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  • Including external C++ libraries in version control

    - by m0tive
    I'm currently starting a project which is going to be developed on a few different computer and I'm keeping in sync with bzr. In the project I'm using a couple of 3rd party libraries, like SDL. In the past I've just pushed a copy of the compiled library to my version control, but that usually seems to massively inflate the size of the branch and generally seem like a bad idea. Is that the normal practice, just pushing the required libraries, or is there a better way of added libraries to distributed version control like bzr or git? (I know on svn you can use svn:external to do something similar to this)

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  • version control + continuous integration with Flex + Ruby or Django

    - by user306584
    trying to pick version control, continuous integration, and host for Flex + Ruby or Django smallish project. Question: version control: I've used SVN and CVS in the past. I hear great things about git. Not sure what to pick. continuous integration: I've heard good things about hudson and cruiseControl. Not sure what to pick hosting: is my own server the only way to go? Are the decent cloud options that are not too expensive? or should I look for some free hosting service? thank you for your help! f

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  • TFS for version maintainance

    - by GreenEggsAndHam
    I am part of a team that releases versions of our software 4-5 times each year to our customers. We maintain the previous 2-3 versions of our product by correcting any errors that we come across in later versions. We are using TFS 2008 for source control and are trying to find the best way of maintaining the older versions. We currently create a branch of our application each time we do a new version, but we are looking for a good way to update old versions more easily. For example, we complete 9.5 but two weeks after we created the branch and are working on 10.0, we realize that 9.5 has an error. We currently make the change in version 10.0 and then open 9.5 to make the change again. Is there anyway of automating this? Thanks!

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  • eclipse + multiple checkouts of version-controlled projects

    - by Jason S
    We're using eclipse and svn. We keep the .project file in version control. The problem is, if you have more than one checked-out project (e.g. a trunk checkout and a feature branch) and would like them both to be available in Eclipse, you lose, because the .project files are identical and therefore can't both be imported into Eclipse. What's the right way to deal with this? (I'm mostly having to deal with this in TI's Code Composer v4 which uses an older version of eclipse, but I'm also going to need to do this in the regular Eclipse)

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  • Where to find .NET version usage statistics?

    - by Mash
    There are some technologies like LINQ and WPF which are nice, but installation of .NET 3.5 is still slow procedure. It's important to understand - among Windows users how many of them have .NET 3.5 installed? Is there any good up to date stats gathered about .NET Version availability/usage? I've searched a lot, but can't find. Update: .NET version IS present in web-agent strings for FF and IE at least. So there SHOULD be somebody who have that information. Anyone with access to really large web-site logs? Update 2: I also understand Vista means that user have 3.5, but XP is still dominating the market.

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  • Version Control in Visual Studio

    - by keynesiancross
    Hi all, I'm currently working on a large project, and am about to make some large changes, and was looking for a way to 'backup' my prior work. Is there built in functionality in Visual Studio to work with version control? This project is developed only by me, and doesn't use Team Foundation Server (which is what most of my googling seems to give me answers on). Ideally, I would like to identify and restore all the different versions of my program as it evolves, without having to worry about totally messing something up... Cheers and thanks in advance! ---EDIT--- With a version control system though, would that be stored on a seperate server? Or is it possible to store it locally? I'm more just concerned that I will just seriously mess up my code and not be able to undo it at some point...

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  • Android SDK fails to install

