Search Results

Search found 3367 results on 135 pages for 'alpha five'.

Page 83/135 | < Previous Page | 79 80 81 82 83 84 85 86 87 88 89 90  | Next Page >

  • Set tag and hidden for objects on custom UITableViewCell

    - by Rob
    I am re-using Apple's AdvancedTableViewCells example to create a custom, fast-scrolling tableview. Specifically, I am using their CompositeSubviewBasedApplicationCell method which draws the content on the tableviewcell with drawRect Everything works, but how do you hide a label or set the tag for a label or image using their method? Doing it this way is pretty new to me (without IB), so I apologize ahead of time if it's something easy. The code that sets the cell content is: - (void)drawRect:(CGRect)rect { [_cell.animalIcon drawAtPoint:CGPointMake(5.0, 5.0)]; [_cell.animalName drawAtPoint:CGPointMake(93.0, 25.0)]; _highlighted ? [[UIColor whiteColor] set] : [[UIColor colorWithWhite:0.23 alpha:1.0] set]; [_cell.animalDescription drawAtPoint:CGPointMake(100.0, 54.0) withFont:[UIFont boldSystemFontOfSize:13.0]]; [_cell.animalNameString drawAtPoint:CGPointMake(93.0, 5.0) withFont:[UIFont boldSystemFontOfSize:13.0]]; }

    Read the article

  • Latex editor for windows that works with unicode

    - by Anna
    Hello, I need to write Hebrew text in Latex. I am currently working on Windows with TeXnicCenter. I was pretty happy with this tool, up until the time when I needed to write Hebrew text. My regular alt-shift just won't change the language (I even downloaded the last alpha version, which was supposed to solve the problem, but it didn't). So I'm looking for another latex editor for windows that will let me write Hebrew. Please advice. Note: I know that it is possible with Lyx, but I prefer a real Latex editor.

    Read the article

  • How to access pixels of an NSBitmapImageRep?

    - by Paperflyer
    I have an NSBitmapImageRep that is created like this: NSBitmapImageRep *imageRep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:waveformSize.width pixelsHigh:waveformSize.height bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:YES colorSpaceName:NSCalibratedRGBColorSpace bytesPerRow:0 bitsPerPixel:0]; Now I want to access the pixel data so I get a pointer to the pixel planes using unsigned char *bitmapData; [imageRep getBitmapDataPlanes:&bitmapData]; According to the Documentation this returns a C array of five character pointers. But how can it do that? since the type of the argument is unsigned char **, it can only return an array of chars, but not an array of char pointers. So, this leaves me wondering how to access the individual pixels. Do you have an idea how to do that? (I know there is the method – setColor:atX:y:, but it seems to be pretty slow if invoked for every single pixel of a big bitmap.)

    Read the article

  • array iteration strstr in c

    - by lex0273
    I was wondering if it's safe to do the following iteration to find the first occurrence of str within the array or if there is a better way. Thanks #include <stdio.h> #include <string.h> const char * list[] = {"One","Two","Three","Four","Five"}; char *c(char * str) { int i; for (i = 0; i < 5; i++) { if (strstr(str, list[i]) != NULL) return list[i]; } return "Not Found"; } int main() { char str[] = "This is a simple string of hshhs wo a char"; printf("%s", c(str)); return 0; }

    Read the article

  • In Clojure - How do I access keys in a vector of structs

    - by Nick
    I have the following vector of structs: (defstruct #^{:doc "Basic structure for book information."} book :title :authors :price) (def #^{:doc "The top ten Amazon best sellers on 16 Mar 2010."} best-sellers [(struct book "The Big Short" ["Michael Lewis"] 15.09) (struct book "The Help" ["Kathryn Stockett"] 9.50) (struct book "Change Your Prain, Change Your Body" ["Daniel G. Amen M.D."] 14.29) (struct book "Food Rules" ["Michael Pollan"] 5.00) (struct book "Courage and Consequence" ["Karl Rove"] 16.50) (struct book "A Patriot's History of the United States" ["Larry Schweikart","Michael Allen"] 12.00) (struct book "The 48 Laws of Power" ["Robert Greene"] 11.00) (struct book "The Five Thousand Year Leap" ["W. Cleon Skousen","James Michael Pratt","Carlos L Packard","Evan Frederickson"] 10.97) (struct book "Chelsea Chelsea Bang Bang" ["Chelsea Handler"] 14.03) (struct book "The Kind Diet" ["Alicia Silverstone","Neal D. Barnard M.D."] 16.00)]) I would like to sum the prices of all the books in the vector. What I have is the following: (defn get-price "Same as print-book but handling multiple authors on a single book" [ {:keys [title authors price]} ] price) Then I: (reduce + (map get-price best-sellers)) Is there a way of doing this without mapping the "get-price" function over the vector? Or is there an idiomatic way of approaching this problem?

