented or not documented at all? The main place where I would need this, is to determine the the way (or change the way) process should read/write from handles sent to it by third party applications. We can not control how third party products create their handles. Dear Windows gurus: help please! With regards Martin

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  • Securing a license key with RSA key.

    - by Jesse Knott
    Hello, it's late, I'm tired, and probably being quite dense.... I have written an application that I need to secure so it will only run on machines that I generate a key for. What I am doing for now is getting the BIOS serial number and generating a hash from that, I then am encrypting it using a XML RSA private key. I then sign the XML to ensure that it is not tampered with. I am trying to package the public key to decrypt and verify the signature with, but every time I try to execute the code as a different user than the one that generated the signature I get a failure on the signature. Most of my code is modified from sample code I have found since I am not as familiar with RSA encryption as I would like to be. Below is the code I was using and the code I thought I needed to use to get this working right... Any feedback would be greatly appreciated as I am quite lost at this point the original code I was working with was this, this code works fine as long as the user launching the program is the same one that signed the document originally... CspParameters cspParams = new CspParameters(); cspParams.KeyContainerName = "XML_DSIG_RSA_KEY"; cspParams.Flags = CspProviderFlags.UseMachineKeyStore; // Create a new RSA signing key and save it in the container. RSACryptoServiceProvider rsaKey = new RSACryptoServiceProvider(cspParams) { PersistKeyInCsp = true, }; This code is what I believe I should be doing but it's failing to verify the signature no matter what I do, regardless if it's the same user or a different one... RSACryptoServiceProvider rsaKey = new RSACryptoServiceProvider(); //Load the private key from xml file XmlDocument xmlPrivateKey = new XmlDocument(); xmlPrivateKey.Load("KeyPriv.xml"); rsaKey.FromXmlString(xmlPrivateKey.InnerXml); I believe this to have something to do with the key container name (Being a real dumbass here please excuse me) I am quite certain that this is the line that is both causing it to work in the first case and preventing it from working in the second case.... cspParams.KeyContainerName = "XML_DSIG_RSA_KEY"; Is there a way for me to sign/encrypt the XML with a private key when the application license is generated and then drop the public key in the app directory and use that to verify/decrypt the code? I can drop the encryption part if I can get the signature part working right. I was using it as a backup to obfuscate the origin of the license code I am keying from. Does any of this make sense? Am I a total dunce? Thanks for any help anyone can give me in this..

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  • Silverlight DataGrid's sort by column doesn't update programmatically changed cells

    - by David Seiler
    For my first Silverlight app, I've written a program that sends user-supplied search strings to the Flickr REST API and displays the results in a DataGrid. Said grid is defined like so: <data:DataGrid x:Name="PhotoGrid" AutoGenerateColumns="False"> <data:DataGrid.Columns> <data:DataGridTextColumn Header="Photo Title" Binding="{Binding Title}" CanUserSort="True" CanUserReorder="True" CanUserResize="True" IsReadOnly="True" /> <data:DataGridTemplateColumn Header="Photo" SortMemberPath="ImageUrl"> <data:DataGridTemplateColumn.CellTemplate> <DataTemplate> <StackPanel Orientation="Horizontal" VerticalAlignment="Center"> <TextBlock Text="Click here to show image" MouseLeftButtonUp="ShowPhoto"/> <Image Visibility="Collapsed" MouseLeftButtonUp="HidePhoto"/> </StackPanel> </DataTemplate> </data:DataGridTemplateColumn.CellTemplate> </data:DataGridTemplateColumn> </data:DataGrid.Columns> </data:DataGrid> It's a simple two-column table. The first column contains the title of the photo, while the second contains the text 'Click here to show image'. Clicks there call ShowPhoto(), which updates the Image element's Source property with a BitmapImage derived from the URI of the Flickr photo, and sets the image's visibility to Visible. Clicking on the image thus revealed hides it again. All of this was easy to implement and works perfectly. But whenever I click on one of the column headers to sort by that column, the cells that I've updated in this way do not change. The rest of the DataGrid is resorted and updated appropriately, but those cells remain behind, detached from the rest of their row. This is very strange, and not at all what I want. What am I doing wrong? Should I be freshening the DataGrid somehow in response to the sort event, and if so how? Or if I'm not supposed to be messing with the contents of the grid directly, what's the right way to get the behavior I want?

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  • Datagrid using usercontrol