    - by Paul Breed
    When I try to install the android SDK it fails to install. My OS is Windows XP I just downloaded and installed Java JDK 1.6 Java -version from the command line returns: http://stackoverflow.com/questions/ask java version "1.6.0_17" Java(TM) SE Runtime Environment (build 1.6.0_17-b04) Java HotSpot(TM) Client VM (build 14.3-b01, mixed mode, sharing) My environment vars have: JAVA_HOME=c:\progra~1\java\jdk1.6.0_11 I downloaded android-sdk-r04-windows.zip I unziped it in V:\AndroidInstall\ When I go to the V:\androindinstall\android-sdk-windows and type "SDK Install.exe" nothing happens... If I go this from graph When I do this from a graphical file viewer I get a quick flash that looks like a command line window and nothing.... When I try to run android list targets from the tool directory I get: Error: Error parsing the sdk. Error: V:\androindinstall\android-sdk-windows\platforms is missing. Error: Unable to parse SDK content. So the basic install setup is not happening. Additional clues: I have a G1 and Android 1.0 was running on this machine. (Almost a year ago) I've updated my G1 to 1.6 so I thought I'd update my SDK before starting new development. When I tried to upgrade it tried and then died as the "directory was in use" So I cleaned out all the android directories, rebooted and redownloaded everythign from scratch. Now it won't run at all. I've clearly got something in an unhappy state, but I've cleaned up all the directories and no remanants seem to be running I've rebooted.... I've missed somethign I just can't figure out what. Paul

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  • Android's RelativeLayout Unit Test setup

    - by dqminh
    i'm trying to write an unit test for my Android's RelativeLayout. Currently, my testcode setup is as follow: public class SampleRelativeLayoutTest extends AndroidTestCase { private ViewGroup testView; private ImageView icon; private TextView title; @Override protected void setUp() throws Exception { super.setUp(); // inflate the layout final Context context = getContext(); final LayoutInflater inflater = LayoutInflater.from(context); testView = (ViewGroup) inflater.inflate(R.layout.sample_layout, null); // manually measure and layout testView.measure(500, 500); testView.layout(0, 0, 500, 500); // init variables icon = (ImageView) testView.findViewById(R.id.icon); title = (TextView) testView.findViewById(R.id.title); } However, I encountered NullPointerException with the following stack trace java.lang.NullPointerException at android.widget.RelativeLayout.onMeasure(RelativeLayout.java:427) at android.view.View.measure(View.java:7964) at com.dqminh.test.view.SampleRelativeLayoutTest.setUp(SampleRelativeLayoutTest.java:33) at android.test.AndroidTestRunner.runTest(AndroidTestRunner.java:169) at android.test.AndroidTestRunner.runTest(AndroidTestRunner.java:154) at android.test.InstrumentationTestRunner.onStart(InstrumentationTestRunner.java:430) at android.app.Instrumentation$InstrumentationThread.run(Instrumentation.java:1447) What should I change in my setUp() code to make the test run properly ?

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  • Exception in setDrawingCache in Android 1.5?

    - by sunil
    Hi, I am developing an application where I am using setDrawingCache and then once I get the Bitmap I destroy the cache by using destroyDrawingCache(). The application has been developed with Android SDK 1.6. When testing the application in emulator with Android 1.5 the application throws NullPointerException when try to manipulate the Bitmap returned by getDrawingCache(). It probably gives error since getDrawingCache returns null. The interesting thing in this is that the NullPointerException comes only after I run the application twice or thrice. It means I am able to get the Bitmap for two times and then it throws this exception. The error that I am getting is as below java.lang.NullPointerException E/AndroidRuntime( 1036): at com.babbleville.HomeScreenActivity.resizeBitmap(HomeScreenActivity.java: 394) E/AndroidRuntime( 1036): at com.babbleville.HomeScreenActivity.access $0(HomeScreenActivity.java:392) E/AndroidRuntime( 1036): at com.babbleville.HomeScreenActivity $1.handleMessage(HomeScreenActivity.java:327) E/AndroidRuntime( 1036): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime( 1036): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 1036): at android.app.ActivityThread.main(ActivityThread.java:3948) E/AndroidRuntime( 1036): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 1036): at java.lang.reflect.Method.invoke(Method.java:521) E/AndroidRuntime( 1036): at com.android.internal.os.ZygoteInit $MethodAndArgsCaller.run(ZygoteInit.java:782) E/AndroidRuntime( 1036): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) E/AndroidRuntime( 1036): at dalvik.system.NativeStart.main(Native Method) Can someone please let me know the problem? Regards Sunil

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  • Android: OutOfMemoryError while uploading video - how best to chunk?