    Read the article

  • Memory over-release problem when I am animating UIView

    - by Sheehan Alam
    I have enabled NSZombie's and I am getting the following message in my console when I am running my application: *** -[UIViewAnimationState release]: message sent to deallocated instance 0xf96d7e0 Here is the method that is performing the animation -(void)loadAvatar:(STObject*)st { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; avatar.alpha = 0; avatar.frame = avatarRectSmall; avatar.image = [ImageCache getMemoryCachedImageAtUrl:st.avatar_url]; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:.50]; avatar.frame = avatarRectNormal; [avatar setAlpha:1]; [UIView commitAnimations]; [pool release]; pool = nil; } I don't always get a crash, only sometimes. I'm wondering what is getting released?

    Read the article

  • by jquery, set to option of html-select element selected atribude by text, not value

    - by loviji
    hello. I have a select element. <select class='cSelectType'> <option value="1">one</option> <option value="2">two</option> <option value="3">three</option> <option value="4">four</option> <option value="5">five</option> </select> i can by jquery set option value selected like this: $('.cSelectType option[value=4]').attr('selected', 'selected'); And select element will show "Four". By i wont something like this: $('.cSelectType option[xxx=Four]').attr('selected', 'selected'); i.e By text set selected attribute. some ideas please.

    Read the article

  • by jquery, set to option of html-select element selected atribude by text, not value. .

    - by loviji
    hello. I have a select element. <select class='cSelectType'> <option value="1">one</option> <option value="2">two</option> <option value="3">three</option> <option value="4">four</option> <option value="5">five</option> </select> i can by jquery set option value selected like this: $('.cSelectType option[value=4]').attr('selected', 'selected'); And select element will show "Four". By i wont something like this: $('.cSelectType option[xxx=Four]').attr('selected', 'selected'); i.e By text set selected attribute. some ideas please.

    Read the article

  • Why does UIImageView "darken"/saturate PNG images, and can I stop it?

    - by Ben
    I have a PNG file in a UIImageView, and next to that I have an EAGLView which displays the continuation of that same image (long story) as a texture, carved from the same original PNG. The point is, that these images, which should match up flawlessly, actually have somewhat differing color saturation. Normally I'd blame my handling of the PNG texture load in GL, but when I hold Preview (with the PNG) up to the iPhone simulator, it's GL that's spot on, and the UIImageView that's wrong! It's taken the image and made it ever-so-slightly more saturated. The image view is opaque with 100% alpha. I verified this on a clean UIImageView with another PNG file when put next to Preview. Anyone know what's up?

    Read the article

  • Complex behavior generated by simple computation

    - by Yuval A
    Stephen Wolfram gave a fascinating talk at TED about his work with Mathematica and Wolfram Alpha. Amongst other things, he pointed out how very simple computations can yield extremely complex behaviors. (He goes on to discuss his ambition for computing the entire physical universe. Say what you will, you gotta give the guy some credit for his wild ideas...) As an example he showed several cellular automata. What other examples of simple computations do you know of that yield fascinating results?

    Read the article

  • Bulkinsert from CSV into db (C#) -> max number of rows in a web application?

    - by Swoosh
    Web application - C#, .Net, SQL 2k5. I recently used bulkinsert on an other application and I thought I would like to give it a try. I am going to receive a CSV file with 1000 rows, which will most likely add 500 000 (that is five hundred thousand) records in the database. I don't have any idea yet about this huge amount if it's going to work out well. I am afraid that it will time out. I didn't do any testing yet, but I am pretty sure it would time out eventually. Is there a way to make it not time out (I don't know ... split the bulkinsert into 1000 pieces :D) or I should try to do something like BCP, with a SQL job ...