    - by klawusel
    Hello I am fighting with this problem: I have a usercontrol which contains a textbox and a button (the button calls some functions to set the textbox's text), here is the xaml: <UserControl x:Class="UcSelect" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Name="Control1Name" <Grid x:Name="grid1" MaxHeight="25"> <Grid.ColumnDefinitions> <ColumnDefinition /> <ColumnDefinition Width="25"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="25"/> </Grid.RowDefinitions> <TextBox x:Name="txSelect" Text="{Binding UcText, Mode=TwoWay}" /> <Button x:Name="pbSelect" Background="Red" Grid.Column="1" Click="pbSelect_Click">...</Button> </Grid> And here the code behind: Partial Public Class UcSelect Private Shared Sub textChangedCallBack(ByVal [property] As DependencyObject, ByVal args As DependencyPropertyChangedEventArgs) Dim UcSelectBox As UcSelect = DirectCast([property], UcSelect) End Sub Public Property UcText() As String Get Return GetValue(UcTextProperty) End Get Set(ByVal value As String) SetValue(UcTextProperty, value) End Set End Property Public Shared ReadOnly UcTextProperty As DependencyProperty = _ DependencyProperty.Register("UcText", _ GetType(String), GetType(UcSelect), _ New FrameworkPropertyMetadata(String.Empty, FrameworkPropertyMetadataOptions.BindsTwoWayByDefault, New PropertyChangedCallback(AddressOf textChangedCallBack))) Public Sub New() InitializeComponent() grid1.DataContext = Me End Sub Private Sub pbSelect_Click(ByVal sender As System.Object, ByVal e As System.Windows.RoutedEventArgs) 'just demo UcText = UcText + "!" End Sub End Class The UserControl works fine when used as a single control in this way: <local:UcSelect Grid.Row="1" x:Name="ucSingle1" UcText="{Binding FirstName, Mode=TwoWay}"/> Now I wanted to use the control in a custom datagrid column. As I like to have binding support I choosed to derive from DataGridtextColumn instead of using a DataGridTemplateColumn, here is the derived column class: Public Class DerivedColumn Inherits DataGridTextColumn Protected Overloads Overrides Function GenerateElement(ByVal oCell As DataGridCell, ByVal oDataItem As Object) As FrameworkElement Dim oElement = MyBase.GenerateElement(oCell, oDataItem) Return oElement End Function Protected Overloads Overrides Function GenerateEditingElement(ByVal oCell As DataGridCell, ByVal oDataItem As Object) As FrameworkElement Dim oUc As New UcSelect Dim oBinding As Binding = CType(Me.Binding, Binding) oUc.SetBinding(UcSelect.UcTextProperty, oBinding) Return oUc End Function End Class The column is used in xaml in the following way: <local:DerivedColumn Header="Usercontrol" Binding="{Binding FirstName, Mode=TwoWay}"></local:DerivedColumn> If I start my program all seems to be fine, but changes I make in the custom column are not reflected in the object (property "FirstName"), the changes are simply rolled back when leaving the cell. I think there must be something wrong with my GenerateEditingElement code, but have no idea ... Any Help would really be appreciated Regards Klaus

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  • Use native HBitmap in C# while preserving alpha channel/transparency. Please check this code, it works on my computer...

    - by David
    Let's say I get a HBITMAP object/handle from a native Windows function. I can convert it to a managed bitmap using Bitmap.FromHbitmap(nativeHBitmap), but if the native image has transparency information (alpha channel), it is lost by this conversion. There are a few questions on Stack Overflow regarding this issue. Using information from the first answer of this question (How to draw ARGB bitmap using GDI+?), I wrote a piece of code that I've tried and it works. It basically gets the native HBitmap width, height and the pointer to the location of the pixel data using GetObject and the BITMAP structure, and then calls the managed Bitmap constructor: Bitmap managedBitmap = new Bitmap(bitmapStruct.bmWidth, bitmapStruct.bmHeight, bitmapStruct.bmWidth * 4, PixelFormat.Format32bppArgb, bitmapStruct.bmBits); As I understand (please correct me if I'm wrong), this does not copy the actual pixel data from the native HBitmap to the managed bitmap, it simply points the managed bitmap to the pixel data from the native HBitmap. And I don't draw the bitmap here on another Graphics (DC) or on another bitmap, to avoid unnecessary memory copying, especially for large bitmaps. I can simply assign this bitmap to a PictureBox control or the the Form BackgroundImage property. And it works, the bitmap is displayed correctly, using transparency. When I no longer use the bitmap, I make sure the BackgroundImage property is no longer pointing to the bitmap, and I dispose both the managed bitmap and the native HBitmap. The Question: Can you tell me if this reasoning and code seems correct. I hope I will not get some unexpected behaviors or errors. And I hope I'm freeing all the memory and objects correctly. private void Example() { IntPtr nativeHBitmap = IntPtr.Zero; /* Get the native HBitmap object from a Windows function here */ // Create the BITMAP structure and get info from our nativeHBitmap NativeMethods.BITMAP bitmapStruct = new NativeMethods.BITMAP(); NativeMethods.GetObjectBitmap(nativeHBitmap, Marshal.SizeOf(bitmapStruct), ref bitmapStruct); // Create the managed bitmap using the pointer to the pixel data of the native HBitmap Bitmap managedBitmap = new Bitmap( bitmapStruct.bmWidth, bitmapStruct.bmHeight, bitmapStruct.bmWidth * 4, PixelFormat.Format32bppArgb, bitmapStruct.bmBits); // Show the bitmap this.BackgroundImage = managedBitmap; /* Run the program, use the image */ MessageBox.Show("running..."); // When the image is no longer needed, dispose both the managed Bitmap object and the native HBitmap this.BackgroundImage = null; managedBitmap.Dispose(); NativeMethods.DeleteObject(nativeHBitmap); } internal static class NativeMethods { [StructLayout(LayoutKind.Sequential)] public struct BITMAP { public int bmType; public int bmWidth; public int bmHeight; public int bmWidthBytes; public ushort bmPlanes; public ushort bmBitsPixel; public IntPtr bmBits; } [DllImport("gdi32", CharSet = CharSet.Auto, EntryPoint = "GetObject")] public static extern int GetObjectBitmap(IntPtr hObject, int nCount, ref BITMAP lpObject); [DllImport("gdi32.dll")] internal static extern bool DeleteObject(IntPtr hObject); }

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  • WPF / Silverlight Binding when setting DataTemplate programically