    - by AP257
    Hi all, I have the same problem as described here, but I will supply a few more details. While trying to upload a video in Android, I'm reading it into memory, and if the video is large I get an OutOfMemoryError. Here's my code: // get bytestream to upload videoByteArray = getBytesFromFile(cR, fileUriString); public static byte[] getBytesFromFile(ContentResolver cR, String fileUriString) throws IOException { Uri tempuri = Uri.parse(fileUriString); InputStream is = cR.openInputStream(tempuri); byte[] b3 = readBytes(is); is.close(); return b3; } public static byte[] readBytes(InputStream inputStream) throws IOException { ByteArrayOutputStream byteBuffer = new ByteArrayOutputStream(); // this is storage overwritten on each iteration with bytes int bufferSize = 1024; byte[] buffer = new byte[bufferSize]; int len = 0; while ((len = inputStream.read(buffer)) != -1) { byteBuffer.write(buffer, 0, len); } return byteBuffer.toByteArray(); } And here's the traceback (the error is thrown on the byteBuffer.write(buffer, 0, len) line): 04-08 11:56:20.456: ERROR/dalvikvm-heap(6088): Out of memory on a 16775184-byte allocation. 04-08 11:56:20.456: INFO/dalvikvm(6088): "IntentService[UploadService]" prio=5 tid=17 RUNNABLE 04-08 11:56:20.456: INFO/dalvikvm(6088): | group="main" sCount=0 dsCount=0 s=N obj=0x449a3cf0 self=0x38d410 04-08 11:56:20.456: INFO/dalvikvm(6088): | sysTid=6119 nice=0 sched=0/0 cgrp=default handle=4010416 04-08 11:56:20.456: INFO/dalvikvm(6088): at java.io.ByteArrayOutputStream.expand(ByteArrayOutputStream.java:~93) 04-08 11:56:20.456: INFO/dalvikvm(6088): at java.io.ByteArrayOutputStream.write(ByteArrayOutputStream.java:218) 04-08 11:56:20.456: INFO/dalvikvm(6088): at com.android.election2010.UploadService.readBytes(UploadService.java:199) 04-08 11:56:20.456: INFO/dalvikvm(6088): at com.android.election2010.UploadService.getBytesFromFile(UploadService.java:182) 04-08 11:56:20.456: INFO/dalvikvm(6088): at com.android.election2010.UploadService.doUploadinBackground(UploadService.java:118) 04-08 11:56:20.456: INFO/dalvikvm(6088): at com.android.election2010.UploadService.onHandleIntent(UploadService.java:85) 04-08 11:56:20.456: INFO/dalvikvm(6088): at android.app.IntentService$ServiceHandler.handleMessage(IntentService.java:30) 04-08 11:56:20.456: INFO/dalvikvm(6088): at android.os.Handler.dispatchMessage(Handler.java:99) 04-08 11:56:20.456: INFO/dalvikvm(6088): at android.os.Looper.loop(Looper.java:123) 04-08 11:56:20.456: INFO/dalvikvm(6088): at android.os.HandlerThread.run(HandlerThread.java:60) 04-08 11:56:20.467: WARN/dalvikvm(6088): threadid=17: thread exiting with uncaught exception (group=0x4001b180) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): Uncaught handler: thread IntentService[UploadService] exiting due to uncaught exception 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): java.lang.OutOfMemoryError 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at java.io.ByteArrayOutputStream.expand(ByteArrayOutputStream.java:93) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at java.io.ByteArrayOutputStream.write(ByteArrayOutputStream.java:218) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at com.android.election2010.UploadService.readBytes(UploadService.java:199) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at com.android.election2010.UploadService.getBytesFromFile(UploadService.java:182) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at com.android.election2010.UploadService.doUploadinBackground(UploadService.java:118) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at com.android.election2010.UploadService.onHandleIntent(UploadService.java:85) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at android.app.IntentService$ServiceHandler.handleMessage(IntentService.java:30) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at android.os.Handler.dispatchMessage(Handler.java:99) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at android.os.Looper.loop(Looper.java:123) 04-08 11:56:20.467: ERROR/AndroidRuntime(6088): at android.os.HandlerThread.run(HandlerThread.java:60) 04-08 11:56:20.496: INFO/Process(4657): Sending signal. PID: 6088 SIG: 3 I guess that as @DroidIn suggests, I need to upload it in chunks. But (newbie question alert) does that mean that I should make multiple PostMethod requests, and glue the file together at the server end? Or can I load the bytestream into memory in chunks, and glue it together in the Android code? If anyone could give me a clue as to the best approach, I would be very grateful.