    Read the article

  • Using jQuery's $.getScript(), can I sense 304 Not Modified Headers?

    - by Tom
    I have an application (a widget) where I use $.getScript() on a 5 minute timer, loading a file every five minutes. I then take the contents of the file I just downloaded, and rebuild my page, so that my widget can update. Most of the time, however, the file is unchanged, and firebug displays a 304 Not Modified header every 5 minutes, as my timer executes $.getScript(). I would like to sense when the file is not modified, so that I don't use up user resources, rebuilding the page for no reason. Is it possible to obtain html headers when using $.getScript()?

    Read the article

  • How is schoolbook long division an O(n^2) algorithm?

    - by eSKay
    Premise: This Wikipedia page suggests that the computational complexity of Schoolbook long division is O(n^2). Deduction: Instead of taking "Two n-digit numbers", if I take one n-digit number and one m-digit number, then the complexity would be O(n*m). Contradiction: Suppose you divide 100000000 (n digits) by 1000 (m digits), you get 100000, which takes six steps to arrive at. Now, if you divide 100000000 (n digits) by 10000 (m digits), you get 10000 . Now this takes only five steps. Conclusion: So, it seems that the order of computation should be something like O(n/m). Question: Who is wrong, me or Wikipedia, and where?

    Read the article

  • Possible to manipulate UI elements via dispatchEvent()?

    - by rinogo
    Hi all! I'm trying to manually dispatch events on a textfield so I can manipulate it indirectly via code (e.g. place cursor at a given set of x/y coordinates). However, my events seem to have no effect. I've written a test to experiment with this phenomenon: package sandbox { import flash.display.Sprite; import flash.events.MouseEvent; import flash.text.TextField; import flash.text.TextFieldType; import flash.text.TextFieldAutoSize; import flash.utils.setTimeout; public class Test extends Sprite { private var tf:TextField; private var tf2:TextField; public function Test() { super(); tf = new TextField(); tf.text = 'Interact here'; tf.type = TextFieldType.INPUT; addChild(tf); tf2 = new TextField(); tf2.text = 'Same events replayed with five second delay here'; tf2.autoSize = TextFieldAutoSize.LEFT; tf2.type = TextFieldType.INPUT; tf2.y = 30; addChild(tf2); tf.addEventListener(MouseEvent.CLICK, mouseListener); tf.addEventListener(MouseEvent.DOUBLE_CLICK, mouseListener); tf.addEventListener(MouseEvent.MOUSE_DOWN, mouseListener); tf.addEventListener(MouseEvent.MOUSE_MOVE, mouseListener); tf.addEventListener(MouseEvent.MOUSE_OUT, mouseListener); tf.addEventListener(MouseEvent.MOUSE_OVER, mouseListener); tf.addEventListener(MouseEvent.MOUSE_UP, mouseListener); tf.addEventListener(MouseEvent.MOUSE_WHEEL, mouseListener); tf.addEventListener(MouseEvent.ROLL_OUT, mouseListener); tf.addEventListener(MouseEvent.ROLL_OVER, mouseListener); } private function mouseListener(event:MouseEvent):void { //trace(event); setTimeout(function():void {trace(event); tf2.dispatchEvent(event);}, 5000); } } } Essentially, all this test does is to use setTimeout to effectively 'record' events on TextField tf and replay them five seconds later on TextField tf2. When an event is dispatched on tf2, it is traced to the console output. The console output upon running this program and clicking on tf is: [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="rollOver" bubbles=false cancelable=false eventPhase=2 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseOver" bubbles=true cancelable=false eventPhase=3 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=1 stageX=2 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=2 stageX=2 stageY=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=3 stageX=2 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=3 localY=3 stageX=3 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=5 localY=3 stageX=5 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=6 localY=5 stageX=6 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=7 localY=5 stageX=7 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=5 stageX=9 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=10 localY=5 stageX=10 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=11 localY=5 stageX=11 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseDown" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseUp" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="click" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=10 localY=4 stageX=10 stageY=4 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=2 stageX=9 stageY=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=1 stageX=9 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseOut" bubbles=true cancelable=false eventPhase=3 localX=-1 localY=-1 stageX=-1 stageY=-1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="rollOut" bubbles=false cancelable=false eventPhase=2 localX=-1 localY=-1 stageX=-1 stageY=-1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] As we can see, the events are being captured and replayed successfully. However, no change occurs in tf2 - the mouse cursor does not appear in tf2 as we would expect. In fact, the cursor remains in tf even after the tf2 events are dispatched. Please help! Thanks, -Rich