    - by Daniel
    I have my little designer tool (my program). On the left side I have TreeView and on the right site I have Accordion. When I select a node I want to dynamically build Accordion Items based on Properties from DataContext of selected node. Selecting nodes works fine, and when I use this sample code for testing it works also. XAML code: <layoutToolkit:Accordion x:Name="accPanel" SelectionMode="ZeroOrMore" SelectionSequence="Simultaneous"> <layoutToolkit:AccordionItem Header="Controller Info"> <StackPanel Orientation="Horizontal" DataContext="{Binding}"> <TextBlock Text="Content:" /> <TextBlock Text="{Binding Path=Name}" /> </StackPanel> </layoutToolkit:AccordionItem> </layoutToolkit:Accordion> C# code: private void treeSceneNode_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (e.NewValue != e.OldValue) { if (e.NewValue is SceneNode) { accPanel.DataContext = e.NewValue; //e.NewValue is a class that contains Name property } } } But the problem occurs when I'm trying to achive this using DateTemplate and dynamically build AccordingItem, the Binding is not working: <layoutToolkit:Accordion x:Name="accPanel" SelectionMode="ZeroOrMore" SelectionSequence="Simultaneous" /> and DataTemplate in my ResourceDictionary <DataTemplate x:Key="dtSceneNodeContent"> <StackPanel Orientation="Horizontal" DataContext="{Binding}"> <TextBlock Text="Content:" /> <TextBlock Text="{Binding Path=Name}" /> </StackPanel> </DataTemplate> and C# code: private void treeSceneNode_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (e.NewValue != e.OldValue) { ResourceDictionary rd = new ResourceDictionary(); rd.Source = new Uri("/SilverGL.GUI;component/SilverGLDesignerResourceDictionary.xaml", UriKind.RelativeOrAbsolute); if (e.NewValue is SceneNode) { accPanel.DataContext = e.NewValue; AccordionItem accController = new AccordionItem(); accController.Header = "Controller Info"; accController.ContentTemplate = rd["dtSceneNodeContent"] as DataTemplate; accPanel.Items.Add(accController); } else { // Other type of node } } } I really need help with this issue. Thanks for any support.

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  • What Causes Boost Asio to Crash Like This?

    - by Scott Lawson
    My program appears to run just fine most of the time, but occasionally I get a segmentation fault. boost version = 1.41.0 running on RHEL 4 compiled with GCC 3.4.6 Backtrace: #0 0x08138546 in boost::asio::detail::posix_fd_set_adapter::is_set (this=0xb74ed020, descriptor=-1) at /home/scottl/boost_1_41_0/boost/asio/detail/posix_fd_set_adapter.hpp:57 __result = -1 'ÿ' #1 0x0813e1b0 in boost::asio::detail::reactor_op_queue::perform_operations_for_descriptors (this=0x97f3b6c, descriptors=@0xb74ed020, result=@0xb74ecec8) at /home/scottl/boost_1_41_0/boost/asio/detail/reactor_op_queue.hpp:204 op_iter = {_M_node = 0xb4169aa0} i = {_M_node = 0x97f3b74} #2 0x081382ca in boost::asio::detail::select_reactor::run (this=0x97f3b08, block=true) at /home/scottl/boost_1_41_0/boost/asio/detail/select_reactor.hpp:388 read_fds = {fd_set_ = {fds_bits = {16, 0 }}, max_descriptor_ = 65} write_fds = {fd_set_ = {fds_bits = {0 }}, max_descriptor_ = -1} retval = 1 lock = { = {}, mutex_ = @0x97f3b1c, locked_ = true} except_fds = {fd_set_ = {fds_bits = {0 }}, max_descriptor_ = -1} max_fd = 65 tv_buf = {tv_sec = 0, tv_usec = 710000} tv = (timeval *) 0xb74ecf88 ec = {m_val = 0, m_cat = 0x81f2c24} sb = { = {}, blocked_ = true, old_mask_ = {__val = {0, 0, 134590223, 3075395548, 3075395548, 3075395464, 134729792, 3075395360, 135890240, 3075395368, 134593920, 3075395544, 135890240, 3075395384, 134599542, 3020998404, 135890240, 3075395400, 134614095, 3075395544, 4, 3075395416, 134548135, 3021172996, 4294967295, 3075395432, 134692921, 3075395504, 0, 3075395448, 134548107, 3021172992}}} #3 0x0812eb45 in boost::asio::detail::task_io_service ::do_one (this=0x97f3a70, lock=@0xb74ed230, this_idle_thread=0xb74ed240, ec=@0xb74ed2c0) at /home/scottl/boost_1_41_0/boost/asio/detail/task_io_service.hpp:260 more_handlers = false c = {lock_ = @0xb74ed230, task_io_service_ = @0x97f3a70} h = (boost::asio::detail::handler_queue::handler *) 0x97f3aa0 polling = false task_has_run = true #4 0x0812765f in boost::asio::detail::task_io_service ::run (this=0x97f3a70, ec=@0xb74ed2c0) at /home/scottl/boost_1_41_0/boost/asio/detail/task_io_service.hpp:103 ctx = { = {}, owner_ = 0x97f3a70, next_ = 0x0} this_idle_thread = {wakeup_event = { = {}, cond_ = {__c_lock = { __status = 0, __spinlock = 22446}, __c_waiting = 0x2bd7, __padding = "\000\000\000\000×+\000\000\000\000\000\000×+\000\000\000\000\000\000\204:\177\t\000\000\000", __align = 0}, signalled_ = true}, next = 0x0} lock = { = {}, mutex_ = @0x97f3a84, locked_ = false} n = 11420 #5 0x08125e99 in boost::asio::io_service::run (this=0x97ebbcc) at /home/scottl/boost_1_41_0/boost/asio/impl/io_service.ipp:58 ec = {m_val = 0, m_cat = 0x81f2c24} s = 8 #6 0x08154424 in boost::_mfi::mf0::operator() (this=0x9800870, p=0x97ebbcc) at /home/scottl/boost_1_41_0/boost/bind/mem_fn_template.hpp:49 No locals. #7 0x08154331 in boost::_bi::list1 ::operator(), boost::_bi::list0 (this=0x9800878, f=@0x9800870, a=@0xb74ed337) at /home/scottl/boost_1_41_0/boost/bind/bind.hpp:236 No locals. #8 0x081541e5 in boost::_bi::bind_t, boost::_bi::list1 ::operator() (this=0x9800870) at /home/scottl/boost_1_41_0/boost/bind/bind_template.hpp:20 a = {} #9 0x08154075 in boost::detail::thread_data, boost::_bi::list1 ::run (this=0x98007a0) at /home/scottl/boost_1_41_0/boost/thread/detail/thread.hpp:56 No locals. #10 0x0816fefd in thread_proxy () at /usr/lib/gcc/i386-redhat-linux/3.4.6/../../../../include/c++/3.4.6/bits/locale_facets.tcc:2443 __ioinit = {static _S_refcount = , static _S_synced_with_stdio = } ---Type to continue, or q to quit--- typeinfo for common::RuntimeException = {} typeinfo name for common::RuntimeException = "N6common16RuntimeExceptionE" #11 0x00af23cc in start_thread () from /lib/tls/libpthread.so.0 No symbol table info available. #12 0x00a5c96e in __init_misc () from /lib/tls/libc.so.6 No symbol table info available.