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  • Android Accessing Accelerometer: Returns always 0 as Value

    - by Rotesmofa
    Hello there, i would like to use the accelerometer in an Android Handset for my Application. The data from the sensor will be saved together with a GPS Point, so the Value is only needed when the GPS Point is updated. If i use the attached Code the values is always zero. API Level 8 Permissions: Internet, Fine Location Testing Device: Galaxy S(i9000), Nexus One Any Suggestions? I am stuck at this point. Best regards from Germany, Pascal import android.app.Activity; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.os.Bundle; public class AccelerometerService extends Activity{ AccelerometerData accelerometerData; private SensorManager mSensorManager; private float x,y,z; private class AccelerometerData implements SensorEventListener{ public void onSensorChanged(SensorEvent event) { x = event.values[0]; y = event.values[1]; z = event.values[2]; } public void onAccuracyChanged(Sensor sensor, int accuracy) {} } @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mSensorManager = (SensorManager) getSystemService(SENSOR_SERVICE); mSensorManager.registerListener(accelerometerData, mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER), SensorManager.SENSOR_DELAY_FASTEST); } @Override protected void onResume() { super.onResume(); } @Override protected void onStop() { mSensorManager.unregisterListener(accelerometerData); super.onStop(); } public String getSensorString() { return ("X: " + x+"m/s, Y: "+ y +"m/s, Z: "+ z +"m/s" ); } }

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  • how to handle onclick event of button inside popup window in android

    - by henna
    In my application i have a button initially on the screen and in onclick of the button ,popup window should open. In the popup window i have an imagebutton , now on click of this button i want to start an activity. The popup window opens but i dont understand how to handle the onclick of the imagebtn inside popup window. In main.xml i have a button and in popup_example.xml i have an imagebutton. Hi my Java code is as follows: final LayoutInflater inflater = (LayoutInflater)this.getSystemService(Context.LAYOUT_INFLATER_SERVICE); final Button b=(Button)findViewById(R.id.btn); b.setOnClickListener(new OnClickListener() { public void onClick(View v) { PopupWindow pw = new PopupWindow(inflater.inflate(R.layout.popup_example,(ViewGroup)findViewById(R.layout.main))); pw.showAtLocation(v, Gravity.LEFT,0,0); pw.update(8,-70,150,270); //if onclick written here, it gives null pointer exception. ImageButton img=(ImageButton)findViewById(R.id.home); img.setOnClickListener(new OnClickListener() { public void onClick(View v) { Intent..... } }); //if onclick is written here it gives runtime exception. }); and i have two xml layouts.........1)main.xml 2)popup_example.xml main.xml popup_example.xml <ImageButton android:id="@+id/home" android:layout_width="wrap_content" android:layout_height="wrap_content" android:focusable="true" android:src="@drawable/vitalss" android:layout_weight="1" android:background="#8E2323" />

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  • Android Java ArrayList inserting element not working