    Read the article

  • Separating arguments to a function, in locales with comma as decimal marker

    - by Chris Pousset
    In locales, e.g. French, with comma as decimal indicator (where "5,2" means five and two-tenths), how do users separate function arguments from each other? For example, in many programming/scripting languages, I could specify MAX(1.5, X) in a EN-US locale. How do you avoid the ambiguity between the comma as decimal indicator, and as argument separator? In particular, I'm interested in how software that's perceived as user-friendly in the foreign locale does it. Obviously, it's a no-brainer to say, "thou shalt use decimal POINTs", but that's not particularly "friendly".

    Read the article

  • linq to xml. read. and assign to ViewData..noob

    - by raklos
    I have some xml similar to this: <?xml version="1.0" encoding="utf-8" ?> <data> <resources> <resource key="Title">Alpha</resource> <resource key="ImageName">Small.png</resource> <resource key="Desc">blah</resource> </resources> </data> using linq-xml how can i assign each resource here as a key value pair with the ViewData collection. Thanks.

    Read the article

  • Making large toolbars like the iPod app

    - by andybee
    I am trying to create a toolbar programatically (rather than via IB) very similar to the toolbar featured in the iPhone app. Currently I've been experimenting with the UIToolbar class, but I'm not sure how (and if?) you can make the toolbar buttons centrally aligned and large like that in the iPod app. Additionally, regardless of size, the gradient/reflection artwork never correctly respects the size and is stuck as if the object is the default smaller size. If this cannot be done with a standard UIToolbar, I guess I need to create my own view. In this case, can the reflection/gradient be created programmatically or will it require some clever alpha tranparency Photoshopped artwork?

    Read the article

  • Is it possible to write C# code as below and send email using network in different country?

    - by kedar karthik
    Is it possible to write C# code as below and send email using mnetwork in different country? MSExchangeWebServiceURL = mail.something.com/ews/exchange.asmx It's a web service URL. This works great when I run the same code from home network, my friends home network anywhere around, but when I run it from my client's location in Columbia it fails. I have a valid user name and password on that Exchange Server. Is there any configuration that I can set to achieve this? BTW this code below works when I run it within office network and any network within any home network. I have tried it at least with five friends network in Plano, Texas. I want this code to work running from any network in another country. My client in Columbia can connect to the web service using a browser using the same user name and password, but when I run the code above it is not able to connect to our web service.

    Read the article

  • Throw a long list of exceptions vs throw an Exception vs throw custom exception?

    - by athena
    I have an application which uses two methods of an API. Both these methods throw more than five exceptions each. So, if I just add a throws declaration then it becomes a list of more than ten. (My method cannot handle any of the ten exceptions) I have read that throwing a long list of exceptions is a bad practice. Also throwing (the umbrella) Exception is a bad practice. So, what should I do? Add a try catch block, and log and exit in the catch block? (Current approach) Create a custom exception class, wrap every exception and throw the custom exception? Add a throws declaration for all exceptions? Throw Exception?

    Read the article

  • How to achieve a palette effect on iPhone using OpenGL

    - by Joe
    I'm porting a 2d retro game to iPhone that has the following properties: targets OpenGL ES 1.1 entire screen is filled with tiles (textured triangle strip tile textured using a single 256x256 RGBA texture image the texture is passed to OpenGL once at the start of the game only 4 displayed colours are used one of the displayed colours is black The original game flashed the screen when time starts to run out by toggling the black pixels to white using an indexed palette. What is the best (i.e. most efficient) way to achieve this in OpenGL ES 1.1? My thoughts so far: Generate an alternative texture with white instead of black pixels, and pass to OpenGL when the screen is flashing Render a white poly underneath the background and render the texture with alpha on to display it Try and render a poly on top with some blending that achieves the effect (not sure this is possible) I'm fairly new to OpenGL so I'm not sure what the performance drawbacks of each of these are, or if there's a better way of doing this.