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  • Why is Perl's Math::Complex taking up so much time when I try acos(1)?

    - by synapz
    While trying to profile my Perl program, I find that Math::Complex is taking up a lot of time with what looks like some kind of warning. Also, my code shouldn't have any complex numbers being generated or used, so I am not sure what it is doing in Math::Complex, anyway. Here's the FastProf output for the most expensive lines: /usr/lib/perl5/5.8.8/Math/Complex.pm:182 1.55480 276232: _cannot_make("real part", $re) unless $re =~ /^$gre$/; /usr/lib/perl5/5.8.8/Math/Complex.pm:310 1.01132 453641: sub cartesian {$_[0]->{c_dirty} ? /usr/lib/perl5/5.8.8/Math/Complex.pm:315 0.97497 562188: sub set_cartesian { $_[0]->{p_dirty}++; $_[0]->{c_dirty} = 0; /usr/lib/perl5/5.8.8/Math/Complex.pm:189 0.86302 276232: return $self; /usr/lib/perl5/5.8.8/Math/Complex.pm:1332 0.85628 293660: $self->{display_format} = { %display_format }; /usr/lib/perl5/5.8.8/Math/Complex.pm:185 0.81529 276232: _cannot_make("imaginary part", $im) unless $im =~ /^$gre$/; /usr/lib/perl5/5.8.8/Math/Complex.pm:1316 0.78749 293660: my %display_format = %DISPLAY_FORMAT; /usr/lib/perl5/5.8.8/Math/Complex.pm:1335 0.69534 293660: %{$self->{display_format}} : /usr/lib/perl5/5.8.8/Math/Complex.pm:186 0.66697 276232: $self->set_cartesian([$re, $im ]); /usr/lib/perl5/5.8.8/Math/Complex.pm:170 0.62790 276232: my $self = bless {}, shift; /usr/lib/perl5/5.8.8/Math/Complex.pm:172 0.56733 276232: if (@_ == 0) { /usr/lib/perl5/5.8.8/Math/Complex.pm:316 0.53179 281094: $_[0]->{'cartesian'} = $_[1] } /usr/lib/perl5/5.8.8/Math/Complex.pm:1324 0.48768 293660: if (@_ == 1) { /usr/lib/perl5/5.8.8/Math/Complex.pm:1319 0.44835 293660: if (exists $self->{display_format}) { /usr/lib/perl5/5.8.8/Math/Complex.pm:1318 0.40355 293660: if (ref $self) { # Called as an object method /usr/lib/perl5/5.8.8/Math/Complex.pm:187 0.39950 276232: $self->display_format('cartesian'); /usr/lib/perl5/5.8.8/Math/Complex.pm:1315 0.39312 293660: my $self = shift; /usr/lib/perl5/5.8.8/Math/Complex.pm:1331 0.38087 293660: if (ref $self) { # Called as an object method /usr/lib/perl5/5.8.8/Math/Complex.pm:184 0.35171 276232: $im ||= 0; /usr/lib/perl5/5.8.8/Math/Complex.pm:181 0.34145 276232: if (defined $re) { /usr/lib/perl5/5.8.8/Math/Complex.pm:171 0.33492 276232: my ($re, $im); /usr/lib/perl5/5.8.8/Math/Complex.pm:390 0.20658 128280: my ($z1, $z2, $regular) = @_; /usr/lib/perl5/5.8.8/Math/Complex.pm:391 0.20631 128280: if ($z1->{p_dirty} == 0 and ref $z2 and $z2->{p_dirty} == 0) { Thanks for any help!

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  • Rush Hour - Solving the game

    - by Rubys
    Rush Hour if you're not familiar with it, the game consists of a collection of cars of varying sizes, set either horizontally or vertically, on a NxM grid that has a single exit. Each car can move forward/backward in the directions it's set in, as long as another car is not blocking it. You can never change the direction of a car. There is one special car, usually it's the red one. It's set in the same row that the exit is in, and the objective of the game is to find a series of moves (a move - moving a car N steps back or forward) that will allow the red car to drive out of the maze. I've been trying to think how to solve this problem computationally, and I can really not think of any good solution. I came up with a few: Backtracking. This is pretty simple - Recursion and some more recursion until you find the answer. However, each car can be moved a few different ways, and in each game state a few cars can be moved, and the resulting game tree will be HUGE. Some sort of constraint algorithm that will take into account what needs to be moved, and work recursively somehow. This is a very rough idea, but it is an idea. Graphs? Model the game states as a graph and apply some sort of variation on a coloring algorithm, to resolve dependencies? Again, this is a very rough idea. A friend suggested genetic algorithms. This is sort of possible but not easily. I can't think of a good way to make an evaluation function, and without that we've got nothing. So the question is - How to create a program that takes a grid and the vehicle layout, and outputs a series of steps needed to get the red car out? Sub-issues: Finding some solution. Finding an optimal solution (minimal number of moves) Evaluating how good a current state is Example: How can you move the cars in this setting, so that the red car can "exit" the maze through the exit on the right?