    - by DavidNg
    I have a simple Android program with one button and one textview. When the button is clicked, a number is inserted in in an ArrayList. However, it does not work. If changing to add, it works fine. package test_ad.com; import java.util.ArrayList; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.TextView; public class Test_adActivity extends Activity { ArrayList<Integer> al = new ArrayList<Integer>(); Button myB; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); myB = (Button) findViewById(R.id.button1); myTV = (TextView) findViewById(R.id.textView1); myB.setOnClickListener(new OnClickListener() { public void onClick(View arg0) { al.set(i,10*i);//insert an Integer at index i, but not working i++; if (i == 5) myTV.setText(al.toString()); } }); } }

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  • Android: Help with tabs view

    - by James
    So I'm trying to build a tabs view for an Android app, and for some reason I get a force close every time I try to run it on the emulator. When I run the examples, everything shows fine, so I went as far as to just about copy most of the layout from the examples(a mix of Tabs2.java and Tabs3.java), but for some reason it still wont run, any ideas? Here is my code(List1.class is a copy from the examples for testing purposes). It all compiles fine, just gets a force close the second it starts: package com.jvavrik.gcm; import android.app.TabActivity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.TabHost; import android.widget.TextView; public class GCM extends TabActivity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); final TabHost tabHost = getTabHost(); tabHost.addTab(tabHost.newTabSpec("tab1") .setIndicator("g", getResources().getDrawable(R.drawable.star_big_on)) .setContent(new Intent(this, List1.class))); tabHost.addTab(tabHost.newTabSpec("tab2") .setIndicator("C") .setContent(new Intent(this, List1.class)) ); tabHost.addTab(tabHost.newTabSpec("tab3") .setIndicator("S") .setContent(new Intent(this, List1.class)) ); tabHost.addTab(tabHost.newTabSpec("tab4") .setIndicator("A") .setContent(new Intent(this, List1.class)) ); } }

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  • Android: Adding data to Intent fails to load Activity

    - by DroidIn.net
    I have a widget that supposed to call an Activity of the main app when the user clicks on widget body. My setup works for a single widget instance but for a second instance of the same widget the PendingIntent gets reused and as result the vital information that I'm sending as extra gets overwritten for the 1st instance. So I figured that I should pass widget ID as Intent data however as soon as I add Intent#setData I would see in the log that 2 separate Intents are appropriately fired but the Activity fails to pick it up so basically Activity will not come up and nothing happens (no error or warning ether) Here's how the activity is setup in the Manifest: <activity android:name=".SearchResultsView" android:label="@string/search_results" <intent-filter> <action android:name="bostone.android.search.RESULTS" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> And here's code that is setup for handling the click Intent di = new Intent("bostone.android.search.RESULTS"); di.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); // if line below is commented out - the Activity will start di.setData(ContentUris.withAppendedId(Uri.EMPTY, widgetId)); di.putExtra("URL", url); views.setOnClickPendingIntent(R.id.widgetContent, PendingIntent.getActivity(this, 0, di, 0)); The main app and the widget are packaged as 2 separate APK each in its own package and Manifest

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  • Android ACTION_BOOT_COMPLETED called everytime?

    - by user3976029
    I am trying to write a code in Android , to create a condition during booting but my condition satisfies everytime ( during booting as well as during running of the device also). I am trying to do is , to execute the condition during the booting only. My Code : MainActivity.java package com.example.bootingtest; import android.os.Bundle; import android.widget.Toast; import android.app.Activity; import android.content.Intent; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); if (Intent.ACTION_BOOT_COMPLETED!=null) { Toast.makeText(getApplicationContext(), "Device is booting ...", Toast.LENGTH_LONG).show(); } } } I have given manifest permission . <uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" /> I want to execute this condition only during booting or device start-up but this condition satisfies every time , whenever i open the app. Please suggest me , how can i run the condition only during the device booting or start-up. Please help me out.

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  • Android getSelectedItem, how to use?