    Read the article

  • Simple but efficient way to store a series of small changes to an image?

    - by finnw
    I have a series of images. Each one is typically (but not always) similar to the previous one, with 3 or 4 small rectangular regions updated. I need to record these changes using a minimum of disk space. The source images are not compressed, but I would like the deltas to be compressed. I need to be able to recreate the images exactly as input (so a lossy video codec is not appropriate.) I am thinking of something along the lines of: Composite the new image with a negative of the old image Save the composited image in any common format that can compress using RLE (probably PNG.) Recreate the second image by compositing the previous image with the delta. Although the images have an alpha channel, I can ignore it for the purposes of this function. Is there an easy-to-implement algorithm or free Java library with this capability?

    Read the article

  • mysql random generated value

    - by bbutle01
    I need to generate a random alpha/numeric to give to users that they come to the site to enter. I dont' know much about random numbers and such, I know there are seeding issues and such, but I'm not sure what they are. So, I used this: select substrING(md5(concat_ws('-',md5(username_usr), MD5(zip_usr), MD5(id_usr), MD5(created_usr))),-12) from users_usr Is this safe? I used concat_ws because sometimes zip is null, but the others never are. And yes, I know this is kinda short, but 1. They have to enter the last 4 of their social, 2. It's 1 time use, 3. There's no private data displayed back in the application and 4. I may use captcha, but since there's no private data, thats probably overkill. THanks

    Read the article

  • INNER JOIN vs LEFT JOIN performance in SQL Server

    - by Ekkapop
    I've created SQL command that use INNER JOIN for 9 tables, anyway this command take a very long time (more than five minutes). So my folk suggest me to change INNER JOIN to LEFT JOIN because the performance of LEFT JOIN is better, at first time its despite what I know. After I changed, the speed of query is significantly improve. I want to know why LEFT JOIN is faster than INNER JOIN? My SQL command look like below: SELECT * FROM A INNER JOIN B ON ... INNER JOIN C ON ... INNER JOIN D and so no

    Read the article

  • How do I create an 8-bit PNG with transparency from an NSBitmapImageRep?

    - by Rob Keniger
    I have a 32-bit NSBitmapImageRep which has an alpha channel with essentially 1-bit values (the pixels are either on or off). I want to save this bitmap to an 8-bit PNG file with transparency. If I use the -representationUsingType:properties: method of NSBitmapImageRep and pass in NSPNGFileType, a 32-bit PNG is created, which is not what I want. I know that 8-bit PNGs can be read, they open in Preview with no problems, but is it possible to write this type of PNG file using any built-in Mac OS X APIs? I'm happy to drop down to Core Image or even QuickTime if necessary. A cursory examination of the CGImage docs didn't reveal anything obvious. EDIT: I've started a bounty on this question, if someone can provide working source code that takes a 32-bit NSBitmapImageRep and writes a 256-color PNG with 1-bit transparency, it's yours.

    Read the article

  • Utilise Surv object in ggplot or lattice

    - by Misha
    Anyone know how to take advantage of ggplot or lattice in doing survival analysis? It would be nice to do trellis/facet like survival graphs. So in the end I played around and sort of found a solution for a kaplan meier plot. Apologize for the messy code in taking the list elements into a dataframe, but I couldnt figure out another way. Note: It only works with two levels of stratum. If anyone know how I can use x<-length(stratum) to do this please let me know (in stata I could append to a macro-unsure how this works in R)... ggkm<-function(time,event,stratum) { m2s<-Surv(time,as.numeric(event)) fit <- survfit(m2s ~ stratum) f$time<-fit$time f$surv<-fit$surv f$strata<-c(rep(names(fit$strata[1]),fit$strata[1]),rep(names(fit$strata[2]),fit$strata[2])) f$upper<-fit$upper f$lower<-fit$lower r<-ggplot (f,aes(x=time,y=surv,fill=strata,group=strata))+geom_line()+geom_ribbon(aes(ymin=lower,ymax=upper),alpha=0.3) return(r) }

    Read the article

< Previous Page | 79 80 81 82 83 84 85 86 87 88 89 90  | Next Page >