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  • Help with OpenSSL request using Python

    - by Ldn
    Hi i'm creating a program that has to make a request and then obtain some info. For doing that the website had done some API that i will use. There is an how-to about these API but every example is made using PHP. But my app is done using Python so i need to convert the code. here is the how-to: The request string is sealed with OpenSSL. The steps for sealing are as follows: • Random 128-bit key is created. • Random key is used to RSA-RC4 symettrically encrypt the request string. • Random key is encrypted with the public key using OpenSSL RSA asymmetrical encryption. • The encrypted request and encrypted key are each base64 encoded and placed in the appropriate fields. In PHP a full request to our API can be accomplished like so: <?php // initial request. $request = array('object' => 'Link', 'action' => 'get', 'args' => array( 'app_id' => 303612602 ) ); // encode the request in JSON $request = json_encode($request); // when you receive your profile, you will be given a public key to seal your request in. $key_pem = "-----BEGIN PUBLIC KEY----- MFwwDQYJKoZIhvcNAQEBBQADSwAwSAJBALdu5C6d2sA1Lu71NNGBEbLD6DjwhFQO VLdFAJf2rOH63rG/L78lrQjwMLZOeHEHqjaiUwCr8NVTcVrebu6ylIECAwEAAQ== -----END PUBLIC KEY-----"; // load the public key $pkey = openssl_pkey_get_public($key_pem); // seal! $newrequest and $enc_keys are passed by reference. openssl_seal($request, $enc_request, $enc_keys, array($pkey)); // then wrap the request $wrapper = array( 'profile' => 'ProfileName', 'format' => 'RSA_RC4_Sealed', 'enc_key' => base64_encode($enc_keys[0]), 'request' => base64_encode($enc_request) ); // json encode the wrapper. urlencode it as well. $wrapper = urlencode(json_encode($wrapper)); // we can send the request wrapper via the cURL extension $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, 'http://api.site.com/'); curl_setopt($ch, CURLOPT_POST, 1); curl_setopt($ch, CURLOPT_POSTFIELDS, "request=$wrapper"); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); $data = curl_exec($ch); curl_close($ch); ?> Of all of that, i was able to convert "$request" and i'v also made the JSON encode. This is my code: import urllib import urllib2 import json url = 'http://api.site.com/' array = {'app_id' : "303612602"} values = { "object" : "Link", "action": "get", "args" : array } data = urllib.urlencode(values) json_data = json.dumps(data) What stop me is the sealing with OpenSSL and the publi key (that obviously i have) Using PHP OpenSSL it's so easy, but in Python i don't really know how to use it Please, help me!

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  • "EXC_BAD_ACCESS: Unable to restore previously selected frame" Error, Array size?

    - by Job
    Hi there, I have an algorithm for creating the sieve of Eratosthenes and pulling primes from it. It lets you enter a max value for the sieve and the algorithm gives you the primes below that value and stores these in a c-style array. Problem: Everything works fine with values up to 500.000, however when I enter a large value -while running- it gives me the following error message in xcode: Program received signal: “EXC_BAD_ACCESS”. warning: Unable to restore previously selected frame. Data Formatters temporarily unavailable, will re-try after a 'continue'. (Not safe to call dlopen at this time.) My first idea was that I didn't use large enough variables, but as I am using 'unsigned long long int', this should not be the problem. Also the debugger points me to a point in my code where a point in the array get assigned a value. Therefore I wonder is there a maximum limit to an array? If yes: should I use NSArray instead? If no, then what is causing this error based on this information? EDIT: This is what the code looks like (it's not complete, for it fails at the last line posted). I'm using garbage collection. /*--------------------------SET UP--------------------------*/ unsigned long long int upperLimit = 550000; // unsigned long long int sieve[upperLimit]; unsigned long long int primes[upperLimit]; unsigned long long int indexCEX; unsigned long long int primesCounter = 0; // Fill sieve with 2 to upperLimit for(unsigned long long int indexA = 0; indexA < upperLimit-1; ++indexA) { sieve[indexA] = indexA+2; } unsigned long long int prime = 2; /*-------------------------CHECK & FIND----------------------------*/ while(!((prime*prime) > upperLimit)) { //check off all multiples of prime for(unsigned long long int indexB = prime-2; indexB < upperLimit-1; ++indexB) { // Multiple of prime = 0 if(sieve[indexB] != 0) { if(sieve[indexB] % prime == 0) { sieve[indexB] = 0; } } } /*---------------- Search for next prime ---------------*/ // index of current prime + 1 unsigned long long int indexC = prime - 1; while(sieve[indexC] == 0) { ++indexC; } prime = sieve[indexC]; // Store prime in primes[] primes[primesCounter] = prime; // This is where the code fails if upperLimit > 500000 ++primesCounter; indexCEX = indexC + 1; } As you may or may not see, is that I am -very much- a beginner. Any other suggestions are welcome of course :)