    - by user1881184
    Im trying use the spinner control result in order to point it to another screen that would be on the app. For example in the spinner control if the user chose chevy it would then take you to another screen which is coded in chevy.xml and Chevy.class. This is what i have thus far and need some help, as our book only used getSelectedItem and the example was only for an output statement. Please help. import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.AdapterView.OnItemSelectedListener; import android.widget.Spinner; public class Mainpage extends Activity implements OnItemSelectedListener { String carChoice, chevy, ford, dodge, toyota; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); /* carChoice = group.getSelectedItem().toString(); } if (carChoice.compareTo(chevy)==0) { startActivity(new Intent(Mainpage.this, Chevy.class)); */ } public void onItemSelected(AdapterView<?> arg0, View arg1, int arg2, long arg3) { final Spinner group = (Spinner) findViewById(R.id.carGroup); group.setOnItemSelectedListener(this); // TODO Auto-generated method stub String selected = group.getItemAtPosition(1).toString(); } public void onNothingSelected(AdapterView<?> arg0) { // TODO Auto-generated method stub } }

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  • Where is google talk on android [closed]

    - by José Antonio
    Hi, i hope u can help me with this problem. I just bought a new motorola DEXT with Android 1.5 and all the app's works well, but i can't find google talk. I use the Astro file manager and it is install in the services folder the google talk service and the IM or instant messaging service but for one reason i just can't use it, it keeps telling me that Main Activitynot found for com.gooogle.android.apps.gtalkservices Thanks!

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  • Android emulator performance on linux

    - by Rado
    I installed the android SDK and eclipse plugin on my laptop, but I was surprised to find out that the emulator eats up 100% of one of my cpu cores. I have exactly the same setup on a desktop machine that does not have this issue. Both computers are running arch linux and both were updated yesterday. Granted, the desktop has better hardware than the laptop, but I was expecting to get closer to 50% cpu usage than 100% on the laptop. Both android virtual devices have the same specs: CPU: ARM Target: Android 2.3.3 - API Level 10 Skin: WVGA800 SD Card: 512M hw.lcd.density: 240 vm.heapSize: 24 hw.ramSize: 256 Laptop host has Intel Core 2 T7200 @ 2GHz cpu with 2Gb RAM. Desktop host has AMD Phenom II X4 940 @ 3GHz cpu with 8Gb RAM. The android emulator uses only 1 core and here are the CPU usage results: Laptop: Cpu0 : 22.8%us, 76.5%sy, 0.0%ni, 0.3%id, 0.0%wa, 0.0%hi, 0.3%si, 0.0%st Cpu1 : 11.2%us, 2.4%sy, 0.0%ni, 86.4%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 2055484k total, 1860304k used, 195180k free, 5276k buffers Swap: 2000088k total, 106872k used, 1893216k free, 350780k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 2026 xyz 20 0 396m 207m 7192 R 100 10.3 4:11.58 emulator-arm Desktop: Cpu0 : 0.7%us, 0.0%sy, 0.0%ni, 99.3%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu1 : 1.3%us, 0.0%sy, 0.0%ni, 98.7%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu2 : 5.0%us, 1.3%sy, 0.0%ni, 91.9%id, 1.7%wa, 0.0%hi, 0.0%si, 0.0%st Cpu3 : 0.3%us, 0.3%sy, 0.0%ni, 99.3%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 7666324k total, 6506808k used, 1159516k free, 1650960k buffers Swap: 8988348k total, 0k used, 8988348k free, 2867300k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 2811 xyz 20 0 392m 220m 6276 S 8 2.9 0:33.58 emulator-arm Is there any way I can improve the emulator performance on the laptop? [UPDATE] I ran the emulator with the same settings, on the same laptop under Win7 and after starting up, it didn't use 100% of a CPU core unlike under linux. Also, I tried running the emulator from a terminal in Linux and I get this message when I don't get it under the desktop Linux host: Could not configure '/dev/hpet' to have a 1024Hz timer. This is not a fatal error, but for better emulation accuracy type: 'echo 1024 /proc/sys/dev/hpet/max-user-freq' as root. I'm not really familiar with rtc or hpet, but it doesn't seem that max-user-freq setting does anything, I still get the same warning.