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  • .NET OCRing an Image

    - by Kirschstein
    I'm trying to use MODI to OCR a window's program. It works fine for screenshots I grab programmatically using win32 interop like this: public string SaveScreenShotToFile() { RECT rc; GetWindowRect(_hWnd, out rc); int width = rc.right - rc.left; int height = rc.bottom - rc.top; Bitmap bmp = new Bitmap(width, height); Graphics gfxBmp = Graphics.FromImage(bmp); IntPtr hdcBitmap = gfxBmp.GetHdc(); PrintWindow(_hWnd, hdcBitmap, 0); gfxBmp.ReleaseHdc(hdcBitmap); gfxBmp.Dispose(); string fileName = @"c:\temp\screenshots\" + Guid.NewGuid().ToString() + ".bmp"; bmp.Save(fileName); return fileName; } This image is then saved to a file and ran through MODI like this: private string GetTextFromImage(string fileName) { MODI.Document doc = new MODI.DocumentClass(); doc.Create(fileName); doc.OCR(MODI.MiLANGUAGES.miLANG_ENGLISH, true, true); MODI.Image img = (MODI.Image)doc.Images[0]; MODI.Layout layout = img.Layout; StringBuilder sb = new StringBuilder(); for (int i = 0; i < layout.Words.Count; i++) { MODI.Word word = (MODI.Word)layout.Words[i]; sb.Append(word.Text); sb.Append(" "); } if (sb.Length > 1) sb.Length--; return sb.ToString(); } This part works fine, however, I don't want to OCR the entire screenshot, just portions of it. I try cropping the image programmatically like this: private string SaveToCroppedImage(Bitmap original) { Bitmap result = original.Clone(new Rectangle(0, 0, 250, 250), original.PixelFormat); var fileName = "c:\\" + Guid.NewGuid().ToString() + ".bmp"; result.Save(fileName, original.RawFormat); return fileName; } and then OCRing this smaller image, however MODI throws an exception; 'OCR running error', the error code is -959967087. Why can MODI handle the original bitmap but not the smaller version taken from it?

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  • Problem getting ar_mailer/ar_sendmail working on new server

    - by Max Williams
    Hey all. I've got a new app up and running on a new ubuntu server. It's working fine generally but i can't get ar_sendmail working. I'm following the instructions on this page: http://www.ameravant.com/posts/sending-tons-of-emails-in-ruby-on-rails-with-ar_mailer The setup is all done, ie i can "deliver mails" which just saves records in my Email table. Now i want to get the ar_sendmail daemon running to actually send them. (so i'm at 'Running ar_sendmail in daemon mode' in that web page). First thing: ar_sendmail --mailq >>ar_sendmail: command not found Ok...so, where is ar_sendmail? I have a look and there's an ar_sendmail file in the bin folder of the ar_mailer plugin, so i add the location of that to my path. I don't know if this was the right thing to do or not. Ok, so try again. ar_sendmail --mailq /var/www/apps/millionaire/vendor/plugins/ar_mailer/bin/ar_sendmail:3:in `require': no such file to load -- action_mailer/ar_sendmail (LoadError) from /var/www/apps/millionaire/vendor/plugins/ar_mailer/bin/ar_sendmail:3 hmm. Here's the offending file, there's not much there. #!/usr/bin/env ruby require 'action_mailer/ar_sendmail' ActionMailer::ARSendmail.run ok...so it literally is just trying to require this and can't find it. The file, action_mailer/ar_sendmail.rb is in the ar_mailer plugin, in it's lib folder. So, given that it's being called from inside the plugin, it should be able to see this right? I've got a feeling that i'm way off the track here and have missed something simple. Can anyone set me straight? I'm using rails 2.3.4 in case that's relevant. EDIT - i just realised something kind of dumb: when i call ar_sendmail from the command line like this, i'm just loading that one file, which doesn't know where it's supposed to look for the rest of the stuff, i think. Which really makes me think that i'm not trying to run the right thing. Is the ar_sendmail daemon a seperate program altogether, that i would get with apt_get or something? EDIT2 - i made some progress by installing the ar_mailer gem (which the guide said i shouldn't do) and that does seem to run. It's sending some mail request somewhere and clearing the Email table of pending emails. Running ar_sendmail in -ov (oneshot verbal) mode i see it report this for example: sent email 00000000019 from [email protected] to [email protected]: # So, it actually looks like it's working now and i just need to set up the ACTUAL THING WHICH SENDS EMAILS. sigh. still grateful for any advice. thanks, max

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  • Controling virtualbox internet access?

    - by HandyGandy
    I am finally going through the process of moving my XP into a vbox (host linux). The thing is that I am migrating a virtually clean install. So aside from the occasional antivirus scan, I want to make sure that my XP is not sending malware data (keystoke.logs, spam etc. ) out silently ( and thus having picked up some virus ). To that end I want to limit XP to contacting my LAN and a few internet sites. ( mainly sites that require proprietary windows only software to access, AV sites and Windows update ). I want XP to only access preapproved addresses. If it is trying to contact a nonapproved address, I want it somehow logged and access restricted until I allow access. I also don't want to have to decide whether to allow access to a site at my leisure. To keeps things clear let me give an example: I start my vbox/XP ( which I call MYXP) running on my linux box ( called MYLINUX connecting to the net through a linksys wrt54g ) and connects via samba to my LAN ( since my LAN seems to be possessed of every evil thing, it's address is 192.168.666. ). At the moment my configuration is set so that I allow MYXP to access 192.168.666 and www.MYANTIVIRUS_UPDATES.com and www.MS_UPDATES.com. Then on the VM I start a program which tries to make a connection to www.playmygame.com . www.playmygame.com is on my preapproved list so the connection goes through. Later I check attempted accesses and discover that it also tried to connect to www.mygame_high_scores.com I figure this is OK so I add www.mygame_high_scores.com to my approved list. Later, I again check address and discover that my VM/XP tried to access www.mygame_steals_your_identity.com. I do some checking and discover the address is registered to someone in Kiev, Nigeria. Since this doesn't sound kosher to me, I replace the MYXP VM with one that was backed up before I installed mygame. I remove www.playmygame.com and www.mygame_high_scores.com from my access list for MYXP. It should acomplish this with little overheard. When I am not running the VM ideally it should not have any overhead. Suggestions?

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  • Java - How to make a set of JInternalFrame independant of each other?

    - by Amokrane
    Hello, I'm programming a short Paint program like and I'm trying to make an MDI architecture for it. To make that happen, I used JInternalFrame inside a JDesktopPane. Although I kind of obtain multiple frames, there are not really working properly. Basically, if I have 2 JInternalFrame I can draw only on the last one. The other one seems to be disabled. Here is a short video illustrating the problem. http://bit.ly/9ydiwM Here are some part of the code. Panneau.java public class Panneau extends JDesktopPane { /** La liste de fenêtres ouvertes */ private static ArrayList<Cadre> cadres; /** Le pannel comportant la liste des formes à dessiner*/ private Pannel pannel; /** La barre d'outils */ private ToolBox toolBox; public Panneau() { this.setLayout(new BorderLayout()); // Initialisations des listes de cadres cadres = new ArrayList<Cadre>(); // En haut ToolBox toolBox = new ToolBox(); this.add(toolBox, BorderLayout.NORTH); **// Intialisation de la première internal frame Cadre cadre = new Cadre(); this.add(cadre, BorderLayout.CENTER);** cadres.add(cadre); // Ajout du pannel à gauche pannel = new Pannel(); this.add(pannel, BorderLayout.WEST); } /** * Crée une nouvelle fenêtre de dessin * */ **public void createNewInternalFrame() { Cadre cadre = new Cadre(); this.add(cadre, BorderLayout.CENTER); cadres.add(cadre); }** } public class Cadre extends JInternalFrame { /** Largeur par d'une fenêtre interne */ private int width; /** Hauteur d'une fenêtre interne */ private int height; /** Titre d'une fenêtre interne */ private String title; /** Toile associée à la fenêtre interne */ private Toile toile; public Cadre() { width = 400; height = 400; title = "Form"; toile = new Toile(); this.setTitle(title); this.setSize(width, height); this.setEnabled(true); this.setResizable(true); this.setAutoscrolls(true); this.setClosable(true); this.setIconifiable(true); this.setDoubleBuffered(true); this.setContentPane(toile); this.setVisible(true); this.pack(); } } Basically, Panneau is the main Window that contains all the differents parts of the GUI. I can create as much JInternalFrame that I want, using : Panneau.createNewInternalFrame(). Toile is basically where I draw my shapes. Any idea ? Thanks

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  • emulator crashes

    - by Dave
    I am setting up an Android environment for the first time on Eclipse. I have many years of Eclipse experience, but new to Android. This is being done on an Apple Mac Mini, running MacOSX 10.6.3. I am using the latest Eclipse Classic, version 3.5.2. I am trying to get the tiny hello world program running. When I run it, I get the following in the console window of Eclipse: [2010-06-12 13:48:08 - HelloAndroid] Automatic Target Mode: launching new emulator with compatible AVD 'Android2.2AVD' [2010-06-12 13:48:08 - HelloAndroid] Launching a new emulator with Virtual Device 'Android2.2AVD' [2010-06-12 13:48:11 - HelloAndroid] New emulator found: emulator-5554 [2010-06-12 13:48:11 - HelloAndroid] Waiting for HOME ('android.process.acore') to be launched... [2010-06-12 13:48:12 - Emulator] 2010-06-12 13:48:12.783 emulator[50495:903] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. [2010-06-12 13:48:19 - HelloAndroid] emulator-5554 disconnected! Cancelling 'com.example.helloandroid.HelloAndroid activity launch'! The emulator crashes with the following info. I have followed all the instructions for running the hello world sample. Anyone have any ideas? Process: emulator [50398] Path: /Users/jeremy/android-sdk-mac_86/tools/emulator Identifier: emulator Version: ??? (???) Code Type: X86 (Native) Parent Process: eclipse [50388] Date/Time: 2010-06-12 13:28:38.595 -0400 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6 Interval Since Last Report: 363037 sec Crashes Since Last Report: 9 Per-App Crashes Since Last Report: 7 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x00000000007fd000 Crashed Thread: 4 Thread 0: Dispatch queue: com.apple.main-thread 0 emulator 0x000eed4e helper_set_cp15 + 30 Thread 1: 0 libSystem.B.dylib 0x9020bbd2 __workq_kernreturn + 10 1 libSystem.B.dylib 0x9020c168 _pthread_wqthread + 941 2 libSystem.B.dylib 0x9020bd86 start_wqthread + 30 Thread 2: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x9020cb42 kevent + 10 1 libSystem.B.dylib 0x9020d25c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x9020c719 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x9020c4be _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x9020bf41 _pthread_wqthread + 390 5 libSystem.B.dylib 0x9020bd86 start_wqthread + 30 Thread 3: 0 libSystem.B.dylib 0x901e635a semaphore_timedwait_signal_trap + 10 1 libSystem.B.dylib 0x90213ea1 _pthread_cond_wait + 1066 2 libSystem.B.dylib 0x90242a28 pthread_cond_timedwait_relative_np + 47 3 com.apple.audio.CoreAudio 0x9056f965 CAGuard::WaitFor(unsigned long long) + 219 4 com.apple.audio.CoreAudio 0x90572997 CAGuard::WaitUntil(unsigned long long) + 289 5 com.apple.audio.CoreAudio 0x90570294 HP_IOThread::WorkLoop() + 1892 6 com.apple.audio.CoreAudio 0x9056fb2b HP_IOThread::ThreadEntry(HP_IOThread*) + 17 7 com.apple.audio.CoreAudio 0x9056fa42 CAPThread::Entry(CAPThread*) + 140 8 libSystem.B.dylib 0x90213a19 _pthread_start + 345 9 libSystem.B.dylib 0x9021389e thread_start + 34 Thread 4 Crashed: 0 emulator 0x00040380 audioInDeviceIOProc + 96 Thread 4 crashed with X86 Thread State (32-bit): eax: 0x00000000 ebx: 0x007fd000 ecx: 0x000001fe edx: 0x0198f3f0 edi: 0x00000200 esi: 0x01119850 ebp: 0x01119800 esp: 0xb020fad0 ss: 0x0000001f efl: 0x00010212 eip: 0x00040380 cs: 0x00000017 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0x007fd000