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  • Using Android 2.0 with Exchange server behind firewall

    - by Yurik
    Blackberry has an enterprise server that works with MS Exchange, and pushes all updates to the user's blackberry devices. We are considering switching to Android phones, which supposedly support Exchange servers. Will there be a similar program for Android? Are there any configuration changes that have to be done on Exchange server? (Exchange is behind the corp firewall).

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  • GDD-BR 2010 [1D] Tim Bray - Android Ecosystem and What's New

    GDD-BR 2010 [1D] Tim Bray - Android Ecosystem and What's New Speaker: Tim Bray Track: Android Time slot: D[13:50 - 14:35] Room: 1 Level: 101 This talk combines an introduction to the Android ecosystem with a description of what's new in it. The ecosystem includes the technology, developer community, Android Market, and of course the huge population of Android users. From: GoogleDevelopers Views: 25 1 ratings Time: 41:40 More in Science & Technology

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  • basic beginning emacs questions - install latest version and pick appropriate UI

    - by MountainX
    I'm running the latest Kubuntu (12.04 beta 2) and I would like to run the latest emacs (currently v24). The repos are one version behind. What's the best way to install v24 or later (and avoid future version conflicts)? Also, is there any reason not to aways use the GUI version of emacs if X is running? For example, could I set the GUI emacs version as the default text editor and use it to edit cron jobs (crontab -e)? I'm assuming the answer is yes, but since I haven't done that yet (my default editor is nano), I want to check if there are reasons I should leave nano as the default editor. Usually when I'm working on the command line I end up using nano. Now that I think about it, I have no idea why I keep doing that. Is there any downside to calling a GUI editor when working in an X terminal? EDIT: I briefly tested these two versions GNU Emacs 24.0.94.1 (x86_64-pc-linux-gnu, GTK+ Version 3.3.20) from GNU Emacs 23.3.1 (x86_64-pc-linux-gnu) installed by default in Kubuntu. This post explains some of the differences between versions. Unfortunately (for me) the defaults installed version (23.3.1, 23.3+1-1ubuntu9) is the nox version. Package: emacs23-nox Status: install ok installed Version: 23.3+1-1ubuntu9 Replaces: emacs23, emacs23-gtk, emacs23-lucid The package with version 24 opens in GUI mode by default. That's what I prefer. Some of the version 24 changes that interest me are listed in the references below. But there appear to be a multitude of different packages and versions I could install. References: What’s New In Emacs 24 (part 1) | Mastering Emacs http://www.masteringemacs.org/articles/2011/12/06/what-is-new-in-emacs-24-part-1/ " shell-mode uses pcomplete rules, with the standard completion UI. Yowzah! There’s a lot of cool, new functionality hidden away in this gem of a change." EmacsWiki: Recent Changes http://www.emacswiki.org/emacs/?action=rc;showedit=0

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  • Google I/O 2010 - Advanced Android audio techniques

    Google I/O 2010 - Advanced Android audio techniques Google I/O 2010 - Advanced Android audio techniques Android 301 Dave Sparks In this session, we will explore advanced techniques that you can employ in your apps when working with media. This includes using Android's low-level audio APIs, selecting the appropriate format for your media files, and what's now possible using new media framework APIs introduced in Android 2.2. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 3 0 ratings Time: 57:16 More in Science & Technology

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  • Android emulator and arduino mega 2560

    - by linuxuser
    I do not have a Android phone yet. But i wanted to do proof of concept making arduino board + USB host shield work with Android emulator. Problem is pc takes only USB-A, so I decided to use USB - serial - serial USB and connect between Arduino USB shield and PC (Andoid emulator). Everything is set up including ADK, DemoKit Java application, firmware for Arduino. However, Demokit does not recognize as the device connected. So is there any workaround to this?

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