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  • WCF Self Host Service - Endpoints in C#

    - by Kyle
    My first few attempts at creating a self hosted service. Trying to make something up which will accept a query string and return some text but have have a few issues: All the documentation talks about endpoints being created automatically for each base address if they are not found in a config file. This doesn't seem to be the case for me, I get the "Service has zero application endpoints..." exception. Manually specifying a base endpoint as below seems to resolve this: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ServiceModel; using System.ServiceModel.Description; namespace TestService { [ServiceContract] public interface IHelloWorldService { [OperationContract] string SayHello(string name); } public class HelloWorldService : IHelloWorldService { public string SayHello(string name) { return string.Format("Hello, {0}", name); } } class Program { static void Main(string[] args) { string baseaddr = "http://localhost:8080/HelloWorldService/"; Uri baseAddress = new Uri(baseaddr); // Create the ServiceHost. using (ServiceHost host = new ServiceHost(typeof(HelloWorldService), baseAddress)) { // Enable metadata publishing. ServiceMetadataBehavior smb = new ServiceMetadataBehavior(); smb.HttpGetEnabled = true; smb.MetadataExporter.PolicyVersion = PolicyVersion.Policy15; host.Description.Behaviors.Add(smb); host.AddServiceEndpoint(typeof(IHelloWorldService), new BasicHttpBinding(), baseaddr + "SayHello"); //for some reason a default endpoint does not get created here host.Open(); Console.WriteLine("The service is ready at {0}", baseAddress); Console.WriteLine("Press to stop the service."); Console.ReadLine(); // Close the ServiceHost. host.Close(); } } } } I still think I'm doing something wrong as I don't get the normal "This is a web service...etc..." page when I load up the url How would I go about setting this up to return the value of name in SayHello(string name) when requested thusly: localhost:8080/HelloWorldService/SayHello?name=kyle Do I have to create an endpoing for the SayHello contract as well? I'm trying to walk before running, but this just seems like crawling...Service has zero application endpoints...

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  • Java Hardware Acceleration

    - by Freezerburn
    I have been spending some time looking into the hardware acceleration features of Java, and I am still a bit confused as none of the sites that I found online directly and clearly answered some of the questions I have. So here are the questions I have for hardware acceleration in Java: 1) In Eclipse version 3.6.0, with the most recent Java update for Mac OS X (1.6u10 I think), is hardware acceleration enabled by default? I read somewhere that someCanvas.getGraphicsConfiguration().getBufferCapabilities().isPageFlipping() is supposed to give an indication of whether or not hardware acceleration is enabled, and my program reports back true when that is run on my main Canvas instance for drawing to. If my hardware acceleration is not enabled now, or by default, what would I have to do to enable it? 2) I have seen a couple articles here and there about the difference between a BufferedImage and VolatileImage, mainly saying that VolatileImage is the hardware accelerated image and is stored in VRAM for fast copy-from operations. However, I have also found some instances where BufferedImage is said to be hardware accelerated as well. Is BufferedImage hardware accelerated as well in my environment? What would be the advantage of using a VolatileImage if both types are hardware accelerated? My main assumption for the advantage of having a VolatileImage in the case of both having acceleration is that VolatileImage is able to detect when its VRAM has been dumped. But if BufferedImage also support acceleration now, would it not have the same kind of detection built into it as well, just hidden from the user, in case that the memory is dumped? 3) Is there any advantage to using someGraphicsConfiguration.getCompatibleImage/getCompatibleVolatileImage() as opposed to ImageIO.read() In a tutorial I have been reading for some general concepts about setting up the rendering window properly (tutorial) it uses the getCompatibleImage method, which I believe returns a BufferedImage, to get their "hardware accelerated" images for fast drawing, which ties into question 2 about if it is hardware accelerated. 4) This is less hardware acceleration, but it is something I have been curious about: do I need to order which graphics get drawn? I know that when using OpenGL via C/C++ it is best to make sure that the same graphic is drawn in all the locations it needs to be drawn at once to reduce the number of times the current texture needs to be switch. From what I have read, it seems as if Java will take care of this for me and make sure things are drawn in the most optimal fashion, but again, nothing has ever said anything like this clearly. 5) What AWT/Swing classes support hardware acceleration, and which ones should be used? I am currently using a class that extends JFrame to create a window, and adding a Canvas to it from which I create a BufferStrategy. Is this good practice, or is there some other type of way I should be implementing this? Thank you very much for your time, and I hope I provided clear questions and enough information for you to answer my several questions.

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